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Asuka Solo
Stark Fujikawa Stark Enterprises
914
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Posted - 2011.12.21 22:41:00 -
[1] - Quote
Due to the sheer size of this proposal, I have compiled it into a pdf file and hosted it. Please download the 650kb file from the link provided below:
Planetary Interaction 2.1 |

Corazani
Oracle Phoenix
14
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Posted - 2011.12.21 23:22:00 -
[2] - Quote
I'm getting warm fuzzies reading this beast. And I'm only on page 11. |

tankus2
Endless Destruction Imperial Ascension
20
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Posted - 2011.12.22 00:05:00 -
[3] - Quote
At last!
well, at last we've gone from step one to two, but at last none of the less!
Where the science gets done |

Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
22
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Posted - 2011.12.22 04:32:00 -
[4] - Quote
Finaly  |

Li'ara Katarn
Stark Industriez Stark Enterprises
0
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Posted - 2011.12.22 06:59:00 -
[5] - Quote
My god man
Downloaded, skimmed through the areas I like
+ 10 internets! |

Asuka Solo
Stark Fujikawa Stark Enterprises
941
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Posted - 2011.12.22 07:15:00 -
[6] - Quote
tankus2 wrote:At last!
well, at last we've gone from step one to two, but at last none of the less!
Edit: I've noticed that you could shave off a few pages by saying that 'MI will be the same as PI' without the need to descriptions, and in the few cases of there being changes just add those changes in. There is no need to repeat what was already said (also may want to consider such with the link and storage facility descriptions too)
I know.
Laziness set in.
If there is ever a revised and reposted version of this proposal, I'll keep that in mind.
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Wolodymyr
Mando'a Navy Controlled Chaos
15
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Posted - 2011.12.22 08:49:00 -
[7] - Quote
I didn't read it because the download site looks sketchy,
But if it makes PI take fewer mouse clicks to set up I'll support it. |

Evenus Battuta
15
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Posted - 2011.12.22 09:10:00 -
[8] - Quote
The idea is well thought, liked and contributed by many players in the F&I channel. I hope CCP will prove their capability of GÇÖcommitment to excellenceGÇÿ through adopting wonderful ideas from player like this.
to OP, I will like you with all my accounts and hope for best, but seriously don't get too attached. |

Asuka Solo
Stark Fujikawa Stark Enterprises
942
|
Posted - 2011.12.22 13:31:00 -
[9] - Quote
Evenus Battuta wrote:The idea is well thought, liked and contributed by many players in the F&I channel. I hope CCP will prove their capability of GÇÖcommitment to excellenceGÇÿ through adopting wonderful ideas from player like this.
to OP, I will like you with all my accounts and hope for best, but seriously don't get too attached.
Every like counts. =)
My understanding (from CCP correspondence) is that this document is currently being circulated to CCP members and I hope to see some Dev feedback on this in the future.
The F&I PI 2.0 topic is also a debating ground that sees new ideas pop up almost weekly.
I think it's safe to say that if our masters that be didn't have any plans for PI on the table, they do now.
We'll have to wait and see what comes of this tho. |

Ciar Meara
Virtus Vindice
377
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Posted - 2011.12.23 23:28:00 -
[10] - Quote
I look forward to its implementation! - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |
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Gempei
Siberian Khatru. Shadow Operations.
19
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Posted - 2011.12.24 09:40:00 -
[11] - Quote
+1 |

Zloco Crendraven
Eye of God Controlled Chaos
4
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Posted - 2011.12.24 09:50:00 -
[12] - Quote
Reading trough it. Till now this is looking just brilliant. Well i went trough version 1.0 and u mate are just amasing. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 |

Asuka Solo
Stark Fujikawa Stark Enterprises
956
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Posted - 2011.12.24 12:49:00 -
[13] - Quote
Zloco Crendraven wrote:Reading trough it. Till now this is looking just brilliant. Well i went trough version 1.0 and u mate are just amasing. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
But got one question. How u plan to do the population birth and death. I mean it should all go in real time.. And i dont know entirely the story of new eden, but i dont think there should be lot of population on those plantes.
I mean if every player can build cities of million of population wldnt be in line with the story i think. Shouldnt it be that every player can build a small encampment of few dozens of ppl who will work, support and defend the PI production.
1 player will not be able to build a city with many millions of people in it.. unless he has like... 10 accounts and uses each alt he has at a cost of many billions of isk to setup.
These populations will start at 500 (per civilian command center) and increase with a % every day or so (this is automatic, based on the type of planet and the type of buildings/setup the player opted for), ultimately taking many months to reach the hundred thousand mark (depending on how well they can play sim city). So in that aspect, individual players will have very small networks with very small "encampments" as you put it, with a small amount of people on it.
At the end of the day, the population on civilian networks and in larger cities will not defend themselves. That is the job of Eve pilots and Dust mercs. Actual players will have to defend their PI and MI civilian populations against:
Other Eve players Dust players Economic ruin Incursions |

Zloco Crendraven
Eye of God Controlled Chaos
5
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Posted - 2011.12.24 13:36:00 -
[14] - Quote
Good good, it is excellent. I love sim city. Well if these ideas get implemented EVE online would just be a perfect game. Would offer so much contet for everyone. |

Daniel L'Siata
Echelon Conflict Resolution. Dragoons.
38
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Posted - 2011.12.24 14:32:00 -
[15] - Quote
Holy crap...
+1 |

Two step
Aperture Harmonics K162
481
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Posted - 2011.12.24 15:33:00 -
[16] - Quote
As I say to everyone who brings up similar ideas, CCP has game designers already. They are usually good at their job, and are almost always far better than players are at this sort of thing. The chances of them seeing a proposal like this and fully adopting it are basically 0.
In this specific case, CCP had a ton of stuff *planned* for PI, and it turned out to be too much work to implement, so they started cutting features, and we ended up with the system we have now, which is boring and lacks any sort of "game". PI is also where the DUST link will come into play, and they already need to figure out how to make that compelling, fun, and interesting. CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog What does CSM 6 do? |

FlinchingNinja Kishunuba
Perkone Caldari State
20
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Posted - 2011.12.24 16:16:00 -
[17] - Quote
CCP should start a developer program in a similar way that Smartphone app markets work. Create a framework where third parties can implement additions similar to this which are then accepted by CCP to be put in Eve.
Lot less work for CCP, lot more Sandbox. |

Asuka Solo
Stark Fujikawa Stark Enterprises
960
|
Posted - 2011.12.24 16:38:00 -
[18] - Quote
FlinchingNinja Kishunuba wrote:CCP should start a developer program in a similar way that Smartphone app markets work. Create a framework where third parties can implement additions similar to this which are then accepted by CCP to be put in Eve.
Lot less work for CCP, lot more Sandbox.
I think this is just an amazing idea.
Setup a new sandbox test server, or allow players to install an offline sandbox test server on their machines. Code the changes, que the changes for upload to a central test server. Get some feedback going.
Once we have consensus on that addition, it could be migrated to SiSi for community/User acceptance testing.
If it passes mustard, CCP migrates it to TQ. |

Jack Carrigan
Order of the Shadow The Revenant Order
402
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Posted - 2011.12.24 16:43:00 -
[19] - Quote
Supported "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |

Montevius Williams
Eclipse Industrial Inc
172
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Posted - 2011.12.24 19:32:00 -
[20] - Quote
Asuka Solo wrote:Due to the sheer size of this proposal, I have compiled it into a pdf file and hosted it. Please download the 624kb file from the link provided below: Planetary Interaction 2.1*The file is clean. The site itself is like imageshack or photobucket for small files. Feel free to scan the file for viruses if you are somewhat anal about security.
This is the most amazing proposal that I think I've ever seen on EVE. Great effrot. I REALLY hope CCP looks at this and takes it seriously.
CSM, now its your turn. Do your job and push this forth. |
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Omega Tron
Amarr Mining Inc Technical Exploration Conglomerate of Hemera
4
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Posted - 2011.12.24 19:51:00 -
[21] - Quote
1st off I'd like to say that the work you've done in putting this together and thinking it thru is - brilliant, detailed and well thought out.
However, I believe you've got one very flawed assumption on which you efforts are based. That assumption is that CCP has the skills and management drive to implement it -- in short they do not. The development history of EVE is layered with so many half baked designs and implmentations and so there is no chance that CCP can do this within the code design size limits of 4GB that they have set. That limitation in their thinking and code architecture will ensure that this can not be implemented. The concept of a development architecture that encompesses DLC is not what they are setup for and skilled up to do.
I am truly sorry to point out these flaws that CCP has self imposed.
My suggestion is you should save you time and effort for now. |

Horus V
0
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Posted - 2011.12.24 20:21:00 -
[22] - Quote
I like MI. Just look at the wormholes. we can setup POS in there but you cant interact with moons? PI ideas are just perfect !
+1
|

FeralShadow
Black Storm Cartel
22
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Posted - 2011.12.25 04:01:00 -
[23] - Quote
Terrific, as always. |

bornaa
GRiD.
83
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Posted - 2011.12.25 14:00:00 -
[24] - Quote
Supporting this! |

Susiqueta Muir
Disturbed Blood Astrometrics
8
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Posted - 2011.12.25 15:37:00 -
[25] - Quote
Will read this fully once Christmas dinner is over and done with (Have a great one everybody BTW).
+1.
SM. |

Steveir
Hagukure
21
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Posted - 2011.12.25 17:09:00 -
[26] - Quote
Brilliant, absolutely brilliant - for God sake give this person a job and make it happen :) +1 ^ 1000000000000000000000000 |

Mistress Terrify
Hagukure
1
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Posted - 2011.12.25 17:12:00 -
[27] - Quote
Ye Gods, it must have take you months to do this. Great suggestions, I hope that CCP is listening; if they are not, then I'm up for some serious whipping! +1 |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
788
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Posted - 2011.12.25 19:14:00 -
[28] - Quote
I guess the question to ask is this... someone running twenty, thirty-plus planets... how much work does this add to their already busy PI? How will it affect POS fuel prices? Will smaller corps dependant on less insane fuel prices wind up having their POS's shut down because of the side effects of this?
What are the ripple effects? How will it ultimately affect T2 production? Research? Everything the little guy with a POS in high sec does for a living? Six months in the hole... it changes a man. |

Velicitia
Open Designs
244
|
Posted - 2011.12.25 19:42:00 -
[29] - Quote
Steveir wrote:Brilliant, absolutely brilliant - for God sake give this person a job and make it happen :) +1 ^ 1000000000000000000000000
so, +1 then?  |

Asuka Solo
Stark Fujikawa Stark Enterprises
973
|
Posted - 2011.12.25 20:48:00 -
[30] - Quote
Ingvar Angst wrote:I guess the question to ask is this... someone running twenty, thirty-plus planets... how much work does this add to their already busy PI? How will it affect POS fuel prices? Will smaller corps dependant on less insane fuel prices wind up having their POS's shut down because of the side effects of this?
What are the ripple effects? How will it ultimately affect T2 production? Research? Everything the little guy with a POS in high sec does for a living?
1) It should be the same or similar time investment.
2) The little guy will shut down his hi-sec POS and do it all on hi-sec cities on planets. Or he can keep his POS. I don't care either way.
3) POS fuel prices should remain largely as they are now, if not suffer a reduction in prices. Cities will consume POS fuels, as well as make more of them via bonuses to industrial networks spitting them out, so there should be a bit of an equilibrium thing going.
4) There will be an increase in t2 production and moongoo, in the medium to long terms. SO expect a decrease in prices associated with those items.
5) More slots, no more cues for slots = more research. |
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