Pages: 1 2 3 [4] 5 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Gevlin
Fink Operations The Volition Cult
288
|
Posted - 2016.10.05 16:27:08 -
[91] - Quote
I always wanted a done based mining ship. Never thought it would be the command ship.
So I am happy.
I am going to be that fool in a mining fleet with a Rorqual with the ore compression module on that is going to get ganked over and over and over again.
See you on the kill boards.
Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships
|

Arkoth 24
Phayder
342
|
Posted - 2016.10.05 16:44:26 -
[92] - Quote
Correct me if i'm wrong, but command boost is like ship with huge electroncs modules and hi-speed CPU on board take a part of calculation and tactical jobs for it's fleet-mates' ships, and therefore upgrades fleet's capabilities.
So how these electronics may consume ammo and be time-based instead of working constantly?
I'm sure there may be some good (or bad) lore explanation made, but for now it looks like you're killing logic for mechanics' needs.
Evelopedia via Wayback Machine | New Eden Crew Guidelines
|

Ch3rubim
Endgegner. Kids With Guns Alliance
0
|
Posted - 2016.10.05 17:23:52 -
[93] - Quote
as an indunstry corporation we have a permanent shortage on tritanium and sitting on a load of pyerites. Prove me wrong but in Omist and surrounding regions there is no way to get rid of pyerites in a usefull way (and u can't export it on mass due low costs on the mineral itself), other regions have the opposite. A fair proposal would be to introduce several bpo for the same burst charges having different material requirements for construction.
the rorqual itself use way too much heavy water per cycle... as of now it use like 560 units, as if next update rorqual burns 6 times more heavy water... means if we going to use rorquals in our corporation we need to buff up mining frequency from 2 ice belts a week to 4 ice belts a week. It truely as an idea u wanna have bigger boost, get bigger fleet to fuel up the rorqual otherwise although having awesome boost u loose ISK in proccess due maintainance costs...and of previous speakers said there is no ore anomalies big enough to sustain such a mining op needed to run rorqual fleets efficiently
I although observe trillions on Liquid Ozone being stockpiled every ice mining operation due quite no usage (every month u use like a 10th to a 15en of the load u mined infront ) . So if u wanna set the world on fire, u will still have more Liquid Ozone than u can cope with
|

Ollyander
Caliburn Ghast
4
|
Posted - 2016.10.05 17:51:17 -
[94] - Quote
I notice there was no response on the question about the removal of the 15% m3 boost from the implant. Nothing to compensate for that loss? Just saying, mining drones make up the difference? |

Amarisen Gream
Divine Demise
292
|
Posted - 2016.10.05 18:16:47 -
[95] - Quote
did a quick scan - am i the only one wanting to know if the options for mining drones to auto mine have been made better. before you had to lock the target. It would be nice to see something that has them go after the closest ore unless locked and ordered to go after another.
"The Lord loosed upon them his fierce anger
All of his fury and rage.
He dispatched against them a band of Avenging Angels"
- The Scriptures, Book II, Apocalypse 10:1
DIDE- is open to new members
|

Tribal Trogdor
Better Off Red
15
|
Posted - 2016.10.05 18:33:44 -
[96] - Quote
WIll mining drone rigs affect the rorqual drones? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1992
|
Posted - 2016.10.05 19:18:18 -
[97] - Quote
Gou Litvyak wrote:Tyberius Franklin wrote:
A max yield fit Rorq without an industrial core outmines an unboosted hulk. A max yield fit Rorq without an industrial core is outmined by a max boosted hulk.
But to get max boosts you have to deploy the core, dont you? So if you have to deploy it to outmine hulks, and can use the rorqs large cargo to not have to haul. In the end the question is the same. Why even bring exhumers to mining when the Rorq is just plain better? At this rate they might just ditch the mining drones for remote piloted exhumer drones controlled by the rorq. Same reason stated already, fitted hulks don't cost 2-3bill each and don't have to lock themselves in place for full benefit.
|

Gou Litvyak
Perkone Caldari State
2
|
Posted - 2016.10.05 20:25:05 -
[98] - Quote
Tyberius Franklin wrote:Same reason stated already, fitted hulks don't cost 2-3bill each and don't have to lock themselves in place for full benefit.
But to get full benefit of the links to normal exhumers etc. you have to lock in the rorqual anyways, is my point. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1992
|
Posted - 2016.10.05 20:30:22 -
[99] - Quote
Gou Litvyak wrote:Tyberius Franklin wrote:Same reason stated already, fitted hulks don't cost 2-3bill each and don't have to lock themselves in place for full benefit.
But to get full benefit of the links to normal exhumers etc. you have to lock in the rorqual anyways, is my point. The Rorq yes, the hulks no. Also the Rorq is still the best boosting ship even without the core. |

Ivan Beer
The Scope Gallente Federation
0
|
Posted - 2016.10.06 01:16:22 -
[100] - Quote
Hello,
I am just asking a quick question here, and do not have all the time in the world to check or read all the information available here and in other places.
Question: are the expedition class ships in the Ore tree being left out(?) If so, why?
I thank you,
Ivan Beer |
|

TomyLobo
Bros Before Holes The Devils' Rejects
146
|
Posted - 2016.10.06 02:16:02 -
[101] - Quote
This change is good for wh space where time is key. Mining has been far better in null with local for intel and just as good ores to mine. With this change, maybe a few rorquals will be out mining in wh space from time to time. |

TomyLobo
Bros Before Holes The Devils' Rejects
146
|
Posted - 2016.10.06 02:23:05 -
[102] - Quote
Gou Litvyak wrote:Tyberius Franklin wrote:
A max yield fit Rorq without an industrial core outmines an unboosted hulk. A max yield fit Rorq without an industrial core is outmined by a max boosted hulk.
But to get max boosts you have to deploy the core, dont you? So if you have to deploy it to outmine hulks, and can use the rorqs large cargo to not have to haul. In the end the question is the same. Why even bring exhumers to mining when the Rorq is just plain better? At this rate they might just ditch the mining drones for remote piloted exhumer drones controlled by the rorq. Why isn't every single capable player flying dreads/carriers in high class whs and null sec sites when they can clearly do it faster than marauders? |

Gevlin
Sebiestor Tribe Minmatar Republic
289
|
Posted - 2016.10.06 06:18:24 -
[103] - Quote
Hmm Mining drone Augmentors on Rorquals Tee Hee hee.
Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships
|

Ncc 1709
Fusion Enterprises Ltd Badfellas Inc.
305
|
Posted - 2016.10.06 09:18:46 -
[104] - Quote
Gevlin wrote:Hmm Mining drone Augmentors on Rorquals Tee Hee hee. the figure he quotes i beleve already includes 2x T2 and 1x T1 fitted... |

Nya Kittenheart
Science and Trade Institute Caldari State
40
|
Posted - 2016.10.06 09:27:30 -
[105] - Quote
Grookshank wrote: This is a bad idea. An invulnerable cyno...
This is exactly what the game needed from a long time ago .Something allowing full frontal assault without the risk to see your fleet cut in half ...
|

Raven Ship
Center for Advanced Studies Gallente Federation
5
|
Posted - 2016.10.06 17:12:48 -
[106] - Quote
Force rorquals to stay in belt is bad already, but to give that insane boost to mining of those with industry core active, that is worst possible thing to do, better simply remove mining boost at all. Can't imagine the sick brain behind such idea, but it is what will benefit only few biggest alliances, and put in mayor disadvantage EVERYONE else. Just look at megacyte price, hour after that dev blow, it drop 20%? on price.
This is why CCP lose playerbase all the time, as CCP listen to those cry babys gathered around failscade alliances, who are in minority, but cry loudest and everywhere. |

Grace Tolentino
Pilipino Corp Circle-Of-Two
6
|
Posted - 2016.10.06 19:32:54 -
[107] - Quote
CCP Fozzie wrote:
We're not planning on changing the restrictions on what ships are allowed into the Rorq SMB at this time. The concern with removing the restrictions is that it would become too powerful combined with the increased jump range.
I understand the concerns about the ship restriction but the limited hangar bay isnt very useful. (I understand the original idea of a Rorqual jumping into a system and host its own mining operation complete with barges, but things came out a bit diferently) No one hauls mining ships around regularly and people use contracts to hand out barges and industrials from station. a rorq pilot wouldnt keep non-combat ships in the hangar when on field because it would just be an unesesarry risk to do so.
How about removing restriction but reducing the hangar capacity to limit ship transport potential but still have the option of having a couple of combat ships in there for defense ? The orca has this option
Also, would it be too impactful to give the rorq the ability to compress ore without the required use of the core ? No one would field a rorq in risky space anyway so 99% of the time, youd be mining in a system with a compression POS.- since as it stands today, only barges and haulers are on grid and ore gets compressed without the use of a rorq - this change would save haulers a few warps. it would not greatly increase yield, but would just make things a bit more convenient.
Forgive me if my views seems a bit limited, but i would welcome feedback for better understanding |

Rhaegon Aesir
Biomass Party
1
|
Posted - 2016.10.07 07:40:55 -
[108] - Quote
CCP Fozzie wrote:Check out the specific feedback threads for the Porpoise, Orca, and Rorqual. This thread will be the general purpose feedback thread for everything that doesn't fit into the others. Thanks in advance for all your constructive feedback! :Edit:A couple quick answers to questions we see coming up multiple times: - We're not planning on changing the restrictions on what ships are allowed into the Rorq SMB at this time. The concern with removing the restrictions is that it would become too powerful combined with the increased jump range.
- The mining foreman ships won't have any ability to mine gas or mercoxit at this time. You'll want to use other ships for mining those substances.
So basically everyone is going to forget about this ship just like the Endurance. Nobody in W-space mines ice, because it is only found in C13s, which are very few in number and you cannot set up POSes or citadels there, which means you have to either roll into one or wait for a random connection...which happens approximately never.
No ore belts in wormholes either, just anoms (which don't even spawn half the time) so nobody mines ores in W-space either.
So the porpoise can mine ore and ice, which are either not present or extremely impractical to find in wormholes. But the one resource that is abundant in W-space, the one resource that everyone from newbies to bittervets go after : gas. And you completely block the porpoise from harvesting it in any way or form.
You will literally never see these used in W-space, just like you never see the endurance used anywhere ever. Good job CCP. |

Geronimo McVain
EVE University Ivy League
217
|
Posted - 2016.10.07 08:35:02 -
[109] - Quote
Raven Ship wrote:Force rorquals to stay in belt is bad already, but to give that insane boost to mining of those with industry core active, that is worst possible thing to do, better simply remove mining boost at all. Can't imagine the sick brain behind such idea, but it is what will benefit only few biggest alliances, and put in mayor disadvantage EVERYONE else. Just look at megacyte price, hour after that dev blow, it drop 20%? on price. Right, The panic module really screams "Sov Space". Low-Sec Corps need something to buff the fighting abilities of the mining fleet instead on relying on external help. A heavy buff to combat drone damage and durability, without the invulnerability but some self repping boost would do the trick.
|

Galinius Valgani
Albertross Mining Corp. Off The Reservation.
9
|
Posted - 2016.10.07 09:00:06 -
[110] - Quote
They could introduce an emergency drone Overload. Only applies to mining ships. Increase speed and tracking and damage off all affected ships by X%. This would make skiff fleets devastating.
I think the PANIC should only apply to mining ships as well. |
|

Marox Calendale
Human League Eleven Signs Network
86
|
Posted - 2016.10.07 09:34:44 -
[111] - Quote
Rhaegon Aesir wrote:CCP Fozzie wrote:Check out the specific feedback threads for the Porpoise, Orca, and Rorqual. This thread will be the general purpose feedback thread for everything that doesn't fit into the others. Thanks in advance for all your constructive feedback! :Edit:A couple quick answers to questions we see coming up multiple times: - We're not planning on changing the restrictions on what ships are allowed into the Rorq SMB at this time. The concern with removing the restrictions is that it would become too powerful combined with the increased jump range.
- The mining foreman ships won't have any ability to mine gas or mercoxit at this time. You'll want to use other ships for mining those substances.
So basically everyone is going to forget about this ship just like the Endurance. Nobody in W-space mines ice, because it is only found in C13s, which are very few in number and you cannot set up POSes or citadels there, which means you have to either roll into one or wait for a random connection...which happens approximately never. No ore belts in wormholes either, just anoms (which don't even spawn half the time) so nobody mines ores in W-space either. So the porpoise can mine ore and ice, which are either not present or extremely impractical to find in wormholes. But the one resource that is abundant in W-space, the one resource that everyone from newbies to bittervets go after : gas. And you completely block the porpoise from harvesting it in any way or form. You will literally never see these used in W-space, just like you never see the endurance used anywhere ever. Good job CCP.
Copied from the porpoise blog:
Marox Calendale wrote:I am ok with that for orca and rorqual, but you really should think about any possibility for the porpoise to harvest gas. If not, you won-Št see this ship used very often.
In HS the Orca will still dominate the mining fleets and everywhere else it will be the rorqual. The porpoise then will not be more than a training ship for mining noobs. Most of them will probably skill directly to orca and get one from their corp.
But with the ability of huffing gas, this ship would be really ideal to boost gas harvesting fleets in any kind of space. Have a look at the venture before prospect was released. How long did young miners use it until they switched to any barge? And how often was it used in any kind of dangerous space to harvest gas?
The porpoise is being made to support gas harvesting fleets. You know it! But without the ability to harvest gas by itself, Gnosis will still be the first choice for that role. |

Gou Litvyak
Random inactiva corporation
2
|
Posted - 2016.10.07 20:03:15 -
[112] - Quote
I have no idea what i am doing and i only have pain at my hands, but this is a flowchart of how i imagine a Rorq overhaul, to make it and the orca the centerpiece of a mining OP.
Flowchart Mining foreman invites Miner to link his ship to the OP Miner gets invite Mining Foreman UI (rorq/orca)
Basically the Rorq/orca processes the ore, logs and makes it easy to interact with external spreadsheets or even handle it ingame in said UI, to handle payouts etc. You can set settings, like values of M3's of ores, and display that in a nice overview of the OP/linked ships. And save sessions/view previous sessions.
PANIC mode would be completely overhauled, what do a miner do when he panics? Run, Run like the ******* wind. New PANIC function : cancel active deployment cycle and immiately undeploy(takes 10 seconds or so), discarding all ore currently in the Rorq's Fleet Ore storage, a storage which you cant jettison from or drag to other cargos, you can only drop it off in a station or to a POS or hand-off to another ship.
Yes, PANIC, drop your **** and run, way more lore friendly than a module which turns you invincible imo.
Anyways thats just my opinion, i have not even mined in ****, five years. Just need this off my chest. |

Earthling Hibou
Alzhara Industries
0
|
Posted - 2016.10.07 22:29:19 -
[113] - Quote
Covering YrBack wrote:Assuming that barges under rorqual will mine 34% faster but 15% less (19% effective ore yeld in total) with a great threat to rorqual in industrial core there are no things to be happy about. Plus hulk ore cycle will be 44 sec which is very big stress for pilots running several windows.
It wasn't stated explicitly anywhere, but it seems like this is the whole point! Everything about these updates promotes active mining and increasing yield for players/teams who are willing to focus, and move as necessary.
As a new player multiboxing is a HUGE turnoff. Sounds like how it would work if it was a real job but I want to play a game. I love that these balances (in-belt boosts in particular, but also broader boosting ship options and overall buffed drones) give miners hope that they can be relevant in the game with only a single character. :D |

teloded
Second Exile Space Monkey Protectorate
12
|
Posted - 2016.10.08 05:03:14 -
[114] - Quote
Um I has question for CCP please follow the Link. I do my math on paper. Am I insane? I would really like to know. http://imgur.com/a/9FBdj
Thanks
All Pasta, No Sauce
|

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
6202
|
Posted - 2016.10.08 14:41:23 -
[115] - Quote
teloded wrote:Um I has question for CCP please follow the Link. I do my math on paper. Am I insane? I would really like to know. http://imgur.com/a/9FBdj
Thanks
Materials are for making 500 charges.
500 heavy water at 200 isk per unit. https://market.fuzzwork.co.uk/hub/type/16272/
500 Trit at 6.1 isk per unit. https://market.fuzzwork.co.uk/hub/type/34/
500 isogen at 86.1 isk per unit. https://market.fuzzwork.co.uk/hub/type/37/
(I've bumped the prices a bit from the lowest sell price)
So each charge will cost 292.2 isk to make, plus a little for taxes. call it 320 if you're making in jita (yay for easy division. and making in jita is dumb, as it increases your costs by 10%)
Call it half a million isk for a full days boosting for mining.
Woo! CSM XI!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
|

teloded
Second Exile Space Monkey Protectorate
12
|
Posted - 2016.10.08 18:59:03 -
[116] - Quote
Thank you I missed the Batch count statement in the post.
But yes dont make in Jita, and I dont, only use it to check prices. Still though having to spend 420,638 isk in materials (That I whole heartedly think is waste of materials). This just means I get to charge more on my finished products I guess. (Possibly go in Orca thread?) Also if they intend for this to be on grid all the time. Why make the ore hold bigger for the Orca? Filling it would be pointly then. This becomes a problem because you also have to start calculating travel time to and from station. Using this given time, you can calculate total minerals not lost and get a closer number. Also calculate minerals not mined via loss of boosts... WHY CCP???? WHY MUST YOU MAKE ME RECALCULATE PROFITS!!!! (Possibly a question that belongs in the Orca thread?)
Do that or just buy a second orca and jet can mine via the Orca
All Pasta, No Sauce
|

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
6205
|
Posted - 2016.10.08 20:33:51 -
[117] - Quote
teloded wrote:Thank you I missed the Batch count statement in the post. But yes dont make in Jita, and I dont, only use it to check prices. Still though having to spend 420,638 isk in materials (That I whole heartedly think is waste of materials). This just means I get to charge more on my finished products I guess. (Possibly go in Orca thread?) Also if they intend for this to be on grid all the time. Why make the ore hold bigger for the Orca? Filling it would be pointly then. This becomes a problem because you also have to start calculating travel time to and from station. Using this given time, you can calculate total minerals not lost and get a closer number. Also calculate minerals not mined via loss of boosts... WHY CCP???? WHY MUST YOU MAKE ME RECALCULATE PROFITS!!!! (Possibly a question that belongs in the Orca thread?) Do that or just buy a second orca and jet can mine via the Orca
You have the larger bay, to give the people you're supporting more time on grid. With hulks, for example.
Woo! CSM XI!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
|

teloded
Second Exile Space Monkey Protectorate
12
|
Posted - 2016.10.08 20:53:40 -
[118] - Quote
Steve Ronuken wrote:teloded wrote:Thank you I missed the Batch count statement in the post. But yes dont make in Jita, and I dont, only use it to check prices. Still though having to spend 420,638 isk in materials (That I whole heartedly think is waste of materials). This just means I get to charge more on my finished products I guess. (Possibly go in Orca thread?) Also if they intend for this to be on grid all the time. Why make the ore hold bigger for the Orca? Filling it would be pointly then. This becomes a problem because you also have to start calculating travel time to and from station. Using this given time, you can calculate total minerals not lost and get a closer number. Also calculate minerals not mined via loss of boosts... WHY CCP???? WHY MUST YOU MAKE ME RECALCULATE PROFITS!!!! (Possibly a question that belongs in the Orca thread?) Do that or just buy a second orca and jet can mine via the Orca You have the larger bay, to give the people you're supporting more time on grid. With hulks, for example.
But your then again having to coordinate and calculate lossed revenue. And yes I know im nit picking but muh spreadsheets man! they all messed up now!
All Pasta, No Sauce
|

Geronimo McVain
EVE University Ivy League
217
|
Posted - 2016.10.09 09:19:58 -
[119] - Quote
teloded wrote:Thank you I missed the Batch count statement in the post.
But yes dont make in Jita, and I dont, only use it to check prices. Still though having to spend 420,638 isk in materials (That I whole heartedly think is waste of materials). This just means I get to charge more on my finished products I guess.
Try using faction ammo and cry again..... How long do you need to mine for 500k ISK? And how many mining crystals do you use in that time? Sorry, but 500k is totally irrelevant. |

Penance Toralen
Compass Fox
16
|
Posted - 2016.10.09 10:41:59 -
[120] - Quote
Will the new Command Processor Rig have new skills required? |
|
|
|
|
Pages: 1 2 3 [4] 5 6 :: one page |
First page | Previous page | Next page | Last page |