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Thread Statistics | Show CCP posts - 38 post(s) |
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CCP Shadowcat
C C P C C P Alliance
95
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Posted - 2015.11.03 09:50:39 -
[1] - Quote
Parallax has been successfully deployed on November 3 during a slightly longer downtime.
Parallax delivers the much anticipated "Brain in a Box" performance improvement, as well as further fine tuning on sovereignty, jump fatigue reductions, a new opt-in probe scanning map, new ship skins and many more small changes.
The full details of all changes and improvements are available in the Parallax patch notes.
Please post general feedback and discussions in this thread.
Report issues with the release on the PC in the Parallax issues thread. For Mac users, there is, as always, a thread on the Macintosh forums for discussion of this release here.
Señor German Linguistic Owner |
@CCP_Shadowcat
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Lluerssen
Lux Aeternes
18
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Posted - 2015.11.03 12:50:31 -
[2] - Quote
New D-Scan & Probe's interface not working... or where i can enable it?
Sister of EvE:-áhttp://SisterOfEvE.ru/
Loot History Analyzer:-áhttp://SisterOfEvE.ru/loot_history/
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Jahworks
Star Explorers Reckoning Star Alliance
0
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Posted - 2015.11.03 12:56:21 -
[3] - Quote
Lluerssen wrote:New D-Scan & Probe's interface not working... or where i can enable it?
Seconding that question |
Ben Musana
Black Nano Ops
19
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Posted - 2015.11.03 12:58:52 -
[4] - Quote
Hi CCP,
i consumed a Blood Cerebral short time before DT today. After the patch the remaining boost isnt there. There was over 1 day left ...
Regards |
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CCP Lebowski
C C P C C P Alliance
662
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Posted - 2015.11.03 13:00:48 -
[5] - Quote
The new scanning interface should now be enabled. Check your ESC menus under "General Settings" - you should now see a box called "Try The New Probe And Directional Scanners".
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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Jahworks
Star Explorers Reckoning Star Alliance
0
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Posted - 2015.11.03 13:01:58 -
[6] - Quote
CCP Lebowski wrote:The new scanning interface should now be enabled. Check your ESC menus under "General Settings" - you should now see a box called "Try The New Probe And Directional Scanners".
Had to disable, close "esc" panel, re-enable and it now works
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Circumstantial Evidence
234
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Posted - 2015.11.03 13:04:21 -
[7] - Quote
Ben Musana wrote:Hi CCP, i consumed a Blood Cerebral short time before DT today. After the patch the remaining boost isnt there. There was over 1 day left ...
Regards That's correct... announced here - all active accelerator effects were nullified, as part of the update.
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Ben Musana
Black Nano Ops
19
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Posted - 2015.11.03 13:07:00 -
[8] - Quote
Circumstantial Evidence wrote:Ben Musana wrote:Hi CCP, i consumed a Blood Cerebral short time before DT today. After the patch the remaining boost isnt there. There was over 1 day left ...
Regards That's correct... announced here - all active accelerator effects were nullified, as part of the update.
Ok, then it works well ... thx |
Moneta
Gilded Goose Brokerage
3
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Posted - 2015.11.03 13:09:32 -
[9] - Quote
I think i'm not getting that new scan interface, 'cause it ain't doing it for me right now.
edit: meaning that it's not working at all |
Matt Faithbringer
Ravens Of Faith and Light
23
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Posted - 2015.11.03 13:16:53 -
[10] - Quote
Circumstantial Evidence wrote:Ben Musana wrote:Hi CCP, i consumed a Blood Cerebral short time before DT today. After the patch the remaining boost isnt there. There was over 1 day left ...
Regards That's correct... announced here - all active accelerator effects were nullified, as part of the update.
tbh it doesn't seem like that . skill that was training before downtime is still being trained at accelerated rate. so don't touch the skill queue ;) |
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Malorian Coehorn
Alt Nation
0
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Posted - 2015.11.03 13:25:56 -
[11] - Quote
How do you turn off d-scan graphic in the new map? It makes it harder to see when scanning. Also catching probes to adjust scanning radius is kinda annoying as you have to click precisely at the side of the bubble. |
Ben Musana
Black Nano Ops
19
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Posted - 2015.11.03 13:30:28 -
[12] - Quote
Matt Faithbringer wrote:Circumstantial Evidence wrote:Ben Musana wrote:Hi CCP, i consumed a Blood Cerebral short time before DT today. After the patch the remaining boost isnt there. There was over 1 day left ...
Regards That's correct... announced here - all active accelerator effects were nullified, as part of the update. tbh it doesn't seem like that . skill that was training before downtime is still being trained at accelerated rate. so don't touch the skill queue ;)
If you guys still have the boosted single skill - like the bug i call it after boost ended regular - then i've been hit double by 'brain in the box' - no boost and current untouched skill queue isnt boost .... seems to be a little bit unfair CCP |
Nometh Xergent
Native Freshfood Minmatar Republic
1296
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Posted - 2015.11.03 13:30:56 -
[13] - Quote
When having transparency set to 100 in the settings + while having pinned down all my windows the background of the new probe-scanner is somehow much darker than the rest, actually a lot more than the new d-scan. Thinking about fixing the same background? So it will be all in one "theme"?
GÇ£IGÇÖve always loathed the necessity of sleep. Like death, it puts even the most powerful men on their backs.GÇ¥
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Haffsol
41
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Posted - 2015.11.03 13:31:42 -
[14] - Quote
Disabling and re-enabling AND restarting the client fixed the probing window for me. Still trying to recover probes I left in sapce tho, doesn't seem like finding them :p |
Circumstantial Evidence
234
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Posted - 2015.11.03 13:32:16 -
[15] - Quote
Matt Faithbringer wrote:Circumstantial Evidence wrote:Ben Musana wrote:Hi CCP, i consumed a Blood Cerebral short time before DT today. After the patch the remaining boost isnt there. There was over 1 day left ...
Regards That's correct... announced here - all active accelerator effects were nullified, as part of the update. tbh it doesn't seem like that . skill that was training before downtime is still being trained at accelerated rate. so don't touch the skill queue ;) I saw that over the last few days, while I was pausing training and then activating a new booster. I think the time estimate is a minor display bug with the skill queue, the countdown calculating once when the queue is set, separate from the underlying SP rate. I have a feeling actual skill train time is going to be longer than it shows ;)
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Yana Shakti
Unlawful Combatants
16
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Posted - 2015.11.03 13:33:54 -
[16] - Quote
Thanks CCP. You guys put out a hell of a game. Its current state is impressive and your plans for the future even more so.
That said, the new d-scan needs a fair bit of work.
Please remember that the d-scan is not a work of art. It's one of the most important combat tools in the game. A pvp player lives or dies by their dscan since it's the main source of real-time situational awareness:
* Did that Enyo just warp in together with that Merlin? There was no fight? Why not? Maybe they're together... * Where is that Sabre now? At the gate? Nope. At a nearby pounce? Found him. * Who's within 5AU of me? Within 1AU? * Where's that Venture? Nope not dead ahead. So scan as I warp.... ok Belt 4. Bouncing.
The d-scan needs to be hair-trigger responsive and to offer real-time rolling intel. Your new version sure is pretty. But it doesn't take into account the cognitive dimension of the HUD tool. It doesn't swing around in space nearly fast enough. And it doesn't let the player change course and activate ship modules simultaneously as they gather intel. Or so it seems to me.
Please make sure to let us use the old one while you bring the new one up to scratch.
Peace, love and autocannons. |
Ben Musana
Black Nano Ops
19
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Posted - 2015.11.03 13:36:32 -
[17] - Quote
Yana Shakti wrote:Thanks CCP. You guys put out a hell of a game. Its current state is impressive and your plans for the future even more so.
That said, the new d-scan needs a fair bit of work.
Please remember that the d-scan is not a work of art. It's one of the most important combat tools in the game. A pvp player lives or dies by their dscan since it's the main source of real-time situational awareness:
* Did that Enyo just warp in together with that Merlin? There was no fight? Why not? Maybe they're together... * Where is that Sabre now? At the gate? Nope. At a nearby pounce? Found him. * Who's within 5AU of me? Within 1AU? * Where's that Venture? Nope not dead ahead. So scan as I warp.... ok Belt 4. Bouncing.
The d-scan needs to be hair-trigger responsive and to offer real-time rolling intel. Your new version sure is pretty. But it doesn't take into account the cognitive dimension of the HUD tool. It doesn't swing around in space nearly fast enough. And it doesn't let the player change course and activate ship modules simultaneously as they gather intel. Or so it seems to me.
Please make sure to keep letting us use the old version while you bring the new one up to scratch.
Peace, love and autocannons.
The new D-Scan does this for you - just enable 'Align with Camera' works like a charm ... |
Orm Magnustat
Red Serpent Industries
153
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Posted - 2015.11.03 13:39:16 -
[18] - Quote
Scanning
almost got a heart attack when i saw your new probe scanning screen and the red exclamation sign on the sidebar icon was gone ..... for a horrible moment i thought would try to shove your next iteration of the "enhanced" scanning on us without downgrade path.
THANK GOD the deactivation option is still there!
I just recently came back to use the oooooold version after extensivly testing the newer one - as it still offered the better functionality. This newest version (at first glance) looks even worse ... |
Yana Shakti
Unlawful Combatants
17
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Posted - 2015.11.03 13:41:50 -
[19] - Quote
Ben Musana wrote:just enable 'Align with Camera' works like a charm ...
Yep. I did. Then I tried it out.
Then I wrote my post. |
Jack Hayson
Atztech Inc. Ixtab.
305
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Posted - 2015.11.03 13:42:57 -
[20] - Quote
A few remarks about the new probe thingy:
- Hotkey for the scan button only works when focused on the probe scanner window.
Makes it kinda useless while scanning because you are focused on the map when moving the probes around. You'd have to click on the probe scanner window and THEN the hotkey works, but at that point you might as well just click the analyze button.
- you can't resize the probe range by dragging the edge of the spheres when you are zoomed in to far. You have to zoom out until you see the entire scan area.
- can't drag probes around properly because the mouse-over popup of the probes keeps getting in the way
Other than that it seems to work. |
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Sul Glass
Fat Dragon Mining Co. Darwinism.
40
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Posted - 2015.11.03 13:48:08 -
[21] - Quote
1/ Please can d-scan transparent circle NOT be red like cosmic sigs are red?
2/ please can we have d-scan open without transparent red circle?
3/ please can all remaining cosmic sigs remain showing in probe scanner and space after one has been fully scanned (having to ctrl A now to see them again). This is retrograde.
4/ Having to click twice to launch my current formation of probes, this is retrograde too.
5/ The separate screen/solar system map is impossible, you have to chose between seeing all your windows open or having a max map screen . if you do that you can not see; ds, local overview, chat and modules in view. Its been 1/2 hour its driving me crazy
Thank you.
Sul. |
Haffsol
41
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Posted - 2015.11.03 13:48:30 -
[22] - Quote
What's the hotkey for scanning/analyzing? I mean where is it in the shortcut menu and how's named? |
Sul Glass
Fat Dragon Mining Co. Darwinism.
40
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Posted - 2015.11.03 13:52:45 -
[23] - Quote
6/ what's with the big 3d red arrows on resizing the probe radius?????? thay add nothing but confusion. |
Lair Osen
103
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Posted - 2015.11.03 14:01:21 -
[24] - Quote
Camera bobbing is still active while docked in station when set off. Is that working as intended? |
Lamajagarn McMyra
No Vacancies
15
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Posted - 2015.11.03 14:03:14 -
[25] - Quote
Love the look of the new d-scan and probe map, functionality is not to shabby either. There are some things i would like to see improved before willingly swapping over full time tho.
Ability to filter out cosmic signatures etc, tried combat probing for ships but still had cosmic signatures in scan window after deselecting them from filter list.
Moving probes around is sometimes hindered by planets etc causing pop up menu when "probe center" overlaps with planet.
Changing size of probes, feels a bit harder than in old map using the way of just draging in the edges.
The possibility to click a celestial in map and have camera turn there is great, if it would also be able to center on anomalies it would be even more useful. Would also be nice if this function was available in full screen map (maybe it is and i just failed).
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Elana Apgar
Static-Noise Upholders
58
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Posted - 2015.11.03 14:07:06 -
[26] - Quote
The new Directional Scan looks nice, HOWEVER you took away the conversion from KM to AU and that IS TERRIBLE.
Taking the KM to AU conversion away is making the game regress instead of progress. Please add that back in. |
Pine Marten
Eight Legged Freaky Starfighters
96
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Posted - 2015.11.03 14:07:23 -
[27] - Quote
[14:03:01] CCP Goliath > Pine Marten (https://forums.eveonline.com/default.aspx?g=posts&t=453682&find=unread) in there please - its a good idea
I was asking if we could have camera move when we select anoms from the list in the scanner tool. Camera already moves when you choose an anom in space. Having it move when selecting from the anom list, would be a good improvment for people. Either hunters or pve'rs, so we can see if there is people either already doing it, or if there is something we can hunt in there. |
Haffsol
41
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Posted - 2015.11.03 14:09:33 -
[28] - Quote
Elana Apgar wrote:The new Directional Scan looks nice, HOWEVER you took away the conversion from KM to AU and that IS TERRIBLE.
Taking the KM to AU conversion away is making the game regress instead of progress. Please add that back in.
Have you tried to hit the "AU" thingy? |
Thaly
Hedion University Amarr Empire
0
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Posted - 2015.11.03 14:10:04 -
[29] - Quote
When using the new scanning map in full screen, can we have the ship readouts/modules/control panel thingy that we usually have when using the beta map?
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Quiby San
10
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Posted - 2015.11.03 14:10:37 -
[30] - Quote
Sul Glass wrote:1/ Please can d-scan transparent circle NOT be red like cosmic sigs are red?
2/ please can we have d-scan open without transparent red circle?
3/ please can all remaining cosmic sigs remain showing in probe scanner and space after one has been fully scanned (having to ctrl A now to see them again). This is retrograde.
4/ Having to click twice to launch my current formation of probes, this is retrograde too.
5/ The separate screen/solar system map is impossible, you have to chose between seeing all your windows open or having a max map screen . if you do that you can not see; ds, local overview, chat and modules in view. Its been 1/2 hour its driving me crazy
Thank you.
Sul.
All this. Exactly what I would have mentioned as well :) Plus the fact, that bookmarks in space often overlap in the map view when I try to grab my probes nearby one of them, forcing me to try it again and again until the probes snap on my mouse to be moved around which costs a lot of precious time in wh space.
Thank you :) |
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