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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Ecliptix
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Posted - 2007.03.07 20:44:00 -
[1]
      
Linkage
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Navek Krone
Caldari Old Farts Imperial Republic Of the North
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Posted - 2007.03.07 20:49:00 -
[2]
  WOOOOOWWWWWW   gimme gimme it NOW CCP
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Nex Angelus
Caldari Ginnungagaps Rymdfarargille Tre Kroner
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Posted - 2007.03.07 20:50:00 -
[3]
Wow... That looks really cool.
Wonder what the point of walking in stations would be though? 
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Kharakan
Amarr Magnificent Beavers Exquisite Malevolence
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Posted - 2007.03.07 20:51:00 -
[4]
WANT.
NOW.
this signature space is claimed in the name of eris, haha I got to him first. neeneer
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hydraSlav
Synergy Evolved Serenity Fallen
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Posted - 2007.03.07 20:52:00 -
[5]
Seeing the ship in the docking bay as you walk to it.... finally!! WOW!
== Above comments are my personal views Oveur >Local shouldn't be a tactical tool, it's for chat
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Siigari Kitawa
Gallente
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Posted - 2007.03.07 20:54:00 -
[6]
HOLY **** :O _________________ Burn. |

Jacob Castillo
Caldari Copperhead Inc.
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Posted - 2007.03.07 20:54:00 -
[7]
Zealots are big...
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Clueless Noobness
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Posted - 2007.03.07 20:56:00 -
[8]
I wish CCP would do a public player poll to see how many players really care about this as opposed to how many are worried about the resources being directed at it instead of the real needs of the game. Hell, I could be way off and acknowledge there has been some very vocal requests for it but I know that none of my acquaintances think this is where effort should be expended.
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Armag3ddon
Caldari Macabre Votum Tactical Narcotics Team
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Posted - 2007.03.07 20:57:00 -
[9]
OOOOOOOOO prety The true Pwnmobile is out there |

Tara Wong
Gallente
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Posted - 2007.03.07 20:57:00 -
[10]
Sweet mother of goodness!   
I'm seriously in awe! 
~ Our scars define who we are and from where we come from ~ |

Siigari Kitawa
Gallente
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Posted - 2007.03.07 20:58:00 -
[11]
Originally by: Clueless Noobness I wish CCP would do a public player poll to see how many players really care about this as opposed to how many are worried about the resources being directed at it instead of the real needs of the game. Hell, I could be way off and acknowledge there has been some very vocal requests for it but I know that none of my acquaintances think this is where effort should be expended.
I'm going to be quick and swift when I say
Shut up. Game aesthetics/eye candy. _________________ Burn. |

Kharakan
Amarr Magnificent Beavers Exquisite Malevolence
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Posted - 2007.03.07 20:58:00 -
[12]
Originally by: Siigari Kitawa
Originally by: Clueless Noobness I wish CCP would do a public player poll to see how many players really care about this as opposed to how many are worried about the resources being directed at it instead of the real needs of the game. Hell, I could be way off and acknowledge there has been some very vocal requests for it but I know that none of my acquaintances think this is where effort should be expended.
I'm going to be quick and swift when I say
Shut up. Game aesthetics/eye candy.
Siig, are you back now? 
this signature space is claimed in the name of eris, haha I got to him first. neeneer
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Navek Krone
Caldari Old Farts Imperial Republic Of the North
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Posted - 2007.03.07 20:59:00 -
[13]
Any chance of a better quality preview video from CCP ?? please pretty please 
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ToxicDream
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Posted - 2007.03.07 20:59:00 -
[14]
Onnoes not another Freelancer as well as Oh noes please don't end up like WoW/Guildwars tacked on to the game. But, From watching that Video I can honestly say I'm impressed, Good Job CCP, you've kept the Theme alive! Only problem is, how about Fixing the current bugs first before you open a whole new kettle of fish (bug wise) with the interduction of what essentially a whole new game.
Still a very impressive Video, Lets hope it actually makes it in to game like the atmospheric flight, and they interduce some thing similar to a "Corp Room" with instancing (holograms perhaps of other corp members in the corp room, in different stations?) bridging what could possably be very empty stations.
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Siigari Kitawa
Gallente
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Posted - 2007.03.07 21:00:00 -
[15]
Edited by: Siigari Kitawa on 07/03/2007 20:57:37
Originally by: Kharakan Siig, are you back now? 
o/
My spirit will/has always been here, but sometimes the body just HAS to say something, and this thread was worthy of it. :)
See you around :)
Originally by: Navek Krone Any chance of a better quality preview video from CCP ?? please pretty please 
/signed times a billion _________________ Burn. |

ToxicDream
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Posted - 2007.03.07 21:01:00 -
[16]
Add to the begining of my post "my first thoughts when i heard of this where" ;)
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Becq Starforged
Minmatar Minmatar Ship Construction Services
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Posted - 2007.03.07 21:08:00 -
[17]
Originally by: Nex Angelus Wow... That looks really cool.
Wonder what the point of walking in stations would be though? 
This technology will be pivotal in allowing half the player base to spend hours in virtual bars running dance emotes. Oh, and clothes are changeable, then no doubt the younger players will spend yet more time studying anatomy. It's vital features like this that EVE needs to remain cutting edge...
I can only pray that they don't force us to walk across the station every time we want to look something up on the market.  -- Becq Starforged proprietor of Starforge Industries, a subsidiary of Minmatar Ship Construction Services
At Starforge Industries, the world of tomorrow is being blown apart today! |

Dawn Verragan
Lunar Association Freelancer Coalition
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Posted - 2007.03.07 21:08:00 -
[18]
I'd say CCP wins the forums today. Oh and GDC of course.
*bowsDown* If that's how it will look ingame (and lagfree), even my girlfriend will start playing. At least considering her looks when she watched the video - and she's far from being a gamer.
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Inquis Eisenhorn
Privateers Privateer Alliance
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Posted - 2007.03.07 21:11:00 -
[19]
Im guessing the walking in stations is just going to be for admiring your ship and "eye candy". Now the real question is, are we going to be able to walk aroun in POSs.
A ships a fool to fight a station |

ToxicDream
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Posted - 2007.03.07 21:12:00 -
[20]
I'll be glad if it was optional.. Example Clone jumping from your Pod's Clone to one waiting in the MediBay, then from there walking about. >.> I actualy started work on a short animation based on this idea. Anyway I dont think people will _have to_ walk anywhere to do anything, let alone use the market, lets least hope a) it doesnt get scraped , and b) its optional.
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Syrann
The Praxis Initiative Interstellar Starbase Syndicate
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Posted - 2007.03.07 21:16:00 -
[21]
Looks awesome - I'm really impressed.
I'm also concerned that it will negatively impact first impressions of the game when it comes to graphics. Don't get me wrong - it looks awesome... but you'll never impress everyone when trying to render people. EVE has won awards year after year for graphics - not because they are the best, but because they were smart about how to do them. I can't imagine a space MMO with better graphics then EVE. But the moment you compare the people walking in station to the latest MMO, you're going to fall behind the curve.
That's no reason to turn away from the idea, but it is something I see happening.
For those out there who think that CCP assigning resources to this project is a waste of those resources and that CCP should be focusing 100% on what's wrong today:
You can't solve the problems in EVE just by throwing people at it. Assigning more team members to the same problem isn't necessarily going to speed up development. I trust that CCP is capable of multitasking and managing their own people. The animators and modelers that were required to generate that video are most likely not the game designers that would have otherwise been assigned to finding and implementing a solution to the current Alliance Warfare system.
------------ It's great to be Ama... Erm crappit, nevermind. |

Lithalnas
Amarr Hadean Drive Yards Archaean Cooperative
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Posted - 2007.03.07 21:16:00 -
[22]
Oh my god.
If this is true, EvE wins 2007, probably 2008 too. ------------- Hadean Drive Yards The EvE inflation, 80 Macro miners, 1.5b isk/day |

hydraSlav
Synergy Evolved Serenity Fallen
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Posted - 2007.03.07 21:18:00 -
[23]
Originally by: Becq Starforged
I can only pray that they don't force us to walk across the station every time we want to look something up on the market. 
Have you even bothered to read the multiple devblogs and articles about this? They said many times that all this station interaction is optional, and everything you can do now by sitting inside the ship in station you will be able to do without having to leave the ship.
== Above comments are my personal views Oveur >Local shouldn't be a tactical tool, it's for chat
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Virida
Mindstar Technology United Confederation of Corporations
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Posted - 2007.03.07 21:25:00 -
[24]
wow, its one of the things i have REALLY missed in eve, to be honest. 
Real avatars, walking, doing stuff. With a directx10 engine and real avatars, EVE really would be awesome! 
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Erdain
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.03.07 21:28:00 -
[25]
Edited by: Erdain on 07/03/2007 21:32:25 Umm, I must = n00b on forums, can anyone link where the video is?
*edit* nvm, got it
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Liu Kaskakka
PAK
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Posted - 2007.03.07 21:32:00 -
[26]
Looks spiffeh.
King Liu is RIGHT!!
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Lord BlackSter
The Syndicate Inc INVICTUS.
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Posted - 2007.03.07 21:33:00 -
[27]
Awesome. When a Zealot is that big, how big is a Dreadnought or a Tier3 BS then 
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Ironnight
Caldari x13
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Posted - 2007.03.07 21:35:00 -
[28]
Looks real nice, however I just dont feel that it is needed, promise me no *** dance emotes please.
Originally by: kieron Internally, this incident was discovered over the summer
Originally by: t20 Posted on 02.07.07 The blueprints in question will be returned to CCP
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CJ70
Caldari Legionari Firmus Ixion
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Posted - 2007.03.07 21:36:00 -
[29]
Edited by: CJ70 on 07/03/2007 21:33:16 GIVE GIVE GIVE GIVE GIVE GIVE
MUST HAVE

PS: Will my laptop melt?
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PDoggy
Minmatar Valid Character Corporation
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Posted - 2007.03.07 21:37:00 -
[30]
Very impressive, but don't forget there was a video released of atmospheric flight too, what was it, two years ago? And that still isn't around. - Wait for your email, do not put it back - Ductoris |

Brolie
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Posted - 2007.03.07 21:39:00 -
[31]
HOLY CRAP
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Neon Genesis
Gallente The Landed Gentry
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Posted - 2007.03.07 21:45:00 -
[32]
Originally by: PDoggy Very impressive, but don't forget there was a video released of atmospheric flight too, what was it, two years ago? And that still isn't around.
This is absolutely amazing.
Also, that atmospheric flight video looked like a completely minor change, this stuff looks nearly done!
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Lanu
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Posted - 2007.03.07 21:46:00 -
[33]
OMFG GIMME !
I'm not obsessing. I'm just curious. |

Plasticine Perfection
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Posted - 2007.03.07 21:48:00 -
[34]
Edited by: Plasticine Perfection on 07/03/2007 21:44:15 WTF is wrong with you people?
That looked crap. Absolutely nothing that adds to gameplay in ANY WAY. OOooohh some pretty people well whoopdee doo we've never seen that in a game before have we?
Where in any of that was anything that had any kind of interest at all? I saw zero there that made me think "yeah, that'll make EVE more interesting". All I saw was 2 characters walking and waving at each other, not interacting in any way, not fighting, not trading, not doing anything that can't already be done.
If you just want the tedium of walking about looking pretty why not go play Second Life?
0/10.
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Synapse Archae
Amarr Solarflare Heavy Industries Pure.
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Posted - 2007.03.07 21:48:00 -
[35]
Holy crap CCP. While I wish you would put more of that talent into improving the space side of the game....wow.
Youre doing quite the job at this. Very impressed. - - -
These elite slaves are exceptionally well suited for physical labor. |

RedClaws
Amarr Dragon's Rage Intrepid Crossing
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Posted - 2007.03.07 21:51:00 -
[36]
SHIATE! Dear god ... If it'll ever be like that ...ohmy..
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Kharakan
Amarr Magnificent Beavers Exquisite Malevolence
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Posted - 2007.03.07 21:52:00 -
[37]
Originally by: Plasticine Perfection Edited by: Plasticine Perfection on 07/03/2007 21:44:15 WTF is wrong with you people?
That looked crap. Absolutely nothing that adds to gameplay in ANY WAY. OOooohh some pretty people well whoopdee doo we've never seen that in a game before have we?
Where in any of that was anything that had any kind of interest at all? I saw zero there that made me think "yeah, that'll make EVE more interesting". All I saw was 2 characters walking and waving at each other, not interacting in any way, not fighting, not trading, not doing anything that can't already be done.
If you just want the tedium of walking about looking pretty why not go play Second Life?
0/10.
Hi! Welcome to the world of 'early footage'. Now shut up and go home, kthx.
this signature space is claimed in the name of eris, haha I got to him first. neeneer
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Kyoko Sakoda
Caldari Omerta Syndicate Exuro Mortis
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Posted - 2007.03.07 21:53:00 -
[38]
I'm in awe, though I'm very concerned about the turnout of Deteis models and hope that I'll be able to get my character to look the way I want. ^_^
So far things look excellent. The map room was especially impressive. 
Learn what it means to be Caldari with Omerta Syndicate |

Pacala
Gallente AirHawk Alliance Freelancer Alliance
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Posted - 2007.03.07 21:55:00 -
[39]
Originally by: Plasticine Perfection Edited by: Plasticine Perfection on 07/03/2007 21:44:15 WTF is wrong with you people?
That looked crap. Absolutely nothing that adds to gameplay in ANY WAY. OOooohh some pretty people well whoopdee doo we've never seen that in a game before have we?
Where in any of that was anything that had any kind of interest at all? I saw zero there that made me think "yeah, that'll make EVE more interesting". All I saw was 2 characters walking and waving at each other, not interacting in any way, not fighting, not trading, not doing anything that can't already be done.
If you just want the tedium of walking about looking pretty why not go play Second Life?
0/10.
Not sure if you saw the two people in the beginning meeting and looking at the map. If we can have our corp meetings using EveVoice as opposed to TS or Vent as well as collaborate on maps and other things that would be fantastic. Think of the time savings for planning ops and fleet movements. I think it definitely adds to the immersion and functionality.
Having said that, I'm probably gonna go through that undocking sequence only once. Maybe when I get a new ship, but definitely not every damn time when I dock to pick up a skill. __________________________________________________
I haven't needed a signature for 4 years.
ccp = cccp?
discuss |

Plasticine Perfection
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Posted - 2007.03.07 21:58:00 -
[40]
Edited by: Plasticine Perfection on 07/03/2007 21:55:21
Originally by: Pacala Not sure if you saw the two people in the beginning meeting and looking at the map. If we can have our corp meetings using EveVoice as opposed to TS or Vent as well as collaborate on maps and other things that would be fantastic. Think of the time savings for planning ops and fleet movements. I think it definitely adds to the immersion and functionality.
Having said that, I'm probably gonna go through that undocking sequence only once. Maybe when I get a new ship, but definitely not every damn time when I dock to pick up a skill.
Yeah I saw them looking at the map. Explain to me how that, admittedly nicely rendered, map was any more usful than the OLD map? And about corp meets etc, well, how exactly is all that wasted processing power on making you all look nice going to help the meeting? We're talking about walking in stations here, not eve-voice.
I'm talking about GAMEPLAY not eyecandy. What's made EVE great? Not the graphics - the vast majority of the time in actualy combat you zoom right out and totally abstract the graphics.
The old map, pre-seamless zoom, was FAR better functionally than the pretty new map.
Gameplay >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> fancy graphics.
Game developers that forget that make games like Prey. Game companies that remember that make classics like Planescape: Torment.
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Niccolado Starwalker
Shadow Templars
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Posted - 2007.03.07 22:02:00 -
[41]
Originally by: Ecliptix
      
Linkage
My.......god...... 
GIMME! GIMME!! GIMEEEEE!!!!!
Now!
Originally by: Eldo Davip PORTRAITS OMFG WOOT. WE R GONIG FOR MROE BREEE!!!!11
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Plasticine Perfection
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Posted - 2007.03.07 22:06:00 -
[42]
Originally by: Kharakan Hi! Welcome to the world of 'early footage'. Now shut up and go home, kthx.
You know what, if I was showing "early footage" of something that was going to suck up a huge amount of resources in a game like EVE driven by subs and built on great gameplay then I'd make DAMN sure it showed the potential benefits to players.
Not just show off some so-so eyecandy that could be an XBOX game.
I want to know how this is going to make EVE a better game to play. I've not heard nor seen one iota of evidence yet, anywhere, that makes me think it's going to improve the game in the slightest.
Is this really what CCP think EVE is lacking? Pretty people in fancy clothes walking slowly around a shiny station?
Because I tell you what I think EVE is lacking. Decent fleet combat. Huge battles that actually work. Massive, organised fleets of combat hungry pilots being led in waves and wings in epic battles that change the course of history without turning into lagfest, meta-gaming contests and sploit accusations.
Not stupid dead-eyed avatars that can do /wave and /kiss in Jita 4-4 ffs.
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Kylania
Gallente Phoenix Industries
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Posted - 2007.03.07 22:17:00 -
[43]
Looks fantastic CCP, well done! Now release that bad boy as a high res video! 
And ignore those that simply miss the entire concept of what an immersive game is and think EVE should be nothing more than pew pew. To someone that's wanted to live in the EVE universe since the opening paragraphs of Ruthless, this looks amazing. -- Lil Miner Newbie Skills Roadmap | How to Build from a BPO |

Kolwrath
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Posted - 2007.03.07 22:21:00 -
[44]
sorry if this has been asked before:
Can anyone point me to the DEV blogs that talk about what you will do while walking around stations? I took a quick peak but coulden't find anything.
thanks
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Niccolado Starwalker
Shadow Templars
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Posted - 2007.03.07 22:24:00 -
[45]
Originally by: Plasticine Perfection
Originally by: Kharakan Hi! Welcome to the world of 'early footage'. Now shut up and go home, kthx.
You know what, if I was showing "early footage" of something that was going to suck up a huge amount of resources in a game like EVE driven by subs and built on great gameplay then I'd make DAMN sure it showed the potential benefits to players.
Not just show off some so-so eyecandy that could be an XBOX game.
I want to know how this is going to make EVE a better game to play. I've not heard nor seen one iota of evidence yet, anywhere, that makes me think it's going to improve the game in the slightest.
Is this really what CCP think EVE is lacking? Pretty people in fancy clothes walking slowly around a shiny station?
Because I tell you what I think EVE is lacking. Decent fleet combat. Huge battles that actually work. Massive, organised fleets of combat hungry pilots being led in waves and wings in epic battles that change the course of history without turning into lagfest, meta-gaming contests and sploit accusations.
Not stupid dead-eyed avatars that can do /wave and /kiss in Jita 4-4 ffs.
A lot of us EVE fans wants to live the world of EVE! Not just limit that world to a spaceship. And if you cant see the potential in what CCP are bringing, that is not my problem. Also, you can see from the text that this is coming in an expansion around 2008 (read: 2009). So its coming!
Adding stuff is just as important as tuning and optimizing stuff allready ingame! And since this is done by different groups, it wont limit of reduce the work done to the game allready on place.
For my part: This is something I have been waiting for a looooong time!
Now, if they just could bring in the Joves!! I soo much want to convert to a jove race and fly jove ships! Living in a Jove society! 
Originally by: Eldo Davip PORTRAITS OMFG WOOT. WE R GONIG FOR MROE BREEE!!!!11
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Clueless Noobness
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Posted - 2007.03.07 22:24:00 -
[46]
Originally by: Siigari Kitawa
Originally by: Clueless Noobness I wish CCP would do a public player poll to see how many players really care about this as opposed to how many are worried about the resources being directed at it instead of the real needs of the game. Hell, I could be way off and acknowledge there has been some very vocal requests for it but I know that none of my acquaintances think this is where effort should be expended.
I'm going to be quick and swift when I say
Shut up. Game aesthetics/eye candy.
Such an eloquently expressed counter argument. How can people say that the eve forums are anything but an example of the finest intellectual exchanges?
I imagine you meant something like :
Quote: There are many of us to whom this is important.
Notice how much smarter you sound in that version. If you had indeed responded in such a reasonable manner I could have then carried on by stating that was why I suggested a poll instead of presuming everyone shared the view of my immediate associates. Sadly there is no way to answer your real wording without looking like an ass myself so I'll just let it go.
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hydraSlav
Synergy Evolved Serenity Fallen
|
Posted - 2007.03.07 22:28:00 -
[47]
Originally by: Kolwrath sorry if this has been asked before:
Can anyone point me to the DEV blogs that talk about what you will do while walking around stations? I took a quick peak but coulden't find anything.
thanks
Here http://myeve.eve-online.com/devblog.asp?a=blog&bid=401
== Above comments are my personal views Oveur >Local shouldn't be a tactical tool, it's for chat
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Draaki
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Posted - 2007.03.07 22:29:00 -
[48]
Edited by: Draaki on 07/03/2007 22:30:42 Edited by: Draaki on 07/03/2007 22:30:28 I did look very good and like the idea of having a walking avatar. I just hope that there is going to more to it than just wandering about looking at stuff. And reading the article above it looks like there is lol
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Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
|
Posted - 2007.03.07 22:30:00 -
[49]
Originally by: Plasticine Perfection Edited by: Plasticine Perfection on 07/03/2007 21:44:15 WTF is wrong with you people?
That looked crap. Absolutely nothing that adds to gameplay in ANY WAY. OOooohh some pretty people well whoopdee doo we've never seen that in a game before have we?
Where in any of that was anything that had any kind of interest at all? I saw zero there that made me think "yeah, that'll make EVE more interesting". All I saw was 2 characters walking and waving at each other, not interacting in any way, not fighting, not trading, not doing anything that can't already be done.
If you just want the tedium of walking about looking pretty why not go play Second Life?
0/10.
There's something wrong with you. ***
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Demian Grey
|
Posted - 2007.03.07 22:31:00 -
[50]
Looks like nice work.
I don't think anyone would have a problem with this if the more core gameplay related issues were fixed. What bothers people is wondering if this is coming at the cost of those fixes.
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Frug
Zenithal Harvest
|
Posted - 2007.03.07 22:33:00 -
[51]
Wow. Just wow.
- - - - - - - - - - Do not use dotted lines - - - - - - - - - - - - - - - - - - or automatic signatures - - - - - - - -
"186,282 miles per second; It's not just a good idea, it's the law." |

Leilani Solaris
Gallente 0utbreak
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Posted - 2007.03.07 22:33:00 -
[52]
  Just... Wow. Awesome.
Outbreak Killboard |

Mesacc
Gallente
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Posted - 2007.03.07 22:38:00 -
[53]
Some of you need to remove the corn cobb from your...well you get the idea. Thankfully there is more positive feedback than negative.
Looks amazing! Keep up the good work!
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Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
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Posted - 2007.03.07 22:38:00 -
[54]
okay, now for my actual opinion.
the walking in stations addition really isn't going to add anything to the core concept of EVE (flying spaceships and suchlike)... but that won't stop it from being very, VERY awesome. To all the naysayers who can't see the point - this is not for your brains. this is for the rest of us. This is for those players who actually want to experience the WORLD of EVE, rather than just play Pewpewpew Spaceblastermatron 37000.
If you're not interested in this, well, that's okay - it's optional. You are not being forced to partake. Now please, get the hell out of our thread and let us drool over it some more. We neither want nor need your negativity.
Oh, and if you're concerned that this is a waste of valuable time and resources... I think it likely that CCP are working on more than one thing at once. Station interiors are not being crafted at the expense of vital gameplay mechanics - a team of dedicated designers have been hired for the specific purpose of putting this together, and their participation on this project is not taking valuable manpower away from other areas of game development.
Oh, and judging from the dev blogs, there will be no "/damce" or all that. We won't be seeing naked dance parties a la Guild Wars. EVE isn't that sort of game.
to summarize:
If you're here to drool: I'm right there with you. Drooooooool.
If you're here to whine: go perform an anatomically impossible sex act with your own body. ***
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Adam C
0utbreak
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Posted - 2007.03.07 22:40:00 -
[55]
moreeeee linkage morreee!!!!
definitely subscribing too that gobsmacked/ please find a hi-res version
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Techyon
0utbreak
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Posted - 2007.03.07 22:45:00 -
[56]
This looks amazing! I'm definitely looking forward to this, it adds more feeling to the game for me..
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Onereeh
Viziam
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Posted - 2007.03.07 22:46:00 -
[57]

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Verone
Veto. Veto Corp
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Posted - 2007.03.07 22:50:00 -
[58]
NEWEST MOVIE : VETO FOR HIRE
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Navek Krone
Caldari Old Farts Imperial Republic Of the North
|
Posted - 2007.03.07 22:50:00 -
[59]
POLL Who would like to see a high res video of this feature ??
me = 1 
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Billy Sastard
Amarr Life. Universe. Everything. Astral Wolves
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Posted - 2007.03.07 22:55:00 -
[60]
OK... So I sort of understand the people who are complaining that the 'ambulation' project is diverting resources from addressing more 'important' issues with the game. However, the devs have stated multiple times that the people working on this project have not been pulled off of any existing projects in order to work on this, that they are talent which was brought on board with the merger with White Wolf. Please give CCP a break here, they are just trying to add some fluff that up till this point has been seriously missing from this MMO. -=^=-
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Brolly
Caldari The Department of Justice
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Posted - 2007.03.07 22:56:00 -
[61]
Originally by: Navek Krone POLL Who would like to see a high res video of this feature ??
me = 1 
Why the hell has no-one asked this simple question before in the thread ?
OMFG!!!!!, Vid plz CCP
If I had ú1 for every intelligent comment posted in general discussion, I'd be hideously in debt |

Ekon Bor
ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2007.03.07 22:57:00 -
[62]
Originally by: Navek Krone POLL Who would like to see a high res video of this feature ??
me = 1 
/signed
I now require reconstructive surgery to my jaw after it dropped & hit the floor
_________________________________________________________
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Araxmas
Black Lance Against ALL Authorities
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Posted - 2007.03.07 23:03:00 -
[63]
Just to clarify it is definate that...
1, You don't have to walk around stations to do your normal things, it's just an added extra (no you don't have to walk to a market or to the agent.etc) 2, There is no /dance /kiss and crap, CCP is dedicated in keeping the atmosphere realistic so there will be no naked dancing or cross dressing. 3, There will be no violence in stations but they said that this could change
(information has been obtained from dev blogs/EON/dev posts) --------
Robbie Rotten left me |

Illyria Ambri
Caldari
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Posted - 2007.03.07 23:15:00 -
[64]
Originally by: Araxmas Just to clarify it is definate that...
1, You don't have to walk around stations to do your normal things, it's just an added extra (no you don't have to walk to a market or to the agent.etc) 2, There is no /dance /kiss and crap, CCP is dedicated in keeping the atmosphere realistic so there will be no naked dancing or cross dressing. 3, There will be no violence in stations but they said that this could change
(information has been obtained from dev blogs/EON/dev posts)
We need naked dancers in a cantina if this is to remain realistic
------------ This is not War... This is pest control - Dalek Sek
Happiness is a warm railgun, Love is a stocked missle launcher. Sexual extacy is watching that NME Battleship go boom.
"Will i |

fire 59
Destructive Influence Band of Brothers
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Posted - 2007.03.07 23:18:00 -
[65]
. Wow, that look's, absolutely amazing. Would be an utter joy to chill out while not flying about and planning op's in that environment.
BoB vs the coalition of family value's |

Nate D
Naughty Ambitious Temptatious Endeavours
|
Posted - 2007.03.07 23:21:00 -
[66]
... ahhhh.... can't talk... hott ****zle-nizzle...
-Nate --- Voice Comms are Coming ...SoonÖ [Click]
*Scribble scribble* *draws a duck* ,~~. ( 9 )-_, (\___ )=='-' \ . ) ) \ `-' / `~j-' "=: <3 Kaemonn I can't draw, but here's a kitty! =^-^= <3 Conuion Meow |

Sensor Error
0utbreak
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Posted - 2007.03.07 23:25:00 -
[67]
Originally by: Clueless Noobness I wish CCP would do a public player poll to see how many players really care about this as opposed to how many are worried about the resources being directed at it instead of the real needs of the game. Hell, I could be way off and acknowledge there has been some very vocal requests for it but I know that none of my acquaintances think this is where effort should be expended.
ok, CCP have said that it's a completely different design team working on it. From a hardware point of view there will be very little overlay on the current servers - the only thing that will take some hammering is the SQL servers and stuff, but as I understand it, these are not that much of a bottle neck these days (wtg ramsan). RABBLE RABBLE RABBLE!!!
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Jamirie
ironwood ink The Sundering
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Posted - 2007.03.07 23:28:00 -
[68]
Man if a Zealot looks that big, imagine Battleships and Capitals 
Looks awesome.
Signatures made upon request, comes with free hosting, contact me in-game for a quote |

Kiell Amor
The Graduates Ivy League
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Posted - 2007.03.07 23:31:00 -
[69]
   
Kiell adds his seal of approval to this video.....
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First Stotherd
Caldari MisFunk Inc. CORE.
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Posted - 2007.03.07 23:33:00 -
[70]
This is probably gonna be pretty useless at first... but I guess it would be nice for discussions "In person". I would just be intrigued to see how its gonna work with station ownership. I would agree it looks very freelancer like... but I'm not sure how much use it'll be ffor a long time...
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Jesters Knight
Eclipse Enterprises Empire Research
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Posted - 2007.03.07 23:34:00 -
[71]
wewt, cant wait for the walk
WTS HighSec POS research slots, WITH NO RISK OF SCAMMING!
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.03.07 23:38:00 -
[72]
This will go a long way to making the game feel more real. I never fully understood how big a BS was until I parked my pod right next to one. To actually be able to walk up near one 'indoors', and then go talk to people I know in-game with more than just IRC+Avatars... -
If you go into your options menu, there's a difficulty slider. Put that all the way over to the easiest setting and you'll be fine. |

Iesha Macabre
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Posted - 2007.03.07 23:42:00 -
[73]
Quote: Wonder what the point of walking in stations would be though?
immersion? how many people have found themselves at one point or another sitting in a station not doing anything?
looks fantastic in my opinion, and yes, if it detracted from the rest of eve in terms of resources then it might not be a good idea as, unless it was integrated into the gameplay instead of being just for eyecandy/socializing/immersion, it's not integral. but I think what it would add to eve in general shouldn't be overlooked; it would make the universe more realized in my opinion.
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Ikvar
I WILL ROCK YOUR FACE
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Posted - 2007.03.07 23:55:00 -
[74]
I'm never going to undock again once this is in the game.
Originally by: Rekindle I was in an empire system when they used their grief tactics to explode everything I own.
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SonOTassadar
The Dead Parrot Shoppe Inc. Brutally Clever Empire
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Posted - 2007.03.08 00:02:00 -
[75]
There's a number of people here who are saying quite a lot of crap about this whole project. Before I even begin to counter your arguments, let me just ask you this: is this your game? Is it really? Do you own the rights to this game? No? I didn't think so. You can disagree, but what I've read so far is basically that CCP are a bunch of terrible people for doing something so abhorrent as adding something like walking in stations. Get over yourself, unmount from your high horse, and off your soap box.
Having said that, this game is not without fault. It's hard to miss with all the threads about nanos, nos, drones, titans, etc., etc., etc., repeat, ad infinitum. Now, what you, as an individual ranting in this thread about a project CCP has been working on for the better half of a year or more, is immersion. Part of what makes a good game is immersion. Gears of War is a graphically stunning game, and if you have played it, you know how satisfying it is to take your chainsaw and cut an opponent in half. That is immersion. If you're looking forward to Bioshock or Mass Effect, they flaunt the "realistic" AI that they have put into the world, or, specifically, with Mass Effect, the sheer size of it. That is immersion; that is one aspect of the game that entices you to play, in the same way the massive size of Eve entices you to play.
Moving away from the 360, since I know people will throw **** at me for that, the Wii has been a stunning success in the gaming industry for immersion. Technologically basic motion-sensitivity was a key selling point to the game -- you've probably seen the ads for Zelda or Red Steel, you see sword swings, aiming your bow and arrow, or aiming your gun at specific parts of the body for meximum efficiency. That is immersion.
Even games where you have no physical character there is still immersion. Any of you who have played the Starcraft single player campaign have come in contact with this. When you run missions for the Terrans, you are the Magistrate, and are included in the conversations and arguments. When you run missions for the Protoss, you are the Executor, and you are spoken to by heroes such as Tassadar, Artanis, and Zeratul. As Zerg, you are, of course, one of the many cerebrates in the story, and depending on which chapter you are playing, you are a servant of either the Overmind or the Queen of Blades, Kerrigan. That is immersion, even on the simplest level.
If you still don't feel that this project is a good idea, I don't know what else to tell you. Others have stated you don't have to participate, but I think eventually you'll come to realize how enjoyable it is once its released. Immersion, like graphics, story, replay value, and other aspects of video games is part of what makes a good game. ----- Griffin -- 100,000 ISK ECM - Multispectral Jammer Is -- 20,000 ISK Standard Missile Launcher Is -- 10,000 ISK War target sobbing over losing a fight in his T2 fitted Battleship -- priceless |
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Hunter.

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Posted - 2007.03.08 00:10:00 -
[76]
It is truly awesome ! :)
---------------
Easy steps to Bug Reporting
Good repro steps are my friend ! |
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Apoctasy
SOTI Inc. Brotherhood Of Steel
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Posted - 2007.03.08 00:11:00 -
[77]
OMG OMG OMG
OMG OMG OMG I WANT IT NOW
  
TO be serious, just the thought of walking around and seeing my actual ship before I take off is going to keep me awake for a LONG time...

Forum Police Owned my Sig :(
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Frezik
Celtic Anarchy Anarchy Empire
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Posted - 2007.03.08 00:13:00 -
[78]
Originally by: Araxmas 3, There will be no violence in stations but they said that this could change
Bugger that. While I could see how lethal weapons would be banned (makes cloneing too problematic with the backstory), I'd love to see a good ol' bar fight.
If there isn't a bar fight in every station in Syndicate, CCP screwed up.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.03.08 00:21:00 -
[79]
Originally by: SonOTassadar That is immersion.
No it's not. But let's not get into that here. What I really wanted to contibute was
I'M WALKING IN STATIONS (WHOA OH) I'M WALKING IN STATIONS (WHOA OH) AND DON'T IT FEEL GOOD
I forgot that earlier. -
If you go into your options menu, there's a difficulty slider. Put that all the way over to the easiest setting and you'll be fine. |

HostageTaker
Black Nova Corp Band of Brothers
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Posted - 2007.03.08 00:26:00 -
[80]
Looks great and I'm all for more eye-candy, but let's tackle the current issues before adding more into the mix...

Btw, I want my new station avatar to come with "Neck punching" action. That is all. 
>>> EvE-Online Wallpapers <<< |

Krulla
Minmatar Queens of the Stone Age Anarchy Empire
|
Posted - 2007.03.08 00:29:00 -
[81]
Me likey.
Can't see why people are so surprised at the size of the Zealot tbh. I mean, those little yellow (blue/greenish for gallente) dots that are all over most ships in little clusters? Yeah, those are windows. And there's literally hundreds of them on most ships.
Really looking forward to this. Don't think it will add much to the core game, really, but hey, it will add to the immersion. Which is good. ------------------------- Sigs are for noobs. |

Illuminaty
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Posted - 2007.03.08 00:30:00 -
[82]
This is just speculation, but it seems kind of obvious...
CCP, a software company who made a successful MMO, buys Whitewolf, a roleplaying game company that owns the world of darkness setting.
CCP begins to bring on additional resources to develop technology for atmospheric interactive enviroments in its current game.
This is nothing more than CCP getting a two for one with their developemnt costs for their next game. Adding optional content to EVE for basically free while they hammer out the technology, and EVE players help them test it and learn what works and what does not.
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Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
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Posted - 2007.03.08 00:32:00 -
[83]
Human nature - you can't please everybody. and not everybody will agree with you. SonofTassadar's examples sound a lot like game immersion to me (speaking as a guy doing a BSc(Hons) in Computer Games Design)
Such is the way of things. ***
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Frances Ducoir
Academy of Decadence
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Posted - 2007.03.08 00:35:00 -
[84]
DEVS WORK FASTER & HARDER PLEASE PLEASE PLEASE - want it now... i'am simply speechless about this.
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Oedus Caro
Caldari Caldari Deep Space Ventures
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Posted - 2007.03.08 00:38:00 -
[85]
Edited by: Oedus Caro on 08/03/2007 00:37:26 I'm going to be as honest about this as I can be. The avatars, map room, walking through halls - those things all looked very nice and spiffy, but I could definitely do without them. Indeed if it were up to me whether or not to use the things, I'd probably opt not to.
HOWEVER:
That bit, where they walk out into the docking bay, and the Zealot is there, finally put into perspective - I would happily sacrifice every skill I've trained since I started 10 months ago if I could play that version of EVE tomorrow. Totally speechless.
Totally buying a new computer for EVE, too. 
EDIT:
And totally putting my subscription on autopilot until the servers come down for the last time. 
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Devilish Ledoux
Caldari Jericho Fraction The Star Fraction
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Posted - 2007.03.08 00:42:00 -
[86]
I'm very impressed. I didn't think CCP would be so far along on it. Looks like someone snuck a lot of work in on it before they told anyone they were doing it.
Oh, and hiresplzkthx. _
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Skraeling Shortbus
Caldari Gallente Federal Bank Ratel Alliance
|
Posted - 2007.03.08 00:42:00 -
[87]
Edited by: Skraeling Shortbus on 08/03/2007 00:42:43
Originally by: Plasticine Perfection Edited by: Plasticine Perfection on 07/03/2007 21:44:15 WTF is wrong with you people?
rabble rabble rabble...
0/10.
You fail it.
I want..... now.
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Divideby0
Gallente Center for Advanced Studies
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Posted - 2007.03.08 00:48:00 -
[88]
That's very nice work. I am glad that walking around the station is going to be optional.
Did anyone else catch what he said about that station: CCP: "this is one of our high resolution stations" bystander: "is this pre-rendered" CCP: "no this is in the game"
WOW! Forget walking. I want High-resolution detail!
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Lord Slater
Amarr Imperial Academy
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Posted - 2007.03.08 00:54:00 -
[89]
Originally by: Divideby0 That's very nice work. I am glad that walking around the station is going to be optional.
Did anyone else catch what he said about that station: CCP: "this is one of our high resolution stations" bystander: "is this pre-rendered" CCP: "no this is in the game"
WOW! Forget walking. I want High-resolution detail!
Yea thats the new graphics engine.  ----------------------------------------------- YYAARRHH HAHAHA IM THE HAPPY PIRATE
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Caol
The Nest Interstellar Alcohol Conglomerate
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Posted - 2007.03.08 01:01:00 -
[90]
<insert praise to the gaming Gods here>
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zeeZ Exus
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2007.03.08 01:14:00 -
[91]
Great, now I can't sleep until I get to bump that station
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Trinity Faetal
Gallente 0utbreak
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Posted - 2007.03.08 01:16:00 -
[92]
omfg >D now all ccp needs to do is sell themself to sony or whoever runs steam so we can enjoy this game even more \o/    --
Enjoy The Silence |

SonOTassadar
The Dead Parrot Shoppe Inc. Brutally Clever Empire
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Posted - 2007.03.08 01:19:00 -
[93]
Originally by: Trinity Faetal omfg >D now all ccp needs to do is sell themself to sony
Please kill yourself at your earliest convenience.
Quote:
or whoever runs steam so we can enjoy this game even more \o/   
What? ----- Griffin -- 100,000 ISK ECM - Multispectral Jammer Is -- 20,000 ISK Standard Missile Launcher Is -- 10,000 ISK War target sobbing over losing a fight in his T2 fitted Battleship -- priceless |

JForce
N.W.A Soldiers of the Forgotten Abyss
|
Posted - 2007.03.08 01:27:00 -
[94]
I don't like it. There is far more to do already than CCP can handle and now they do this so that White Wolf get a game. |

RtoZ
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Posted - 2007.03.08 01:29:00 -
[95]
Aren't you guys with masculine avatars feeling stupid you didn't make a sexy character to gaugle at in stations now, eh?
/me points at Avatar
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Jesters Knight
Eclipse Enterprises Empire Research
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Posted - 2007.03.08 01:31:00 -
[96]
Originally by: JForce I don't like it. There is far more to do already than CCP can handle and now they do this so that White Wolf get a game.
what??
how do you figure that this is "so white wolf get a game"?
WTS HighSec POS research slots, WITH NO RISK OF SCAMMING!
|

Laura Baretta
Minmatar Caelestis Caedes
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Posted - 2007.03.08 01:32:00 -
[97]
This is gonna be awesome. The perfect game. Ever since Elite / Privateer I wanted to step out of the*****pit and run around.
I got some questions tho.
Will "walking in stations" happen in instances? If so, then I guess looking out of the window to watch incoming and leaving ships won't happen.
But how else than with instances could they handle for example Jita Stations? Hundreds of docked people. That would mean hundreds of docked ships. They gotta use Instances there probably.
No wait actually they could use instances for the docks of each ship only, accessible through a password.
Then you could invite friends to your dock, or give them rights to enter the instance.
All other parts of the station could be another big instance where all people docked really can meet theoretically.
Could this be how it works CCP? :)
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.03.08 01:34:00 -
[98]
Edited by: DarkMatter on 08/03/2007 01:30:50 What does the blood & gore package look like?
Hopefully it won't be too long b4 we can shoot at each other, or go to casino's & play poker & gamble on Arena's, etc...
Building the homestead
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Tekka
Caldari Dark Cartel
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Posted - 2007.03.08 01:34:00 -
[99]
About time... Ive wanted this since I came from EnB
»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»
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Sae Marr
Amarr 0utbreak
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Posted - 2007.03.08 01:49:00 -
[100]
Nice. Now fix logging please  -
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Minsc
Gallente A.W.M Ka-Tet
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Posted - 2007.03.08 02:21:00 -
[101]
 Originally by: Sae Marr Nice. Now fix logging please 
I'm sure animators and graphics programmers are the PERFECT people to fix gameplay bugs, cause you know...THAT HAS NOTHING TO DO WITH THIER JOB.
Originally by: Sharkbait please for the love of god read the dam stickies
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Creslin
Gallente Shinra Lotka Volterra
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Posted - 2007.03.08 02:42:00 -
[102]
Im impressed, i dont think its pulling other people off important work either.. if whitewolf is planning some other kind of mmo it makes sense for them to develop a graphics engine and model system for actual humanoid avatars... I dont think EVE has any major problems right now the graphics artists are gonna fix.. i mean i sure as hell dont want the graphics guys trying to solve blobs or node crashes or T2 prices.
I hope we see this in a more timely fashion than planetary flight tho! I guess the fact that they are releasing so much info about it means its definitly gonna come soon tho.
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Aaron Static
Igneus Auctorita
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Posted - 2007.03.08 02:53:00 -
[103]
Originally by: Jesters Knight
Originally by: JForce I don't like it. There is far more to do already than CCP can handle and now they do this so that White Wolf get a game.
what??
how do you figure that this is "so white wolf get a game"?
White Wolf games will be using the same engine. This was mentioned a while ago.
I think it looks very impressive.. the animation is smooth and lifelike, I just hope they implement it in the right ways and dont just make it eye candy for the WoW converts.
To begin with, It would be great to simply have meeting points with multiplayer mini games (billiards anyone?) in station.. This will encourage people to meet and talk who probably never would have spoken to each other just passing in local.
But of course... I dont want this to just turn into the same kind of vaporware that was Atmospheric flight. - Igneus Auctorita Video - |

Aaron Static
Igneus Auctorita
|
Posted - 2007.03.08 02:54:00 -
[104]
Originally by: Minsc
 Originally by: Sae Marr Nice. Now fix logging please 
I'm sure animators and graphics programmers are the PERFECT people to fix gameplay bugs, cause you know...THAT HAS NOTHING TO DO WITH THIER JOB.
also... QFT!
stop whinging you f4gg0ts! there is more than one department at CCP
- Igneus Auctorita Video - |

Svenstaro
Amarr Templars of Space CORE.
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Posted - 2007.03.08 02:56:00 -
[105]
Edited by: Svenstaro on 08/03/2007 02:52:03 Duuuuuuuuuuuuuuude. Awesome vid. In fact, it's so awesome that... excuse me I'll be in the bathroom for a bit.
____________________________________________ Toyship Wallpapers |

Levin Cavil
Developmental Neogenics Amalgamated
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Posted - 2007.03.08 03:03:00 -
[106]
I'm looking foreward to this expansion more than any other. Even if walking around in the station is all we can do its still really cool. The possibilities are endless when the station environment opens up. ---------- Eve is balanced: Caldari have to train Rails Minmatar have to train Missiles Gallente have to train Drones Amarr have to train Caldari |

Aaron Static
Igneus Auctorita
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Posted - 2007.03.08 03:23:00 -
[107]
OK. I'm excited. Get used to more posts in this thread from me as I spew out some ideas.. I hope you're reading, CCP :D
Recruitment: The recruitment channel sucks.. Make the noobs do some simple starter missions in first-person during the tutorial that includes them meeting an agent in a bar inside a station or something. Potential recruiters can park themselves in these bars and pick off the ones that look most promising.
Voice-Integration: I hope you are going to include the Vivox stuff in this, make it so if we talk into the mic, everyone within hearing distance can hear it. Also have conference rooms with a mic stand that transmits to the whole room. While you're there add /emotes for clapping and standing ovations so that we can show our leader how much we appreciate them :D
Meetings: I saw some people standing around a large map in the video, it looked quite awesome. This could be of great use to space-claiming alliances as long as we dont have to be in the same station. Have it so we can 'dial in' to a meeting and be represented as a hologram inside the room. Overlay sovereignty onto this map and give us a method of pointing at stuff and/or overlaying fleet icons that we move around the map.
Holodeck: Alot of people jump on the test server to test out ship setups and tactics, but the database-mirroring delay and overall difficulty for most people to set up a client for sisi makes this hard.. Give us holodecks inside station where we can jump into any ship/setup our skills allow for and practise battles with other people (or NPCs in ships+setups that we select). Corps/Alliances can use this for PvP training and tournaments can be held inside these holodecks for extra fun.
I'll be back with more ideas probably in about 10 min lol - Igneus Auctorita Video - |

Nikla Uthaan
Caldari
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Posted - 2007.03.08 03:27:00 -
[108]
Yeah,, thats pretty damn cool.
For the peeps who say "ccp already has enough stuff to worry about, borked features etc",,, I really dont care,, this still looks damn cool and takes MMO's to a level of interactability not really seen before. And to be honest, making sure game mechanics arent abusable to make market cartels and,,, in more or less terms,,, number crunching.
As an MMO producer I'd be a lot prouder (and, more interested in doing) to produce something like this than to turn around and say 'I have a market system which will work for another 3 months till someone with too much time on their hands works out the exact way to get the best money per hour' ----------------- *snip* Part of your signature was inappropriate- Tirg The Mishing is an ethnic group in the districts of North Lakhimpur, Sonitput, Dhemaji, Dibrugarh, Sibsagar, Jorhat, Golaghat, Tinsukia of Assam. |

Rainhailer
Gallente Resurrection R i s e
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Posted - 2007.03.08 04:25:00 -
[109]
Looks pretty, but except for pleasing people I don't understand why it would be ingame.
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VulkanXx
Minmatar Cryo Crypt inc. FREGE Alliance
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Posted - 2007.03.08 04:35:00 -
[110]
Originally by: Aaron Static Voice-Integration: I hope you are going to include the Vivox stuff in this, make it so if we talk into the mic, everyone within hearing distance can hear it. Also have conference rooms with a mic stand that transmits to the whole room. While you're there add /emotes for clapping and standing ovations so that we can show our leader how much we appreciate them :D
I predict alot of manly sounding women..... 
Would be kind of game breaking in that regard, wouldn't it? 
Sig removed as it is inappropriate. -Conuion Meow. ([email protected]) |

Admiral Pieg
Caldari
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Posted - 2007.03.08 04:56:00 -
[111]
Very nice, props to you guys.
That part in the end where the camera pans out into space, was the space background a new 2d backdrop or am i seeing things? ______________
Pod from above. |

Surfin's PlunderBunny
Minmatar
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Posted - 2007.03.08 05:07:00 -
[112]
I'm a sexy nurse and I'm lonely.... that'll be 50M isk a minute!  Mods shrank my YARRR button 
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Selnix
Gallente Master Miners Aftermath Alliance
|
Posted - 2007.03.08 05:15:00 -
[113]
The detail in the new high-res models is beautiful. Hopefully the majority of such stuff will be contained to client-side and a minimum of extra bandwidth will be required because I'd hate to think how badly lagged to hell a market hub would get once people start roleplaying in the station if additional data is going to be added to the stream. Otherwise, very very nice.
Also, props to whoever makes the sigs for Outbreak.
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Avernus
Gallente Imperium Technologies Firmus Ixion
|
Posted - 2007.03.08 05:30:00 -
[114]
It looks even better than I thought it could  I want that emote Verone used!
Blog |

Mr Mozzie
Eve University Ivy League
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Posted - 2007.03.08 05:52:00 -
[115]
I think it would be great to metaphysically meet people in game.
It is definitely viable. I saw a story on some other computer game today. It is a free MMORPG where people can do 'anything' (including flying, making buildings and excluding killing people).
Anyhoo, they showed this game being used for a virtual tutorial for some Harvard law students or something. So, at least some people will want to use the ability to interact face to face.
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Arvald
Caldari Genesis Mining Corp
|
Posted - 2007.03.08 05:58:00 -
[116]
Edited by: Arvald on 08/03/2007 06:00:43 i just had a stroke because of how awsome that was, my only concern about the new grapics is are computers liek mine going to be able to handle it because i sometimes have troublr just flying through space =-=-=-=-==-==-==-=-=-===-=-=-=-=====-=-==-=- i need a new sig someone help |

Reggie Stoneloader
eXceed Inc. INVICTUS.
|
Posted - 2007.03.08 06:06:00 -
[117]
If this engine is used to make a sweet new MMO set in New Eden with awesome inter-personal interaction, I'll play both games and expect to enjoy them equally.
If this engine is shoehorned onto EvE to create lag and attract WoWtards to make CCP more money, I'll put it down and walk away. Conan looks good.
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Johnny Twoshoe
Infinite Style Incorporated Chorus of Dawn
|
Posted - 2007.03.08 06:19:00 -
[118]
Edited by: Johnny Twoshoe on 08/03/2007 06:16:10 In the words of our favorite Dark Lord of the Sith: "Impressive. Most impressive." Beautiful visuals - and it's all rendered real-time. I love it. Kudos, CCP.
I have one question. That Caldari woman seems to have a new hair style. Will we be seeing additions to the character portrait creation screen?
Originally by: Selnix Also, props to whoever makes the sigs for Outbreak.
Agreed. ~~~
Originally by: Fivetide Iceland is a huge pussee loving country.
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Victor Valka
Caldari Archon Industries
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Posted - 2007.03.08 06:36:00 -
[119]
*droll*
I'll be in my bunk. 
Originally by: Diana Marc Notice that BoB is agreeing with RA's concern. That's like Elrond and Sauron agreeing to reduce carbon emissions.
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Captain Jaikken
|
Posted - 2007.03.08 07:09:00 -
[120]
Originally by: Illyria Ambri
Originally by: Araxmas Just to clarify it is definate that...
1, You don't have to walk around stations to do your normal things, it's just an added extra (no you don't have to walk to a market or to the agent.etc) 2, There is no /dance /kiss and crap, CCP is dedicated in keeping the atmosphere realistic so there will be no naked dancing or cross dressing. 3, There will be no violence in stations but they said that this could change
(information has been obtained from dev blogs/EON/dev posts)
We need naked dancers in a cantina if this is to remain realistic
The first place i'm going is the pleasure hub you see in the background in gallente stations. 
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Noumena
the Organ Grinder and Company Tactical Narcotics Team
|
Posted - 2007.03.08 07:24:00 -
[121]
4 years ago, i joined EvE for how vast it really is. Weeks turned into years, and EvE has become smaller in a sense these days. It is natural to fill niches where one sees them. Walking in Stations, Planetary Flight and Colonization is just what this game needs. EvE will be the end-all-be-all MMO. I knew this from day one. When you begin to run out of room, there is only one way to go...inward
in short...anyone who doesnt see this as the first big step in MMO history...Can i have your stuff? I truly am tired of your presence...
|

Kasak Black
The Collective Against ALL Authorities
|
Posted - 2007.03.08 07:38:00 -
[122]
I've just had an accident in my pants 
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Lardarz B'stard
Amarr Dark Knights of Deneb Interstellar Alcohol Conglomerate
|
Posted - 2007.03.08 07:44:00 -
[123]
looks good
that undocking sequence and the new look station are awesome.
Its great being Amarr, and having 27 charisma, isn't it?
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Rangkai
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Posted - 2007.03.08 07:52:00 -
[124]
Finally I will have something to do when people who want to explode me are camping outside the station.
Btw.. will there be a skill that allows running in stations?
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Redblade
Caldari Reikoku Band of Brothers
|
Posted - 2007.03.08 07:55:00 -
[125]
Edited by: Redblade on 08/03/2007 07:51:58 I demand that the ability to stroke and display once corps collection is included with this feature !!
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Chib
Rampage Eternal Ka-Tet
|
Posted - 2007.03.08 07:58:00 -
[126]

i like it, would this mean station combat is in 3rd person? ---------------------------------------------
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Mortania
Minmatar Carbide Industries Apocalyptica.
|
Posted - 2007.03.08 08:10:00 -
[127]
What a collosal waste of time. This feature sucked in E&B and it was more integrated than it is here. What happens when 800 people are all in 4-4, it was laggy with just two characters?
Lemme find the dev quote about how you'll never walk around in stations in EVE.
What is happening to this game?
---
|

Nero Ya'ng
Caldari YaFa Empires
|
Posted - 2007.03.08 08:10:00 -
[128]
omg this is really looking great !!
cant wait to take a walk on the stations. next step is walking in ur ship? :P
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Crydawner
|
Posted - 2007.03.08 08:27:00 -
[129]
bloody hell! 
|

Kather
Amarr Evil Proctologists
|
Posted - 2007.03.08 08:28:00 -
[130]
Originally by: Rangkai Finally I will have something to do when people who want to explode me are camping outside the station.
whilst that is about the only useful thing about the whole walking in stations thing, it still looks awesome :)
|
|

HornFrog
Forum Moderator Interstellar Services Department

|
Posted - 2007.03.08 08:32:00 -
[131]
If you disagree with another person's point of view, please resist the urge to flame them, thanks .
PS: Sweeeet.
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|
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Chribba
Otherworld Enterprises Otherworld Empire
|
Posted - 2007.03.08 08:42:00 -
[132]
Wonder if the release of Walk in Stations will be named EVE: Second Life
Help me help you. |
|

Grainsalt
Free Corp
|
Posted - 2007.03.08 09:12:00 -
[133]
GANG LEAD: "Quick, Undock!"
MEMBERS: "We can't.. We are in the bar!" ---
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Rodj Blake
Amarr PIE Inc.
|
Posted - 2007.03.08 09:32:00 -
[134]
Well it looks very nice, but is there actually going to be any point to it?
Dulce et decorum est pro imperium mori. |

James Duar
Merch Industrial We Are Nice Guys
|
Posted - 2007.03.08 09:38:00 -
[135]
Originally by: Rodj Blake Well it looks very nice, but is there actually going to be any point to it?
QFMFT!
|

arkarsk
Provenance.
|
Posted - 2007.03.08 09:39:00 -
[136]
no /dance emote please
PLEASE ----------------- http://www.eve-provenance.com |

Raquel Smith
Caldari Freedom-Technologies
|
Posted - 2007.03.08 09:42:00 -
[137]
wow. Looking forward to the high res stuff mostly!
|

Jack Vando
|
Posted - 2007.03.08 09:49:00 -
[138]
Awesome. 
|

Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
|
Posted - 2007.03.08 09:51:00 -
[139]
Originally by: Rodj Blake Well it looks very nice, but is there actually going to be any point to it?
Does there need to be? ***
|

Alakazam
Bob The Builder Zenith Affinity
|
Posted - 2007.03.08 09:52:00 -
[140]
Originally by: Grainsalt GANG LEAD: "Quick, Undock!"
MEMBERS: "We can't.. We are in the bar!"
+1 funny^^
Lol, this will be the end of IAC ^^
|
|

CCP Sharkbait

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Posted - 2007.03.08 09:54:00 -
[141]
you probably don't want to hear this, but it is the most exciting eve video i have ever seen.
|
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Avernus
Gallente Imperium Technologies Firmus Ixion
|
Posted - 2007.03.08 10:05:00 -
[142]
Originally by: CCP Sharkbait you probably don't want to hear this, but it is the most exciting eve video i have ever seen.
I definately can't disagree with that sentiment. Think I've watched it about 10 times now. 
Blog |

Aphotic Raven
Gallente E X O D U S Imperial Republic Of the North
|
Posted - 2007.03.08 10:14:00 -
[143]
What walking in stations needs is a good dose of a game called Face Of Mankind... i was in the beta for said game and I would love to see CCPs version... it was really pretty cool except for the part where it was entirely crap. Still... CCP could do it better, they have the know how and the capacity to make a good version.
Lets hope we see it someday, it would be sweet.
Originally by: Dr Cupid Let me tell you all that I'm really enjoying eve-beta, and can't wait for the real game to come out!
|

Reyrith
Coreli Corporation Corelum Syndicate
|
Posted - 2007.03.08 10:14:00 -
[144]
Is this feature only going to be available with Eve Vista or with Eve Classic as well? |

Vegetto Ichikai
Caldari Point-Zero Ratel Alliance
|
Posted - 2007.03.08 10:15:00 -
[145]
The vocal minority on these fourms seem split on the idea. Seems sad that the people against it are concerned purely cos it may take them longer to gain isk. To me, it would really add atmosphere and make the game feel alive, rather than a micro-machines simulator. When i played SWG, alot of people sat in cantina's and chatted, planned, discussed idea's,etc. It's a social game, it's an MMO, so stop thinking about "omfg, an extra 2 seconds to browse market to get another 10 bil ISK?!! why do i want to wlak in a station, i can;t make iskies or pwn noobs there". Think outside the box ffs you metag gamers..
|

Ronwe
Beagle Corp
|
Posted - 2007.03.08 10:17:00 -
[146]
Rally nice ! 
|
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Chribba
Otherworld Enterprises Otherworld Empire
|
Posted - 2007.03.08 10:19:00 -
[147]
REQ: Large enough hangar to display all my ships + entrance fee booth so I can charge people for viewing the Veldnought while in dock 
Help me help you. |
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Wild Rho
Amarr Sharks With Frickin' Laser Beams
|
Posted - 2007.03.08 10:21:00 -
[148]
HOLY ****!
Ps: Will it be possible to be a midget?
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Vegetto Ichikai
Caldari Point-Zero Ratel Alliance
|
Posted - 2007.03.08 10:35:00 -
[149]
Originally by: Wild Rho HOLY ****!
Ps: Will it be possible to be a midget?
How the hell was that first bit not filtered haha.
Anyway, i heard you can be an Elf, a Dwarf, an Orc or a Nurse shark..
|

LancerSix
Dirty Deeds Corp. Axiom Empire
|
Posted - 2007.03.08 10:42:00 -
[150]
DAMN! Can't wait for that.
NEED a higher resolution video though. The tiny flash thing just doesn't do the new engine's shaders and reflect-o-metric thingies justice .
Warning: Sig highly outdated. |

Avernus
Gallente Imperium Technologies Firmus Ixion
|
Posted - 2007.03.08 10:44:00 -
[151]
A tidbit I found in relation to this that I figure everyone should like a lot:
Quote: The good news? You won't be "stuck" with the thumbnail avatar you have now. You'll get to go through the character creation process again, including face, body and clothing. They haven't been this excited in a very long time.
Source
Blog |

Cupertino
Castellum
|
Posted - 2007.03.08 10:50:00 -
[152]
I think the whole project is a waste of time.
Eve needs gameplay fixes (and lots of them) before wasting dev time on giving us pretty areas to cyber in.
|

Hardin
Amarr Imperial Dreams Curatores Veritatis Alliance
|
Posted - 2007.03.08 10:50:00 -
[153]
Edited by: Hardin on 08/03/2007 10:47:22
Originally by: Avernus A tidbit I found in relation to this that I figure everyone should like a lot:
Quote: The good news? You won't be "stuck" with the thumbnail avatar you have now. You'll get to go through the character creation process again, including face, body and clothing. They haven't been this excited in a very long time.
Source
Lost of interesting stuff in the article.
Future looks great...
------------------------------ CVA - Kicking Arse For The Empire - http://eve-files.com/dl/83607
AMARR VICTOR |

Dominique Vasilkovsky
Techmart Industries
|
Posted - 2007.03.08 10:51:00 -
[154]
Now that's how it should look like.
Also for the people worried about performance, according to some dev post the inside of the stations will be handled by different servers than the space outside. Maybe it even will offload systems like Jita as most people sit docked there.
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Vegetto Ichikai
Caldari Point-Zero Ratel Alliance
|
Posted - 2007.03.08 11:01:00 -
[155]
Edited by: Vegetto Ichikai on 08/03/2007 11:01:32
Originally by: Cupertino I think the whole project is a waste of time.
Eve needs gameplay fixes (and lots of them) before wasting dev time on giving us pretty areas to cyber in.
Different dev's working on this project. Also they will be employing extra ones. That's just common business sense on their part, you only reallocate resources when you're a tight arse. The people who fix bugs/improve performance are employed to do that and will continue to do just that. I know i personally wouldn't employ a painter and decorator to build an extension on my house..
Edit: Also thats like saying to Edison: "Quit wasting time on that blue lightning stuff and concentrate on helping improve candles!..sheesh, what is this electricity stuff for anyway, what will i need it for in my horse and cart?!" heh
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Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
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Posted - 2007.03.08 11:04:00 -
[156]
The one feature I truly hope to see in this will be the ability to customize the avatar further by swapping clothes. No change to facial features, just clothing. And not at random, either - only in locker rooms and clothing stores. ***
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Suze'Rain
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Posted - 2007.03.08 11:08:00 -
[157]
I may finally have to concede that CCP have hired a few decent modellers at last, if it's as pretty as that, and closer inspection does'nt reveal the glitches, holes and other faults in the current generation of meshes.
damnnit, CCP, you've just removed *another* subject for me to grumble at....
though one little detail does spring to mind. what's the download size for what is, really EVEv3 (or is that EVEv4, if exodus was v2, and revelations was really v3)?
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Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
|
Posted - 2007.03.08 11:14:00 -
[158]
I just noticed something.... that Zealot had a corporate logo on the side....
  ***
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Verone
Veto. Veto Corp
|
Posted - 2007.03.08 11:19:00 -
[159]
Originally by: Video Is this pre rendered?
No.. this is directly out of the game...
I repeat my previous statement after watching this again this morning :
Originally by: Verone
NEWEST MOVIE : VETO FOR HIRE
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DarkMatter
Amarr Mineral Aquisition Group
|
Posted - 2007.03.08 11:27:00 -
[160]
Edited by: DarkMatter on 08/03/2007 11:28:25 I have a question for the DEV's no one here has asked yet:
Knowing that you said with the new graphics upgrade, whoever chooses to run the DX10 version will need to redo their avatar. I'm assuming with this, we'll need to do a full body Avatar, clothes and all?
What about the DX9 version that some ppl will still have to use for a few more years? Will that version of the client even run this new feature? Will we have to redo our Avatar's for the DX9 version?
I will say this looks impressive, but from my syandpoint, it better lead to fighting in stations, POS' and on planets & moons someday. It also better not cause any more lag for those of us actually playing the old game, the one out in space... Otherwise it will truly be useless IMO, like the video cut-scenes in the Wing Commander games became after you watched them once...
Building the homestead
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ghosttr
Amarr The Silent Rage FREGE Alliance
|
Posted - 2007.03.08 11:33:00 -
[161]
Edited by: ghosttr on 08/03/2007 11:31:09 Awesome CCP  , now if you could only fix the drone regions
Now if i get popped by a pirate and he docks in the same station I can run over and **** in his fuel tank.
Also was wondering if we will get to see jove, and all of the small critters in eve, such as long-limb roes and fedos, and some other things such as exotic dancers .
And walk around and have meetings and such aboard a ship. Or transport other pilots in your ship.
HELP FIX THE DRONE REGIONS!!!
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Hana Brenecki
|
Posted - 2007.03.08 11:42:00 -
[162]
This is the best thing that has ever happened to EVE. I had no idea it would be so far along this soon, I'm delighted. Can I renew my subscription for 10 years at once?
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Flyer11
Gallente Turbulent Subversion
|
Posted - 2007.03.08 11:44:00 -
[163]
deploy it now plz , it looks s3x -Flyer- TBSV Director |

Alita Tiphares
|
Posted - 2007.03.08 11:46:00 -
[164]
Originally by: Mortania What a collosal waste of time. This feature sucked in E&B and it was more integrated than it is here. What happens when 800 people are all in 4-4, it was laggy with just two characters?
Lemme find the dev quote about how you'll never walk around in stations in EVE.
What is happening to this game?
No wonder your corp got wardecced. I hope it was worth it tbh 
|

Altar Mei
Solstice Systems Development Concourse SMASH Alliance
|
Posted - 2007.03.08 11:48:00 -
[165]
Originally by: Avernus A tidbit I found in relation to this that I figure everyone should like a lot:
Quote: The good news? You won't be "stuck" with the thumbnail avatar you have now. You'll get to go through the character creation process again, including face, body and clothing. They haven't been this excited in a very long time.
Source
Great now I can be a girl like all the other guys.
Tbh I would really like to see line of fire.
Originally by: CCP Arkanon We're a company of professionals, not some LAN party gone bad.
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TangoStar
|
Posted - 2007.03.08 11:53:00 -
[166]
Holy ****!!
Now whoever thinks this is somehow "useless"... you need to make up your ignorant minds. Realize where this is going.
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nim TsuNim
Caldari State War Academy
|
Posted - 2007.03.08 11:58:00 -
[167]
Originally by: Noumena 4 years ago, i joined EvE for how vast it really is. Weeks turned into years, and EvE has become smaller in a sense these days. It is natural to fill niches where one sees them. Walking in Stations, Planetary Flight and Colonization is just what this game needs. EvE will be the end-all-be-all MMO. I knew this from day one. When you begin to run out of room, there is only one way to go...inward
in short...anyone who doesnt see this as the first big step in MMO history...Can i have your stuff? I truly am tired of your presence...
Exactly my thoughts when I found out about CCP's in station project. If a man can walk, he can walk anywhere. We've reached the stars, now it's time to reach for the ground.
And for the pew-pew inclined who don't care about full immersion and the suspension of belief, dwell upon planetary bombardment. You are going to need some bigger guns.
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Vladimir Ilych
Gradient
|
Posted - 2007.03.08 11:59:00 -
[168]
Originally by: RtoZ Aren't you guys with masculine avatars feeling stupid you didn't make a sexy character to gaugle at in stations now, eh?
/me points at Avatar
I made my char ugly on purpose. 
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Verone
Veto. Veto Corp
|
Posted - 2007.03.08 12:02:00 -
[169]
Originally by: Wild Rho HOLY ****!
Ps: Will it be possible to be a midget?
THE ULTIMATE QUESTION!!11 WE DEMAND ANSWERS!!!11
  
NEWEST MOVIE : VETO FOR HIRE
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Gibbah
Caldari S-44 Tre Kroner
|
Posted - 2007.03.08 12:15:00 -
[170]
ME...WANT'S....THIS......NOW!
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Lictose
Gallente Zion.
|
Posted - 2007.03.08 12:21:00 -
[171]
Originally by: Niccolado Starwalker
A lot of us EVE fans wants to live the world of EVE!
Jeez EVE is a world now is it ...
|

Lictose
Gallente Zion.
|
Posted - 2007.03.08 12:22:00 -
[172]
Oh ye will your in-game char match that of your avatar picture???
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DarkMatter
Amarr Mineral Aquisition Group
|
Posted - 2007.03.08 12:24:00 -
[173]
Edited by: DarkMatter on 08/03/2007 12:21:07
Originally by: Lictose Oh ye will your in-game char match that of your avatar picture???
When the DX10 client & WIS (Walking in Sations) hits, the DEV's said you will have to redo your Avatar...
Building the homestead
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Sirial Soulfly
|
Posted - 2007.03.08 12:26:00 -
[174]
Are we going be able to walk faster with each level of 'walking' which would make lvl 5 'walking' a must ? :)
|

Ysolde Xen
Minmatar Liberal Trading Co Electus Matari
|
Posted - 2007.03.08 12:27:00 -
[175]
And will it be possible to see out of the windows (and in too natch)? Ahhhh giving the guys camping you a cheery little wave as you sip your drink in the bar. Also seeing exactly what they're camping you in too.
Just pleeeeeeeeeease hold off on the /dance and comedy costumes. Except tinfoil hats. We need tinfoil hats.
-----
Everyone knows Derek. |

Ysolde Xen
Minmatar Liberal Trading Co Electus Matari
|
Posted - 2007.03.08 12:28:00 -
[176]
BTW will we all have to redo character creation portraits or can it translate the avatars into full body (with some choices for build maybe)? I'd hate to try and recreate this exact pic again and I quite like it.
-----
Everyone knows Derek. |

DarkMatter
Amarr Mineral Aquisition Group
|
Posted - 2007.03.08 12:36:00 -
[177]
Edited by: DarkMatter on 08/03/2007 12:34:12
Originally by: Ysolde Xen BTW will we all have to redo character creation portraits or can it translate the avatars into full body (with some choices for build maybe)? I'd hate to try and recreate this exact pic again and I quite like it.
I'd imagine we all have to redo our characters...
I would think they would not even allow you to log in until you redo it... They can't have a bunch of blank Avatars walking around. Maybe they will have John Doe's & Jane Doe's until you redo it. Make the John & Jane's so butt ugly that no one wants to leave them that way...
It will probably be disappointing that we won't be able to get our new avatars to look just like our old ones... I'd hate to loose the smirk that my main character has, it's priceless...
Building the homestead
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thesulei
Syndicate Technologies
|
Posted - 2007.03.08 12:45:00 -
[178]
I watched the video Picked up my jaw from the floor Went to read the thread Type this reply And now I'm going to watch it again.......and again..........and once more...
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Fenderson
OLE Mining Corp Miners With Attitude
|
Posted - 2007.03.08 12:52:00 -
[179]
nice eye candy
is going to be anything more than eye candy?
sigs are for the weak |

XenoPagan
Khanid Provincial Vanguard
|
Posted - 2007.03.08 13:00:00 -
[180]
whoah! very nice feature I'd say. those who say it's useless, takes resources yaddayadda are probably people who want to play EVE in ASCII Me? All for it.
now back to work to grind money for dx10 card and Vista :D
|

Juwi Kotch
Gallente VIRTUAL LIFE VANGUARD Galactic-Federation
|
Posted - 2007.03.08 13:08:00 -
[181]
Wow... simply Wow! 
Can't wait for that. Although I'm afraid I need to buy a new Laptop to be able to run this.
Juwi Kotch
JOIN NOW, KLICK SIG! |

Plasticine Perfection
|
Posted - 2007.03.08 13:33:00 -
[182]
Originally by: Vegetto Ichikai Edited by: Vegetto Ichikai on 08/03/2007 10:16:35 Edited by: Vegetto Ichikai on 08/03/2007 10:15:23 The vocal minority on these fourms seem split on the idea. Seems sad that the people against it are concerned purely cos it may take them longer to gain isk. To me, it would really add atmosphere and make the game feel alive, rather than a micro-machines simulator. When i played SWG, alot of people sat in cantina's and chatted, planned, discussed idea's,etc. It's a social game, it's an MMO, so stop thinking about "omfg, an extra 2 seconds to browse market to get another 10 bil ISK?!! why do i want to walk in a station, i can't make iskies or pwn noobs there". Think outside the box ffs you meta gamers..
Granted, if it affects performance, it would be bad and should only be included when technology is capable of running it smoothly. But the elitist attitude of some people saying it will attract the WoW crowd because it will be more attractive and immersive need to step back a bit.
Whats the point of this? Well...Whats the point of Formula One? You're not driving to get anywhere, you're just driving/watching people driving around a track for fun...football....cinema....you get my point?
As pretty much the only person to even attempt a discussion over this rather than just abusing anyone with a different viewpoint from theirs I feel this deserves a response 
My personal objection to this is nothing to do with it impacting my isk-generating abilities. I don't make a lot of money anyway, that's not why I play EVE.
My concern is that it is indicative of the general direction that EVE has been heading for a long time now, and that's a direction that in my view is *away* from the great gameplay that made EVE, well, great.
Over the last 3 years we've been promised many things by the devs and time and again these things have been cancelled, watered down, delayed or simply forgotten about. One example that really irks me personally is Factional Warfare. When this was first described in a dev blog it sounded fantastic - an overarching system that would encompass the missions system, bounty hunting, reputation aspects and integrate players from all areas with NPC missioning and pvp in a way that sounded like it was going to remove a lot of the barriers that currently exist between people in EVE.
It sounded like something that could really take EVE to the next generation of MMORPGs - something that involved pvp'ers, non-pvp'ers, pve'ers, industrialists and political activists all in one storyline-driven system.
Then came the launch of Serenity and we lost several of the best devs to that project - which by the way hasn't exactly been a resounding success. What's the numbers there now? Peaking at around 4500? Hmm, not great eh.
Then there was the CCG, again this was something that took focus of certain people away from the main game. Another less-than-resounding success - four new forums created for it that SILL, after all this time, have less than 300 threads between them all.
And now we have this purchase of White Wolf and the development of something that, I personally, feel will have zero impact on the things about EVE's gameplay that have kept me here since 2003 now. There are, as others have pointed out, a LOT of things about EVE that are in desperate need of fixing, things that never seem to get looked at. We all know the list, I won't trot it out, everyone has different bugbears, different things that annoy them the most that haven't been fixed for years etc.
The oft-repeated platitude here is that they are different sets of people working on all these things and that they don't affect each other. While I accept and understand that they're different teams and even different companies this doesn't change the effect that side-projects have on the FOCUS of the main developers.
Continued.... word limit reached!.......
|

Plasticine Perfection
|
Posted - 2007.03.08 13:34:00 -
[183]
Edited by: Plasticine Perfection on 08/03/2007 13:30:55 MMORPGs, especially small ones like EVE, live and die by the vision of the lead devs. When this vision is diluted or taken away or is focussed elsewhere then the game dies. SWG and DaoC are perfect examples of this.
DaoC lost it's focus when the devs started work on a new game. It's been in terminal decline ever since and is now a semi-inhabited ghost of a game that's being deliberately run into the ground to make way for Warhammer Online.
SWG was ruined when Raph Koster lost interest in it. It's as simple as that. The focus of the few people that had the vision from the start is *crucial* for the growth and survival of these games!
Now, these are my personal opinions, they're opinions I've thought about a lot since I love EVE and I've loved other MMORPGs in my time - EVE is the only one I've stuck with for 3 years since it's had the strongest vision all that time. However I see that being diluted and distracted every day and this walking in stations crap is a big part of that for me. I think it's unnessecary, pointless, a distraction, eye-candy to patch over the increasingly gaping holes in this game.
The growth of EVE combined with the drift in focus, the continual encouraging of cheating and griefing by the devs is what creates situations like that which Verone recently posted about in disappointment and this particulr direction is, for me, directly away from a remedy to those problems.
I know there'll be flames to this, I've grown to realise that only 1 in 20 posters on thees forums these days can be bothered to even try to engage in rational discussion, so flame away, and again, I see the dire state of argument on these forums as symptomatic of the cancer at the core. So flame on.
Edit: I also know that there's few posters on here with the attention span required to read more than 2 paragraphs, so if you're one of the few who managed to read to the end I thank and applaud you 
|

Juwi Kotch
Gallente VIRTUAL LIFE VANGUARD Galactic-Federation
|
Posted - 2007.03.08 13:44:00 -
[184]
Edited by: Juwi Kotch on 08/03/2007 13:41:06
Plastic, I really admire how you're trying to make your point. You put a lot of effort and heart in it.
However, you miss the point.
From what you've written, I got the impression that you rather would like to see EVE reduced to a mere shooting game. Ships and guns, and that's it. Ideally no chance for anybody to avoid being shot at, ever.
Many do not see EVE like this, nor wish EVE to be like this. It is more then that. EVE is research and production, EVE is social interaction and chatting, EVE trading and mining, and much more. Walking in station is only an absolutly consequent enhancement of this part of EVE, which brings it a huge step further to become a true virtual world.
You don't want a virtual world, but an FPS shooter. Maybe EVE is not the correct game for you?
Juwi Kotch
JOIN NOW, KLICK SIG! |

Suzy Creamcheesz
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Posted - 2007.03.08 13:45:00 -
[185]
on the one hand, this has the potential to add depth to the game and make gameplay more interesting. on the other hand, it seems like the approach is completely backwards. CCP seems to be approaching it as "lets make some hawt eye candy, and if people like it we will see about giving it some actual content."
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Vegetto Ichikai
Caldari Point-Zero Ratel Alliance
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Posted - 2007.03.08 13:46:00 -
[186]
Agreed in a sense that the core game must come first. Again the classic example of SWG, due to release ANOTHER expansion thats in the works,..their 4th i think?
However, i do feel there needs to be more interaction between players. This may seem trivial to some, but the "im better than you" part of me isn't as big in this game and i play MMO's to play as part of a wide audience, to communicate and integrate with the community. If you were to goto Jita, the station is still empty, just your ship sat their, visually you are alone often in EvE and gives to feel to some of a 1 player game with IRC in the background.
But agreed, if it means losing focus on what the game was originally about and especially if it means watering it down, then its a very bad idea.
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Ivonis
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Posted - 2007.03.08 13:47:00 -
[187]

Thanks, CCP...you just made me ruin a perfectly good pair of pants.
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Vegetto Ichikai
Caldari Point-Zero Ratel Alliance
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Posted - 2007.03.08 13:48:00 -
[188]
Originally by: Ivonis

Thanks, CCP...you just made me ruin a perfectly good pair of pants.
Admit it, you're not wearing any in the first place :p
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LadyShu
Federation of Synthetic Persons YouWhat
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Posted - 2007.03.08 13:49:00 -
[189]
woaaaah gimme.
Imho this will add tons of hours more fun for the Roleplayers. And of course... exotic dancers *g* ...
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Winterblink
Body Count Inc. Mercenary Coalition
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Posted - 2007.03.08 13:49:00 -
[190]
Originally by: CCP Sharkbait you probably don't want to hear this, but it is the most exciting eve video i have ever seen.
As funkadelic as it is (and it IS very awesome) it had nowhere near the same OMFG Factor as the EVE Never Fades video when that one was released. I know people (no, not me) who were bored and canceled their EVE subscription who immediately resubscribed after seeing that video.
Earth and Beyond went a long way to showing how walking on stations can be done wrongly (no real reason to do it beyond a timesink), and I hope CCP won't make the same mistake here. That's ok though, my Blind Faith tank has enough gas in it to last another 20 years at least. :)
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Vegetto Ichikai
Caldari Point-Zero Ratel Alliance
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Posted - 2007.03.08 13:55:00 -
[191]
How to do it right:
Interactive terminals/bars/items in station Windows/port-holes giving awe-inspiring vista's of nearby space. Station can be explored. Has quarters, restaurants, music area's (maybe a theater showing EvE vids lol) For the role-playing of you, individual quarters or corp halls that you can decorate,etc.
This will all be instanced so no drain on the current server whatsoever.
Now player stations would be one to watch, the ability to customise what goes inside...
Lag would be a problem in busy stations, multiple instances of the same station or a dock limit would solve this.
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TangoStar
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Posted - 2007.03.08 13:59:00 -
[192]
Edited by: TangoStar on 08/03/2007 13:58:27
Originally by: Plasticine Perfection
The growth of EVE combined with the drift in focus, the continual encouraging of cheating and griefing by the devs is what creates situations like that which Verone recently posted about in disappointment and this particulr direction is, for me, directly away from a remedy to those problems.
Continual encouraging of cheating... mmmhmmm... I'm sorry if that doesn't live up to your standards of discussion, but what you've typed right there is about the biggest load of crap I've read in a while. You're talking as if Oveur himself told you to go do logoff tricks 'n ****. As if they put banners on the site saying "come here and cheat!". Seriously... lay down the pipe. You and your buddies around here need to stop framing CCP with these ridiculous statements.
Quote:
I know there'll be flames to this, I've grown to realise that only 1 in 20 posters on thees forums these days can be bothered to even try to engage in rational discussion, so flame away, and again, I see the dire state of argument on these forums as symptomatic of the cancer at the core. So flame on.
Edit: I also know that there's few posters on here with the attention span required to read more than 2 paragraphs, so if you're one of the few who managed to read to the end I thank and applaud you 
So what you're saying? People flame in forums? Wow... what an observation right there. Now how does that relate to the topic at hand? See, you're typing all this bs about flaming yet you're encouraging it more than everybody else by literally asking people to come flame you, making these completely useless generalizations about how 19 out of 20 people are basically morons in your eyes. Ask yourself: If 19 out of 20 peeps around here are flaming kiddies, and you are not that one sensible guy left, what are you? How about this? You want to have a reasonable discussion about something, try being reasonable yourself and stfu about flaming. Maybe then you'll start coming around with some actual arguments about why you think what CCP do with avatars is wrong.
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Plasticine Perfection
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Posted - 2007.03.08 14:01:00 -
[193]
Originally by: Juwi Kotch Edited by: Juwi Kotch on 08/03/2007 13:41:06
Plastic, I really admire how you're trying to make your point. You put a lot of effort and heart in it.
However, you miss the point.
From what you've written, I got the impression that you rather would like to see EVE reduced to a mere shooting game. Ships and guns, and that's it. Ideally no chance for anybody to avoid being shot at, ever.
Many do not see EVE like this, nor wish EVE to be like this. It is more then that. EVE is research and production, EVE is social interaction and chatting, EVE trading and mining, and much more. Walking in station is only an absolutly consequent enhancement of this part of EVE, which brings it a huge step further to become a true virtual world.
You don't want a virtual world, but an FPS shooter. Maybe EVE is not the correct game for you?
Juwi Kotch
No, I really want EVE to be a lot more than that. I've played plenty of FPS shooters in the past, they get boring VERY quickly. I've been playing games of various kinds for, um, over 30 years now, and I am still regularly amazed by how far and how fast they've developed. I think that the cream of MMORPGs are among the finest games humans have ever produced, they're works of living, breathing, changing art.
I think that MMORPGs have the *potential* to be even more though, but that the path to true greatness is beset along the way with distractions, pitfalls and dead-ends, like the walking in stations 
Part of what I think EVE could be is something that still hasn't existed in MMOs - a truly involving and accessible game, one where new players and old players, pvp'ers and pve'ers, pirates and carebears, can contribute in equally meaningful ways.
If anyone has ever read The Cesspit (now semi-discontinued unfortunately) then you'll have some idea of what I mean. I'm not the most articulate person but that guy, despite his broken English, explains things much better than I can. The problem I see is barriers between players and I think the Factional Warfare idea could have started to address that, but too late now, it's been neutered.
Anyway, I'll stop now, I know I'm in a minority here, that's nothing new 
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Vegetto Ichikai
Caldari Point-Zero Ratel Alliance
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Posted - 2007.03.08 14:02:00 -
[194]
I think the majority of EvE players are 30+. I think ALL EvE forum browsers don't even drop below 20. Lets face it, if you're at work, you're browsing this forum like me, cos if you weren't u'd be in-game :)
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Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
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Posted - 2007.03.08 14:04:00 -
[195]
Edited by: Stitcher on 08/03/2007 14:03:20 Edited by: Stitcher on 08/03/2007 14:00:57 Directed @ Plasticine Perfection
I wish I could do the *quote* *counter* thing, but no way that's happening with a post of that size... thank god for dual monitors.
In my opinion, the general "drift" of EVE has always been towards a more immersive, complicated world with a million and one options as to how you want to play it. This particular feature will pander to the role-players amongst us (something of a first for MMOs, actually). This is not a drift "away" from anywhere, rather it's an expansion into new territory - something that EVE has always done. EVE has always been about innovation, about doing things differently, about moving in an atypical direction. This is one such move.
As far as factional warfare goes, it's still in creation. I think it would be better to wait until it's actually complete before complaining about it. It may yet be the overarching system encompassing all you described. We won't really know until it's released.
the CCG, I think, was always going to be something of a niche product. I actually have four complete decks (one for each race) sat next to me right now. I've played a few games of it (mostly with other EVE players). it's a lot of fun, and in that respect it is a glorious, resounding success. Unfortunately, it's difficult for new CCGs to break onto a market dominated by Magic: the Gathering, and Yu-Gi-Oh. Especially when that game is the product of a lesser-known MMO. (Face it, we just aren't as well-known as WoW is).
Besides, how is a thread count a valid indicator of success? More to the point, how does the success of the CCG have any bearing whatsoever on the ambulation project?
The purchase of White Wolf is actually pretty exciting, speaking as a roleplayer - according to some of the dev blogs, White Wolf writing talent is going to be involved in expanding the EVEverse, and in turn CCP might be getting to work on a World of Darkness MMO. Okay, so the influence on the world will mostly be in-character, or at most involve new mission trees and suchlike, but how is that a bad thing. CCP hired a new team to do a new job - their hiring does not take resources and manpower away from other projects.
I'm afraid that I don't agree with you on the "focus" thing - among other things, what you'll find is that each of those "Main" devs is the head of a team and working on his/her own part of the game structure. there is no "board" as far as I can tell who dictate which direction the game moves in. Each of them is focussing on their own sub-project. As such, there is no collective focus (I hope I interpret the way CCP works correctly).
The problem with SWG and DaoC was that they took developers off one project and put them on another, hence why those original projects went downhill. CCP have demonstrated that they prefer to hire new people to do new jobs, rather than move people off incomplete projects onto new ones. Under that system, the development of new features (or even whole new games) will not have any noticeable effect on the continued growth of EVE because no "focus" will have been lost.
Quote: the continual encouraging of cheating and griefing by the devs
If I had a pound for every time the devs have encouraged griefing or cheating, I'd have filed for bankruptcy seven months ago. Sarcasm aside, I fail to see how having a team develop a completely new feature for the game will have any bearing whatsoever on the professional conduct of the dev team as a whole. How does the ambulation project affect player conduct and the (lack of) support thereof? How does hiring a new team to do a new job draw us away from perceived breaches of professional conduct.
While it's nice to see a civil complainant on these boards for a change, I'm simply unable to agree with you, or even see where you're coming from half the time. ***
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Winterblink
Body Count Inc. Mercenary Coalition
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Posted - 2007.03.08 14:05:00 -
[196]
Originally by: Vegetto Ichikai I think the majority of EvE players are 30+. I think ALL EvE forum browsers don't even drop below 20. Lets face it, if you're at work, you're browsing this forum like me, cos if you weren't u'd be in-game :)
Training of Bulletproof Argument to Level 5 has been completed.
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Drackx
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Posted - 2007.03.08 14:06:00 -
[197]
Yes this is what we need, something new :-) completely new I want to walk to my agent and talk with him/her face to face and disagree with them :-) I want to walk around on my ship and outside around my ship or any other ship I want to look at my feet in station or in my ship I want to interact with other players in a station (getting robbed of my ship cardkey by some Gurista in station would be cool or do it your self) I want to be able to fire my guns in station and get arrested by Concord for doing that, give resistance when being arrested and get beaten up. I can come up with a million zillion things I would like to do in station but meeting one of those Exotic dansers would be in my top ten list. O yes getting drunk too And to be complete give us the planetary interaction, I want to fly in the clouds of a planet and burn up in a sun :-)
Well done guys but make sure that we get some other new stuff before this is released or your player base is gone by the time it's released
Drackx
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Vegetto Ichikai
Caldari Point-Zero Ratel Alliance
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Posted - 2007.03.08 14:09:00 -
[198]
Planetary colonization, ability to act and manipulate things as if you were there in person, the player base left to their own devises, no policing, anything.
This is the future of MMO's, a self-evolving breathing world where what you do and how you interact with others directly influences the universe around you.
EvE has some of this already, the player avatars and direct interaction between players is perhaps a step further towards a pseudorealistic world. (omg, thats a big word!)
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Plasticine Perfection
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Posted - 2007.03.08 14:13:00 -
[199]
Originally by: TangoStar Edited by: TangoStar on 08/03/2007 13:58:27
Originally by: Plasticine Perfection
The growth of EVE combined with the drift in focus, the continual encouraging of cheating and griefing by the devs is what creates situations like that which Verone recently posted about in disappointment and this particulr direction is, for me, directly away from a remedy to those problems.
Continual encouraging of cheating... mmmhmmm... I'm sorry if that doesn't live up to your standards of discussion, but what you've typed right there is about the biggest load of crap I've read in a while. You're talking as if Oveur himself told you to go do logoff tricks 'n ****. As if they put banners on the site saying "come here and cheat!". Seriously... lay down the pipe. You and your buddies around here need to stop framing CCP with these ridiculous statements.
Quote:
I know there'll be flames to this, I've grown to realise that only 1 in 20 posters on thees forums these days can be bothered to even try to engage in rational discussion, so flame away, and again, I see the dire state of argument on these forums as symptomatic of the cancer at the core. So flame on.
Edit: I also know that there's few posters on here with the attention span required to read more than 2 paragraphs, so if you're one of the few who managed to read to the end I thank and applaud you 
So what you're saying? People flame in forums? Wow... what an observation right there. Now how does that relate to the topic at hand? See, you're typing all this bs about flaming yet you're encouraging it more than everybody else by literally asking people to come flame you, making these completely useless generalizations about how 19 out of 20 people are basically morons in your eyes. Ask yourself: If 19 out of 20 peeps around here are flaming kiddies, and you are not that one sensible guy left, what are you? How about this? You want to have a reasonable discussion about something, try being reasonable yourself and stfu about flaming. Maybe then you'll start coming around with some actual arguments about why you think what CCP do with avatars is wrong.
I love irony... it's so.... ironic.

Flaming, as I understand it, is the attacking of someone without actually contributing to the discussion at hand. Ad hominem attacks are a part of this and usually form the backbone of a flame. What's absent in flaming, as in your flame, is any addressing of the actual points made.
I've explained in some detail I feel why I'm not over the moon about this walking in stations, I won't repeat myself any more.
I'm not calling "19 out of 20 people here morons" but simply expressing my view of the level of discussion that generally happens on these forums these days - and yes, it has deteriorated greatly over the last 3 years IMO. It's very rare these days to see good discussion where people show the slightest respect to anyone with a different viewpoint to their own. This is even true in OOPE now sadly which was a bastion of reason and sense for a long time.
If you'll notice I do take great pains in my two previous posts to say, several times, that those are my personal opinions. Now I know the old aphorism about opinions but I disagree with it.
I don't think opinions are formed in a vacuum. I think we form our opinions as a result of argument, discussion, listening, thinking. This is a dynamic process. We can all learn something new any time. I know full well that my opinions aren't fixed, I have in the past changed my mind about things as a result of hearing points of view I hadn't previously considered.
When we close our minds to the possibility of learning new things then we stagnate and end up with strange ideas that don't fit the reailty of an ever-changing world. Which is why I think it's important to engage in discussion, and not just trade flames.
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Jangizal
Merchants Trade Consortium NxT LeveL
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Posted - 2007.03.08 14:15:00 -
[200]
Amazing stuff. Thanks for the 'linkage.' I hope they really do get this going and off on the right foot.
- - - - - - Jang - - - - - - Blog - - - - - - |

Blackheart Fadesaway
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Posted - 2007.03.08 14:15:00 -
[201]
Eve will never be WoW, nor SWG... but I have always felt that the whole "pod pilot" encased in a slime filled egg was just clever background because the devs didnt have the time, tools or inclination to allow pilots to "walk around"... now they do... and I for one welcome it.
I would also welcome atmospheric flight, moon landings and surface based player owned structures or outposts.. oooh the list could go on and on... but walking around a spiffy station, looking at the damage on my ship as the repair bots get to work is a damned good start...
Would love some official comments from the devs tho..
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CaptainOkuna
Guaranteed Overnight Delivery Services
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Posted - 2007.03.08 14:16:00 -
[202]
q
You're either with us. Or against us.
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Plasticine Perfection
|
Posted - 2007.03.08 14:19:00 -
[203]
@ Stitcher:
You make some very good points and I truly appreciate the fact that you've articulated them nicely instead of flaming, thanks 
I do agree about the roleplaying aspect, I think that's something that could be beneficial for a lot of people - my favourite corp are the Black Rabbits, true psycho nutter roleplayers that EVE could do with more of :)
As Vegetto said, I am indeed at work and yeah I'm over 30, but I disagree that the average age of EVE players is over 30, I think it's dropped over the last 12 months but that's just a guess, I'm probably being prejudiced 
As for everything else, well at the end of the day I suppose the proof in in the pudding as they say, we'll just have to wait and see how it turns out, but I for one wish that the skills at White Wolf were being clearly directed far more strongly into improving what already exists in EVE and strengthening the storyline aspects of it rather than into this.
Gifv more events! Let's get some continuation of storylines that have been stalled for *years* now!
Anyway, I've actually got to do some work now, bah humbug!! 
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Vegetto Ichikai
Caldari Point-Zero Ratel Alliance
|
Posted - 2007.03.08 14:21:00 -
[204]
Originally by: Blackheart Fadesaway Eve will never be WoW, nor SWG... but I have always felt that the whole "pod pilot" encased in a slime filled egg was just clever background because the devs didnt have the time, tools or inclination to allow pilots to "walk around"... now they do... and I for one welcome it.
I would also welcome atmospheric flight, moon landings and surface based player owned structures or outposts.. oooh the list could go on and on... but walking around a spiffy station, looking at the damage on my ship as the repair bots get to work is a damned good start...
Would love some official comments from the devs tho..
One very important point i'll make about all of that:
Should those things be implemented, the population will be spread out, so before world expanding items like that are included, they better know they'll be getting more subscribers (Tbh, the feature alone will get them this).
Again, SWG being the king of examples, When JTL was released, i didn't see anyone on the ground game for quite a while. Flip this example upside-down and it applies to EvE.
Though, that stuff would be awesome :)
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.03.08 14:27:00 -
[205]
I have another question...
How do you RP the POD slime?
You have to take a shower & get dressed every time you leave your pod?
Wouldn't your skin be all nasty & clammy?
I always envisioned your avatar is what you looked like b4 you became a capsuleer. Once you did, all your hair was removed including follicles, and you were placed in your POD never to come out again, and clones were made right in the pods...
Building the homestead
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Vegetto Ichikai
Caldari Point-Zero Ratel Alliance
|
Posted - 2007.03.08 14:28:00 -
[206]
Edited by: Vegetto Ichikai on 08/03/2007 14:28:07
Originally by: Plasticine Perfection @ Stitcher:
You make some very good points and I truly appreciate the fact that you've articulated them nicely instead of flaming, thanks 
I do agree about the roleplaying aspect, I think that's something that could be beneficial for a lot of people - my favourite corp are the Black Rabbits, true psycho nutter roleplayers that EVE could do with more of :)
As Vegetto said, I am indeed at work and yeah I'm over 30, but I disagree that the average age of EVE players is over 30, I think it's dropped over the last 12 months but that's just a guess, I'm probably being prejudiced 
As for everything else, well at the end of the day I suppose the proof in in the pudding as they say, we'll just have to wait and see how it turns out, but I for one wish that the skills at White Wolf were being clearly directed far more strongly into improving what already exists in EVE and strengthening the storyline aspects of it rather than into this.
Gifv more events! Let's get some continuation of storylines that have been stalled for *years* now!
Anyway, I've actually got to do some work now, bah humbug!! 
Work to do? Pfft, you need to train your skills mate, here's my skill list:
Minimization Excel Launcher Browser Concealment Rapid Type Evasive Conversation Work Projection Boss Cloaking Print Drone Interface Office Trainee Manipulation
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Miss Anthropy
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Posted - 2007.03.08 14:30:00 -
[207]
Any word on the system requirements for this?
Also, is this actually optional? What if I don't want to walk around? Can I just do my trading etc as normal, or do I have to get my fat ass out and wonder round?
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TangoStar
|
Posted - 2007.03.08 14:30:00 -
[208]
Edited by: TangoStar on 08/03/2007 14:28:10
Quote: When we close our minds to the possibility of learning new things then we stagnate and end up with strange ideas that don't fit the reailty of an ever-changing world. Which is why I think it's important to engage in discussion, and not just trade flames.
You know what my strange idea in this ever-changing world is? My idea is that simply staying put to the topic of a thread is much more useful than basically nuking it with useless blabber about how you think opinions are formed. For all I care they could be formed while taking a dump on the toilet as long as they have anything to with the topic.
So if you don't want to repeat yourself or have nothing more to add, why don't you just shut up? Would be an option worth considering. If you're not satisfied with the community or whatever, go take it to Verone's thread or something.
I'm out of this. 'Bout time to make room for people who actually want to talk about that decent video and its impact on the game.
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TangoStar
|
Posted - 2007.03.08 14:43:00 -
[209]
Edited by: TangoStar on 08/03/2007 14:43:17 Edited by: TangoStar on 08/03/2007 14:40:54
Originally by: Miss Anthropy Any word on the system requirements for this?
Also, is this actually optional? What if I don't want to walk around? Can I just do my trading etc as normal, or do I have to get my fat ass out and wonder round?
You will probably need a rig capable of handling at least latest pixel-/vertex-shader tech. I guess high-end DX9 and DX10 cards and the rig to go with them.
They said most of it stays optional. So you won't need to walk to the fitting bay just to refit your ship or something. I'm guessing that in the beginning they will focus all of this on the "social" aspects. Providing various features to entertain yourself, hang out with your friends, have conferences actually in the game instead of just TS, stuff like that.
Now if they put casinos and poker-tables in this game my real life would basically be over. You know... that sexy chick over there who just took all your chips to pay for her new ship? That would most likely be me 
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Billy Sastard
Amarr Life. Universe. Everything. Astral Wolves
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Posted - 2007.03.08 14:46:00 -
[210]
Originally by: Suzy Creamcheesz .........
Suzy.....
Suzy Creamcheesz.....
Whats got into ya? -=^=-
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Plasticine Perfection
|
Posted - 2007.03.08 14:49:00 -
[211]
Originally by: Vegetto Ichikai Work to do? Pfft, you need to train your skills mate, here's my skill list:
Minimization Excel Launcher Browser Concealment Rapid Type Evasive Conversation Work Projection Boss Cloaking Print Drone Interface Office Trainee Manipulation
Unfortunately my work involves microscopes, thermal cyclers, laminar flow hoods, CO2 cylinders and elecrophoresis systems that don't (mostly) have PC interfaces >_< I like the sound of the Office Trainee Manipulation though... your ideas intrigue me, please send me your brochure, newsletter and/or promotional material.
Originally by: TangoStar You know what my strange idea in this ever-changing world is? My idea is that simply staying put to the topic of a thread is much more useful than basically nuking it with useless blabber about how you think opinions are formed. For all I care they could be formed while taking a dump on the toilet as long as they have anything to with the topic.
So if you don't want to repeat yourself or have nothing more to add, why don't you just shut up? Would be an option worth considering. If you're not satisfied with the community or whatever, go take it to Verone's thread or something.
I'm out of this. 'Bout time to make room for people who actually want to talk about that decent video and its impact on the game.
Man, listen to yourself! Just telling me you don't want me posting in this thread because my opnions differ from yours isn't going to make it happen I'm afraid.
If you can't handle the fact that someone disagrees with you then you shouldn't enter into discussions, especially not on the internet 
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Johncrab
Minmatar Typo Corp
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Posted - 2007.03.08 14:54:00 -
[212]
Most of the people saying this is a waste of time/resources, didn't even saw the dev blogs on the issue: There wont be any dancing or naked avatars or running or needing to get out of the ship to take care of your usual biz.
This is an RP oportunity mainly, this is an option to boost recruiting, corps/players interaction, corp operations and, of course, to please the eye.
Also CCP will use this as a test lab for future endevours with White Wolf. I think the EVE players can only benifit from this.
But of course, please fix drones bugs and other important issues first.
The vid is just plain awesome |

Phyrr
Minmatar The Gosimer and Scarab
|
Posted - 2007.03.08 14:56:00 -
[213]
Walking in stations + in game bars = the end of EvE in space for IAC.
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Presidente Gallente
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Posted - 2007.03.08 15:00:00 -
[214]
What we now need is some new skills for DOA or Tekken combat style to deal the last ship loss or gank like real men!
Presidente Gallente
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Vegetto Ichikai
Caldari Point-Zero Ratel Alliance
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Posted - 2007.03.08 15:00:00 -
[215]
Originally by: Plasticine Perfection
Originally by: Vegetto Ichikai Work to do? Pfft, you need to train your skills mate, here's my skill list:
Minimization Excel Launcher Browser Concealment Rapid Type Evasive Conversation Work Projection Boss Cloaking Print Drone Interface Office Trainee Manipulation
Unfortunately my work involves microscopes, thermal cyclers, laminar flow hoods, CO2 cylinders and elecrophoresis systems that don't (mostly) have PC interfaces >_< I like the sound of the Office Trainee Manipulation though... your ideas intrigue me, please send me your brochure, newsletter and/or promotional material.
I'm a structural designer/Technician. If I'm clicking lots on a mouse, it sounds like I'm working hard. Too much typing will surely raise eyebrows though ha. And yes, i wouldn't employ me either...
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Vegetto Ichikai
Caldari Point-Zero Ratel Alliance
|
Posted - 2007.03.08 15:02:00 -
[216]
Originally by: Presidente Gallente What we now need is some new skills for DOA or Tekken combat style to deal the last ship loss or gank like real men!
Presidente Gallente
Rofl like real pirates:
"Prepare to board ship" *Kicks open Airlock on ship* "Take me toyour cargo bay and give me the prostitutes!...you can keep the homless, they are of no value!" "Never scum!" "Then prepare to die!" "Ok men, kung-fu hustle!"
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.03.08 15:05:00 -
[217]
Originally by: Vegetto Ichikai
Originally by: Plasticine Perfection
Originally by: Vegetto Ichikai Work to do? Pfft, you need to train your skills mate, here's my skill list:
Minimization Excel Launcher Browser Concealment Rapid Type Evasive Conversation Work Projection Boss Cloaking Print Drone Interface Office Trainee Manipulation
Unfortunately my work involves microscopes, thermal cyclers, laminar flow hoods, CO2 cylinders and elecrophoresis systems that don't (mostly) have PC interfaces >_< I like the sound of the Office Trainee Manipulation though... your ideas intrigue me, please send me your brochure, newsletter and/or promotional material.
I'm a structural designer/Technician. If I'm clicking lots on a mouse, it sounds like I'm working hard. Too much typing will surely raise eyebrows though ha. And yes, i wouldn't employ me either...
LOL!
I'm a Mechanical Engineer, when ppl hear me typing so much, it definitely arouses suspicion, lol!
Building the homestead
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Presidente Gallente
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Posted - 2007.03.08 15:09:00 -
[218]
Edited by: Presidente Gallente on 08/03/2007 15:05:08 I hope CCP will prepare another separate server cluster for that which cause: - less lag on TQ - more "secure low-sec½ because all those pies are hanging around on station's Body Building centers or Tatoo-Services?
So say we all!
Presidente Gallente
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Roshan longshot
Gallente Ordos Humanitas FREGE Alliance
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Posted - 2007.03.08 15:09:00 -
[219]
When is this due out? I really need to know so I can cancel my accounts a month before.
This is NOT what I play eve for. I want no part of it, nor will I come back to Eve after it comes out.
Long time I been waiting for just the right thing to make Eve 'unfun' for me...and this is it.
No you cant have my stuff isk or BPO's they all going to my friends.
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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TangoStar
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Posted - 2007.03.08 15:14:00 -
[220]
Originally by: Plasticine Perfection
Man, listen to yourself! Just telling me you don't want me posting in this thread because my opnions differ from yours isn't going to make it happen I'm afraid.
What I said and what you don't seem to understand is that when you don't have anything to say about a topic it might be a good idea to shut up and come back when you have anything to add. There's nothing wrong with being quiet every now and then. And this is exactly what I will do with you right now because obviously that "plasticine" part in your name has more to do with your apprehension than I thought. In fact I am going against my own principles by even posting this. Mea culpa.
Quote: If you can't handle the fact that someone disagrees with you then you shouldn't enter into discussions, especially not on the internet 
[enter generic reply to generic bs statement here]
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.03.08 15:15:00 -
[221]
Edited by: DarkMatter on 08/03/2007 15:12:35
Originally by: Roshan longshot When is this due out? I really need to know so I can cancel my accounts a month before.
This is NOT what I play eve for. I want no part of it, nor will I come back to Eve after it comes out.
Long time I been waiting for just the right thing to make Eve 'unfun' for me...and this is it.
No you cant have my stuff isk or BPO's they all going to my friends.
Have you no clue what "OPTIONAL" means?
You do NOT HAVE TO WALK in stations if you don't want to, you can KEEP PLAYING THE GAME THE SAME WAY you always have...
Some of you need to READ THE ******* DEV BLOGS before you cry...
Building the homestead
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Presidente Gallente
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Posted - 2007.03.08 15:16:00 -
[222]
Edited by: Presidente Gallente on 08/03/2007 15:13:39 Noone forces you to hang around on a station. If you don't like it keep in pod'n'space. And let CCP decide what they like to develop. Walking on stations is logical for a MMORPG like that. If it ends up in missions on stations ... fine. EVE had been always a major feature: everyone can decide what [s]he likes to do. Everything could be but nothing has to be. Accept it and if your frustration is getting worst cancel EVE and thank you for supporting less lag.
Originally by: Roshan longshot When is this due out? I really need to know so I can cancel my accounts a month before.
This is NOT what I play eve for. I want no part of it, nor will I come back to Eve after it comes out.
Long time I been waiting for just the right thing to make Eve 'unfun' for me...and this is it.
No you cant have my stuff isk or BPO's they all going to my friends.
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Sharcy
Sonnema
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Posted - 2007.03.08 15:20:00 -
[223]
That was the best piece of harcore **** I've watched in a long time...   --
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Roshan longshot
Gallente Ordos Humanitas FREGE Alliance
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Posted - 2007.03.08 15:21:00 -
[224]
Originally by: DarkMatter Edited by: DarkMatter on 08/03/2007 15:12:35
Originally by: Roshan longshot When is this due out? I really need to know so I can cancel my accounts a month before.
This is NOT what I play eve for. I want no part of it, nor will I come back to Eve after it comes out.
Long time I been waiting for just the right thing to make Eve 'unfun' for me...and this is it.
No you cant have my stuff isk or BPO's they all going to my friends.
Have you no clue what "OPTIONAL" means?
You do NOT HAVE TO WALK in stations if you don't want to, you can KEEP PLAYING THE GAME THE SAME WAY you always have...
Some of you need to READ THE ******* DEV BLOGS before you cry...
Optinal yes...Mandatory download also yes...so bugger off tell me when the damn thing is comming out so I can cancel before then uh?
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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Vegetto Ichikai
Caldari Point-Zero Ratel Alliance
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Posted - 2007.03.08 15:22:00 -
[225]
Originally by: Roshan longshot When is this due out? I really need to know so I can cancel my accounts a month before.
This is NOT what I play eve for. I want no part of it, nor will I come back to Eve after it comes out.
Long time I been waiting for just the right thing to make Eve 'unfun' for me...and this is it.
No you cant have my stuff isk or BPO's they all going to my friends.
Can my alliance have your space then? we'll get it sooner or later anyway..neighbour :p
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Le Cook
Amarr Black Omega Security GoonSwarm
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Posted - 2007.03.08 15:23:00 -
[226]
I bet the lag will be awsome as well, in case u visit jita 4-4
------------------------ I love to live in Empire |

Tharrn
Amarr Epitoth Fleetyards Vigilia Valeria
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Posted - 2007.03.08 15:23:00 -
[227]
I wouldn't mind the OPTION to walk to the hangar and actually fit the ship there, browse the market from some station terminal etc. Some people want a higher level of immersion, others don't - if they can cater for both types: more power to them!
Ceterum censeo 'Concordia' esse delendam.
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Kharakan
Amarr Magnificent Beavers Exquisite Malevolence
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Posted - 2007.03.08 15:26:00 -
[228]
Originally by: Roshan longshot
Optinal yes...Mandatory download also yes...so bugger off tell me when the damn thing is comming out so I can cancel before then uh?
Wait, you're quitting because you'll to use a little extra hard drive space? Oh please =/
this signature space is claimed in the name of eris, haha I got to him first. neeneer
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.03.08 15:28:00 -
[229]
Quote: Mandatory download also yes
You would quit because it might take a few extra minutes to download?
So what if it took 1 hour to download, WTF does it matter???
Just like EVE Voice, it's OPTIONAL!
At least CCP is giving you an option, and not forcing you to use it like all other MMO's do...
Get a grip man! This will NOT change your gameplay if you CHOOSE not to use it, just like the new Voice system...
Building the homestead
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Vegetto Ichikai
Caldari Point-Zero Ratel Alliance
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Posted - 2007.03.08 15:30:00 -
[230]
I'm going to camp his alliance gates tonight to give him an extra hour to get back from cloning for practice :)
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Sgt Napalm
Synergy Evolved Serenity Fallen
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Posted - 2007.03.08 15:32:00 -
[231]
This thread needs to be Sticked
Very nice, I like! --- [Video] Skool of Harpy - Da Blarpy |

TangoStar
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Posted - 2007.03.08 15:35:00 -
[232]
Originally by: Roshan longshot
Optinal yes...Mandatory download also yes...so bugger off tell me when the damn thing is comming out so I can cancel before then uh?
They're uploading it right now, patch will be out tomorrow. Can I have your stuff now?
No ****... why be so ignorant about something you don't know any details about? No off, but that kinda talk reminds me of this 
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Cpt Angus
Sicarri Covenant
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Posted - 2007.03.08 15:35:00 -
[233]
Good, i hope this means that when an enemy wont undock that i can walk up to him in station and bottle him! Bones heal and chicks dig scars
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.03.08 15:40:00 -
[234]
I am sick of sitting in my ship either in space or in a station while poring over the market or planning stuff or anything. These are things for which being able to hang out in the station would be great.
I would like to be able to walk (and dock in) POSes as well though plz. POS management screen being something more than a little control panel that appears while you're in space would be nce. Same with corp management panel too actually... -
If you go into your options menu, there's a difficulty slider. Put that all the way over to the easiest setting and you'll be fine. |

Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
|
Posted - 2007.03.08 15:46:00 -
[235]
Originally by: DarkMatter I have another question...
How do you RP the POD slime?
You have to take a shower & get dressed every time you leave your pod?
Wouldn't your skin be all nasty & clammy?
I always envisioned your avatar is what you looked like b4 you became a capsuleer. Once you did, all your hair was removed including follicles, and you were placed in your POD never to come out again, and clones were made right in the pods...
The chronicles, short stories and so on have often had capsuleers step out of the pods. Read "Hands of a killer", or "Forsaken Ruins". Even "The Jovian Wetgrave" presented the possibility, though at risk. Presumably, capsule technology has advanced to the point where mindlock just doesn't happen any more, except in a negligibly small percentage of cases. ***
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.03.08 15:47:00 -
[236]
Originally by: Stitcher
Originally by: DarkMatter I have another question...
How do you RP the POD slime?
You have to take a shower & get dressed every time you leave your pod?
Wouldn't your skin be all nasty & clammy?
I always envisioned your avatar is what you looked like b4 you became a capsuleer. Once you did, all your hair was removed including follicles, and you were placed in your POD never to come out again, and clones were made right in the pods...
The chronicles, short stories and so on have often had capsuleers step out of the pods. Read "Hands of a killer", or "Forsaken Ruins". Even "The Jovian Wetgrave" presented the possibility, though at risk. Presumably, capsule technology has advanced to the point where mindlock just doesn't happen any more, except in a negligibly small percentage of cases.
Thanks, I'll have some reading for my lunch break today!
Building the homestead
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ghosttr
Amarr The Silent Rage FREGE Alliance
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Posted - 2007.03.08 16:01:00 -
[237]
Please say that it will be dx9, or that there will be a version for dx9 that looks the same. I just upgraded my computer this winter and vista is probably the worst operating system ive ever worked on, i would hate to have that piece of rubbish on my computer just to enjoy eve.
HELP FIX THE DRONE REGIONS!!!
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Roshan longshot
Gallente Ordos Humanitas FREGE Alliance
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Posted - 2007.03.08 16:03:00 -
[238]
Originally by: Vegetto Ichikai I'm going to camp his alliance gates tonight to give him an extra hour to get back from cloning for practice :)
Wow I hope your telling the truth there bud...cuase I have been board ****less of Eve-online and need somthing to do.
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
|

Razin
The xDEATHx Squadron
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Posted - 2007.03.08 16:05:00 -
[239]
Originally by: Stitcher I just noticed something.... that Zealot had a corporate logo on the side....
 
It's the Red Alliance logo.
Can't wait for this stuff to go live! ...
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.03.08 16:10:00 -
[240]
Originally by: Razin
Originally by: Stitcher I just noticed something.... that Zealot had a corporate logo on the side....
 
It's the Red Alliance logo.
Can't wait for this stuff to go live!
So what DEV is in RA?
Building the homestead
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Roshan longshot
Gallente Ordos Humanitas FREGE Alliance
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Posted - 2007.03.08 16:11:00 -
[241]
Originally by: DarkMatter
Quote: Mandatory download also yes
You would quit because it might take a few extra minutes to download?
So what if it took 1 hour to download, WTF does it matter???
Just like EVE Voice, it's OPTIONAL!
At least CCP is giving you an option, and not forcing you to use it like all other MMO's do...
Get a grip man! This will NOT change your gameplay if you CHOOSE not to use it, just like the new Voice system...
I can see several dozen amarr characters in a bar in Jita doing a line dance, or sombody doing some stupid song with Eve-characters in it. No it wont change my gameplay...but it will change Eve-Online...I left 'other' games cause the character interaction was getting out of hand.
What brought me here to Eve 4 years ago was the 'lack' of social gathering places, that caused lag....
All this is going to do is put Eve-online in the same boat as the other games out there...
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
|

Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
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Posted - 2007.03.08 16:13:00 -
[242]
Edited by: Stitcher on 08/03/2007 16:12:46
Originally by: Roshan longshot
I can see several dozen amarr characters in a bar in Jita doing a line dance, or sombody doing some stupid song with Eve-characters in it. No it wont change my gameplay...but it will change Eve-Online...I left 'other' games cause the character interaction was getting out of hand.
FFS man... pay attention.
THERE
WILL
BE
NO
DANCING
*gasp* *pant*
Seriously, it's been said often enough not just in this thread but in the dev blogs too - EVE will not have dancing. it won't have stripping (except in gallente nightclubs, I hope, and even then not by players) it won't have /jump, /guitar, /silly, /taunt, /flute, /cheer... there will be an emote list, but my guess is that it'll amount to no more than a few "serious" animations: salute, wave, bow, nod, shake head, fold arms, sit down, stand up. That sort of thing.
We won't be seeing underwear dance parties in Jita 4-4 ever ***
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Dregann
Amarr Celestial Horizon Corp.
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Posted - 2007.03.08 16:19:00 -
[243]
VVVVVVVVVVV. Nice
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Ealiom
Blackhole Entry Point
|
Posted - 2007.03.08 16:21:00 -
[244]
Originally by: Stitcher Edited by: Stitcher on 08/03/2007 16:12:46
Originally by: Roshan longshot
I can see several dozen amarr characters in a bar in Jita doing a line dance, or sombody doing some stupid song with Eve-characters in it. No it wont change my gameplay...but it will change Eve-Online...I left 'other' games cause the character interaction was getting out of hand.
FFS man... pay attention.
THERE
WILL
BE
NO
DANCING
*gasp* *pant*
Seriously, it's been said often enough not just in this thread but in the dev blogs too - EVE will not have dancing. it won't have stripping (except in gallente nightclubs, I hope, and even then not by players) it won't have /jump, /guitar, /silly, /taunt, /flute, /cheer... there will be an emote list, but my guess is that it'll amount to no more than a few "serious" animations: salute, wave, bow, nod, shake head, fold arms, sit down, stand up. That sort of thing.
We won't be seeing underwear dance parties in Jita 4-4 ever
NO WAY!! So what the hell am i suppose to do with 10million sp in 'Da boogy' and 'Getting Down Wit it' then Not too mention Doing the Robot lvl5 and 'Big Box Little Box lvl5'
Im gutted Eali stops training Parachute Pants lvl5 and sulks.
Seriously though they will keep all actions on a serious note. There will be no jumping - im guessing even running may not be in it.
Executioner Model Blackbird Model |

Vegetto Ichikai
Caldari Point-Zero Ratel Alliance
|
Posted - 2007.03.08 16:25:00 -
[245]
Entertainer profession like in SWG :)
"lol noob, to use that flute properly you need wind instruments lvl 5. I'd pwn you anyway with my rigged bass, does 3 riffs/second"
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Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
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Posted - 2007.03.08 16:27:00 -
[246]
heh.... I just shoved on "EVE Never Fades" for a laugh. Now I want to break out movie maker and patch in the WIS footage as well.... ***
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Chuck Mussolinia
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Posted - 2007.03.08 16:30:00 -
[247]
I smell a new graphics card in my futures, methinks a processor and/or a ageia physx card aswell.
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Hermia
HIVE X-PACT
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Posted - 2007.03.08 16:33:00 -
[248]
AMAZING!
Shocked that its so far ahead into development
Not loving the fact that ill have to redo my portrait tho Took me ages to get my characters "Jayad, Hermia" looking correct 
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Monica Foulkes
HOW Industries
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Posted - 2007.03.08 16:34:00 -
[249]
Originally by: Roshan longshot
Optinal yes...Mandatory download also yes...so bugger off tell me when the damn thing is comming out so I can cancel before then uh?
I have a feeling you will cancel your account when you have to download all the high resolution textures and models that will be included with the new graphics engines (both dx9 and dx10) so this walking in station patch will never be an issue for you. 
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j0sephine
Caldari Reikoku Band of Brothers
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Posted - 2007.03.08 16:39:00 -
[250]
It looks beautiful.
These huge windows in station makes me wish it was merged with the space part so the view of outside matched what's actually going outside of the station (have observation deck in the station or whatever) ... then it'd be both beautiful and actually useful for regular gameplay right off the bat ;s
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Hermia
HIVE X-PACT
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Posted - 2007.03.08 16:48:00 -
[251]
Originally by: j0sephine It looks beautiful.
These huge windows in station makes me wish it was merged with the space part so the view of outside matched what's actually going outside of the station (have observation deck in the station or whatever) ... then it'd be both beautiful and actually useful for regular gameplay right off the bat ;s
god yeah, im worried too that both environments may feel disconnected. anything to eliviate this problem is a worth while development.
What about the ships in station hanger? Due to the fact that they will be balloned up in proportion to avatars, is it too much to ask for higher res skins?
Or to be even more cheaky, could they have more polygons hmmmm i guess i can just hope that the new ship models are sufficient.
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Monica Foulkes
HOW Industries
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Posted - 2007.03.08 16:58:00 -
[252]
Originally by: Hermia Or to be even more cheaky, could they have more polygons hmmmm i guess i can just hope that the new ship models are sufficient.
If DX10 is minimum requirement for WIS then you will have a LOT more polygons available thanks to displacement mapping.
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Ecliptix
|
Posted - 2007.03.08 17:36:00 -
[253]
well as everyone has said before, you need to read the dev blogs to get an idea of where they are going with this.
to start, there will be no pvp in the stations. at least not at first release. that may or may not change. I am pretty sure that the other concerns about dancing and all that other crap in other mmo's have been noted by the dev's as something that is not all that wanted in the game (unless of course I can get the 150 exotic dancers to give me a private show ).
I wish I could have found a hi-res video of it, but that was actually forwarded to me be someone else. he found it, so I got to give him some credit for it.
there are a ton of possibilties, but like the dev's said, having another mmo in one mmo is not something that they want. plus, this is probably close to a year from being released - just guessing here on that.
shoot, all I want is to be able to walk into my hanger and see how friggin' massive that machariel really is!
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Kalimac Brandagamba
Garoun Investment Bank
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Posted - 2007.03.08 17:38:00 -
[254]
I can see this has beeing interesting if there was an FPS part where you get to shoot at people or maybe even sobotage docked ships or steal from rival corp hangers. With a new set of skills that you can train parallel to your space ship skills.
Otherwise, what does it do for me? I guess it will add some social interaction between people. But I would of much rather they had developed planets instead.
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RaWBLooD
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Posted - 2007.03.08 17:40:00 -
[255]
Edited by: RaWBLooD on 08/03/2007 17:42:46
Originally by: Ecliptix
      
Linkage
ever since i started eve, i thought, hey if in eve you could walk on stations, and eventually explore planets and asteroids themselves, there will be nothing better in even the most minute aspect !
|

RaWBLooD
|
Posted - 2007.03.08 17:46:00 -
[256]
Originally by: Kalimac Brandagamba I can see this has beeing interesting if there was an FPS part where you get to shoot at people or maybe even sobotage docked ships or steal from rival corp hangers. With a new set of skills that you can train parallel to your space ship skills.
Otherwise, what does it do for me? I guess it will add some social interaction between people. But I would of much rather they had developed planets instead.
if they made stealing possible that would totally offset their accomplishments by a bunch of people just stealing ships... i think thats a real bad idea :)
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RaWBLooD
|
Posted - 2007.03.08 17:51:00 -
[257]
Originally by: Neon Genesis
Originally by: PDoggy Very impressive, but don't forget there was a video released of atmospheric flight too, what was it, two years ago? And that still isn't around.
This is absolutely amazing.
Also, that atmospheric flight video looked like a completely minor change, this stuff looks nearly done!
link of that video ? and is it still in development ?
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Carniflex
Caldari Fallout Research Fallout Project
|
Posted - 2007.03.08 17:55:00 -
[258]
Very awesome. Can't wait to get to try it actually :)
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Stogee
Gallente
|
Posted - 2007.03.08 17:59:00 -
[259]
You know .... walking around on stations ... factional combat, Conquerable stations.
Anyone else getting ideas here?
*having visions of being trapped in a station thats under siege from an enemy alliance and awaiting boarding parties nervously gripping a rifle*
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Savio
Caldari The Knights Of Camelot DeStInY.
|
Posted - 2007.03.08 18:02:00 -
[260]
Nice i hope thought u will be able to change outfit in the game, and get new outfits :)
. Need a Sign? Click Here |

Zemeckis R
|
Posted - 2007.03.08 18:03:00 -
[261]
just saw the video... well... it's cool... but really don't needed
ccp should improve perfomances of the actual game, instead of waste money on new features
is useless to have infinite feature and an unplayable game (yes i'm talking about the lag....)
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Stogee
Gallente
|
Posted - 2007.03.08 18:07:00 -
[262]
Wow, the people opposed to this really dont have the slighest clue do they?
This lays a foundation and opens up lots potential for things to come.
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Zephirz
Omerta Syndicate
|
Posted - 2007.03.08 18:13:00 -
[263]
OH EM GEE
zephirz
|

pigofparadise
Minmatar S-44 Tre Kroner
|
Posted - 2007.03.08 18:14:00 -
[264]
I just thought of something. It would be so awesome to have weekly events in Jita or somewhere civilized, where the devs would read their dev blogs via the built in voicecoms out to the crowd. think of the caldari concept art in the intro where this dude is having a speech on a podium some five meters above the masses.
Something else that probably has been suggested is 'virtual clonejumping' where youd jump over to a hologram on the station. (for corp/alliance meeting purposes, if you had to travel far, no meetings would ever be held ingame it would all be on vent)
|

RaWBLooD
|
Posted - 2007.03.08 18:21:00 -
[265]
Originally by: SonOTassadar There's a number of people here who are saying quite a lot of crap about this whole project. Before I even begin to counter your arguments, let me just ask you this: is this your game? Is it really? Do you own the rights to this game? No? I didn't think so. You can disagree, but what I've read so far is basically that CCP are a bunch of terrible people for doing something so abhorrent as adding something like walking in stations. Get over yourself, unmount from your high horse, and off your soap box.
Having said that, this game is not without fault. It's hard to miss with all the threads about nanos, nos, drones, titans, etc., etc., etc., repeat, ad infinitum. Now, what you, as an individual ranting in this thread about a project CCP has been working on for the better half of a year or more, is immersion. Part of what makes a good game is immersion. Gears of War is a graphically stunning game, and if you have played it, you know how satisfying it is to take your chainsaw and cut an opponent in half. That is immersion. If you're looking forward to Bioshock or Mass Effect, they flaunt the "realistic" AI that they have put into the world, or, specifically, with Mass Effect, the sheer size of it. That is immersion; that is one aspect of the game that entices you to play, in the same way the massive size of Eve entices you to play.
Moving away from the 360, since I know people will throw **** at me for that, the Wii has been a stunning success in the gaming industry for immersion. Technologically basic motion-sensitivity was a key selling point to the game -- you've probably seen the ads for Zelda or Red Steel, you see sword swings, aiming your bow and arrow, or aiming your gun at specific parts of the body for meximum efficiency. That is immersion.
Even games where you have no physical character there is still immersion. Any of you who have played the Starcraft single player campaign have come in contact with this. When you run missions for the Terrans, you are the Magistrate, and are included in the conversations and arguments. When you run missions for the Protoss, you are the Executor, and you are spoken to by heroes such as Tassadar, Artanis, and Zeratul. As Zerg, you are, of course, one of the many cerebrates in the story, and depending on which chapter you are playing, you are a servant of either the Overmind or the Queen of Blades, Kerrigan. That is immersion, even on the simplest level.
If you still don't feel that this project is a good idea, I don't know what else to tell you. Others have stated you don't have to participate, but I think eventually you'll come to realize how enjoyable it is once its released. Immersion, like graphics, story, replay value, and other aspects of video games is part of what makes a good game.
starcraft is a great game ...
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Razin
The xDEATHx Squadron
|
Posted - 2007.03.08 18:23:00 -
[266]
Originally by: DarkMatter
Originally by: Razin
Originally by: Stitcher I just noticed something.... that Zealot had a corporate logo on the side....
 
It's the Red Alliance logo.
Can't wait for this stuff to go live!
So what DEV is in RA?
I saw a movie clip from one of the last Fanfests in Iceland where a dev (Redundancy?) was presenting the new ships models. When asked about the RA logo on the ships he replied that he "just liked the way it looks". Right.
OT funny, my sig was below 24K before I uploaded it... ... Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected])
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Darius Shakor
Minmatar Freelance Unincorporated Ushra'Khan
|
Posted - 2007.03.08 18:28:00 -
[267]
Edited by: Darius Shakor on 08/03/2007 18:24:38 CCP, just one request please. Make sure the Brutors are huge and scary looking when stood next to other races. I have a rather steep inferiority complex and an addition such as this to my favourite game (and only means of interaction with the world) would do my social confidence a power of good if handled correctly. ------
Shakor Clan Information Portal |

FawKa
Gallente x13 Privateer Alliance
|
Posted - 2007.03.08 18:32:00 -
[268]
I just cant see how this would work.. with those stations, the exstreme graphics comming, building in that walking stuff
I am the only one thinking about lag? And if we actually need this walking ****?
Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Malena Panic
Acme Technologies Incorporated Ushra'Khan
|
Posted - 2007.03.08 18:33:00 -
[269]
Edited by: Malena Panic on 08/03/2007 18:30:50 Edited by: Malena Panic on 08/03/2007 18:30:26 Edited by: Malena Panic on 08/03/2007 18:30:05 I'm a little bit perplexed. I mean, it's pretty and all, but it seems like an awful lot of effort to put into for something that looks like it will have somewhat less actual gameplay value than Dragon's Lair.
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zeeZ Exus
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2007.03.08 18:34:00 -
[270]
Edited by: zeeZ Exus on 08/03/2007 18:30:23
Originally by: j0sephine These huge windows in station makes me wish it was merged with the space part so the view of outside matched what's actually going outside of the station (have observation deck in the station or whatever) ... then it'd be both beautiful and actually useful for regular gameplay right off the bat ;s
Oh yes, merge them so I can shoot at random windows from the outside and collect random instantly frozen corpses sucked out of the room 
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Nate D
Naughty Ambitious Temptatious Endeavours
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Posted - 2007.03.08 18:45:00 -
[271]
So now that everyone's seen the video camera recorded version... can we have the actual video uploaded to the site so we can all see the high res version? Heh... we never get the "made for publicity" videos...
-Nate
--- Voice Comms are Coming ...SoonÖ [Click]
*Scribble scribble* *draws a duck* ,~~. ( 9 )-_, (\___ )=='-' \ . ) ) \ `-' / `~j-' "=: <3 Kaemonn I can't draw, but here's a kitty! =^-^= <3 Conuion Meow Since we're on an animals theme...ribbit! -HornFrog |

Doppleganger
Minmatar Band of Builders Inc. Firmus Ixion
|
Posted - 2007.03.08 18:47:00 -
[272]
If this adds more whole eve experience then cool but personally I'm not interested in 'Second Life EVE'.
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.03.08 18:55:00 -
[273]
Originally by: Doppleganger If this adds more whole eve experience then cool but personally I'm not interested in 'Second Life EVE'.
You also fail understand what OPTIONAL means...
Building the homestead
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Lanu
|
Posted - 2007.03.08 19:07:00 -
[274]
Some people already asked it but:
Can 'some people' with contacts within ccp maybe ask for a hi-res ( maybe even a longer? ) movie? That would be awesome!
I'm not obsessing. I'm just curious. |

RaWBLooD
|
Posted - 2007.03.08 19:11:00 -
[275]
Originally by: DarkMatter Edited by: DarkMatter on 08/03/2007 01:30:50 What does the blood & gore package look like?
Hopefully it won't be too long b4 we can shoot at each other, or go to casino's & play poker & gamble on Arena's, etc...
I dont expect that to happen much at sectors above 0.2 ....
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Scetrov
Gallente
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Posted - 2007.03.08 19:14:00 -
[276]
Wow, I am going to need a new computer... strangely I am glad about that. --
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DarkPanther
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.03.08 19:20:00 -
[277]
what a gimmick , wow i can talk around a station , just goes to show how pointless it is if it's optional 
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.03.08 19:25:00 -
[278]
Originally by: DarkPanther what a gimmick , wow i can talk around a station , just goes to show how pointless it is if it's optional 
How stupid are you people, I mean really?
You think they would put this in the game if they did not intend to expand on it?
If you can't see what this potentially leads too, then you're very ignorant & shortsighted...
Building the homestead
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Serj Darek
Minmatar Mentally Unstable Enterprises Privateer Alliance
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Posted - 2007.03.08 19:32:00 -
[279]
Nice :) Looks awesome!
Sig removed, lacks Eve-related content - Cortes It contains my ingame name and corp ticker - Serj
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Cadela Fria
Amarr Eye of God X-PACT
|
Posted - 2007.03.08 19:38:00 -
[280]
Originally by: Roshan longshot
Optinal yes...Mandatory download also yes...so bugger off tell me when the damn thing is comming out so I can cancel before then uh?
It's coming out next month, so hurry and cancel your account now! HURRY!! THERE ISNT MUCH TIME!!! ARGHH!! THE DOWNLOAD IS COMING!!
No seriously, hurry up and quit while you're ahead so you can really show your disapproval and make us all sad about your departure. .....uhm...I mean 
>_>
<_<
Knowledge is a priviledge, not a right
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Umit Davala
Corpus PCG
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Posted - 2007.03.08 19:38:00 -
[281]
I know this will bring the haters down on me like a ton of bricks, but I still dont see the point. Yes, I know it will be optional, but I can see a point at which players will be hindered unless they want to do Second Life: The Space Generation.
Still, looks pretty though  |

DarkMatter
Amarr Mineral Aquisition Group
|
Posted - 2007.03.08 19:42:00 -
[282]
Edited by: DarkMatter on 08/03/2007 19:38:39
Originally by: Umit Davala I know this will bring the haters down on me like a ton of bricks, but I still dont see the point. Yes, I know it will be optional, but I can see a point at which players will be hindered unless they want to do Second Life: The Space Generation.
Still, looks pretty though 
The point is, it will lead to more immersion, and eventually walking on planets, and the ultimate, PvP'ing while out of your ship.
This is only the very beginning of that...
Does CCP ever release everything new all at once? NO, you guys should know that by now...
They start small & tweak and add and tweak and add, etc...
Building the homestead
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Rodj Blake
Amarr PIE Inc.
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Posted - 2007.03.08 19:42:00 -
[283]
I really hope that there will be new content as well as new eye-candy.
Things that you can do 1n stations to make money that can't be done in space for example.
Dulce et decorum est pro imperium mori. |

DarkMatter
Amarr Mineral Aquisition Group
|
Posted - 2007.03.08 19:44:00 -
[284]
Originally by: Rodj Blake I really hope that there will be new content as well as new eye-candy.
Things that you can do 1n stations to make money that can't be done in space for example.
Playing in pool/dart tournaments for ISK, poker, it's really endless IMO...
Certain types of new contracts, new missions, etc...
Building the homestead
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Umit Davala
Corpus PCG
|
Posted - 2007.03.08 19:47:00 -
[285]
Originally by: DarkMatter Playing in pool/dart tournaments for ISK, poker, it's really endless IMO...
Please say you are joking... |

Cadela Fria
Amarr Eye of God X-PACT
|
Posted - 2007.03.08 19:47:00 -
[286]
Originally by: Umit Davala I know this will bring the haters down on me like a ton of bricks, but I still dont see the point. Yes, I know it will be optional, but I can see a point at which players will be hindered unless they want to do Second Life: The Space Generation.
Still, looks pretty though 
The point is that it's CCP's game and they want this in the game, so thats what they're doing.
Also it'll be a great boost to the RP environment 
Knowledge is a priviledge, not a right
|

Rodj Blake
Amarr PIE Inc.
|
Posted - 2007.03.08 19:49:00 -
[287]
Originally by: Cadela Fria
Originally by: Umit Davala I know this will bring the haters down on me like a ton of bricks, but I still dont see the point. Yes, I know it will be optional, but I can see a point at which players will be hindered unless they want to do Second Life: The Space Generation.
Still, looks pretty though 
The point is that it's CCP's game and they want this in the game, so thats what they're doing.
Also it'll be a great boost to the RP environment 
Speaking as an RPer, I'd rather have new content such as the things that were promised three years ago rather than new stuff that looks nice but won't have any impact on the game.
Dulce et decorum est pro imperium mori. |

Umit Davala
Corpus PCG
|
Posted - 2007.03.08 19:51:00 -
[288]
Originally by: Cadela Fria
Originally by: Umit Davala I know this will bring the haters down on me like a ton of bricks, but I still dont see the point. Yes, I know it will be optional, but I can see a point at which players will be hindered unless they want to do Second Life: The Space Generation.
Still, looks pretty though 
The point is that it's CCP's game and they want this in the game, so thats what they're doing...
Thats a fair point. Just giving my 2 ISKies as a (sort of) paying customer. |

DarkMatter
Amarr Mineral Aquisition Group
|
Posted - 2007.03.08 19:55:00 -
[289]
Edited by: DarkMatter on 08/03/2007 19:53:57
Originally by: Umit Davala
Originally by: DarkMatter Playing in pool/dart tournaments for ISK, poker, it's really endless IMO...
Please say you are joking...
Read This
Socializing in society, however, is very often done around some kind of action, game or activity, that in themselves are perhaps dull or monotonic, but serve as some sort of excuse for people to gather and chat. Bars, for example, are social places for the most part. They often have pool tables and darts andà beer. All tools to break the ice and play around with casually while you mingle with people. We realize that itÆs not enough to just build a 1000 square meter circle inside a station, put everybody there and wait for the party to start. There will be stuff to do inside the station, some of it practical, some of it mundane, and lots of it will tie into the roleplaying backstory of the game.
Building the homestead
|

Cadela Fria
Amarr Eye of God X-PACT
|
Posted - 2007.03.08 19:57:00 -
[290]
Originally by: Rodj Blake
Originally by: Cadela Fria
Originally by: Umit Davala I know this will bring the haters down on me like a ton of bricks, but I still dont see the point. Yes, I know it will be optional, but I can see a point at which players will be hindered unless they want to do Second Life: The Space Generation.
Still, looks pretty though 
The point is that it's CCP's game and they want this in the game, so thats what they're doing.
Also it'll be a great boost to the RP environment 
Speaking as an RPer, I'd rather have new content such as the things that were promised three years ago rather than new stuff that looks nice but won't have any impact on the game.
Yeah well, good thing you're not the only one speaking as a RP'er. The only reason I gave RP up in EVE was cause theres no one doing it even remotely good. I've been in 1 single channel that had people RP'ing and for a minute I thought it looked promising...that is until nearly everyone, more or less all at once, started cybering.
And I happen to believe that this idea, might give a better environment to encourage actual good RP sessions that don't end up as a teenage hormone fest in less then 2 minutes.
Knowledge is a priviledge, not a right
|

Cadela Fria
Amarr Eye of God X-PACT
|
Posted - 2007.03.08 20:00:00 -
[291]
Edited by: Cadela Fria on 08/03/2007 20:02:35
Originally by: Umit Davala
Originally by: Cadela Fria
Originally by: Umit Davala I know this will bring the haters down on me like a ton of bricks, but I still dont see the point. Yes, I know it will be optional, but I can see a point at which players will be hindered unless they want to do Second Life: The Space Generation.
Still, looks pretty though 
The point is that it's CCP's game and they want this in the game, so thats what they're doing...
Thats a fair point. Just giving my 2 ISKies as a (sort of) paying customer.
Well I'm a paying customer too, just like you  That sort of argument is getting a little old me thinks I mean in all honesty CCP does a LOT of the things we want them to.
I think it's only fair they also do things THEY want to do and see in the game. They DID make it after all, and if you want to be technical about it - All we're paying for, is the right to play the game, not to dictate the development of the game for CCP. 
Knowledge is a priviledge, not a right
|

Umit Davala
Corpus PCG
|
Posted - 2007.03.08 20:02:00 -
[292]
Originally by: DarkMatter Edited by: DarkMatter on 08/03/2007 19:53:57
Originally by: Umit Davala
Originally by: DarkMatter Playing in pool/dart tournaments for ISK, poker, it's really endless IMO...
Please say you are joking...
Read This
Socializing in society, however, is very often done around some kind of action, game or activity, that in themselves are perhaps dull or monotonic, but serve as some sort of excuse for people to gather and chat. Bars, for example, are social places for the most part. They often have pool tables and darts andà beer. All tools to break the ice and play around with casually while you mingle with people. We realize that itÆs not enough to just build a 1000 square meter circle inside a station, put everybody there and wait for the party to start. There will be stuff to do inside the station, some of it practical, some of it mundane, and lots of it will tie into the roleplaying backstory of the game.
To me, personal opinion mind, that just sounds lame. I look forward to the 'nerf Caldari at backgammon' forum threads   |

Umit Davala
Corpus PCG
|
Posted - 2007.03.08 20:04:00 -
[293]
Originally by: Cadela Fria
I think it's only fair they also do thinks THEY want to do and see in the game, they DID make it after all, and if you want to be technical about it - All we're paying for, is the right to play the game, not to dictate the development of the game for CCP. 
Damn your well reasoned arguments! *Thinks desperately of a comeback. Fails. Gets coat* |

Cadela Fria
Amarr Eye of God X-PACT
|
Posted - 2007.03.08 20:10:00 -
[294]
Edited by: Cadela Fria on 08/03/2007 20:09:02
Originally by: Umit Davala
Originally by: Cadela Fria
I think it's only fair they also do thinks THEY want to do and see in the game, they DID make it after all, and if you want to be technical about it - All we're paying for, is the right to play the game, not to dictate the development of the game for CCP. 
Damn your well reasoned arguments! *Thinks desperately of a comeback. Fails. Gets coat*

.....*feels bad now* uhm...erhh...wait uhm....maybe you could uhm..uh..You could play the uncertainty card! you know like - "Yeah well maybe..but I got a strange feeling about it." And like, I'd have to get all paranoid and what not ...you know?
.......no? Ah crap  You have to be the first good sport in arguments I've ever met in EVE...I don't know how to handle it! WHY MUST YOU BE A GOOD SPORT?!?! 

Knowledge is a priviledge, not a right
|

Rodj Blake
Amarr PIE Inc.
|
Posted - 2007.03.08 20:16:00 -
[295]
Edited by: Rodj Blake on 08/03/2007 20:14:23
Originally by: Cadela Fria
I've been in 1 single channel that had people RP'ing and for a minute I thought it looked promising...that is until nearly everyone, more or less all at once, started cybering.
I've been RPing here for over three years, and haven't cybered once. Nor have most of the people with whom I RP.
Perhaps you were looking in the wrong channels.
My guess is that being able to walk around station won't stop people from cybering. People who use chat channels to cyber will do exactly the same sort of thing in a 3D environment.
Dulce et decorum est pro imperium mori. |

Harisdrop
Gallente ClanKillers Dusk and Dawn
|
Posted - 2007.03.08 20:17:00 -
[296]
I have been waiting 4 years for this. Ok here is my list request.
I want to have my own room/house.
I want to be able to have new clothes.
I want uniforms for my corp/alliance.
I want to dance and /emote.
I want VIVOX meetings where you can do powerpoint presentations.
I want the stock market where you can interact with clients and the floor.
I want EVE to become real. I want to be able to have bots checking the glaxay for deals and contacts.
I think of becoming an agent would be the best thing. If my corp rents and office I want a desk.
Will POS have the capability to enter the tower and align the weapons and adjust fuels and research and mining.
Clankiller |

Cadela Fria
Amarr Eye of God X-PACT
|
Posted - 2007.03.08 20:20:00 -
[297]
Edited by: Cadela Fria on 08/03/2007 20:20:20
Originally by: Rodj Blake
Originally by: Cadela Fria
I've been in 1 single channel that had people RP'ing and for a minute I thought it looked promising...that is until nearly everyone, more or less all at once, started cybering.
I've been RPing here for over three years, and haven't cybered once. Nor have most of the people with whom I RP.
Perhaps you were looking in the wrong channels.
My guess is that being able to walk around station won't stop people from cybering. People who use chat channels to cyber will do exactly the same sort of thing in a 3D environment.
(damn you for adding extra stuff for me to comment on AFTER I quoted you *shakes fist*)
All public RP channels are a load of dingo's kidneys. The interaction is poor, the creativity is shot and no one can seem to agree on what level to interact on in terms of medium, setting and so forth.
If there are good RP channels, they're private or only for certainly people of certain organisations, which kinda leaves me back where I started 
As for people cybering, those will always be there, station walking or no station walking. The reason why I'm really excited about station walking is because it'll encourage the regular kind of serious RP, because now we have a common medium and tangible scenarie we can actively deal with.
What I'm saying is, I don't want to get rid of people who cyber, by all means let 'em run wild. What I want is a better environment for Rp'ing.
Knowledge is a priviledge, not a right
|

Prydeless
Vengeance of the Fallen Curse Alliance
|
Posted - 2007.03.08 20:25:00 -
[298]
OMFGWTFBBQSWEEEEET.    
Disclaimer: I am a God. |

Umit Davala
Corpus PCG
|
Posted - 2007.03.08 20:28:00 -
[299]
Originally by: Cadela Fria
You have to be the first good sport in arguments I've ever met in EVE...I don't know how to handle it! WHY MUST YOU BE A GOOD SPORT?!?! 

At least I don't smell of poo.
(any better? )
|

Iomar Uisdean
Gallente
|
Posted - 2007.03.08 20:30:00 -
[300]
Edited by: Iomar Uisdean on 08/03/2007 20:27:12 Folks, lighten up. Please, it's a game, it's supposed to be fun.
Couple comments (and please, for the love of Jebus don't take me seriously).
1. Showers real close to the hangars. Some of us have been pod bound for many months, others for years. We stink. Maybe a Barber close by might not be a terrible idea also.
2. Pants!! Do we get pants? I have only ever seen my Avatar from about the rib cage up. How can I be sure he even owns pants?
2a. Don't make the pants bpo's ultra rare and allow some folks to create a pants cartel.
2b. Don't just give pants bpo's to BoB either.
3. I will actually look forward to being station camped once this is implemented.
4. Will we be able to view in our hangars where all our crap is stored? What about the livestock? The bedlam that ensued when we threw 300 marines into the same bin with 30 exotic dancers? Will we finally be able to have a use for Janitors? And what exactly is Kull's DNA.....or maybe I'd rather not know?
|

Cadela Fria
Amarr Eye of God X-PACT
|
Posted - 2007.03.08 20:30:00 -
[301]
Originally by: Umit Davala
Originally by: Cadela Fria
You have to be the first good sport in arguments I've ever met in EVE...I don't know how to handle it! WHY MUST YOU BE A GOOD SPORT?!?! 

At least I don't smell of poo.
(any better? )
   
Thank you! ^_^
I mean RABBLE RABBLE RABBLE RABBLE!! *insert fist shaking here*
Knowledge is a priviledge, not a right
|

Araxmas
Black Lance Against ALL Authorities
|
Posted - 2007.03.08 20:30:00 -
[302]
Quite alot of people are saying that this has no place in the eve universe or is pointless.
But think about this, the amulation(sp?) project will likely grab a good amount of people to eve, which means more money. ergo more money ergo money to spend on staff and servers ergo less lag ergo more ingame stuff and such.. and so on.
Also what you need to realise is that after this what else will there be, will there be atmospheric flight or abilities to mine planets and such. EvE is expanding like usual and anything to add immersion is good.
Oh and saying that this will create more lag is stupid I mean come-on people this isn't SOE, it is pretty safe to assume that lag issue has been thought about and stations will run on a different server or some such techno stuff. --------
Robbie Rotten left me |

Rodj Blake
Amarr PIE Inc.
|
Posted - 2007.03.08 20:35:00 -
[303]
Edited by: Rodj Blake on 08/03/2007 20:32:16
Originally by: Cadela Fria Edited by: Cadela Fria on 08/03/2007 20:20:20
Originally by: Rodj Blake
Originally by: Cadela Fria
I've been in 1 single channel that had people RP'ing and for a minute I thought it looked promising...that is until nearly everyone, more or less all at once, started cybering.
I've been RPing here for over three years, and haven't cybered once. Nor have most of the people with whom I RP.
Perhaps you were looking in the wrong channels.
My guess is that being able to walk around station won't stop people from cybering. People who use chat channels to cyber will do exactly the same sort of thing in a 3D environment.
(damn you for adding extra stuff for me to comment on AFTER I quoted you *shakes fist*)
All public RP channels are a load of dingo's kidneys. The interaction is poor, the creativity is shot and no one can seem to agree on what level to interact on in terms of medium, setting and so forth.
If there are good RP channels, they're private or only for certainly people of certain organisations, which kinda leaves me back where I started 
As for people cybering, those will always be there, station walking or no station walking. The reason why I'm really excited about station walking is because it'll encourage the regular kind of serious RP, because now we have a common medium and tangible scenarie we can actively deal with.
What I'm saying is, I don't want to get rid of people who cyber, by all means let 'em run wild. What I want is a better environment for Rp'ing.
And my point is that there's already a decent RP culture in Eve if you know where to look for it. Yes, you often need to be in the right corp, but if you're a dedicated RPer this shouldn't be a problem.
Just as the public RP channels in Eve tend to get spoilt by a certain section of the community, so will those same people interfere with attempts to RP while walking around stations.
Dulce et decorum est pro imperium mori. |

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.03.08 20:37:00 -
[304]
People seem to be worried that this is going to shift the focus of the game away from what it's really all about.
Other people seem worried that all this effort is just for essentially useless eye candy.
These arguments cancel each other out. It won't shift the focus because for now it is fairly shallow eye-candy, and it's good that it's shallow for now so that its future development is driven by the playerbase and doesn't shift the focus from the primary interests of the playerbase. -
If you go into your options menu, there's a difficulty slider. Put that all the way over to the easiest setting and you'll be fine. |

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.03.08 20:38:00 -
[305]
Originally by: Rodj Blake Just as the public RP channels in Eve tend to get spoilt by a certain section of the community, so will those same people interfere with attempts to RP while walking around stations.
Add in backstory where extended use of the pod can cause the pilots to go slightly insane when not in the pod. Sorted.
 -
If you go into your options menu, there's a difficulty slider. Put that all the way over to the easiest setting and you'll be fine. |

Cadela Fria
Amarr Eye of God X-PACT
|
Posted - 2007.03.08 20:46:00 -
[306]
Edited by: Cadela Fria on 08/03/2007 20:46:36
Originally by: Rodj Blake Edited by: Rodj Blake on 08/03/2007 20:32:16
Originally by: Cadela Fria Edited by: Cadela Fria on 08/03/2007 20:20:20
Originally by: Rodj Blake
Originally by: Cadela Fria
I've been in 1 single channel that had people RP'ing and for a minute I thought it looked promising...that is until nearly everyone, more or less all at once, started cybering.
I've been RPing here for over three years, and haven't cybered once. Nor have most of the people with whom I RP.
Perhaps you were looking in the wrong channels.
My guess is that being able to walk around station won't stop people from cybering. People who use chat channels to cyber will do exactly the same sort of thing in a 3D environment.
(damn you for adding extra stuff for me to comment on AFTER I quoted you *shakes fist*)
All public RP channels are a load of dingo's kidneys. The interaction is poor, the creativity is shot and no one can seem to agree on what level to interact on in terms of medium, setting and so forth.
If there are good RP channels, they're private or only for certainly people of certain organisations, which kinda leaves me back where I started 
As for people cybering, those will always be there, station walking or no station walking. The reason why I'm really excited about station walking is because it'll encourage the regular kind of serious RP, because now we have a common medium and tangible scenarie we can actively deal with.
What I'm saying is, I don't want to get rid of people who cyber, by all means let 'em run wild. What I want is a better environment for Rp'ing.
And my point is that there's already a decent RP culture in Eve if you know where to look for it. Yes, you often need to be in the right corp, but if you're a dedicated RPer this shouldn't be a problem.
Just as the public RP channels in Eve tend to get spoilt by a certain section of the community, so will those same people interfere with attempts to RP while walking around stations.
Okay, so we agree on the overall picture of this situation. Now MY point is that aside from the RP forum (Intergalactic Summit), I'd like a more public RP culture that encourages more people to actively Rp. Sure there might be a good Rp culture already, but I haven't ever seen it - Only barely in a channel for a corp the is/was (I think it died) called Ordo Quaesitoris, by a guy called Sepherim. At best we were 4 people tops in that channel at maximum peak, I'm sorry but thats not my idea of a healthy RP Culture.
I know tons of good rp'ers out there in EVE who aren't because they've gotten discouraged so many times like me by corps who claim to be RP, but then it turns out that their idea of "rp" happens in a seperate channel that isn't corp chat, where hardly anyone ever goes or uses. If thats not the case, they Rp in the corp forums and so on.
I might be an old IRC nut whos spent many a hours rp'ing in a non-graphical environment and most certainly also a UO nut (I run my own UO RP server), so I'm used to very active, live and creative rp'ing. I don't know, I'd just like a more openly available Rp culture, rather then it being an exclusive society where you're forced to join a specific corp/alliance to participate.
Bottom line: Sorry, but forgotten corp rp channels that no one ever uses, forum posts and people who speak funny in corp chat, is just not good enough for me.
Knowledge is a priviledge, not a right
|

Shalia Ripper
Caldari Caldari Provisions
|
Posted - 2007.03.08 22:06:00 -
[307]
Originally by: Iomar Uisdean Edited by: Iomar Uisdean on 08/03/2007 20:27:12 Folks, lighten up. Please, it's a game, it's supposed to be fun.
Couple comments (and please, for the love of Jebus don't take me seriously).
1. Showers real close to the hangars. Some of us have been pod bound for many months, others for years. We stink. Maybe a Barber close by might not be a terrible idea also.
2. Pants!! Do we get pants? I have only ever seen my Avatar from about the rib cage up. How can I be sure he even owns pants?
2a. Don't make the pants bpo's ultra rare and allow some folks to create a pants cartel.
2b. Don't just give pants bpo's to BoB either.
3. I will actually look forward to being station camped once this is implemented.
4. Will we be able to view in our hangars where all our crap is stored? What about the livestock? The bedlam that ensued when we threw 300 marines into the same bin with 30 exotic dancers? Will we finally be able to have a use for Janitors? And what exactly is Kull's DNA.....or maybe I'd rather not know?
I just hope i don't get ganked int he shower....I really don't need any more useless DNA samples.
Pants? Hell....how do you know if you even have legs?
I like that this is optional. Just like mining. I tried mining, it sucked, and I moved on to other things.
But I have a feeling I will like this.
And A LOT of people should have read the dev blog first, it would have eliminated 90% of the ass-hattery in this thread.
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.03.08 22:07:00 -
[308]
Speaking of which, will we actually get hats to wear on our asses? -
If you go into your options menu, there's a difficulty slider. Put that all the way over to the easiest setting and you'll be fine. |

Shalia Ripper
Caldari Caldari Provisions
|
Posted - 2007.03.08 22:09:00 -
[309]
Originally by: Crumplecorn Speaking of which, will we actually get hats to wear on our asses?
Asshats will be standard issue for Amarr and Gallente.

|

PKlavins
Caldari 3rdlane Industries Burning Horizons
|
Posted - 2007.03.08 22:29:00 -
[310]
is this gonna go the way of planetary landing? i.e. one vid, then no news for 2 years?
i hope not...this is awesome  
http://paklavins.deviantart.com/ first -eris
|

Frug
Zenithal Harvest
|
Posted - 2007.03.08 22:37:00 -
[311]
Problem with RP in eve is people constantly forgetting that they're in a pod, submerged in goo and communicating via quantum transmission of binary data. Not in a tavern sharing a pint of ale.
"Greetings! What ho?"
Ugh.
- - - - - - - - - - Do not use dotted lines - - - - - - - - - - - - - - - - - - or automatic signatures - - - - - - - -
"186,282 miles per second; It's not just a good idea, it's the law." |

Galk
Gallente Autumn Tactics All the things she said
|
Posted - 2007.03.08 22:58:00 -
[312]
Two words.
How/much.
If there creating an engine from scratch, id be suprised if it were free...
Feel free to suprise me otherwise though, that boardroom with the map above the table was rather impressive ______
|

Cadela Fria
Amarr Eye of God X-PACT
|
Posted - 2007.03.08 23:02:00 -
[313]
Edited by: Cadela Fria on 08/03/2007 22:59:47
Originally by: Frug Problem with RP in eve is people constantly forgetting that they're in a pod, submerged in goo and communicating via quantum transmission of binary data. Not in a tavern sharing a pint of ale.
"Greetings! What ho?"
Ugh.
Thats the problem...roleplayers can't agree on what medium they're communicating on.
Some roleplay that they're actually outside their pod, communicating over regular FTL comm consoles. This works, because ships are still built the same way, but are adapted to pod technology, meaning ships most likely still have their conventional design. This idea however, gets boring real fast.
Some roleplay that they activate a hologram transciever and via rendering devices at the places they send the signal, they intereact with each other by appearing as if they are really there in person - Thus making it so you can do this regardless of what you're doing. This is by far the best idea I've come across so far that works somewhat for me and keeps me relatively entertained with the few people who also practice it.
Some roleplay that they're in bars or some such, even when not even in the same solar system or even docked in a station (these are USUALLY the bad rp'ers..note: usually. Because it's a bad idea, it makes no sense and many a times these are the places im talking about that explode in an inferno of teenage hormones and much cybering follows)
Some use the various channels as the actual medium, in terms that they are FTL text comm devices and such they only talk with each other. Meaning the actual game UI is their medium for rp'ing. This idea also works and is more or less flawless, but quite frankly, it's boring as hell.
The list continues, but people can't agree on it and actually make something work. 
Knowledge is a priviledge, not a right
|

Siigari Kitawa
Gallente
|
Posted - 2007.03.08 23:04:00 -
[314]
HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRES HIRE _________________ Burn. |

JaxxFunk
Minmatar Macabre Votum Tactical Narcotics Team
|
Posted - 2007.03.08 23:23:00 -
[315]
^ omg 
Back to the topic though, walking in stations has so much potential. Looking forward to it 
You aint seen me...right |

RaWBLooD
|
Posted - 2007.03.09 00:17:00 -
[316]
Originally by: ghosttr Edited by: ghosttr on 08/03/2007 11:33:27 Edited by: ghosttr on 08/03/2007 11:31:09 Awesome CCP  , now if you could only fix the drone regions
Now if i get popped by a pirate and he docks in the same station I can run over and **** in his fuel tank.
Also was wondering if we will get to see jove, and all of the small critters in eve, such as long-limb roes and fedos, and some other things such as exotic dancers .
It would also be cool if you could see into a clone vat bay, or labs, or watch your ammo being produced. Or sell drugs in station not on the market, and walk around and have meetings and such aboard a ship. Or transport other pilots in your ship.
the market is already secretive enough that contraband can be listed through it, why would there be a station not on the market ?!
|

ZaKma
Eternity INC. Mercenary Coalition
|
Posted - 2007.03.09 00:34:00 -
[317]
Do we get emotions? Like /spank!

|

madaluap
Gallente Mercenary Forces Exquisite Malevolence
|
Posted - 2007.03.09 00:51:00 -
[318]
/me imagines the ammount of exotic dancers he has..ow yeh!  _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |

Solitaire Guillaume
Caldari Deep Core Mining Inc.
|
Posted - 2007.03.09 00:53:00 -
[319]
Edited by: Solitaire Guillaume on 09/03/2007 00:53:55
Originally by: Crumplecorn People seem to be worried that this is going to shift the focus of the game away from what it's really all about.
Other people seem worried that all this effort is just for essentially useless eye candy.
These arguments cancel each other out. It won't shift the focus because for now it is fairly shallow eye-candy, and it's good that it's shallow for now so that its future development is driven by the playerbase and doesn't shift the focus from the primary interests of the playerbase.
In my interview with Magnus earlier today he made it very clear that the Ambulation Project is not being developed in order to draw people out of their ships and into 3D chat rooms.
Kieron confirmed that the interior station activities will be on separate hardware so that the nodes handling what's happening outside will *NOT* be affected. This is already how it's working in-dev and will be carried over to the game.
I'll have my article with photos written soon enough and will link it in the forums --- Todd C. I Feel Renewed Already |

FireWynd
Caldari BloodBath 'N Beyond
|
Posted - 2007.03.09 01:53:00 -
[320]
Wow that is amazing! It brings back so many Earth and Beyond memories! I really cant wait for this to come out, its going to give EVE so much more life. Go devs go!!!
|

Grant Smith
Infinitus Odium
|
Posted - 2007.03.09 02:27:00 -
[321]
Yup, this is gonna be awesome! Gonna keep so many people ingame just for this.
G o> INFOD Director. |

Slaider Kaizo
Caldari Perkone
|
Posted - 2007.03.09 02:57:00 -
[322]
I do not know if I should laugh, cry, cheer or puke......but
WOW~
|

Abrah
|
Posted - 2007.03.09 03:16:00 -
[323]
You ppl are missing the bug picture ! This walk in station thing totaly sucks and ill tell you why and you will agree !
Stop crying about lag , tehnology is improving at a fast rate more high teck stuff are more accesible ccp will eventualy have the funds and the hardware to maintain large scale gaming.
Anyway ... why this thing sucks
2001: some dude starts creating a game called eve 2003: eve gets realesed ok we have mining , building ships , rats and pvp 2004: we get missions , t2 stuff ,more skills, plexes , bla bla bla 2005: structures , regions to conquer 0.0 gets much more intresting etc 2006: many awsome ships like carriers new t2 ships more skills and stuff 2007: we get even more skills and more stuff finnaly contracts etc until the end of the year lets hope we get the faction warefare the audio stuff and whatever else they promisd
now it gets intresting , technolgy advances very fast these days graphics and animations and gameplay in games generly its going very fast very far so now we go faster and further
2008-2009: we walk around in station great animated and ouer characters have all kind of reactions to envoierment . 2009: new stuff who knows skills ships etc 2010: finnaly we can fight in stations and this takes eve to a totaly new stage 2011: tones of new contenent arives for in-station battle like guns armor vehicles etc 2012: more stuff for space play ..ships skills who knows what 2013-2014 : been now 10 years since eve got realised and technology improved alot we finnaly have planetary interaction and we can dock on planets and build farms , weapon factorys , mines and of cource siege them distroy them etc etc etc
_______________
and now why is all that bad ? .... we will not have a real life !!!!!! |

Athelstan Zeniya
Gallente SUN INDUSTRIES PTY LtD The Imperial Order
|
Posted - 2007.03.09 03:24:00 -
[324]
Originally by: Abrah You ppl are missing the bug picture ! This walk in station thing totaly sucks and ill tell you why and you will agree !
I do not agree. 
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.03.09 03:33:00 -
[325]
Originally by: Cadela Fria Thats the problem...roleplayers can't agree on what medium they're communicating on.
Voice communications from one ship to another directly from their brains. This is never stated, but it is the only thing which fits with all the backstory.
In-game, instead of voice channels we have chat channels. That is the only difference from how it actually works in the backstory. (Our portraits are even mentioned in one EON chronicle)
But, then, roleplayers, meh, can they even tell Intakis from Elves? -
If you go into your options menu, there's a difficulty slider. Put that all the way over to the easiest setting and you'll be fine. |

Abrah
|
Posted - 2007.03.09 03:34:00 -
[326]
Ok now to get more serios on the topic...
We are witnesing the most important event humans ever witnessed i am not talking about eve i am talking about the internet , it changed and is changeing the way we live , on the entertaiment part comes games ... most important mmos wich are loved by milions if not billions of people , whell in the entertaiment part eve is one of the games that is developing future entertaiment and no matter how small we are like just a mission runner or a small miner we all play ouer part in this grand brach of future industry.
so come on guys lets give a hand and encourage ccp to develop the game to it's maximum potential even in it's risking to lose but think what it can gain in the long run... today we walk in a station.. tommorow we build a base on a planet or who knows maybie atmosphere on unlivebale planets.
with every one posting here something even if its flame even if its 3 letters like omg they are making the topic bigger more harder for ccp to ignore so tell youre corp m8s and in local to come on this topic and encourage ccp to do a great job or to critisize .
... 6 am here im jus rabbling BS or i have a point ? |

qui arthell
|
Posted - 2007.03.09 05:21:00 -
[327]


|

Lorieen
|
Posted - 2007.03.09 05:27:00 -
[328]
Most important question is will we be able to blob inside of station?
|

mafesto
Minmatar Luna Tech Manufacturing Industries
|
Posted - 2007.03.09 05:41:00 -
[329]
I have a ton of friends who will be playing once we have avatars that can walk around
I can't wait....thank you CCP!!!!!
|

Shalia Ripper
Caldari Caldari Provisions
|
Posted - 2007.03.09 06:48:00 -
[330]
Originally by: Lorieen Most important question is will we be able to blob inside of station?
Two words.....
PUB CRAWL!
|

Ishana
Minmatar The Black Rabbits Fatal Persuasion
|
Posted - 2007.03.09 07:26:00 -
[331]
I so hope this "feature" comes with an off switch... _________________________________________________________
|

Juwi Kotch
Gallente VIRTUAL LIFE VANGUARD Galactic-Federation
|
Posted - 2007.03.09 07:28:00 -
[332]
For those who are wondering what the point of all that might be:
The same point as throwing pixels to other pixels to make them white (aka explode).
Juwi Kotch
JOIN NOW, KLICK SIG! |

Ruiryu
|
Posted - 2007.03.09 07:29:00 -
[333]
This is cool and all but how the hell does CCP plan on making the raven look in station?
|

Karalee
Caldari
|
Posted - 2007.03.09 07:40:00 -
[334]
Looking good CCP...
To the naysayers, wait until you've had the first screaming match/corp meeting in the new board room with lip synched avatars before you dismiss this. I for one see great entertainment opportunities with this.
Oh, and please, please, animate the exotic dancers I have in my hanger...
|

VinceNoir
Amarr Pyrrhus Sicarii
|
Posted - 2007.03.09 08:05:00 -
[335]
Jita IV-4 will be epic.
|

Lorieen
|
Posted - 2007.03.09 08:20:00 -
[336]
Originally by: Karalee
To the naysayers, wait until you've had the first screaming match/corp meeting in the new board room with lip synched avatars before you dismiss this. I for one see great entertainment opportunities with this.
This will only be useful if while screaming I can bluden those avatars that I am screaming at... otherwise 
|

GreyWatch
|
Posted - 2007.03.09 08:24:00 -
[337]
WTS: Black Dye X 2 - Silvery Dye X 1 - WTB: Bolts of Linen =PST=
|

Pika Chiu
|
Posted - 2007.03.09 09:12:00 -
[338]
Originally by: GreyWatch WTS: Black Dye X 2 - Silvery Dye X 1 - WTB: Bolts of Linen =PST=
WTS: Robes of maturity +3
- walking around int he station is great for immersion, heaven forbid the chance to do more roleplay in a ROLEPLAY GAME!!!!
|

Stogee
Gallente
|
Posted - 2007.03.09 11:08:00 -
[339]
Edited by: Stogee on 09/03/2007 11:05:33 Some people have zero imagination, its actually pathetic.
Walking in stations opens up a bunch of things and provides the foundation for lots of things. First and foremost:
- People could rent installations permanently and actually see them and walk around in them. CCP boasted you could play Eve without ever undocking from a station. Time they made that possibility a little more interesting for manufacturers/researchers/traders.
- Walking in a station. The station is just one environment, how about other environments? Like the snterior of ships? Walking in stations is proof of concept for the technology.
- From walking in stations to combat in stations. It would add an entire new layer to warfare and conquerable stations if once people have finished shooting down the shields they then have dock and unload boarding parties of players to actually take control and 'evict' (with a gun) the current owners from the station meanwhile plundering their hangars :P.
- Corporations could have an actual office. Like in Neocron.
- Ok, so remember, walking around on stations. Stations is just one environment easily interchangable with anything else once the technology is working. Imagine the interior of ships with on foot combat from the forementioned sieging of stations idea.
Boarding other peoples ships in PvP? Piracy on a new level, shooting down their shields and armour to allow boarding to actually steal their ship and all equipment intact. Piracy would become much better if people were only concerned about losing their cargo rather than their whole ship.
- Maybe we'll actually get to see how exotic dancers dance in Eve 
- Missions, coupled with the onfoot combat idea, would become a lot more interesting.
I've wanted to board other peoples ships and truly yarr! them, siezing their cargo, since Eve was first announced.
|

RaWBLooD
|
Posted - 2007.03.09 11:14:00 -
[340]
Originally by: Stogee Edited by: Stogee on 09/03/2007 11:05:33 Some people have zero imagination, its actually pathetic.
Walking in stations opens up a bunch of things and provides the foundation for lots of things. First and foremost:
- People could rent installations permanently and actually see them and walk around in them. CCP boasted you could play Eve without ever undocking from a station. Time they made that possibility a little more interesting for manufacturers/researchers/traders.
- Walking in a station. The station is just one environment, how about other environments? Like the snterior of ships? Walking in stations is proof of concept for the technology.
- From walking in stations to combat in stations. It would add an entire new layer to warfare and conquerable stations if once people have finished shooting down the shields they then have dock and unload boarding parties of players to actually take control and 'evict' (with a gun) the current owners from the station meanwhile plundering their hangars :P.
- Corporations could have an actual office. Like in Neocron.
- Ok, so remember, walking around on stations. Stations is just one environment easily interchangable with anything else once the technology is working. Imagine the interior of ships with on foot combat from the forementioned sieging of stations idea.
Boarding other peoples ships in PvP? Piracy on a new level, shooting down their shields and armour to allow boarding to actually steal their ship and all equipment intact. Piracy would become much better if people were only concerned about losing their cargo rather than their whole ship.
- Maybe we'll actually get to see how exotic dancers dance in Eve 
- Missions, coupled with the onfoot combat idea, would become a lot more interesting.
I've wanted to board other peoples ships and truly yarr! them, siezing their cargo, since Eve was first announced.
i disagree with all the possibilities of corporate hangers being raided (with the exception of low security space...) sounds way too unfair, concord would have ways of preventing that....
|

RaWBLooD
|
Posted - 2007.03.09 11:18:00 -
[341]
Originally by: Abrah You ppl are missing the bug picture ! This walk in station thing totaly sucks and ill tell you why and you will agree !
Stop crying about lag , tehnology is improving at a fast rate more high teck stuff are more accesible ccp will eventualy have the funds and the hardware to maintain large scale gaming.
Anyway ... why this thing sucks
2001: some dude starts creating a game called eve 2003: eve gets realesed ok we have mining , building ships , rats and pvp 2004: we get missions , t2 stuff ,more skills, plexes , bla bla bla 2005: structures , regions to conquer 0.0 gets much more intresting etc 2006: many awsome ships like carriers new t2 ships more skills and stuff 2007: we get even more skills and more stuff finnaly contracts etc until the end of the year lets hope we get the faction warefare the audio stuff and whatever else they promisd
now it gets intresting , technolgy advances very fast these days graphics and animations and gameplay in games generly its going very fast very far so now we go faster and further
2008-2009: we walk around in station great animated and ouer characters have all kind of reactions to envoierment . 2009: new stuff who knows skills ships etc 2010: finnaly we can fight in stations and this takes eve to a totaly new stage 2011: tones of new contenent arives for in-station battle like guns armor vehicles etc 2012: more stuff for space play ..ships skills who knows what 2013-2014 : been now 10 years since eve got realised and technology improved alot we finnaly have planetary interaction and we can dock on planets and build farms , weapon factorys , mines and of cource siege them distroy them etc etc etc
_______________
and now why is all that bad ? .... we will not have a real life !!!!!!
why fight inside of stations when one can just blow them up with huge ships ?
|

DarkMatter
Amarr Mineral Aquisition Group
|
Posted - 2007.03.09 11:31:00 -
[342]
Quote: why fight inside of stations when one can just blow them up with huge ships ?
Maybe because you can't blow up outposts, only bring the shields down...
Makes perfect sense that after you take down the shields to send in a boarding party and actually take the station from its inhabitants...
Yes, some of you lack imagination...
Honestly, some of you should just license a copy of EVE as it was at relase and run your own server, never changing the game, stuck in the past 
Building the homestead
|

Scordef
|
Posted - 2007.03.09 11:54:00 -
[343]
Edited by: Scordef on 09/03/2007 11:53:37 Walking around in stations sucked in Earth and Beyond - it was nothing but fluff, and it will suck in Eve.
Not to mention there's enough that needs fixing in the existing, space-based part of the game.
Post-edit: After a bit of thought, it came to me. CCP would LOVE to add walking around in stations. Why? Because it's yet another way for CCP to add pointless, boring delays to getting stuff done, just like Salvaging, exploration and 100km mission gates.
Yes, I am a jaded Eve player.
|

spifforseti
Dkiller Delta Force Corp.
|
Posted - 2007.03.09 12:06:00 -
[344]
I can't see this video... tried firefox, tried IE, tried Opera. what is up with that site, all it does is show advert.javascript:insertsmilie(' ','WebPost','text'); Sad
Does anyone have a direct link to this video?
|

Stogee
Gallente
|
Posted - 2007.03.09 12:08:00 -
[345]
Originally by: Scordef Edited by: Scordef on 09/03/2007 11:53:37 Walking around in stations sucked in Earth and Beyond - it was nothing but fluff, and it will suck in Eve.
You actually played Earth & Beyond ... therefore your opinion is null and void :P
|

Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
|
Posted - 2007.03.09 12:29:00 -
[346]
I'm just completely unable to understand how people can look at something like this and say that it's going to suck. This isn't even a case of people being jaded - I can be pretty jaded at times, but these people are literally taking a stance that is completely and utterly alien to my way of thinking. This is new. It is shiny. It has potential and the possibility to lead into further, bigger expansions. Does it have a point or objective? I think so - it's point is to be new, shiny, full of potential, and present the possibility to lead into further, bigger expansions.
There doesn't need to be a concrete point to it. I'm actually very happy that they appear to be doing something just for the sake of doing it. this way, the WIS functionality will actually be able to advance from stage to stage, perhaps getting more and more involved with more things for players to do as the players choose. What is the point of creating WIS? Why climb a mountain?
Because it's there.
The creation of this feature or its operation will in no way detract from other game features, planned, present or in production. This is a point that has been made and reinforced time and again.
The avatar-to-avatar interaction brought about with this will be a serious affair. We will not be having naked dance parties, or anything like that.
One last thing - from what I understand, more or less since the game's inception, people have been clamouring for the option to get out of their pods and walk around. it's a question that even made it into the FAQ.
Why is it that, now that this feature is finally being given to us, and in an epic manner that none of us would have dared to hope for (I mean, come on, those graphics would be considered outstanding on a single-player FPS, let alone on an MMO) the loudest and largest group of people talking about it are the ones fething complaining about it?
There's been demand for this for years and when it finally arrives the people talking about it the most are the naysayers and luddites? Where's the love?
Please, if you're here to argue against WIS, then do better than "This is goin 2 sukc I dont want 2 see ppl dancin in stations in there underwhere." Form an opinion that is based on solid fact. read the dev blogs and articles about it. When you have that opinion, please articulate it carefully and at length citing your reasons. Try to avoid the word "suck" or any other semantically similar phrase.
If you can't do that.... please, GTFO of our thread so we can be left to drool in peace. ***
|

Dominique Vasilkovsky
Techmart Industries
|
Posted - 2007.03.09 12:37:00 -
[347]
Originally by: Scordef Post-edit: After a bit of thought, it came to me. CCP would LOVE to add walking around in stations. Why? Because it's yet another way for CCP to add pointless, boring delays to getting stuff done, just like Salvaging, exploration and 100km mission gates.
Yes, I am a jaded Eve player.
Look, another one that didn't read the thread.
The whole walking in station feature is OPTIONAL, you will still be able to do everything from your ship as now if you want.
|

Cebed
Minmatar LFC
|
Posted - 2007.03.09 12:52:00 -
[348]
Walking in stations/Avatar interaction = Yes please Actual game content in stations = Yes please Player blobbing inside stations to prevent their enemies to reach their ships = No Please Players whining on forums about new features that they dont know much about = No please
This is a good thing. Avatar/station interaction is a base for new player content and Eve as many other MMOG's need a continous stream of new player content/graphic upgrades etc.
And yes. Obviously CCP will have to fix the current problems with the game, as they will also have to consider how some scumbags might misuse station/avatar interaction system. -OMG! The Amarr ate my parents!!- |

Gibbah
Caldari S-44 Tre Kroner
|
Posted - 2007.03.09 12:55:00 -
[349]
Please CCP, post a high quality version of that vid for us! Pleaaaaaaaaase!
|

Leonidas Rex
Amarr Dark Excession The Cartel.
|
Posted - 2007.03.09 13:19:00 -
[350]
Originally by: Abrah
2001: some dude starts creating a game called eve 2003: eve gets realesed ok we have mining , building ships , rats and pvp 2004: we get missions , t2 stuff ,more skills, plexes , bla bla bla 2005: structures , regions to conquer 0.0 gets much more intresting etc 2006: many awsome ships like carriers new t2 ships more skills and stuff 2007: we get even more skills and more stuff finnaly contracts etc until the end of the year lets hope we get the faction warefare the audio stuff and whatever else they promisd
now it gets intresting , technolgy advances very fast these days graphics and animations and gameplay in games generly its going very fast very far so now we go faster and further
2008-2009: we walk around in station great animated and ouer characters have all kind of reactions to envoierment . 2009: new stuff who knows skills ships etc 2010: finnaly we can fight in stations and this takes eve to a totaly new stage 2011: tones of new contenent arives for in-station battle like guns armor vehicles etc 2012: more stuff for space play ..ships skills who knows what 2013-2014 : been now 10 years since eve got realised and technology improved alot we finnaly have planetary interaction and we can dock on planets and build farms , weapon factorys , mines and of cource siege them distroy them etc
You forgot:
2016: Technology has now evolved far enough so that the players will have the option to upload their minds and memories into EVE (for a small fee). This will allow any player to live out the rest of their lives inside the EVE universe.
Question is then what the mind will do during downtime!!
|

Willo Vasquez
Gallente Raptus Regaliter Pride - Honor - Duty
|
Posted - 2007.03.09 13:25:00 -
[351]
I like this idea, for a couple of reasons. First of all, it's eye candi, and me likes dah eye candi. Second, it'll give me a chance to change my pic, which at the time seemed really cool, but now just annoys me.
Providing that 'Ambulation' doesn't encroach onto parts of the real game, but enhances and adds new things, then I'm fine with it. If it turns into a time sink, like you've got to stand outside your ship and actually be there while a manufacturing job completes, for example, then I'll be less enthused.
I make and distribute care, but I'm out of stock at the moment. |

Navek Krone
Caldari Old Farts Imperial Republic Of the North
|
Posted - 2007.03.09 15:10:00 -
[352]
Does anybody have a Hi-Res version of that video please
i have vista ultimate and would love to have that vid as my wallpaper dreamscene is excellent
|

Richard Aiel
Caldari The Funkstars Guild
|
Posted - 2007.03.09 15:30:00 -
[353]
Originally by: Pika Chiu
Originally by: GreyWatch WTS: Black Dye X 2 - Silvery Dye X 1 - WTB: Bolts of Linen =PST=
WTS: Robes of maturity +3
- walking around int he station is great for immersion, heaven forbid the chance to do more roleplay in a ROLEPLAY GAME!!!!
Go look at the devblog where they talk about getting the PVE players more into PVP because this a PVP game not a MMORPG... Or at least thats what they say about to or 30 times in that thread 
But, Im a troll. Ignore me |

Grez
Minmatar The Collective Against ALL Authorities
|
Posted - 2007.03.09 15:53:00 -
[354]
I cannot for the life of me understand why people keep posting "WHY AR EVE DEVS DOING THIS YO? I WANT MY GAME FIX INSTEAD!!111", when it's been stated over and over that different teams work on different aspects of EVE. They can do two things, or *gasp*, even three at once you know (sarcasm there, if they work like any other company, they can do quite a few many things at once).
This is deffinately one awesome vid, high detail please! --- Cache Clearer |

Richard Aiel
Caldari The Funkstars Guild
|
Posted - 2007.03.09 16:02:00 -
[355]
Originally by: Grez I cannot for the life of me understand why people keep posting "WHY AR EVE DEVS DOING THIS YO? I WANT MY GAME FIX INSTEAD!!111", when it's been stated over and over that different teams work on different aspects of EVE. They can do two things, or *gasp*, even three at once you know (sarcasm there, if they work like any other company, they can do quite a few many things at once).
This is deffinately one awesome vid, high detail please!
dam straight they can, they can cheat, deny it, ban ppl, and cover it up all at once! Theyre uber 
But, Im a troll. Ignore me |

Avernus
Gallente Imperium Technologies Firmus Ixion
|
Posted - 2007.03.09 16:13:00 -
[356]
To quote the Devblog on walking in stations:
Quote: After we launch the first release of walking in stations, if the forums explode with ôcan I plz kill ppl!?!?!" requests, weÆll consider them seriously and look at how to implement it in a reasonable way.
I'll prepare the official ôcan I plz kill ppl!?!?!" thread petition for the moment the patch comes out. 
Blog |

Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
|
Posted - 2007.03.09 16:19:00 -
[357]
Originally by: Richard Aiel
Originally by: Grez I cannot for the life of me understand why people keep posting "WHY AR EVE DEVS DOING THIS YO? I WANT MY GAME FIX INSTEAD!!111", when it's been stated over and over that different teams work on different aspects of EVE. They can do two things, or *gasp*, even three at once you know (sarcasm there, if they work like any other company, they can do quite a few many things at once).
This is deffinately one awesome vid, high detail please!
dam straight they can, they can cheat, deny it, ban ppl, and cover it up all at once! Theyre uber 
IBTS (In before the *snip*)
I really could do without seeing combat on stations, and I'm speaking as a rampant steely-eyed mass-murderer here. We have enough combat going on out in the world... myself, I'd just appreciate the opportunity to chill out in a VIP lounge somewhere, sipping a strong drink and chatting with my corp-mates while off duty
***
|

kbullet
0utbreak
|
Posted - 2007.03.09 16:20:00 -
[358]
if the zealot is that huge, i think the pod is oversized for a single pilot 
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.03.09 16:20:00 -
[359]
Originally by: Stitcher
Originally by: Richard Aiel
Originally by: Grez I cannot for the life of me understand why people keep posting "WHY AR EVE DEVS DOING THIS YO? I WANT MY GAME FIX INSTEAD!!111", when it's been stated over and over that different teams work on different aspects of EVE. They can do two things, or *gasp*, even three at once you know (sarcasm there, if they work like any other company, they can do quite a few many things at once).
This is deffinately one awesome vid, high detail please!
dam straight they can, they can cheat, deny it, ban ppl, and cover it up all at once! Theyre uber 
IBTS (In before the *snip*)
I really could do without seeing combat on stations, and I'm speaking as a rampant steely-eyed mass-murderer here. We have enough combat going on out in the world... myself, I'd just appreciate the opportunity to chill out in a VIP lounge somewhere, sipping a strong drink and chatting with my corp-mates while off duty
What he said.
...walking in stations, whoa oh... -
If you go into your options menu, there's a difficulty slider. Put that all the way over to the easiest setting and you'll be fine. |

Miss Anthropy
|
Posted - 2007.03.09 16:25:00 -
[360]
I don't just want to walk in stations. I want to be able to hop, skip, run, carpet surf on my butt and crawl in them too!!!
|

nahtoh
Caldari Bull Industries
|
Posted - 2007.03.09 16:26:00 -
[361]
Originally by: TangoStar Holy ****!!
Now whoever thinks this is somehow "useless"... you need to make up your ignorant minds. Realize where this is going.
How about you go take a long walk out a short airlock without any equipment?
Like someone else has already said this was a sodding annoying feature in E&B <after the first couple of times>, and futhermore in most any game I play the extravgent enter and exit screens normally get turned off pretty damm quickly.
Thankfully this is being mooted as a option that can be ignored/disabled.
On the other hand I can see it spawning war decs if they have annoying emotes/dancing in stations <reason for war dec "was jumping around station like a total twonker" or "dance pls=war dec">.
All in all its pretty much a "meh" as long as it don't impact on me and HELL NO if it does.
The best I can think of this something to do when camped... ========= "I am not saying there should be capital punishment for stupidity, but why can`t we just take the safety labels off everything and let the problem fix its self |

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.03.09 16:26:00 -
[362]
Originally by: Miss Anthropy I don't just want to walk in stations. I want to be able to hop, skip, run, carpet surf on my butt and crawl in them too!!!
Training of skill Walk Like An Egyptian Level 2 has been completed. -
If you go into your options menu, there's a difficulty slider. Put that all the way over to the easiest setting and you'll be fine. |

Ftuoil Xelrash
|
Posted - 2007.03.09 16:27:00 -
[363]
Awsome
|

Hana Brenecki
|
Posted - 2007.03.09 17:09:00 -
[364]
Edited by: Hana Brenecki on 09/03/2007 17:07:17 A few points:
1. Devs have said walking in stations is OPTIONAL. For those who missed it, which seems to be a few of you.
2. Anyone who thinks that "this is just eye candy, what's the point" hasn't thought about this issue very hard. The ramifications walking in stations (even in a very basic form) will have on gameplay are blindingly obvious, absolutely massive, and extremely positive. Just because it doesn't go "pew pew" and just because it isn't PVP based, doesn't mean it doesn't affect the game. EVE isn't the PVP-only game that many think it is, there are many more ways to play the game than just that. I know several people who will be joining EVE for walking in stations alone, when it appears.
3. System requirements may be high but I really don't care, I will buy a whole new computer if I have to. It will absolutely be money well spent.
4. To those who say "I'd rather they work on fixing the existing stuff first before they do this" - a different team works on the walking in stations stuff, who wouldn't be doing bugfixing anyway. CCP can fix stuff AND do new stuff at the same time, being a big company with hundreds of employees they probably do a whole ton of different things at once. I'm sure we'll see plenty more bugfix patches before we ever see walking in stations anyway, so if you really want to see bugfixes first and walking in stations second, you'll probably get your wish. Personally I'd rather see walking in stations first but then that's just me...
CCP I love you.
(And to those who reckon CCP doesn't communicate enough to us about things, or whatever - YOU SURELY MUST BE JOKING. There's an incredible abundance of communication. You people sure are spoilt. Check out the forums of some other recently released games for some eye-opening contrast...)
|

xeom
Exit 13
|
Posted - 2007.03.09 18:00:00 -
[365]
Originally by: DarkMatter Edited by: DarkMatter on 08/03/2007 11:33:46 I have a question for the DEV's no one here has asked yet:
Knowing that you said with the new graphics upgrade, whoever chooses to run the DX10 version will need to redo their avatar. I'm assuming with this, we'll need to do a full body Avatar, clothes and all?
What about the DX9 version that some ppl will still have to use for a few more years? Will that version of the client even run this new feature? Will we have to redo our Avatar's for the DX9 version?
I will say this looks impressive, but from my standpoint, it better lead to fighting in stations, POS' and on planets & moons someday. It also better not cause any more lag for those of us actually playing the old game, the one out in space... Otherwise it will truly be useless IMO, like the video cut-scenes in the Wing Commander games became after you watched them once...
Thats pretty much all DX9 dude.They will do DX10 at a later time.But first you will have that which is basicly DX9.Right now EVE is on a fixed pipeline. --- "Those nuclear missiles are for domestic heating." - Scagga
|

Gnulpie
Minmatar Miner Tech
|
Posted - 2007.03.09 18:06:00 -
[366]
Reading up the article in GamersInfo Article I am a bit worried that they might neglect other, more important, areas of EVE all in the gain for some new shiny pics.
"It simply comes down to resource allocation and they see a richer game experience occurring by creating depth in the Ambulation Project then by touching the older content due to time constraints."
The majority of players out there want carebear mmorgs and if CCP wants to increase their suscriber numbers they maybe need to introduce more carebear elements at the cost of PvP stuff.
Hopefully they will find the right balance.
But the pictures are indeed nice 
|

FireWynd
Caldari BloodBath 'N Beyond
|
Posted - 2007.03.09 19:18:00 -
[367]
When Ford decides to make a new line of car, do you all call them and complain wtf are you doing, you shouldnt be wasting your time making new stuff when you should focus on fixing the 2006 Ford Explorer seatbelt (example). Or you have many other cars already out, why you putting your focus on this new one.
Well we all know because a company like Ford CAN WORK on many, many things at ONE time. Reality check, companies CAN do this! So its no suprise to think CCP cant be able to make walking in stations and at the same time work on fixing your annoying bugs. And realistically, has there EVER been an MMO that has fixed ALL the bugs? Has there? No! And so dont think for a second if WIS was cancelled that your bugs would magically disappear, there will always be bugs and problems.
Id 100% rather have them take new steps and new things brought in, rather then hopelessly wait on the same ole same ole game for years, HOPING they come around and fix whatever your complaining about. No instead, ill enjoy what we got and truly enjoy what were going to get!
|

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.09 22:32:00 -
[368]
Completely amazing. I do hope that from an immersion standpoint, the ability to be FPS is part of it........or I won't want much part of it. The LAST thing that appeals to me as a an EVE player is to have 'cameras' showing me "me" OUTSIDE of the damn pods.
Ubuntu 3d-Linux Desktop+EVE |

RaWBLooD
|
Posted - 2007.03.10 00:54:00 -
[369]
Edited by: RaWBLooD on 10/03/2007 00:52:01
Originally by: DarkMatter
Quote: why fight inside of stations when one can just blow them up with huge ships ?
Maybe because you can't blow up outposts, only bring the shields down...
Makes perfect sense that after you take down the shields to send in a boarding party and actually take the station from its inhabitants...
Yes, some of you lack imagination...
Honestly, some of you should just license a copy of EVE as it was at relase and run your own server, never changing the game, stuck in the past 
good try insulting me but seriously consider what you are saying why would i board a station, if i can threaten to destroy you and the station without leaving my ship? a smart person would be happy to oblige to my request, think of efficiency here and not about what would be cool to add just cause its SUPER FUN LOL11``!!
im all for assasins inside stations though, as well as being able to sabotage ships in 0.0 stations that dont have the right security (or turn blind eye with the right connections)
maybe you lack imagination, the ability to blow up outposts would be a much better addition than a mindless mob fight inside a station.
|

Armin Novastorm
Gallente I-Omniscient-I
|
Posted - 2007.03.10 02:03:00 -
[370]
Originally by: Hana Brenecki Edited by: Hana Brenecki on 09/03/2007 17:07:17 A few points:
1. Devs have said walking in stations is OPTIONAL. For those who missed it, which seems to be a few of you.
2. Anyone who thinks that "this is just eye candy, what's the point" hasn't thought about this issue very hard. The ramifications walking in stations (even in a very basic form) will have on gameplay are blindingly obvious, absolutely massive, and extremely positive. Just because it doesn't go "pew pew" and just because it isn't PVP based, doesn't mean it doesn't affect the game. EVE isn't the PVP-only game that many think it is, there are many more ways to play the game than just that. I know several people who will be joining EVE for walking in stations alone, when it appears.
3. System requirements may be high but I really don't care, I will buy a whole new computer if I have to. It will absolutely be money well spent.
4. To those who say "I'd rather they work on fixing the existing stuff first before they do this" - a different team works on the walking in stations stuff, who wouldn't be doing bugfixing anyway. CCP can fix stuff AND do new stuff at the same time, being a big company with hundreds of employees they probably do a whole ton of different things at once. I'm sure we'll see plenty more bugfix patches before we ever see walking in stations anyway, so if you really want to see bugfixes first and walking in stations second, you'll probably get your wish. Personally I'd rather see walking in stations first but then that's just me...
CCP I love you.
(And to those who reckon CCP doesn't communicate enough to us about things, or whatever - YOU SURELY MUST BE JOKING. There's an incredible abundance of communication. You people sure are spoilt. Check out the forums of some other recently released games for some eye-opening contrast...)
@1 Good, chances are I dont have a comp that could handle it, and if I did it would be yet another time sink in a game that has plenty.'
@2 Those ramifications of which you speak are not at all obvious to me. If it is totally optional as claimed above, it cant mean much or people with low end systems would be locked out of certain content which only occured within the stations. So please feel free to elaborate.
@3 Glad you have the money to run out and buy a cutting edge new system on a whim. Some of us, actually a lot of us I imagine, cannot afford to do so.
@4 Your only seeing the shiny side of a tarnished penny in my view... they add more stuff, and with it more bugs. If bugs introduced in new content is > then the amount fixed within the same patch, it becomes a losing battle. I don't want more shiny in the form of half-tarnished nickels to replace my half tarnished pennies. I want someone to clean my pennies first.
The argument is moot anyway since CCP will do as they want with their game and we will have to live with it or quit. Frankly I could care less if they talk to us, I want them to listen to us as well. They could take some lessons from the developers of Galactic Civilizations if they need examples.
|

Cadela Fria
Amarr Eye of God X-PACT
|
Posted - 2007.03.10 02:17:00 -
[371]
Originally by: RaWBLooD Edited by: RaWBLooD on 10/03/2007 00:52:01
Originally by: DarkMatter
Quote: why fight inside of stations when one can just blow them up with huge ships ?
Maybe because you can't blow up outposts, only bring the shields down...
Makes perfect sense that after you take down the shields to send in a boarding party and actually take the station from its inhabitants...
Yes, some of you lack imagination...
Honestly, some of you should just license a copy of EVE as it was at relase and run your own server, never changing the game, stuck in the past 
good try insulting me but seriously consider what you are saying why would i board a station, if i can threaten to destroy you and the station without leaving my ship? a smart person would be happy to oblige to my request, think of efficiency here and not about what would be cool to add just cause its SUPER FUN LOL11``!!
im all for assasins inside stations though, as well as being able to sabotage ships in 0.0 stations that dont have the right security (or turn blind eye with the right connections)
maybe you lack imagination, the ability to blow up outposts would be a much better addition than a mindless mob fight inside a station.
Tbh if you don't see the point in leaving your ship, then don't. Let others who do see the point leave their ship and do whatever it is they want to do.
I can think of tons of reasons why I'd wanna leave my ship, but that doesn't mean you see it the same way and thus you can just stay in your ship and continue like you always have
Knowledge is a priviledge, not a right
|

Grendelsbane
|
Posted - 2007.03.10 02:28:00 -
[372]
Originally by: Plasticine Perfection Edited by: Plasticine Perfection on 07/03/2007 21:56:18
Originally by: Pacala Not sure if you saw the two people in the beginning meeting and looking at the map. If we can have our corp meetings using EveVoice as opposed to TS or Vent as well as collaborate on maps and other things that would be fantastic. Think of the time savings for planning ops and fleet movements. I think it definitely adds to the immersion and functionality.
Having said that, I'm probably gonna go through that undocking sequence only once. Maybe when I get a new ship, but definitely not every damn time when I dock to pick up a skill.
Yeah I saw them looking at the map. Explain to me how that, admittedly nicely rendered, map was any more usful than the OLD map? And about corp meets etc, well, how exactly is all that wasted processing power on making you all look nice going to help the meeting? We're talking about walking in stations here, not eve-voice. Most of that vid was 2 people walking about in a station, not sharing a map interface. It was more Sims2 than GRAW.
I'm talking about GAMEPLAY not eyecandy. What's made EVE great? Not the graphics - the vast majority of the time in actualy combat you zoom right out and totally abstract the graphics.
The old map, pre-seamless zoom, was FAR better functionally than the pretty new map.
Gameplay >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> fancy graphics.
Game developers that forget that make games like Prey. Game companies that remember that make classics like Planescape: Torment.
Yes, but fancy graphics do not neccessarily mean poor gameplay, either. If it were up to you back in the day, we'd probably all still be playing Pong and Asteroid.
I can think off the top of my head any number of ways that this can be used as a tool to create more player interaction in EVE; for example, if this in the game, along with integrated voice... how about face to face meetings between leaders of different corps? You not only have speech at your disposal, but you could also easily have body language and other similar channels of communication.
That would be a very powerful tool for negotiations and would, in my opinion, make the entire thing worth it. EVE is about more than flying around and blowing things up.
|

Armin Novastorm
Gallente I-Omniscient-I
|
Posted - 2007.03.10 03:13:00 -
[373]
Edited by: Armin Novastorm on 10/03/2007 03:09:49
Originally by: Plasticine Perfection Edited by: Plasticine Perfection on 07/03/2007 21:56:18
Yes, but fancy graphics do not neccessarily mean poor gameplay, either. If it were up to you back in the day, we'd probably all still be playing Pong and Asteroid.
I can think off the top of my head any number of ways that this can be used as a tool to create more player interaction in EVE; for example, if this in the game, along with integrated voice... how about face to face meetings between leaders of different corps? You not only have speech at your disposal, but you could also easily have body language and other similar channels of communication.
That would be a very powerful tool for negotiations and would, in my opinion, make the entire thing worth it. EVE is about more than flying around and blowing things up.
I would like to agree with you, I really would. But the last couple of Dev Blogs have left me wondering about that. The few things they added to facilitate doing things other then flying around and blowing things up are located in 0.0 where that is primarily what happens there.
Also the things which don't involve blowing crap up seem half finished. Simple requests to beef up these features seem ignored. CCP can tell me all day they are working on one thing, but when all I see in the end is support for PvP and taking away things from players who don't want to participate in that kind of thing I am forced to wonder about the sincarity of their claims.
In the end, the proof is in the pudding, and all the pudding is located in 0.0.
|

RaWBLooD
|
Posted - 2007.03.10 05:29:00 -
[374]
Originally by: Cadela Fria
Originally by: RaWBLooD Edited by: RaWBLooD on 10/03/2007 00:52:01
Originally by: DarkMatter
Quote: why fight inside of stations when one can just blow them up with huge ships ?
Maybe because you can't blow up outposts, only bring the shields down...
Makes perfect sense that after you take down the shields to send in a boarding party and actually take the station from its inhabitants...
Yes, some of you lack imagination...
Honestly, some of you should just license a copy of EVE as it was at relase and run your own server, never changing the game, stuck in the past 
good try insulting me but seriously consider what you are saying why would i board a station, if i can threaten to destroy you and the station without leaving my ship? a smart person would be happy to oblige to my request, think of efficiency here and not about what would be cool to add just cause its SUPER FUN LOL11``!!
im all for assasins inside stations though, as well as being able to sabotage ships in 0.0 stations that dont have the right security (or turn blind eye with the right connections)
maybe you lack imagination, the ability to blow up outposts would be a much better addition than a mindless mob fight inside a station.
Tbh if you don't see the point in leaving your ship, then don't. Let others who do see the point leave their ship and do whatever it is they want to do.
I can think of tons of reasons why I'd wanna leave my ship, but that doesn't mean you see it the same way and thus you can just stay in your ship and continue like you always have
you might try reading my quote or even any of my posts and notice how i agree with this new content but disagree with your idea of its usage /patience
:)
|

Richard Aiel
Caldari The Funkstars Guild
|
Posted - 2007.03.10 05:38:00 -
[375]
Originally by: Gnulpie Reading up the article in GamersInfo Article I am a bit worried that they might neglect other, more important, areas of EVE all in the gain for some new shiny pics.
"It simply comes down to resource allocation and they see a richer game experience occurring by creating depth in the Ambulation Project then by touching the older content due to time constraints."
The majority of players out there want carebear mmorgs and if CCP wants to increase their suscriber numbers they maybe need to introduce more carebear elements at the cost of PvP stuff.
Hopefully they will find the right balance.
But the pictures are indeed nice 
Yet according tp the new mission agent plan, they are doing the exact opposite by sending missioners into lower sec space and to 0.0 to mission thereby "slowly introducing the PVEr into PVP"
But, Im a troll. Ignore me |

Ranita Drell
|
Posted - 2007.03.10 07:46:00 -
[376]
Edited by: Ranita Drell on 10/03/2007 07:43:25 I'm not dead-set against ambulation, though on the other hand I don't see it adding much in the short term.
This is the sort of feature that has to be executed very well to be worth anything at all, in my opinion.
Frankly, in most games, the whole "walking around" thing hasn't been done very well. Particularly in MMOs where people almost never walk, but instead run everywhere -- running over each other, sitting on random spots on the floor, crowding around particular points of interest, repeating the same robotic emotes, everyone using the same identical movements. It all begins to look very silly and bad after a while.
Not that it is a problem totally foreign to EVE. It has same issue, in evidence whenever you undock from a busy station ... the ships stacked on top of each other, the rubber hulls and asteroids, warping straight through planets and structures, etc. If they wanted to add some "fluff" eye-candy, this might be an area worth examining too -- they're not easy problems to solve, I understand, but it would be nice to have them addressed in some manner.
Also, I suppose that since ambulation will be a 100% optional feature in EVE, perhaps that will cut down on several of the problems with avatar movement and interaction in other MMOs. People will be in the station because they want to be in the station, and thus there is no need to run around like a chicken with your head cut off, or even run at all (they wouldn't even need to animate running, and in fact I think their efforts might be better spent programming different styles of walking -- nothing too over the top though, please -- make it subtle!)
Still, I think that EVE is pretty immersive as is. The fact that from the player's point of view we never exit the pod, and that in game communication takes place in text keeps a certain believability intact. The moment the female avatar speaks to you in a deep masculine voice with his/her lips all out of sync (if they move at all), the spell is broken. The atmosphere pretty much ruined.
There is the whole "uncanny valley" thing too. Sure the avatars look good, but when they're actually interacting, will it continue to look good, or will it just look weird? EVE has a rather photo-realistic art style that is very difficult to pull off effectively in video games.
If they are careful it could be a cool feature that will draw a lot of people in. The fact that they've stated that there will be no /dance emote is encouraging. If they do it right, it will indeed add a nice touch, and it would be cool for them to expand the scope of the game beyond spaceships and starbases.
Although I don't think I like the idea of pod-pilots getting in gunfights in spaceship corridors so much but allowing corporations and players to begin some sort of planetside enterprise would be nice, as well as perhaps terrestrial (in atmosphere) aircraft combat and remote command of non-ship NPC forces.
So I think it would be cool for EVE to get ambitious and try to step beyond what it is today, and ambulation is a small move in that direction, which is fine with me. Of course there are a lot of thins I want to see fixed first, but the game development shouldn't stand still until ever bug is fixed. They have an art team and folks who are useful on a project like this, so they might as well use them for what they're good for.
|

Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
|
Posted - 2007.03.10 14:33:00 -
[377]
.... so when are we getting a hi-res version of that video? Anytime soon? ***
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Mantees
Gallente Freelancing Corp Confederation of Independent Corporations
|
Posted - 2007.03.10 14:41:00 -
[378]
plz plz plz gimme now!
-- OGRank.com - EVE Online - MMORPG News |

RedClaws
Amarr Dragon's Rage Intrepid Crossing
|
Posted - 2007.03.10 15:20:00 -
[379]
Edited by: RedClaws on 10/03/2007 15:24:12 Edited by: RedClaws on 10/03/2007 15:23:39 I'm wondering how collision detection will be handled : can i move through a croud without a problem or will i push people aside?
I remember seeing a video from , what i think, was a PS3 game set.
In that video the character you were playing moved through crouds in a real life way, turning his body so he could fit between 2 other persons and pushing other people away that were in his way.
I'll try and find the video.
Edit : i found it. It was an XBox game and not yet a PS3 game : sorry :) Linkage
|

Joshua Deakin
Gallente A.W.M Ka-Tet
|
Posted - 2007.03.10 17:12:00 -
[380]
Nice. My "biggest" gripe with EVE has been the size of the ships. Not that they are too big or too small, but I've never gotten a feel for the sizes. A Dominix always felt like car sized object, not 500m huge behemoth. Maybe it's the FOV or the fact you can't zoom very near. Or actually it's the fact that you can see the ship in it max detail from a kilometer or two out when in actual life you'd see much more detail as you come up real close. Homeworld ships had a good sense of scale. -------------------------------------------------
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RaWBLooD
|
Posted - 2007.03.11 04:16:00 -
[381]
so we agree that its a good thing and can stop complaining to CCP ?
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.03.11 04:47:00 -
[382]
Originally by: RaWBLooD so we agree that its a good thing and can stop complaining to CCP ?
/seconded
Thread over. -
If you go into your options menu, there's a difficulty slider. Put that all the way over to the easiest setting and you'll be fine. |

Tasuric Orka
Antares Fleet Yards SMASH Alliance
|
Posted - 2007.03.11 05:44:00 -
[383]
Personally i'm going to love this, being able to do eve related things without having to give the game 100% of my attention all the time. Which is a requirement at the moment, being a hard core 0.0 alliance pvp pilot does not allow me to go afk for just 5 minutes while in space. And without being in space.. you aren't really playing. So.. the client is closed when I cannot give it my undivided attention.
This will fix that, being able to play chess, checkers, other board games (D&D? ) while docked would be awesome. Awesomer even would be if you could actually trade items "in person", plan things in the featured conference room, view huge charts for trading purposes.. Listen to music in some sort of lounge, look outside at newbies getting ganked, raising @-toasts for being arrogant successful hardcore pod pilots and so forth.
Problem.. its going to make the space game look rather dated and stale. I mean, look at the textures on the raven.. ITS 2007 CCP, WAKE UP PLEASE.
|

Dash Ripcock
0utbreak
|
Posted - 2007.03.11 18:33:00 -
[384]
Originally by: Selnix The detail in the new high-res models is beautiful. Hopefully the majority of such stuff will be contained to client-side and a minimum of extra bandwidth will be required because I'd hate to think how badly lagged to hell a market hub would get once people start roleplaying in the station if additional data is going to be added to the stream. Otherwise, very very nice.
Also, props to whoever makes the sigs for Outbreak.
I accept Mastercard, Visa, Cheque and cash donations.
Outbreak - The Movie
|

Erdain
Umbra Congregatio Interstellar Alcohol Conglomerate
|
Posted - 2007.03.11 19:03:00 -
[385]
I posted on like page 1, but that was about not seeing it, and I have now.
I've been very excited about this development since I first heard about it. Earth and Beyond was one of my favorite games (my first MMO/love, although EvE is far superior). The fact that the devs are actually putting this aspect in amazes me since they said they had no intention of doing so when I started playing.
That being said, EnB's stations sucked. 3 rooms + a hanger where only your ships was wasn't really a dock. I'd like to see some actual content; let us watch as the nanobots build us our ships and/or tech II ammo. Also, the idea of the in-game offices is great! Hopefully we'll be able to rent out and fashion our own quarters as well (I know, you're rolling your eyes right now). What would that add? Roleplaying factor + you can display your trophies of war; perhaps the Complexion Fullerides will even have purpose (yeah, I doubt it too).
Anyway, there's a lot they can add to it later, I'm happy to see it in.
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Obed
Imperial Logistics
|
Posted - 2007.03.11 19:16:00 -
[386]
Shiny, very shiny 
-----
I have one account and zero alts.
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Luric Vizjier
The Legion of Spoon Curatores Veritatis Alliance
|
Posted - 2007.03.11 20:22:00 -
[387]
This looks absolutely amazing, I just hope there will be sufficient NPCs populating the stations so they aren't empty. Gotta remember, every station are not just business centers, but they house millions upon millions of people as well. I would personally love to walk down a housing district and have little kids stop in their tracks to look at the pod pilot crossing their path. -----------------------------------------------
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Malthros Zenobia
Caldari Independent Navy Reserve
|
Posted - 2007.03.11 22:45:00 -
[388]
This looks so damn good, and best of all is No /dance command!      
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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Nova Fox
|
Posted - 2007.03.11 22:49:00 -
[389]
Im all for it for couple of reasons 1 Its optional 2 I would love to be something over than a 100x100 pixel icon, and i really dont like my mug, need reshaping 3 Immerision is always good, lets people somewhat feel they exist in the game. 4 I get to redo my face when they give us bodies :) 5 From the looks of it, and by as the name suggests there seems to be none of that running jumping twitching sorta things going about in the station, i mean cmon who in real life goes areound doing that all the time at a train station? Now the emotes there seems to be some, such as the salute/greeting one. 6 Gives the developing devs something to do for player immerision experince aka eye candy, they already stated they are almost done for dx9 updates due revelations 2 so whats the next big things on the list? People and planets, mabey a place to live in space too. AND out of those three they picked people (im sure homes in space would be more simpler, i guess they wanted a challenge), (because factional warfare got pushed back to rev 3) 7 This is the same system/engine going to be used in another MMO from WW's licences, so in other words THIS ISNT EVE ONLY, its a dual game project that will befite multiple CCP licenced games that dont involve spaceships, like WW World of Darkness with all sorts of vamps and godknows what else, but trust me the only spaceship your going to see in that game is probably on EVE poster ads in that game, and mabey an aerospace muesem.
So go complain all you want, one way or another this engine will be finished not just for EVE or mabey not eve at all if it gets scrapped, but it will finish for the other mmo. *==================* Fight the bunnies! ...|\_/|.......(\_|) |\<^-^>=@(x-0) \|.uwu........(....) |

Jericho Dark
|
Posted - 2007.03.12 03:12:00 -
[390]
Jeezus. I don't even know if I can play the game anymore until this feature comes out.
I've read what most people have talked about in here. The good(Great RP Experience and Immersion), the bad(Takes away the focus from the 'core' game), and the ugly(New Features might end up like other MMO's, i.e. SWG).
Let's talk about the video first.
[Censored] does it look great. The way the characters move, the projection of the Corp meeting room, the size of the ship compared to the little people... Is this really in-game?
Seriously, I thought it was a Single Player RPG for the next-gen console systems(And yes, I'll get back to that comment in a moment) Yes, the graphics looked very authentic to the feel of the EVE Universe, but the movements the characters had...
From all the games I have played, these cats on screen move as if real-life or to put in a better prospective, a CGI movie (Final Fantasy: The Spirits Within is a good example...of movement, not storyline.) The flow from one movement to the next is unbelievably natural. The possibilities of this is nearly limitless to those of the RP persuasion ( Remember those Mission Holo-Room scenarios in certain Space games where you had the commander talk about a situation that the player could re-play over and over again[Using quick saves]? How do you feel about it being a 'real' situation? Hell, how would you feel about being the Captain or Commander giving orders to the 'Hero' player(s)? ) and even gives those that are not into the whole RP thing a place to chat, dawdle around, or just have some new scenery to look at.
The worries I see being talked about in here is that the feature may take away from the overall game.
Well, from what the CCP structure is like from all the Dev Blogs, news articles, etc. is that they have a sub-team for each department(Much like a Movie has a separate team for Audio, Visuals, Script, etc.) so they are not pulling off all of their resources into that department(Have a little faith here)
I could get into how the battle system could be re-worked out a bit, but you know what? CCP will not forget about its players. They are a company first, a company that would like to be able to pay to feed their families and if they have to make a feature that will look 'pretty' to the general public, they'll make sure that the feature will also come in-handy for the veterans of the game as well. So relax.
As far as the ugly... how it could all get out of control...
As long as the interaction remains OPTIONAL, then it all won't be too bad. We, the EVE community, have a voice. If CCP is tilting to one side that we don't approve of, they will listen. That is how it is. Of coarse, we have to be fair to them in the long run. Can't ask them to allow our fully bodied avatars to get into a Space Suit with a Sniper Rifle and snipe a Captain-Pod-Pilot in his BS through a shield tank(Though never say never...)
Extreme example but you understand what I'm talking about.
And now...
I am going to either go to bed, explore space a little bit more, or work on my movie. Either way, it'll be a good diversion from thinking too much about how great this feature will be when released...
|

MasterDecoy
Gallente Raddick Explorations NxT LeveL
|
Posted - 2007.03.13 04:50:00 -
[391]
anything that allows to finally say this in eve wins!
"you know you can get another couch! What am I gonna do about my legs!!!!"
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Korizan
|
Posted - 2007.03.13 05:25:00 -
[392]
I AM DROOLING !!!!
Personally I can think of lots of times when I am just hanging out and would love to go to a bar. Play a game of Chess (from another thread) Negotiate an Treaty
Hmmm here you go CCP. Give me the ability to run a war from a war room Graphically see the regions I control and the POS's and there locations. The ability to check on the current fuel levels Things that should and could only be done from a station....
The list goes on and on. Don't think of the draw backs all but think of the potential !!!!!
I can think of tons of things that would be fun to see.
|

Cutie Chaser
|
Posted - 2007.03.13 06:39:00 -
[393]
The day I can play chess and visit the ever-prevalent pleasure hubs advertised in-game is the day I stop undocking.
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Davan Sarn
Gallente Sarn Smuggling Syndicate
|
Posted - 2007.03.16 07:06:00 -
[394]
The day I resubscribed to this game was the day I heard this was coming.
This has always been the one missing piece for me in EVE, I love the backstory, the races, the ships, the combat and the gritty feel of EVE, but I never really felt like it was complete. Now it will be complete for me and the rest of my crew. I have a feeling that this could bring in a huge number of role-players and female players (including my fiance ) to the game, not to mention encourage the community aspects of the game. Especially since this is not a game where in order to advance, you have to grind up levels all day. You can just sit in the Cantina and sip drinks while your skill trains, if you so choose. This was always one of my favorite passed times in Star Wars Galaxies.
I know that a lot of people may still use the "hanger" interface, but I for one, welcome the timesink, specifically for the added immersion factor. I also really hope that the same system that'll be implemented for corporate offices can be modified and used for player residences.
I'm also wondering if it'll be possible to add certain accessories to our avatars, like guns in holsters, similar to this bit of EVE concept art. I believe this type of thing was also available in Earth & Beyond. I think even having a non-functioning bit of deco like that on the characters would be a cool feature.
I'm consistently amazed by CCP and their talent. This is one more step towards making EVE a true virtual world, and less of a game. I can't wait to test this feature out. Good work CCP, consider my subscription a bit of contribution towards your efforts. ----------
New to smuggling in EVE? So are we, visit EVE Smugglers today. |

Shinon Asahina
Merch Industrial We Are Nice Guys
|
Posted - 2007.03.16 07:21:00 -
[395]
Hopefully this is handled much better than "walking in the station" in Earth and Beyond ... that was incredibly lame =P
|

Pepe Prawn
|
Posted - 2007.03.16 08:50:00 -
[396]
Ahh.. great.. Eve is turning into a "sims" type game.
I am not a shrimp! I am a king prawn, okay? |

DEATHEVIL
Minmatar Sebiestor tribe
|
Posted - 2007.03.16 09:13:00 -
[397]
hehe would be alot more interesting if mining ships could land on moons to mine in caves and planets to land on for exploring life and missions from agents that live on them 
|

Zilkin
Amarr adeptus gattacus Lotka Volterra
|
Posted - 2007.03.16 09:28:00 -
[398]
Looked good to me. I disagree with the "it should be completely volunterily". I don¦t want them to force you to walk around to get stuff you can now do from your ship done but how many people will really leave their ships if there isn¦t anything that really requires it ? I¦m sure people will hold corp meeting or two inside stations or go check corp offices in station but the novelty will wear off and people will hold corp meetings on ts as they do now and apply to corps from their ships. I¦m sure there will be always be some level of use but my point is that the stations really need some "meaningful" content They are simply too big effort to be left as a novelty.
|

Mindlles
0utbreak
|
Posted - 2007.03.16 10:47:00 -
[399]
U know what would been cool?, if they had put their money for now, to fix the servers "lagg problem" and also the loggoffski problems insteed.
That would been really cool.
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Ahz
|
Posted - 2007.03.16 23:15:00 -
[400]
Eve players seem to forget how unusual they are. They play a game that basically gives them a job: - Mining (staring at asteroids for hours) - Hauling (staring at jump gats for hours) - Manufacturing (staring at god only knows what. I don't manufacture)
For players interested in combat, they've got to be willing to invest weeks (if not months) of training time. Until they've done that they're pretty much gauranteed to get owned by every pvp encounter that they engage in. Typically these are exactly the type of players who don't have the patience to drag themselves up this unusually steep learning curve.
Throughout all of this you're staring at a very sterile environment that all looks the same. So maybe the red star field looks a little different from the blue star field. Or the Caldari station looks different from the Minmatar station.
But seriously folks. For many players trying the game out for the first time, Eve looks like a job.
Adding avatars is about growing the game by reaching out to different kinds of users. People who are more mainstream. WoW is so popular in part becuase it's so visually engaging. A little WoW in Eve will make the game more diverse and it won't kill anyone.
If the devs are smart they'll add this capability in a way that won't take anything away from the current experience. New players will be able to talk and run around and go on quests or whatever.
And eventually the orignal Eve players should start to see cool cross-over capabilities that we can only guess at today.
I'm seriously looking forward to it.
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.03.16 23:30:00 -
[401]
Originally by: Ahz - Hauling (staring at jump gats for hours)
While I agree with your post, I would like to point out:
Hauling - Making your way through the depths of space and traversing gatecamps carrying valuable goods in a defenseless ship. Never boring. -
If you go into your options menu, there's a difficulty slider. Put that all the way over to the easiest setting and you'll be fine. |

Sieges
Gallente
|
Posted - 2007.04.09 19:05:00 -
[402]
Have they decided/announced how you will control your character in the stations? Please keep it mouse-based...
|

fr8st
Amarr
|
Posted - 2007.04.09 19:41:00 -
[403]
Wow! I've seen most of it in the "drinking fur-dudes" video though. But It look awesome.
I like how the size of things are looking more clear. Love the new station you could see at the end aswell.
And I hope they are building a bar for us. ___________________________________________________
.... |

Khy Kith
|
Posted - 2007.04.09 20:34:00 -
[404]
Wow, I'm stoked. Reminds me of the good old days in EnB, hanging out in Jove's Fury waiting for my guild to gather before heading out to kill Ten-Gu.
|

Mr Friendly
|
Posted - 2007.04.09 21:35:00 -
[405]
Edited by: Mr Friendly on 09/04/2007 21:32:56 Edited by: Mr Friendly on 09/04/2007 21:32:34 I'd like to point out that even if CCP uses a strict cell-based development model, they have an overall budget that all of the mini-teams are beholden to. Money spent developing these avatars etc DOES take money away from the bug teams/hardware teams etc, simply because the money being spent developing the in-station work is NOT being spent elsewhere.
The high-rez graphics and dx9 client (among other things) have been pushed back already from their original release dates. How much money was taken from these closely related projects in favor of the Sexy Avatar?
I guess Ccp wants more subscriptions and knows awesome looking female bodies works wonders ;(. Too bad the game won't retain half of those new subs once the new people realize Eve isn't WoW. In the meantime, the existing player base has had to put up with 1 or 2 year old major bugs and an aging graphics client based on obsolete standards.
Fix the existing issues first, guys. I don't think we all pay you so I can see a full body-animation of my Achura char.
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Bunny Catch3r
Amarr
|
Posted - 2007.04.09 21:36:00 -
[406]
I'd like to walk around in my ship and order my crew around.
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MotoTsume
Gallente Clan Black Scorpion
|
Posted - 2007.04.09 21:42:00 -
[407]
Edited by: MotoTsume on 09/04/2007 21:40:15 Edited by: MotoTsume on 09/04/2007 21:39:29 I cant wait, this is gonna be totally cool, no matter what the neysayers say, I suspect that once they are able to do it, they will love it.
It's just a game........Or is it?????
|

Slimmy
|
Posted - 2007.04.09 21:56:00 -
[408]
If they can put in mini-game type things that keep people occupied/entertained, then it would be a great way for new players to get into the game while they wait for their skills to train up to a level where they can survive pvp etc.
|

fr8st
Amarr
|
Posted - 2007.04.10 05:54:00 -
[409]
Sometimes it's quite entertaining to see in these threads how some people are stating rather stupid things. Based on speculations only.  ___________________________________________________
.... |

Krexus
Amarr Reunited O X I D E
|
Posted - 2007.04.10 09:28:00 -
[410]
rofl, i'd only dock in Matar stations ......  -----
Reserved |

Tek'a Rain
Gallente Isis Technologies
|
Posted - 2007.04.10 11:21:00 -
[411]
Originally by: Mr Friendly Edited by: Mr Friendly on 09/04/2007 21:32:56 Edited by: Mr Friendly on 09/04/2007 21:32:34 I'd like to point out that even if CCP uses a strict cell-based development model, they have an overall budget that all of the mini-teams are beholden to. Money spent developing these avatars etc DOES take money away from the bug teams/hardware teams etc, simply because the money being spent developing the in-station work is NOT being spent elsewhere.
the money being spent to create the core systems, the real engine that will run the whole mess is dedicated to be spent no matter what. these systems, as people have been forced to say again and again, are being built up for the WoD game that CCP is going to roll out.
the options are A:ccp makes new stuff, eve gets nothing, its used in another game B:ccp makes new stuff, eve gets more powerful and interesting, its Also used in another game.
going to cost about the same either way, so wouldnt you prefer option b?
personally, I think it will be fun. and i sure hope I can get some little drones to swarm around me like you see in some of the PF.
|

Scabby Badger
Badger Squad
|
Posted - 2007.04.10 11:46:00 -
[412]
<3 the idea
Some random thoughts
1. I predict new trade hubs will be formed when ambulation gets introduced into tranq. However it will also create many desolated stations because of migration to trade hubs. (Pretty boring to be in a station with less than 10 players.. some afk, some not fluent with the english language..)
2. How about walking in the homeworlds of the 4 main races (Amarr Prime etc)? Imagine what more the homeworlds can offer. Homes, corp buildings, shops, err crafting, arenas, planetary flights, fireworks, processions, streets filled with players and npcs, first person shooting!(uh oh it's turning into 2nd life/WoW/Sims Online etc) Some of you may frown at this idea but i'm sure there are some of us who would like to have these new additions.
The bottomline, having all these will draw more subscriptions, more profits to CCP, so why not? BADGER BADGER BADGERBADGER BADGER BADGERBADGER BADGER BADGERBADGER BADGER BADGER |

skandalf
|
Posted - 2007.04.10 11:51:00 -
[413]
Edited by: skandalf on 10/04/2007 11:54:00 walking in stations? no fecking way i say, i dont want that in this game cos this isnt what this game is all about now is it, CCP how about focusing on fixing the issues ingame already without trying to add more broken stuff first, aggression timer / criminal countdown timers, the logging off, standings, GFX, and other hideous undisclosed game features. saying that you will more than likely introduce it anyway without taking into account the views / concerns of your long term subscriber base.
i also heard they are planning on introducing mini-games to play in station also and what do u think will happen when you are waiting for targets to undock from said station, they just arent gonna undock as they will be busy wandering around occupying their time and not undocking. walking in stations is ebil and out of order 
i say keep your walk in stations as its boring and totally useless.
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SiJira
|
Posted - 2007.04.10 12:02:00 -
[414]
Originally by: skandalf Edited by: skandalf on 10/04/2007 11:54:00 walking in stations? no fecking way i say, i dont want that in this game cos this isnt what this game is all about now is it, CCP how about focusing on fixing the issues ingame already without trying to add more broken stuff first, aggression timer / criminal countdown timers, the logging off, standings, GFX, and other hideous undisclosed game features. saying that you will more than likely introduce it anyway without taking into account the views / concerns of your long term subscriber base.
i also heard they are planning on introducing mini-games to play in station also and what do u think will happen when you are waiting for targets to undock from said station, they just arent gonna undock as they will be busy wandering around occupying their time and not undocking. walking in stations is ebil and out of order 
i say keep your walk in stations as its boring and totally useless.
best example of sarcasm ever bravo !
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Troy Knight
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Posted - 2007.04.10 18:44:00 -
[415]
Holy crap.
I am never 'quitting' playing this game again.
That was phenomenal(SP?).
And there is absolutely no way that those ships do not hae a crew at that size.
Lovely.
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Sandzibarr
A.W.M Ka-Tet
|
Posted - 2007.04.10 18:51:00 -
[416]
Originally by: Stitcher .... so when are we getting a hi-res version of that video? Anytime soon?
agreed. anyone from ccp community relations want to answer that? 
id like a non-postage stamp version to drool on.
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Scorched Evil
The Silent Rage GoonSwarm
|
Posted - 2007.04.11 04:49:00 -
[417]
wow... eve is going FPS.
almost as *** as the battle in atmosphere video.
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Joolie Jones
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Posted - 2007.04.11 12:05:00 -
[418]
Edited by: Joolie Jones on 11/04/2007 12:07:57 Looks awesome CCP, reminds me of Privateer where you walk around getting jobs.
Anyone who says this will not benefit everyone is not looking at the bigger picture. Yes its a fancy graphical addition which not everyone may use. However, in EVE, establishing relations with other players can yield benefits far in excess of anything you could achieve on your own and makes the game much more enjoyable.
I really looking forward to taking my first steps.
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Amerus
Manticore.
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Posted - 2007.04.11 12:10:00 -
[419]
holy balony with macrony!
that was sweet... go CCP!
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MXCIIVII
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Posted - 2007.04.17 02:25:00 -
[420]
they should make it so you can go into the planets too :P i.e. landing and traveling around on a planet surface or flying around the planet in its atmosphere, thatd be siiick
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Phoebus Athenian
Gallente KIA Corp KIA Alliance
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Posted - 2007.04.17 04:59:00 -
[421]
Is only secondary to a lag-free smooth client.... get to work! Then you can see about new features :P ---
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SiJira
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Posted - 2007.04.17 05:26:00 -
[422]
So many of the current vessels would not be able to fly in atmosphere - including many frigates and interceptors.
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Daro Con
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Posted - 2007.07.10 19:22:00 -
[423]
Originally by: Roshan longshot When is this due out? I really need to know so I can cancel my accounts a month before.
This is NOT what I play eve for. I want no part of it, nor will I come back to Eve after it comes out.
Long time I been waiting for just the right thing to make Eve 'unfun' for me...and this is it.
No you cant have my stuff isk or BPO's they all going to my friends.
OMG Did you even read the hole thread Dude Walking in stations Is optional and you dont HAVE to take part in it
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Deadeye Devie
|
Posted - 2007.07.17 18:44:00 -
[424]
oooookay, as someone who has come from Lineage 2, freelancer, fronteer elete, GW, Neverwinter nights and soooo many rpg and mmorpg based games in the past 5 years i have to say this
WELL DONE CCP!!!
to start with, over the past month or 2 i have been playing i have enjoyed every minute of the game and the depth and shere diversity of character creation i like, and now a addage of walking in a 3rd person view round stations....masterstroke!
here is how i see things...and this is purely as a newb to eve.
USAGE OF STATIONS-
1/the ability to meet other pilots and players rather than a mass of identical ships floating around in space...space for the work, station for interaction and unwinding.
2/ corp headquarters and recruiting...how many times have you seen cans at gates advertising clans recruiting? well heres the perfect add on outlet for it! just have rentable advertising spaces on boards around the station, and with corps hangers and such, theft should easily be stopped with more secured systems (fingwerprint id or retina locks for corpies only? thus avoiding using the ''it should be hackable!'' excuse)
3/possible combat could be eliminated, for example, like the current concord insta-pod situations in empire....u attack someone, a station security official tazers u instantly so that you are out cold, then perhaps thrown in the stations detention centre for a few minuted/hrs....giving the poor sap to recieve the assult time to undock, and get away, or get a few corpirs or a merc ready for the guy leaving.
4/ assassination or more covert ways of eliminating rival corpies or bountied players could easily be handled more...subtally...a few empty offices no taken yet by a corps could be used for example, making the game a little more reason for bounty hunters on stations and such...perhaps making 'panic buttons' rouynd the station for the odd unexpected and failed attempt, calling station police to that area, and arresting the individual, or chasing them off the station into the arms of concord!...it would dissuade players, whilst leaving the option for it to happen if done carefully and with forthought...and a manditory brig time penalty for ppl pressing and wasting time, eventually busting down thier station privilages to dock only, no contact with station population, unless standings drastically improve with the corp/faction owning station.
that said, on to the other thoughts i have had.
STATION GFX AND PHYSICS-
1/ the whole ''biiig windows, i wanna see ships in realtime'' problem...that can be sorted perhaps...and i dont know the ins and outs of the engine, a count of ships set to dock on local space, and a check on how many orbiting could be done automatically, and then in the station, as a SEPARATE instance, a ship matching the ships tuype is put in, in a preset path, showing it docking/orbiting/boosting away...thus still giving the feeling of the ships being there and ability to see whose coming n going?
2/bump mapping or whatever its called, well i would say thats needed, else everyone would be walking thropugh each other like ghosts, just make it as close to the body as possible, thus eliminating blocking doors...make characters able to push past crowds.
3/ more instances = less lag, less ppl in 1 area = less lag.....i would think CCP have thought ahead on this
and a final note...all those who think that the whole idea of walking on a station is just eye candy and not needed.....perhaps not, perhaps so. If things are not added and if just more solar systems add, those players that have stuck by Eve for many years will just soon see it as the same old same old....this breathes new life into a game, a game that already has so much to offer. If its not for you, then its going to be optional, so dont worry, you wont need ever see any of it...but also think of the growth of playerbase of many newcommers joining....those who seem not to be interested in this
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Barrick Stormsworn
Minmatar CAD Inc. Executive Outcomes
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Posted - 2007.07.17 18:51:00 -
[425]
Originally by: Daro Con
OMG Did you even read the hole thread Dude Walking in stations Is optional and you dont HAVE to take part in it
Holy necro, batman! Why don't we just chill and wait and see what happens... you know, when it gets here.
THEN we can beat it like a dead horse. Bit preemptive to start now 
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Deadeye Devie
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Posted - 2007.07.17 19:04:00 -
[426]
*oops, will finish off this post...last bit*
...those that dont seem to like this are also against it, in the majority, because they do not like such games as WoW and GW....well, i hate to say it but there a lot well known more than this game, a shame i know, i too do not like WoW.
The thing is, for a game like this to continue and grow, you need players, and to keep players you need to give people what they need AND intice more players.....yes, many may come from the games you hate...think of it this way...its more fodder for your guns, and more corpies to defend you against, and help kill those you want dead just let them walk around the station, its optional after all, just stay in your ship and enjoy the game you have played for so long.
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SiJira
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Posted - 2007.07.17 20:02:00 -
[427]
Originally by: Deadeye Devie *oops, will finish off this post...last bit*
...those that dont seem to like this are also against it, in the majority, because they do not like such games as WoW and GW....well, i hate to say it but there a lot well known more than this game, a shame i know, i too do not like WoW.
The thing is, for a game like this to continue and grow, you need players, and to keep players you need to give people what they need AND intice more players.....yes, many may come from the games you hate...think of it this way...its more fodder for your guns, and more corpies to defend you against, and help kill those you want dead just let them walk around the station, its optional after all, just stay in your ship and enjoy the game you have played for so long.
that is exactly how it is going to be ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

Dietes Marcellus
|
Posted - 2007.07.17 20:16:00 -
[428]
Walking in stations could either go really well or ruin the game I feel like.
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Desiderious
Gallente Setenta Corp Storm Armada
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Posted - 2007.07.17 20:27:00 -
[429]
CANT WAIT ANOTHER SECOND! GAAHAHHHHH *explodes* ----------------------------- Oink ^OO^ Your sig is too large. Please resize it so that it fits within 400x120. -Conuion Meow ([email protected]) |

MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2007.07.17 20:40:00 -
[430]
Originally by: Sieges Have they decided/announced how you will control your character in the stations? Please keep it mouse-based...
POINT AND CLICK MOVEMENT BAD! BAD BAD BAD BAD BAD BAD BAD
there is a reason not a single one player game has ever been point and click movement based.
I for one would not play eve if I had to get 5 feet form a door nd then wait for session change.
BAH you lose, no no no no, I for am glad to hear manual movement is coming to eve.I didn't say jopysticks, I said manual movement. I want to pick my heading.
wasd BETTER be the control. so.. just... ughhhh
that would be liek laying zalda point and click, not good. ----------------------------------- I'm working my way through college target CCP |

The Ratfink
Itto-Ryu Cruel Intentions
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Posted - 2007.07.17 20:44:00 -
[431]
WANT NOW *shakes fist*
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MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2007.07.17 20:47:00 -
[432]
Originally by: Grendelsbane
Originally by: Plasticine Perfection Edited by: Plasticine Perfection on 07/03/2007 21:56:18
Originally by: Pacala Not sure if you saw the two people in the beginning meeting and looking at the map. If we can have our corp meetings using EveVoice as opposed to TS or Vent as well as collaborate on maps and other things that would be fantastic. Think of the time savings for planning ops and fleet movements. I think it definitely adds to the immersion and functionality.
Having said that, I'm probably gonna go through that undocking sequence only once. Maybe when I get a new ship, but definitely not every damn time when I dock to pick up a skill.
Yeah I saw them looking at the map. Explain to me how that, admittedly nicely rendered, map was any more usful than the OLD map? And about corp meets etc, well, how exactly is all that wasted processing power on making you all look nice going to help the meeting? We're talking about walking in stations here, not eve-voice. Most of that vid was 2 people walking about in a station, not sharing a map interface. It was more Sims2 than GRAW. Gameplay >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> fancy graphics.
Game developers that forget that make games like Prey. Game companies that remember that make classics like Planescape: Torment.
Yes, but fancy graphics do not neccessarily mean poor gameplay, either. If it were up to you back in the day, we'd probably all still be playing Pong and Asteroid.
I can think off the top of my head any number of ways that this can be used as a tool to create more player interaction in EVE; for example, if this in the game, along with integrated voice... how about face to face meetings between leaders of different corps? You not only have speech at your disposal, but you could also easily have body language and other similar channels of communication.
That would be a very powerful tool for negotiations and would, in my opinion, make the entire thing worth it. EVE is about more than flying around and blowing things up.
the thing is that engine is running... what windows shader 2.5? fancy graphics? no, good art? hell yes. EvE is keep it very simple. they even said the new graphics would speed up peoples game expreince because it's less cluttered.
Actually I'm a 3-D artist and 8000 polygons is quite simple. WoW characters run at 7000 for an example. SO it's not better graphics, it's just DAMN good art. ----------------------------------- I'm working my way through college target CCP |

MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2007.07.17 20:47:00 -
[433]
Originally by: The Ratfink WANT NOW *shakes fist*
*joins ratfink shaking fist*
or at least an update!! ----------------------------------- I'm working my way through college target CCP |

Perry Hope
Gallente Isle of Hope II Corp
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Posted - 2007.07.17 20:55:00 -
[434]
Hell yeah. Gimme more. PLEASE
Hehe. Posted that on another thread here 8-))
Hopi Where is my Tech III Ice Harvester??? |

Richard Aiel
Caldari MicroFunks
|
Posted - 2007.07.17 23:19:00 -
[435]
Its kinda a cool idea, but As I pointed out in another thread about this, theres an article that has a CCP dude saying ambulation will need Vista. In the same thread, a guy posted a link to an article where another guy from CCP says that you WONT need Vista...
Make up yer minds guys... Vista or no Vista?
And i think its pretty funny that the RP guys are talking this up so much when there isnt even a public RP channel IN this game...
And the RP community is so "huge" that you have to search out the right ppl to talk to to be let into this "huge community". Ive been actively trying to get into this community for some time now as I like to RP, and this is supposedly a mmoRPg, and no luck so far...
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Yay! I can come up with good ideas too! http://oldforums.eveonline.com/?a=topic&threadID=548436&page=2 |

Admus
Mobius Construct Knights Of the Southerncross
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Posted - 2007.07.18 01:01:00 -
[436]
Man, I've been waiting for months for any sort of update or blog on this. Come on, come on!
---------------------------------------------------------- "Villains always have antidotes. They're funny that way." |

Mica Swanhaven
|
Posted - 2007.07.18 01:02:00 -
[437]
CAN:T wait mUch..loooooonger
a>KH/'
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Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.18 03:18:00 -
[438]
Originally by: Richard Aiel
Make up yer minds guys... Vista or no Vista?
 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Yay! I can come up with good ideas too! http://oldforums.eveonline.com/?a=topic&threadID=548436&page=2 |

Deadeye Devie
|
Posted - 2007.07.18 04:01:00 -
[439]
i dont think it will just be rp it will add to, it will also add to the moments when ur bored n jus chatting to random ppl....seeing an avatar instead of a generic ship like 1000 others takes away the personallity of the player behind it....this is why we take time to craft those little portraits....
also i think the best use of station based activity is to make corp advertising in station. i do hope they use the new environment for this, as it will make it much easier to get your corperations name out there and get known.
perhaps having the 'billboards' in jita space cost the most to rent due to the highest ammount of traffic?
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Pasha Cracken
Caldari Four Rings D-L
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Posted - 2007.07.18 04:15:00 -
[440]
I think ccp should fix the current bugs and issues currently in the game before adding more stuff in, It will just cause more problems.
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Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.18 04:23:00 -
[441]
Originally by: Pasha *****en I think ccp should fix the current bugs and issues currently in the game before adding more stuff in, It will just cause more problems.
Yeah its a nice sentiment but they wont >.< >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Yay! I can come up with good ideas too! http://oldforums.eveonline.com/?a=topic&threadID=548436&page=2 |

Mr Greetings
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Posted - 2007.07.18 04:23:00 -
[442]
Edited by: Mr Greetings on 18/07/2007 04:22:58
Originally by: Pasha *****en I think ccp should fix the current bugs and issues currently in the game before adding more stuff in, It will just cause more problems.
THE PEOPLE THAT WORK ON WALKING DON'T FIX BUGS! THE ARTIST DON'T PROGRAM!
god damn it, you people are dense. or at aren't aware of how game programing and game art are different. this is the world of darkness team.
THIS IS SO STUPID. bah I'm done.
I would try to educate you one by one but your so ignorant I bet you wouldn't listen anyways.
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Richard Aiel
Caldari MicroFunks
|
Posted - 2007.07.18 04:28:00 -
[443]
Originally by: Mr Greetings Edited by: Mr Greetings on 18/07/2007 04:22:58
Originally by: Pasha *****en I think ccp should fix the current bugs and issues currently in the game before adding more stuff in, It will just cause more problems.
THE PEOPLE THAT WORK ON WALKING DON'T FIX BUGS! THE ARTIST DON'T PROGRAM!
god damn it, you people are dense. or at aren't aware of how game programing and game art are different. this is the world of darkness team.
THIS IS SO STUPID. bah I'm done.
I would try to educate you one by one but your so ignorant I bet you wouldn't listen anyways.
lol nope i didnt listen, but I DID report for trolling
 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Yay! I can come up with good ideas too! http://oldforums.eveonline.com/?a=topic&threadID=548436&page=2 |

Mr Greetings
|
Posted - 2007.07.18 04:31:00 -
[444]
Originally by: Richard Aiel
Originally by: Mr Greetings Edited by: Mr Greetings on 18/07/2007 04:22:58
Originally by: Pasha *****en I think ccp should fix the current bugs and issues currently in the game before adding more stuff in, It will just cause more problems.
THE PEOPLE THAT WORK ON WALKING DON'T FIX BUGS! THE ARTIST DON'T PROGRAM!
god damn it, you people are dense. or at aren't aware of how game programing and game art are different. this is the world of darkness team.
THIS IS SO STUPID. bah I'm done.
I would try to educate you one by one but your so ignorant I bet you wouldn't listen anyways.
lol nope i didnt listen, but I DID report for trolling

trolling sure call it that if you want. I'm just sick of people asking artist to fix bugs. your post felt like a troll and thus I have reported you as well.

|

Richard Aiel
Caldari MicroFunks
|
Posted - 2007.07.18 04:32:00 -
[445]
Originally by: Mr Greetings
Originally by: Richard Aiel
Originally by: Mr Greetings Edited by: Mr Greetings on 18/07/2007 04:22:58
Originally by: Pasha *****en I think ccp should fix the current bugs and issues currently in the game before adding more stuff in, It will just cause more problems.
THE PEOPLE THAT WORK ON WALKING DON'T FIX BUGS! THE ARTIST DON'T PROGRAM!
god damn it, you people are dense. or at aren't aware of how game programing and game art are different. this is the world of darkness team.
THIS IS SO STUPID. bah I'm done.
I would try to educate you one by one but your so ignorant I bet you wouldn't listen anyways.
lol nope i didnt listen, but I DID report for trolling

trolling sure call it that if you want. I'm just sick of people asking artist to fix bugs. your post felt like a troll and thus I have reported you as well.

yay maybe I can get my 1 month ban! And YOUR post felt like a troll so I reported you again! >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Yay! I can come up with good ideas too! http://oldforums.eveonline.com/?a=topic&threadID=548436&page=2 |

Hiesi
Cryo Crypt inc.
|
Posted - 2007.07.18 04:33:00 -
[446]
I dont think people are asking the artists to fix stuff. I think it's more, how about instead of hiring the artists for new content get some additional programmers or whatever is needed to fix the current issues.
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Mr Greetings
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Posted - 2007.07.18 04:39:00 -
[447]
Originally by: Hiesi I dont think people are asking the artists to fix stuff. I think it's more, how about instead of hiring the artists for new content get some additional programmers or whatever is needed to fix the current issues.
Alright fair enough. But part of the deal with buying whitewolf was making the world of darkness game. Also they have been releasing a new patch with bug fixes, 2 so far. and they are releasing trinity 2.0, I mean they are completely rebuilding the client. Rev three will most likely be a whole new 800 mb download. They are working on so much with the new client so give them some respect guys.
and like I said the walking is a test for the world of darkness game. which I'm sure will have it's own bugs that will take forever to fix.
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Yougot Fubarred
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Posted - 2007.07.18 06:15:00 -
[448]
Edited by: Yougot Fubarred on 18/07/2007 06:18:35
Originally by: Mr Greetings
Originally by: Hiesi I dont think people are asking the artists to fix stuff. I think it's more, how about instead of hiring the artists for new content get some additional programmers or whatever is needed to fix the current issues.
Alright fair enough. But part of the deal with buying whitewolf was making the world of darkness game. Also they have been releasing a new patch with bug fixes, 2 so far. and they are releasing trinity 2.0, I mean they are completely rebuilding the client. Rev three will most likely be a whole new 800 mb download. They are working on so much with the new client so give them some respect guys.
and like I said the walking is a test for the world of darkness game. which I'm sure will have it's own bugs that will take forever to fix.
Yes, they are continuing to assign ppl (including programmers as I assume that the artists ARENT the only ones working on this stuff) to things OTHER than fixing the NUMEROUS bugs that NEED TO BE FIXED in this game.
These bugs should be fixed BEFORE new content is added that will cause MORE bugs
And to be honest, yay world of darkness... but that game is 5 or 6 YEARS down the line.
EVE IS NOW
And EVE is making MONEY for CCP NOW... therefore EVE should be the priority not WoD.
WoD shouldnt even BE in this conversation. If CCP couldnt handle maintaining EVE AND building this new game they NEVER should have taken on this White Wolf garbage.
And yes, FIXING bugs that should already have been fixed, I do include as "maintaining" EVE.
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Igus
Green Gecko Inc. Freelancer Alliance
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Posted - 2007.07.18 06:25:00 -
[449]
This does look really cool, but unless CCP fixes their lag issues none of it will matter. The game freezing up for 10-15 seconds when ever it does a server db read is not a good thing. -- Uhg, I think I need a flux capacitor
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MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2007.07.18 06:40:00 -
[450]
Originally by: Igus This does look really cool, but unless CCP fixes their lag issues none of it will matter. The game freezing up for 10-15 seconds when ever it does a server db read is not a good thing.
trinity 2.0 ----------------------------------- I'm working my way through college target CCP |

Richard Aiel
Caldari MicroFunks
|
Posted - 2007.07.18 06:46:00 -
[451]
Originally by: MotherMoon
Originally by: Igus This does look really cool, but unless CCP fixes their lag issues none of it will matter. The game freezing up for 10-15 seconds when ever it does a server db read is not a good thing.
trinity 2.0
this is..... linky? Im lazy lol
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Yay! I can come up with good ideas too! http://oldforums.eveonline.com/?a=topic&threadID=548436&page=2 |

Santa Anna
Caldari Blackguard Brigade
|
Posted - 2007.07.18 06:52:00 -
[452]
So long as I don't get desynced into hitting on a guy while walking in station, I'll be happy. _____ Heat Warfare |

MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2007.07.18 07:00:00 -
[453]
Originally by: Richard Aiel
Originally by: MotherMoon
Originally by: Igus This does look really cool, but unless CCP fixes their lag issues none of it will matter. The game freezing up for 10-15 seconds when ever it does a server db read is not a good thing.
trinity 2.0
this is..... linky? Im lazy lol
The client improvements
On to the juicy bit. To emphasize that we're aware of most of the problems you are encountering, let's go through some of the low level improvements we're working on. Note, this isn't stuff like fixing a bug in the overview which causes its performance to degrade, this is actual improvements of current systems or full rewrites.
First and foremost, the new graphics engine Trinity 2 should be mentioned. Sure, it's also adding new goodies to utilize newer graphics card and there's even a special version for Windows Vista to utilize the powers of DirectX10. However, the current engine is almost 5 years old and time eventually catches up with you, especially when you keep expanding on top of that old foundation.
The new engine is moving more of the processing to the graphics card and optimizing a lot of our older routines. This should benefit most machines that have a relatively recent graphics card (up to 3 years old or so) but the gains should be greater the more recent the card is, due to more rendering being done in hardware.
New User Interface Framework is in design, also aiming to move more of the processing to the graphics card GPU, but even more importantly, reducing the draw overhead by merging UI elements and layers during rendering. This however is a very tricky operation and involves rewriting large parts of our User Interface - so be patient, we don't want to have a bugfest on our hands - but know that we are addressing it.
A new sound engine is also in the works. Performance and stability (yes, turning on sound) are our first goals, later utilizing some more advanced features of the new engine, e.g. to deliver situational awareness or 5.1 surround polka.
We've wanted a new network layer for quite some time, the problem being that creating it while supporting older operating platforms wasn't really feasible. This is now possible and Slipstream, as it's (admittedly a bit scarily) called is on the horizon.
There are other systems which we are working on, such as better asynchronous resource loading to get you in on the action much quicker during warp-in, various Python improvements and initiatives (Boost Python, RPython etc.) which we're looking at and of course, we're always moving mature code from Python to C if it's highly utilized.
So when is all this coming?
Well, as an example, the new graphics engine was started last year and we're hoping we can release it at the end of this year. The other systems aren't as extensive and require less man-years to create. On the other hand, the UI framework has to be created, then we have to port all the UI to the new framework - preferably without bugs :)
This isn't touching on the server-side but the basic principles are the same. We regularily refactor code, optimize, move to C or simply replace code regularly. Every single patch contains some form or the other but there isn't a silver bullet in there. There isn't a single thing which will make it all run blazingly fast.
But at the very least, now you know we're aware, we're not blaming the Intarweb and we do have some major projects - in addition to regular maintenance - coming out. make it offical
and a good quote on the problem Afaik, IIRC, etc, the biggest problem they have atm is that they use a single(MS?) SQL database for practically everything. It was ok, when the peaks were 4k players, but with close to 40k peaks and as all data is on that server it is overworked. Basically it was never meant for that many ppl...
----------------------------------- I'm working my way through college target CCP |

Imiarr Timshae
Roid Vandals Interstellar Starbase Syndicate
|
Posted - 2007.07.18 07:05:00 -
[454]
Well, interesting thread, lots of people ooo'ing and aaaa'ing, and a lot of negative responce.
Also, Plasticine Perfection, CCP is obviously not doing this to improve our game, the ability to walk around and look pretty will give the game a much needed personal factor, a great selling point.
This is just a marketing move, for them theres little or no need to cater to those who have pointed out the hideus holes in the game, just attract new players en masse.
Its a shame, and I don't deny that it is pretty, however, it is mostly useless.
P.S. To the moron who asked if you are able to walk around in POS's, obviously not, as you cant DOCK there.
-Imiarr- |

Jacque DeCoure
|
Posted - 2007.07.18 07:07:00 -
[455]
Ok, even though this will get buried 5 mins after I post it, and the few people who read it won't care:
Sure, add your pretty graphix, as long as their are optional - I'll probably watch them once and then turn them off because they'll just add another layer of time it takes to do menial tasks.
But after adding pretty graphix - please fix existing issues:
Click through Overview? Who thought that this would be a good "feature"? Fire that person.
How about allowing the Overview to become opaque? My eyes try to pop out of their socket each time that I'm scanning down the over view with the sun/brightly lit skies are behind it.
How about making the seamless map maintain it's integrity when using a jumpgate?
how about adding station limitters to stations which limit the number of players docked at any one time?
How about continuing to develop new and interesting missions? like maybe ones which are handed out to two different people at the same time but only one of them has a chance to complete it and they have no idea who the other person is? (go fetch this item, we know that an agent from xyz corp is also trying to get it - your job is to get it first, kill any mercenaries in the way..... and the other player gets the same mission.. one of you gets the item, the other has to fail at the mission)
There are lots of things that can be done to improve the game and add depth - don't just look at eye-candy please. Please don't turn this into just another pretty pictures game.
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Skraeling Shortbus
Caldari Gallente Federal Bank
|
Posted - 2007.07.18 07:14:00 -
[456]
Originally by: Jacque DeCoure stuff because he couldn't read
its optional... it will add no time sink unless you want it to as had been said ad naseum.
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Reiisha
Splint Eye Probabilities Inc.
|
Posted - 2007.07.18 07:17:00 -
[457]
Originally by: Jacque DeCoure how about adding station limitters to stations which limit the number of players docked at any one time?
I can't really comment on the rest of the post, but this one is rather exploitable... Cue the alts, dock them and prevent people from docking, just to grief... Not a good idea. At all.
EVE History Wiki
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MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2007.07.18 07:19:00 -
[458]
Originally by: Jacque DeCoure Ok, even though this will get buried 5 mins after I post it, and the few people who read it won't care:
Sure, add your pretty graphix, as long as their are optional - I'll probably watch them once and then turn them off because they'll just add another layer of time it takes to do menial tasks.
But after adding pretty graphix - please fix existing issues:
Click through Overview? Who thought that this would be a good "feature"? Fire that person.
How about allowing the Overview to become opaque? My eyes try to pop out of their socket each time that I'm scanning down the over view with the sun/brightly lit skies are behind it.
How about making the seamless map maintain it's integrity when using a jumpgate?
how about adding station limitters to stations which limit the number of players docked at any one time?
How about continuing to develop new and interesting missions? like maybe ones which are handed out to two different people at the same time but only one of them has a chance to complete it and they have no idea who the other person is? (go fetch this item, we know that an agent from xyz corp is also trying to get it - your job is to get it first, kill any mercenaries in the way..... and the other player gets the same mission.. one of you gets the item, the other has to fail at the mission)
There are lots of things that can be done to improve the game and add depth - don't just look at eye-candy please. Please don't turn this into just another pretty pictures game.
right factional warfare. missions that are done at one time and are part of a PVE/PvP event. ----------------------------------- I'm working my way through college target CCP |

Deadeye Devie
|
Posted - 2007.07.18 14:09:00 -
[459]
ok, as far as i can see it, White wolf and CCP are working together, for mutual gain on both halves.....
this means more storylines and content for eve, and ccp endorsment and help for white wolfs future game.
now, as for bug fixes, whats all your problems?...ill put it simply shall i!!!
company A(WW) and company B(CCP) go into business together whilst still keeping thier own brand name and intelectual properties. company A is making thier first major trip into mmos, and so join with B for thier long existing expertise.
company A and B both have THIER OWN teams of programmers, artists, etc...
what your all asking and complaiuning and whining about is a little selfish to say the least....saying company A should dithc thier work to work on company B's problems.....NO
company A is making thier game, and using ideas and systems to ADD, FREE OF CHARGE extra content to company A's existing product....the benefit of this is company B is more free to work on bug fixes, tweaks, touch-ups, etc...and in return, company A gets company B's backing financially and brand namedly.
all i see is ppl asking A to ditch thier own work and work on B's work coz of a few bugs B should and is working on.
and as for lag issues, this is the most smooth, lag free mmo i have EVER played....Lineage 2 has a reset and update ONCE A WEEK, making gameplay almost umbareable for the 2-3 days before reset..i realy dont get what the hell the whining is all about with lag.
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Mr Greetings
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Posted - 2007.07.18 14:54:00 -
[460]
Originally by: Deadeye Devie ok, as far as i can see it, White wolf and CCP are working together, for mutual gain on both halves.....
this means more storylines and content for eve, and ccp endorsment and help for white wolfs future game.
now, as for bug fixes, whats all your problems?...ill put it simply shall i!!!
company A(WW) and company B(CCP) go into business together whilst still keeping thier own brand name and intelectual properties. company A is making thier first major trip into mmos, and so join with B for thier long existing expertise.
company A and B both have THIER OWN teams of programmers, artists, etc...
what your all asking and complaiuning and whining about is a little selfish to say the least....saying company A should dithc thier work to work on company B's problems.....NO
company A is making thier game, and using ideas and systems to ADD, FREE OF CHARGE extra content to company A's existing product....the benefit of this is company B is more free to work on bug fixes, tweaks, touch-ups, etc...and in return, company A gets company B's backing financially and brand namedly.
all i see is ppl asking A to ditch thier own work and work on B's work coz of a few bugs B should and is working on.
and as for lag issues, this is the most smooth, lag free mmo i have EVER played....Lineage 2 has a reset and update ONCE A WEEK, making gameplay almost umbareable for the 2-3 days before reset..i realy dont get what the hell the whining is all about with lag.
amen but when peope sa lag the real whiners have a point. fleet battles. they are fun, but half of the time you can't move and the game breaks :P
everey other lag post is basicly just someone that is whining.
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Yougot Fubarred
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Posted - 2007.07.18 16:45:00 -
[461]
Originally by: Mr Greetings
amen but when peope sa lag the real whiners have a point. fleet battles. they are fun, but half of the time you can't move and the game breaks :P
everey other lag post is basicly just someone that is whining.
...... are you saying that YOU saying lag in fleet battles is bag but anyone else that talks about lag are whiners... or are you making your own post irrelevant by showing that you are whining?
If you say that fleet battles are laggy and then say "everey other lag post is basicly just someone that is whining" thats either saying everyone is wrong but me, or your contadicting yourself... *Whine* *Whine* *Cry* Go back to playing WoW EVE is too advanced for you
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Dietes Marcellus
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Posted - 2007.07.18 16:59:00 -
[462]
Yea ! WHAT HE SAID!!! 
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fullymental
Caldari Monkeytech
|
Posted - 2007.07.27 16:01:00 -
[463]
Edited by: fullymental on 27/07/2007 16:01:53 can't wait for this to happen!!
Please, please, CCP do some better character drawing options. For example only a very few of the backgrounds work well with the faces, same with the lighting. Choose the wrong background or lighting effect when creating a character and you are stuck with it.
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K'reemy G'udness
Delicious
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Posted - 2007.07.27 16:18:00 -
[464]
Emotes I'll need:
/hump /rickroll /flipoff /breakdance /rumpshake /sleep /kungfu /crotchgrab
And can we add somekind of FPS element? I'd like to chase station huggers around with a Quake2 style rocket launcher please.
Also, please fix drones first.
Sincerely, K'reemy ---
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cuteboylookingatyou
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Posted - 2007.08.19 21:36:00 -
[465]
I can't wait until I can professionally style everyones hair while I dance.
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cuteboylookingatyou
|
Posted - 2007.08.22 17:34:00 -
[466]
Do most of you prefer a quick cut every half week or a very fashionable and unique hairstyle every other week or so?
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Jinx Barker
GFB Scientific
|
Posted - 2007.08.22 19:16:00 -
[467]
Originally by: cuteboylookingatyou Do most of you prefer a quick cut every half week or a very fashionable and unique hairstyle every other week or so?
Erhm.... talk to me when we are walking.... Unless you want to come by and trim my Nightmare, she is getting out of hand, I tried to tell her that spikes are so passe, but she wont listen, something to do with "going goth."
Anyway, all *****ing aside, I cant wait for the ambulation.
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cuteboylookingatyou
|
Posted - 2007.08.23 15:41:00 -
[468]
Originally by: Jinx Barker
Originally by: cuteboylookingatyou Do most of you prefer a quick cut every half week or a very fashionable and unique hairstyle every other week or so?
Erhm.... talk to me when we are walking.... Unless you want to come by and trim my Nightmare, she is getting out of hand, I tried to tell her that spikes are so passe, but she wont listen, something to do with "going goth."
Anyway, all *****ing aside, I cant wait for the ambulation.
I will make her look fabulous lets set up a date.
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asgghsfdgsgsg
|
Posted - 2007.08.31 12:29:00 -
[469]
Originally by: fullymental Edited by: fullymental on 27/07/2007 16:01:53 can't wait for this to happen!!
Please, please, CCP do some better character drawing options. For example only a very few of the backgrounds work well with the faces, same with the lighting. Choose the wrong background or lighting effect when creating a character and you are stuck with it.
Did you read the interview from PAX? A lot of cool stuff is planned, probably for the second patch of ambulation.
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Dru McCarty
|
Posted - 2007.09.06 17:47:00 -
[470]
Yes! I can't wait to get out and look at my Raven! For hours will I stare! And I will walk around it! And when I walk by you I will wave and dance! Yay! This will be great fun! /sarcasm.
Seriously. I cannot believe you people. What value does this add to the game? Is this what the game is about? Walking around and waving? Dancing? Who gives a flip?! Maybe CCP will invent me a shiny foil launcher, so when I see you in space, I can launch a piece of tinfoil for you to stare at. This is useless, lag inducing eye candy for shallow minds. This is space combat, not The Sims. If you can do everything in your ship that you can do in the station, then why do this? To slow the servers while we are rendering your next dance move? It does however explain why I see so many people hanging out in station though. They are staring at their ships for hours.
I give this a 0/10. Useless simpleton dribble.
Dru
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Nicho Void
Gallente Hyper-Nova
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Posted - 2007.09.06 17:55:00 -
[471]
I don't give a flying **** about being able to look at my ship.
I am, however, more than a little excited about the prospect of setting up your own in-station business, corp office, etc. Being able to have a NPC with a scriptable tree for possible recruits is a great idea. Setting up casinos, bars, smuggler dens, ***** houses, and /sigh respectable businesses will only add to the depth and immersion in Eve.
Granted other things need fixing, but judging by the number of whines this forum sees, I imagine CCP could continue fixing current content until the end of time. I'm happy they continue to add new content. ---------------
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SiJira
|
Posted - 2007.09.07 12:38:00 -
[472]
Originally by: Nicho Void I don't give a flying **** about being able to look at my ship.
I am, however, more than a little excited about the prospect of setting up your own in-station business, corp office, etc. Being able to have a NPC with a scriptable tree for possible recruits is a great idea. Setting up casinos, bars, smuggler dens, ***** houses, and /sigh respectable businesses will only add to the depth and immersion in Eve.
Granted other things need fixing, but judging by the number of whines this forum sees, I imagine CCP could continue fixing current content until the end of time. I'm happy they continue to add new content.
oh you will enjoy it ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here  Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |

Tatsa
Gallente
|
Posted - 2007.09.07 12:46:00 -
[473]
Edited by: Tatsa on 07/09/2007 12:45:59 Earth and Beyond had this (An EA Games Spaceship based MMORPG, been dead for a while, was more mickey mouse than EVE).
It proved rather pointless, yes it was a nice gimick but served no real purpose, as you ended up just having to walk to a room to bring up a menu. It just resulted in people standing in the same places, with menus open.
ôMerchant and pirate were for a long period one and the same person. Even today mercantile morality is really nothing but a refinement of piratical morality.ö |

rixtim
|
Posted - 2007.09.07 13:10:00 -
[474]
The way I see ambulation is it wouldn of been included so soon in Eve if White Wolf didnt merge with CCP. ambulation is needed for the World of Darkness MMO but as a by product of that code we are getting ambulation I could even say for free (assumeing people assigned to Word of Darkness MMO are assigned to devloping the ambulation tech).
On top of that Trinity 2.0 will in therory increace performance for people with relitivley recent graphics cards (say ATI 9700 onwards) as more of the processing will be offloaded from the rest of your system to your GPU. So you people whineing about extra shiny = more lag may find the exact oposite happen and see performance increace with Trinity 2.0.
Also if done right ambulation will bring extra depth to eve like planing operation in a boardroom with an interactive 3D map with other members of your corp and also giving meaning so some of the trade commodities that get hauled about.
Anyhoo that my two cents on the matter
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blueskydragonFX
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Posted - 2007.10.07 11:15:00 -
[475]
hell man this looks so nice then i can finaly see what a real size of my rokh is
and meeting the corp on person maybe they should make corp offices also there in the station with your own corp office door tag 
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Rawr Cristina
Caldari
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Posted - 2007.10.07 11:42:00 -
[476]
OMG, I love this.
I know it may not really have a use, but so? It's great for RP factor, or general socialising, or admiring the size of your spaceship 
I hope they actually finish it, though - not like Atmospheric flight which we saw in 2004 but never made it in 
immersion is important -----
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Jakus Cemendur
Caldari Caldari Provisions
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Posted - 2007.10.07 12:42:00 -
[477]
For people saying this will increase lag, did you miss the devs saying Ambulation will run on a seperate server or something. Which means that the space part of EVE, and the new Ambulation stuff, will be on different servers, so Ambulation won't add lag to the main part of EVE.
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Shawbaly
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Posted - 2007.10.07 12:43:00 -
[478]
This will simply take Eve to a new level of experience. The possibilities are countless and it will attract even a bigger player base to the game.
I also think it will create a more personal atmosphere in the game, it's something different to meet the person on the com in a station even if it is a painted character on the screen this as well.
it will definately renew my interest of the game, im almost feel like a child waiting for christmas morning!!
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DsItnangel
Caldari Roving Guns Inc. RAZOR Alliance
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Posted - 2007.10.07 12:56:00 -
[479]
I personally love the Idea of ambulation but this thread started with the suggestion to make a poll so I did. Please follow the link and cast your vote
 Linkage  
This is going to be epic
Beware Dear Saboteur, You Shall Be Measured |

Stitcher
Caldari legion of qui Freelancer Alliance
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Posted - 2007.10.07 13:05:00 -
[480]
Edited by: Stitcher on 07/10/2007 13:05:41
Originally by: DsItnangel I personally love the Idea of ambulation but this thread started with the suggestion to make a poll so I did. Please follow the link and cast your vote
 Linkage  
This is going to be epic
I hate to say this, but your poll is redundant for one simple reason - CCP are not restricted to working on either performance or ambulation - they can do both at the same time.
For the umpteen billionth time - the people working on ambulation are a very different category of people to the people responsible for performance tweaking, bug-fixing and suchlike. They have different qualifications and different skills - never the twain shall meet. Instead, CCP employs two different groups of people with the correct qualifications to do their jobs, and hires enough people to get both jobs done.
Past a certain point, hiring more people to work on a given problem will have negligible effect, as they start interfering with each other's work. Instead, you hire the optimal number, and leave it to them to get the job done. Throwing a bunch more people at the performance problem who are A) extraneous and B) unqualified would do more harm than good.
So: your poll is redundant.
EDIT: also, undead thread is undead. - The game is not the problem. The problem is that you are not adapting to the game.
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DsItnangel
Caldari Roving Guns Inc. RAZOR Alliance
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Posted - 2007.10.07 13:48:00 -
[481]
Originally by: Stitcher Edited by: Stitcher on 07/10/2007 13:05:41
Originally by: DsItnangel I personally love the Idea of ambulation but this thread started with the suggestion to make a poll so I did. Please follow the link and cast your vote
 Linkage  
This is going to be epic
I hate to say this, but your poll is redundant for one simple reason - CCP are not restricted to working on either performance or ambulation - they can do both at the same time.
For the umpteen billionth time - the people working on ambulation are a very different category of people to the people responsible for performance tweaking, bug-fixing and suchlike. They have different qualifications and different skills - never the twain shall meet. Instead, CCP employs two different groups of people with the correct qualifications to do their jobs, and hires enough people to get both jobs done.
Past a certain point, hiring more people to work on a given problem will have negligible effect, as they start interfering with each other's work. Instead, you hire the optimal number, and leave it to them to get the job done. Throwing a bunch more people at the performance problem who are A) extraneous and B) unqualified would do more harm than good.
So: your poll is redundant.
EDIT: also, undead thread is undead.
Oh I know and I could not agree with you more. But I am not going to explain that to everybody again for the billionth time. There is no convincing some people. To be honest I didn't make it a very serious poll either.....Can i have your stuff? haha. Look no matter how many times we tell everybody that there are different development teams they are still gonna grief like its one entity. Quit hating and have some fun with this thread.
Beware Dear Saboteur, You Shall Be Measured |

MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2007.10.07 15:04:00 -
[482]
I know how to tell people, do it that same way CCP did.
"Why didn't we use them 80 man-years to fix bugs?
Well, that's simple. We can't. These are visual artists, not programmers and we want them (and believe me, you do too) as far away from our code as possible. :) " ----------------------------------- I'm working my way through college target CCP need...more room... |

Adonis 4174
|
Posted - 2007.10.07 15:12:00 -
[483]
More importantly, this is code that is being written for another project and funded by another project which can be added to Eve also for very little cost over an above the cost met by the backers of the other project
This is not coming out of the budget for Eve, it is mostly coming out of the budget for WOD online. ----- Visible Implants - good for so many occasions |

Allan Robertson
Gallente Azure Horizon Coalition Of Empires
|
Posted - 2007.10.07 15:33:00 -
[484]
Edited by: Allan Robertson on 07/10/2007 15:33:53 I will give CCP credit on the technical achievement, but I really don't see the point of walking in stations other than an expensive and large gimmick. I feel the work would have been put into other areas.
--- Say YES! to Mining Cargo Holds on barges! |

Ryoji Tanakama
Caldari Daikoku Fleet Shipyards
|
Posted - 2007.10.07 16:03:00 -
[485]
Originally by: Allan Robertson Edited by: Allan Robertson on 07/10/2007 15:33:53 I will give CCP credit on the technical achievement, but I really don't see the point of walking in stations other than an expensive and large gimmick. I feel the work would have been put into other areas.
Please read the thread before posting what 200 illiterates have said before you.
In fact, the last 4 posts would have done.
~Ryoji Tanakama
Daikoku Fleet Shipyards |

Hatori Roku'dan
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Posted - 2007.10.10 20:09:00 -
[486]
Looks pretty, thats about it.
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Stan Torres
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Posted - 2007.10.10 22:55:00 -
[487]
Ambulation looks great, especially if you can run around a station with an M16 like counterstrike, chasing all the macro-walkers 
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Price Watcher
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Posted - 2007.10.11 00:32:00 -
[488]
Useless eye candy. This only appeals to dullards and wobblebottoms.
Fixing the lag, now that would be impressive.
POST WITH YOUR ALT!
The Shame o' The Galaxy |

Kevin Mi7nick
|
Posted - 2007.10.11 00:40:00 -
[489]
Originally by: Price Watcher Useless eye candy. This only appeals to dullards and wobblebottoms.
Fixing the lag, now that would be impressive.
/signed
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Chromakey Dreamcoat
Caldari Model Of Aggression
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Posted - 2007.10.11 00:57:00 -
[490]
I play another game that's nothing like eve but it was recently updated with a "walking" avatar so you can walk around in people's "shops". It is probably the most useless addition to the game and now it's just a waste of time to walk up to people to be able to make transactions.
I can't see how this would add to a strategic game like eve. I think most people will eventually turn off this option. So what is the point?
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Sartorami
|
Posted - 2007.10.17 01:49:00 -
[491]
I went through most of the thread before writing this, but had to skip the last few pages in order to get some sleepy time in for tomorrow. Anyway, my 2 ISK;
Ideally, at some point, there will be The Game, incorporating all styles, all climes, all options one could ever think of and then some(most noticeably, -proper-, hack/sign-ish VR). I see Eve Online as a reasonably perfect starting point for such an undertaking. Slowly, yes, years in the making, but I for one would prefer seeing it come from Eve Online than, say, WoW or similar (now)run-of-the-mill games. It is a pity that the Devs seem to have deviated from the 'RPG' part of the original vision, but then, what game would not crash hopelessly without the unavoidable 'pwned, noob' basis-crew. I could theorize of why every MMO struggles with -having- to have a majority from this player group, but that would have no place here. In short; who'd rather switch back and forth between 5-10 different(disc-based) games than just, say, travel to a differen planet?
A short bit on Immersion; picture a fellow standing by the shore, shooting at the fishes. That's not immersion. Immersion would be, in my mind, to -swim-.
My final point is more or less off-topic, but pretty relevant even so; Games requiring credit cards. Why do they need to bother with making their games 'child-friendly'? Children got no business handling, far less using cc's, and after all what is 'parental advisory' all about? A kid sees something he or she shouldn't(according to the same overly cautious philosophy that is all but draining the little runts of what little intelligence they got, hence WoW's PVP realms being the gankfests many of them are) the fault lies with the kid, the parent, or the guardian. Producer/supplier and the other players should not be penalized for the presence of those for whom the game were never intended in the first place. And no, what I am after has nothing to do with any sort of 'skin-flashing'. Eve Online represents a wealth of options, immersive and otherwise, that need not touch on the female gender at all, yet gets ignored because some fool parent might sue CCP for their own carelessness.
I'll shut up now. Good night.
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Jack Target
Koshaku Interstellar Starbase Syndicate
|
Posted - 2007.10.17 04:25:00 -
[492]
Originally by: Chromakey Dreamcoat I play another game that's nothing like eve but it was recently updated with a "walking" avatar so you can walk around in people's "shops". It is probably the most useless addition to the game and now it's just a waste of time to walk up to people to be able to make transactions.
I can't see how this would add to a strategic game like eve. I think most people will eventually turn off this option. So what is the point?
The main point of walking in stations is to socialise, not to buy stuff. Socialising is really important - especially for alliances that fleet PvP. It will help people to organise groups etc.
Also, if your station in 0.0 is camped, it gives you something entertaining and useful to do.
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Phantom Slave
|
Posted - 2007.10.17 05:07:00 -
[493]
Personally I think this will be awesome. The Ambulation thing at the start of the vid is what really gets my attention. I haven't been in any fleet combat, but I know that having all of your officers being able to see what you want done, and not just hear you say it, is vital for massive fleet combat.
As for walking around the station and seeing docked ships? Badass. 'nuff said.
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Fred 104
New Justice
|
Posted - 2007.10.17 05:27:00 -
[494]
I haven't read all 17 pages yet, so I might've missed the answer to this if it was asked already. But in the video it shows several av's all watching a map with the map being manipulated. Does this mean if you have a corp office you'll be able to walk to it in the station, and then all share the same map for planning purposes? So for example the FCs could plot the path of a fleet on a map they all share to debate its merits, or show each other the relative positions of systems when planning ops etc?
*hopes this made sense, as it's 2:30 am here*
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gojwer
|
Posted - 2007.10.17 08:02:00 -
[495]
Originally by: Nex Angelus Wow... That looks really cool.
Wonder what the point of walking in stations would be though? 
no point, simply stupid timewaster crap that dilutes the game from its purity of a space tactical MMO. this is why 12 year olds shouldnt be listened to, its all the juvenile "I want WoW in space" crap that got walking in stations initiated for Eve.
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gojwer
|
Posted - 2007.10.17 08:03:00 -
[496]
Originally by: Chromakey Dreamcoat I play another game that's nothing like eve but it was recently updated with a "walking" avatar so you can walk around in people's "shops". It is probably the most useless addition to the game and now it's just a waste of time to walk up to people to be able to make transactions.
I can't see how this would add to a strategic game like eve. I think most people will eventually turn off this option. So what is the point?
QFMFT
|

Florio
Black Nova Corp Band of Brothers
|
Posted - 2007.10.17 08:08:00 -
[497]
i love this idea, as it will add to the immersiveness of the game.
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Darwinia
Minmatar
|
Posted - 2007.10.17 08:46:00 -
[498]
Well I guess terms like socialising, immersion and roleplaying have no place in EVE, according to some people .
Ambulation will make a fine addition to EVE, if you feel otherwise don't use it. ------------------------ I don't believe in sigs. |

Jack Target
Koshaku Interstellar Starbase Syndicate
|
Posted - 2007.10.17 08:51:00 -
[499]
Originally by: gojwer
Originally by: Nex Angelus Wow... That looks really cool.
Wonder what the point of walking in stations would be though? 
no point, simply stupid timewaster crap that dilutes the game from its purity of a space tactical MMO. this is why 12 year olds shouldnt be listened to, its all the juvenile "I want WoW in space" crap that got walking in stations initiated for Eve.
No, it won't be like WoW in space!
Here is a YouTube video of an interview with Hilmar Petursson where he mentions the purpose of walking in stations (and he doesn't mention quests to kill 10 aliens and collect their sweat! )
Hilmar Petursson mentions the purpose of walking in stations
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Bob Niac
Gallente FREGE Alliance
|
Posted - 2007.10.17 11:20:00 -
[500]
Originally by: Ecliptix
      
Linkage
or that
Original Flash From TenTomHammer (No Article, just the swf)
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Asestorian
Sebiestor tribe
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Posted - 2007.10.17 11:36:00 -
[501]
I'm not sure why anyone bothers here.
People who don't want it will whine and whine and whine and nothing will shut them up.
It won't do any good though because like it or not CCP are making Ambulation, and your opinion means **** all to them in this regard. If you don't like Ambulation you can just ignore it. That's the point of making it optional. However, you aren't the only people who play this game, and some of us do want Ambulation.
It's purpose is to create somewhere interesting for RPers to do their thing with more immersion, and for the rest of us to use as a tool for random chatting and stuff. We can even make money from it apparently.
It also has another purpose: To test the Ambulation engine for CCP's next game, the World of Darkness MMO. So even if this was never, ever coming to EVE, it would still be made. You'd whine about that even more!
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Ripthrough
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Posted - 2007.11.27 09:44:00 -
[502]
True that, People who say that it is a bad idea i think are saying that this will turn it into a mmo R P G O NO not an RPG....wait is this game not an RPG well not many people see it that way because if they did they would think that Walking in EvE is a great idea and it is. This game is still very young and looking for what will make it better, Don't just shout out that its a bad idea and pout about it did you not notice that everyone who said no puts in that the makers should fix the lag but people who say do it have all sorts of reasons why and what good could come of it. This walking thing is good because... It allows you to be social with other players. It allows you to feel a sense of awesomeness when you "see" a famous player. Can show Role-playing emotions to others and can create more intimat bonds with other players. Respect for the size of the ships in the game now that you know how small people are... I can keep going if you want but to be fair i will do the bads... ummmmmmm ummmmmmm Takes time away from makers to fix the buggs. ummmmmmm.......
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Todd Doughnut
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Posted - 2007.11.27 10:41:00 -
[503]
Not only should CCP do away with this walking in stations stuff, but also this whole graphical representation of spaceships thing, whats the point? The easiest way to fix lag is to have eve be a wire frame or text based game.
>Fire the laser
Your laser fires at nothing causing no damage
>Go north
You go north. There is a Nyx in local.
>Damn I hate local
There is no local for you to hate the Nyx with.
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Jonas Xiamon
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Posted - 2007.12.09 23:06:00 -
[504]
Originally by: Todd Doughnut Not only should CCP do away with this walking in stations stuff, but also this whole graphical representation of spaceships thing, whats the point? The easiest way to fix lag is to have eve be a wire frame or text based game.
>Fire the laser
Your laser fires at nothing causing no damage
>Go north
You go north. There is a Nyx in local.
>Damn I hate local
There is no local for you to hate the Nyx with.
I've got an even better idea, on the site is just this picture of a ship and you stare at that for 4 hours a day...
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SugeR RusH
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Posted - 2007.12.10 05:10:00 -
[505]
lol we are not ready to walk in stations..they cant even introduce a patch with out shutting you down atm...so i think this is a long way off...sorry to ruin it for you all but its true
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Tallen Zek
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Posted - 2007.12.10 05:28:00 -
[506]
I CANT WAIT!!! opps i got too00 exsited.........
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Majestik
Gallente Freelancing Corp Confederation of Independent Corporations
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Posted - 2007.12.10 05:31:00 -
[507]
Originally by: SugeR RusH lol we are not ready to walk in stations..they cant even introduce a patch with out shutting you down atm...so i think this is a long way off...sorry to ruin it for you all but its true
Already in the works. Next year.
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Dr Clay
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Posted - 2007.12.25 02:34:00 -
[508]
*Spurt*
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Orchid Ayato
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Posted - 2008.02.27 00:53:00 -
[509]
http://myeve.eve-online.com/devblog.asp?a=blog&bid=401
That is to back up my statements here. Not optional it seems And it is mainly for socializing and allowing for a more immersive environment. I for one, can not wait... Can not say how many time EVE can bore the **** out of me from constant mining or never having enough skills to venture lower than .5 - .4 space. As far as other problems in the game, well, frankly I never really see half of them due to the fact I stick to myself and stay out of the Alliances and such. Would be nice as well to talk to other POD pilots and be able to form friendships or such so people can help each other out if needed. Not that this is Second Life or WoW or anything, but this game can just be duller than dull sometimes when your choices as a struggling player are: Mining or Mission
Just my thoughts on that.
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Daphne Oboe
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Posted - 2008.02.27 00:58:00 -
[510]
Nothing like a little necromancy to start the evening, eh?
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MotherMoon
Huang Yinglong FOUNDATI0N
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Posted - 2008.02.27 01:14:00 -
[511]
Originally by: Daphne Oboe Nothing like a little necromancy to start the evening, eh?
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wow
pages and pages, and not one whine :)
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