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Kasak Black
The Collective Against ALL Authorities
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Posted - 2007.03.20 20:48:00 -
[31]
Actually on second thought, I'd personally like to see no Local only if Alliances can do more to control borders.
Player deployable sentry turrets or something. Could be interesting. No local would faveour the hunter much more as it stands. My two ISK's
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Razin
The xDEATHx Squadron
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Posted - 2007.03.20 20:49:00 -
[32]
Signed. And Oveur did promise this to be implemented in some form by the end of Revelations deployment. ...
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Sever Aldaria
Agony Unleashed Agony Empire
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Posted - 2007.03.20 20:49:00 -
[33]
Originally by: Velsharoon
Originally by: Christina Bamar /signed big time
Even if they just made it so that local only updates when you refresh it.
Ever been in a pirate camp, or even on your 0.0 ops, your told to scan non stop by fc (take it in turns if needed)
As we speak m8. Keeps ya on your toes.
[green]Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further d |

Derovius Vaden
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Posted - 2007.03.20 20:49:00 -
[34]
How about no; if you pirates want to be anti-social shut ins that hide in big expanses of empty space, all the power to you. But stay out of my business.
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DiuxDium
Loot Privateer Alliance
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Posted - 2007.03.20 20:50:00 -
[35]
Originally by: Derovius Vaden How about no; if you pirates want to be anti-social shut ins that hide in big expanses of empty space, all the power to you. But stay out of my business.
 
Quote: Also, he didnt even have a Scrambler, so the POS would have gotten away anyway.
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Gabriel Karade
Nulli-Secundus
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Posted - 2007.03.20 20:57:00 -
[36]
Originally by: Derovius Vaden How about no; if you pirates want to be anti-social shut ins that hide in big expanses of empty space, all the power to you. But stay out of my business.
Yes I do, I want to pop out of nowhere, murder some poor sods and retreat back to the shadows unseen, just as the 'wildlands' should be...
Down with local!  ----------
Video - 'War-Machine' |

boiled sprouts
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Posted - 2007.03.20 20:58:00 -
[37]
No local in 0.0 /signed 
What's a sig????????
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Siepie
Paradox v2.0 Tactical Narcotics Team
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Posted - 2007.03.20 20:59:00 -
[38]
/signed
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X3vious
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Posted - 2007.03.20 21:01:00 -
[39]
Bring back local.
As the pirates argue - risk vs reward:
There is little risk vs the reward when local is removed.
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eXtas
Kemono. Privateer Alliance
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Posted - 2007.03.20 21:04:00 -
[40]
/signed
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Velsharoon
Gallente Endgame.
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Posted - 2007.03.20 21:05:00 -
[41]
Originally by: Pa1nbringr Velsh I am going to come and dominate your face. 
Cos i rock your world?
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Gabriel Karade
Nulli-Secundus
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Posted - 2007.03.20 21:06:00 -
[42]
Originally by: X3vious Edited by: X3vious on 20/03/2007 20:58:07 Bring back local.
As the pirates argue - risk vs reward:
There is little risk when local is removed.
"Yaarrr a target for me today..." ... "...Oh bugger, where did that fleet come from?..."
Hunter becomes the hunted, not having local only penalises the lazy/stupid. ----------
Video - 'War-Machine' |

X3vious
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Posted - 2007.03.20 21:08:00 -
[43]
Edited by: X3vious on 20/03/2007 21:05:17 Your scenario is unlikely to happen, especially in roid belts.
Local makes hunters less lazy, they have to be more inventive. We've seen how lazy the pirates / grievers are - i.e., gate camps.
* there are very few genuine pirates, most are grievers
Originally by: Gabriel Karade
Originally by: X3vious Edited by: X3vious on 20/03/2007 20:58:07 Bring back local.
As the pirates argue - risk vs reward:
There is little risk when local is removed.
"Yaarrr a target for me today..." ... "...Oh bugger, where did that fleet come from?..."
Hunter becomes the hunted, not having local only penalises the lazy/stupid.
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MrDisposable
Caldari Science and Trade Institute
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Posted - 2007.03.20 21:10:00 -
[44]
Originally by: Gabriel Karade
Originally by: X3vious Edited by: X3vious on 20/03/2007 20:58:07 Bring back local.
As the pirates argue - risk vs reward:
There is little risk when local is removed.
"Yaarrr a target for me today..." ... "...Oh bugger, where did that fleet come from?..."
Hunter becomes the hunted, not having local only penalises the lazy/stupid.
A fleet waiting to jump on one or two pirates at a belt.... suuuuuure. They would just gatecamp. ______________ BoB Alts
"This isn't about Dev misconduct.... ban the Ctrl+q'rs! They are the real problem behind it ALL!!!!!"
"Devs stole BPOs for the good of eve." |

X3vious
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Posted - 2007.03.20 21:11:00 -
[45]
Local should be fixed ASAP. Balance out the game.
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Roue
Privateers Privateer Alliance
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Posted - 2007.03.20 21:12:00 -
[46]
Signed.
It affects both sides. Intelligence and planning are still the victor and in this case you can finally plan ambushes, and have hidden fleets. For both killing and killing killers and killing killers who intend to kill killers.
It just opens up a whole new dimension. And plus for those trying to evade being killed. Scouts still are important and now the enemy may not even know you're moving through system, 90% of piracy is about knowing whether or not to bother in a system and local gives that up quick. This is my opinion not that of privateer corp, alliance, its member corps, affiliates, minions, pet animals, ex girlfriends, former roommates, 3rd grade gym teachers, late relatives, ontime relatives, |

James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.03.20 21:13:00 -
[47]
Guys! No Local! Somehow this will absolutely prevent blobs except...OH WAIT! Finding anyone will be impossible, there's no way to recon them really, and so ALL combat will happen in station systems and at POS's...and OH SNAP! That's right, they're pretty much the reason we have blobs now!
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Velsharoon
Gallente Endgame.
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Posted - 2007.03.20 21:17:00 -
[48]
Originally by: James Duar Guys! No Local! Somehow this will absolutely prevent blobs except...OH WAIT! Finding anyone will be impossible, there's no way to recon them really, and so ALL combat will happen in station systems and at POS's...and OH SNAP! That's right, they're pretty much the reason we have blobs now!
your obviously not very good at eve then, or havent read what i said
1) I suggested leaving in numbers in local. (and others have said make it an active scan thing, i approve)
2) Instead of blobbing up I view it as repopulating those empty low sec systems, Want to be safe sod off with a couple of trusted homies, work hard as a team in your own wee system, **** the outpost with 90 people all trying to bear in 5 belts.
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eXtas
Kemono. Privateer Alliance
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Posted - 2007.03.20 21:18:00 -
[49]
Originally by: James Duar Guys! No Local! Somehow this will absolutely prevent blobs except...OH WAIT! Finding anyone will be impossible, there's no way to recon them really, and so ALL combat will happen in station systems and at POS's...and OH SNAP! That's right, they're pretty much the reason we have blobs now!
nah u can still se from map how many are in systems, and a quick scan will tell u what is there :) tho in empire it was kinda strange to not know if the 100ppl were hostile or not 
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Jovius Marginus
Black Avatar Firmus Ixion
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Posted - 2007.03.20 21:20:00 -
[50]
Signedx10
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Smagd
Encina Technologies Namtz'aar k'in
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Posted - 2007.03.20 21:22:00 -
[51]
That was fun. Let's do it.
From Teonusude local earlier: [ 2007.03.20 19:04:02 ] Smagd > All war targets please say "Yarr!". [ 2007.03.20 19:04:20 ] Smagd > None? Good. [ 2007.03.20 19:04:24 ] Tassi > Can I say "arrr" instead?
(Damn almost missed one!)
Family Tahar, of Clan Hadar, of Caravan of Namtz'Aar K'in |

Zae'dra Xanthe
Fist of the Goat
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Posted - 2007.03.20 21:23:00 -
[52]
Make it an "active" scanner and *skill based*. That way you can increase your chances of finding someone and vise verse, avoiding someone. Make Omni scans limited to half the distance of directional scans.
Now covert ops ships have an actual chance at surprising a target. Local chat ruins any chance of a true ambush.
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Derovius Vaden
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Posted - 2007.03.20 21:23:00 -
[53]
Originally by: Gabriel Karade
Originally by: Derovius Vaden How about no; if you pirates want to be anti-social shut ins that hide in big expanses of empty space, all the power to you. But stay out of my business.
Yes I do, I want to pop out of nowhere, murder some poor sods and retreat back to the shadows unseen, just as the 'wildlands' should be...
Down with local! 
And you're the first ninny back in here crying about not having anyone to play with in low security. You want more people to shoot? Make them feel safe, not exposed; stop shooting yourself in the foot and calling it an improvement.
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Manfred Doomhammer
Caldari ShadowTec Inc. Curatores Veritatis Alliance
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Posted - 2007.03.20 21:28:00 -
[54]
/signed
felt like it should, having people scanning the system for hostiles instead of just glancing at local while we knocked out the tower....
more of this please !! ----
Manfred Doomhammer CEO ShadowTec Inc.
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Morfane
The IMorral MAjority Privateer Alliance
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Posted - 2007.03.20 21:30:00 -
[55]
Originally by: X3vious Edited by: X3vious on 20/03/2007 21:05:17 Your scenario is unlikely to happen, especially in roid belts.
Local makes hunters less lazy, they have to be more inventive. We've seen how lazy the pirates / grievers are - i.e., gate camps.
* there are very few genuine pirates, most are grievers
Pirates don't choose to camp gates because they are lazy. They do it because that is near the best isk/hour piracy there is. Killing belt ratters and miners, while fun, makes about the same as doing lvl 1 missions over time. You can make more camping gates than doing lvl 4's.
Also, while I am not one to complain about english, a have a problem with the word 'griever'. I think you mean 'griefer'. A griever would be someone who is grieving, as in, they are experiencing grief. A griefer is one who enjoys ruining the gaming experience for others.
Back on track:
/SIGNED
With beer even.
All I have to add is that showing the number in local will still allow 0.0 (and remote low sec) miners/ratters to simply log/run when local goes up, regardless of who it is. I am much more in favour of a passive scan, with different sensor ranges and strengths for different ships, and all the tactical beauty that would provide.
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Soporo
Caldari
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Posted - 2007.03.20 21:33:00 -
[56]
Edited by: Soporo on 20/03/2007 21:32:54 Naw, it's hard enough as is catching and nailing someone down. Only ones who would benefit from it would be the healthy prat welfare program. It would also be a direct HUGE nerf to mining, isnt it enough that miners and industrials are paper thin, slow as hell and maneuver like crippled oxen? It would also be a HUGE nerf to LowSec buisness/population, and if you cant figure that one out, too bad.
No Local would cause an even larger rash of alts, and make it extremely difficult for Alliances to defend. Like I said, the only ones to benefit would be prats, so screw that.
Quote: would force people in 0.0 to actually play the game on hard mode
Oh, and if CCP started to FORCE you into my playstyle?I can hear the wails now...
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James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.03.20 21:33:00 -
[57]
Originally by: Velsharoon
Originally by: James Duar Guys! No Local! Somehow this will absolutely prevent blobs except...OH WAIT! Finding anyone will be impossible, there's no way to recon them really, and so ALL combat will happen in station systems and at POS's...and OH SNAP! That's right, they're pretty much the reason we have blobs now!
your obviously not very good at eve then, or havent read what i said
1) I suggested leaving in numbers in local. (and others have said make it an active scan thing, i approve)
I read what you said. It is as flawed as any other of these ideas. The practical side-effect is that no one will rat in any system that isn't empty. Mining in 0.0 will be more screwed then it normally is since any semblance of border control is now completely impossible. AFK'ing recons get even more disruptive.
Originally by: Velsharoon 2) Instead of blobbing up I view it as repopulating those empty low sec systems, Want to be safe sod off with a couple of trusted homies, work hard as a team in your own wee system, **** the outpost with 90 people all trying to bear in 5 belts.
First of all, guys, the word filters are off I just realized 
But more seriously, this will repopulate jack squat. You can't mine a non-station system without a POS and a carrier to move the ore around, it's hopelessly gimped in profit compared to ratting.
Secondly, the reason people try to solo things in the first place is that we all have lives outside of EVE that we'd like to lead as well. Somehow, despite being able to own territory though, it's actually nigh on impossible to keep people out of it.
Thirdly: you haven't addressed the point about blobs, which is that counter-blobs will never exist, and all combat will move to the biggest thing these two entities want to attack - POS in station systems.
And finally: playing EVE this way would be a pain in the ass filled with surprise death, and one way or another everyone does something to make money to PVP. Turning that into a painful exercise with surprise gank squads seems about the most unfun thing you could do. Making small gang PVP so it's even harder to find targets (except hitting miners, not you know, attacking any counter-gangs etc. which will be nigh on impossible) seems equally unfun and reducing warfare to "OH GOD GUYS THEY'RE AT OUR STATION GET OVER HERE" rushing around in blobs because you can't actually recon an enemy blob on the move seems equally unfun.
And I'm sure most of this will be replied to with the witty "just put a scout on the gates" answer which everyone loves and I doubt anyone has ever done for 23 hours straight as would be needed if this happened.
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Dregann
Amarr Celestial Horizon Corp. Valainaloce
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Posted - 2007.03.20 21:38:00 -
[58]
/Signed I liked the suggestion for 'Constellation' chat to be main in 0.0 instead of local
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Masheine
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Posted - 2007.03.20 21:45:00 -
[59]
/signed
Originally by: James Duar The practical side-effect is that no one will rat in any system that isn't empty.
You won't know whether it's empty or not when there's no number (the right way to do no local).
Originally by: James Duar AFK'ing recons get even more disruptive.
How? You'll never know it's there.
Just like that recon pilot won't know (when he comes back from AFK and scans you down to the belt you're mining in) whether it's just you in system, or you with twenty of you buddies ready to tear him a new one.
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Velsharoon
Gallente Endgame.
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Posted - 2007.03.20 21:45:00 -
[60]
james, I live in 0.0, I pvp non stop. We all have the same tools available to us, and so howcome we can manage not to be ganked etc yet you people cant?
Today was hard for us to, 1 mega and 1 inty vs 3 intys omen and some other ships, but through decent piloting and 1337 skillz things were ok.
The local bears were actually active and usin brains, instead of being quite frankly muppets and just glancing at local
I reject your argumentsm but fact is neither of us has evidence either way what will happen, just predict. and I predict the opposite.
Either way...it just feels right for most people posting here. This is eve as it should be.
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