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Goumindong
Amarr Merch Industrial
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Posted - 2007.01.05 02:02:00 -
[31]
Originally by: Xori Ruscuv Edited by: Xori Ruscuv on 05/01/2007 01:51:17
Originally by: goodby4u Ok by any chance do you have a scram on?Now by any chance does he have a scram on?
WHO GIVES A RATS ASS? If he forces you to run, HE WINS.
Only if you running meets his goals.
For instance, if he is defending a system versus pirates then it meets his goals if he can get you to leave the system, but if he isnt fast enough to catch you, you can do harm while he ponderously tries to get in the way. ---------------------------------------- Thou Shalt "Pew Pew" |
Blind Man
Kemono.
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Posted - 2007.01.05 02:09:00 -
[32]
you're using a tempest
thats you're problem.
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goodby4u
Logistic Technologies Incorporated Free Trade Coalition
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Posted - 2007.01.05 06:14:00 -
[33]
Edited by: goodby4u on 05/01/2007 06:15:16
Originally by: Xori Ruscuv Edited by: Xori Ruscuv on 05/01/2007 01:51:17
Originally by: goodby4u Ok by any chance do you have a scram on?Now by any chance does he have a scram on?
WHO GIVES A RATS ASS? If he forces you to run, HE WINS.
Quote: Second difference is your cap can last longer,look at it this way,i guess hes using a t2 XL shield booster,in which unless he has steroids he cannot hold it forever(bar the navy raven with uber faction and cap rigs).
And he will have NOS pretty much no matter what. Tempest needs damage advantage OR SBs to help knock out torps. Either way, you are losing cap - even moreso if you use SBs.
Quote: Also a tempest gets ALOT more dps unless the raven is using fury torps and a couple of target painters.
Rubbish. Not only can the Raven pick its damage type, but the tempest's on-structure damage will still be lower unless it uses missiles - which leaves it rough on cap (no NOS to counter the raven's NOS)... and it will have to fight within 20km anyway in order to keep the raven scrammed... so there's no avoiding it.
Yes if he forces you to run he wins,but keep in mind you have the ability to run here doesnt.
Less?Are you kidding me?I'd like to see your math...Sure the raven can choose his damage,but keep in mind battleships usually have even damage resistance and the tempest has the ability to choose its damage also,just spread out through 2-3 damage types.
Most raven setups ive seen include 1-2 nos,which is a plus for the tempest because that will also have 1-2 nos,given they have the same they cancel eachother out.
Oh and i'd also like to know,if its true why the raven has more dps,the tempest has 2 damage bonuses vs the ravens 1,plus has higher rate of fire. __________________________________________ Yes it is great being amarr. |
Kenneys
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Posted - 2007.01.05 08:30:00 -
[34]
Umm nos domi kills everything including ravens, rokhs, blasterthrons (tech 2s).. every single battleship you can think of. Heck, throw in every single cruiser, HACs, assault frigates, tech 2 ships etc etc.
High slots : 4 heavy nos mid slots : Injector, mwd, 2 webbers, 1 scramb low slots : 1 large repper, 1 med repper, 5 armor thingies (hardeners etc etc)
The only counter i can think of is a t3 battleship with 5 heavy nos, or a passively tanked ship.. which usually means it lacks either a scrambler, a webber, or a mwd = you can get away easily.
Why are you complaining about a raven.. which is really quite pathetic in pvp, when you should be complaining against Nos.
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Kagura Nikon
Minmatar The Black Dawn Gang
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Posted - 2007.01.05 09:10:00 -
[35]
get a nanophoon and toast him. Or get tempest .. put 4 800mm AC and 4 Heavy named neuteres. Fit 2 injectors to feed the neuterers. Ok done. he has no tank. Now you just have to kill him before his missiles do the same to you. If brute force doesn't solve your problem.. then you are not using enough!! |
Dixon
Caldari Hells Donkeys
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Posted - 2007.01.05 09:36:00 -
[36]
Piloting in theory is a great way to feel sorry for yourself. Ship X vs ship Y will always come down to setups and pilots. - - - - - -
Originally by: Ath Amon as long as there will be such umbalance there is no hope to make ships balanced...
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Xori Ruscuv
Vendetta Underground Rule of Three
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Posted - 2007.01.05 10:00:00 -
[37]
Originally by: Kenneys Umm nos domi kills everything including ravens, rokhs, blasterthrons (tech 2s).. every single battleship you can think of. Heck, throw in every single cruiser, HACs, assault frigates, tech 2 ships etc etc.
High slots : 4 heavy nos mid slots : Injector, mwd, 2 webbers, 1 scramb low slots : 1 large repper, 1 med repper, 5 armor thingies (hardeners etc etc)
The only counter i can think of is a t3 battleship with 5 heavy nos, or a passively tanked ship.. which usually means it lacks either a scrambler, a webber, or a mwd = you can get away easily.
Why are you complaining about a raven.. which is really quite pathetic in pvp, when you should be complaining against Nos.
Yep... NOS is overpowered too.
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |
Xori Ruscuv
Vendetta Underground Rule of Three
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Posted - 2007.01.05 10:04:00 -
[38]
Edited by: Xori Ruscuv on 05/01/2007 10:04:48
Originally by: goodby4u Oh and i'd also like to know,if its true why the raven has more dps,the tempest has 2 damage bonuses vs the ravens 1,plus has higher rate of fire.
They're comparable in terms of DPS... Yeah, even with the ROF+damage bonus. And I believe that's considering missiles on the Tempest, rather than NOS to counter the Raven's NOS.
If this thread is still going tomorrow, I'll pop up quickfit again and make some proper numbers for you. It is getting late, and I'm going to be awfully tired tomorrow!
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |
goodby4u
Logistic Technologies Incorporated Free Trade Coalition
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Posted - 2007.01.05 10:23:00 -
[39]
Originally by: Xori Ruscuv Edited by: Xori Ruscuv on 05/01/2007 10:04:48
Originally by: goodby4u Oh and i'd also like to know,if its true why the raven has more dps,the tempest has 2 damage bonuses vs the ravens 1,plus has higher rate of fire.
They're comparable in terms of DPS... Yeah, even with the ROF+damage bonus. And I believe that's considering missiles on the Tempest, rather than NOS to counter the Raven's NOS.
If this thread is still going tomorrow, I'll pop up quickfit again and make some proper numbers for you. It is getting late, and I'm going to be awfully tired tomorrow!
Uhh quickfit?That thing is bugged for caclulating dps,i put a revalation up there with a full rack of XL beam lasers and it told me it will do -120 dps __________________________________________ Yes it is great being amarr. |
Xori Ruscuv
Vendetta Underground Rule of Three
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Posted - 2007.01.05 10:37:00 -
[40]
Edited by: Xori Ruscuv on 05/01/2007 10:39:31
Originally by: goodby4u Uhh quickfit?That thing is bugged for caclulating dps,i put a revalation up there with a full rack of XL beam lasers and it told me it will do -120 dps
Yeah It has seemed pretty bugged since its Kali versions. I'm not sure I can trust its current DPS numbers.
Nonetheless, pre-kali, Ravens were doing close to blaster ship damage with T2 torps. Those got nerfed to around T1 torp level, and EVERYONE's damage got nerfed a bit across the board. From what I can recall, A T2 fit tempest using T2 ammo did around the same DPS as a Raven with T1 missiles and T2 mods, I'm thinking 2x BCUs on the Raven, and 1x Gyro on the Tempest...
At this point I'm reasonably sure that the raven and tempest's DPS are very similar. There's a DPS spreadsheet graph generator out there, I believe created by Naughty Boy, and currently maintained by Marn Prestoc. I'm not entirely sure where it is located at the moment...
EDIT: Ahh, here it is: http://oldforums.eveonline.com/?a=topic&threadID=248724
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |
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Kagura Nikon
Minmatar The Black Dawn Gang
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Posted - 2007.01.05 10:45:00 -
[41]
Another solution is 6 AC and 2 Smartbombs. This should be enough to cut a lot of his firepower IF you manage to get in best range to blast his torpedoes. If brute force doesn't solve your problem.. then you are not using enough!! |
Dixon
Caldari Hells Donkeys
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Posted - 2007.01.05 11:09:00 -
[42]
Originally by: Xori Ruscuv Edited by: Xori Ruscuv on 05/01/2007 10:39:31
Originally by: goodby4u Uhh quickfit?That thing is bugged for caclulating dps,i put a revalation up there with a full rack of XL beam lasers and it told me it will do -120 dps
Yeah It has seemed pretty bugged since its Kali versions. I'm not sure I can trust its current DPS numbers.
Nonetheless, pre-kali, Ravens were doing close to blaster ship damage with T2 torps. Those got nerfed to around T1 torp level, and EVERYONE's damage got nerfed a bit across the board. From what I can recall, A T2 fit tempest using T2 ammo did around the same DPS as a Raven with T1 missiles and T2 mods, I'm thinking 2x BCUs on the Raven, and 1x Gyro on the Tempest...
At this point I'm reasonably sure that the raven and tempest's DPS are very similar. There's a DPS spreadsheet graph generator out there, I believe created by Naughty Boy, and currently maintained by Marn Prestoc. I'm not entirely sure where it is located at the moment...
EDIT: Ahh, here it is: http://oldforums.eveonline.com/?a=topic&threadID=248724
Actually a Tempest using d650mms and a single gyro will outdamage a torp raven using 2 BCUs by a small margin (Tempest dps w/one dmg mod = 591, Raven dps w/two dmg mods = 550). However, when you consider the signature radius of the Tempest (340) the ravens torps will only have 468 dps. That's a 26% difference in damage in favor of the tempest.
The tempest will be faster, more agile, able to tackle and has a leftover slot for random EW. The raven's tank will be the difference. Assuming 2x invuln II and a EM hardener II for the shield tank and 3 actives t2 and a IFF for the armor tank on the Tempest... and of course that both pilots have the best possible ammo for the situation loaded (phased plasma and bane torps).
Tempest - DPS against the raven's tank = 166 Raven - DPS against the tempest's tank = 161
Assuming both ships are using medium drones and 2x heavy nos, those aspects cancel each other out.
Then it's down to sustainability, a raven with 2 heavy nos and t2 siege launchers is never going to be able to fit an injector but the tempest should be able to. Well the actual outcome is anyones guess... as it should be. - - - - - -
Originally by: Ath Amon as long as there will be such umbalance there is no hope to make ships balanced...
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Xori Ruscuv
Vendetta Underground Rule of Three
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Posted - 2007.01.05 11:16:00 -
[43]
Edited by: Xori Ruscuv on 05/01/2007 11:18:12
Originally by: Dixon Actually a Tempest using d650mms and a single gyro will outdamage a torp raven using 2 BCUs by a small margin (Tempest dps w/one dmg mod = 591, Raven dps w/two dmg mods = 550). However, when you consider the signature radius of the Tempest (340) the ravens torps will only have 468 dps. That's a 26% difference in damage in favor of the tempest.
The tempest will be faster, more agile, able to tackle and has a leftover slot for random EW. The raven's tank will be the difference. Assuming 2x invuln II and a EM hardener II for the shield tank and 3 actives t2 and a IFF for the armor tank on the Tempest... and of course that both pilots have the best possible ammo for the situation loaded (phased plasma and bane torps).
Tempest - DPS against the raven's tank = 166 Raven - DPS against the tempest's tank = 161
Assuming both ships are using medium drones and 2x heavy nos, those aspects cancel each other out.
Then it's down to sustainability, a raven with 2 heavy nos and t2 siege launchers is never going to be able to fit an injector but the tempest should be able to. Well the actual outcome is anyones guess... as it should be.
Ahh... there we go. He did the work for us I wasn't far off... basically, comparable DPS.
A few comments though:
- On Tempest's single EW slot: no longer is there really any EW that is effective against missile ships. It looks like most people are fitting TDs, so it can still be effective against a blaster rokh... TD + slow orbit...
- You mention the Tempest's speed and agility... but this means arse all in a fight with a missile ship.
- If rigs continue to get cheaper, I imagine that it is concievable that the Raven's tank will skyrocket in effectiveness, while a Tempest fitting tank rigs gets sorta screwed - loses its agility, which is what makes the Tempest a Tempest, after all.
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |
Arktaos
Minmatar The Bratwurst Burglars
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Posted - 2007.01.05 11:18:00 -
[44]
Edited by: Arktaos on 05/01/2007 11:18:55 Use Phased Plasma ammo (it beats EMP)
Use tracking disruptor(s) against the rokh
Carry a medium can with xtra cap boosters.
Use range+sensor damps.
Use a nanophoon.
Be creative.
EDIT: it can also be great to go with a single repper tank and then have 2 siege missile bays instead of 2 nos. ---------------------------------
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Spaced Skunk
Yesodic Nomads Corp
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Posted - 2007.01.05 11:19:00 -
[45]
Originally by: Blind Man you're using a tempest
thats you're problem.
Amen to that.
The damage is bad, there too many ammo type that fill cargospace up so much you dont have much room for cap injectors.
While I like my Tempest, I will only use in gang.
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goodby4u
Logistic Technologies Incorporated Free Trade Coalition
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Posted - 2007.01.05 11:20:00 -
[46]
Edited by: goodby4u on 05/01/2007 11:22:59 Ok just calculated dps,the tempest and the raven have exactly the same dps base no skills no ship skills no nothing.
This tells me the tempest has a good chance of having atleast 25% more dps(extra 5% per lvl bonus).
EDIT:Uhhh...I just read the dps post,that must mean evegeek is wrong __________________________________________ Yes it is great being amarr. |
Xori Ruscuv
Vendetta Underground Rule of Three
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Posted - 2007.01.05 11:23:00 -
[47]
Originally by: goodby4u Ok just calculated dps,the tempest and the raven have exactly the same dps base no skills no ship skills no nothing.
This tells me the tempest has a good chance of having atleast 25% more dps(extra 5% per lvl bonus).
Read up a ways, Dixon did the work for us. They basically come out to the same DPS, considering tank and such.
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |
Dixon
Caldari Hells Donkeys
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Posted - 2007.01.05 11:26:00 -
[48]
Originally by: Xori Ruscuv
Ahh... there we go. He did the work for us I wasn't far off... basically, comparable DPS.
A few comments though:
- On Tempest's single EW slot: no longer is there really any EW that is effective against missile ships. It looks like most people are fitting TDs, so it can still be effective against a blaster rokh... TD + slow orbit...
- You mention the Tempest's speed and agility... but this means arse all in a fight with a missile ship.
- If rigs continue to get cheaper, I imagine that it is concievable that the Raven's tank will skyrocket in effectiveness, while a Tempest fitting tank rigs gets sorta screwed - loses its agility, which is what makes the Tempest a Tempest, after all.
Well I actually ran the numbers against a blaster Rokh as well and a Tempest with a tracking disruptor would most likely crush a blaster Rokh, especially if the Rokh is using t2 ammo.
But rigs could marginally change outcomes of such fights as you said however these comments are quite strange:
Originally by: Xori Ruscuv You mention the Tempest's speed and agility... but this means arse all in a fight with a missile ship.
True but when you combine with this:
Originally by: Xori Ruscuv If rigs continue to get cheaper, I imagine that it is concievable that the Raven's tank will skyrocket in effectiveness, while a Tempest fitting tank rigs gets sorta screwed - loses its agility, which is what makes the Tempest a Tempest, after all.
It seems odd that abilities that mean 'arse all' in such a fight would have such a devastating effect on the Tempest.
But mind you I only reminded you of the several advantages the Tempest has over the Raven (speed, tackle = solo ability) since you've really only focused on the Raven's advantage (pwnage tank). - - - - - -
Originally by: Ath Amon as long as there will be such umbalance there is no hope to make ships balanced...
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Xori Ruscuv
Vendetta Underground Rule of Three
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Posted - 2007.01.05 11:34:00 -
[49]
Originally by: Dixon
Originally by: Xori Ruscuv You mention the Tempest's speed and agility... but this means arse all in a fight with a missile ship.
True but when you combine with this:
Originally by: Xori Ruscuv If rigs continue to get cheaper, I imagine that it is concievable that the Raven's tank will skyrocket in effectiveness, while a Tempest fitting tank rigs gets sorta screwed - loses its agility, which is what makes the Tempest a Tempest, after all.
It seems odd that abilities that mean 'arse all' in such a fight would have such a devastating effect on the Tempest.
Erm, yeah, I was getting sidetracked. The armor rig penalty seems carelessly addressed and overpanalizing to me. You are right of course, it wouldn't mean anything against a Raven... but I try to avoid thinking about SPECIFIC setups. Ie. I would hate to stick armor rigs in a Tempest JUST to fight a Raven... unless rigs end up costing around 50k or something... which we all know isn't going to happen.
You can set up near any ship to thwart another specific ship if you know the enemy's tactics/setup. I'm trying to think along the lines of generalist setups.
Quote: But mind you I only reminded you of the several advantages the Tempest has over the Raven (speed, tackle = solo ability) since you've really only focused on the Raven's advantage (pwnage tank).
Again, though: as rigs get cheaper, that disadvantage will go away.
I am still of the opinion that if your enemy forces you to run, they've won.
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |
kill0rbunny
Caldari Chimera Intelligence Agency
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Posted - 2007.01.05 11:44:00 -
[50]
Edited by: kill0rbunny on 05/01/2007 11:47:40 Edited by: kill0rbunny on 05/01/2007 11:46:13
Originally by: Xori Ruscuv
Again, though: as rigs get cheaper, that disadvantage will go away. I am still of the opinion that if your enemy forces you to run, they've won.
Then any fast ship that can orbit you at 60km and shoot you with longrange weapons has won, because it doesn't need to scramble something if you win by making him warp out.
No, that's just not true. Imho, the ship that gets the killmail has won.
If it wasn't so, i can consider me winning against a drake in my platerax, because it warped out on 5% shield while i had still 40% armor left. I just don't feel like winning because my ship was jammend and torn apart by his mates, while his ship was still intact.
Ships that cannot be killed but cannot kill anyone either not what i consider winning eve.
EVE-+NLINE Supporter of T+TALHELLDEATH |
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Miklas Laces
A.N.A.R.C.H.I.C.A
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Posted - 2007.01.05 11:51:00 -
[51]
Originally by: Chris TheNinjaPirate 1v1, i can not beat a raven with my autocannon tempest. 1v1, i can not beat a rokh (with blasters) with my autocannon tempest.
You have useful available med-slots that raven and rokh don't have, they use them all for tanking (and eventually propulsion and scrambler). If you can't figure out how to make advantage of that, switch to caldari and all you have to do is press f1-f8.
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Xori Ruscuv
Vendetta Underground Rule of Three
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Posted - 2007.01.05 11:52:00 -
[52]
Originally by: kill0rbunny Then any fast ship that can orbit you at 60km and shoot you with longrange weapons has won, because it doesn't need to scramble something if you win by making him warp out.
Yeah, you certainly present an interesting gray area. He certainly hasn't won, because you were likely not a huge thread to him. On the other hand, you certainly haven't won, and you won't feel very good about yourself.
Quote: If it wasn't so, i can consider me winning against a drake in my platerax, because it warped out on 5% shield while i had still 40% armor left. I just don't feel like winning because my ship was jammend and torn apart by his mates, while his ship was still intact.
I would say - cool, you kicked the Drake's ass. I mean, you essentially won that fight... how he got away, I don't know. Stabs? Ugh. Not enough of a stab nerf?
Unfortunately, he called in his friends. THEY killed you. You won the fight against him, but lost the fight against them.
See where I'm coming from with that?
Anyway, that brings up the overriding point, though:
Quote: Ships that cannot be killed but cannot kill anyone either are pretty boring, who wants such crap?
Solo work is a tricky thing to talk about, because it so rarely (unfortuantely as it may be) works out that way. When in a gang, ships that can't/have a hard time with tackle[ing] still inflict an incredible amount of damage, and maintain great survivability as well. (Raven, B-Rokh, and Geddon come to mind here...)
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |
Kagura Nikon
Minmatar The Black Dawn Gang
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Posted - 2007.01.05 11:56:00 -
[53]
Originally by: kill0rbunny Edited by: kill0rbunny on 05/01/2007 11:47:40 Edited by: kill0rbunny on 05/01/2007 11:46:13
Originally by: Xori Ruscuv
Again, though: as rigs get cheaper, that disadvantage will go away. I am still of the opinion that if your enemy forces you to run, they've won.
Then any fast ship that can orbit you at 60km and shoot you with longrange weapons has won, because it doesn't need to scramble something if you win by making him warp out.
No, that's just not true. Imho, the ship that gets the killmail has won.
you can think like that others wont. If his objective was to anoy you and make you warp he won. I myself never fit scramblers. This gives -me an extra mid to be sure I dont loose. And that is enough for me
you would be scared how many people forget to try to warp out.. so used tehy are on the idea that they will be scrambled. If brute force doesn't solve your problem.. then you are not using enough!! |
Xori Ruscuv
Vendetta Underground Rule of Three
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Posted - 2007.01.05 12:03:00 -
[54]
Edited by: Xori Ruscuv on 05/01/2007 12:04:26
Originally by: Kagura Nikon you would be scared how many people forget to try to warp out.. so used tehy are on the idea that they will be scrambled.
LOL - ain't that the truth.
I was astounded when I watched Lyticus's Zealot fights in Veto's "One Year" video. In some of his fihts, he has no scram... and he still got kills. Totally crazy.
I have to admit to failing to jump/warp when I could have, on several occasions.
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |
Happster
Polaris Project
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Posted - 2007.01.05 12:11:00 -
[55]
Who said in the first place that Minmatars were supose to win 1vs1 against any other BS?
Thats not one of the Minmatars advantages...Its not what we are ment to do.
And for the BOB dude who said if you cant take out a Rohk with 4 missiles, there is something wrong with you, have no clue!! A Rohk with 4 torps, and other 4 high with NOS / Neuts......the Tempest will run out of cap and tank faster then you can say BOO! And on top of it, the Rohk has an uber tank, and have no problem taking the damage from a Tempest.
Anyway....i dont see any of the Minmatar ships as solo ganking ships. That is for other races. I see Minmatars more in small gangs were we do hit and runs. In that we are strong. Our alpha in gang is awsome. Rest we simply suck. But i guess thats life. Either live it or swop race.... Wont take that long to train up some decent missile / Torps and caldari BS ;)
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Kagura Nikon
Minmatar The Black Dawn Gang
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Posted - 2007.01.05 12:19:00 -
[56]
Originally by: Happster Who said in the first place that Minmatars were supose to win 1vs1 against any other BS?
Thats not one of the Minmatars advantages...Its not what we are ment to do.
And for the BOB dude who said if you cant take out a Rohk with 4 missiles, there is something wrong with you, have no clue!! A Rohk with 4 torps, and other 4 high with NOS / Neuts......the Tempest will run out of cap and tank faster then you can say BOO! And on top of it, the Rohk has an uber tank, and have no problem taking the damage from a Tempest.
Anyway....i dont see any of the Minmatar ships as solo ganking ships. That is for other races. I see Minmatars more in small gangs were we do hit and runs. In that we are strong. Our alpha in gang is awsome. Rest we simply suck. But i guess thats life. Either live it or swop race.... Wont take that long to train up some decent missile / Torps and caldari BS ;)
say that to all the nanophoons that pwon almost any BS all over eve. If brute force doesn't solve your problem.. then you are not using enough!! |
Happster
Polaris Project
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Posted - 2007.01.05 12:22:00 -
[57]
Edited by: Happster on 05/01/2007 12:23:36
Originally by: Kagura Nikon
Originally by: Happster Who said in the first place that Minmatars were supose to win 1vs1 against any other BS?
Thats not one of the Minmatars advantages...Its not what we are ment to do.
And for the BOB dude who said if you cant take out a Rohk with 4 missiles, there is something wrong with you, have no clue!! A Rohk with 4 torps, and other 4 high with NOS / Neuts......the Tempest will run out of cap and tank faster then you can say BOO! And on top of it, the Rohk has an uber tank, and have no problem taking the damage from a Tempest.
Anyway....i dont see any of the Minmatar ships as solo ganking ships. That is for other races. I see Minmatars more in small gangs were we do hit and runs. In that we are strong. Our alpha in gang is awsome. Rest we simply suck. But i guess thats life. Either live it or swop race.... Wont take that long to train up some decent missile / Torps and caldari BS ;)
say that to all the nanophoons that pwon almost any BS all over eve.
Nanophoons biggest advantage is its abillity to run. But it does most damage with torps, not with AC's or Arties;) And against a Rohk, the Nanophoon would run ;) Both BS would have more or like the same setup in high.....But the rohk would be able to put up a better tank....
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Kagura Nikon
Minmatar The Black Dawn Gang
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Posted - 2007.01.05 12:26:00 -
[58]
Doubt it.. Rock would never hit the phoon for any considerable damage. Also Typhoon has lots of drones. My money would be on phoon. If brute force doesn't solve your problem.. then you are not using enough!! |
Happster
Polaris Project
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Posted - 2007.01.05 12:41:00 -
[59]
Originally by: Kagura Nikon Doubt it.. Rock would never hit the phoon for any considerable damage. Also Typhoon has lots of drones. My money would be on phoon.
Well...ive seen a Rohk tank sentry guns+3 BS and some smaller ships. And he had no problem doing so....
So i doubt a single phoon would be able to do any deep scratches on it....
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Haniblecter Teg
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.01.05 13:21:00 -
[60]
Originally by: Audri Fisher
Originally by: Xori Ruscuv Edited by: Xori Ruscuv on 04/01/2007 06:08:44
Originally by: Dahak2150 EMP L.
Considering how EM shield rigs are plummeting in price, and considering the Rokh's natural super tank... does that even do enough damage?
The tempest can't outrange the Rokh. It can't outdamage the Rokh. It sure as hell can't out-tank the Rokh.
(BTW, I'm *asking*... as I don't fly Minmatar battleships yet... just cruisers and BCs. I don't know. That's why I'm asking.)
the rohk is an absolute pig.... have you tried multiple tracking disrupters and webbie drones? It has no tracking bonus, and only has 6 mids. 1 x-large booster, 2 tech II invuln fields, means 3 "utility" mids. Injector, MWD, and scram means that It can only use lowslot tracking enhancers, which suck tbh. He is only doing 2 damage types. PDU II's help out a shield tank tremendously.... esp 2 or more. Figure out what he has in his lowslots. that is how you will beat him.
Best advice in thread, hands down. ---------------------------------------- Friends Forever
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