| Pages: 1 2 3 4 [5] 6 7 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

NightmareX
Caldari Infinitus Odium
|
Posted - 2007.03.21 05:22:00 -
[121]
NO, and i mean NO.
It won't be signed by me until something better will replace the Local, and it need to be a **** load better than Local to.
Local is fine as it is. End of story.
Infinitus Odium - We Are The Bringers Of Hatred |

Raketenkaese
|
Posted - 2007.03.21 05:25:00 -
[122]
Please remove it ccp
|

Kyozoku
Mutiny.
|
Posted - 2007.03.21 05:50:00 -
[123]
god yes
|

Ephemeron
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.03.21 05:53:00 -
[124]
Originally by: NightmareX NO, and i mean NO.
It won't be signed by me until something better will replace the Local, and it need to be a **** load better than Local to.
Local is fine as it is. End of story.
Wow.. I would have never thought Indinitus Odium would have such raving carebear in their ranks. My respect for the corp has decreased
|

Dragonrazor
Amarr
|
Posted - 2007.03.21 05:55:00 -
[125]
/Signnnnnnnnneeeedd!!!!!!1111111one ********************************************* "Stars Die... Empires fall... We are dust..." ********************************************* |

Nicocat
Caldari New Age Solutions New Age Solutions Amalgamated
|
Posted - 2007.03.21 06:03:00 -
[126]
Local needs a tweak, not a shotgun to the face.
Originally by: Splagada SEED ME DADDY
Down with alts! One character per account per IP! |

Pytria Le'Danness
Placid Reborn
|
Posted - 2007.03.21 06:25:00 -
[127]
At first I thought "Oh sh**, how am I going to avoid camps now?" but then I realized not having local was not THAT bad since I assume every gate camped until proven otherwise anyway.
But, not having local will only benefit those who do not care for whom they kill, but just want kills no matter what.
I restrict my PvP to pirates and war targets, and with local removed I do not know if a given system is worth spending time in or not. I'd have to meticolously scan every system that has people in local or camp the gates. Both not very interesting propositions.
Or, look at this scenario:
A corp goes low sec mining, thoroughly scans the system and sees it is clear except for a decent guy ratting. They place scouts on the gates (a very boring game evening for those scout BTW), but noone comes in. A few minutes later a pirate vagabond appears and blows the mining barges up. The "ratter" was in fact an alt scout of that pirate who located the miners and logged off when the pirate logged on, keeping local count stable. Yes, the miners could have watched their scanners, but if the "ratter" was in the same ship type as the pirate even that would not work. (replace "pirate" with "war target" if it suits you better).
So, since it is not possible to 100% secure a system you need a tool to counter weird tactics and keep the game interesting for everyone. Right now, local is that tool.
Corporation RP channel: "PlacidReborn" |

Christina Vallentine
Caldari Tau Ceti Global Production Rule of Three
|
Posted - 2007.03.21 06:31:00 -
[128]
Remove local please. /Signed
|

NightmareX
Caldari Infinitus Odium
|
Posted - 2007.03.21 06:55:00 -
[129]
Edited by: NightmareX on 21/03/2007 06:54:59
Originally by: Ephemeron
Originally by: NightmareX NO, and i mean NO.
It won't be signed by me until something better will replace the Local, and it need to be a **** load better than Local to.
Local is fine as it is. End of story.
Wow.. I would have never thought Indinitus Odium would have such raving carebear in their ranks. My respect for the corp has decreased
Sorry to disapoint you, but if you look back 1 year and 1 month, then you are right, but now i'm a pirate, and i don't think i'm a carebear with -9.4 in sec status
EDIT: Oh wow, i just got called carebear from a +5.1 character, nice try, but that was funny
Infinitus Odium - We Are The Bringers Of Hatred |

Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
|
Posted - 2007.03.21 06:58:00 -
[130]
Originally by: NightmareX and i don't think i'm a carebear with -9.4 in sec status
Sec status means nothing. 
Anyway, 0.0 was quite exciting without local, it would be sweet if they made it permanent  -----
[Coreli Corporation Mainfrane] |

NightmareX
Caldari Infinitus Odium
|
Posted - 2007.03.21 07:01:00 -
[131]
Edited by: NightmareX on 21/03/2007 06:58:41
Originally by: Joshua Foiritain
Originally by: NightmareX and i don't think i'm a carebear with -9.4 in sec status
Sec status means nothing. 
The sec status means something, since if i had npc'ed all day, then i wouldn't actually had -9.4 in sec status. And by npcing you can get you sec status up in no time
And it's not going to take long time before i'm at -10 again
Infinitus Odium - We Are The Bringers Of Hatred |

Sever Aldaria
Agony Unleashed Agony Empire
|
Posted - 2007.03.21 07:05:00 -
[132]
Originally by: Joshua Foiritain
Originally by: NightmareX and i don't think i'm a carebear with -9.4 in sec status
Sec status means nothing. 
Anyway, 0.0 was quite exciting without local, it would be sweet if they made it permanent 
Definately. At the same time, I'll look at it from the side of a miner/ratter. Perhaps local removal of only 0.0? or just 0.2 and below? At any rate, perhaps a sort of Active/Passive mode directional scanner to balance it a bit in favor of the miner/ratters. Sort of like radar. 
[green]Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further d |

Tsunari
|
Posted - 2007.03.21 07:15:00 -
[133]
Some of the best things happen by accident such as plastic, champagne and no local. Most definitely /signed
|

Commander Nikolas
Gallente Arcana Imperii Ltd. The Cartel.
|
Posted - 2007.03.21 07:48:00 -
[134]
Signed... remove it once and for all.
|

Death Merchant
InterGalactic Corp. Imperial Republic Of the North
|
Posted - 2007.03.21 08:34:00 -
[135]
Think it would be exciting at first but then it would just be annoying. I don't think it would make it fair to the other/non pvp play styles. Tips the scales too much in one direction so that makes it bad imo.
|

Major Stormer
Caldari Celestial Apocalypse Insurgency
|
Posted - 2007.03.21 08:37:00 -
[136]
Signed
|

Asuo
Elite United Corp Antigo Dominion
|
Posted - 2007.03.21 09:00:00 -
[137]
As it stands I'm against removing local. In the long run we know its going to be removed theres just too many people wining about it. But first we need a better scanning system, like one where if I remove corp/alliance members from overview and use the scanner on overview settings then they won't show up. This would really help for tods sake, I mean in RP termsyou can just say that each ship has a transponder code that you enables you to ignore them in scanning. ----------------------------------------------- EECC recuitment thread.
|

Pesadel0
Vagabundos THE H0RDE
|
Posted - 2007.03.21 09:06:00 -
[138]
Signed.
I was sworn to absolute secrecy BY CCP. |

bigfatbird
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.03.21 09:40:00 -
[139]
Originally by: Zae'dra Xanthe Make it an "active" scanner and *skill based*. That way you can increase your chances of finding someone and vise verse, avoiding someone.
And the new players will not just be weak but also half blind.
I am sure they will be glad for that "expirience". 
/absolutely NOT signed
|

AKULA UrQuan
Caldari STK Scientific INVICTUS.
|
Posted - 2007.03.21 09:41:00 -
[140]
Long as all the map tools that show pilot activity goes with it I'm fine with no local.
|

Ione Hunt
Gekidoku Koroshiya Buntai
|
Posted - 2007.03.21 09:42:00 -
[141]
Hell no!
I don't wanna see 100 ppl go "Frank, are you here?" in local. Find a better solution! _______________
|

Xoria Krint
The Movement
|
Posted - 2007.03.21 09:42:00 -
[142]
I beg you to do it! ---
My Movies
|

El Covah
The Galactic Empire Lotka Volterra
|
Posted - 2007.03.21 09:48:00 -
[143]
Originally by: bigfatbird
And the new players will not just be weak but also half blind.
I am sure they will be glad for that "expirience". 
/absolutely NOT signed
EVE is a hardcore game, making it more hardcore for new players is not good for the whole playerbase. So completely removing it? No. But what about this idea...
You only see local if:
a) In Empire b) If you or NPCs have sov in the system
*New sig coming soon* |

Kagura Nikon
Minmatar MASS HOMICIDE The Foundation.
|
Posted - 2007.03.21 10:32:00 -
[144]
Remove local CCP, and I don't care for any other unbalance in game anymore!!!
Finnaly surprise and tactics can have a palce in game not only blobage.
No loval DIMINISH the need of blob. Because you don't know how many enemies are in.. so you don't get into the classical "hey they have 22 guys we have 19.. lets wait until we have more 10.. then the otehr guys.. hey now they have 29... we need more 20 guys... fast..."
If brute force doesn't solve your problem... you are not using enough |

Karim alRashid
|
Posted - 2007.03.21 10:43:00 -
[145]
Local, as it is now, must go, since it's a game artefact, not EVE Universe feature. There are a few options, to mediate its absence:
a) Optional "tune-in" feature, i.e. it should be voluntarily joinable channel b) sending reconnassance scan probes/drones across gates and having them back c) building POS, e.g. sentry towers, which do system scanning d) having gates log ships passing through them, in and out, maybe for a limited time, e..g in the last hour.
|

Donni
Caldari mUfFiN fAcToRy Privateer Alliance
|
Posted - 2007.03.21 10:51:00 -
[146]
Edited by: Donni on 21/03/2007 10:48:19 IMO they should do it but only to low sec systems. 0.5+ Should have a active local, As you would expect that kind of technology to scan ships that come in and make it available.
From 0.1 - 0.4's It shouldn't be there, they are empire controlled states that they don't really care about to much so there should be a option for it, this would make low sec fun again.
0.0 - IMO this would be controlled by the alliances. Big ones with POS's with lots of money should be able to purchurse something if they wish that makes it available for that system. We would then get 0.0 systems that felt safer like empire does and then get the systems that feel dangerous.
Edit : sorry if some one posted this I got to the end of the second and posted
|

ThinUCanCatchMe
|
Posted - 2007.03.21 10:59:00 -
[147]
/NOT signed
PS, Posting with an alt in this thread since 90% of the people posting here are alts 
|

w0rmy
Intensive CareBearz
|
Posted - 2007.03.21 11:01:00 -
[148]
Signed... but
If done there has to be some counter to cloaked ships.
a fleet of ships that cant be seen on scanner/local or visually is just to powerfull imho.
Your signature is inappropriate. Please read the forum rules before reposting- Tirg |

Donni
Caldari mUfFiN fAcToRy Privateer Alliance
|
Posted - 2007.03.21 11:04:00 -
[149]
Originally by: w0rmy Signed... but
If done there has to be some counter to cloaked ships.
a fleet of ships that cant be seen on scanner/local or visually is just to powerfull imho.
Definately.
|

whahein
Minmatar wh inc
|
Posted - 2007.03.21 11:11:00 -
[150]
Originally by: Sever Aldaria /Signed
Its more dangerous for ratters ect. but its also more dangerous for gangs as you can run into a fleet twice your size w/out much warning. Actually gives a meaning to having good recon intel and makes pvp more exciting and real.
Thats sort of nonsense since we still have intel tools, namely the map and the build in scanner, both pirates and carebears need tools to find eachother, so noone is going to like having to live without any intel tools.
a competent pirate or miner will have warnings.
And then theres the social part, the only way for rivals to bond is via local, and well would you write in it if it would reveal your presence, of cause not
And to the blob thing, today you can mine and rat without the protection of scouts and camps, because you get some warning when hostile enters, if it becomes to difficault to keep a profit comming from your ratting/mining it will die out or blobs will form to protect systems from raiders. Again making it harder for the smaller corp to survive.
Replacing local with constalation would actually give better warning to carebears.
The problem seams to be that local does what every replacement tool would do, and add a social element to the game.
|
| |
|
| Pages: 1 2 3 4 [5] 6 7 :: one page |
| First page | Previous page | Next page | Last page |