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Leonerd Dice
KCT Joint Venture
1
|
Posted - 2016.01.18 16:12:12 -
[1] - Quote
Hello, Today I had a discussion with my corp mates about the Mining Frigate Tree. 
The discussion revolved around it's purpose to the game. And when you do the math, they don't serve a purpose. The only purpose/value these ships have is fun. Which is a cheap price when you see no one flying these around by choice.
Which I've come to realize is actually a priceless value you can't put onto a ship. Which is why I choose to fly them. However... 
My corp mates kept trying to tell me that these ships serve a purpose.
So first to define purpose. A purpose for a ship would make it able to do something better then any other ship of it's tech type, Training Time Class, Ship Class etc. Another arguably equal ship.
They told me the Prospect and the Venture are good for gas mining especially the Prospect. -I said no they aren't. After 20+ days of training to get into a Prospect you basically get a suped up venture that can fit a covert ops cloak. I said for it to be a true upgrade to the venture. TO BE AT LEAST a true upgrade to the Venture it would have to be able to fit a Covert Ops Cloak AND a Probe Launcher. If not the cost of the ship alone makes it a scary thing to take into a wormhole to lose every now and then. All the Low Slots are completely negates because there are no Gas Mining upgrades to put in them. I can see the Prospect being a good upgrade from the Venture for Ore mining. But a Barge is pretty good at that too. So what's the Prospect's purpose?
-It doesn't have one. It's one high slot away from being the true upgrade it should be. In fact I think CCP withheld a high slot for some reason from it. It really is one of the worst "upgrades" in the game. I can tell by it's stats and it's other fitting's that it was put into the game to be a ship that you take out. Scan down wormholes with, enter said wormholes, scan down gas sites with. All while cloaked. And huff up gas and bring it to where it needs to go. It was a Expedition Frigate, it was to leave high sec and come back with a prize. But they with held that one high slot from it that would allow it to do this in a profitable manor. Now it just makes you wanna rip your hair out.
My corp mates then said, well I use a venture to gas mine with. And having 60 million ISK worth of gas in my ore hold tells me this is a great ship for gas mining in. -I said with the time is takes to scan down a wormhole, scan down a gas site (if there are any), huff that gas, then come back to civilization, all with out a cloak. Is both dangerous and the ISK/hr isn't the amount in your cargo hold, is severely reduced from what you might expect. You're probably making closer to 10-20 mil/hr then 60 mil/hr with all things considered. But you can expect this from the Venture it's a Rookie Ship it's a Tech 1. So it's okay. I mean it's something to do.
They said the Venture wasn't for solo gas harvesting. -I said then what is it for? A catalyst with 7-8 Gas Harvesters on it is a better fleet gas harvester then the Venture. Almost expect idly too. If it's not good for solo gas mining it doesn't have a purpose.
At this point it really comes down to this. The Venture is fine for Gas mining sure. And for Ore mining it's a nice ship to have. But it gets obsoleted by a barge in 5 or so days. And were not talking by a little bit, a barge obviously out mines the Venture by 125% - 200% (2 - 4x). -Well a barge can be considered kind of like a tech ii ship it takes awhile to get into and it takes special skills and equipment, it's also highly specialized to do it's job. Well then I'd expect the Prospect to AT LEAST compete with it. Instead the Barge blows the prospect out of the water too.
They said a Prospect is better for going into dangerous space with to mine ore with. I said with a yield difference like that, it absolutely isn't. Especially when the Price Tag is the same. In fact you won't see hardly anyone ever flying a Prospect. It has no bonuses which give it a profitable purpose. There are other ships that outrank it. As said previous the CATALYST out performs it when mining gas in a Fleet.
I don't know much about the Expedition. But I was excited until I saw it only had one turret slot. I haven't done the math but let me guess, it's out performed by a barge by more then double maybe triple... 
So what is the Mining Frigate Tree? It's a Tree that out performed by the Barge. It was designed to go and explore to look for gas, ore and ice. Why? Because the barge is the better ship for mining ore with. It's not great at travelling around in. So what did CCP do? They reduced the Mining Yield in Mining Frigates so badly, that it's STILL and ALWAYS, RELIABLY more profitable to mine VELDSPAR in a 1.0, in a barge. Then it is to go explore space and find rare exotic ores, gases and ice with. 
(Talked about earlier) Just the fact that the Prospect is Missing One High Slot to be able to fit 2 Gas Harvesters, 1 Probe Launcher and a Covert Ops Cloaking Device. Is Metaphorical to the entirety of what the Entire Mining Frigate Tree is missing. There are better ships for the job. And what's the Prospect good at doing. Going blindly out into space while cloaked. Why blindly? Because it can't find anything with out a scanner. Unless you take off 1 harvester... I'm done here. They've already got such a reduced yield. I'm going to mine VELDSPAR in a starting system to make top dollar. I'll catch you all later. Maybe I'll take my Prospect out later just for a bit of fun.  |

Kiddoomer
Deep Space Exploitation Federal United Battalion of Armed Renegades
87
|
Posted - 2016.01.18 16:30:12 -
[2] - Quote
Mobile depot anyone ? I use it to make the full use of a wormholer prospect, and yes it's better to just go in Providence space and use a barge, but not everyone can go there, plus a prospect can really fly away and hide, where a venture get combat probed. And seriously the price of ice in low and null sec is really very profitable for a Endurance, taking into account the price of hull+fitt one hour and maybe a half more of glare crust is enough to pay the entire ship.
A survey scanner tweak and new mining methods: interactive mining
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Lady Ayeipsia
Red Federation RvB - RED Federation
999
|
Posted - 2016.01.18 16:43:42 -
[3] - Quote
I believe that shattered wormholes have very lucrative ice anoms and are only accessible with frigates. |

Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
13596
|
Posted - 2016.01.18 16:47:29 -
[4] - Quote
Leonerd Dice wrote:The only purpose/value these ships have is fun. Fun!?
 in a game!?
Better the Devil you know.
=]|[=
|

Leonerd Dice
KCT Joint Venture
1
|
Posted - 2016.01.18 16:50:27 -
[5] - Quote
Kiddoomer wrote:Mobile depot anyone ? I use it to make the full use of a wormholer prospect, and yes it's better to just go in Providence space and use a barge, but not everyone can go there, plus a prospect can really fly away and hide, where a venture get combat probed. And seriously the price of ice in low and null sec is really very profitable for a Endurance, taking into account the price of hull+fitt one hour and maybe a half more of glare crust is enough to pay the entire ship.
You're right. I just went and did the math for this ship. And although it wouldn't be as good as a barge mining the same thing. The fact that the barge can't get to null sec very easily makes the Endurance have a purpose. This is the upgrade the Prospect needs. It needs to be able to do a purpose or it's purpose cleanly and efficiently. No Mobile Depot required. That's the silliest thing I've ever heard. That what I was referring to when I said it makes you want to pull your hair out.
And I want to be clear here. I'm saying this because the Endurance can actually fit it's mining modules, a probe launcher and a cloaking device.
As an Exploration Ship, an Expedition Frigate. This is needed. Which the Prospect doesn't have. |

Pix Severus
Mew Age Outpaws
2224
|
Posted - 2016.01.18 16:51:53 -
[6] - Quote
Leonerd Dice wrote:So what is the Mining Frigate Tree? It's a Tree that out performed by the Barge. It was designed to go and explore to look for gas, ore and ice. Why? Because the barge is the better ship for mining ore with. It's not great at travelling around in. So what did CCP do? They reduced the Mining Yield in Mining Frigates so badly, that it's STILL and ALWAYS, RELIABLY more profitable to mine VELDSPAR in a 1.0, in a barge. Then it is to go explore space and find rare exotic ores, gases and ice with.
Got bored of shooting rocks in a 1.0 system and quit the game? ISK/hr = 0
Having great fun as a mining ninja, flying into dangerous territory and stealing gas? ISK/hr = Who cares?
My lord.
|

ShahFluffers
Ice Fire Warriors Snuffed Out
9450
|
Posted - 2016.01.18 17:59:50 -
[7] - Quote
Leonerd Dice wrote:It needs to be able to do a purpose or it's purpose cleanly and efficiently. No Mobile Depot required. That's the silliest thing I've ever heard. That what I was referring to when I said it makes you want to pull your hair out. Oh dear... you have to make tradeoffs. Just like you make with every other ship in the game.
Mining barges? You have to choose between mining efficiency or the ability to tank realistic amounts of damage. You can't have both.
Exploration frigates? You have to choose between having speed, tank, and/or utility. Generally you can't have more than 2 of those aspects (not without a mobile depot at least). Even the Astero (a Pirate Frigate) has to make tradeoffs. It can't fit any guns if it is equipped with a probe launcher and Covert-Ops cloak. This decreases its efficiency at running some sites as well as lower its capacity to defend itself.
Hmmmm... what else...
- Industrialists need to choose between tank, cargospace, and speed/agility. They generally can't have more than 2 of those aspects at any one time.
- All combat ships need to choose between; ------ speed/agility ------ tank ------ gank ------ utility/Ewar They have to choose between 2.5 of those things because they only have so much CPU/PG and fitting slots.
- Big ships need to choose between being effective against ships around their own size... or be effective against small fast ships. The fits required to do either are quite different... so being caught against the wrong kind of target with the wrong kind of fit will leave you quite useless.
How did you Veterans start?
|

Casual Genius
Bad Influence I N G L O R I O U S
4
|
Posted - 2016.01.18 18:03:19 -
[8] - Quote
Shattered wormholes , ninja mining in 0.0 and whs. Dont consider only the standard HS ore belt role.
Dont forget the battle/cyno ventures :p |

SurrenderMonkey
Space Llama Industries
1557
|
Posted - 2016.01.18 18:33:21 -
[9] - Quote
Wow, that is just a whole mess of ignorant noob thoughts based on incomplete and poorly understood information.
Quote:They told me the Prospect and the Venture are good for gas mining especially the Prospect. -I said no they aren't. After 20+ days of training to get into a Prospect you basically get a suped up venture that can fit a covert ops cloak. I said for it to be a true upgrade to the venture. TO BE AT LEAST a true upgrade to the Venture it would have to be able to fit a Covert Ops Cloak AND a Probe Launcher. If not the cost of the ship alone makes it a scary thing to take into a wormhole to lose every now and then. All the Low Slots are completely negates because there are no Gas Mining upgrades to put in them.
EFT-warrior posting detected.
-A mobile depot obviates the need to fit 2 harvesters, a cloak, and a probe launcher at the same time. -The prospect can hold twice as much gas as a venture. -It is faster and more agile than a venture. Coupled with its sig bonus, this can make the prospect surprisingly survivable. -Your thoughts on the low slots are upside down and backwards, as yield is relative. You don't have any upgrades to put there and neither does anyone else. This means - tada - you don't HAVE to put yield upgrades on it. You can use those slots for other useful things, most likely pertaining to survivability.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
|

Toriessian
SniggWaffe WAFFLES.
406
|
Posted - 2016.01.18 18:52:25 -
[10] - Quote
You are correct. The prospect has no use what so ever. The BLOPs bridgeable gas mining frigate could never be used to reach lucrative gas clouds that spawn in specific constellations in deep null sec and getting back out of with the gas 
It certainly couldn't ever be used to light a covert cyno on anyone either.
Be more creative is my advice.
Every day I'm wafflin!
|

Malcanis
Vanishing Point. The Initiative.
17359
|
Posted - 2016.01.18 19:02:30 -
[11] - Quote
Ralph King-Griffin wrote:Leonerd Dice wrote:The only purpose/value these ships have is fun. Fun!?  in a game!?
DOWN WITH THIS SORT OF THING!
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
|

Nana Skalski
Poseidaon
3007
|
Posted - 2016.01.18 19:08:14 -
[12] - Quote
Frigate only wormholes.
( -á° -ƒ-û -í°)/ GòáGò¼GòªGò¼Gòú - my sandcastle
( -á° -ƒ-û -í°)/ <=X - my yacht
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Bumblefck
Kerensky Initiatives
10312
|
Posted - 2016.01.18 20:18:44 -
[13] - Quote
Mining itself, by and large, serves no purpose other than to spawn amusing threads in See and Pee and Features and Ideas.
Got a HoleySheet1 corpse? I'll buy it for 200m!
Bumble's Space Log
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Poddington Bare
Angur Therapy
127
|
Posted - 2016.01.18 22:46:47 -
[14] - Quote
Leonerd Dice wrote:The only purpose/value these ships have is fun.
It does seem a pity that I stopped reading that massive wall of text at that line, but there you have it.
I stopped reading that massive wall of text at that line. Internet Spaceships is a serious business!
|

Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
13607
|
Posted - 2016.01.18 23:15:35 -
[15] - Quote
Malcanis wrote:Ralph King-Griffin wrote:Leonerd Dice wrote:The only purpose/value these ships have is fun. Fun!?  in a game!? DOWN WITH THIS SORT OF THING! carefull now
Better the Devil you know.
=]|[=
|

Mephiztopheleze
Republic University Minmatar Republic
446
|
Posted - 2016.01.18 23:30:54 -
[16] - Quote
Leonerd Dice wrote:They told me the Prospect and the Venture are good for gas mining especially the Prospect. -I said no they aren't.
You'd be wrong. You'd be oh so very, very wrong. I'll just leave THIS here then, shall I?
While I'd like to see the Expedition Frigate skill bonuses changed a little for the Prospect (change the Yield bonus to a harvester cycle duration reduction, same as the Mining Frigate skill bonus, keep the Sig Radius bonus); the simple truth is that the Prospect is a considerable upgrade over a Venture for Gas harvesting as it sits. The extra cargohold space means half as many trips back to home base to drop off Gas for a start.
The power of that CovOps cloak should not be underestimated for safety and survivability while operating in hostile space.
Sure, a fourth high-slot would be *nice*, but it's by no means necessary.
As for the relative cost of the Prospect against a Venture, consider that a Prospect full of C50 (a mid-range gas that can be found in any wormhole C1-6) clocks in at some ISK46m worth, enough to buy and fit two Prospect hulls. Chase the high end gas (C320 or some of the 0.0 Cytoserocin gasses) and we're talking well north of ISK100m/Prospect load.
I do a fair bit of gas mining running three accounts. Currently, all three are sat in T2 Gas Harvester fit Ventures with the Expedition Frigate skill already injected. Just need to wait until I remap Per/Will to knock over Mining Frigate V.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
|

Cara Forelli
Meticulously Indifferent
1465
|
Posted - 2016.01.18 23:36:01 -
[17] - Quote
I can't decide between my two witty replies so I guess I will just post them both. 
"Well I guess you have to talk about something while mining."
Leonerd Dice wrote:The Ship Tree Serves No Functional Purpose. FTFY
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
|

Jace Varus
School of Applied Knowledge Caldari State
5
|
Posted - 2016.01.18 23:42:02 -
[18] - Quote
The Venture is vital to gas mining (at least with ease) due to it's 2 warp core stabs that are built in. In addition to this, it serves as a point for people to become interested in mining. Without the venture, mining would become a more specialized and isolated profession. The Prospect and Endurance, though I have not tried them, both seem very good at doing their jobs. They may be needlessly specialized for jobs that are already doable with barges, but it serves as an entrance point, like I stated before. |

Hasikan Miallok
Republic University Minmatar Republic
1849
|
Posted - 2016.01.19 00:16:53 -
[19] - Quote
True Story ...
Year or two back I noticed no buy orders for ventures at one of the schools so put up a spec buy order for 300 at 40k or so each.
Ended up with 300 Ventures for something like 12 million ISK :D
Had no use for them so donated them to the angel project. |

Leonerd Dice
KCT Joint Venture
1
|
Posted - 2016.01.19 01:16:16 -
[20] - Quote
Poddington Bare wrote:Leonerd Dice wrote:The only purpose/value these ships have is fun. It does seem a pity that I stopped reading that massive wall of text at that line, but there you have it. I stopped reading that massive wall of text at that line. Internet Spaceships is a serious business!
New players for instance. Aren't going to see fun. They're going to see yield, numbers. When they went out and gas mined for 6 hours. While their friend hung back and Mined in their barge. Only to see that his friend earned more ISK then him in 1.0 then a ship designed to be fast, fit a scanner, and has gas harvester bonuses, mining in a wormhole for 15000m3 of gas worth a ton of ISK. Really starts to annoy this possible new player who just trained 25 days to get into their Prospect.
P.S. TO EVERYONE: Say something nice for christ sakes. 18 replies. And i'm dead wrong. It really goes to show that the older players of this game might have stuck around because logging on for them everyday was a MYSTERY. Get a clue... damn ...
Of course the MINING FRIGATE is going to have trade offs. But were talking MAJOR Trade offs. So much so I made a thread about how the Prospect is useless. Like read the POST. If you're an idiot PLEASE ... PLEASE ... don't reply to me.
The Prospect needs a buff. If only an extra High Slot.
Thanks Folks ... Don't post if you haven't crunched the numbers. "DER THE PROSPECT HAS A BIGGER ORE HOLD DEER. NEVER SCANNED FOR A WORMHOLE IN MY LIFE ... DER ... GAS IS WORTH A LOT HERP DERP DERP. idiots. DERP THERES SPECIAL WORMHOLES FOR MINING FRIGATES DERP INSTEAD OF MAKING THE SHIP BETTER THEY ADDED AN ENTIRE THING IN THIS GAME ONTLY THE PROSPECT COULD DO DEERP. thats a bad sign you idiots. |

Leonerd Dice
KCT Joint Venture
1
|
Posted - 2016.01.19 01:29:40 -
[21] - Quote
Jace Varus wrote:The Venture is vital to gas mining (at least with ease) due to it's 2 warp core stabs that are built in. In addition to this, it serves as a point for people to become interested in mining. Without the venture, mining would become a more specialized and isolated profession. The Prospect and Endurance, though I have not tried them, both seem very good at doing their jobs. They may be needlessly specialized for jobs that are already doable with barges, but it serves as an entrance point, like I stated before.
agreed it keeps things simple thats about it. but then we look over at the prospect. and what kind of upgrade is that? like nothing, no yield bonus, no extra high slot for this NEW Covert Ops cloak. like it's terrible. you have a bigger ore hold sure.
yes the prospects got more hp has the ability to fit covert ops warps faster prob aligns faster and has a lower sig radius but who cares? your taking a 30 mil dollar ship into a wormhole youre gonna lose some sometimes. and its huge set back compared to the venture.
CCP just give it an extra high slot, and abit better yield when it comes to ore mining. new players arent going to see fun. im holding back quite abit by training this tree right now. im losing out on a bunch of isk. more then neccesary. especially when its pretty obvious you intended this vessel to be the vessel im describing but nerfed it before it could hit the game.
thank god for the players who dont use a calculator and just assume this ship is great for gas mining cause ... they really keep the game fresh. |

SurrenderMonkey
Space Llama Industries
1565
|
Posted - 2016.01.19 01:32:29 -
[22] - Quote
Leonerd Dice wrote:
New players for instance. Aren't going to see fun. They're going to see yield, numbers. When they went out and gas mined for 6 hours. While their friend hung back and Mined in their barge. Only to see that his friend earned more ISK then him in 1.0 then a ship designed to be fast, fit a scanner, and has gas harvester bonuses, mining in a wormhole for 15000m3 of gas worth a ton of ISK. Really starts to annoy this possible new player who just trained 25 days to get into their Prospect.
I think it is kind of rude of you to assume that these hypothetical new players will not be substantially smarter and more capable than you.
Quote: P.S. TO EVERYONE: Say something nice for christ sakes. 18 replies. And i'm dead wrong. It really goes to show that the older players of this game might have stuck around because logging on for them everyday was a MYSTERY. Get a clue... damn ...
Of course the MINING FRIGATE is going to have trade offs. But were talking MAJOR Trade offs. So much so I made a thread about how the Prospect is useless. Like read the POST. If you're an idiot PLEASE ... PLEASE ... don't reply to me.
You made a thread! Good job! I guess that makes you a subject matter expert and not just some guy who has internet access and an active Eve-O subscription!
We read the post. The post was ******* stupid, and we explained, in vivid detail, what was stupid about it.
Quote:Thanks Folks ... Don't post if you haven't crunched the numbers. "DER THE PROSPECT HAS A BIGGER ORE HOLD DEER. NEVER SCANNED FOR A WORMHOLE IN MY LIFE ... DER ... GAS IS WORTH A LOT HERP DERP DERP. idiots. DERP THERES SPECIAL WORMHOLES FOR MINING FRIGATES DERP INSTEAD OF MAKING THE SHIP BETTER THEY ADDED AN ENTIRE THING IN THIS GAME ONTLY THE PROSPECT COULD DO DEERP. thats a bad sign you idiots.
What numbers would those be? And having spent large swaths of time living in WH space, I'm going to hazard a guess that I (and most everyone else in this thread telling you that you're wrong) have vastly more experience scanning them down than some whiny daytripper who occasionally pulls on his Superman underoos and lets go of Concord's apron strings for an hour or two. 
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
|

Leonerd Dice
KCT Joint Venture
1
|
Posted - 2016.01.19 01:37:58 -
[23] - Quote
SurrenderMonkey wrote:Leonerd Dice wrote:
New players for instance. Aren't going to see fun. They're going to see yield, numbers. When they went out and gas mined for 6 hours. While their friend hung back and Mined in their barge. Only to see that his friend earned more ISK then him in 1.0 then a ship designed to be fast, fit a scanner, and has gas harvester bonuses, mining in a wormhole for 15000m3 of gas worth a ton of ISK. Really starts to annoy this possible new player who just trained 25 days to get into their Prospect.
I think it is kind of rude of you to assume that these hypothetical new players will not be substantially smarter and more capable than you. Quote: P.S. TO EVERYONE: Say something nice for christ sakes. 18 replies. And i'm dead wrong. It really goes to show that the older players of this game might have stuck around because logging on for them everyday was a MYSTERY. Get a clue... damn ...
Of course the MINING FRIGATE is going to have trade offs. But were talking MAJOR Trade offs. So much so I made a thread about how the Prospect is useless. Like read the POST. If you're an idiot PLEASE ... PLEASE ... don't reply to me.
You made a thread! Good job! I guess that makes you a subject matter expert and not just some guy who has internet access and an active Eve-O subscription! We read the post. The post was ******* stupid, and we explained, in vivid detail, what was stupid about it. Quote:Thanks Folks ... Don't post if you haven't crunched the numbers. "DER THE PROSPECT HAS A BIGGER ORE HOLD DEER. NEVER SCANNED FOR A WORMHOLE IN MY LIFE ... DER ... GAS IS WORTH A LOT HERP DERP DERP. idiots. DERP THERES SPECIAL WORMHOLES FOR MINING FRIGATES DERP INSTEAD OF MAKING THE SHIP BETTER THEY ADDED AN ENTIRE THING IN THIS GAME ONTLY THE PROSPECT COULD DO DEERP. thats a bad sign you idiots. What numbers would those be? And having spent large swaths of time living in WH space, I'm going to hazard a guess that I (and most everyone else in this thread telling you that you're wrong) have vastly more experience scanning them down than some whiny daytripper who occasionally pulls on his Superman underoos and lets go of Concord's apron strings for an hour or two. 
CCP Ban this guy please. VIVID DETAIL. What numbers? NO WITH YOUR VIVID DETAIL ---YOU GIVE ME THE NUMBERS if im so wrong.
right now i've got bigger ore hold less sig radius. um covert ops cloak.
i thkn thats the vivid detail i got so far. You're living in your head good bye.
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SurrenderMonkey
Space Llama Industries
1565
|
Posted - 2016.01.19 01:50:55 -
[24] - Quote
Leonerd Dice wrote:
CCP Ban this guy please. VIVID DETAIL. What numbers? NO WITH YOUR VIVID DETAIL ---YOU GIVE ME THE NUMBERS if im so wrong.
right now i've got bigger ore hold less sig radius. um covert ops cloak.
i thkn thats the vivid detail i got so far. You're living in your head good bye.
Numbers on what? Why do you think "THE YIELD" is so important? Yield is relative. Generally speaking, giving a ship any substantial yield advantage without extremely significant downsides just makes that ship "the best" and renders every comparable ship obsolete.
Mining barges/exhumers used to be structured this way, and it was pretty much, "If you're mining, you're doing it in a hulk, or you're stupid and wrong."
So, they tiericided barges, and now there are 6 very usable ones. You can fly a hulk for maximum yield, but you're going to pay for it with paper thin tank and mediocre cargohold. You can fly a Skiff and have a battleship grade-tank, and it will cost you a bit of yield.
Additionally, the abilities of the procurer do, in fact, add up to more yield, in practice. More cargo means less downtime spent unloading cargo. More survivability means more time spent huffing without having to flee.
As an aside, for a guy crying about THE NUMBERS so much, you suggested earlier that a catalyst is a better fleet huffer - did you actually run the numbers on that? 
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Leonerd Dice
KCT Joint Venture
1
|
Posted - 2016.01.19 01:55:24 -
[25] - Quote
SurrenderMonkey wrote:Leonerd Dice wrote:
CCP Ban this guy please. VIVID DETAIL. What numbers? NO WITH YOUR VIVID DETAIL ---YOU GIVE ME THE NUMBERS if im so wrong.
right now i've got bigger ore hold less sig radius. um covert ops cloak.
i thkn thats the vivid detail i got so far. You're living in your head good bye.
Numbers on what? Why do you think "THE YIELD" is so important? Yield is relative. Generally speaking, giving a ship any substantial yield advantage without extremely significant downsides just makes that ship "the best" and renders every comparable ship obsolete. Mining barges/exhumers used to be structured this way, and it was pretty much, "If you're mining, you're doing it in a hulk, or you're stupid and wrong." So, they tiericided barges, and now there are 6 very usable ones. You can fly a hulk for maximum yield, but you're going to pay for it with paper thin tank and mediocre cargohold. You can fly a Skiff and have a battleship grade-tank, and it will cost you a bit of yield. Additionally, the abilities of the procurer do, in fact, add up to more yield, in practice. More cargo means less downtime spent unloading cargo. More survivability means more time spent huffing without having to flee. As an aside, for a guy crying about THE NUMBERS so much, you suggested earlier that a catalyst is a better fleet huffer - did you actually run the numbers on that? 
Um yeah the venture gets two gas harvesters and with a 100% bonus to yield that equivalent to 4 gas harvesters. ANYTHING THAT CAN FIT 5 is going to be better then the venture at least for fleet ops. |

SurrenderMonkey
Space Llama Industries
1565
|
Posted - 2016.01.19 02:00:28 -
[26] - Quote
Leonerd Dice wrote:
Um yeah the venture gets two gas harvesters and with a 100% bonus to yield that equivalent to 4 gas harvesters. ANYTHING THAT CAN FIT 5 is going to be better then the venture at least for fleet ops.
Here comes the clue train, last stop is you:
The venture gets a 100% bonus to yield AND a 25% reduction in gas cloud harvester cycle time, for a grand total of 5.33 effective harvesters, resulting in a no-booster, no-implant maximum yield of 2.67 m3 per second.
The 5-harvester Catalyst you've never actually tried to fit gets 2.5 m3 per second and, with ONLY the gas cloud harvesters fit, is at 157.3% of its maximum CPU. Even with 3 co-processors and 2 overclocks, it is more than 3% over.
I'd be surprised if you can actually make it fit at a pricepoint lower than a Prospect, nevermind a venture.  
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Leonerd Dice
KCT Joint Venture
1
|
Posted - 2016.01.19 02:23:01 -
[27] - Quote
SurrenderMonkey wrote:Leonerd Dice wrote:
Um yeah the venture gets two gas harvesters and with a 100% bonus to yield that equivalent to 4 gas harvesters. ANYTHING THAT CAN FIT 5 is going to be better then the venture at least for fleet ops.
Here comes the clue train, last stop is you: The venture gets a 100% bonus to yield AND a 25% reduction in gas cloud harvester cycle time, for a grand total of 5.33 effective harvesters, resulting in a no-booster, no-implant maximum yield of 2.67 m3 per second. The 5-harvester Catalyst you've never actually tried to fit gets 2.5 m3 per second and, with ONLY the gas cloud harvesters fit, is at 157.3% of its maximum CPU. Even with 3 co-processors and 2 overclocks, it is more than 3% over. I'd be surprised if you can actually make it fit at a pricepoint lower than a Prospect, nevermind a venture.   By the way, since shoehorning it together leaves no room for any kind of tank, your catalyst is left with a paltry 3900 EHP. The venture can be fit quite easily with a cold tank of over 7K, aligns faster, has that built in +2 scram strength, lower signature, more cargo... It is objectively better in every way.
I mean you're right. But to get that duration you're training up Mining Frigate. And the catalyst is more efficient by default. In fact only when you've completed level 4 of mining frigate are you now FINALLY on par with a catalyst yield for fleet ops. now your training for 10+ days. You've now FINALLY surpassed the catalyst in yield. By I think it's 3-6% like you said. and then we gotta upgrade this ship we want a better ship of course we wanna move forward. oh and by the way you gotta read my post.
you gotta read all of it. cause i dont really have too much beef with the venture but moving forward.
now we gotta get a better ship. oh the prospect. how long? 25+ days cool. oh no yield upgrade. oh no high slot upgrade. im now gonna be flying a glorfied venture the same way id fly a venture for gas mining. 2 gas harvesters and a scanner. cause anchoring a mobile depot is a pain in the ass every time you want to scan. you can really feel this when you enter a wormhole with no gas sites. its ust plain annoying.
why do i even care it can fit a covert ops cloak? like you cant mine cloaked which is what youre gonna be doing most of the time presumably. you want it for scanning. when you thing thats scanning is taking up the spot where your cloak would be. so you take off a harvester no big deal. but its just huge pain in the ass. and its not a proper upgrade.
not to mention the ore yield. like wheres the ship in the game that ninja mines ore??? there isnt one, well it was supposed to be the prospect. but ina barge johns making 3-4x more mining veld next to concord. then bob is making mining rare ore in dangerous space. well you can expect there to be a trade off. but i mean like .... 3-4x??? like its useless for ore mining.
like just agree with me man the prospect needs a buff. it needs yield buffs. and it needs 1 more high slot.
why does the endurance do so well. cause the yield is like 75% ish that of a barge for ice mining. and it can fit a scanner and a cloak. which makes it easy to take into dangerous space. hm.
thats because the trade off seems reasonable. it does its job, and you hardly if at all lose isk doing it. |

SurrenderMonkey
Space Llama Industries
1566
|
Posted - 2016.01.19 02:29:10 -
[28] - Quote
Leonerd Dice wrote:
I mean you're right.
That's the first sane thing you've said.
Quote:But to get that duration you're training up Mining Frigate. And the catalyst is more efficient by default.
Training up mining frigate? Gosh, that would be awful. 
Quote: In fact only when you've completed level 4 of mining frigate are you now FINALLY on par with a catalyst yield for fleet ops. now your training for 10+ days. You've now FINALLY surpassed the catalyst in yield. By I think it's 3-6% like you said. and then we gotta upgrade this ship we want a better ship of course we wanna move forward. oh and by the way you gotta read my post.
you gotta read all of it. cause i dont really have too much beef with the venture but moving forward.
So you glossed right over the part where putting 5 GCH IIs on a catalyst puts it 57.3% over its CPU limit, I take it.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
|

Leonerd Dice
KCT Joint Venture
1
|
Posted - 2016.01.19 02:30:13 -
[29] - Quote
SurrenderMonkey wrote:Leonerd Dice wrote:
I mean you're right.
That's the first sane thing you've said. Quote:But to get that duration you're training up Mining Frigate. And the catalyst is more efficient by default. Training up mining frigate? With mining In fact only when you've completed level 4 of mining frigate are you now FINALLY on par with a catalyst yield for fleet ops. now your training for 10+ days. You've now FINALLY surpassed the catalyst in yield. By I think it's 3-6% like you said. and then we gotta upgrade this ship we want a better ship of course we wanna move forward. oh and by the way you gotta read my post. you gotta read all of it. cause i dont really have too much beef with the venture but moving forward.
So you glossed right over the part where putting 5 GCH IIs on a catalyst puts it 57.3% over its CPU limit, I take it.[/quote]
dude believe me you can do i use have one and use one i called it a gas hog. but we need to stop talking about the venture man. i already told you i dont really have a problem with the venture. but its damn close to being useless as your 3% says.
-your like talking about something your know youre right about. but it isnt even the point of the conversation. like please. |

SurrenderMonkey
Space Llama Industries
1566
|
Posted - 2016.01.19 02:33:21 -
[30] - Quote
Leonerd Dice wrote:
dude believe me you can do i use have one and use one i called it a gas hog.
Cool, show us the fit. You can do it with GCH Is, but now you're down to a sad little 1.67 m3 per second.
T2s? Doesn't look like it's happening without exotic co-processors (all of which cost more than a prospect hull by itself) or a CPU implant.
And, all the fitting modules required means the Venture still tanks more/does literally everything else better, too.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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