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Thread Statistics | Show CCP posts - 3 post(s) |
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CCP Phantom
C C P C C P Alliance
7104
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Posted - 2016.10.04 17:08:29 -
[1] - Quote
The mining support gameplay is getting a huge revamp with the November expansion and will be revolutionized!
Fleet boosts (including mining boosts) are becoming AoE buffs that only work on-grid. We will see three mining foreman ships: the new inexpensive Porpoise, a buffed Orca and a buffed Rorqual. Each Mining Foreman Ship will support the fleet by increasing mining yield, defending the mining operation, and by using new powerful mining drones.
Check out the dev blog Mining Foreman Revolution to discover all the details!
CCP Phantom - Senior Community Developer
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CCP Fozzie
C C P C C P Alliance
14484
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Posted - 2016.10.04 17:11:02 -
[2] - Quote
Check out the specific feedback threads for the Porpoise, Orca, and Rorqual. This thread will be the general purpose feedback thread for everything that doesn't fit into the others.
Thanks!
Game Designer | Team Five-0
Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie
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TheSmokingHertog
Julia's Interstellar Trade Emperium
431
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Posted - 2016.10.04 17:23:22 -
[3] - Quote
"The Orca and Rorqual gain bonuses to Shield Command Burst modules (in addition to their Mining Foreman Burst bonuses) which make them well suited to increasing the shield defenses of their fleetmates"
Finally, I was always wondering why that was not the case.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Huydo
Tr0pa de elite. Northern Coalition.
61
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Posted - 2016.10.04 17:24:24 -
[4] - Quote
its so funny to watch how CCP suizide EvE with all this offgrid booster nerfs |
Tikktokk Tokkzikk
V0LTA WE FORM V0LTA
338
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Posted - 2016.10.04 17:40:22 -
[5] - Quote
Looks good! How will you stop Rorquals from constantly swapping fresh P.A.N.I.C. modules from an invulnerable Orca? |
Airi Cho
Dark-Rising Wrecking Machine.
160
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Posted - 2016.10.04 17:44:52 -
[6] - Quote
Tikktokk Tokkzikk wrote:Looks good! How will you stop Rorquals from constantly swapping fresh P.A.N.I.C. modules from an invulnerable Orca?
allow only fitting 1 and dont allow unfitting while active? |
Kismeteer
Bat Country Pandemic Legion
887
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Posted - 2016.10.04 17:46:19 -
[7] - Quote
Thank you for increasing the hold and the jump range on the Rorqual, this might make combat logistics livable again! |
ISD Max Trix
isd community communications liaisons
377
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Posted - 2016.10.04 17:49:44 -
[8] - Quote
Removed a Post for Discussing forum moderation. If you have an issue with the way the forum is moderated please file a support ticket.
ISD Max Trix
Lieutenant
Community Communication Liaisons (CCLs)
Interstellar Services Department
I do not respond to Evemails.
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Covering YrBack
Wolfspack Soviet-Union
0
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Posted - 2016.10.04 17:53:40 -
[9] - Quote
15% bonus to mining yeld will be removed from midlink ? |
Tikktokk Tokkzikk
V0LTA WE FORM V0LTA
338
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Posted - 2016.10.04 17:53:44 -
[10] - Quote
Airi Cho wrote:Tikktokk Tokkzikk wrote:Looks good! How will you stop Rorquals from constantly swapping fresh P.A.N.I.C. modules from an invulnerable Orca? allow only fitting 1 and dont allow unfitting while active?
It'll burn out and your ships are vulnerable for about five seconds as you refit. You might be able to bump the Orca out of refit range, but with the 100% mass and Higgs, I'm not sure how possible that is. Easiest fix would be to exclude Orcas, too, though I can already think of several clever ways still pull it off. |
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Airi Cho
Dark-Rising Wrecking Machine.
160
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Posted - 2016.10.04 17:54:42 -
[11] - Quote
well in doubt you can just daisy chain rorquals |
sqmziv Amphal
sqmziv Amphal Corporation
0
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Posted - 2016.10.04 17:58:05 -
[12] - Quote
Airi Cho wrote:well in doubt you can just daisy chain rorquals
Rorquals don't protect other rorqual with their own panic modules so that would not work. |
TheSmokingHertog
Julia's Interstellar Trade Emperium
431
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Posted - 2016.10.04 17:58:59 -
[13] - Quote
Any word on the Criminal Flag Timer and command bursts?
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Algarion Getz
Aideron Corp
213
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Posted - 2016.10.04 17:59:13 -
[14] - Quote
Orca buffs Kreygasm finally |
Basil Vulpine
Blueprint Haus Blades of Grass
68
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Posted - 2016.10.04 18:00:47 -
[15] - Quote
This isn't quite the right thread for this I suspect, please move it if needed.
All of the new command burst ammo requirements use Heavy Water.
Everybody I've spoken to already has a shortage of HW and an abundance of LO, a situation that has been true for years. Even before Phoebe I accumulated 16m units of excess LO in Delve and we had a fair few JBs seeing use then. This is going to be accentuated even further by increasing the HW consumption on the Industrial cores.
Has somebody done a proper analysis of production vs consumption of LO and HW and whether there are stockpiles generally accumulating? I suggest that using LO for the command burst ammo may be a better choice. |
Rowells
ANZAC ALLIANCE Mercenary Coalition
3112
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Posted - 2016.10.04 18:02:12 -
[16] - Quote
These changes both disappoint and arouse me. |
Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1928
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Posted - 2016.10.04 18:06:42 -
[17] - Quote
Quote:All mining foreman ships will have drone damage bonuses which give them the offensive capability to kill NPCs and make capsuleer attackers think twice before engaging Why are you writing this if not true otherwise it has to be OP as hell.
I don't need to do mining, hope the changes will be good for the game/player but will see
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
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TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1273
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Posted - 2016.10.04 18:08:48 -
[18] - Quote
still no -75% link strength nerf :( |
Axel Stenmark
Hard Knocks Inc. Hard Knocks Citizens
21
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Posted - 2016.10.04 18:12:28 -
[19] - Quote
Looks like a really strong buff to mining outside of highsec. It's a shame gas harvesting didn't get a similar buff. Gas mining drones please. |
Eli Stan
Center for Advanced Studies Gallente Federation
631
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Posted - 2016.10.04 18:18:05 -
[20] - Quote
Could Rorqual slowcats become a thing with these stats?
Does the PANIC module cause a weapons timer? If so, a Rorq would be unable to refit a fresh PANIC for 60 seconds. But assuming it doesn't die in those 60 seconds, yeah, sounds like it'd be able to activate multiple PANICs. |
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ripper1 Tivianne
Adrift and at War DRONE WALKERS
8
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Posted - 2016.10.04 18:22:18 -
[21] - Quote
A 1000 unit's of heavy water a cycle!!!!
Not liking these change's! Small corp's will find this hard to cope with, let alone the price of the rorqual..
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Querns
GoonWaffe Goonswarm Federation
2509
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Posted - 2016.10.04 18:22:39 -
[22] - Quote
Basil Vulpine wrote:This isn't quite the right thread for this I suspect, please move it if needed.
All of the new command burst ammo requirements use Heavy Water.
Everybody I've spoken to already has a shortage of HW and an abundance of LO, a situation that has been true for years. Even before Phoebe I accumulated 16m units of excess LO in Delve and we had a fair few JBs seeing use then. This is going to be accentuated even further by increasing the HW consumption on the Industrial cores.
Has somebody done a proper analysis of production vs consumption of LO and HW and whether there are stockpiles generally accumulating? I suggest that using LO for the command burst ammo may be a better choice.
I can confirm this; as an ice purchaser in my nullsec home, I get considerably more liquid ozone than heavy water.
Very likely, they're looking at Jita prices to consider the value of items. However, liquid ozone and heavy water are very large at 0.4 m^3 per unit. As such, it's very difficult to move large quantities of these, so their prices tend to reflect their environment.
The reason Heavy Water is so much cheaper than Liquid Ozone in Jita is because of the composition of highsec ice. Highsec ice contains roughly twice as much Heavy Water than Liquid Ozone; thus, the price is much lower. However, in nullsec, things are different. Ice in nullsec contains more liquid ozone than heavy water. Ice belts in nullsec also contain twice as much Dark Glitter (primary source of LO3) than Glare Crust (primary HW source.) Combine this with the immovability of liquid ozone and heavy water and you end up with liquid ozone being the dross of an ice field, and heavy water being rare and useful enough to be called "holy water" by some in my organization. The addition of T2 industrial core siege and the increased heavy water requirement only exacerbates this.
Please, consider increasing Liquid Ozone usage.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Sentient Blade
Crisis Atmosphere Coalition of the Unfortunate
1711
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Posted - 2016.10.04 18:23:28 -
[23] - Quote
They finally gave Tactical Shield Manipulation V a use! (Boooo) |
Mukuro Gravedigger
Republic University Minmatar Republic
43
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Posted - 2016.10.04 18:31:19 -
[24] - Quote
Unless I am reading this incorrectly, the various mining foreman links are becoming command burst modules that require an ammo charge to obtain the area affect bonus? If so, then it seems in the past the hindering factor was time spent training the skills for the best results. But now, the hindering factor will be the ammo. And instead of limiting your abilities to your group, anyone 'caught" in the burst affect can mine right in your area free of charge.
I'll have to reread this again. |
Grookshank
Jump Drive Appreciation Society
125
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Posted - 2016.10.04 18:33:03 -
[25] - Quote
Quote:We are interested in hearing what the community thinks about cyno restrictions for ships affected by the P.A.N.I.C. module. We are currently leaning towards allowing cyno lighting and watching closely to see if this causes problems. If needed, we can change the effect to prevent cyno lighting and prevent ships with an active cyno from receiving the P.A.N.I.C. effect. This is a bad idea. An invulnerable cyno... |
Anthar Thebess
1646
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Posted - 2016.10.04 18:37:06 -
[26] - Quote
I don't see information that ship bay on rorqual is only for mining ships. Have this been changed?
Stop discrimination, help in a fight against terrorists
Show your support to The Cause!
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Valterra Craven
603
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Posted - 2016.10.04 18:43:28 -
[27] - Quote
CCP Fozzie wrote:Check out the specific feedback threads for the Porpoise, Orca, and Rorqual. This thread will be the general purpose feedback thread for everything that doesn't fit into the others. Thanks in advance for all your constructive feedback!
Fozzie, could you also look into the Noctis for November?
It really needs a full balance pass. Right now its really expensive and easy to kill in high sec and tanking it is almost impossible. |
Airi Cho
Dark-Rising Wrecking Machine.
160
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Posted - 2016.10.04 18:44:42 -
[28] - Quote
just food for thought: how about instead of making the ships 100% invulnerable. make it that any DPS below a certain level is ignored. only when you hit the cap you start dealing dmg. so if needed you can DD a rorqual with cyno off the field. |
Zifrian
Distortion. Circle-Of-Two
1779
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Posted - 2016.10.04 18:45:23 -
[29] - Quote
All these changes really aren't any different than what you said a few months ago. Why the long wait to get a dev blog out?
Anyway, I wasn't really impressed then and not now either. The jump changes and orca buffs are nice but, maybe I'm missing something but the Rorq is still pretty boring to fly and doesn't support a dedicated pilot to use. Most people will still use Alts due to the cost and literal boring gameplay. While the drone bonus is nice, it still just sitting there doing little (Yes, I get that mining isn't exciting already).
I guess I was hoping for more but this is about what I expected, changes to existing items and bonuses but not much else.
GÇ£Any fool can criticize, condemn, and complain - and most fools do.GÇ¥ - Dale Carnegie
Industry guy, third-party developer, jack-of-all-trades - master of none
Maximze your Industry Potential! - Download EVE Isk per Hour!
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Vincent Athena
V.I.C.E.
3951
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Posted - 2016.10.04 18:45:53 -
[30] - Quote
Mukuro Gravedigger wrote:Unless I am reading this incorrectly, the various mining foreman links are becoming command burst modules that require an ammo charge to obtain the area affect bonus? If so, then it seems in the past the hindering factor was time spent training the skills for the best results. But now, the hindering factor will be the ammo. And instead of limiting your abilities to your group, anyone 'caught" in the burst affect can mine right in your area free of charge.
I'll have to reread this again. They have to be in your fleet. Bystanders in the area do not get the boost.
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