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Thread Statistics | Show CCP posts - 1 post(s) |

Tripoli
XenTech
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Posted - 2007.12.13 03:11:00 -
[301]
On the personal stats page, I suggest adding the character's ranking next to each of the "Levels Trained" lines.
Something like this:
Level 0 : 3 (0.86%) - 60,000th place Level 1 : 173 (49.71%) - 1st place Level 2 : 18 (5.17%) - 55,002nd place Level 3 : 10 (2.87%) - 51,553rd place Level 4 : 45 (12.93%) - 30,445th place Level 5 : 99 (28.45%) - 45th place --- 348 of 359 skills trained. |

Cyp'Her
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Posted - 2007.12.16 12:46:00 -
[302]
There's an issue with visiting the site using IGB with a character having an apastrofe (') in the name, authentication will keep failing. Is the IGB access the only way to update a portrait?
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Sara Dawn
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Posted - 2007.12.16 16:08:00 -
[303]
Originally by: Cyp'Her There's an issue with visiting the site using IGB with a character having an apastrofe (') in the name, authentication will keep failing. Is the IGB access the only way to update a portrait?
Hi, atm yes, i have deleted your cache so it should update next time someone looks at your photo.
Sara
http://inEVE.net SKills Showroom
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Sara Dawn
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Posted - 2007.12.16 18:55:00 -
[304]
Trinity ships are in
http://inEVE.net SKills Showroom
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Arthalion Thoidon
Caldari Splint Eye Probabilities Inc.
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Posted - 2007.12.19 21:05:00 -
[305]
Nice to see the trinity ships in and the Rorqual too, believe that was still missing after rev II. Just a a question: It seems the prices of the titan skills on the site haven't changed yet( went from 4.5bil to 4.95bil on the market or 5bil base price to 5.5bil base price), when is can we expect that to happen?
/me is happy he bought the titan skills pre trinity now, saving close to 2bil isk.
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Sara Dawn
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Posted - 2007.12.19 22:39:00 -
[306]
Originally by: Arthalion Thoidon Nice to see the trinity ships in and the Rorqual too, believe that was still missing after rev II. Just a a question: It seems the prices of the titan skills on the site haven't changed yet( went from 4.5bil to 4.95bil on the market or 5bil base price to 5.5bil base price), when is can we expect that to happen?
/me is happy he bought the titan skills pre trinity now, saving close to 2bil isk.
Didn't know that it had changed, skill prices are manual, I have to update them.
http://inEVE.net SKills Showroom
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Sara Dawn
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Posted - 2007.12.20 01:12:00 -
[307]
Skill prices updated. 
http://inEVE.net SKills Showroom
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Tripoli
XenTech
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Posted - 2007.12.21 00:56:00 -
[308]
Obvious fabrication: http://ineve.net/skills/character.php?charID=MTAwNDMzMDMyOQ%3D%3D --- 350 of 359 skills trained. |

Sara Dawn
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Posted - 2007.12.29 13:30:00 -
[309]
I have a new work toy :) Asus eeePC, here is my post with pics of eve running on it.
http://inEVE.net SKills Showroom
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Vegeta
Minmatar Omniscient Order
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Posted - 2008.01.09 15:56:00 -
[310]
Please make it so that the first person to max out a certain skill tree stays at the top of the ranking. Right now it is sorted alphabetically... which is going to be bad in a few years because those who maxed those trees first will have their achievements forgotten 
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Towaoc
Caldari Applied Technologies Inc
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Posted - 2008.01.09 23:10:00 -
[311]
Originally by: Vegeta Please make it so that the first person to max out a certain skill tree stays at the top of the ranking. Right now it is sorted alphabetically... which is going to be bad in a few years because those who maxed those trees first will have their achievements forgotten 
GREAT idea!!!
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Resolute Stormbringer
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Posted - 2008.01.18 23:12:00 -
[312]
How about a new top 10/list worked out based on total skill levels (for the jack of all trades) so somebody that had 10 level 1, 10 level 2, 10 level 3, 10 level 4 and 10 level 5's would have a score of - 150 (10+20+30+40+50).
I know you have indivdual rankings for most number of a set level, but an overall total levels would be nice, as well as having it feature on the top 10 listings down the side of the page. |

Barbicane
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Posted - 2008.01.19 07:51:00 -
[313]
Originally by: Resolute Stormbringer How about a new top 10/list worked out based on total skill levels (for the jack of all trades) so somebody that had 10 level 1, 10 level 2, 10 level 3, 10 level 4 and 10 level 5's would have a score of - 150 (10+20+30+40+50).
I know you have indivdual rankings for most number of a set level, but an overall total levels would be nice, as well as having it feature on the top 10 listings down the side of the page.
That's very similar to the already existing Skill Ranks top 10, isn't it?
Actually, I'd like to have the Skill Ranks removed since it seems to be almost identical to the Skills (i.e. number of trained skills) list. The number of trained skills ranking is where you find the jacks of all trades.
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Barbicane
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Posted - 2008.01.19 08:04:00 -
[314]
Suggestion that might reduce the tampering of character data:
Make API verification a requirement for being displayed in the top-10 list.
Non-verified characters would retain their position in the overall listings, but for the top-10 on the first page, all non-verified characters will be removed and the next verified character would be moved up in the listing.
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Resolute Stormbringer
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Posted - 2008.01.19 10:36:00 -
[315]
Skills rank doesn't take training into account, so a jack of all trades with a bunch of skills at level 1 is the same as a jack of all trades with a bunch of skills at level 5.
A 'Skills Level' would be a more 'accurate' measurement of a jack of all trades character.
As to your comment about the number of skills and skills rank basically being the same, got to agree with you there, never saw the point of having both since there seems to be very little difference between the two (since neither take training into account).
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Barbicane
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Posted - 2008.01.19 11:27:00 -
[316]
Originally by: Resolute Stormbringer Skills rank doesn't take training into account, so a jack of all trades with a bunch of skills at level 1 is the same as a jack of all trades with a bunch of skills at level 5.
A 'Skills Level' would be a more 'accurate' measurement of a jack of all trades character.
As to your comment about the number of skills and skills rank basically being the same, got to agree with you there, never saw the point of having both since there seems to be very little difference between the two (since neither take training into account).
I always thought Skill ranks was the sum of rank * level for all skills, meaning a rank 3 skill trained to level 2 would provide 3 * 2 points, but after reading your comment and making some calculations I realized that's not how it works. It seems a rank 3 skill always gives 3 points, no matter if it is trained to level 0 or level 5.
In light of this, I can only agree that it would be much more interesting to have a top-10 list where the actual trained level is accounted for. I still think it should take skill rank into account though.
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Barbicane
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Posted - 2008.01.19 11:34:00 -
[317]
Originally by: Barbicane
Originally by: Resolute Stormbringer Skills rank doesn't take training into account, so a jack of all trades with a bunch of skills at level 1 is the same as a jack of all trades with a bunch of skills at level 5.
A 'Skills Level' would be a more 'accurate' measurement of a jack of all trades character.
As to your comment about the number of skills and skills rank basically being the same, got to agree with you there, never saw the point of having both since there seems to be very little difference between the two (since neither take training into account).
I always thought Skill ranks was the sum of rank * level for all skills, meaning a rank 3 skill trained to level 2 would provide 3 * 2 points, but after reading your comment and making some calculations I realized that's not how it works. It seems a rank 3 skill always gives 3 points, no matter if it is trained to level 0 or level 5.
In light of this, I can only agree that it would be much more interesting to have a top-10 list where the actual trained level is accounted for. I still think it should take skill rank into account though.
Uhm, come to think of it... The Sum(skill rank * trained level) listing would probably closely mirror the total skill points list, so that's not a good alternative either. Perhaps the original suggestion from Resolute Stormbringer is best after all.
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Resolute Stormbringer
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Posted - 2008.01.19 13:01:00 -
[318]
Originally by: Barbicane Uhm, come to think of it... The Sum(skill rank * trained level) listing would probably closely mirror the total skill points list, so that's not a good alternative either. Perhaps the original suggestion from Resolute Stormbringer is best after all.
Yeah, initially I thought of a rank * level list would be interesting too, but reached exactly the same conclusion as you did; that it would essentially end up being pretty near the same as the skill point list.
Least with using just a sum of levels list we might see an interesting bit of data that isn't really being covered - and give us cross training junkies our fix :)
BTW, in the other thread Sara said she was looking at having a filter for the top lists and the other lists that would let you filter out the non API data (it's in the thread that is linked to from the ineve.net website). As I'm sure there are a bunch of dud enteries in the system. So hopefully that's good news for your earlier request too. |

Arthalion Thoidon
Caldari Splint Eye Probabilities Inc. Dawn of Transcendence
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Posted - 2008.01.31 13:53:00 -
[319]
Edited by: Arthalion Thoidon on 31/01/2008 13:53:01 I've got to say I'm a bit surprised by this API-verified(!) char on ineve. Why? His got a whole list of skills for which he hasn't got the requirements trained, not just missing 1( oops wrong clone??) but sometimes even 2 levels. The list of skills missing requirements I can find are:
(Skill - Missing required skill - What he's got) Amarr/gallente carrier/titan - Amarr/gallente Battleship V - Amarr/gallente battleship III All carrier skills - Drone interfacing V - Drone interfacing III Advanced spaceship command - Spaceship command V - Spaceship command IV Exhumers - mining barge - Mining barge IV Jump drive operation - Warp drive operation V - Warp drive operation IV.
Since this char is appearantly API-verified I have to assume he's perfectly OK, I'm just very surprised by the number of missing required skills.
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Barbicane
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Posted - 2008.01.31 21:00:00 -
[320]
Originally by: Arthalion Thoidon Edited by: Arthalion Thoidon on 31/01/2008 13:53:01 I've got to say I'm a bit surprised by this API-verified(!) char on ineve. Why? His got a whole list of skills for which he hasn't got the requirements trained, not just missing 1( oops wrong clone??) but sometimes even 2 levels. The list of skills missing requirements I can find are:
(Skill - Missing required skill - What he's got) Amarr/gallente carrier/titan - Amarr/gallente Battleship V - Amarr/gallente battleship III All carrier skills - Drone interfacing V - Drone interfacing III Advanced spaceship command - Spaceship command V - Spaceship command IV Exhumers - mining barge - Mining barge IV Jump drive operation - Warp drive operation V - Warp drive operation IV.
Since this char is appearantly API-verified I have to assume he's perfectly OK, I'm just very surprised by the number of missing required skills.
Yes, that looks weird. I have Starbase Defense Management trained without having the prereqs, because the prereqs have changed after I trained it. But the Titan skills have always had Battleship V as a prereq, haven't they? |

Arthalion Thoidon
Caldari Splint Eye Probabilities Inc. Dawn of Transcendence
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Posted - 2008.02.01 10:05:00 -
[321]
Originally by: Barbicane
Yes, that looks weird. I have Starbase Defense Management trained without having the prereqs, because the prereqs have changed after I trained it. But the Titan skills have always had Battleship V as a prereq, haven't they?
As far as I know all of the spaceship command skills I listed have always had those prereqs. Jump drive operation might indeed have had it prereqs changed around the time cap ships were released. I know it happened to some missiles skills a few years back.
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Liza la'fabre
Gallente Keep It Simple Stupid
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Posted - 2008.02.04 23:35:00 -
[322]
Is the site down? Cause when i want to look at the site it will not load?
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RaTTuS
BIG Ka-Tet
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Posted - 2008.02.05 16:46:00 -
[323]
Site is fine .. and I'll poke sara about the wierdness... -- BIG Lottery, BIG Deal, InEve [Now Verified] & Recruiting
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Emirii Roozu
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Posted - 2008.02.06 16:12:00 -
[324]
I think a simple solution to Reset requests, lost passwords, etc, is to allow a new eve api key create a 'new' account for a character, deleting the old one. You know they are the owner of the account, if they have the eve api key, thats established on the CCP side. I have emailed to get Emirii reset, but it hasnt happened yet. Automation would be the easiest route.
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Talidorn
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.02.07 17:06:00 -
[325]
Servers down for RAM upgrades |

RaTTuS
BIG Ka-Tet
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Posted - 2008.02.08 10:23:00 -
[326]
Which seems to have failed :-( Ram upgrade failed, have to wait until tomorrow to fix it
Damit ;-P -- BIG Lottery, BIG Deal, InEve [Now Verified] & Recruiting
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Nozomi nrvqsr
Les chevaliers de l'ordre Dark Matter Coalition
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Posted - 2008.02.09 14:08:00 -
[327]
This is a nice tool. But, I'd like cookies to remember the loging in. Is it possible ?  __
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Sargeant HAmmer
Caldari Hammers Academy
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Posted - 2008.02.26 12:37:00 -
[328]
Originally by: Liza la'fabre Is the site down? Cause when i want to look at the site it will not load?
twice in 2 days i go to access a page on there after browsing for 5 minutes or so and it crashes on me, ping doesnt work so i cant test that. is it possible that its locking me out temporarily?
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Talidorn
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.02.29 19:15:00 -
[329]
Fatal error: Call to undefined method DB_Error::getOne() in /home/www/ta0019/public_html/skills/index.php on line 5
Hmmm... Site down again. |

RaTTuS
BIG Ka-Tet
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Posted - 2008.03.04 16:39:00 -
[330]
I noticed the Good Dris very near the 100mil mark 
and I do think a purge of the none API ones would help weed out a bunch of suspect ones -- BIG Lottery, BIG Deal, InEve & Portrait Server
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