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Thread Statistics | Show CCP posts - 12 post(s) |
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CCP Affinity
C C P C C P Alliance
1806
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Posted - 2016.06.23 23:29:46 -
[61] - Quote
Sgt Ocker wrote:So is what is displayed on SISI what we can expect to go live?
Destroy "a" Drifter Battleship while piloting a Cruiser - 0/5 Drifters killed?
The first 4 "challenges" (killing a Drifter with a cruiser will certainly be that) don't even earn you enough for the first "reward", which seems to be a "Thorax"?
So how many of these will an individual need to complete to see, a Gila is it?
A gila was a placeholder reward :)
GÖÑ CCP Affinity GÖÑ
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Team Astro Sparkle
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Rain6637
GoonWaffe Goonswarm Federation
33978
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Posted - 2016.06.24 21:38:07 -
[62] - Quote
I don't see where these events will take us, can you give a location at all?
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Sgt Ocker
Kenshin. DARKNESS.
1012
|
Posted - 2016.06.24 23:34:48 -
[63] - Quote
CCP Affinity wrote:Sgt Ocker wrote:So is what is displayed on SISI what we can expect to go live?
Destroy "a" Drifter Battleship while piloting a Cruiser - 0/5 Drifters killed?
The first 4 "challenges" (killing a Drifter with a cruiser will certainly be that) don't even earn you enough for the first "reward", which seems to be a "Thorax"?
So how many of these will an individual need to complete to see, a Gila is it? A gila was a placeholder reward :) That doesn't really answer much of anything. A gila is a nice reward - As long as it is worth going after. It isn't judging by the SISI example.
It seems from the example on SISI, your not getting a reward for a long time unless all you do is these things and in fairly large groups. So is there a more realistic example of what this is likely to entail, what the rewards are likely to be etc - Or haven't those parts (you know, the basics of time vs risk vs reward) been worked out yet?
I'm really not sure Shadow of the serpent thing is a good idea - Even the current lot on display at log in - complete 20 sites (in 2 or 3 different regions) for 2,000 reward points, when the first (unknown) reward is 10,000.
Giving nulsec carebears even more opportunity to make, whatever the eventual reward is likely to be - Really?
Each part of these seems to have a relatively short completion time (19 hrs 48 mins) remaining on all 4 quests (for want a of better word). So if you don't commit to do these every day, say get 4 of 5 shipyards completed, because you have a life outside eve - you get nothing.
I really don't expect a response - judging by your last one, you don't know the answers - Or haven't made them up yet.
PS; Is acquiring bulk data every time you log in to SISI now going to be a thing? Is the Launcher not remembering accounts also to become standard - If this hits TQ as is, there will be a lot of disappointed players.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
|
Simeon Lo
Caldari Provisions Caldari State
0
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Posted - 2016.06.25 09:20:51 -
[64] - Quote
I'm very excited! I've been playing EVE for over 8 years and I've never seen anything like this. However, I'm wondering how Shadow of the Serpentis will benefit "Lone Wolf" capsuleers like myself? I solely stick to mission running, manufacturing and exploring. Because, I've been in many corps and alliances, lost tons of ships and isk. All while having loads of fun, frustration and grief. The last corp I was a member of faked an Alliance war by using their alts to form a new alliance. So, they ambushed us and killed the entire corp just to brag and beef up their kill mail reports. Then, they ran off with trillions of our isk and mods! I now fly alone and haven't joined a player controlled corp in over 4 years. (Sorry for the RANT)
So, to clarify. I'm wondering if this new "S.O.S" - Shadow of the Serpentis event will have challenge missions in high sec that will drop rare mods, blueprints and implants. If so, this will finally allow prudent capsuleers who hate traveling to null sec, a chance to get some profitable npc kills and rare loot. Currently, rare loot drops can ONLY be found in null sec. Also, those "Burner Missions" were a total failure! They trick mission running capsuleers into fighting "pvp style" battles against the computer. I lost 8 extremely expensive ships, drones and mods before I finally gave up on burner missions. Or, will this event be something that will only benefit the capsuleers who are willing to risk getting gate camped and ganked while going to Fountain in order to complete a Serpentis Mission site? |
Circumstantial Evidence
338
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Posted - 2016.06.25 18:05:55 -
[65] - Quote
Simeon Lo wrote:So, to clarify. I'm wondering if this new "S.O.S" - Shadow of the Serpentis event will have challenge missions in high sec that will drop rare mods, blueprints and implants. ouch, what a painful story. I think you will find something like this, sites will spawn randomly in highsec everywhere, and completing the challenges for points puts you on a path to various prize tiers. They will require quite a bit of spam & repetition (one challenge is 'shoot 200 serpentis NPC's in 24h') This recent dev blog goes into a bit more detail about prizes.
But even without this event, all players have a chance to find faction module drops when completing various Cosmic Signature sites. These are found with scan probes, and many have a DED rating, 3/10 being the most common 'best' in highsec, but there are a few rarer 4/10 to find, which are more challenging/rewarding. Completing a number of these sites is another of the possible 'challenges' that can score points for the upcoming event. |
Sgt Ocker
Kenshin. DARKNESS.
1019
|
Posted - 2016.06.26 03:27:46 -
[66] - Quote
Five single-run Vendetta BPCs and five single-run Vanquisher BPCs will be available through the Shadow of the Serpent event. The top 5 highest scoring characters during the event will receive Vanquisher BPCs and characters placing 6-10 will receive Vendetta BPCs.
There is a fixed amount of points to be earned in this event, so; What happens if say; 100 players all have the same score at the same time at the end of the event - 95 have dedicated a lot of time chasing the top reward to miss out and 5 of those may get the second top reward while the other 90, just wasted their time?
If more than 10 players are eligible for the top prizes, how will the decision on who wasted their time be made? Will there be some way to track your position in the rankings during the event?
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
|
marly cortez
Mercurialis Inc. The Bastion
160
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Posted - 2016.06.26 11:19:04 -
[67] - Quote
Bribery, Lewt Spews, Lewt chests, Pac-Man games, Place holder prizes, grinding.....WTF.
Anyone who was around then knows we had all of this in a far more balanced way with Scanning and Plexing were players worked together by choice or simply did them alone and enjoyed the exercise until CCP messed it up in favor of these half baked schemes we currently get thrown as crumbs as they scrabble around in the bottom mad ideas box trying to save the game.
Place is getting to feel more like WoW every day tbh. |
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CCP Affinity
C C P C C P Alliance
1807
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Posted - 2016.06.27 09:35:03 -
[68] - Quote
Rain6637 wrote:I don't see where these events will take us, can you give a location at all?
The main event sites will be in all areas of space.
GÖÑ CCP Affinity GÖÑ
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Game Designer for EVE Online
Team Astro Sparkle
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CCP Affinity
C C P C C P Alliance
1807
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Posted - 2016.06.27 09:40:46 -
[69] - Quote
Sgt Ocker wrote:CCP Affinity wrote:Sgt Ocker wrote:So is what is displayed on SISI what we can expect to go live?
Destroy "a" Drifter Battleship while piloting a Cruiser - 0/5 Drifters killed?
The first 4 "challenges" (killing a Drifter with a cruiser will certainly be that) don't even earn you enough for the first "reward", which seems to be a "Thorax"?
So how many of these will an individual need to complete to see, a Gila is it? A gila was a placeholder reward :) That doesn't really answer much of anything. A gila is a nice reward - As long as it is worth going after. It isn't judging by the SISI example. It seems from the example on SISI, your not getting a reward for a long time unless all you do is these things and in fairly large groups. So is there a more realistic example of what this is likely to entail, what the rewards are likely to be etc - Or haven't those parts (you know, the basics of time vs risk vs reward) been worked out yet? I'm really not sure Shadow of the serpent thing is a good idea - Even the current lot on display at log in - complete 20 sites (in 2 or 3 different regions) for 2,000 reward points, when the first (unknown) reward is 10,000. Giving nulsec carebears even more opportunity to make, whatever the eventual reward is likely to be - Really? Each part of these seems to have a relatively short completion time (19 hrs 48 mins) remaining on all 4 quests (for want a of better word). So if you don't commit to do these every day, say get 4 of 5 shipyards completed, because you have a life outside eve - you get nothing. I really don't expect a response - judging by your last one, you don't know the answers - Or haven't made them up yet. PS; Is acquiring bulk data every time you log in to SISI now going to be a thing? Is the Launcher not remembering accounts also to become standard - If this hits TQ as is, there will be a lot of disappointed players.
We have balanced and worked out the rewards but we are not announcing exactly what they are as that ruins the fun for the majority of players. The same way we do not announce ahead of time exactly what will be in the loot tables of sites.
To touch on your questions about completion time; there are a few 24 hour challenges, but a very small number compared to the standard challenges. The majority of challenges will expire after 3 days, or if you complete one you automatically receive another which will have a new 3 day expiry time. The reason for 3 days is to give people plenty of time to do whatever challenges they would like but if you end up with 4 challenges you don't like the look of, you aren't forced to do them, you can wait on the expiry. The event will run for 6 weeks, so you absolutely do not have to do challenges everyday to earn the rewards if you do not wish to.
GÖÑ CCP Affinity GÖÑ
Follow me on Twitter
Game Designer for EVE Online
Team Astro Sparkle
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CCP Affinity
C C P C C P Alliance
1807
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Posted - 2016.06.27 09:44:17 -
[70] - Quote
Simeon Lo wrote:I'm very excited! I've been playing EVE for over 8 years and I've never seen anything like this. However, I'm wondering how Shadow of the Serpentis will benefit "Lone Wolf" capsuleers like myself? I solely stick to mission running, manufacturing and exploring. Because, I've been in many corps and alliances, lost tons of ships and isk. All while having loads of fun, frustration and grief. The last corp I was a member of faked an Alliance war by using their alts to form a new alliance. So, they ambushed us and killed the entire corp just to brag and beef up their kill mail reports. Then, they ran off with trillions of our isk and mods! I now fly alone and haven't joined a player controlled corp in over 4 years. (Sorry for the RANT)
So, to clarify. I'm wondering if this new "S.O.S" - Shadow of the Serpentis event will have challenge missions in high sec that will drop rare mods, blueprints and implants. If so, this will finally allow prudent capsuleers who hate traveling to null sec, a chance to get some profitable npc kills and rare loot. Currently, rare loot drops can ONLY be found in null sec. Also, those "Burner Missions" were a total failure! They trick mission running capsuleers into fighting "pvp style" battles against the computer. I lost 8 extremely expensive ships, drones and mods before I finally gave up on burner missions. Or, will this event be something that will only benefit the capsuleers who are willing to risk getting gate camped and ganked while going to Fountain in order to complete a Serpentis Mission site? As far as i can tell. It seems like the nullsec trolls are going to benefit the secret rewards. While honest capsuleers have to wait for these overpriced items to hit the market!
You will be able to complete challenges in high sec if that is your preference and you can also complete challenges and earn rewards doing high sec PVE on your own. All the new event sites will be available in all areas of space.
GÖÑ CCP Affinity GÖÑ
Follow me on Twitter
Game Designer for EVE Online
Team Astro Sparkle
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CCP Affinity
C C P C C P Alliance
1807
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Posted - 2016.06.27 09:46:43 -
[71] - Quote
Sgt Ocker wrote:Five single-run Vendetta BPCs and five single-run Vanquisher BPCs will be available through the Shadow of the Serpent event. The top 5 highest scoring characters during the event will receive Vanquisher BPCs and characters placing 6-10 will receive Vendetta BPCs.
There is a fixed amount of points to be earned in this event, so; What happens if say; 100 players all have the same score at the same time at the end of the event - 95 have dedicated a lot of time chasing the top reward to miss out and 5 of those may get the second top reward while the other 90, just wasted their time?
If more than 10 players are eligible for the top prizes, how will the decision on who wasted their time be made? Will there be some way to track your position in the rankings during the event?
There isn't a fixed amount of points. There is a set number of points required to earn the top tier reward container; everyone is able to earn that reward and then if you want to, you can keep earning points from challenges after that. The players with the top points at the end of the event will win the Vendetta or Vanquisher BPCs.
GÖÑ CCP Affinity GÖÑ
Follow me on Twitter
Game Designer for EVE Online
Team Astro Sparkle
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Sgt Ocker
Kenshin. DARKNESS.
1026
|
Posted - 2016.06.27 11:43:51 -
[72] - Quote
CCP Affinity wrote:Sgt Ocker wrote:Five single-run Vendetta BPCs and five single-run Vanquisher BPCs will be available through the Shadow of the Serpent event. The top 5 highest scoring characters during the event will receive Vanquisher BPCs and characters placing 6-10 will receive Vendetta BPCs.
There is a fixed amount of points to be earned in this event, so; What happens if say; 100 players all have the same score at the same time at the end of the event - 95 have dedicated a lot of time chasing the top reward to miss out and 5 of those may get the second top reward while the other 90, just wasted their time?
If more than 10 players are eligible for the top prizes, how will the decision on who wasted their time be made? Will there be some way to track your position in the rankings during the event? There isn't a fixed amount of points. There is a set number of points required to earn the top tier reward container; everyone is able to earn that reward and then if you want to, you can keep earning points from challenges after that. The players with the top points at the end of the event will win the Vendetta or Vanquisher BPCs. So what is on SISi bares no resemblance to what will likely be on TQ? Because what is on SISi looks like it will take longer than the event runs to acquire the maximum points if you miss a day or two..
Also, "fixing" the event so only a dedicated PVE'r who plays for hours everyday can win the top reward - Not very sporting. IF the top rewards can be won prior to the event ending (the point system will need to be very different to the one shown on SISI) it leaves out a large number of players who can't (usually due to having a life) dedicate the hours required each day to something like this.
Prizes being won prior to the event ending - How can you track your position so you don't waste your time chasing a reward that has already been allocated? There will be those who do this just for a chance at the top rewards, it is not fair on them if they can't know when they have been won and so drop the event. Having players to log in under the misapprehension they have a chance of winning a major prize - Not good for PR, future events or your dedicated player base.
And of course there is the TZ bias to be considered as well - EU TZ have a large advantage over everyone else who plays Eve because they gain access to the new daily quests well before everyone else. So could get to the top reward before others are even able to complete it.
Finally, as I asked above - What happens if more than 10 players reach the top reward points at the same time? I suppose, unless there is a way to track individual placings and the top rewards will be won during the event (not at the end of it), CCP can just pick their own winners..
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
|
Circumstantial Evidence
338
|
Posted - 2016.06.27 20:52:43 -
[73] - Quote
A public Top-10 ranking that is frequently updated, with the players accumulated point totals would be nice for tracking how impossibly far away you are to those players, and thus know when to give up hope and play some other game, if the top 10 reward is all you cared about.
However some players might not want how much time they spend in EVE to be public, they would want an Opt-In choice for displaying their name on a leader board.
CCP could simply list the top 10 scores without names - that would be a nice thing to do perhaps weekly, as a Scope news item on the website or in the Scope UI news ticker. |
Rain6637
GoonWaffe Goonswarm Federation
33997
|
Posted - 2016.06.27 21:00:59 -
[74] - Quote
CCP Affinity wrote:Rain6637 wrote:I don't see where these events will take us, can you give a location at all? The main event sites will be in all areas of space. Oooooo I see. Thanks
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
|
Kibitt Kallinikov
Crimson Serpent Syndicate Heiian Conglomerate
20
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Posted - 2016.06.27 22:28:54 -
[75] - Quote
CCP Affinity wrote:Loki Feiht wrote:How do we join the Serpentis side?
by hunting down the capsuleers in the Serpentis sites ;)
I will help explain what's being asked for here:
People are looking for a metric to say "this is how much I helped Serpentis" and they want some different rewards for doing so. In the dev blog, it's stated --
"We've been relying on social media, web pages, emails, SCOPE videos, and word of mouth for the events so far, but that has still left some pilots frustrated by missing the call to arms. We want to fix that for Shadow of the Serpent!
After this you'd need to roam between systems hoping to find the event content. We think this put too high a barrier on participation for the new content and was particularly troublesome for getting your friends or new players involved!"
People who want to be with Serpentis in this event have to find sites full of great loot and opportunity, then choose NOT to run them! That's literally the opposite of what most people want to do, and so of course only dedicated hunters will do that. Serpentis hasn't called for any support at all, and the description of the Vanquisher is ironic because Sarpati isn't giving us any toys to play with... his enemies are giving us his toys instead.
I've held on to some Research Components hoping for a time to use them Pro-Serpentis, but no opportunity presented itself. Now I'm sitting here wondering why Upwell/Scope have more Serpentis resources to hand out than Sarpati himself :/ |
Sgt Ocker
Kenshin. DARKNESS.
1029
|
Posted - 2016.06.28 07:24:52 -
[76] - Quote
Kibitt Kallinikov wrote:CCP Affinity wrote:Loki Feiht wrote:How do we join the Serpentis side?
by hunting down the capsuleers in the Serpentis sites ;) I will help explain what's being asked for here: People are looking for a metric to say "this is how much I helped Serpentis" and they want some different rewards for doing so. In the dev blog, it's stated -- "We've been relying on social media, web pages, emails, SCOPE videos, and word of mouth for the events so far, but that has still left some pilots frustrated by missing the call to arms. We want to fix that for Shadow of the Serpent!
After this you'd need to roam between systems hoping to find the event content. We think this put too high a barrier on participation for the new content and was particularly troublesome for getting your friends or new players involved!"People who want to be with Serpentis in this event have to find sites full of great loot and opportunity, then choose NOT to run them! That's literally the opposite of what most people want to do, and so of course only dedicated hunters will do that. Serpentis hasn't called for any support at all, and the description of the Vanquisher is ironic because Sarpati isn't giving us any toys to play with... his enemies are giving us his toys instead. I've held on to some Research Components hoping for a time to use them Pro-Serpentis, but no opportunity presented itself. Now I'm sitting here wondering why Upwell/Scope have more Serpentis resources to hand out than Sarpati himself :/ It is a bit of a problem CCP don't seem to understand what players want from these events. Catering to the PVE'rs exclusively is easy; it doesn't entail a great deal of thought or effort to compile a bunch of PVE missions that favor only a certain play style. Maybe when the current leadership at CCP moves on (can't solely blame Devs for unimaginative management decisions) we might get lucky and someone a little more open minded with a creative mindset will get the job.
-- - -- - -- - -- I for one would really like to warp to a site and have Kibitt Kallinikov and his friends waiting for me instead of NPC's. Gee, group pvp with pve rewards, in a pvp oriented game. Killmails, bounties AND rewards; What a novel idea.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
|
Captain Highfield
I N E X T R E M I S Tactical Narcotics Team
3
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Posted - 2016.06.28 15:59:17 -
[77] - Quote
This event has not started on June 28th... What is the deal? |
Khan Wrenth
Ore Oppression Prevention and Salvation
629
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Posted - 2016.06.28 16:44:32 -
[78] - Quote
Captain Highfield wrote:This event has not started on June 28th... What is the deal? Check the feedback and discussion threads for this patch. There was some (currently unexplained) problem, so the event is starting "later this week" if I remember correctly.
Questions for recent patches are best directed to this place: https://forums.eveonline.com/default.aspx?g=topics&f=247 Because most FAQ's are probably answered in the threads there.
Let's discuss overhauling the way we get intel in EvE.
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FT Diomedes
The Graduates
2604
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Posted - 2016.06.29 06:06:42 -
[79] - Quote
So, I found what I thought was one of the new sites, a Serpentis Distribution center, but nothing seemed to happen when I killed the two battleships and the two battlecruisers in the site. What's going on with this?
I could not explore further because I had to go drop Dreadnoughts on some hostile Carriers... 1st world problems...
CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.
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Zent
Centers for Intergalactic Mercantile Acquisition
3
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Posted - 2016.06.29 16:26:52 -
[80] - Quote
Hello,
I see that some of the challenges vary from each other can you fleet up to do these or is it individual base to get the objective done?
Thank you, |
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Freelancer117
So you want to be a Hero
492
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Posted - 2016.06.29 17:51:19 -
[81] - Quote
CCP you forgot the:
- Suppress Notifications - Do Not Show in Info Panel
options under the Scope Networks icon in the UI
When will you add those options like you did for Opportunities
Regards, a Freelancer
Eve online is :
A) mining simulator B) glorified chatroom C) spreadsheets online
D) CCP Games Pay to Win at skill leveling, with instant gratification
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
http://bit.ly/1egr4mF
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Lavayar
Russian SOBR Dream Fleet
294
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Posted - 2016.06.30 07:38:47 -
[82] - Quote
So predictable. Top rewards for top botters and account sharers.
And of course it seems like CCP designers didn't know their own players. According to statistics presented by CCP, nearly half of players have more than one account. So why do they build events based on character personal progresiion chart? It's simply didn't fit into EvE players playstyle. Did players have to repeat everything on each account?
Even event with providing citadels BPC were better designed. There were "top prizes". But items that represents "points" in that system and that you have to collect (data chips) were tradable. So everyone have the opportunity to have influence in the race towards "top prizes". Every single data chip counts, even collected by newbie.
Tl;DR: In EvE personal event progression charts suck
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Sylvia Kildare
Center for Advanced Studies Gallente Federation
2
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Posted - 2016.06.30 13:24:08 -
[83] - Quote
FT Diomedes wrote:So, I found what I thought was one of the new sites, a Serpentis Distribution center, but nothing seemed to happen when I killed the two battleships and the two battlecruisers in the site. What's going on with this?
I could not explore further because I had to go drop Dreadnoughts on some hostile Carriers... 1st world problems...
That may have been a local flavor site. Always present in that system... couldn't find the exact name you typed, but this is close:
https://evetravel.wordpress.com/2010/07/18/serpentis-distribution-outpost/ |
Iowa Banshee
Fenrir Vangard
89
|
Posted - 2016.06.30 16:36:18 -
[84] - Quote
I ran around for about 2 hours running various event sites.
Killing rats in mining belts or using a T1 frigate was different and added interest. The larger sites needed a little more tank with the damps creating some interesting PVE but once a site had been run a few times all seemed very repetitive - Random spawns and/or a check off list for the sites completed may be better - So once done no need to do another of the same type until I have a quest with that type included.
With no actual loot (modules) drops the bounties are not really enough for me to devote too much time to them as I can get more running missions and use the ISk to buy whatever the end game prize is - also - the end goal seems way too far away for me to actually imagine I will get anything good - so do I need to bother?
It would have been better to have most kills or the last kill own the loot box (maybe create some hi-sec PVP) Having the loot box stolen by a kiting frigate on several occasions was very annoying, so much so that I had to resort to jumping into Hawk and using the same trick on another player just to find out what the box contained - it was some sort of capital chip thing.
Then i was asked to kill a drifter Battleship in a frigate so I gave up and ran a high sec Guristas Den.
The resulting expedition took me to a system 6 jumps away, I sneaked into a low sec system and ran the site with one eye on local. Spamming a 5AU D-Scan when anyone passed though the system. My rewards included a Pithi adaptive invulnerability drop - so - If I need any of the event loot I can afford to buy it |
Longdrinks
My Wife's Son Play Hard Pray Harder
246
|
Posted - 2016.06.30 18:05:19 -
[85] - Quote
id grind 500 sites for a special serpentis hat(fedora) or something. But this loot is straight up garbage |
Hamar Halltyr
Nemesis Logistics Nemesis Enterprises.
1
|
Posted - 2016.06.30 21:38:41 -
[86] - Quote
CCP pls ad something that a player have the chose to ignore one task a day or something like that so a player have not to wait 3 days to make a new task because he can-¦t solve them |
Circumstantial Evidence
343
|
Posted - 2016.06.30 22:02:34 -
[87] - Quote
The rewards structure needs work, and can easily be fixed while the event is in progress by adding loot containers or last-ship drops to more of the combat sites. They could have a 75% chance of being empty, and it would still create more interest in running sites than the far-future redeeming rewards system currently in place. That system should have been a BONUS for long-term participation in the event, not a replacement for random loot in previous events, which drives player engagement day by day, moment by moment, in every combat site. |
Edward Olmops
Gunboat Commando
340
|
Posted - 2016.06.30 23:40:58 -
[88] - Quote
I really like the feature.
-dynamic PvE, some variance -the idea of loot containers -many different missions
However...
I found that these things spawn so often that it's easy to find an endless supply. You can manage to get 10 per hour which gives 1000 reward points. So the golden loot box requires ~50 hours of PvE grinding at least (hope it's worth it). Now, 50 hours of play time in 40 days are not that much, but still it's 50 hours of grinding.
Plus: It's shipyards all over! - there is too much killing Shipyards atm. 50.000 reward points break down into 500 Shipyard. I keep getting the same mission over and over again as does everyone else. Basically I don't see much of the sites except for shipyards. This mindless grinding will get boring very soon - and that despite the fact that there is a dozen of different event sites. You just don't get to do them. -synergy: since everyone does only Shipyards, the chances are very good that you warp into one and complete it after seconds, just because someone else already did the work. -> it's even more necessary to do Shipyards to get the points. -the missions with the guards: nice, but the bounty on the guards is SO high (3m in HS for killing 5 weak ships!) that shooting them is a no brainer on gates even if you don't have the mission. As a result, it's very hard to find guards if you need them.
-I really like the idea of DED missions that request something else than just killing the event sites.... but! 2000 reward points for killing 10 Drifters?!? Nice challenge, but I'll never try this. Would need research, completely different ships possibly a whole fleet and from what I hear they'll kill you anyway with a superweapon. And then I even need to repeat that 10 times in 3 days??? Complete waste, just blocks the slot. MAYBE I'd be inclined to take on a single drifter for 2000 points. Otherwise the ramp up and preparation time for this one greatly exceeds the point value. Then I got "find 5 DED sites". I really like scanning. I went to get my scanning ship (doing ~10 shipyards on the way). Then I tried scanning a few systems, but no DED site. I could have done lots of shipyards instead! And I don't want to do more! I am not sure whether I will have enough time for the shipyards so again... I can't afford to do this. Maybe 1 DED site for 500 reward points would be a nice challenge just to do something else.
Don't get me wrong. I know that the reward points come on top of the regular payout for any of the extra activities. But I am trying to maximize the reward points here, so unfortunately I just cannot do anything that is much worse than endless grinding of shipyards.
Could at least the shipyard mission change during the course of the event or with number of accumulated reward points?
And don't get me wrong, this is not a complaint! Great feature, thumbs up - please more of those events! |
Daichi Yamato
Xero Security and Technologies
3356
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Posted - 2016.07.01 01:32:39 -
[89] - Quote
I'm also liking these new events. I haven't ran enough to unlock a reward yet so i reserve my judgement for them until later.
The sites: I like the way everyone involved with a site gets the reward. Even if i am exploiting it by putting alts on grid and whoring on other peoples sites. It is still a good incentive to run the sites as a group so i feel the benefits outweigh the alt problem. I also like that the sites are un-gated, but i wish fleet mates could warp in without defaulting to the sites entrance.
What really disappointed me about the sites reward however was that it was not dropped by a rat and therefore had no 'owner'. The previous serpentis events sometimes lead to PvP because a competing player would go suspect trying to take the loot. On sisi i have had high grade implants drop in these new sites, so its sad to see i can just wait by the container in a tanky ship and spam the open cargo button whilst someone else puts in all the work. And i still get a reward for doing the site as well.
The other thing that disappointed me was the large amount of rats in the larger serpentis sites. I was hoping for beefier rats but smaller gangs (something like the roaming NPC gangs). This is particularly tedious when i get damped by eleven different ships. Not really a problem for running the site as i see you completely watered down their damp strength...But what would be so wrong with having a few damping cruisers with stronger E-war, but can be primaried by the players? This would be something groups of players can mitigate better than solo players.
Final criticism, no scrams? or webs? i can just kite all day?
I also noticed the new angel rats are quite a bit tougher than the serpentis rats. The angel frigates in particular have way more hp than the serpentis frigs and the angel cruisers have webs (which was refreshing). Is there a reason they are this much tougher?
The Guards: The roaming NPC's themselves are cool. Good bonus to accidentally come across and i was happy to see the angel battleship guard can actually haul ass. It out run my wasps (omg i need a web?)
Can they also get a loot drop? again, it lead to PvP with the sleepers.
Hamar Halltyr wrote:CCP pls ad something that a player have the chose to ignore one task a day or something like that so a player have not to wait 3 days to make a new task because he can-¦t solve them
This would be nice. One of my chars was given the task of killing 5 drifters
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Ben Ishikela
77
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Posted - 2016.07.01 08:05:40 -
[90] - Quote
I posted an idea on Suggestion Forums. Its about the serpentis side of things. https://forums.eveonline.com/default.aspx?g=posts&m=6549536#post6549536 Have fun.
Ideas are like Seeds. I'd chop fullgrown trees to start a fire.
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