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Author |
Thread Statistics | Show CCP posts - 24 post(s) |
Sapheni
Black Moon Mining
17
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Posted - 2015.12.13 11:38:51 -
[241] - Quote
Has anyone noticed any changes to the relative value of data/relic sites since the patch?
My sense is that the value of relic sites has gone up, presumably because there's a greater likelihood of picking up something interesting from the loot table... and data sites don't seem to be any different apart from the low-value components not filling up my cargo hold quite as quickly.
In my (admittedly not very scientific) survey, started on Friday evening, I reckon I've collected 20 times as much (isk-wise) from relic sites as from data sites. |
Tipa Riot
Federal Navy Academy Gallente Federation
1879
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Posted - 2015.12.15 21:50:15 -
[242] - Quote
Judging from the intact armor plate prices, drop rates are pretty much the same. The price increase is due to higher demand in anticipation of the citadels. If drop rates increase, price would decrease.
I'm my own NPC alt.
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Primary This Rifter
4S Corporation Goonswarm Federation
989
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Posted - 2015.12.23 08:08:03 -
[243] - Quote
Great, now every ******* who scans for data sites is going to be running ghost sites now too. Prices on MDs, MTUs, and ascendancy implants will turn to ****. Meanwhile they'll be even harder for me to find because I didn't have to scan for them before.
And I would have really appreciated if you had mentioned ghost sites in the title of this thread. I bet I'm not the only person who runs ghost sites but didn't give feedback on this change because they didn't realize you were changing them. |
Jeremiah Saken
The Fall of Leviathan
497
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Posted - 2015.12.23 08:26:40 -
[244] - Quote
Primary This Rifter wrote:Great, now every ******* who scans for data sites is going to be running ghost sites now too. Prices on MDs, MTUs, and ascendancy implants will turn to ****. Unlikley. You ranting because now you have to drop probes to find them instead just warp into them from anomaly? And your think they will drop in prices because of that? They may be actually increase in value because ppl like you will have to make an effort to get them.
"(...) I am tormented with an everlasting itch for things remote. I love to sail forbidden seas (...)"
"Here in the garden of the arcane delights dark shadows overwhelm us and and we become blind..."
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Primary This Rifter
4S Corporation Goonswarm Federation
989
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Posted - 2015.12.23 09:19:56 -
[245] - Quote
Well no, because a lot of people who were running data sites but not these before will now find these and run them.
That even seems to be the argument that Chance Ravine was making in support of moving them to signatures. |
Jeremiah Saken
The Fall of Leviathan
497
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Posted - 2015.12.23 09:43:12 -
[246] - Quote
Primary This Rifter wrote:Well no, because a lot of people who were running data sites but not these before will now find these and run them.
That even seems to be the argument that Chance Ravine was making in support of moving them to signatures. because it was so hard to browse them in between anomalies. It will be harder to find them now, not easier so I don't see your point (actually I see it, now you'll have to try harder). Something given on a plate (like anomally) vs something you actually have to find (scan signature). Stupid money without any effort. They should be signatures from day 1.
"(...) I am tormented with an everlasting itch for things remote. I love to sail forbidden seas (...)"
"Here in the garden of the arcane delights dark shadows overwhelm us and and we become blind..."
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Tipa Riot
Federal Navy Academy Gallente Federation
1942
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Posted - 2015.12.23 10:47:32 -
[247] - Quote
Primary This Rifter wrote:Well no, because a lot of people who were running data sites but not these before will now find these and run them.
That even seems to be the argument that Chance Ravine was making in support of moving them to signatures. Rather I would expect more explorers die trying, but IIRC they are flagged as combat sites now, not data. All what CCP did, is increasing the access barrier ... which usually increase the value of the loot.
I'm my own NPC alt.
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Primary This Rifter
4S Corporation Goonswarm Federation
989
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Posted - 2015.12.24 03:59:46 -
[248] - Quote
No, they're data sites now. They were flagged as combat sites before. |
Shiloh Templeton
Center for Advanced Studies Gallente Federation
490
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Posted - 2015.12.24 04:39:43 -
[249] - Quote
Primary This Rifter wrote:Well no, because a lot of people who were running data sites but not these before will now find these and run them. My guess is that a lot of explorers won't be in the right ship to run them (or they'll learn after one mistake in a cov-op or Astero).
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Cellini Benvenuto
Imperial Shipment Amarr Empire
41
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Posted - 2015.12.27 13:29:50 -
[250] - Quote
Jeremiah Saken wrote:Primary This Rifter wrote:Well no, because a lot of people who were running data sites but not these before will now find these and run them.
That even seems to be the argument that Chance Ravine was making in support of moving them to signatures. because it was so hard to browse them in between anomalies. It will be harder to find them now, not easier so I don't see your point (actually I see it, now you'll have to try harder). Something given on a plate (like anomally) vs something you actually have to find (scan signature). Stupid money without any effort. They should be signatures from day 1.
A collary to that: I got darned confused when I was scanning sites in my astero and ended up going into the site thinking I was in a data site... and the predictable ensued because the last thing I expected was being 2-shotted! My real 'duh' moment of the past month!!! lol |
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StonerPhReaK
Best Kept Frozen. Bad Intention
340
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Posted - 2015.12.31 23:31:01 -
[251] - Quote
Everything should need to be scanned. Gates to the next system. Asteroid belts. Everything.
Signature Removal in Progress, Estimated time of completion? Neva
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Arthur Aihaken
CODE.d
4921
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Posted - 2015.12.31 23:48:33 -
[252] - Quote
StonerPhReaK wrote:Everything should need to be scanned. Gates to the next system. Asteroid belts. Everything. Yeah, good luck with that...
I am currently away, traveling through time and will be returning last week.
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Amber Solaire
Imperial Academy Amarr Empire
48
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Posted - 2016.01.02 22:53:02 -
[253] - Quote
I found a Standard Sleeper Cache data site in Hisec, but could not get a better scan result than 96,4%
This was with very high scanning skills, in a Cov Ops frigate
Any idea how to scan closer?
(It was very hard to even simply scan down) |
Tipa Riot
Federal Navy Academy Gallente Federation
2001
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Posted - 2016.01.03 08:13:05 -
[254] - Quote
Put a bunch of rangefinding arrays on your ship if not yet done so and try again, also use sisters probes ... the sleeper caches need very high scanning strength > 100
I'm my own NPC alt.
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MurinA 7o9
Slumbered For Millennia
6
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Posted - 2016.01.10 17:51:49 -
[255] - Quote
thank u ccp for reckin me once again |
Eodp Ellecon
Northstar Cabal Tactical Narcotics Team
27
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Posted - 2016.01.12 05:57:58 -
[256] - Quote
I rarely pay attention to the particular lvl-name of site, run relics and data equally.
But having 4 Sparking Transmitters in a row, kept loot log and they obviously need some love and loot worth seeing...
1 med micro jump drive bpc 1 talocan statis 1 talocan molecule Datacores, 22 Caldari Starship 5 Electomechanical 10 Hydromagnetic 31 Carbon 630 'Spare Parts' family 29 'High-tech' family 16 decryptors 1 Jury Rigging 1 Launcher Rigging
Rigging skillbooks in these should just be removed from all sites.
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Fermin Mascagranzas
Uranus Intruders Test Alliance Please Ignore
24
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Posted - 2016.01.13 06:48:18 -
[257] - Quote
Amber Solaire wrote:I found a Standard Sleeper Cache data site in Hisec, but could not get a better scan result than 96,4%
This was with very high scanning skills, in a Cov Ops frigate
Any idea how to scan closer?
(It was very hard to even simply scan down)
No, surely your scanning skills are not very high. Mine are just 4 ( some 3 and just the one required for the probe launcher II at 5 ) and I scan down the standards at 0.25 with no tweakings, and superiors just manually centering the probes.
Use sister probes + scan strenght rig + scan rangefinding array + Probe launcher II and with skills at 4 in a covops ( with covops skill at 4 ) you-¦ll scan everything in the game.
About the topic, I have only noticed a very small chance of getting a new kind of items ( the announced cosmos items maybe ) that sells for about 4mill.
In all still is more ISK effective to ignore them and employ the hacking time in just keep looking for relic sites. |
Damjan Fox
Fox Industries and Exploration
215
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Posted - 2016.01.13 17:09:56 -
[258] - Quote
Fermin Mascagranzas wrote:still is more ISK effective to ignore them Yeah, but that's no surprise. Trying to increase the general value of data sites, by adding higher value items with low drop rates, was "not optimal" to begin with. The average site (if you don't get lucky and get a tower BPC) still sucks.
They need to increase the guaranteed value. Adding stuff to the loot table, that can already be obtained elsewhere, will crash the price of these items due to oversupply. So that doesn't work either. A new item, consumable preferably, with a purpose ingame, would be the best bet. They had the chance to do exactly that with the "high-tech" items. But CCP never gave them a purpose.
Proposal: >>> New Inventory / Item Hangar <<<
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Omnathious Deninard
Novis Initiis
3310
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Posted - 2016.01.13 17:22:10 -
[259] - Quote
One of the best ways to improve the value of data sites would be to make meta modules drop as broken items that need to be invented.
This one change would benefit, mining, data site, and t1 manufacturing values.
If you don't follow the rules, neither will I.
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Fermin Mascagranzas
Uranus Intruders Test Alliance Please Ignore
24
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Posted - 2016.01.14 06:16:53 -
[260] - Quote
Omnathious Deninard wrote:One of the best ways to improve the value of data sites would be to make meta modules drop as broken items that need to be invented.
This one change would benefit, mining, data site, and t1 manufacturing values.
Not sure if that would work unless in great quantitiesGǪ I mean, getting an object that needs an industry run with some mats to get a module worthGǪ 1-3 mill isn-¦t a great deal either. Unless that industry job would require no mats, and the turnback were like 10 meta modules, but in that case that would also decrease its marketplace.
I keep thinking that the solution would be increasing the value of the already served items. Either increase the datacores needed for invention, or cut its other sources ( research agents ) or make optional decryptors not that optional ( either by increasing the benefit of using them or lowering the base results of the invention jobs without them )
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Inquisiteur Karamasov
Imperial Academy Amarr Empire
0
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Posted - 2016.01.14 18:00:46 -
[261] - Quote
I did exploration during a long time before odyssey and a bit after during the can spread fest (so happy its gone)
In my point of view is before odyssey exploration was a really rewarding activity, after odyssey a lot less. So what change ?
Easy, now exploration is easy to do easy to start and safe (as lomg you take care). Even the scanning part is a lot more easy and while i love it become a non-combat activity it need to have more risk.
Because at the end the only real thing chamge in the exploration is it become more easy so a lot (but really a lot ) more people do it so the value pf the loot go down and no matter how you change the loot inside the site the value will jist go down because too much people can do it easely |
Demica Diaz
SE-1
181
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Posted - 2016.01.16 21:14:11 -
[262] - Quote
I really like this new -Research Components- thing we have going on at the moment. Of course its not over yet but I can see exploration could be expanded with that concept further beyond just event. |
Theminster
Brutor tribe Minmatar Republic
6
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Posted - 2016.01.29 18:59:50 -
[263] - Quote
Personally , I have hated that stupid mini game since it was introduced and its even more fustrating inside the sleeper caches when the hack is stupidly hard and you have 3 mins to hack all the cans.
They should never have made exploration easy mode , I spent months perfecting the art and skill training back when it was a real challange to scan sites down.
Thats what broke exploration, not the loot drops.
On a side note I do like the covert sites that pop up now and again there a nice challange |
Tipa Riot
Federal Navy Academy Gallente Federation
2141
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Posted - 2016.01.29 21:04:05 -
[264] - Quote
Inquisiteur Karamasov wrote:I did exploration during a long time before odyssey and a bit after during the can spread fest (so happy its gone)
In my point of view is before odyssey exploration was a really rewarding activity, after odyssey a lot less. So what change ?
Easy, now exploration is easy to do easy to start and safe (as lomg you take care). Even the scanning part is a lot more easy and while i love it become a non-combat activity it need to have more risk.
Because at the end the only real thing chamge in the exploration is it become more easy so a lot (but really a lot ) more people do it so the value pf the loot go down and no matter how you change the loot inside the site the value will jist go down because too much people can do it easely Except the loot value is going up steadily ...
I'm my own NPC alt.
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Solomar Espersei
Quality Assurance
579
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Posted - 2016.02.02 16:22:09 -
[265] - Quote
In my runs over the past 2 weeks I've given up on data sites (not currently in Serpent space for the Research Component farm fest) and it seems everyone else has done the same. Data loot needs another iteration since they are constantly ignored. Have a run through Null and see for yourself.
Quality Assurance
Recruiting intrepid explorers and BlOps/Cov Ops combat enthusiasts
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Yadaryon Vondawn
Art Of Explosions 404 Hole Not Found
88
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Posted - 2016.02.26 16:42:18 -
[266] - Quote
CCP RedDawn wrote: * High Tech items are on my list to make useful CCP RedDawn
Hey CCP RedDawn!
It is has been a while and with me still running data sites I still encounter High Tech items that sadly still are unusable for anything How is your list doing :D? Will they become useful march 8th or during the Citadel expansion? |
Pandora Bokks
Caldari Provisions Caldari State
54
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Posted - 2016.03.03 09:12:53 -
[267] - Quote
Theminster wrote:
'when the hack is stupidly hard and you have 3 mins to hack all the cans' 'They should never have made exploration easy mode'
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Pandora Bokks
Caldari Provisions Caldari State
54
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Posted - 2016.03.03 09:14:13 -
[268] - Quote
Did the spawn frequency of Covert Besieged Research Facilities has changed recently? |
Sama Dobrota
Imperial Academy Amarr Empire
53
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Posted - 2016.03.07 11:03:50 -
[269] - Quote
Dear CCP RedDawn,
Would you please officially confirm or deny the average number of exploration sites had decreased being compared to these numbers before BR & Serp events?
Also, is there any, even a little chance you ever implement escalations of exploration sites if a player had cleaned ALL of the cans in a short amount of time. It could be anomalies-like 1 to 25 probability decreasing if entire site cleanup takes longer time?
Thanks. |
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CCP RedDawn
C C P C C P Alliance
753
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Posted - 2016.03.09 11:24:41 -
[270] - Quote
Hi there.
There has been no change to the distribution values / spawn frequencies of all the exploration sites. The recent event sites have been added in addition, thus have not decreased the overall amount of currently existing exploration sites.
Escalations from exploration sites are currently not on the cards for the foreseeable future I'm afraid.
Team Space Glitter
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