Pages: 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 .. 59 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 20 post(s) |
Retar Aveymone
DJ's Retirement Fund Goonswarm Federation
1026
|
Posted - 2016.08.29 16:12:03 -
[31] - Quote
Arrendis wrote:I, for one, am looking forward to watching ships at 20% armor explode the moment the duration on the Armor Reinforcement booster expires and they end up with negative HP. or getting additional armor each boomf as if they were getting repaired! |
Yadaryon Vondawn
Art Of Explosions 404 Hole Not Found
121
|
Posted - 2016.08.29 16:12:46 -
[32] - Quote
CCP Fozzie wrote:Yadaryon Vondawn wrote:
For the rorqual: Is the Nexus Core applied to non-industry ships aswell? Or has a max amount of people it can protect? Can you attack meanwhile? Can you mine meanwhile? I envision 2K+ people battle with strategic Nexus rorquals to deploy during Doomsdays...any hints on this?[/list] - Just industrial ships.
- Maximum number of targets is simply the fleet size limits.
- No attacking
- Yes mining
- Lots more info about this module and the rest of the Rorqual changes will be in the next blog
Yadaryon Vondawn wrote: Good stuff so far :)
Glad to hear it :)
Thanks for the reply, for the last question I have a followup: If people can keep mining during the PANIC module isn't this module prone to abuse? Multiple rorquals chain activating it to mine for free forever? |
Oobiedoob Benubi
CAS Traitors CAStabouts
0
|
Posted - 2016.08.29 16:13:50 -
[33] - Quote
Linus Gorp wrote:Oobiedoob Benubi wrote:Amazing. You've figured out a way to destroy the entire CASMA community. CCP, you really suck. Who is CASMA? Senpai Fozzie, when do we get blops rebalance?
CASMA is/was a mining community in Gallente space. We recruited by offering free boosts in various systems. |
Retar Aveymone
DJ's Retirement Fund Goonswarm Federation
1026
|
Posted - 2016.08.29 16:14:25 -
[34] - Quote
Oobiedoob Benubi wrote:Linus Gorp wrote:Oobiedoob Benubi wrote:Amazing. You've figured out a way to destroy the entire CASMA community. CCP, you really suck. Who is CASMA? Senpai Fozzie, when do we get blops rebalance? CASMA is/was a mining community in Gallente space. We recruited by offering free boosts in various systems. perhaps you will need to recruit by taking the very tiny effort to actually man the keyboard and warp to belts now |
MidnightWyvern
Night Theifs Curatores Veritatis Alliance
303
|
Posted - 2016.08.29 16:17:11 -
[35] - Quote
Triggered Liberal wrote:Querns wrote:Triggered Liberal wrote:So RIP my entire community. This seems like a concerted attack on my alliance. Your community is based on offgrid boosting? Yup. We mine while we work. The boosts were what brought us together. Now having to have an orca per belt will tear us apart. Remember the part of the DevBlog that mentioned the new Porpoise Industrial Command Ship? I'm will to bet that's going to be a BC sized ship that can fit Mining Foreman Links. I'm willing to bet they already expected Orca spam to be untenable and that's why they're adding a new ship to balance that out.
Obvioulsy that's 100% speculation, but why else would they need to add another Industrial Command Ship?
Rattati Senpai noticed us! See you in the next FPS!
Alts: Saray Wyvern, Mobius Wyvern (Dust 514)
|
Escobar Slim III
YOLOSWAGHASHTAGDOLLARBILLZSWIMMINGPOOLICECREAMS Neo-Bushido Movement
144
|
Posted - 2016.08.29 16:19:03 -
[36] - Quote
I truly believe that this will be great for the game and those that are unable to play solo as intended to do so because they need links will have a major shock to the system as they find out what the other class of the player is now to do and always has been and some people out there in our game don't have the mentals strength to play as one player they need link ship on gate or in station bay or in deep safe spot and I believe that our education in the game now will prove that this mechanic was always broken and in places like such as in Amamake and the other lowsec pvp area, everywhere like such as in Ostingjelly and Heydieles, and, I believe that they should now not cry but instead make the effort to come down to the level of the man in the Rifter, of the man in the Atron and fight like true beasts. Now our education with thanks to the Fozzie and the other teams who sometimes don't sleep at night to make our game better and over here in the U.S. should help the players from all around the world and all in EVE because now you will understand and see when a link is doing a boost, and this should help lowsec factional warfare and should help the pvp community who are not the elitist mustwin crew who are not really skilled with a link boost and the Amarrian in pvp with Caldari and Minmatar and Gallente countries, now we see the birth of the greatest chapter of this great game and we will be able to build up our future in pvp. For our clone children, the pilot of the future will come into this game not knowing the pain and suffering of the old mechanics and for this I will openly weep and wash my feet in the water of all that is now going to be great again in November.
Thnk you CCP. |
Arrendis
GoonWaffe Goonswarm Federation
1820
|
Posted - 2016.08.29 16:19:16 -
[37] - Quote
MidnightWyvern wrote:Obvioulsy that's 100% speculation, but why else would they need to add another Industrial Command Ship?
I'm not sure I'd be willing to speculate on its true porpoise. |
Zanar Skwigelf
Boa Innovations Brothers of Tangra
17
|
Posted - 2016.08.29 16:19:35 -
[38] - Quote
Why were the mining yield boosts replaced by a mining crystal destruction boost?
Crystals are a dime a dozen, or am I missing something? |
Linus Gorp
Ministry of Propaganda and Morale Black Marker
380
|
Posted - 2016.08.29 16:19:45 -
[39] - Quote
MidnightWyvern wrote:Triggered Liberal wrote:Querns wrote:Triggered Liberal wrote:So RIP my entire community. This seems like a concerted attack on my alliance. Your community is based on offgrid boosting? Yup. We mine while we work. The boosts were what brought us together. Now having to have an orca per belt will tear us apart. Remember the part of the DevBlog that mentioned the new Porpoise Industrial Command Ship? I'm will to bet that's going to be a BC sized ship that can fit Mining Foreman Links. I'm willing to bet they already expected Orca spam to be untenable and that's why they're adding a new ship to balance that out. Obvioulsy that's 100% speculation, but why else would they need to add another Industrial Command Ship? They said already that we're getting an ORE battlecruiser (cost ~40 to 50 million) for exactly that reason.
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
|
Ripard Teg
Ice Fire Warriors Escalating Entropy
1299
|
Posted - 2016.08.29 16:19:56 -
[40] - Quote
Looks really good, with one extremely glaring exception.
What was the justification for reducing Command Ships from three Links to two, other than forcing gangs to bring multiples?
Or was this just a typo?
aka Jester, who apparently was once Deemed Worthy To Wield The Banhammer to good effect.
|
|
Callic Veratar
682
|
Posted - 2016.08.29 16:20:41 -
[41] - Quote
Yadaryon Vondawn wrote:Thanks for the reply, for the last question I have a followup: If people can keep mining during the PANIC module isn't this module prone to abuse? Multiple rorquals chain activating it to mine for free forever?
I proposed a module similar to this long long ago, and they've talked about it in hints a few times (I think at fanfest?). If the design is still the same, it burns out 100% after a single use. No combat refitting should eliminate endless swapping of backups. |
Retar Aveymone
DJ's Retirement Fund Goonswarm Federation
1027
|
Posted - 2016.08.29 16:20:50 -
[42] - Quote
let's say we're working with 60s boomfs
my fleetmate hits me with a boomf, then 30s later a different fleetmate hits me with the same boomf
do I have 60s left from when the second fleetmate hit me with the boomf (i.e. getting hit refreshes your timer) or 30s left (i can only get a new boomf bonus when the old one has expired)? |
Tikktokk Tokkzikk
V0LTA WE FORM V0LTA
333
|
Posted - 2016.08.29 16:20:51 -
[43] - Quote
Ripard Teg wrote:Looks really good, with one extremely glaring exception.
What was the justification for reducing Command Ships from three Links to two, other than forcing gangs to bring multiples?
Or was this just a typo?
Probably to match the two utility highslots. |
Vyctam Shadowclaw
Controlled Chemical Exposure Ltd.
0
|
Posted - 2016.08.29 16:21:01 -
[44] - Quote
I was wondering if Orcas were getting a stronger tank or better defensive/combat capability. As it is, seems like this change forces more to be sitting ducks for gankers.
I'm sad to see the passive nature of the buffs go - trained for nearly a year to specifically have passive buffs while mining or mission running but guess the good old days are coming to an end. |
Clifffitir Awik
Anima Bibentibus XIV Gun Fun Alliance
1
|
Posted - 2016.08.29 16:22:02 -
[45] - Quote
You are removing the need for a rorq to have to deploy to give boosts right? |
Rowells
ANZAC ALLIANCE Mercenary Coalition
3084
|
Posted - 2016.08.29 16:22:31 -
[46] - Quote
Ok I've calmed down and the sedatives the nurse (graciously) applied are kicking in.
I want to double check, is the industrial core going to continue to have the "locked in place" feature that it currently does? Will there be modifications if so? |
SurrenderMonkey
Space Llama Industries
2249
|
Posted - 2016.08.29 16:23:56 -
[47] - Quote
Zanar Skwigelf wrote:Why were the mining yield boosts replaced by a mining crystal destruction boost?
Crystals are a dime a dozen, or am I missing something?
There was never a "yield" boost. There was a cycle time boost, a cap cost boost, and a range boost.
The cycle time and capacitor cost reduction were rolled into one boost, and the crystal volatility one is new.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
|
Sexy Cakes
Have A Seat
1104
|
Posted - 2016.08.29 16:24:04 -
[48] - Quote
First thoughts from a long time OGB:
1) Fleet command giving a slightly bigger AoE range sounds like a total jip for those of us that had no choice but to train this skill to be able to FC a large fleet. It goes from a necessity to a very small quality of life upgrade.
2) Adding in more skills this late in the boosting game, which will probably be charisma based, is a real kick in the nuts for those of us that have spent the remaps and time to train up leadership skills. I'm not sure you plan to do this but it sure looks like Command Burst Specialist has new skill written all over it.
3) Do you plan to address any of the silly targetting range issues (Like an FC Loki requiring a targetting range sebo to be of use) since you are getting rid of the information skill bonus?
4) Will have to see the specifics of the new slot layout and command mods allowed to be fit to know if command processor rigs are going to not really be a choice but it sounds like this could get sticky on the design phase of this stuff ie. command proc rigs are not really a choice but a necessity.
5) Can we get a info/skirm mindlink please?
All in all pretty good job so far.
Not today spaghetti.
|
Sentenced 1989
195
|
Posted - 2016.08.29 16:24:53 -
[49] - Quote
So, now command ships will be locked to 4 boosting modules instead of old 6-7 possibilities (2 by ship fitting + 2 by rigs)?
That means that even if for example you use claymore with shield + siege implant, you still can't get all the 6 bonuses from those 2 groups?
The Incursion Guild
Epic Arc Guide
|
Rowells
ANZAC ALLIANCE Mercenary Coalition
3084
|
Posted - 2016.08.29 16:25:42 -
[50] - Quote
SurrenderMonkey wrote:Zanar Skwigelf wrote:Why were the mining yield boosts replaced by a mining crystal destruction boost?
Crystals are a dime a dozen, or am I missing something? There was never a "yield" boost. There was a cycle time boost, a cap cost boost, and a range boost. The cycle time and capacitor cost reduction were rolled into one boost, and the crystal volatility one is new. Yep. Completely new bonus. A creative one, no doubt, but I still believe that by itself it doesn't really do nearly as much as the other two. I worry that it will become one of those boosts that doesn't really get used because its impact is so small. |
|
Winter Archipelago
Autumn Industrial Enterprises
583
|
Posted - 2016.08.29 16:25:43 -
[51] - Quote
Two questions:
Firstly, since they give a combat timer, will a neutral using these bursts to "interfere" with a war or other combat event acquire a Suspect timer?
Secondly, will the new bursts appear on a killmail to see who is giving and receiving boosts?
For the Newbies: The 8 Golden Rules - The Magic 14 Skills - Finding the Right Corp - EVE University Wiki
|
Nina Reis
State War Academy Caldari State
0
|
Posted - 2016.08.29 16:26:44 -
[52] - Quote
Why don't you make the new module for link scroptable module, over using ammunition "low volume and large amount loaded" ? |
Huydo
Tr0pa de elite. Northern Coalition.
47
|
Posted - 2016.08.29 16:27:37 -
[53] - Quote
It seems this game really wants that we get rid of it...n++ |
Arrendis
GoonWaffe Goonswarm Federation
1822
|
Posted - 2016.08.29 16:27:55 -
[54] - Quote
Winter Archipelago wrote:Secondly, will the new bursts appear on a killmail to see who is giving and receiving boosts?
Why would they appear on a killmail when remote reps don't? They're not a hostile effect.
|
Esrevid Nekkeg
Justified and Ancient
2173
|
Posted - 2016.08.29 16:28:17 -
[55] - Quote
Nice to see this being worked on, thanks for the blog.
One initial question though. The blog states: Command Ship - Can fit two Command Burst modules However, at this moment Command ships can fit 3 Warfare Link Modules.
Why did you choose for this reduction?
Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format.
Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......
|
Linus Gorp
Ministry of Propaganda and Morale Black Marker
380
|
Posted - 2016.08.29 16:28:52 -
[56] - Quote
Huydo wrote:It seems this game really wants that we get rid of it...n++ Nobody is going to miss PL and NC. blobbers
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
|
Draconas109
The Society of Mutual Respect Care Factor
27
|
Posted - 2016.08.29 16:30:30 -
[57] - Quote
these boosting changes are flat out ********, on grid mining boosts that require ammunition to run.
Has CCP ever tried to be in a null industrialists boots for a week without their dev tools and see how annoying it is to mine and not get killed? 3 hours a day I can probably get to mine with reds constantly in system and managing barges is hard enough, now we have to baby sit multiple boosters?
No, im being serious, this is a giant middle finger in our faces, and an ammo requirement is the cherry on top of the **** mountain. |
Drago Shouna
Royal Amarr Institute Amarr Empire
560
|
Posted - 2016.08.29 16:30:39 -
[58] - Quote
Escobar Slim III wrote:I truly believe that this will be great for the game and those that are unable to play solo as intended to do so because they need links will have a major shock to the system as they find out what the other class of the player is now to do and always has been and some people out there in our game don't have the mentals strength to play as one player they need link ship on gate or in station bay or in deep safe spot and I believe that our education in the game now will prove that this mechanic was always broken and in places like such as in Amamake and the other lowsec pvp area, everywhere like such as in Ostingjelly and Heydieles, and, I believe that they should now not cry but instead make the effort to come down to the level of the man in the Rifter, of the man in the Atron and fight like true beasts. Now our education with thanks to the Fozzie and the other teams who sometimes don't sleep at night to make our game better and over here in the U.S. should help the players from all around the world and all in EVE because now you will understand and see when a link is doing a boost, and this should help lowsec factional warfare and should help the pvp community who are not the elitist mustwin crew who are not really skilled with a link boost and the Amarrian in pvp with Caldari and Minmatar and Gallente countries, now we see the birth of the greatest chapter of this great game and we will be able to build up our future in pvp. For our clone children, the pilot of the future will come into this game not knowing the pain and suffering of the old mechanics and for this I will openly weep and wash my feet in the water of all that is now going to be great again in November.
Thnk you CCP.
What?
Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..."
" They don't care about how you play as long as they get to play how they want."
Welcome to EVE.
|
Winter Archipelago
Autumn Industrial Enterprises
583
|
Posted - 2016.08.29 16:34:12 -
[59] - Quote
Arrendis wrote:Winter Archipelago wrote:Secondly, will the new bursts appear on a killmail to see who is giving and receiving boosts? Why would they appear on a killmail when remote reps don't? They're not a hostile effect. So far as I understand, remote reps don't appear due to legacy code. With the code for boosts being completely rewritten, if not new entirely, it's possible (hopeful, even) that they could be made to appear on killmails.
For the Newbies: The 8 Golden Rules - The Magic 14 Skills - Finding the Right Corp - EVE University Wiki
|
Tragot Gomndor
Khanid's Damnation
78
|
Posted - 2016.08.29 16:34:24 -
[60] - Quote
Small idea: Make it that the Command Burst ALWAYS buffs yourself, no matter if in a fleet or not. I know, you can just activate a 1 man fleet, but that is kinda meh.
(also make solo players set tags, but thats a different team i guess)
NONONONONONO
TO
CAPS IN HIGHSEC
NO
|
|
|
|
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 .. 59 :: one page |
First page | Previous page | Next page | Last page |