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Minsc
Gallente A.W.M Ka-Tet
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Posted - 2007.01.22 21:26:00 -
[91]
Originally by: Gias Tao
Originally by: Fenderson PS something about this situation makes no sense.
If the pirates were hanging out nearby to warp on top of you, they shouldnt have been able to get to you that quickly (assuming you did not decloak b4 trying to warp)
if they were cloaked in battleships they would not have been able to target you quick enough, even with sensor boosters since the cloak penalty actually prevents you from initiating a lock for a certain amount of time.
I suppose if they were hanging out really really close to the gate and warp to you immediately they may have been able to pull it off, but the timing would have to be really really good.
As i stated, the main target wasn't cloaked, he just targetted me as i decloaked to warp (i thought i had time to warp before he could target/scramble me), and about the rest, i was mainly focused on the main target, so i didn't really make out what happened, but my first guess is they put some marker a few 100 km's away and warped in as soon as i came into the system. It seemed like a very well organised group, so yeah, timing was nearly perfect.
Once again, they did a fine job, but it's still a gate gank, so yeah, minor effort.
If it took them 20 seconds to kill you you very likely could have mwd'd or ab'd back to the gate to warp back out. Then, knowing that they are there could have fitted your ship for fast/safe travel with nano's and WCS. Just keep your other mods in your cargo, dock at the station once you're in the mission system and refit.
Originally by: Sharkbait please for the love of god read the dam stickies
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Aphotic Raven
Gallente E X O D U S Imperial Republic Of the North
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Posted - 2007.01.22 21:53:00 -
[92]
Originally by: Gias Tao Oh, yes i read the notice, and i've done it quite a few times like i said in my previous post, but still, my opinion holds. I'm not so much whining than i am saying what drives people from low sec. As i said, sport is fun in there, but downright slaughter ain't.
He means its ok if hes in the gank pack, but not if hes getting ganked, logging will get nerfed eventually given how annoying/common its becoming but i fear the side effects will suck.
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matty01
The Priory Shroud Of Darkness
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Posted - 2007.01.22 22:00:00 -
[93]
Originally by: Aphotic Raven
Originally by: Gias Tao Oh, yes i read the notice, and i've done it quite a few times like i said in my previous post, but still, my opinion holds. I'm not so much whining than i am saying what drives people from low sec. As i said, sport is fun in there, but downright slaughter ain't.
He means its ok if hes in the gank pack, but not if hes getting ganked, logging will get nerfed eventually given how annoying/common its becoming but i fear the side effects will suck.
tbh i dont' care about any side effects from any logging nerf, its so damn annoying and becoming the norm...i'll take whatever if it means no more loggers  __________________________
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James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2007.01.22 22:13:00 -
[94]
Originally by: Jet Collins
Originally by: James Lyrus Getting ganked sucks. However, bear in mind that's about the only way an 'evil pirate' can actually kill anyone these days, between sentry guns and warp to zero. I remember, back in the day, when you actually had a chance of a "fair" fight. This is, alas, getting less likely.
(Of course, by 'fair' fight, I mean: One where you have some chance to win, but they've probably go the edge)
Everyone has thier own oppinon of a fair fight . Personally I think the WTZ has made fights more fair. Those that want to fight will fight and those that do not have a chance or do not want to fight have better chances to run .
Since the WTZ I have actually been doing more pvp. And no I'm not only engaging people that weaker ships than me. I have actually been trying pvp in in a Breacher, yes a Breacher. I havn't killed anything yet but I'm still trying to perfect my set up 
Them you're the exception. I've got a whole load of pirate dropping by in lowsec/0.0, who engage what they _can_ kill, but never anything that might be a challenge.
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Neon Genesis
Gallente Developmental Neogenics Amalgamated
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Posted - 2007.01.22 22:15:00 -
[95]
Originally by: Gias Tao I got ganked by 6 ships at a gate a few days ago, wrecking my newly acquired Myrmidon. I warp in, see a Mega 150 kms away right in my face, and im stupid enough not to react at this point. I right click on my mission location and try to warp to it, and while im at it i get targetted and scrambled. Needless to say, i was shocked, it was my first death to gate gankers, and even if i only saw the mega, 4-5 others ships just appeared by me and started pounding my armor to bits.
Now, would log out save me the next time this happens? I find going into low sec exciting if i meet challenging opponents, but being thorn to shreds without even a remote chance of victory isn't really my sport.
You had no intel on the other side of the gate, and you ran the risk anyway. Nothing to be ashamed of, but nothing to make a thread over either really.
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Forum Joe
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Posted - 2007.01.22 23:09:00 -
[96]
Originally by: Vladikov Orrico
Quote: Plus I think log offs are pretty lam. It your choise to go into low sec and risk your.
I am sure the other side thinks the gate camping (offering next to no chance to defending yourself, is just as lame.
Guess we are all at a stalemate.
I just find it humorous that gate campers dance around chanting "I can do this because CCP doesn't have a rule against it and the game allows it, so get lost noob".
It's about time the empire peeps threw it back at the gate campers.
<dance around> We can log off to avoid your lame gate camp because we can and the game allows it, so get lost twit"
There. Now both sides have ranted. Thread done?
I see I'm not the only one who understood this :)
Three years for instas, how long for this one?
My bet is on two years :)
/me dances around
TWWOOOO YEEEEAAAAAAAAAAAAAAAARRRRRRRRRRRSSSSSSSSSS !!!!!!!!!!!!!!
"I AM RIGHT!" "YOU ARE WRONG!" , For
TWWOOOO YEEEEAAAAAAAAAAAAAAAARRRRRRRRRRRSSSSSSSSSS !!!!!!!!!!!!!!
That's january 2009 boys !
TWWOOOO YEEEEAAAAAAAAAAAAAAAARRRRRRRRRRRSSSSSSSSSS !!!!!!!!!!!!!!
USuCk LOlOlOl11LolOlO11 n0oB URSTUPID ch3at3Rz crapbear, for
TWWOOOO YEEEEAAAAAAAAAAAAAAAARRRRRRRRRRRSSSSSSSSSS !!!!!!!!!!!!!!
That's EvE Online Baby !
TWWOOOO YEEEEAAAAAAAAAAAAAAAARRRRRRRRRRRSSSSSSSSSS !!!!!!!!!!!!!!
The best PvP MMO !
TWWOOOO YEEEEAAAAAAAAAAAAAAAARRRRRRRRRRRSSSSSSSSSS !!!!!!!!!!!!!!
Next month the mods will insta forum ban anyone using the word "logoffksi", yeah !
TWWOOOO YEEEEAAAAAAAAAAAAAAAARRRRRRRRRRRSSSSSSSSSS !!!!!!!!!!!!!!
In six months if you type "logoffski" in a chat window, you will be concordokken!
TWWOOOO YEEEEAAAAAAAAAAAAAAAARRRRRRRRRRRSSSSSSSSSS !!!!!!!!!!!!!!
/me goes way, still dancing and singing, and, most of all : laugthing...
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Corbin Devereux
Gallente Federal Navy Academy
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Posted - 2007.01.23 01:01:00 -
[97]
Originally by: Gias Tao Now, would log out save me the next time this happens?
No, you'll still be a n00b. Don't use exploits to cover your lack of planning. Use the map to check for ships destroyed in the last hour and scout the gate in a shuttle first.
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Jena Zarkin
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Posted - 2007.01.23 01:38:00 -
[98]
Edited by: Jena Zarkin on 23/01/2007 01:35:34 I don't think gate camping is any more or less lame than logging really, they're both pretty lame and noobish.
But, if gate camping causes long term harm to the server prosperity through lack of expansion, then I have to say that gate camping is bad. Logging only effects the logger...
And about the people saying "fair doesn't belong in Eve" that's a bunch of BS. Eve is a game, and so it mandatorily has fairness built into it. Any opinion that Eve is isn't supposed to be fair is just plain ignorant. Game balance is a sort of fairness. Game mechanics are a means of fairness. The in-game backstory is a part of fairness. Even your player account is a part of keeping Eve fair. Eve is just as fair as any other mmo, in fact it's way more fair than some I've played.
Jena
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2007.01.23 09:26:00 -
[99]
Originally by: LUGAL MOP'N'GLO Before you get all excited, think about freighters in lowsec being untouchable. Kinda negates the point of lowsec don't you think. Gimme a break, lowsec SHOULD be a place where you have escorts or groups of friends nearby. Jesus.
If freighters could enter low-sec, what would that change? You're not ganking freighters in low-sec righ now...
Even with stronger sentries, a lone freighter would be dead meat to a group of smart pirates. Ever heard of bumping? ------------------------------------------ Every ship has a base 60-70% resist against the primary damage type of the race that is the least able to vary it's damage types. |

Mangold
Freelance Unincorporated Ushra'Khan
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Posted - 2007.01.23 09:42:00 -
[100]
Originally by: Gias Tao
Yes i wont go into low sec alone anymore, and yes if i go ill expect the worst at every turn.
That's the spirit. Lowsec or 0.0 isn't that dangerous when you learn how to avoid gate camps.
Sure, 5 vs 1 isn't much of a sport but I bet they spent some time getting that gank and you could have avoided it too with some experience of lowsec.
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Mallikanth
Minmatar
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Posted - 2007.01.23 09:46:00 -
[101]
First of all remember this is a GAME. A Very good Game at that.
I've lost ships in low sec & it hurts (One of the reasons I like the game is the risk/reward).
Logging off is lame (and that's coming from a like me ).
Although put in harsher tones and language already, you really need to get a grip and deal with it. Then you can continue to enjoy the game.
Imagine if you walked down a hypothetically lawless street alone and got jumped on by 5 guys would you post an advert in the local paper saying this was unfair as you were only ready to fight one of them? Imagine the reaction!
Enjoy the game (I do even when I die (ok, after I calm down I do ))
The difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong, it usually turns out to be impossible |

Sif D'Andromeda
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Posted - 2007.01.23 09:55:00 -
[102]
Edited by: Sif D''Andromeda on 23/01/2007 09:52:04 My first view of EVE was over a friend's shoulder as he got ganked by a gate camp... then I watched as he got some friends and went back. Oh look all the pirates run away.
And thats happened to me, went through gate into .3 and hit a camp. Got blown came back with friends and pirates ran away PDQ.
Gate camps from my point of view are for the poorer PvPers who can't do real PvP they wait in one space to kill people who have no realistic chance. If the 'good' PvPers want more targets in Low Sec they ought to do something about the gate camps!
-edit-: for spelling/punctuation.
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Sinlare
Gallente Sinlare Auditorium
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Posted - 2007.01.23 09:58:00 -
[103]
Originally by: Gias Tao
As i stated, the main target wasn't cloaked, he just targetted me as i decloaked to warp (i thought i had time to warp before he could target/scramble me), and about the rest, i was mainly focused on the main target, so i didn't really make out what happened, but my first guess is they put some marker a few 100 km's away and warped in as soon as i came into the system. It seemed like a very well organised group, so yeah, timing was nearly perfect.
Once again, they did a fine job, but it's still a gate gank, so yeah, minor effort.
So why would you go to low-sec (which would then be the same as high-sec) if there are no extra rewards because of risk? Not to mention eveyone would be over all profitable systems because there is no risk... making everything unprofitable again.. |

Lost Ninja
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Posted - 2007.01.23 10:12:00 -
[104]
Originally by: Mallikanth Imagine if you walked down a hypothetically lawless street alone and got jumped on by 5 guys would you post an advert in the local paper saying this was unfair as you were only ready to fight one of them? Imagine the reaction!
The reaction would be a letter to the MP or local political representative or failing that someone like the UN Deploring the situation. Low sec is not supposed to be No Sec.
Personally I'd add a concord rapid reaction force that warps/jumps into a low sec gate if people are attacked there. Lower the sec the longer it takes. That then hangs around a bit. Before warping off somewhere else. bonus points for killing concord. 
It'd add realism, for a start, it would also stop all but the most powerful campers from tanking the guns and give some illusion of security. It would also mean that especailly in.4 and .3 you'd have a chance at getting through after you were killed/podded once. .2 & .1 you might have to wait longer but it'd still be doable. Personally, and I do mean that, I'd add sentries and concord presense on the gates leading to and from 0.0 (they might be there now never been to 0.0 ) making it generally safe to leave secured space and enter nul sec. Again you could explain it realistically as concord's continuing effort to stamp out outlaws entering space where concord is supposedly maintaining security.
Then add rogue jump gates, run by the various rogue states like Sansha's that will allow PvPers to enter leave low sec without crossing swords with concord. Carebears & PvEers would have every chance of entering/leaving lowsec with some safety, they'd also have more chance of moving between empire and 0.0. But still without absolute security. Good PvPers would have the chance to gank, kill, steal or whatever it is that floats their boats but wouldn't have it all their own way. _________________________________________________________
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Malachon Draco
eXceed Inc.
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Posted - 2007.01.23 10:13:00 -
[105]
Gate camps in itself are needed. Alliances need that ability to be able to control their space. But that is 0.0 space.
I am not sure lowsec gatecamps are 'needed'. No territory to control, so why would they specifically need the ability to camp gates?
Lowsec pirates need the ability to kill people, which is not necessarily the same as being able to camp lowsec gates.
And without gatecamps in lowsec, there would undoubtedly be more people around, so pirates could survive on belt piracy rather than gatecamping.
I'd like to see an experiment where the strength of sentries in lowsec was increased significantly in say 1 or 2 regions to make gatecamps non-viable. Then see if population rose to an extent where belt piracy would become viable again.
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Rod Blaine
Evolution Band of Brothers
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Posted - 2007.01.23 10:19:00 -
[106]
That leaves mission runners too safe, so we'd need a nerf to their safespots again.
Old blog Originally by: Vriezuh Naz: John is a realist
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Malachon Draco
eXceed Inc.
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Posted - 2007.01.23 10:23:00 -
[107]
Originally by: Rod Blaine That leaves mission runners too safe, so we'd need a nerf to their safespots again.
Missionrunners with half a brain are safe already from gatecamps. Unless you bust their safe of course (which is still possible, a corpmate of mine lost a BS last week to pirates busting his mission).
If you have a designated system where you do missions, just have a few alts around to keep tabs on gates for camps.
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Blindscythe
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Posted - 2007.01.23 10:39:00 -
[108]
Here's my 0.02isk.
Logging is fine. Personally I don't use it, but if players can see the opportunity to use it in lo-sec, then surely they may feel more confident in exploring the pirate infested systems?
Secondly, gatecamping is what seperates the hi-sec from the lo-sec, period. Without gatecamps, life really would be pretty easy. Yeah being ganked isn't 'fun' but you have the option to go back with your 'MMO' buddies and cause some real harm, if you have the knowhow. To remove threat, imo, is game breaking.
Sorry if this came off as 'narky' but seriously, enough is enough. This is Eve.
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Nicholai Pestot
Gallente Havoc Inc
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Posted - 2007.01.23 10:54:00 -
[109]
Your 'chance' to escape gatecamps happens when you fit out a travel setup on your ship and check you planned route for large numbers of ships/kills with the map filters.
If you are moving something so expensive that this is too risky then bring a friend to scout.
If you put in the same amount of effort to avoid a camp that a group of pirates are to set one up then they will never catch you.
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Pesadel0
Vagabundos
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Posted - 2007.01.23 11:00:00 -
[110]
Originally by: Rod Blaine That leaves mission runners too safe, so we'd need a nerf to their safespots again.
The missions are fine i got ganked by 2 BS and a BC in my raven in low sec .I said gf in local they worked hard they got their kill.
To the OP get back to WOW.Or if you like eve improve, and become smarter.
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Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
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Posted - 2007.01.23 11:23:00 -
[111]
Next tyme just learn to avoid teh camp (to the OP). USe a single cloak in one of your high slots and be carefull and you will escape 99% of time.
If brute force doesn't solve your problem.. then you are not using enough!! |

Oz Borne
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Posted - 2007.01.23 11:24:00 -
[112]
*rabble* *rabble* *rabble*
use a scout alt in a shuttle.
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Captain Blart
Hideous Mutant Freekz
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Posted - 2007.01.23 11:39:00 -
[113]
Edited by: Captain Blart on 23/01/2007 11:39:43 Edited by: Captain Blart on 23/01/2007 11:38:39
Originally by: Rod Blaine Edited by: Rod Blaine on 22/01/2007 18:48:00
Originally by: Strel Samodelkin Put shield hardener on, and shield boosters, THEN log out.
There is absolutely nothing morally wrong with doing this. Since you were outnumbered, and it wasn't a 1v1 fight, it is your right to log off.
I'm going to take down your name, and at every opportunity I get grief the hell out of you.
How's that for unfair ?
You've got to love those internet bullies, I guess you feel strong behind a computer playing Eve online for 3 years ? Lol, get real
How about 3 or 4 real life bullies beatin' the crap out of your nerdy a*** just because they can ?
How's that for unfair ?
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Oz Borne
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Posted - 2007.01.23 11:44:00 -
[114]
Edited by: Oz Borne on 23/01/2007 11:42:17 then i'd send in a really fast midget to see if they were stood outside my door
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Roshan longshot
Gallente Ordos Humanitas
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Posted - 2007.01.23 11:46:00 -
[115]
OP boy did you mess up. Look what you done, gave all the gate campers, anti log off, and improve low-sec so I can get rich crowd another thread to ***** in.
To all the others, this is why low sec is empty....
And then there are the "I want to join the 23 club" crowd. Sorry its full at the moment come back next year, or place your name and e-mail on the list and we will get back to you.
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2007.01.23 11:52:00 -
[116]
Originally by: Rod Blaine That leaves mission runners too safe, so we'd need a nerf to their safespots again.
God forbid you'd have to actually put some efforts to find a mission runner location...Like it is right now...
If mission runners feel reasonnably safe, you'll start seeing CNRs and gist tanks used in low sec, instead of the usual T2, which mean that mission runners kills, while few and far between, would be more rewarding for the pirates... ------------------------------------------ Every ship has a base 60-70% resist against the primary damage type of the race that is the least able to vary it's damage types. |

Laythun
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.01.23 11:53:00 -
[117]
Originally by: Rod Blaine Edited by: Rod Blaine on 22/01/2007 18:48:00
Originally by: Strel Samodelkin Put shield hardener on, and shield boosters, THEN log out.
There is absolutely nothing morally wrong with doing this. Since you were outnumbered, and it wasn't a 1v1 fight, it is your right to log off.
I'm going to take down your name, and at every opportunity I get grief the hell out of you.
How's that for unfair ?
Im with Rod on this one. Noted.
CEI's own Undercover Brother [MIA] It's great being Amarr, aint it?Ö
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Fester Addams
Minmatar
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Posted - 2007.01.23 12:14:00 -
[118]
Its always fun to read thise posts, on the one hand you have the people putting people down with stuff like "if you dont want to fight dont go to lowsec NOOB" and onthe other you have the people whining that there are too few people in lowsec and that CCP should force people out into lowsec.
The amusing point is that more often than not the two types of posts are usually written by the same people.
To the OP, sadly you were in all probability a gonner the moment you went through the gate, logging off, warping or whatever, if you are not fitted to escape you will get caught by a gank especially now that their whining has made CCP change stabs and the aggression timer (didnt know that, aparently we are now guilty of aggressing when we get shot at, wonder what the penalty for being raped is in EvE).
My sugestion would be to be carefull when entering lowsec and never do missions there, its far too easy for gankers to find your location and "give you some exiting content" that you do not want any part of, a mission in highsec is almost as profitable and no mission rewards will replace a ship.
In short, give them what they want, give them lowsec for themselves, soon they will get boored and start whining about the lack of targets. Naturally they will not be able to make a connection between their actions and the shortage of players willing to be there but its fun to read their whines.
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ScreamingLord Sutch
Hand in Mouth
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Posted - 2007.01.23 12:26:00 -
[119]
Originally by: Captain Blart
How about 3 or 4 real life bullies beatin' the crap out of your nerdy a*** just because they can ?
How's that for unfair ?
Maybe he can just log when they come for him!
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Abriana Overlord
Evolution Band of Brothers
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Posted - 2007.01.23 12:42:00 -
[120]
Originally by: Gias Tao
Now, would log out save me the next time this happens?
Very sad indeed
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