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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
16911
|
Posted - 2016.07.20 04:51:38 -
[61] - Quote
Caleb Seremshur wrote:Johan Civire wrote:Well the reason is pokemon go A pretty damning condemnation of your product and/or service if Pokemon-Go has more pulling power over your own customer base than you do. I've done the old double-dip unsub. Unsubbed, WWB happened, resubbed, realised I was still burnt out, unsubbed again. Why? It's tired. The game is tired. It actively fatigues me to play it. People have been shot at over pokemongo, its digital darwinisim.
Better the Devil you know.
=]|[=
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Brokk Witgenstein
Extreme Agony The Wraithguard.
420
|
Posted - 2016.07.20 05:54:47 -
[62] - Quote
We need more applied Darwinism. Lots and lots. |

Rek Seven
Art Of Explosions 404 Hole Not Found
2254
|
Posted - 2016.07.20 08:21:40 -
[63] - Quote
Pandora Carrollon wrote: The issue here isn't CCP, it's you the player. Either you have literally done everything there is to do in EVE, or you have blocked off certain parts of the sandbox because you find them uninteresting. Regardless, the issue is still you.
Yeah it's like when you go out for diner and your food tastes disgusting - it is not the foods fault. We are the ones with the taste buds so we are the ones to blame... Right?? 
The wishlist is pretty much complete...
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Noah Reese
24
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Posted - 2016.07.20 10:16:16 -
[64] - Quote
CCP aimed for a more mainstream game with better palatable game mechanics appealing to a broader audience. This resulted in more people who didn't necessarily agree too much to the EVE values "of old" so they kept joining massive coalitions or kept to themselves otherwise, mostly forms of pve grind.
What EVE needs are content creators and initiators. These are sorely lacking because the old guard is either bored, burnt out or decided that this isn't "their" EVE anymore and simply stopped bothering. The newer players lack the drive for this because of the above mentioned reasons.
It's been going on for a long while and people, me included, have been stating for years now that this was bound to happen. The question is ofc course which route will end up being best for EVE, of that I'm not sure. |

Caleb Seremshur
The Atomic Fallout Kids
826
|
Posted - 2016.07.20 10:42:49 -
[65] - Quote
Rek Seven wrote:Pandora Carrollon wrote: The issue here isn't CCP, it's you the player. Either you have literally done everything there is to do in EVE, or you have blocked off certain parts of the sandbox because you find them uninteresting. Regardless, the issue is still you.
Yeah it's like when you go out for dinner and your food tastes disgusting - it is not the foods fault. We are the ones with the taste buds so we are the ones to blame... Right??  All games get dull over time, that is to be expected. Eve takes about 1-2 years before you fully understand the game and decide what you do and don't like. After that point the question is whether the things you do like are enough to keep you coming back for more. EVE is a very interesting game when you look at it as a whole but for a game that is all about spaceships it's pretty weak. It's supposed to be a futuristic space ship game but all you do is push buttons, unlike other games such as Elite dangerous, war thunder, etc where the actual flying of your craft can be exhilarating.
I still play runescape... been playing that since 2003. |

Towron Paboo
School of Applied Knowledge Caldari State
0
|
Posted - 2016.07.20 11:05:43 -
[66] - Quote
I started two month ago...and now I will quit again. Reason is, that I get killed over and over again in high-sec while mining some minerals and afterwards getting mails that press charges. As long as a game says that it is legal to kill newbies while they try to find out how the game works. I won't pay for something like that...sandbox or not...there should be an area where I am save, especially as a newbie. So you won't get new players when most of them make such an anoying experience. Have fun. |

CowQueen MMXII
52
|
Posted - 2016.07.20 11:13:34 -
[67] - Quote
Yun Kuai wrote:In my own personal opinion, I feel there are 4 main reaons why the player count is no longer at the 45k average and peaking in the 60k numbers about 5 years ago.
1) The biggest problem area is that in my almost 8 of years of playing, the game's core mechanics (read pve) are almost exactly the same as when I started. That means 8 years of grinding the same anoms, the same missions, the same mining, the same industry, the same incursions, etc.
2) The inflation factor has a big turn of for a lot of people; i.e. too much work for to little reward. I remember when PLEX were first introduced and sat around 300mil. At the time those were still considered quite expensive, especially when you could buy a dominix hull for 50mil. That meant I could rat in a haven for 30mins each day and have enough isk to lose a BS doing silly stuff or I could buy a hand full of BCs, dozens of cruisers, etc. I had a lot more fun because I had a lot of time to actually go pew pew.
3) Cookie cutter class changes also took a lot of fun out flying different ships. Almost all hulls now follow 1-2 standard fits as nothing else really fits anymore. All of the ships lost a lot of their faction's uniqueness during tiericde and it suddenly became pretty much similar ships using slightly different weapon systems.
4) Nullsec decay and blue donoughts lead to a large number of people quitting the game as CCP dragged their feet years too long to change the nullsec mechanics. The new sov at least gets people actively playing again, but there's still room for improvement even if it was too little too late.
5)* I won't classify this one as a major issue but I feel with all of the 3rd party sites that monitor everything I feel like the game, espeically nullsec is no longer wild and dangerous. Too many areas are mapped down to the most minute details and have lost the appeal since there's nothing left to discover. More emergent gameplay that can't be calculated down to an exact science; read random generator, would be good for the game as it would add some much needed "newess" for everyone.
Moo! Uddersucker, moo!
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Dirty Forum Alt
Royal Amarr Institute Amarr Empire
250
|
Posted - 2016.07.20 11:17:29 -
[68] - Quote
Towron Paboo wrote:I started two month ago...and now I will quit again. Reason is, that I get killed over and over again in high-sec while mining some minerals and afterwards getting mails that press charges. As long as a game says that it is legal to kill newbies while they try to find out how the game works. I won't pay for something like that...sandbox or not...there should be an area where I am save, especially as a newbie. So you won't get new players when most of them make such an anoying experience. Have fun. As an actual new player (up to 1 month old per CCP I believe) - you are safe in the rookie systems designated by CCP - but yeah there is nothing worth mining in them, and they get mined out fast every day, so you probably weren't in one.
You could also try learning how to fit a tank onto your ship, or just try something other than mining... |

Tao Dolcino
EVE University Ivy League
548
|
Posted - 2016.07.20 12:00:46 -
[69] - Quote
Dirty Forum Alt wrote: or just try something other than mining...
Yes, but it's not a solution : someone has to mine, at the end, so his point is valid. It's a bit the same than when a new pilot says : earning ISK is difficult with mining, and a vet answers : "don't bother, mate, just buy a PLEX and sell it for ISK". How often i read that kind of sentences from vets. "mining is not worth it, give up". Then who will mine the ore we all need ? Mining and missions are the two main ways to start making ISK in EVE, and new players are always told that these activities are not "noble", (but ganking noob miners is noble ) All what you vets have to propose to the new players is : pay to win. Buy PLEX with real money, sell it, so you don't have to work hard for your ISK. Then where is the sense of accomplishment ? Why mining the hard way is carebear, and pay to win gankers are hardcore ? Isn't there something hypocrite in all that ? I understand very well why new miners leave EVE.
CCP 2015 : "Fluff is good"
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Brokk Witgenstein
Extreme Agony The Wraithguard.
421
|
Posted - 2016.07.20 12:07:33 -
[70] - Quote
Towron Paboo wrote:As long as a game says that it is legal to kill newbies while they try to find out how the game works. I won't pay for something like that...sandbox or not...there should be an area where I am save, especially as a newbie.
But you were so close! You already found out an important part of how the game works: there is no area where you're safe. |

Caleb Seremshur
The Atomic Fallout Kids
826
|
Posted - 2016.07.20 12:19:06 -
[71] - Quote
Brokk Witgenstein wrote:Towron Paboo wrote:As long as a game says that it is legal to kill newbies while they try to find out how the game works. I won't pay for something like that...sandbox or not...there should be an area where I am save, especially as a newbie.
But you were so close! You already found out an important part of how the game works: there is no area where you're safe.
Well they newbie systems are safe zones kind of so that's one myth debunked straight away. |

Dirty Forum Alt
Royal Amarr Institute Amarr Empire
252
|
Posted - 2016.07.20 12:20:28 -
[72] - Quote
Tao Dolcino wrote:Dirty Forum Alt wrote: or just try something other than mining... Yes, but it's not a solution : someone has to mine, at the end, so his point is valid. It's a bit the same than when a new pilot says : earning ISK is difficult with mining, and a vet answers : "don't bother, mate, just buy a PLEX and sell it for ISK". How often i read that kind of sentences from vets. "mining is not worth it, give up". Then who will mine the ore we all need ? Mining and missions are the two main ways to start making ISK in EVE, and new players are always told that these activities are not "noble", (but ganking noob miners is noble  ) All what you vets have to propose to the new players is : pay to win. Buy PLEX with real money, sell it, so you don't have to work hard for your ISK. Then where is the sense of accomplishment ? Why mining the hard way is carebear, and pay to win gankers are hardcore ? Isn't there something hypocrite in all that ? I understand very well why new miners leave EVE. I have never recommended buying plex to anybody - but then I'm against micro-transactions in general.
I advocate their getting into missions starting out - particularly the rookie missions that give them a big boost in isk/skills/equipment.
People will always mine - and if they are smart they'll find the profitable areas to do it and learn to defend themselves in their chosen home. **** I didn't even tell him not to mine - I gave him *2* options. Learn to protect himself *or* do something else.
Why are you all so eager to take offence? One would think you felt guilty about your chosen profession of mining...Seriously, stop being so defensive.
PS: I'm not saying ganking miners is noble. I'm not a part of CODE, and I have no interest in that style of play. But they *are* part of the game - so burying your head in the sand and pretending gankers don't exist is just stupid. |

Brokk Witgenstein
Extreme Agony The Wraithguard.
421
|
Posted - 2016.07.20 12:21:36 -
[73] - Quote
Caleb Seremshur wrote:Brokk Witgenstein wrote:Towron Paboo wrote:As long as a game says that it is legal to kill newbies while they try to find out how the game works. I won't pay for something like that...sandbox or not...there should be an area where I am save, especially as a newbie.
But you were so close! You already found out an important part of how the game works: there is no area where you're safe. Well they newbie systems are safe zones kind of so that's one myth debunked straight away.
They are not. You can perfectly shoot a vet on the undock of Pator Tech school. Just can't grief the new players there. Consider the myth bunked again ;-) |

Dirty Forum Alt
Royal Amarr Institute Amarr Empire
252
|
Posted - 2016.07.20 12:32:28 -
[74] - Quote
Brokk Witgenstein wrote:Caleb Seremshur wrote:Brokk Witgenstein wrote:Towron Paboo wrote:As long as a game says that it is legal to kill newbies while they try to find out how the game works. I won't pay for something like that...sandbox or not...there should be an area where I am save, especially as a newbie.
But you were so close! You already found out an important part of how the game works: there is no area where you're safe. Well they newbie systems are safe zones kind of so that's one myth debunked straight away. They are not. You can perfectly shoot a vet on the undock of Pator Tech school. Just can't grief the new players there. Consider the myth bunked again ;-) TBH I kind of miss the days when CCP didn't enforce their rules on rookie griefing. I got a lot of my early PvP experience counter-baiting the people picking on new players in those systems....I think my record was about 150 in a single month. Seriously, they were almost as bad as the new players they were picking on - and oh so much more satisfying.
In any case, as I say, the official CCP line in the sand is 1 month of age or less in such systems is protected - anything over 30 days and you are fair game even there. |

Brokk Witgenstein
Extreme Agony The Wraithguard.
421
|
Posted - 2016.07.20 12:52:05 -
[75] - Quote
To be fair, I too ragequit like ... (can't remember lol- too long ago. 2007? 2008?), and started over two years ago on this toon.
That first month can be a real bad experience if you don't stumble by coincidence upon the right people to help you along. Is this why allegedly subs are down? I don't think so. There is more information available now than ever before, and most folks really are willing to help.
Some of them just don't want to hear it though. How many Ventures / Retrievers do you have to lose before you think "hmm... maybe this Catalyst is not my friend?", before you think "before I let the dog out, maybe I should dock up and not be AFK in space?"
At some point, eventually, a wreck has to be produced to get the point across. |

Crinnfika
Republic Military School Minmatar Republic
19
|
Posted - 2016.07.20 13:14:54 -
[76] - Quote
The biggest problem is that EvE has basically no marketing presence outside of its own community.
When I tell some of my other gaming friends that I play EvE I one of two responses: "What's Eve?" or "Wait Eve still exists?"
Right now youtube is the closest thing Eve has to marketing, and Eve makes terrible youtube videos. (yay colored dots everywhere!) |

Dirty Forum Alt
Royal Amarr Institute Amarr Empire
252
|
Posted - 2016.07.20 13:19:58 -
[77] - Quote
Crinnfika wrote:The biggest problem is... Perhaps the *biggest* problem is that so many EVE players are so eager to tell CCP what the "biggest" problem is - and 1000 players will provide 1000 *different* problems - all 100% sure that theirs is the "biggest" one..... |

Pres Crendraven
43
|
Posted - 2016.07.20 13:30:48 -
[78] - Quote
Its been several years, I'm back for a couple months, maybe. In a word it was Nerfs that drove me out but its more complicated and has to do with the skill que. I thought I had signed a hidden contract with CCP that if I stayed long, paid my dues and set alarms to wake up in the middle of the night that I too would be able to fly a few awesome OP ships like the ones used to blow me out of the sky.
But every time I would train up to the ship of my dreams they would nerf it and I would have to start down a new path.
This is my new toon. I trained him to be an average frigate pilot.
His skill que is empty and will stay that way. But I came back and even his Tristan got stripped of his rocket launcher. Come here ******* CCP, come and take my light ion blasters. Who could believe they would have to nerf rockets. comeon, it was 9 dps. You got 15 bucks, go buy a beer. It was a bad decision in 07 a good decision in 12 and another bad one in 16.
Oh yeah mining? Minecraft is fun, I got an OP pick, come and try to get it.
Meta34me
Corp and Alliance details hidden to protect the innocent.
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Noah Reese
24
|
Posted - 2016.07.20 13:57:16 -
[79] - Quote
Crinnfika wrote:The biggest problem is that EvE has basically no marketing presence outside of its own community.
When I tell some of my other gaming friends that I play EvE I one of two responses: "What's Eve?" or "Wait Eve still exists?"
Right now youtube is the closest thing Eve has to marketing, and Eve makes terrible youtube videos. (yay colored dots everywhere!)
Just today I spoke to a new coworker, a 40something gamer like me. He's played lots of shooters, a few MMOs and a bunch of coop games and whatnot but he had never heard of EVE. |

Josef Djugashvilis
3447
|
Posted - 2016.07.20 15:02:35 -
[80] - Quote
I play less now, not directly because of 'cash for skills' but over time the niggles build up and I seem to find other things to do, whereas previously it was a case of, 'great I have a couple of hours to kill, I'll log in and do something'.
Mostly the daft things CCP come up with, 'loot spew' for example are balanced by the good things, but, and maybe it's just me, 'cash for skills' seems to be an an irreversible step in the wrong direction.
My annual sub is due shortly and I shall renew it.
I have been playing Eve for too long to give up on it easily.
This is not a signature.
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Toobo
Project Fruit House Solyaris Chtonium
25
|
Posted - 2016.07.20 15:08:55 -
[81] - Quote
While I will not argue against mobile phones usage taking over the share of PC for recreational use, for eve players who are really (still) into the whole thing this actually made EVE more engaging and accessible than ever.
People are using Slack & Reddit from their phone to stay in touch with eve community even when they have no access to PC. Nice/lol Kill mails/screenshots are shared instantly over slack/imgur link.
There are tools (both on android & iphone) to make skill queue plans and even try ship fits on your smart phone. You can check your trade account's wallet transactions & industry jobs, contracts status, etc.
Going beyond the dedicated apps for EVE, it's very easy to use things like google docs to share industry plans and there are accessible online database/resources you can reach wherever you are.
Heck, you can even 'make ISK' by gambling on sites like iwantisk or EVE Bet from your phone (hitting Jackpots while laying on bed with a phone rocks lol)
I spend MUCH less time logged in game now, but I'm more engaged with the game world and community than ever before. Me and corp mates share industry plans & have shared documents to check for materials in stock/in need/in courier, etc. We can track our assets & easily analyse trade activities using tracking tools.
While I'm on a train, or sitting on a bus, or have a few minutes waiting around here and there, I spend great deal of time doing/checking eve related stuff on my phone, and keep up to date with alliance stuff on slack.
So yes, general public may be more inclined towards playing games on smart phones now, but for those who have love for this game have adapted the new technologies & use it to be engaged with the game even more than before.
Toobo is a lucky talisman. Try Toobo's lucky referral link at the awesome iwantisk website and have a great time
http://www.iwantisk.com/?ref=1216023697
Remeber - you win by luck and lose by luck. Don't go crazy. ;)
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perpetua Isimazu
Perkone Caldari State
1
|
Posted - 2016.07.20 16:21:17 -
[82] - Quote
Another reason for the drop off in active logins could be the decision to 'outlaw' the use of isboxer.
Folk could and did run multiple accounts simultaneously, adding to the active login numbers.
Managing multiple characters manually is a lot more difficult than when using aids such as isboxer, so perhaps a lot of those 'extra' accounts are now dormant, had the toons sold off or 'stripped' of skills? |

Teckos Pech
The Executives Executive Outcomes
4972
|
Posted - 2016.07.20 18:03:37 -
[83] - Quote
Kalpel wrote:Denavit wrote:Is is because PLEX prices, i remember buying them at 550mill, 500mill, now is almost 1bill, or is it because the changes are making oldSchoolers quit? Lack of content....... we've had the same lvl 4 missions since 2003, sure they added lvl 5's, but what solo player ( most mission runners) whats to go to low sec (toilet bowl of eve) in a shiny ship and get nuted in a mission or ganked on the way there? plus skilling in this game takes way way way tooooooooo long Yea yea they added the serp (grind) event ....... last thing any normal person wants to do is grind!
Yes, it is because solo players are leaving. 
No. Just no.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Nana Skalski
Poseidaon
13783
|
Posted - 2016.07.20 18:21:25 -
[84] - Quote
You can see people tried the game in timespan of many years, some stayed, some not, some have had enough of it. Game stayed mainly the same all these years. There was no breakthrough in the way it can be played for new demoghraphics and different kinds of gamers, with lack of avatar gameplay being the main reason why there are less new faces around. RSI grabbed attention and 100 M $, for "crowdsourced AAA game".
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Teckos Pech
The Executives Executive Outcomes
4972
|
Posted - 2016.07.20 18:52:28 -
[85] - Quote
perpetua Isimazu wrote:Another reason for the drop off in active logins could be the decision to 'outlaw' the use of isboxer.
Folk could and did run multiple accounts simultaneously, adding to the active login numbers.
Managing multiple characters manually is a lot more difficult than when using aids such as isboxer, so perhaps a lot of those 'extra' accounts are now dormant, had the toons sold off or 'stripped' of skills?
Sure, but not a downward trend. No...there is something else at work, maybe several things. People moving on to other games. The game itself changing.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Teckos Pech
The Executives Executive Outcomes
4972
|
Posted - 2016.07.20 18:56:54 -
[86] - Quote
Towron Paboo wrote:I started two month ago...and now I will quit again. Reason is, that I get killed over and over again in high-sec while mining some minerals and afterwards getting mails that press charges. As long as a game says that it is legal to kill newbies while they try to find out how the game works. I won't pay for something like that...sandbox or not...there should be an area where I am save, especially as a newbie. So you won't get new players when most of them make such an anoying experience. Have fun.
Players like you whined and whined about ganking. CCP changed things...and those who ganked adapted. Now you have specialized groups for ganking and yeah, you get blown up alot.
You got exactly what you asked for, IMO.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Thomas Meagher
Signal Cartel EvE-Scout Enclave
0
|
Posted - 2016.07.20 19:02:42 -
[87] - Quote
For me there are 2 types of games (generally speaking, sometimes the lines are blurred.. but remember, this is PERSONAL for ME)
1) Competitive - I play these games to get my competitive juices going! Planetside 2, Counter-Strike: Source, WoW PvP. There is great joy in "outplaying" your opponents, and the skill required to be top level at the games is very very hard to achieve and very little people ever actually achieve that level of dominance.
2) Chill - These are non competitive, low level skill based games. I'm talking FFX, single player Total War campaigns on easy, and a game like Super Mario Galaxy.
The problem with Eve for ME PERSONALLY, is that is doesn't do either of these things very well. The battle system in Eve online is extremely boring, you lock targets and activate appropriate weapons / modules. Not very exciting just doing such a simple task. The cut scenes show space ships RACING through space at high speeds shooting and doing amazing maneuvers... but when you actually get to playing PvP, it's nothing like you imagined it before you played the game. It's a big let down really...
The chill part is what I like more about eve, but even than, the line between chill/boring is very slim. When I first looked at the map, I was awe struck. "Wow, what an AMAZING universe! It's so expansive! I can't wait to travel through the lands." This was me on day 1 playing Eve.
Than I realized 1 into my game session.... Every galaxy is basically the same, and that giant map I was impressed about.... Well, it seemed a lot less impressive when you realize every system is basically the exact same. They didnt even design the world that much, apparently they just let RNG computer design the systems. Cant blame them, cause there are so many systems.... I guess you cant choose how to design every single one...
My point though, Eve online players like to brag about how big their world is, but it really is just recycled like crazy. When you look at a game like The Elder Scrolls: Skyrim, or even Final Fantasy Games. You look at the map, and it isn't expansive as the Eve map, but every location is unique and had time and energy into crafting that piece of the world.
It really has nothing to do with the players... Eve online players like to brag how their players are elite gamers and such... I mean every big games player base is pretty similar with MMOs.
Basically, before I played eve online, everyone who played the game who would post on online forums about the game would go on about how it's the deepest and best game ever...
I would say this game is one of the most over hyped games on the market. That is why so many people try the trial, but keeping people after the trial is the hard part.
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Brigadine Ferathine
The Valiant Vanguard The Volition Cult
62
|
Posted - 2016.07.20 19:07:26 -
[88] - Quote
perpetua Isimazu wrote:Another reason for the drop off in active logins could be the decision to 'outlaw' the use of isboxer.
Folk could and did run multiple accounts simultaneously, adding to the active login numbers.
Managing multiple characters manually is a lot more difficult than when using aids such as isboxer, so perhaps a lot of those 'extra' accounts are now dormant, had the toons sold off or 'stripped' of skills? meh, that was over a year ago now. Doubt it is still causing more decreases. The people who quit due to ISbotter being banned are already long gone. Doesn't account for the last month. |

Teckos Pech
The Executives Executive Outcomes
4972
|
Posted - 2016.07.20 19:16:21 -
[89] - Quote
Tao Dolcino wrote:Dirty Forum Alt wrote: or just try something other than mining... Yes, but it's not a solution : someone has to mine, at the end, so his point is valid. It's a bit the same than when a new pilot says : earning ISK is difficult with mining, and a vet answers : "don't bother, mate, just buy a PLEX and sell it for ISK". How often i read that kind of sentences from vets. "mining is not worth it, give up".
You do know there is this thing called Dotlan right? You can go there and look at things like security of a system, number of kills and number of asteroid belts. You can find a good place to mine where you are less likely to be attacked.
Also, the days of mining and not paying attention are over. You should set CODE. and other gankers red. Move local to its own dedicated spot on the UI and keep an eye on it.
In fact, you might want to consider moving to NS. CODE. has brought a taste of NS to HS. In NS you have to watch for hostiles. You'll get better ore as well. Yes, you'll have to go out with whatever alliance/corporation you join and defend your space/go on deployments, but hey event that can be fun. In fact, it is more fun than just grinding down rocks, IMO.
Quote:Then who will mine the ore we all need ? Mining and missions are the two main ways to start making ISK in EVE, and new players are always told that these activities are not "noble", (but ganking noob miners is noble  ) All what you vets have to propose to the new players is : pay to win. Buy PLEX with real money, sell it, so you don't have to work hard for your ISK. Then where is the sense of accomplishment ? Why mining the hard way is carebear, and pay to win gankers are hardcore ? Isn't there something hypocrite in all that ? I understand very well why new miners leave EVE.
If you feel a sense of acomplishment mining out an astroid....well you have a low bar, IMO.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Tao Dolcino
EVE University Ivy League
548
|
Posted - 2016.07.20 19:39:19 -
[90] - Quote
Teckos Pech wrote:Tao Dolcino wrote:Dirty Forum Alt wrote: or just try something other than mining... Yes, but it's not a solution : someone has to mine, at the end, so his point is valid. It's a bit the same than when a new pilot says : earning ISK is difficult with mining, and a vet answers : "don't bother, mate, just buy a PLEX and sell it for ISK". How often i read that kind of sentences from vets. "mining is not worth it, give up". You do know there is this thing called Dotlan right? You can go there and look at things like security of a system, number of kills and number of asteroid belts. You can find a good place to mine where you are less likely to be attacked. Also, the days of mining and not paying attention are over. You should set CODE. and other gankers red. Move local to its own dedicated spot on the UI and keep an eye on it. In fact, you might want to consider moving to NS. CODE. has brought a taste of NS to HS. In NS you have to watch for hostiles. You'll get better ore as well. Yes, you'll have to go out with whatever alliance/corporation you join and defend your space/go on deployments, but hey event that can be fun. In fact, it is more fun than just grinding down rocks, IMO. Quote:Then who will mine the ore we all need ? Mining and missions are the two main ways to start making ISK in EVE, and new players are always told that these activities are not "noble", (but ganking noob miners is noble  ) All what you vets have to propose to the new players is : pay to win. Buy PLEX with real money, sell it, so you don't have to work hard for your ISK. Then where is the sense of accomplishment ? Why mining the hard way is carebear, and pay to win gankers are hardcore ? Isn't there something hypocrite in all that ? I understand very well why new miners leave EVE. If you feel a sense of acomplishment mining out an astroid....well you have a low bar, IMO.
CCP 2015 : "Fluff is good"
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