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Thread Statistics | Show CCP posts - 1 post(s) |

Barbicane
A.W.M Ka-Tet
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Posted - 2007.09.22 20:23:00 -
[211]
Way to go Sara! The performance of ineve.net has been much better over the last couple of weeks.
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Sara Dawn
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Posted - 2007.09.22 20:55:00 -
[212]
Originally by: Barbicane Way to go Sara! The performance of ineve.net has been much better over the last couple of weeks.
Thanks :) sequential updates ftw :)
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Malcom Hash
Caldari Ecliptic Environment
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Posted - 2007.09.24 10:03:00 -
[213]
Don't know if it had been talked before, but /is it/could it be/ possible to link character bio in ingame browser? Thx
------------------------------------- God grant me the serenity to accept the things I cannot change; courage to change the things I can; and wisdom to know the difference. |

Sara Dawn
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Posted - 2007.09.24 12:08:00 -
[214]
Originally by: Malcom Hash Don't know if it had been talked before, but /is it/could it be/ possible to link character bio in ingame browser? Thx
Yup it is just like any other webapge, but it would show in the IGM and that would cause "visual" problems.
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Sara Dawn
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Posted - 2007.09.30 17:49:00 -
[215]
New site section: Implant Database.
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Zoltaris
COLSUP Tau Ceti Federation
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Posted - 2007.09.30 18:22:00 -
[216]
Originally by: Sara Dawn
New site section: Implant Database.
Nice, but i think there's a few mistakes in it, like these:
Quote: Note: Implants that are striked are not released to the public but exist in the EvE Database.
Implants that aren't striked but unavailable are: - Memory Augmentation - Advanced - Memory Augmentation - Elite - Neural Boost - Advanced - Neural Boost - Elite - Ocular Filter - Advanced - Ocular Filter - Elite - Cybernetic Subprocessor - Advanced - Cybernetic Subprocessor - Elite - Social Adaptation Chip - Advanced ('Social Adaptation Chip - Elite' is missing?)
Implants that are striked but available are: - Hardwiring - Poteque Pharmaceuticals 'Draftsman' GI-1 - Hardwiring - Poteque Pharmaceuticals 'Draftsman' GI-2
There might be some more mistake, like, i haven't found any of the other implants that should (but don't, because they are broken) improve chances with inventions, like these: - Hardwiring - Eifyr and Co. 'Shaman' MI-1 - Hardwiring - Eifyr and Co. 'Shaman' MI-2 - Hardwiring - Inherent Implants 'Cleric' AI-1 - Hardwiring - Inherent Implants 'Cleric' AI-2 - Hardwiring - Zainou 'Beancounter' CI-1 - Hardwiring - Zainou 'Beancounter' CI-2
I don't know if they are available or not, but i haven't been able to find one  -----
> Amongst the Top 10 |

Sara Dawn
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Posted - 2007.09.30 19:05:00 -
[217]
That comes from the latest db data export from ccp, and the implants have a flag called published=1 or published=0, that's how I'm showing available or not. Not sure if I should leave it or tweak it manually, opinions?
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Zoltaris
COLSUP Tau Ceti Federation
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Posted - 2007.09.30 20:17:00 -
[218]
Eh, i know i have bought the Invention implant for Gallente, so, this is available (but not working, unfortunately)
I also know that +6 and +7 implants aren't available, otherwise, you can be sure i would have +7 implants in my head, no matter the cost 
So, yeah, i think that these implants that we KNOW that are or aren't available but that are showing otherwise should be manualy edited -----
> Amongst the Top 10 |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.10.01 03:29:00 -
[219]
I see some... *cough* weird effects when using the EVE-Mon "upload to ineve" feature ever since the EVE API version of EVE-Mon... and no, it's not a "character settings" thing, I have all limitations removed from the ineve login options.
For instance, the top side will currectly list skillcount and skillpoints total, update time and even all plugged-in implants... BUT, the current skill in training is not mentioned... or even worse, the ACTUAL skill list will not be the current skill list at all, but some (seemingly random) older skill list. This doesn't always happend, but more often than not, it does... sometimes takes weeks to see the actual skill list. I end up manually uploading the XLS from "My Character" from time to time if I want a true up-to-date skill list.
Any idea what's going on ? _
Caldari N.V.T.F. is recruiting... |

Sara Dawn
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Posted - 2007.10.01 10:22:00 -
[220]
Originally by: Akita T I see some... *cough* weird effects when using the EVE-Mon "upload to ineve" feature ever since the EVE API version of EVE-Mon... and no, it's not a "character settings" thing, I have all limitations removed from the ineve login options.
For instance, the top side will currectly list skillcount and skillpoints total, update time and even all plugged-in implants... BUT, the current skill in training is not mentioned... or even worse, the ACTUAL skill list will not be the current skill list at all, but some (seemingly random) older skill list. This doesn't always happend, but more often than not, it does... sometimes takes weeks to see the actual skill list. I end up manually uploading the XLS from "My Character" from time to time if I want a true up-to-date skill list.
Any idea what's going on ?
Can you confirm this is happening now, or up to the last weekend? Have not had any reports of problems since last weekend.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.10.01 13:57:00 -
[221]
Settings : all on "no".
Last update done via EVE-Mon 1.2.4.1005. Site says: Skills:256 with 21,857,349 points Updated:01/10/2007 03:53 WEST Updated
Skill levels look normal, updated since last XML manual upload. No skill in training showing, had one.
Still have the same skill in training (Caldari Encryption Methods L4). Selecting "send data to ineve" in EVE-Mon. Waiting a bit so it's uploaded... Refreshing page... not yet... refreshing again...
Skills:256 with 21,857,349 points Updated:01/10/2007 14:53 WEST Updated
Still no skill in training showing. Will keep you posted of what happends when this skill finishes (1d 19h)... or I could switch to a shorter skill and check if it updates levels when it's done ? _
Caldari N.V.T.F. is recruiting... |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.10.01 19:12:00 -
[222]
Switched to Advanced Lab Operation II, let it finish, switched back to Caldari Encryption Methods IV a bit more than a half an hour ago, waited for EVE-Mon "hourly auto-update" just in case, selected "send data to ineve" a few minutes ago.
Skills:256 with 21,955,697 points Updated:01/10/2007 20:03 WEST Updated
A..L.O. L2 shows up properly now. But again, no skill in training. _
Caldari N.V.T.F. is recruiting... |

Sara Dawn
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Posted - 2007.10.01 21:08:00 -
[223]
Thank you for a complete bug report :D
So it's updating your SP correclty but not showing a skill in training? That's correct. The new xml format has the current skill in training in a diferent xml, and that's not the full skill one, I only receive that one.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.10.02 02:16:00 -
[224]
Ah, so it's actually EVE-Mon's fault, sending out raw skill-list XLS instead of "reconstructed" full XLS. Gotcha  _
Caldari N.V.T.F. is recruiting... |

Sara Dawn
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Posted - 2007.10.02 02:21:00 -
[225]
Originally by: Akita T Ah, so it's actually EVE-Mon's fault, sending out raw skill-list XLS instead of "reconstructed" full XLS. Gotcha 
xml not xls, it's no ones fault really, the old format flagged the skill in training, the new format has the skill in training in a separate xml file.
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Riu Stuka
Caldari Mailbox Company
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Posted - 2007.10.02 07:53:00 -
[226]
Hey can someone explain me how this resgitration works? I did the registration using the ingame browser. It told me the registration is complete and i could head to inEvE.net site to login. I tried to login and it seemed to work at first but the next screen is "InEvE Forced Password Change and Email Confirmation" and i get stuck there, i fill out all the fields with the data but it gives me: "error: Authentication failed"
Someone got an idea what i could be doing wrong there? ----------------------------------------------- Riu Stuka |

Sara Dawn
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Posted - 2007.10.02 10:41:00 -
[227]
Originally by: Riu Stuka Hey can someone explain me how this resgitration works? I did the registration using the ingame browser. It told me the registration is complete and i could head to inEvE.net site to login. I tried to login and it seemed to work at first but the next screen is "InEvE Forced Password Change and Email Confirmation" and i get stuck there, i fill out all the fields with the data but it gives me: "error: Authentication failed"
Someone got an idea what i could be doing wrong there?
Hi,
I have disabled that, it's no longer needed.
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Leska Helios
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Posted - 2007.10.02 11:16:00 -
[228]
Oh ok, i even found out why it gave me the error. When using the ingame Browser i changed the Username ind the textfield. But it seems that it has still used my charname. Now i can login.
Thx
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Riu Stuka
Caldari Mailbox Company
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Posted - 2007.10.02 11:45:00 -
[229]
Oh ok, i even found out why it gave me the error. When using the ingame Browser i changed the Username ind the textfield. But it seems that it has still used my charname. Now i can login.
Thx ----------------------------------------------- Riu Stuka |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.10.02 20:22:00 -
[230]
Originally by: Sara Dawn xml not xls, it's no ones fault really, the old format flagged the skill in training, the new format has the skill in training in a separate xml file.
Mhm, yeah, right, sorry, xML... I'm just knee-deep in invention XLSs so, heh.
What I meant is that the EVE-Mon guys could have "reformed" the old XML format from both of them when sending it to inEVE.net since the API change instead of sending a verbatim copy. Oh well, no big deal, really. _
Caldari N.V.T.F. is recruiting... |

Devian 666
Sectoid Technologies
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Posted - 2007.10.04 02:04:00 -
[231]
There seems to be an issue with the skill ratio chart.
This guy has good technique with one skill. 
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Arthalion Thoidon
Caldari Splint Eye Probabilities Inc.
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Posted - 2007.10.07 11:04:00 -
[232]
Just noticed you can now check attributes on ineve.net, looks good. Just one thing: I noticed that one of the learning skills for memeory isn't taken into account. I get this info: ( 8 base + 5 skills ) * 1.10 = 14.30 even though I've trained all learning skills to lvl5, so it should say ( 8 base + 10 skills ) * 1.10 = 19.80.
And then There are 2 chars with weird skills: this one: ancoring I and corp management II and 776k sp? I don't think so and this one has a couple of skills that don't even exist.
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Sara Dawn
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Posted - 2007.10.07 16:09:00 -
[233]
Originally by: Arthalion Thoidon Just noticed you can now check attributes on ineve.net, looks good. Just one thing: I noticed that one of the learning skills for memeory isn't taken into account. I get this info: ( 8 base + 5 skills ) * 1.10 = 14.30 even though I've trained all learning skills to lvl5, so it should say ( 8 base + 10 skills ) * 1.10 = 19.80.
And then There are 2 chars with weird skills: this one: ancoring I and corp management II and 776k sp? I don't think so and this one has a couple of skills that don't even exist.
Hi,
thank you :) Should be fixed now, and those characters I have confirmed to have fake information deleted.
Sara
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Sara Dawn
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Posted - 2007.10.08 00:55:00 -
[234]
Edited by: Sara Dawn on 08/10/2007 00:55:11 Hello,
I have to confess I was not expecting this, there's a character out there with more SP then Dr Caymus, tonight a new #1 appeared on ineve.net with over 2mil SP more then Dr Caymus, I have checked his skills, his date of birth, etc, and all points to be legit.
Admiral IceBlock
what a surprising night.

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Arthalion Thoidon
Caldari Splint Eye Probabilities Inc.
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Posted - 2007.10.08 07:37:00 -
[235]
Originally by: Sara Dawn Edited by: Sara Dawn on 08/10/2007 00:55:11 Hello,
I have to confess I was not expecting this, there's a character out there with more SP then Dr Caymus, tonight a new #1 appeared on ineve.net with over 2mil SP more then Dr Caymus, I have checked his skills, his date of birth, etc, and all points to be legit.
Admiral IceBlock
what a surprising night.

I just did a sanity check on this char aswell and I too can find no problems, if we assume he's almost always used the best implants available. Because to get the SP he has in just over 4 years you need an average training speed of just over 43 sp/min.
To be honest this character does answer a question people were asking about 40mil sp ago( for Caymus) when a dev blog was published with the number of people per skillpoint interval. Dr Caymus, always believed to be number 1, was between 50 and 55mil( I believe) but 1 character was in the 55-60mil interval. No one knew who that was. Also Dr Caymus did some math once and found out it was possible to have about 5 or 6 mil sp more than he had at that time, if a char was training per/will heavy skills. And while I'm typing this I realise this char is probably just a bit too young to be the mystery char from february 2005( I think it was)
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digitalwanderer
Gallente Archon Industries
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Posted - 2007.10.08 16:38:00 -
[236]
Edited by: digitalwanderer on 08/10/2007 16:43:03
Thing that makes me doubt it's legit is that if you look at Icebock's atributes,they're pretty much balanced out overall,so even of we assume he was using the best implants all the time,Dr Caymus specifically built his char for Intel/memory skills,with atributes not far off 30 for both of those,at the expense of the other atributes,and he trains Intel/memory skills pretty much exclusively since the very beginning.
That easily offsets any advantage in using the very best implants,all the time,on a balanced char anyday,since iceblock doesn't have a single atribute anywhere near 30 like Caymus has.
Look at Caymus atributes here,and keep in mind he only trains memory/intel skills since the beginning http://ineve.net/skills/character.php?charID=MTUwODYzNzk5
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Filoviridae
Minmatar Devious - Special Forces Knights Of the Southerncross
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Posted - 2007.10.08 16:53:00 -
[237]
This is the biggest display of ePeen swinging I've ever seen.
-Filo
-Sig by Slandark- |

Arthalion Thoidon
Caldari Splint Eye Probabilities Inc.
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Posted - 2007.10.08 16:58:00 -
[238]
Edited by: Arthalion Thoidon on 08/10/2007 16:59:09
Originally by: digitalwanderer Edited by: digitalwanderer on 08/10/2007 16:43:03
Thing that makes me doubt it's legit is that if you look at Icebock's atributes,they're pretty much balanced out overall,so even of we assume he was using the best implants all the time,Dr Caymus specifically built his char for Intel/memory skills,with atributes not far off 30 for both of those,at the expense of the other atributes,and he trains Intel/memory skills pretty much exclusively since the very beginning.
That easily offsets any advantage in using the very best implants,all the time,on a balanced char anyday,since iceblock doesn't have a single atribute anywhere near 30 like Caymus has.
Look at Caymus atributes here,and keep in mind he only trains memory/intel skills since the beginning http://ineve.net/skills/character.php?charID=MTUwODYzNzk5
I noticed the balanced attributes aswell and was a bit surprised by that so I did some maths. Hold on folks, especially if you hate maths and walls of text.
The character has 92,447,966 SP The char's date of birth( that I could find) is sept. 7th 2003. THat's exactly 1492 days( including feb 29 2004) before the XML was uploaded. To get to 92mil sp in 1492 days a char would need an average learning speed of: 92,447,966/(1492*24*60)=43.03 sp/min. However the char's best attributes( after +5's) are 27.5(willpower) and 25.3( int/mem). This would give him a max sp/min of 27.5+25.3/2=40.15sp/min and that's training something with willpower as primary, not many of those skills exist.
Now I didn't stop here and checked how long it would take a char with a learning speed of 40.15sp/min to get to 92mil+ sp: the answer 1599 days, which brings us back to the end of may 2003.
If you consider learning times for the cybernetic & learning skills and the fact( I believe) +4/5's didn't exist from day 1 and (possibly) the same for the advanced learning skills, then you're left with only one logical conclusion: the stats presented are not real.
EDIT: just a note, I don't like accusing anyone of unfair play, but the evidence I have leaves me no other choice.
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digitalwanderer
Gallente Archon Industries
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Posted - 2007.10.08 18:28:00 -
[239]
Edited by: digitalwanderer on 08/10/2007 18:30:12 For the record,i started playing on july 29th,2003,so it's even more strange that a balanced char that started later than me,actually has 20 million more skill points more than me,since i plugged in +3 implants as soon as those were available and did the same for +4 and +5 ones as soon as those came out.
Keep in mind that +3 implants were only released in september 2003 and that the first +4 implant drops started a year later,then the advanced learning skills popped up a year after that,in late 2005.
Keep in mind that the best balanced chars in the game,that started as soon as the game was released in the middle of May 2003,still haven't crossed the 80 million sp mark yet.
So while i don't doubt that there is a char or 2 out there that has a higher amount of SP than Caymus,they did it exactly the same way Caymus did...Boosting 2 specific attributes as high as they could,to train specific skills that use those,at the expense of all other attributes....It isn't coming from a balanced char,that much is for sure.
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skilzrulz
Gallente OneZeRO Enterprises
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Posted - 2007.10.08 21:54:00 -
[240]
I have been a long time friend of Admiral, I can vouch that he is a fine pilot and that his characters skill in game matches his integrity.
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