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Thread Statistics | Show CCP posts - 12 post(s) |
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CCP Phantom
C C P C C P Alliance
6784
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Posted - 2016.06.09 14:59:43 -
[1] - Quote
With the June release on June 28, we bring back events with a completely overhauled design making them much better visible.
Together with this new event "Shadow of the Serpent: Signal the Dawn" we also introduce a new event framework to help you participate in the various tasks of this event and to enable you to influence the EVE Online storyline.
Check out the exciting changes in CCP Affinity's latest blog Shadow of the Serpent: Signal the Dawn.
Please note that all images in the dev blog are placeholders and that as such the text visible in the images does not reflect the event content.
CCP Phantom - Senior Community Developer - Volunteer Manager
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Elenahina
Agony Unleashed Agony Empire
896
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Posted - 2016.06.09 15:08:57 -
[2] - Quote
Well, the Dev Blog is a little vague about the actual timing. Is there an event happening "over the next few weeks", or does it all start after June 28th.
Either way, sounds great. More content is always welcome!
Eve is like an addiction; you can't quit it until it quits you.
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Loki Feiht
Feiht Family Clan
213
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Posted - 2016.06.09 15:10:29 -
[3] - Quote
How do we join the Serpentis side?
More NPC - Randomly Generated Modular Content-áthread
https://forums.eveonline.com/default.aspx?g=posts&t=220858
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CCP Affinity
C C P C C P Alliance
1778
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Posted - 2016.06.09 15:14:12 -
[4] - Quote
Elenahina wrote:Well, the Dev Blog is a little vague about the actual timing. Is there an event happening "over the next few weeks", or does it all start after June 28th.
Either way, sounds great. More content is always welcome!
It starts on June 28th :)
GÖÑ CCP Affinity GÖÑ
Follow me on Twitter
Game Designer for EVE Online
Team Astro Sparkle
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CCP Affinity
C C P C C P Alliance
1778
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Posted - 2016.06.09 15:14:32 -
[5] - Quote
Loki Feiht wrote:How do we join the Serpentis side?
by hunting down the capsuleers in the Serpentis sites ;)
GÖÑ CCP Affinity GÖÑ
Follow me on Twitter
Game Designer for EVE Online
Team Astro Sparkle
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Kenji Noguchi
We are not bad. Just unlucky DARKNESS.
29
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Posted - 2016.06.09 15:23:26 -
[6] - Quote
Excellent work! This was a long needed feature!! |
Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1913
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Posted - 2016.06.09 15:27:59 -
[7] - Quote
Does this means that Live Events from the past with actors and such are not coming back ?
Loki Feiht wrote:How do we join the Serpentis side?
You know that would mean effort from CCP
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
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Vincent Athena
V.I.C.E.
3869
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Posted - 2016.06.09 15:28:26 -
[8] - Quote
CCP Affinity wrote:Loki Feiht wrote:How do we join the Serpentis side?
by hunting down the capsuleers in the Serpentis sites ;) Does that mean all content will be in low, null, and W, with nothing in high sec (where hunting other players is not very practical)?
Know a Frozen fan? Check this out
Frozen fanfiction
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CCP Affinity
C C P C C P Alliance
1780
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Posted - 2016.06.09 15:29:37 -
[9] - Quote
Akrasjel Lanate wrote:Does this means that Live Events from the past with actors and such are not coming back ? Loki Feiht wrote:How do we join the Serpentis side?
You know that would mean effort from CCP
Not at all :) This is something completely different to those style of live events and there's room for both to exist!
GÖÑ CCP Affinity GÖÑ
Follow me on Twitter
Game Designer for EVE Online
Team Astro Sparkle
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Circumstantial Evidence
328
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Posted - 2016.06.09 15:37:26 -
[10] - Quote
CCP Affinity wrote:Loki Feiht wrote:How do we join the Serpentis side? by hunting down the capsuleers in the Serpentis sites ;) ...and, don't raid any "loot" containers while you're in there - that's Serpentis property!
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FT Diomedes
The Graduates
2576
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Posted - 2016.06.09 15:50:08 -
[11] - Quote
CCP Affinity wrote:Elenahina wrote:Well, the Dev Blog is a little vague about the actual timing. Is there an event happening "over the next few weeks", or does it all start after June 28th.
Either way, sounds great. More content is always welcome! It starts on June 28th :)
This event looks very exciting. Unfortunately, it begins the day I start driving across the country. Why can't you take my personal schedule into account, CCP?
Just kidding, it will be a nice thing to look forward to at the end of each 1000-mile day.
CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.
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StarLite
Shifting Sands Trader Cartel Bleak Horizon Alliance.
7
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Posted - 2016.06.09 15:55:24 -
[12] - Quote
FT Diomedes wrote:CCP Affinity wrote:Elenahina wrote:Well, the Dev Blog is a little vague about the actual timing. Is there an event happening "over the next few weeks", or does it all start after June 28th.
Either way, sounds great. More content is always welcome! It starts on June 28th :) This event looks very exciting. Unfortunately, it begins the day I start driving across the country. Why can't you take my personal schedule into account, CCP? Just kidding, it will be a nice thing to look forward to at the end of each 1000-mile day. Move to a smaller country, you'll be done in a couple of hours max! ;)
I liek this style of event. It reminds me a lot of what other MMO's do, which isn't bad per s+¬.
I am curious to see how this pans out. I do agree that the previous events were too invisible to a lot of players, this seems like a nice framework to use for more events in the future. |
Nana Skalski
Poseidaon
12192
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Posted - 2016.06.09 16:11:51 -
[13] - Quote
FT Diomedes wrote:CCP Affinity wrote:Elenahina wrote:Well, the Dev Blog is a little vague about the actual timing. Is there an event happening "over the next few weeks", or does it all start after June 28th.
Either way, sounds great. More content is always welcome! It starts on June 28th :) This event looks very exciting. Unfortunately, it begins the day I start driving across the country. Why can't you take my personal schedule into account, CCP? Just kidding, it will be a nice thing to look forward to at the end of each 1000-mile day. These events should be parmenent and somewhat random, with changing theme, and should replace this dailies.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Serenol Marwysgar
Imperial Combat Engineers Empire of Arcadia
0
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Posted - 2016.06.09 16:14:53 -
[14] - Quote
I really like this.
One of my "issues" with the previous events were that I had a limited amount of time to play, and finding the event sites took up most of my time. Then there was the unknowns like, "could I do this in a DD, or do I need a CL or BC?"
I appreciate the more clear and defined requirements to participate. Like, "mine X of Y" is easily understandable. "Build X of Y" is likewise clearly defined. Any DED sites could have a short intel-brief that might mention "you might be expected to face a Serpentis cruiser force." That would be vague enough to not know what to expect, but clear enough that a cruiser is the most powerful ship(s) in the site.
Especially for new(er)bros, providing in-game information makes the game more accessible. Not everyone might enjoy facing the penultimate boss in EVE to discover what they need to know.
Also, if sites are part of an event there need to be enough of them! As I mentioned before, finding a Crimson or Angel site was very difficult, especially in Hisec (which made me feel that the event was more for Null players than me.)
So yea: accessibility, clarity, availability are important to me to participate. |
Current Habit
Rusty Pricks
98
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Posted - 2016.06.09 16:27:13 -
[15] - Quote
F*ck off to WoW if you want to design/play PvE. Thanks |
Grimmash
New Jovian Exploration Department A Band Apart.
4
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Posted - 2016.06.09 16:46:35 -
[16] - Quote
Current Habit wrote:F*ck off to WoW if you want to design/play PvE. Thanks
Because no one hunts PvE players or uses PvE events sites to bait for fights... |
Alain Colcer
Agiolet Security and Logistics
186
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Posted - 2016.06.09 16:50:35 -
[17] - Quote
looks great!
what will be the behavior when multiple people work together to complete sites/missiones/assignments? |
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CCP Affinity
C C P C C P Alliance
1788
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Posted - 2016.06.09 16:53:02 -
[18] - Quote
Alain Colcer wrote:looks great!
what will be the behavior when multiple people work together to complete sites/missiones/assignments?
Everyone gets the reward :) So if multiple people are in the site when it is completed, everyone gets the reward.
GÖÑ CCP Affinity GÖÑ
Follow me on Twitter
Game Designer for EVE Online
Team Astro Sparkle
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Circumstantial Evidence
329
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Posted - 2016.06.09 17:05:32 -
[19] - Quote
I think more logic should be added to site spawning, so that less sites spawn in systems where less are being completed, (perhaps set a max active number) and those potential spawns are redirected elsewhere. The total number of sites spawning would stay the same.
Serenol Marwysgar wrote:I really like this.
One of my "issues" with the previous events were that I had a limited amount of time to play, and finding the event sites took up most of my time. Then there was the unknowns like, "could I do this in a DD, or do I need a CL or BC?" [..snip..] Also, if sites are part of an event there need to be enough of them! As I mentioned before, finding a Crimson or Angel site was very difficult, especially in Hisec (which made me feel that the event was more for Null players than me.)
So yea: accessibility, clarity, availability are important to me to participate. CCP may have an idea of how much loot and value they want to inject into the economy, via site spawn rates. Ofc the "good" loot can be quite rare, I didn't find any of the cooler stuff folks were talking about in the last event, with over 50 sites completed. If combat event sites are made too common, average loot values go down and everyone can gravitate toward their own private site. Less "player interaction" happens, and I don't just mean player pirates. I occasionally found myself in a race for the loot, and some pilots and ship types were better at it.
This upcoming event looks like it is going to include a variety of activities, that should help more play styles to participate, and may help overcome any technical limits to combat-only site distribution.
CCP Affinity wrote:...if multiple people are in the site when it is completed, everyone gets the reward. Fixes complaints about "competition" for site rewards in highsec... is this a form of the Incursion rewards model? That already has a UI that directs players to the "event." |
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CCP Affinity
C C P C C P Alliance
1789
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Posted - 2016.06.09 17:07:22 -
[20] - Quote
Circumstantial Evidence wrote:I think more logic should be added to site spawning, so that less sites spawn in systems where less are being completed, (perhaps set a max active number) and those potential spawns are redirected elsewhere. The total number of sites spawning would stay the same. Serenol Marwysgar wrote:I really like this.
One of my "issues" with the previous events were that I had a limited amount of time to play, and finding the event sites took up most of my time. Then there was the unknowns like, "could I do this in a DD, or do I need a CL or BC?" [..snip..] Also, if sites are part of an event there need to be enough of them! As I mentioned before, finding a Crimson or Angel site was very difficult, especially in Hisec (which made me feel that the event was more for Null players than me.)
So yea: accessibility, clarity, availability are important to me to participate. CCP may have an idea of how much loot and value they want to inject into the economy, via site spawn rates. Ofc the "good" loot can be quite rare, I didn't find any of the cooler stuff folks were talking about in the last event, with over 50 sites completed. If combat event sites are made too common, average loot values go down and everyone can gravitate toward their own private site. Less "player interaction" happens, and I don't just mean player pirates. I occasionally found myself in a race for the loot, and some pilots and ship types were better at it. This upcoming event looks like it is going to include a variety of activities, that should help more play styles to participate, and may help overcome any technical limits to combat-only site distribution.
The site spawning issue - we fixed this :) This is pretty much exactly how it will happen now!
GÖÑ CCP Affinity GÖÑ
Follow me on Twitter
Game Designer for EVE Online
Team Astro Sparkle
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Nana Skalski
Poseidaon
12197
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Posted - 2016.06.09 17:23:02 -
[21] - Quote
CCP Affinity wrote:Alain Colcer wrote:looks great!
what will be the behavior when multiple people work together to complete sites/missiones/assignments? Everyone gets the reward :) So if multiple people are in the site when it is completed, everyone gets the reward. And everyone gets a chocolate medal.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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g0nz028
25 Steal Industries
1
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Posted - 2016.06.09 18:09:28 -
[22] - Quote
What exactly is the reward? Can you exchange the points into something? |
DaReaper
Net 7 Cannon.Fodder
2855
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Posted - 2016.06.09 18:17:44 -
[23] - Quote
g0nz028 wrote:What exactly is the reward? Can you exchange the points into something?
i'm going to assume by this question you did not read the blog... so read the blog. Rewards are TBA. read the blog
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
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Nou Mene
Out of Focus Odin's Call
17
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Posted - 2016.06.09 18:25:05 -
[24] - Quote
Love the feature. Can't wait for the event.
Can we expect integration of this with dailies and/or general PvE content in the future? |
Tipa Riot
Federal Navy Academy Gallente Federation
2582
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Posted - 2016.06.09 18:41:27 -
[25] - Quote
I liked the very first event most, because it was low in-game skill demand but tricky to get a good quantity of sites (wormholes), the loot was a high-demand consumable not traded in the market, the sites a conflict driver and the value allowed for north of 250m ISK/h purely market neutral profit if you knew how. For me this is the gold standard of events together with being a rare thing.
I like the UI improvements and looking forward to the surprise . But I'm concerned about making this a permanent or exchangeable thing taking away the unique event character, and as an easy access event for everybody having to make the loot mediocre.
There was the question about taking sides above ... this is an excellent idea, let us choose a faction when entering a side with the rules of faction warfare while in the site for maximum reward.
I'm my own NPC alt.
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Recessio
DobCo Industries
1
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Posted - 2016.06.09 18:42:46 -
[26] - Quote
This whole system looks great! Could this potentially replace missions? I remember when I was new thinking the mission system was pretty outdated and clunky, I'd love to see something like this take over! |
Zenya
Bestiary Phylogenesis
0
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Posted - 2016.06.09 19:07:04 -
[27] - Quote
So I'm a little confused how this differs from previous events, specifically are the missions/tasks going to be scannable cosmic sigs anyone can warp to, or do we accept the mission and just risk being probed out while doing it or attacked on route?
Ta |
Moac Tor
Cyber Core Stain Confederation
571
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Posted - 2016.06.09 20:51:11 -
[28] - Quote
Feels like the sandbox is being replaced by a theme park. Maybe I'm just bitter but I'm not keen on this.
Don't get me wrong I like the lore side of it; but this 'mine 1000 units of ore' and 'kill 10 rats' feels like hunting boars in a forest.
Modulated ECM Effects
An Alternative to Skill Trading
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Sgt Ocker
Kenshin. DARKNESS.
990
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Posted - 2016.06.09 21:27:02 -
[29] - Quote
CCP Affinity wrote:Akrasjel Lanate wrote:Does this means that Live Events from the past with actors and such are not coming back ? Loki Feiht wrote:How do we join the Serpentis side?
You know that would mean effort from CCP Not at all :) This is something completely different to those style of live events and there's room for both to exist! CCP Affinity said - by hunting down the capsuleers in the Serpentis sites ;)
So you can gain rewards (or at least points toward such) for killing people inside these event sites? -- - -- - --
So I know the example pic at the log in screen is just that, an example but to satisfy my curiosity - It shows you have earned 6,400 reward points and need 15,000 for the next reward. The next part of the event is in 3 parts and is worth 700 reward points - Presuming these are designed so everyone has an equal opportunity to complete them and they don't just get impossible for some by getting increasingly harder to complete (for more reward points). You will need to complete approximately 12 challenges for the next reward at 15,000 reward points?
NB; I have many more questions (the blog is somewhat vague) but one thing at a time.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Sgt Ocker
Kenshin. DARKNESS.
990
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Posted - 2016.06.09 21:55:14 -
[30] - Quote
CCP Affinity wrote:Alain Colcer wrote:looks great!
what will be the behavior when multiple people work together to complete sites/missiones/assignments? Everyone gets the reward :) So if multiple people are in the site when it is completed, everyone gets the reward. Do they need to be in the same fleet, corp or alliance or can I just warp to any site and collect rewards on its completion without having participated? Will I be able to sit cloaked up and kill the person who ran the site - After he has completed it and I have collected my rewards?
If so this is a little random and not fitting within a balanced event reward structure - Unless the reward is group based (the description states it requires more than one player to complete) it should only reward the individual who accepts and completes the challenge.
Again we're (CCP Affinity) being a little vague about how these will work here. This is Eve, people will abuse this system if it is not properly managed from the start. Devs need to take player behavior into consideration when designing new content - this one smacks a little of, near enough is good enough, we'll fix it later. It is very likely ( in lowsec and nul especially) that these will simply become gank fests where the person who started the site dies and the group who kill him get the rewards.
I suppose the rest of Eve is just a gank/N+1 fest, why should new content be any different..... Eve is about rewarding the worst behavior of its players, this will fit right in..
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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