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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
KIAEddZ
Caldari KIA Corp KIA Alliance
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Posted - 2007.02.11 16:02:00 -
[1]
CCP.
This shouldn't need to be a request.
Sort this absolutely pathetic exploit of your game out, its an absolute joke that despite it being bought up numerous times, you have done nothing. You should be and feel embarrassed.
Add this to your top 10 fkin exploits to fix list.
KIA EVE Home
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Ling Xiao
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Posted - 2007.02.11 16:05:00 -
[2]
Haha it's been over a year since this has been a problem. Might as well stop whining about it, I think it's safe to say they don't want to fix it.
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Heritor
Caldari The Wailing Doom
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Posted - 2007.02.11 16:11:00 -
[3]
Originally by: KIAEddZ CCP.
This shouldn't need to be a request.
Sort this absolutely pathetic exploit of your game out, its an absolute joke that despite it being bought up numerous times, you have done nothing. You should be and feel embarrassed.
Add this to your top 10 fkin exploits to fix list.
cant you scan them down ? Always where your seatbelt, its far harder for the aliens to abduct you! |
Drake Mezcal
eXceed Inc. INVICTUS.
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Posted - 2007.02.11 16:12:00 -
[4]
If only we were in BOB
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gfldex
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Posted - 2007.02.11 16:16:00 -
[5]
Originally by: Heritor
cant you scan them down ?
You can. But whatever you do you got not more then 1 1/2 minutes to find _and_ kill them. --
Number of pilots that logged while I scrambled, bubbles or shooten them: 9.
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Zarthanon
Gallente Random Acts of Violence Cruel Intentions
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Posted - 2007.02.11 16:16:00 -
[6]
LOL, my corp members are asking me if Eddz is my alt. For ONCE, and I MEAN ONCE!!! I agree 100% with Mr. Eddz here. I am sick and tired of this. CCP need to get their act in gear before their player-base loses all of it's faith. The DEVS tell the GMs that "Logging out is not an exploit..." well OBVIOUSLY logging itself is not. But under the circumstances, it IS. This should be a TOP priority for CCP. Forget the new "free" content that we pay for every month, forget the storyline, forget the DEVs spawning themselves items on ingame alts (well, maybe not the last one), but yes. This is complete lack of care on the side of CCP. /rant off.
I like pie. |
Pwny McPwnerson
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Posted - 2007.02.11 16:16:00 -
[7]
Originally by: Drake Mezcal If only we were in BOB
Zing.
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Sabian Treehugger
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Posted - 2007.02.11 16:20:00 -
[8]
Edited by: Sabian Treehugger on 11/02/2007 16:16:58 the purpose of the bubble is to lockdown an entry in to a system because even if someone logs they still log in to the bubble and so u protect u'r system and less petitions to ccp for lag and ctd. So they are not going to fix it because it works and because it was not implemented for easy ganks.
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Zarthanon
Gallente Random Acts of Violence Cruel Intentions
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Posted - 2007.02.11 16:22:00 -
[9]
Originally by: Sabian Treehugger Edited by: Sabian Treehugger on 11/02/2007 16:16:58 the purpose of the bubble is to lockdown an entry in to a system because even if someone logs they still log in to the bubble and so u protect u'r system and less petitions to ccp for lag and ctd. So they are not going to fix it because it works and because it was not implemented for easy ganks.
100% wrong. There is a way you can relog in some certain way as to not warp back. Just today one guy has done this three times. You can't probe him, because he warps away to another spot instantly. Then he warps again and he's gone. Next...
I like pie. |
Admai Sket
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Posted - 2007.02.11 16:27:00 -
[10]
Originally by: Zarthanon
Originally by: Sabian Treehugger Edited by: Sabian Treehugger on 11/02/2007 16:16:58 the purpose of the bubble is to lockdown an entry in to a system because even if someone logs they still log in to the bubble and so u protect u'r system and less petitions to ccp for lag and ctd. So they are not going to fix it because it works and because it was not implemented for easy ganks.
100% wrong. There is a way you can relog in some certain way as to not warp back. Just today one guy has done this three times. You can't probe him, because he warps away to another spot instantly. Then he warps again and he's gone. Next...
How??? Surely THAT is an exploit??
I got my sig snipped again. Can someone make me a new one? |
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Sabian Treehugger
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Posted - 2007.02.11 16:30:00 -
[11]
Edited by: Sabian Treehugger on 11/02/2007 16:28:29
Originally by: Zarthanon
Originally by: Sabian Treehugger Edited by: Sabian Treehugger on 11/02/2007 16:16:58 the purpose of the bubble is to lockdown an entry in to a system because even if someone logs they still log in to the bubble and so u protect u'r system and less petitions to ccp for lag and ctd. So they are not going to fix it because it works and because it was not implemented for easy ganks.
100% wrong. There is a way you can relog in some certain way as to not warp back. Just today one guy has done this three times. You can't probe him, because he warps away to another spot instantly. Then he warps again and he's gone. Next...
Ok but how do u do that and have u reported it as a bug to ccp ?Because this is a true exploit that need's to be fixed.
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KIAEddZ
Caldari KIA Corp KIA Alliance
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Posted - 2007.02.11 16:44:00 -
[12]
Logging off to make your ship warp out of an area that is supposed to deny the ability to warp IS AS MUCH OF AN EXPLOIT as anything else in the game.
Fix it CCP.
KIA EVE Home
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Hamfast
Gallente
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Posted - 2007.02.11 17:02:00 -
[13]
Originally by: KIAEddZ Logging off to make your ship warp out of an area that is supposed to deny the ability to warp IS AS MUCH OF AN EXPLOIT as anything else in the game.
Fix it CCP.
I have to agree here, only because of your wording...
That a Gank Squad can set up their little gate gank camp and not be able to kill every ship they want is such a travesty... Anything that stops them must be AS MUCH OF AN EXPLOIT as anything else in the game.
That I can't drive a big enough ship, with all the hardeners and weapons to be able to survive this IS AS MUCH OF AN EXPLOIT as anything else in the game.
Those folks that log are so lame, almost as lame as the gate campers...
I know, CCP needs to add random spawning (at jump gates) ships that the gate camper's can blast away at... perhaps some should even be able to shoot back... but only 1 shot, don't want the PKers (not pvp, that implies there is a fight between players) to get hurt...
Fix it CCP, make the logging off cost as much as the gate camping...
Noob in training...
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PDoggy
Minmatar Valid Character Corporation
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Posted - 2007.02.11 17:10:00 -
[14]
Originally by: Hamfast
Originally by: KIAEddZ Logging off to make your ship warp out of an area that is supposed to deny the ability to warp IS AS MUCH OF AN EXPLOIT as anything else in the game.
Fix it CCP.
I have to agree here, only because of your wording...
That a Gank Squad can set up their little gate gank camp and not be able to kill every ship they want is such a travesty... Anything that stops them must be AS MUCH OF AN EXPLOIT as anything else in the game.
That I can't drive a big enough ship, with all the hardeners and weapons to be able to survive this IS AS MUCH OF AN EXPLOIT as anything else in the game.
Those folks that log are so lame, almost as lame as the gate campers...
I know, CCP needs to add random spawning (at jump gates) ships that the gate camper's can blast away at... perhaps some should even be able to shoot back... but only 1 shot, don't want the PKers (not pvp, that implies there is a fight between players) to get hurt...
Fix it CCP, make the logging off cost as much as the gate camping...
what the hell are you even going on about I mean this just makes no sense
a bubble is supposed to stop people from warping, logging off shouldn't remove this effect, ergo there is a problem not WAAAAAAAAH I WANT FREE KILLS which isn't anything like KIA at all from what I know so you should shut up? - Wait for your email, do not put it back - Ductoris |
Kaar
Art of War Cult of War
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Posted - 2007.02.11 17:23:00 -
[15]
I dont understand, what does this have to do with invention?
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mechtech
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Posted - 2007.02.11 18:24:00 -
[16]
Agreed, warp bubbles should stop warping, period.
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KIAEddZ
Caldari KIA Corp KIA Alliance
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Posted - 2007.02.12 10:30:00 -
[17]
Originally by: mechtech Agreed, warp bubbles should stop warping, period.
Its such an obvious statement, and as always NO COMMENT from CCP....
Idiotic.
KIA EVE Home
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ScreamingLord Sutch
Hand in Mouth
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Posted - 2007.02.12 11:17:00 -
[18]
As much as I hate to do this
I agree with Eddz
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Blue Stratos
Amarr Imperial Shipment
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Posted - 2007.02.12 11:28:00 -
[19]
Originally by: KIAEddZ Logging off to make your ship warp out of an area that is supposed to deny the ability to warp IS AS MUCH OF AN EXPLOIT as anything else in the game.
Fix it CCP.
Yah, like that matters, your just sore because you can catch everyone, an no, why should people get ganked by KIA in 0.0? Your supposed to be mercs, not camping 0.0 systems looking for easy ganks, and yes id do it, if i came across a hostile fleet i would log off to avoid being decimated
T H I N K B E F O R E Y O U P O S T
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Mecinia Lua
Galactic Express
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Posted - 2007.02.12 11:30:00 -
[20]
The problem with this is that there is no viable method of counteracting a warp bubble/warp disrupter probe. Thus because there is no way and their is little chance of escaping a warp bubble, you see many folks log off.
I don't do it myself but I know others do it.
At the same time ships that logoff in a POS shield should stay inside the shield and not emergency warp off...after all its a safe zone (relatively speaking)
The game could really use something to counteract the warp bubble.
It could take several forms:
Rig Modules (Perhaps some sort of drone that collapses the bubble) Higher Tier Blockade Runner
and of course some new skills.
Galactic Express Recruitment Post
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KIAEnIgMa
Caldari Contraband Inc. Mercenary Coalition
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Posted - 2007.02.12 11:52:00 -
[21]
TBH this is one of the most frustrating things in eve right now, loggin to save you ship is summin i have never done and will never do, id rather go down fighting or die with some pride then rather than log off.
To all the lamers out there that log off i have one thing to say, If you cant afford to lose a ship dont fly it!
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Di Jiensai
Gallente Rage of Angels Morsus Mihi
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Posted - 2007.02.12 11:59:00 -
[22]
Add to gatecamp: 1x Interceptor with a small smartbomb 1x Covops with 5au recon probes.
Killing is much easyer if the target just sits there.
--- [AUCTION] Semiconductor Memory Cell II (built) |
Brucette
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Posted - 2007.02.12 12:24:00 -
[23]
The fix to 99% of all bubble-logoffs would be to have "System contains Warp Disruption Effects" visible on the starmap.
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Tisanta
Amarr Dragonfire Intergalactic Crusaders of Krom
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Posted - 2007.02.12 12:26:00 -
[24]
Originally by: Pwny McPwnerson
Originally by: Drake Mezcal If only we were in BOB
Zing.
Ohhhhh!!!! ma !!!! days!!!!! rude boi!!!! XD
best post ever read ---
Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |
d026
Herrscher der Zeit Jagdgeschwader The Pentagram
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Posted - 2007.02.12 12:32:00 -
[25]
Quote: The fix to 99% of all bubble-logoffs would be to have "System contains Warp Disruption Effects" visible on the starmap.
no! but it woul dbe nice to get a ptobe you can launch trough the gate so that the probe can scann the next system :)
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King Fury
Caldari New Justice Zenith Affinity
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Posted - 2007.02.12 12:40:00 -
[26]
Originally by: KIAEddZ CCP.
This shouldn't need to be a request.
Sort this absolutely pathetic exploit of your game out, its an absolute joke that despite it being bought up numerous times, you have done nothing. You should be and feel embarrassed.
Add this to your top 10 fkin exploits to fix list.
Im kinda surprised that an experienced player is whining, you should know when a hostile force jumps into a gate camp there are numerous crashes and warp offs. So the warp off rule is fair, you should learn and adapt to this and if you are gonna camp or use a dictor, use scan probes and kill the guy that logged. Use the tools avaiable and stop whining over something that needs to be in the game until the servers can handle running eve )
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.02.12 12:51:00 -
[27]
Originally by: d026
Quote: The fix to 99% of all bubble-logoffs would be to have "System contains Warp Disruption Effects" visible on the starmap.
no! but it woul dbe nice to get a ptobe you can launch trough the gate so that the probe can scann the next system :)
Not really since the lack of knowing whats on the other side makes gate camping work.
Half Assed Rhymage
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.02.12 12:54:00 -
[28]
Originally by: Blue Stratos
Originally by: KIAEddZ Logging off to make your ship warp out of an area that is supposed to deny the ability to warp IS AS MUCH OF AN EXPLOIT as anything else in the game.
Fix it CCP.
Yah, like that matters, your just sore because you can catch everyone, an no, why should people get ganked by KIA in 0.0? Your supposed to be mercs, not camping 0.0 systems looking for easy ganks, and yes id do it, if i came across a hostile fleet i would log off to avoid being decimated
T H I N K B E F O R E Y O U P O S T
Who are you to say what some one can and can't do? Who says they have to get ganked? USE A SCOUT FOR F*CKS SAKE! You fail to understand that gate camping is the most profitable form of overt piracy because idiots like you DON'T USE F*CKING SCOUTS.
Also don't steal other peoples sigs k thnx bye
Half Assed Rhymage
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Brucette
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Posted - 2007.02.12 13:03:00 -
[29]
Originally by: Marcus TheMartin
Originally by: d026
Quote: The fix to 99% of all bubble-logoffs would be to have "System contains Warp Disruption Effects" visible on the starmap.
no! but it woul dbe nice to get a ptobe you can launch trough the gate so that the probe can scann the next system :)
Not really since the lack of knowing whats on the other side makes gate camping work.
This depends on the intent of your gatecamp.
When you say "working", I don't think you're actually thinking of defending a portion of space to keep your corpmates safe from lame gankers.
In any event, this thread is supposed to be about reducing logoffs as a combat strategy.
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Noluck Ned
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.02.12 13:11:00 -
[30]
Originally by: d026
Quote: The fix to 99% of all bubble-logoffs would be to have "System contains Warp Disruption Effects" visible on the starmap.
no! but it woul dbe nice to get a ptobe you can launch trough the gate so that the probe can scann the next system :)
Such a probe exists, we call them scouts.
F4T4L - Recruitment |
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Viktor Fyretracker
Caldari Worms Corp
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Posted - 2007.02.12 14:14:00 -
[31]
because camping a stargate is just so hard. so one slips away, people should have to hunt their kills anyway.
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Zaltor Kabalen
Amarr O.R.C. Outrage Compliant Chorus of Dawn
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Posted - 2007.02.12 14:17:00 -
[32]
Edited by: Zaltor Kabalen on 12/02/2007 14:15:10 Lolz.. Gatecamps.. Bubbles.. roffle.
I did that to a Cruel Intentions gatecamp yesterday.. well it was kinda on accident.. I logged right before I hit the gate. Then I thought.. what the hell.. logged back in and I was warping off in a different direction.. Ah.. I totally forgot about that trick.. Thank you Cruel Intentions...
Them gate campers chased me for about 2 hours.. it was kinda funny running them in circles around 4 systems in a geddon...
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Zaltor Kabalen
Amarr O.R.C. Outrage Compliant Chorus of Dawn
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Posted - 2007.02.12 14:21:00 -
[33]
Edited by: Zaltor Kabalen on 12/02/2007 14:20:21
Originally by: Zarthanon
Originally by: Sabian Treehugger Edited by: Sabian Treehugger on 11/02/2007 16:16:58 the purpose of the bubble is to lockdown an entry in to a system because even if someone logs they still log in to the bubble and so u protect u'r system and less petitions to ccp for lag and ctd. So they are not going to fix it because it works and because it was not implemented for easy ganks.
100% wrong. There is a way you can relog in some certain way as to not warp back. Just today one guy has done this three times. You can't probe him, because he warps away to another spot instantly. Then he warps again and he's gone. Next...
<waves>
You guys gave me a hell of a day. My heart hasn't pounded that hard in months... 43% hull when that domi bumped me.. then I took the 40 jump detour. To hell with BWF.
Edit: I'd also like to say that I logged before my ship even came out of warp.. So I kinda knew you guys were there.. Couldn't stop my ship before I crapped my pants... But the exploit worked to my advantage that time. And for the record all I did was log out and log back in within like 30 seconds and it shot me in a different direction rather than back to the gate.. I guess that's how it works.
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Freaky Bare
Minmatar Blueprint Haus Hydra Alliance
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Posted - 2007.02.12 14:22:00 -
[34]
Originally by: KIAEddZ CCP.
This shouldn't need to be a request.
Sort this absolutely pathetic exploit of your game out, its an absolute joke that despite it being bought up numerous times, you have done nothing. You should be and feel embarrassed.
Add this to your top 10 fkin exploits to fix list.
I miss the old days when this was the biggest problem Eve faced! Back, I don't know - 3 weeks ago?? Seriously, I agree this is a problem. However, if they consider this to be their priority this week they do themselves and the playerbase a huge disservice.
Almost through the business day and STILL no comment from Kieron. Thank goodness. I was afraid recent events might be serious enough to work on.
I am not an Alt, I am ...really, really FUGLY! |
Vladikov Orrico
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Posted - 2007.02.12 14:29:00 -
[35]
Quote: To all the lamers out there that log off i have one thing to say, If you cant afford to lose a ship dont fly it!
on the other hand...
If you can't handle missing a kill....don't camp it.
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Raivi
Explosion Matrix
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Posted - 2007.02.12 14:31:00 -
[36]
Originally by: Vladikov Orrico
Quote: To all the lamers out there that log off i have one thing to say, If you cant afford to lose a ship dont fly it!
on the other hand...
If you can't handle missing a kill....don't camp it.
I think just for one day CCP needs to make all critical mission NPCs warp away for good at random intervals. See how the rest of the playerbase likes it.
----------------------------------------- Explosion Matrix: Our Name Makes No Sense |
Vladikov Orrico
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Posted - 2007.02.12 14:34:00 -
[37]
Edited by: Vladikov Orrico on 12/02/2007 14:31:59 I'd buy that for a dollar
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Lucio
Gallente UK Corp Lotka Volterra
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Posted - 2007.02.12 14:43:00 -
[38]
If they stop you being able to log off inside bubble traps, then I want a skill that gives me a chance to find out it's there in the first place! The main point of a gate camp should be to prevent travel via a stargate, not to score easy kills.
That said however, a relatively "simple" fix to the problem is to make the bubbles and spheres count as agression, giving the 15 minute timer in which to scan someone down. ************************************************
Wohoo! No more negative sec status. It's a shame it took me TWO YEARS of Carebearing to get rid of a lousy -1.2 |
Wotar
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Posted - 2007.02.12 15:22:00 -
[39]
Edited by: Wotar on 12/02/2007 15:22:53 lol @ those trying to justify logging off to save your ship.
Please, take a bath with your PC.
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Vladikov Orrico
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Posted - 2007.02.12 15:48:00 -
[40]
And I say this is topic closed on this one...
Same ole, same ole arguement, nothing new, and a nice suggestion of RL suicide to finish the thread off.
I say this a great way to end it. Cheers.
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Bryg Philomena
Green Lantern Corps
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Posted - 2007.02.12 15:55:00 -
[41]
Originally by: gfldex
Originally by: Heritor
cant you scan them down ?
You can. But whatever you do you got not more then 1 1/2 minutes to find _and_ kill them.
Nay, find and shoot them, then they have the 15 min aggro timer. http://oldforums.eveonline.com/?a=topic&threadID=465618 |
Wotar
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Posted - 2007.02.12 16:10:00 -
[42]
Originally by: Vladikov Orrico and a nice suggestion of RL suicide to finish the thread off.
I didnt say you had to turn it on! :P
Honestly - I wonder how many people condemned T20s actions but would condone logging off to save their ship - both are cheating...
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XandarTheCruel
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Posted - 2007.02.12 16:16:00 -
[43]
I wonder how long it'll take em for the nano-phoon / domi nerf...if after a year they still haven't found a way to prevent people from logging off when caught in Bubbles/camps...
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Iva Soreass
FireStar Inc Lotka Volterra
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Posted - 2007.02.12 16:16:00 -
[44]
Funnest loggof i have seen to date was a goon punisher yesterday (i wont name him, you know who you was), had him locked , points , webbed and turrets were damaging him the min i came thru the gate (we jumped same time)dictor bubble was on other side to and boom he warped off. I lol'd and thought to pathetic to worry about. 20 mins later i find him again this time he died and all he had equiped was lousy ****y less then named t1 fittings . A loggoff to save that ? ----------------------------------------------- "Your momma is so fat, BoB thought she was a region and took her!" |
Exlegion
New Light Schism.
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Posted - 2007.02.12 16:18:00 -
[45]
I think it's hipocritical how the very same people that condemn metagaming tactics are the ones condoning other forms of metagaming tactics, only because one suits them better than the other does.
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ArchenTheGreat
Caldari D00M. Triumvirate.
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Posted - 2007.02.12 16:19:00 -
[46]
Originally by: Mecinia Lua The problem with this is that there is no viable method of counteracting a warp bubble/warp disrupter probe. Thus because there is no way and their is little chance of escaping a warp bubble, you see many folks log off.
There are ways. I survived 40 man blob at gate with bubble in Arazu and Myrmidon. You can cloak, you can run to gate, you can run out of bubble or (if blob is small) you can kill them all.
If you are in a badger and jumped to 40 man fleet you are SUPPOSED TO DIE. You have just lost a game. And logging off in such situation is like throwing board in chess when checkmate is inevitable. It's just rude against other players who play with the rules.
If you want to survive gatecamps get better intel or hire escort. Logging off is cheating.
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.02.12 16:27:00 -
[47]
Originally by: Raivi
Originally by: Vladikov Orrico
Quote: To all the lamers out there that log off i have one thing to say, If you cant afford to lose a ship dont fly it!
on the other hand...
If you can't handle missing a kill....don't camp it.
I think just for one day CCP needs to make all critical mission NPCs warp away for good at random intervals. See how the rest of the playerbase likes it.
That is a brilliant Idea!
Half Assed Rhymage
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Zaltor Kabalen
Amarr O.R.C. Outrage Compliant Chorus of Dawn
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Posted - 2007.02.12 16:28:00 -
[48]
Edited by: Zaltor Kabalen on 12/02/2007 16:25:43
Originally by: Exlegion I think it's hipocritical how the very same people that condemn metagaming tactics are the ones condoning other forms of metagaming tactics, only because one suits them better than the other does.
Amen.. If I wanna log of during gate camps... I will.. I'm not exploiting.. I just wanna log when I want to log off... to take a break.. eat some chicken..
If the Privateers wanna run and dock.. They can..
If people wanna cry about stuff.. They can.. I haven't been in EVE that long.. but people are saying this 'bug' has been around for years? CCP still hasn't fixed it? Whos fault is that really? The players for using something that's there...? I find it funny.. 90% of the people who complain probably do it to.. they're just too cool to admit it.. So just admit it people.. YOU DO IT TOO!
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Newton Mara
Deep Space Dragons
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Posted - 2007.02.12 16:34:00 -
[49]
===== You're flying your cruiser back to your base. You're loaded up with T2 gear and a cargo hold full of tech2 items that you have just traded half your ISK for. You'll make a killing when you get back to 0.0 space and your corp buddies.
You jump. Oh noes, gatecamp! Activate hardeners and your afterburner, GET BACK TO THE GATE. Almost there. In range, JUMP. "Session Change in Progress". You're not jumping. JUMP. JUMPJUMPJUMPJUMP. "Session change in Progress".
Nonono, YOU CAN'T SHOOT ME, MY SEESION IS CHANGING, NOOOOOOOOOOOOOOOOOoooooooooooooooooo *pop*. =================
Congratulations, you just lost a T2 fitted ship with a large haul of valuable goods. You can petition it and after a couple of months you might get the ship back along with the destroyed modules. But if any of your cargo survived, it's gone and you aren't getting it back. Even though it's not your fault (there's a poorly thought out system CCP, :shakefist:).
Your legitimate exit strategy from the bubble resulted in you getting blown up and you losing you stuff even though you 'actually made it'.
Tell you what, you fix that issue, and I'll agree about not logging off in a bubble.
-- A voice of crystal clear reason above the hubub of the masses. |
Cyrus Clarke
Fatalix Inc. Schism.
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Posted - 2007.02.12 17:04:00 -
[50]
Originally by: Drake Mezcal If only we were in BOB
Wouldn't do any good. I've seen BoD use the trick, they wouldn't want it fixed...
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Jamius
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Posted - 2007.02.12 17:09:00 -
[51]
Newton - daft example. Wait under your jump cloak for several secs and the session change message will expire before you get to the gate
Just to add to the vote - logging for any reason is lame unless you are doing it to overcome another bug like none of your modules working or summit like that. I've never even logged against rats in L4 missions and have lost a few BS's because of it. It's cheating, plain and simple.
I can see why people do it - the threat of real loss (feels like it anyway) and all your hard work going to waste. Such is Eve tbh.
But it's still cheating. If you log, your a cheat, not a "lame" gate camper or noob killing pirate (which I am often) - your a cheat.
I liked the bubble activating the aggression timer so you can probe the gits out idea though.
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Newton Mara
Deep Space Dragons
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Posted - 2007.02.12 17:37:00 -
[52]
Originally by: Jamius Edited by: Jamius on 12/02/2007 17:15:44 Newton - daft example. Wait under your jump cloak for several secs and the session change message will expire before you get to the gate
You see. It's not a daft example. Your solution to that is a workaround for a flawed system. Please use some sense rather than stroking your e-Honour and flaunting your willingness to throw away ships. I'm sure the rats really appreciate the fact you didn't ctrl-q.
-- A voice of crystal clear reason above the hubub of the masses. |
KIAHicks
Caldari Black Nova Corp
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Posted - 2007.02.12 17:54:00 -
[53]
Edited by: KIAHicks on 12/02/2007 17:52:26
Originally by: Viktor Fyretracker because camping a stargate is just so hard. so one slips away, people should have to hunt their kills anyway.
It's not just a problem with gate camps. The following is just as possible:
One or two pilots jump into a system and scan down another, they manage to get a few shots off and scramblers fired but the other pilot either has stabs, or manages to ecm and break their locks long enough to warp off.
All good so far. Now that pilot and those involved have a 15 minute agression timer. So the cat and mouse games should begin.
The defensive pilot has a few options 1) Warp to a station and dock (if any local) 2) Warp to a pos (if any friendly local) 3) Keep running from planet to planet or safespot to safespot to avoid probes. 4) Leave system
It's number 4 that is where the problem begins.
Defender leaves the system, so his two attackers persue. What should follow is a game of cat and mouse. Will the defender make it enough jumps to reach a station, pos or manage to get far enough ahead to take an alternative stargate and lose his pursuers? Or will he be caught and a fight break out again?
What happens, he jumps, agression timer resets, he logs.
I can remember many a fight I've been in where variations on the above cat and mouse games have taken place. I've been on both sides of it and in both cases had fun. Yet now people jump and log. Not everyone by anymeans, but enough to make it very frustrating.
This form of logging off does not just affect those who gate camp, but those who want to roam as well.
Any agressive action should set a 15 minute timer. Nothing should reset that. Get to a pos, station, or run/rotate safes until it expires. Jumping and logging should not be an option.
Keenon: "After sitting in the system for FIVE hours without even a (go away)"...
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ElCoCo
KIA Corp KIA Alliance
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Posted - 2007.02.12 18:02:00 -
[54]
Originally by: Exlegion Edited by: Exlegion on 12/02/2007 16:24:37 I think it's hipocritical how some of the people condemning metagaming tactics are the same ones condoning other forms of metagaming tactics, only because one suits them better than the other does.
Is this aimed at KIA?
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Fuzzydice
Octavian Vanguard RAZOR Alliance
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Posted - 2007.02.12 18:10:00 -
[55]
To all the people complaining "we don't have a counter to bubbles so we log", think about where this is going already. It's not just about some people trying to get cheap kills out of some poor spacefarers who are trying to make a living in 0.0.
It's actually affecting alliance level warfare as I've seen gangs of even 20-30 combat ships "mysteriously" lose their connection when they've jumped right into a properly placed interdictor bubble and strangely manage to log back in all at the same time. I won't go into naming and shaming, those people know who they are and it's their choice to use that kind of "tactics".
In my mind this kind of "tactics" are taking the game down the drain if and when they start to get even more wide-spread unless something is done to fix it. |
prsr
Gallente JuBa Corp
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Posted - 2007.02.12 18:12:00 -
[56]
Originally by: Hamfast
That I can't drive a big enough ship, with all the hardeners and weapons to be able to survive this IS AS MUCH OF AN EXPLOIT as anything else in the game.
Those folks that log are so lame, almost as lame as the gate campers...
I know, CCP needs to add random spawning (at jump gates) ships that the gate camper's can blast away at... perhaps some should even be able to shoot back... but only 1 shot, don't want the PKers (not pvp, that implies there is a fight between players) to get hurt...
Fix it CCP, make the logging off cost as much as the gate camping...
You, sir, are a buffoon. Especially if you can't fit a ship to survive gatecamps. -- .sig apathy ftw |
Exlegion
New Light Schism.
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Posted - 2007.02.12 18:35:00 -
[57]
Originally by: ElCoCo
Originally by: Exlegion Edited by: Exlegion on 12/02/2007 16:24:37 I think it's hipocritical how some of the people condemning metagaming tactics are the same ones condoning other forms of metagaming tactics, only because one suits them better than the other does.
Is this aimed at KIA?
No, not referring to you or KIA specifically. Logging off is as fundamentally wrong as is using alt scouts, since they suffer little to no consequence for their actions. What I am saying is that encouraging the use of scouts to circumvent a flawed mechanic isn't a solution to the problem itself. I think it's clear we all agree that logging off is wrong. I don't think many are clear on WHY it is wrong. Hint: It isn't because it's LAME!!1! .
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Brixer
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Posted - 2007.02.12 18:37:00 -
[58]
There is one way to get out alive from a bubble camp. I've done it quite a few times and all you need is some travel setup.
MWD, Nanos, internia stabs and warp core stabs. Fit ECM/web in mid. proto cloak in high.
1. When you see that pesky lone ranger in a system you can get wary and plan what to do if you find yourself in a bubble after next gate.
2. You jump and find youself in a large bubble. ****!!
3. Try figuring out how many they are/ship types, you might be able to kill 'em.
4. Nope, They even got a ceptor there.. out of luck ?
5. Nope, set focus on gate, hit mwd and approach botton. When you get back on the gate stay there until all have agro. Jump though.
6. If not all are agroing and you can't tank those shooting at you, jump anyway. The ceptor probably got agro and won't be able to jump.
So there is a way. But you can't expect to get a hauler through those gate camps.
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Hamfast
Gallente
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Posted - 2007.02.12 18:48:00 -
[59]
Originally by: prsr
Originally by: Hamfast
That I can't drive a big enough ship, with all the hardeners and weapons to be able to survive this IS AS MUCH OF AN EXPLOIT as anything else in the game.
Those folks that log are so lame, almost as lame as the gate campers...
I know, CCP needs to add random spawning (at jump gates) ships that the gate camper's can blast away at... perhaps some should even be able to shoot back... but only 1 shot, don't want the PKers (not pvp, that implies there is a fight between players) to get hurt...
Fix it CCP, make the logging off cost as much as the gate camping...
You, sir, are a buffoon. Especially if you can't fit a ship to survive gatecamps.
You missed some of my statement... but that is ok, you would not have understood the sarcasm in any case...
The statement "IS AS MUCH OF AN EXPLOIT as anything else in the game" can be used to describe anything... it does not mean that the ability is an exploit, just that it is as much of an exploit as anything else in the game... ok, other then say finding a few brand new t-2 BPO's in your hanger... I added the comment you hit on (about being able to outfit a ship to survive) because that I can't (even if I can) is no less an exploit as logging off currently is... bad form and lame, yes, but it is a function of the game... if it's an exploit, report the person and see if the GM bans them... to be able to ôdrive a big enough ship, with all the hardeners and weapons to be able to surviveö simply takes training, knowledge and the items, itÆs not an exploit to not be able to, just a lack of the training, knowledge and itemsà do you understand now?
Sorry if you were unable to understand the point I was trying to make.
Noob in training...
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Neon Genesis
Gallente Developmental Neogenics Amalgamated
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Posted - 2007.02.12 19:02:00 -
[60]
This thread is ridiculous.
Theres no answer here but to agree completely.
To people who think it should be like this, why not just make it so when u quit, you disappear from the game immediately all the time. It would instantly end eve.
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Neon Genesis
Gallente Developmental Neogenics Amalgamated
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Posted - 2007.02.12 19:03:00 -
[61]
Edited by: Neon Genesis on 12/02/2007 18:59:50 Double post.
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Vladikov Orrico
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Posted - 2007.02.12 20:34:00 -
[62]
Edited by: Vladikov Orrico on 12/02/2007 20:32:36 Edited by: Vladikov Orrico on 12/02/2007 20:32:16
Quote: In my mind this kind of "tactics" are taking the game down the drain if and when they start to get even more wide-spread unless something is done to fix it.
I consider using an alt in an enemy corp to disrupt their teamspeak channel with music (etc) to disrupt their communication to be of the same kind of "tactics".
I consider using an alt over the space of months or years and robbing them blind when enough trust is given, to be of the same kind of "tactics".
It seems to be kill or be killed, screw the other guy before he can screw you, and have a nice day is the theme for EVE - according to some people who keep on replying "it's eve noob learn to suck it up".
So really there is no reason to whine about anything on the game. It's a free for all orgy of crime and depravity, and I guess that's how it's gonna stay.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.02.12 21:05:00 -
[63]
Originally by: Brucette The fix to 99% of all bubble-logoffs would be to have "System contains Warp Disruption Effects" visible on the starmap.
No, because logging off still gets you into the system safely.
Until the faulty logoff mechanics are fixed, people will continue to take advantage of them. Regardless of what tools they already have, or are given. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
Skeeta Mar
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Posted - 2007.02.13 08:43:00 -
[64]
Common sense isn't that common. This thread is starting to prove the idiom. Until you have a system for which you can fairly escape a gatecamp without the Eve server/client interrupting you (i.e. burn back o gate and jump out) then you can't expect a warp-disrupt probe to be a "win eve" button.
And for the record, if the devs really wanted to determine when someone ctrl-q's, they most certainly could and it isn't a lot of code to do so.
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Tuxford
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Posted - 2007.02.13 08:49:00 -
[65]
Naturally logging out is not meant to be "get out of jail free card". I'm looking into it and a fix should be coming soon. _______________ |
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.02.13 09:01:00 -
[66]
Originally by: Tuxford Naturally logging out is not meant to be "get out of jail free card". I'm looking into it and a fix should be coming soon.
A fix is good, one caution though.
If you make people sit still in warpbubbles when they disconnect/logoff, it becomes much more attractive for the camping fleet to cause as much lag as possible without crashing the node.
Cause enough lag, and jumping in people will disconnect and be sitting ducks. So if you change it, you will encourage defending fleets to sit there with 'all drones out' for example.
-------------- In completely unrelated news, after careful research, the Guiding Hand Social Club concludes that no member of the Guiding Hand Social Club is guilty of corptheft. |
Matthew
Caldari BloodStar Technologies
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Posted - 2007.02.13 09:03:00 -
[67]
Originally by: Skeeta Mar And for the record, if the devs really wanted to determine when someone ctrl-q's, they most certainly could and it isn't a lot of code to do so.
Yes, they could get the client to report when it's closed due to ctrl-q.
But they cannot detect when you simulate a CTD or loss of connection by: Clicking the "stop internet" button in your firewall Pulling out your network/modem cable Killing the eve process manually Pulling out your PC power cable
All of which have exactly the same effect as ctrl-q as far as the server is concerned, and are so quick and simple anyone can do it. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |
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Oveur
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Posted - 2007.02.13 09:04:00 -
[68]
Originally by: Matthew
Originally by: Skeeta Mar And for the record, if the devs really wanted to determine when someone ctrl-q's, they most certainly could and it isn't a lot of code to do so.
Yes, they could get the client to report when it's closed due to ctrl-q.
But they cannot detect when you simulate a CTD or loss of connection by: Clicking the "stop internet" button in your firewall Pulling out your network/modem cable Killing the eve process manually Pulling out your PC power cable
All of which have exactly the same effect as ctrl-q as far as the server is concerned, and are so quick and simple anyone can do it.
Exactly.
Senior Producer EVE Online
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Tuxford
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Posted - 2007.02.13 09:10:00 -
[69]
We could map ctrl-q to "eject from ship without confirmation" and just not tell anyone about it,... but frankly I think its too evil, even for me _______________ |
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.02.13 09:13:00 -
[70]
Originally by: Tuxford We could map ctrl-q to "eject from ship without confirmation" and just not tell anyone about it,... but frankly I think its too evil, even for me
And it will only work once
-------------- In completely unrelated news, after careful research, the Guiding Hand Social Club concludes that no member of the Guiding Hand Social Club is guilty of corptheft. |
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Oveur
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Posted - 2007.02.13 09:14:00 -
[71]
Originally by: Malachon Draco
Originally by: Tuxford We could map ctrl-q to "eject from ship without confirmation" and just not tell anyone about it,... but frankly I think its too evil, even for me
And it will only work once
Oh, but what a glorious once it would be.
Senior Producer EVE Online
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Biltic Creen
Minmatar Deutsche Minen und Werke Guardian Federation
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Posted - 2007.02.13 09:15:00 -
[72]
That one time would be so worth it This post is not my personal opinion. It does represent the standpoint of every single player ! |
Liquid Vision
Caldari Liquid Research
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Posted - 2007.02.13 09:21:00 -
[73]
But wait a sec all you guys! The developers PLAY the game! They know our hopes, fears, frustrations, and joys! Surely they've been working NON-STOP to get this fixed instead of running around pew-pewing at other people in the game! Tired of 30 day plus research wait times? Want to produce your stuff faster? Try Liquid Research!! |
Akoudoulos
Maza Nostra RAZOR Alliance
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Posted - 2007.02.13 09:26:00 -
[74]
Edited by: Akoudoulos on 13/02/2007 09:24:46
Its hard to make this work without side effects, discs and ctd after jumping is bad enough and not fair,
Make jumping have an agression timer(while cloaked), when you jump you get 10 mins on a easy to find safe, so you are forced to log back in or being probed, but if you manually warp and then ctrl+q no timer
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hotgirl933
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Posted - 2007.02.13 09:35:00 -
[75]
if youre going to fix it so u dont warp off out of dictor bubbles give us a 30-50% chance module of avoiding the darn things or breaking out of em
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Wizzkidy
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Posted - 2007.02.13 09:38:00 -
[76]
Originally by: Tuxford We could map ctrl-q to "eject from ship without confirmation" and just not tell anyone about it,... but frankly I think its too evil, even for me
I'm liking that idea.
P.S - We are still awaiting an ammar blog Tux
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Akoudoulos
Maza Nostra RAZOR Alliance
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Posted - 2007.02.13 09:38:00 -
[77]
Originally by: hotgirl933 if youre going to fix it so u dont warp off out of dictor bubbles give us a 30-50% chance module of avoiding the darn things or breaking out of em
You have a chance even today, if you are in a frig, zoooooooom to the gate an jump where you came from, if you are in a cruiser, you can take your chances or head back with mwd, if you in a BS, then i am sorry in that case you better use a scout, Battleships are not for solo travelling through no sec space
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ScreamingLord Sutch
Hand in Mouth
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Posted - 2007.02.13 09:41:00 -
[78]
Originally by: Tuxford Naturally logging out is not meant to be "get out of jail free card". I'm looking into it and a fix should be coming soon.
Thank you.
Is it soon or soonÖ by the way?
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Neslo
Gallente Reikoku Band of Brothers
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Posted - 2007.02.13 09:45:00 -
[79]
Originally by: Malachon Draco
Originally by: Tuxford We could map ctrl-q to "eject from ship without confirmation" and just not tell anyone about it,... but frankly I think its too evil, even for me
And it will only work once
I've got 10 isk saying that it happens more than once in the community... and given some people's ADD in this game.... more than once by the same person. From Ashes to Ashes... From Dust to Dust.... |
hotgirl933
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Posted - 2007.02.13 09:47:00 -
[80]
interesting times ahead anyway - no we need a ECM type bomb that has a small chance of disrupting bubbles
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Xordus
Beasts of Burden YouWhat
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Posted - 2007.02.13 10:21:00 -
[81]
I agree this is somewhat delicate since people can and do ctd or lose connection. The point is not what should happen to said person, they warp out as they do now. The point is what should happen to said person inside a bubble. If they are in a bubble it's by their own doing and they should pay the consequences, ctd or not.
I think there should be a logout timer in the game to begin with but that's a different subject, just fix this bubble glitch/exploit/bullsh*t.
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hotgirl933
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Posted - 2007.02.13 10:23:00 -
[82]
inside bubble ctd or log out u stay in bubble after 90 seconds u uncloak and kaboom
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Chardonay
Amarr Imperial Academy
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Posted - 2007.02.13 10:40:00 -
[83]
Ask SirMolle to file a petition, should be fixed by about... Friday.
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Digioso
Caldari Deep Core Mining Inc.
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Posted - 2007.02.13 11:15:00 -
[84]
Originally by: Chardonay Ask SirMolle to file a petition, should be fixed by about... Friday.
I spilled my drink -------------------------------------- Mess with the best, die like the rest. |
maarud
Coreli Corporation Corelum Syndicate
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Posted - 2007.02.13 11:23:00 -
[85]
Can you have it when ppl click "x" or ctrl+q, that it just evulates it's surroundings.
Am in a bubble, am I scrambled, if so the ship doesn't go anywhere.
Getting a dissconnect, is diffrent as the packets timeout, if this is true, the ship warps out.
Nothing stoping people from pulling the network cable out the back of thier pc, or doing the "log on a alt from the same account trick".
Maarud.
Proudly a Ex-BYDI member |
Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.02.13 11:31:00 -
[86]
Originally by: Neslo
Originally by: Malachon Draco
Originally by: Tuxford We could map ctrl-q to "eject from ship without confirmation" and just not tell anyone about it,... but frankly I think its too evil, even for me
And it will only work once
I've got 10 isk saying that it happens more than once in the community... and given some people's ADD in this game.... more than once by the same person.
Of course, but it won't happen to you, will it? Since telling noone in Devspeak means telling noone except for......
-------------- In completely unrelated news, after careful research, the Guiding Hand Social Club concludes that no member of the Guiding Hand Social Club is guilty of corptheft. |
Tar om
Minmatar Octavian Vanguard RAZOR Alliance
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Posted - 2007.02.13 11:56:00 -
[87]
Originally by: Chardonay Ask SirMolle to file a petition, should be fixed by about... Friday.
hahha priceless :)
My view is that CTD/Disco should not matter. I know its a tough line to take but if you CTD or disco then it should just be tough luck. If you have a crappy connection or EVE install - fix it. This rule would be fair for all and would eliminate exploits. If you leave the game, your ship floats in space for 5 minutes if not aggro'd or 15 minutes if aggro'd. No exceptions, no favoritism. -- We are the Octavian Vanguard www.octavianvanguard.net
"The belief in the possibility of a short decisive war appears to be one of the most ancient and dangerous of human illusions." |
Jamius
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Posted - 2007.02.13 12:09:00 -
[88]
Originally by: Newton Mara
Originally by: Jamius Edited by: Jamius on 12/02/2007 17:15:44 Newton - daft example. Wait under your jump cloak for several secs and the session change message will expire before you get to the gate
You see. It's not a daft example. Your solution to that is a workaround for a flawed system. Please use some sense rather than stroking your e-Honour and flaunting your willingness to throw away ships. I'm sure the rats really appreciate the fact you didn't ctrl-q.
Please use some sense you say? In a statement from you filled with a lack of it when I used a simple common sense approach to negate the whole point of the example you used.Wow! I hope you see the irony in your statement.
In fact I want to shred every single point you just made in that ludicrous statement.
Sorry, not adding to topic here am I. OK, to focus on the last statement from my learned friend.
"I'm sure the rats really appreciate the fact you didn't ctrl-q"
This kind of hits the nail on the head for me to the problem here - logging is cheating. No matter where or when or against what.
I do apologise for following the rules rather than look for ways to exploit them?
If something is actually put in place to negate the logging problem as was mentioned, then it may be you who is throwing ships away my friend as I'll at least know how to not lose them without exploiting the rules :)
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Neon Genesis
Gallente Developmental Neogenics Amalgamated
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Posted - 2007.02.13 12:54:00 -
[89]
Originally by: hotgirl933 if youre going to fix it so u dont warp off out of dictor bubbles give us a 30-50% chance module of avoiding the darn things or breaking out of em
You have 100% chance if you bother to gather some basic intel.
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Rashmika Clavain
Gallente Revelation Space
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Posted - 2007.02.13 12:59:00 -
[90]
Originally by: Tuxford We could map ctrl-q to "eject from ship without confirmation" and just not tell anyone about it,... but frankly I think its too evil, even for me
This would deliver
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Won Swunglow
Dead By Dawn
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Posted - 2007.02.13 13:08:00 -
[91]
You tried using passive targeters... oh wait
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Fuchsia
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Posted - 2007.02.13 13:14:00 -
[92]
Once upon a time (back in 2003) if you logged out you would just float helplessly out of control. Couldn't we go back to that? Ok if you really do crash or due to lag you loose your ships, its always petitionable.
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The Archimandrite
AUS Corporation
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Posted - 2007.02.13 13:24:00 -
[93]
Originally by: Tar om
My view is that CTD/Disco should not matter. I know its a tough line to take but if you CTD or disco then it should just be tough luck. If you have a crappy connection or EVE install - fix it. This rule would be fair for all and would eliminate exploits. If you leave the game, your ship floats in space for 5 minutes if not aggro'd or 15 minutes if aggro'd. No exceptions, no favoritism.
I'm in complete agreeance with Tar om. If you CTD/Disconnect and lose your ship, tough. I had a CTD problem months ago, all to do with the new soundcard I had. Anytime I initiated combat, I'd crash to desktop without warning. I VERY quickyl would log back in, usually to find my ship warping back to the belt I was ratting in. The single time it happened to me in PvP, I was warping to ambush a group, and logged back on to find myself in a pod, sans ship. Needless to say, I very quickly sorted out the problem, and NO, I didn't petition the loss.
It's Harsh but Fair.
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Vladikov Orrico
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Posted - 2007.02.13 16:27:00 -
[94]
Quote: My view is that CTD/Disco should not matter. I know its a tough line to take but if you CTD or disco then it should just be tough luck. If you have a crappy connection or EVE install - fix it. This rule would be fair for all and would eliminate exploits.
So what you are encouraging is for gate campers to cause as much lag as possible in order to ensure anyone coming through the gate gets blicked before they even load the other side?
So it's not ok for people to use an out of game solution like Ctrl-q or disconnect....but its perfectly acceptable to lag that guys connection to cause major out of game lag? (because we all know there is no lag in RL)
I personally don't think this is any kind of rational solution at all.
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Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2007.02.13 16:37:00 -
[95]
Originally by: Oveur
Originally by: Malachon Draco
Originally by: Tuxford We could map ctrl-q to "eject from ship without confirmation" and just not tell anyone about it,... but frankly I think its too evil, even for me
And it will only work once
Oh, but what a glorious once it would be.
I contrl Q all the time in empire just becuase I am to lazy to dock at a station
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.02.13 18:00:00 -
[96]
Originally by: Vladikov Orrico
Quote: My view is that CTD/Disco should not matter. I know its a tough line to take but if you CTD or disco then it should just be tough luck. If you have a crappy connection or EVE install - fix it. This rule would be fair for all and would eliminate exploits.
So what you are encouraging is for gate campers to cause as much lag as possible in order to ensure anyone coming through the gate gets blicked before they even load the other side?
So it's not ok for people to use an out of game solution like Ctrl-q or disconnect....but its perfectly acceptable to lag that guys connection to cause major out of game lag? (because we all know there is no lag in RL)
Neither one is ok. And I'm not sure why you think that being against a bad logoff mechanic means that somebody is *for* crappy lag tactics.
The latter is already petitionable and something the GMs will intervene in. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.02.13 18:01:00 -
[97]
Originally by: Tuxford Naturally logging out is not meant to be "get out of jail free card". I'm looking into it and a fix should be coming soon.
Thank you. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
Octaviun
Slacker Industries Exuro Mortis
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Posted - 2007.02.13 21:37:00 -
[98]
This thread delievers. /bump _________________________________________________
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DDaisy
VentureCorp Imperial Republic Of the North
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Posted - 2007.02.13 22:02:00 -
[99]
Originally by: Oveur
Originally by: Matthew
Originally by: Skeeta Mar And for the record, if the devs really wanted to determine when someone ctrl-q's, they most certainly could and it isn't a lot of code to do so.
Yes, they could get the client to report when it's closed due to ctrl-q.
But they cannot detect when you simulate a CTD or loss of connection by: Clicking the "stop internet" button in your firewall Pulling out your network/modem cable Killing the eve process manually Pulling out your PC power cable
All of which have exactly the same effect as ctrl-q as far as the server is concerned, and are so quick and simple anyone can do it.
Exactly.
I prefer your more colourful view of gate loggers from last November's Fanfest. Don't think it would pass the content filter though. Certainly got your point across though -------------------------------------------------------------------------------- "In the wake of DDaisy's Megathron"
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DDaisy
VentureCorp Imperial Republic Of the North
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Posted - 2007.02.13 22:02:00 -
[100]
Originally by: Oveur
Originally by: Matthew
Originally by: Skeeta Mar And for the record, if the devs really wanted to determine when someone ctrl-q's, they most certainly could and it isn't a lot of code to do so.
Yes, they could get the client to report when it's closed due to ctrl-q.
But they cannot detect when you simulate a CTD or loss of connection by: Clicking the "stop internet" button in your firewall Pulling out your network/modem cable Killing the eve process manually Pulling out your PC power cable
All of which have exactly the same effect as ctrl-q as far as the server is concerned, and are so quick and simple anyone can do it.
Exactly.
I prefer your more colourful view of gate loggers from last November's Fanfest. Don't think it would pass the content filter though. Certainly got your point across though -------------------------------------------------------------------------------- "In the wake of DDaisy's Megathron"
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Shinto Shai
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Posted - 2007.02.13 22:40:00 -
[101]
agreed if they put in a counter to bubbles first, its complete **** that you cant counter one tbh if there was a counter , people wouldnt log is my bet.
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Apollo Kreed
Ministry of War
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Posted - 2007.02.13 23:36:00 -
[102]
Originally by: Shinto Shai agreed if they put in a counter to bubbles first, its complete **** that you cant counter one tbh if there was a counter , people wouldnt log is my bet.
There's a few counters to bubbles/gate camps actually.
#1 - Ask a buddy or corp mate to scout for you in a cheap frigate outfitted with a mwd and a couple of stabs. (Eve is an MMO after all, one of those 'm's standing for multi-player so there's no foul in getting a little help.)
#2 - Use the local channel to your advantage. A lot of times you can hear about gate camps from people in local. It probably isn't as solid in 0.0 as it is in low-sec but if a gate is being camped word tends to spread into the neighboring systems. It doesn't hurt to ask how safe things are in the area. Failing that, a lot of campers set up a scout on the other side of the gate. If you hit local and see someone in a pirate corp, noob corp (possible alt), or corp you suspect for any reason could be camping the gate you're about to hit, then pay attention once you get to that gate. Look for Mr. Alt/Enemy Corp/Lone Pirate. If he's sitting there all alone and looks like he's watching the gate then don't jump.
Finally #3 - And this one is your best friend. There's a hotkey (you know hotkeys, much like control - q), that when you press it, it pulls up all kinds of useful info. That's right, info, right at your fingertips. Info that can tell you how many ships have been destroyed in the last hour in a system, how many pilots are likely in that system, if anyone's been recently podded in that system, as well as much more. Just hit f10 and all this is your's.
In closing, if you don't think you can survive a gate camp without control - q you're either...
a) Illiterate or b) Lazy or c) Stupid
Apollo
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Hllaxiu
Shiva Morsus Mihi
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Posted - 2007.02.14 00:27:00 -
[103]
Originally by: Shinto Shai agreed if they put in a counter to bubbles first, its complete **** that you cant counter one tbh if there was a counter , people wouldnt log is my bet.
You can always mwd back to the gate. --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
Shinto Shai
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Posted - 2007.02.14 01:41:00 -
[104]
Edited by: Shinto Shai on 14/02/2007 01:40:04 ya but it should have a module counter or ship skill counter , or type of tier 3 covert ops ship thats able to warp out of bubbles, dictor and anchored, yet not immune to scrambling if uncloaked without wcs.
or since gate camping should in fact also leave one OPEN to attack and not just by superior numbers, something similiar to a pod that lauches 3-5 fof missles and is only one or two pods per indy (5k m3 say) that or if not fof then self guided. that way a fleet or person has the chance to send a drone salvo through .
Imho giving people an option other than logging would be more pleasing to the greater number of people than if you just declare its illegal. which as stated already brings its own problems.
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Archachi Niyabain
Omacron Militia
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Posted - 2007.02.14 02:33:00 -
[105]
how about, when you log (such as in a bubble), you dont warp... but instead, just stay cloaked where you are (and disappear after timer, ofc). When you log back in you're at the same spot, just cloaked still. That way, if you CTD you cant get killed, but you cant escape bubbles by logging, cause when you come back in, if the bubbles still there youre still stuck.
Then again, one could still log out then just not come back for a few hours... hmm.
ah, well, I tried.
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Daniel Lentz
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Posted - 2007.02.14 02:50:00 -
[106]
Originally by: Tsanse Kinske
Originally by: Tuxford Naturally logging out is not meant to be "get out of jail free card". I'm looking into it and a fix should be coming soon.
Thank you.
\o/ Yeah! the end of whining in EvE!!!
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ghosttr
Amarr The Department of Resource Control
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Posted - 2007.02.14 05:35:00 -
[107]
Originally by: Tuxford Naturally logging out is not meant to be "get out of jail free card". I'm looking into it and a fix should be coming soon.
It needs to be fixed in a way that still will allows legitimate disconnects or ctds.
I don't believe that logging should be a "get out of jail free card", but i also don't think its a good idea to leave no safety mechanism for legitimate problems. I rarely ctd, but it does happen every so often, and i would hope to be able to return to the game in-tact if such an event occurs.
Looking to join an allaince with 0.0 access where i am allowed to build poses. EVE-Mail me if you have any opportunities. |
Apollo Kreed
Ministry of War
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Posted - 2007.02.14 07:17:00 -
[108]
Edited by: Apollo Kreed on 14/02/2007 07:18:05
Originally by: Archachi Niyabain how about, when you log (such as in a bubble), you dont warp... but instead, just stay cloaked where you are (and disappear after timer, ofc). When you log back in you're at the same spot, just cloaked still. That way, if you CTD you cant get killed, but you cant escape bubbles by logging, cause when you come back in, if the bubbles still there youre still stuck.
Then again, one could still log out then just not come back for a few hours... hmm.
ah, well, I tried.
So.. instead of warping off you cloak and avoid the gatecamp?
How about following the three ways to avoid a gate camp I described above?
Seriously, people need to quit being lazy asses as well as stupid and get over the fact that GATECAMPS are MEANT to be PART OF THE GAME.
If you crash in a situation where you have an aggro timer or are scrambled it's your own damn fault. Don't put yourself in this situation to begin with... period! Control - q should only be safe to do at stations in my opinion when you have an aggression timer. If someone targets you, the whole warp off function should be ******. Don't like it, don't put yourself in that situation.
If your computer crashes on you right after you pop into a gate camp odds are you're ****** anyway. So yeah... carebearing aside, PvP isn't based on consent in Eve, if that's not your thing go back to WoW.
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Venkul Mul
Gallente
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Posted - 2007.02.14 07:22:00 -
[109]
Originally by: The Archimandrite
Originally by: Tar om
My view is that CTD/Disco should not matter. I know its a tough line to take but if you CTD or disco then it should just be tough luck. If you have a crappy connection or EVE install - fix it. This rule would be fair for all and would eliminate exploits. If you leave the game, your ship floats in space for 5 minutes if not aggro'd or 15 minutes if aggro'd. No exceptions, no favoritism.
I'm in complete agreeance with Tar om. If you CTD/Disconnect and lose your ship, tough. I had a CTD problem months ago, all to do with the new soundcard I had. Anytime I initiated combat, I'd crash to desktop without warning. I VERY quickyl would log back in, usually to find my ship warping back to the belt I was ratting in. The single time it happened to me in PvP, I was warping to ambush a group, and logged back on to find myself in a pod, sans ship. Needless to say, I very quickly sorted out the problem, and NO, I didn't petition the loss.
It's Harsh but Fair.
As 95% of my DC are because some moron ping repeteadly my IP and EVE lose the signal, you have some suggestion on how to avoid it?
And how much people you all think CCP should pay to sort 1000 petition/day for ship loss?
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D1ck Jones
Old Detroit Crime Syndicate
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Posted - 2007.02.14 07:29:00 -
[110]
If you're out i 0.0 and disconect, then tough ****. It always seems to happen that these 'disconects' are where there are some camps. Camps tht could easily be avoided with 1/2 a clue. But as usual there is the whining empireish babies that like to cheat because they suck.
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Shamis Orzoz
Sniggerdly Pandemic Legion
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Posted - 2007.02.14 07:33:00 -
[111]
Edited by: Shamis Orzoz on 14/02/2007 07:29:26
Originally by: Tuxford Naturally logging out is not meant to be "get out of jail free card". I'm looking into it and a fix should be coming soon.
We bug reported this a year ago. Please fix. Game breaker.
Do Not Discuss Moderation - hutch |
Lorth
Body Count Inc. Mercenary Coalition
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Posted - 2007.02.14 07:39:00 -
[112]
Few things discorage me more about this game then the random amount of flaming alts that frequent these threads defending out right exploits, since it fits thier own misguided vision of the game. A vision of eve that is nothing at all like what eve was intentionally designed as.
The frequancy of cheating, and the numerous people who defend it, is perhaps one of the saddest displays I have seen in an online community in a while. People frankly should be ashamed, at the notion that its fine to exploit the game mechanics to tailor the game to your own wishes.
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Norrinas
Gallente Slacker Industries Exuro Mortis
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Posted - 2007.02.14 07:43:00 -
[113]
What about using a standard 15 min log out in space timer for normal disconnects where the ship remains in space and a 20min for aggressed ships? Makes 0.0 a hell of a lot more dangerous and .1 - .4 insane. The emergency warpoff is one thing that is good to keep just for the pure fact of untrackable disconnects or server issues.
Also probably should find a way where people in a friendly POS has the standard insta log timer with no agression countdown. Just as an added benefit to having a POS.
This would remove all pretense of not being able to kill someone and so forth.
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Gradinger
Todmacher
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Posted - 2007.02.14 08:10:00 -
[114]
Originally by: Tuxford Naturally logging out is not meant to be "get out of jail free card". I'm looking into it and a fix should be coming soon.
feel the luv
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Mindlles
0utbreak
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Posted - 2007.02.14 08:38:00 -
[115]
Edited by: Mindlles on 14/02/2007 08:40:25
Originally by: Tuxford Naturally logging out is not meant to be "get out of jail free card". I'm looking into it and a fix should be coming soon.
When is soon, this has been a problem for a long time now, and soonTM isnt really doing it for me.
Do what ever nessary to sort this problem, even if its evil. Becouse todays gameplay and how players react to this problem is just insane and destroys the game play for the few off us that dont use this. And refuse to do so.
So plz Tuxford and co sort this problem out asap. Im defently not in the mode to wait another year for a critical fix like this.
Thx in advance.
=)
Edit . Ps.
For all u that complains about that its good as it is, Go play another game, EvE have never been forgiving and never will be.
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KIAEddZ
Caldari KIA Corp KIA Alliance
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Posted - 2007.02.14 20:22:00 -
[116]
Thx Tuxford, my faith restored.
KIA EVE Home
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ghosttr
Amarr The Department of Resource Control
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Posted - 2007.02.14 21:01:00 -
[117]
I think it should be based on ships in range or something. If there are no ships within x km of you then you will instawarp. If there are ships (yes even cloakers) then you must wait at least 5 minutes long enough for a gang that is camping the gate to attack, but not long enough for reinforcements to be called in from a few jumps away to destroy a logged ship
Looking to join an allaince with 0.0 access where i am allowed to build poses. EVE-Mail me if you have any opportunities. |
Angellyne
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Posted - 2007.02.14 22:22:00 -
[118]
Originally by: Mindlles For all u that complains about that its good as it is, Go play another game, EvE have never been forgiving and never will be.
You people complaining that things are fine... you need to go play another game, Eve's not for you.
I love the forums.
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James Lyrus
Lyrus Associates
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Posted - 2007.02.14 22:51:00 -
[119]
Edited by: James Lyrus on 14/02/2007 22:48:22 I agree with the OP. (Which is why I asked about it at fanfest and apparantly made it onto Kieron's List ).
Basically, logging in and out is not and never should be a part of gameplay. If it's ok to ewarp off in a bubble, I want an in game button to do it. But you know, and I know, that's not going to happen BECAUSE IT'S LAME.
But it's not, and as has been said, the only reason it gets a 'not a sploit' is because it's impossible to tell for sure.
Edit: Go on Tuxford. Dooooooo it. You KNOW you want to.
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Constantine Arcanum
IMPERIAL SENATE Pure.
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Posted - 2007.02.14 23:46:00 -
[120]
Originally by: d026
Quote: The fix to 99% of all bubble-logoffs would be to have "System contains Warp Disruption Effects" visible on the starmap.
no! but it woul dbe nice to get a ptobe you can launch trough the gate so that the probe can scann the next system :)
would be even cooler if the probe was all blinky and visible to those on the other side. see blink, jump through and pwn said prober.
the prober doesn't get killed by a gatecamp, the prober isn't bubbled and stays logged on. everybody wins! but yes warp bubbles should stop all warps.
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Maltitol
Gallente Tides of Silence SMASH Alliance
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Posted - 2007.02.15 00:27:00 -
[121]
i have never done it myself.. but its just as easy to ctrl-alt-del END TASK, that is reported as a system crash.. and not a log out purposefully. you cant beat that, nor any code to get that to work seamlessly... its too bad though, ive seen a few log outs, and damn...
that;s my 2 cents ----------------------------------------
Originally by: Devil Hanzo
There is no problem with Jita, there is a problem with everybody going to Jita at the same time...
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Chimu Quien
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Posted - 2007.02.15 01:25:00 -
[122]
One answer would be to have a module that would allow you to scan on the other side of a gate.
People thinking of passing through a gate would not come through if they know a camp is on the other side, and gatecampers would be able to prevent people from coming through their systems, thereby 'protecting' their territory.
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Dunedon
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Posted - 2007.02.22 18:22:00 -
[123]
Originally by: Chimu Quien One answer would be to have a module that would allow you to scan on the other side of a gate.
People thinking of passing through a gate would not come through if they know a camp is on the other side, and gatecampers would be able to prevent people from coming through their systems, thereby 'protecting' their territory.
To me this is the most logical way to reduce the number of logouts done on purpose, that doesn't stop the portion of the player base that is legitimely using bubbles to protect their "territory" from using them as they intend ... it's a scout for those of us that don't have alts, and don't have corps that travel in packs.
- Dunedon ------ WYSIWYG: I don't post with an Alt ... if I die in game for having an opinion, at least I know someone listened. - Dunedon |
Scoundrelus
The Black Fleet Astral Wolves
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Posted - 2007.02.22 18:35:00 -
[124]
Why does it matter, you get nothing from podding people anyway.
Ninja vanish!
*poof* |
Sorja
E X O D U S Imperial Republic Of the North
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Posted - 2007.02.22 19:40:00 -
[125]
Some skulls are really thick...
Stop whining, it's feature and will stay. If you can't stand missing a target 40 versus 1, go play some FPS game for frags.
The day the nodes are stable, that feature will go. Got it now? ____________________ A gentleman is someone who can play the bagpipe, but who does not. |
Ockk
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Posted - 2007.02.22 19:57:00 -
[126]
Perhaps, when your connection is lost, a 2 minute (5 minute ... whatever) timer is started. If you log in during that timer, you ship will reappear and go back to where you logged off. If you log off again, your ship will not emergency warp away for a period of time.
If you do not log in within that 2 to 5 minute timer (or whatever) you cannot log in for 24 hours. |
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