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Kitt JT
Crimson Empire. Nulli Secunda
22
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Posted - 2012.03.03 18:13:00 -
[61] - Quote
I like a lot of this. I've always wanted some type of rts eletment to eve, available to players.
a couple notes though: the "bank should NOT be able to generate ANY isk from nothing." Any setup where it does is wide open to abuse.
allowing moon goo to be extracted from wh's, would likely crash the market for it unfortunatly
also related to wh's, supercaps should NOT be able to be built in wh's, and here's why. At the moment, it is very difficult to conquer anyone entrenched in a wh due to mass limitations. The reason for these mass limitations was to promote some of the 'small gang pvp' that everyone loves. Allowing players to build supers inside a wh, would make said wh essentially invincible if even ONE were produced.
finally, as much as i hate to say it, it took ccp years to give the assault frigs a little bit of love. I doubt they're going to go doing anything as big as this unfortunately :( |
MeBiatch
Republic University Minmatar Republic
184
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Posted - 2012.03.04 22:51:00 -
[62] - Quote
Two step wrote:As I say to everyone who brings up similar ideas, CCP has game designers already. They are usually good at their job, and are almost always far better than players are at this sort of thing. The chances of them seeing a proposal like this and fully adopting it are basically 0.
In this specific case, CCP had a ton of stuff *planned* for PI, and it turned out to be too much work to implement, so they started cutting features, and we ended up with the system we have now, which is boring and lacks any sort of "game". PI is also where the DUST link will come into play, and they already need to figure out how to make that compelling, fun, and interesting.
sir i have to correct you... EVE players are extremely intelligent... Moreover a fair amount of former players now work at ccp...
I would not be so arrogant to suggest to us that this could never be incorporated into eve since the new direction ccp is headed in...
Plus one from me... |
Delici Feelgood
School of Applied Knowledge Caldari State
17
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Posted - 2012.03.04 23:45:00 -
[63] - Quote
+1, Impressive piece of work. Huge smorgasbord of features which nicely interplay and add almost it's own game to EvE.
Hope you don't mind the cross reference but I found it atmospherically like an EvE version of sim city. (meant in a nice way).
Only problem I would see is it being an AH proposal, considered the bottleneck graveyard for designs, but I'm sure CCP will have seen it still. |
Asuka Solo
Stark Fujikawa Stark Enterprises
1271
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Posted - 2012.03.06 18:10:00 -
[64] - Quote
Kitt JT wrote:I like a lot of this. I've always wanted some type of rts eletment to eve, available to players.
a couple notes though: the "bank should NOT be able to generate ANY isk from nothing."
Each bank will be connected to a wallet division of a corporation. It can only supply isk for approved loans if the wallet has the funds.
To this end, Banks cannot generate isk out of thin air since they would need the isk to begin with. The only isk that could be generated out of thin air, would be the interest payable due to corp adjustable interest rates.
But to prevent abuse of interest spamming, no trial accounts would be allowed to take out loans. And if the character that took out the loan does not have the needed isk to repay the loan (or is biomassed), the bank will reclaim that isk from your non existent wallet and put it into a negative balance, regardless of your characters status. I also think it would be worth while to flag all characters that get loans approved. This loan flag would prevent the character from being biomassed during the loan period, or until the loan is repaid with interest due.
Loans will be subject to the interest rates they were approved under. In this way, a banking operation cannot extort more interest out of a loan than it agreed upon even if they hike their interest rates during the loan period.
While this suggestion is by no means a perfect system, I believe this working version is pretty air tight for Eve. Any cracks that could be identified and or exploited going forward, should be considered a legitimate risk of banking, much like scamming is a legitimate risk for trading. |
Paintchk
Legio Invicta Many Reckless Corps
7
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Posted - 2012.03.08 15:02:00 -
[65] - Quote
THIS NEEDS TO GO INTO THE GAME.
+1 +1000 if I could. |
Bugsy VanHalen
Society of lost Souls
60
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Posted - 2012.03.08 21:15:00 -
[66] - Quote
Great Idea and a great proposal. This is like building an entirely new game but would fit really well with the ever expanding EVE universe. I would have to say that there would be very little chance of CCP doing this, just based on the massive amount of work it would be, but even a striped down version would add so much depth the the EVE universe and it could always be upgraded to what you propose gradually over several expansions.
That is if EVE survives the implementation of DUST 514 |
Hunter Cazaderon
What The French
8
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Posted - 2012.03.29 08:17:00 -
[67] - Quote
Only read the first few pages !
This HAS to be the future !
I'm new to Eve and i since i play i have been thinking that planets lack some real life.
I mean. Not everybody lives in stations in New Eden right so why do those beautiful planets looks so empty ?
Founder of-á www.dust514-france.fr
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hellwarz
Rising Thunder
0
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Posted - 2012.04.04 04:50:00 -
[68] - Quote
+1 I'm all for this. this would be fun to play with |
Iosue
0verload. IMPERIAL LEGI0N
85
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Posted - 2012.04.05 14:45:00 -
[69] - Quote
Two step wrote:As I say to everyone who brings up similar ideas, CCP has game designers already. They are usually good at their job, and are almost always far better than players are at this sort of thing. The chances of them seeing a proposal like this and fully adopting it are basically 0.
In this specific case, CCP had a ton of stuff *planned* for PI, and it turned out to be too much work to implement, so they started cutting features, and we ended up with the system we have now, which is boring and lacks any sort of "game". PI is also where the DUST link will come into play, and they already need to figure out how to make that compelling, fun, and interesting.
i completely disagree, CCP listens to its player base. if enough people want something, they are pretty good about making it happen. this proposal needs more attention, and i'm sure that with enough player backing, this type of feature could be implemented, with or without the CSM's involvement.
some great work here Asuka. your suggestions will add meaningful depth and complexity to PI and the game overall. i strongly encourage the CSM and CCP to consider this for implementation. |
Asuka Solo
Stark Fujikawa Stark Enterprises
1503
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Posted - 2012.06.01 17:07:00 -
[70] - Quote
Bump |
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Zach Arody
Callide Vulpis Curatores Veritatis Alliance
0
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Posted - 2012.07.12 14:41:00 -
[71] - Quote
I've read the PDF, and from what I read, I give full support to it, and it would make my few planets all that much safer. |
Zloco Crendraven
BALKAN EXPRESS
14
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Posted - 2012.07.14 14:45:00 -
[72] - Quote
Can anyone tell me is this even being taken in consideration? Because if it aint we should burn Jita again. |
Asuka Solo
Stark Fujikawa Stark Enterprises
1565
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Posted - 2012.07.14 14:54:00 -
[73] - Quote
Zloco Crendraven wrote:Can anyone tell me is this even being taken in consideration? Because if it aint we should burn Jita again.
I can tell you its been looked at by Team PI as per the mail below:
CCP Phantom wrote: PI 2.1 - The Assembly Hall version From: CCP Phantom Sent: 2011.12.22 10:39 To: Asuka Solo
Hello Asuka Solo,
Merry Christmas and a Happy New Year to you as well!
Thank you for very much for your almost overwhelming work on the PI 2.1 document. The link to the pdf file is, from my point of view, fine and certainly that amount of work deserves an applause.
I already wrote a mail to Team Pi, so that they can take a closer look. :-)
Personally I think your ideas to be excellent and exciting, but I am not a game designer and I do not know the constrains under which PI has to operate.
It was a good idea to post in the Assembly Hall, the CSM can be a powerful help. Maybe you can try to contact the CSM members directly too. Or you can even try to run for CSM yourself in the long run too!
Best regards, CCP Phantom Community Coordinator
But I have not yet heard anything from any of the other CCP gods... |
Zloco Crendraven
BALKAN EXPRESS
15
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Posted - 2012.07.14 15:33:00 -
[74] - Quote
SPAM the CSM so they get it on table when they fly next time to Island! |
Armagedoom
SON OF RAVANA
0
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Posted - 2012.07.24 11:41:00 -
[75] - Quote
+1
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Coronus Vistule
Akakage Industries
0
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Posted - 2012.07.26 19:31:00 -
[76] - Quote
+1
I would say that Caldari shouldn't create Homeless. They are The Machine, The Corporation. I would say that they should create Unemployed.
Will edit this suggestion most likely as time goes on. |
2pt
Tremor Recorded Variable Enterprise Training Standards
21
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Posted - 2012.07.26 20:21:00 -
[77] - Quote
Asuka Solo
I give you +1000 for your effort, your insight and your "grace under fire".
Particularly, I want to commend you on being so willing to accept and consider variances from your original document. i also enjoyed how you dissected commenters who obviously had not read/understood your work, but demnostrated their resistance to change by wanting to protect their piece of the game from a fabulous idea which did not threaten them anyway.
I was very disappointed by the CSM comment which essentially seemed to imply that it is useless for players who spend a great amount of time looking at a single dimension of the game to make suggestions because a relatively tiny number of developers know best. Off topic comment follows: Just reinforced my belief in the uselessness of the CSM program. (no body of representives elected at large, will represent anything except their own agenda)
I understand your comment about how "laziness" can set in after dozens hours of squishing an idea into print, and I also know that positive interest in your idea can serve as a boost to the energy it takes to continue to refine/expand/review your work. So I send you my highest interstellar energy allowed to be sent via a forum post to continue to fight to the good fight every great idea deserves!
One more "Like" and big thank you!
And now I begin the "Dance of the Forum" to see how many tries it will take to get this posted! yay forum devs....
Editted in: got it posted on the second try! that's progress! |
Xantos Semah
3
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Posted - 2012.07.29 05:21:00 -
[78] - Quote
+1000
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Ximiana
The Scope Gallente Federation
0
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Posted - 2012.07.29 06:40:00 -
[79] - Quote
This is pure new fresh content for ppl to play with. And thats is in essence what this game need. |
Artimus Utama
Chronoscape Enterprise
0
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Posted - 2012.08.08 05:34:00 -
[80] - Quote
+1 |
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Loius Woo
PATRIOT KNIGHTS
149
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Posted - 2012.08.13 19:44:00 -
[81] - Quote
CCP, please do this ASAP.
+1 |
Lateris
Posiden Industrial
11
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Posted - 2012.08.13 20:21:00 -
[82] - Quote
I support the proposal. Love it. |
Jason Irmitrij
Where No Man Has Gone Before
0
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Posted - 2012.09.05 07:13:00 -
[83] - Quote
I support this proposal fully. +1
This is wery close to how I imagined PI should be...
If this will ever be realized (slim chances, but we could hope), EVE will gain entirely new dimension, that will make its universe much closer to ultimate SCI-FI game ever conceived.
And if it will be done, it could / would lay great foundation for next-generation gameplay - flying in planets atmospheres, and maybe even walking or driving on planets surfaces first person... (Dreams, dreams) |
Razgriz Shaishi
Helix Pulse Rolling Thunder.
12
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Posted - 2012.09.07 08:24:00 -
[84] - Quote
Jason Irmitrij wrote:.CCP has been able to merge (read: bought) White Wolf Company. So, why not do same with Mindark, who produced great planet based game (Entropia Universe), and then use their system for planetary based gameplay? Just food for thought, but worth trying... One does not simply buy a company, lol.
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Ellariona
The Elysian Agoge Elysian Empire
15
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Posted - 2012.09.07 16:36:00 -
[85] - Quote
I fully support an expansion for PI, which will lure more people to the game.
But I have two issues with the whole concept:
* I disapprove of terraforming in any way, shape or form! * The increased supply of PI would have to be negated by using more and more PI in tech II (or tech IV, whatever ccp has to work out) manufacturing |
Lady Hanguko
Suicide Lemmings
2
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Posted - 2012.09.10 08:03:00 -
[86] - Quote
Briliant, Absolutely lovable, perfectly perfect, sweet sxy time idea \o/ |
Nikodem Oskold
Pator Tech School Minmatar Republic
0
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Posted - 2012.10.04 05:18:00 -
[87] - Quote
This is best idea I've seen on this forum ... ever .
definitely +1
This will allow extend game-play to planets - from harmless PI structures and outposts to extremely expensive (and build-ed trough many months/years) planet-size cities overgrowing poses and stations in size and capabilities (with defenses breaking titans like matches) + armies of dust mercenaries fighting for corporations interests ... this will be game changer for EVE, no doubt. |
Nikodem Oskold
Pator Tech School Minmatar Republic
0
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Posted - 2012.10.04 05:41:00 -
[88] - Quote
Nikodem Oskold wrote:This is best idea I've seen on this forum ... ever . definitely +1This will allow extend game-play to planets - from harmless PI structures and outposts to extremely expensive (and build-ed trough many months/years) planet-size cities overgrowing poses and stations in size and capabilities (with defenses breaking titans like matches) + armies of dust mercenaries fighting for corporations interests ... this will be game changer for EVE, no doubt.
Also one thing for me: It will be probably long and bumpy road to build meaningful cities (courscant-sized city could take years to build), so it could be nice to being able to merchandise city/planetary structures ownership. So you could simply sell/buy existed structures shares on market/contract, instead making military escalation only viable option to take them. |
Asuka Solo
Stark Fujikawa Stark Enterprises
1706
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Posted - 2012.10.04 15:46:00 -
[89] - Quote
Nikodem Oskold wrote:Nikodem Oskold wrote:This is best idea I've seen on this forum ... ever . definitely +1This will allow extend game-play to planets - from harmless PI structures and outposts to extremely expensive (and build-ed trough many months/years) planet-size cities overgrowing poses and stations in size and capabilities (with defenses breaking titans like matches) + armies of dust mercenaries fighting for corporations interests ... this will be game changer for EVE, no doubt. Also one thing for me: It will be probably long and bumpy road to build meaningful cities (courscant-sized city could take years to build), so it could be nice to being able to merchandise city/planetary structures ownership. So you could simply sell/buy existed structures shares on market/contract, instead making military escalation only viable option to take them.
Ownership transfers have been included. So players can sell and transfer cities to other players/corps/alliances if they were so inclined.
And I believe its Coruscant.
Yes, I hope it would take quite a few months/Years to grind a city into a planet sized city spanning all PI grids on the surface. Then again, such a city would make Techmoons look like small change. |
Nastrata
Lightspeed Enterprises Fidelas Constans
0
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Posted - 2012.12.05 22:24:00 -
[90] - Quote
This is a fantastic idea, and I support it. Yes, 1,000 times yes. Anyone who says that a successful drug dealer doesn't dip into their own produduct isn't harvesting their base materials and-ácooking them in their own spacegarage. Besides, you never know what that stuff you buy off the guy on the corner of Jita and Perimiter-áis cut with.-á >:3 |
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