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Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.12.05 14:44:00 -
[1]
Cause we all know space ninjas kick pirate ass, so I prupose a skill called "Space Ninjaing"
It can only be trained by people with a Sec status 0f 9.9 and does the following.
%10 reduction per lvl of signature radius per lvl against pirates %10 Increase in weapon damage, range, firring speed per lvl against pirates %10 increase in sheild and armor resists per lvl against pirates The ability to equip 1 doomsday weapon per lvl (Only able to activate when in a system where pirates are or have recently been, need to keep this balanced ;)
Pirates are classified as anyone who attacks you, that are not NPC's , and that you are not in war against.
I think this is a well thought out and balanced option to help the more honest players deal with the pirate threat.
Or we could just stop selling there oranges and they will eventually die of blood poisoning due to space scurvy.
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VaderDSL
Caldari
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Posted - 2006.12.05 14:45:00 -
[2]
Oranges? pfft ... take away their limes I say (hence limeys) |
Malcanis
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Posted - 2006.12.05 14:47:00 -
[3]
Originally by: VaderDSL Oranges? pfft ... take away their limes I say (hence limeys)
You fool! This will totally nerf gin-and-tonics!
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Fink Angel
Caldari
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Posted - 2006.12.05 14:48:00 -
[4]
/signed.
There should also be a load of new piraty skills needed to be able to pirate properly.
Splicing The Mainbrace LVL4 Keelhauling LVL2 Grog Manufacture LVL5 Speaking All Piratey Like LVL5 Yaaarrrrr LVL2
Fink Angel of the Angel Gang. Now with 15% more Yarrr.
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Kala Veijo
Veto.
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Posted - 2006.12.05 14:50:00 -
[5]
RealUltimatePower anyone? "Ninjas started to wail so hard that pirate ships exploded".
Warp Wind, CSM Chapter blog. |
Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.12.05 14:50:00 -
[6]
Edited by: Kassidus on 05/12/2006 14:51:03
Originally by: Fink Angel /signed.
There should also be a load of new piraty skills needed to be able to pirate properly.
Splicing The Mainbrace LVL4 Keelhauling LVL2 Grog Manufacture LVL5 Speaking All Piratey Like LVL5 Yaaarrrrr LVL2
Fink Angel of the Angel Gang. Now with 15% more Yarrr.
You forgot pirates should not be able to leave stations without a T2 Eye Patch implant installed, Reduces there ability to target more than one ship at a time lol
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flakeonium
Amarr Infinitus Odium
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Posted - 2006.12.05 14:51:00 -
[7]
Originally by: Kassidus Or we could just stop selling there oranges and they will eventually die of blood poisoning due to space scurvy.
oh no, Kassidus found the pirate's achilles heel !
-------------------------------------------------- *<(:-} |
Kaar
Art of War Anarchy Empire
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Posted - 2006.12.05 14:53:00 -
[8]
The only people that have a sec status like that are mission/npc farmers, and they couldnt care less about pvp
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d026
Herrscher der Zeit
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Posted - 2006.12.05 14:55:00 -
[9]
Originally by: Fink Angel /signed.
There should also be a load of new piraty skills needed to be able to pirate properly.
Splicing The Mainbrace LVL4 Keelhauling LVL2 Grog Manufacture LVL5 Speaking All Piratey Like LVL5 Yaaarrrrr LVL2
Fink Angel of the Angel Gang. Now with 15% more Yarrr.
rofl
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slothe
Caldari Forsaken Empire
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Posted - 2006.12.05 14:59:00 -
[10]
/signed to every suggestion.
Before complaining about any ship try flying Minmatar |
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Qi'Talos
Minmatar R.U.D.E.
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Posted - 2006.12.05 15:00:00 -
[11]
Surely you jest when you say its a balanced skillset.
I suggest you *train* properly to deal with pirates. We use the same ships, skills and weaponry you non-pirates use. If that scares you, stay in carebear space.
Oh, and Yarrrr!
Q. |
Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.12.05 15:03:00 -
[12]
Originally by: Qi'Talos Surely you jest when you say its a balanced skillset.
I suggest you *train* properly to deal with pirates. We use the same ships, skills and weaponry you non-pirates use. If that scares you, stay in carebear space.
Oh, and Yarrrr!
I good solid carebear stare would pwn u any day 5.4.3.2.1 pwned
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Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.12.05 15:15:00 -
[13]
Ninja's should get a one-shot kill weapon that is mounted on covert ops ships, so they can sneak around unseen and asassinate ebil peoples. ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |
Xiaodown
Dragons Of Redemption Veritas Immortalis
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Posted - 2006.12.05 15:19:00 -
[14]
I think we should also add a Zombie skill path, to go with the Pirates and Ninjas.
That way, with enough skill points, you could be a zombie-pirate-ninja.
And, come on, who can withstand a Zombie-Pirate-Ninja? No one, that's who.
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Paladineguru
Gallente DAB RAZOR Alliance
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Posted - 2006.12.05 15:24:00 -
[15]
I hate ninja's , theyre all sneaky and it takes too long to beat one down, yarr i hate ninja's
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Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.12.05 15:26:00 -
[16]
Originally by: Xiaodown
I think we should also add a Zombie skill path, to go with the Pirates and Ninjas.
That way, with enough skill points, you could be a zombie-pirate-ninja.
And, come on, who can withstand a Zombie-Pirate-Ninja? No one, that's who.
Sorry But a Zombie Pirate Ninja Cyborg , would pwn your Zombie Pirate Ninja dont even get me started on the T2 versions to bad ASCN has all the BPO's :(
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Demangel
Gallente
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Posted - 2006.12.05 15:28:00 -
[17]
Originally by: Xiaodown
I think we should also add a Zombie skill path, to go with the Pirates and Ninjas.
That way, with enough skill points, you could be a zombie-pirate-ninja.
And, come on, who can withstand a Zombie-Pirate-Ninja? No one, that's who.
LOL You mean like Jason? (the hocky mask wearing machette toting ninja Zombie? I mean come on, the dude is like 8 feet tall, but manages to sneak around all stealthy, and BAM he jumps out and ninja-capitates some young couple having sex... Thats a Ninja if I ever seen one.)
In fact the only thing he's lacking is the pirate part... But I'm sure we could stick a Tech II peg leg on him if we really felt it was nescessary.
Galaxion > If you drove a car shaped like a thorax women would call you Demangel > Dude... I would call.. Demangel > wait that sounded g@y I bet. Galaxion > Just a bit.
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Deven Sunstorm
Security Forces Domain
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Posted - 2006.12.05 15:35:00 -
[18]
Originally by: Kaar The only people that have a sec status like that are mission/npc farmers, and they couldnt care less about pvp
Don't be so sure of yourself. Some of us are just temporarily lining our wallets so that we might eventually bring the hammer down on the lawlessness that is lowsec or was that join noob hunters in lowsec.. I can't remember; I get so confused.
Can I be Amarr to ??
Deven Sunstorm ***Security Forces Domain -SecFo-
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.12.05 16:01:00 -
[19]
Originally by: Malcanis
Originally by: VaderDSL Oranges? pfft ... take away their limes I say (hence limeys)
You fool! This will totally nerf gin-and-tonics!
Heh, ^ Thats almost sig-worthy -----------------------------------------------
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Hoshi
DAB RAZOR Alliance
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Posted - 2006.12.05 16:05:00 -
[20]
Sure go ahead and implement it, considering 5.0 is the highest sec status you can get it won't make any difference... ---------------------------------------- A Guide to Scan Probing in Revelations |
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Edania
Caldari Ordo Adeptus Astartes
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Posted - 2006.12.05 16:10:00 -
[21]
Originally by: Hoshi Sure go ahead and implement it, considering 5.0 is the highest sec status you can get it won't make any difference...
not true i have 5.3 and ive seen many others like that
Quote: my Clone was excelent, i just had too many skillpoints
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codepic
Mithril Inc
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Posted - 2006.12.05 16:20:00 -
[22]
Features and ingame skills to patch poor PvP skills?
How about you go to low sec and actually try killing pirates??? You'd realize how "orange" you become in the process yourself
*pfft...* Free Eve Wallpaper | Corporate Bookmarks |
DarkFenix
Caldari Pilots From Honour
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Posted - 2006.12.05 16:26:00 -
[23]
I actually have YARRRRRR trained to level 5. Need to get Advanced YARRRRRR trained up now, I'm told at level 5 you can YARRRRR so fearsomely that it scares CONCORD away!
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Trem Sinval
Sinval Enterprises
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Posted - 2006.12.05 20:17:00 -
[24]
Originally by: Kassidus You forgot pirates should not be able to leave stations without a T2 Eye Patch implant installed, Reduces there ability to target more than one ship at a time lol
Y'arr, depth perception penalty 100%. - Trem |
Phyrr
Minmatar The Gosimer and Scarab
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Posted - 2006.12.05 20:21:00 -
[25]
Originally by: Kassidus Cause we all know space ninjas kick pirate ass, so I prupose a skill called "Space Ninjaing"
It can only be trained by people with a Sec status 0f 9.9 and does the following.
%10 reduction per lvl of signature radius per lvl against pirates %10 Increase in weapon damage, range, firring speed per lvl against pirates %10 increase in sheild and armor resists per lvl against pirates The ability to equip 1 doomsday weapon per lvl (Only able to activate when in a system where pirates are or have recently been, need to keep this balanced ;)
Pirates are classified as anyone who attacks you, that are not NPC's , and that you are not in war against.
I think this is a well thought out and balanced option to help the more honest players deal with the pirate threat.
Or we could just stop selling there oranges and they will eventually die of blood poisoning due to space scurvy.
don't you logoffski? so how would it ever be balanced if you are a logger?
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Souma12
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Posted - 2006.12.05 20:47:00 -
[26]
GO AWAY NARUTARD!
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2006.12.05 20:49:00 -
[27]
Originally by: Kassidus Sorry But a Zombie Pirate Ninja Cyborg , would pwn your Zombie Pirate Ninja dont even get me started on the T2 versions to bad ASCN has all the BPO's :(
Hey mate, a Zombie Pirate Ninja Cyborg Knigth atm pwnz your Zombie Pirate Ninja Cyborg so beware.
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Hoshi
DAB RAZOR Alliance
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Posted - 2006.12.05 20:54:00 -
[28]
Originally by: Edania
Originally by: Hoshi Sure go ahead and implement it, considering 5.0 is the highest sec status you can get it won't make any difference...
not true i have 5.3 and ive seen many others like that
Ever seen one with 6.0+? Didn't think so. Yes there seems to be a slight randomness to the exact time you stop gaining but for all practical purposes you can consider it to be 5.0 ---------------------------------------- A Guide to Scan Probing in Revelations |
solarwinds
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.12.05 21:08:00 -
[29]
Edited by: solarwinds on 05/12/2006 21:11:41 4 new 1337 anti-piwat skillz:
Advanced Energy Pulse Weapons: 10% reduction in smartbomb duration per level. Energy Pulse Shockwave Specialization: +25% to smartbomb range per level. Energy Pulse Intensity: +10% smartbomb damage per level. Energy Pulse Weapon Power Management: 10% reduction in smartbomb capacitor needs per level.
Jump in. F1-F8. Boom. Wait for smartbombs to cycle. Boom some more.
EDIT: We need some smartbomb-specialised ships, too. Tech II "Anti-Interdiction Cruisers" with lots of highs and smartbomb related bonuses. Jump in, pwn everything close to you and bust bubbles, get sniped to death, have a good laugh.
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Blind Man
Kemono.
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Posted - 2006.12.05 21:11:00 -
[30]
Originally by: Kassidus
I think this is a well thought out and balanced option to help the more honest players deal with the pirate threat.
woot wooot
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