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Thread Statistics | Show CCP posts - 13 post(s) |
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GM Nova
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Posted - 2007.05.21 16:34:00 -
[1]
Hi everyone.
As you may or may not know, I am in charge of the next Alliance Tournament. I have at my disposal a team of wonderful people who have been assisting me in the design, from various departments within CCP. The next tournament is going to be the most exciting ever as we will try to make it resemble real PvP as much as possible. However, due to technical and game design issues we will have to make concessions, like for instance not allowing players to warp within the grid. This is something we really wanted to allow but are not able at this point. The main reason for this is manpower. Revelations 2 is coming soon and we do not have the programming time to do the things we would most want to do. I promise you though that all forms of tactics will be used. The system allows for very flexible setups and will not favour any one form of tactics.
The next Alliance Tournament is scheduled to be held August 17. 2007. The rules are ready for your feedback and for the most part are final. The tournament will be infused more into the storyline and thus there are things we will not reveal at this time.
Best regards, GM Nova Senior Game Master
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GM Nova
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Posted - 2007.05.21 16:36:00 -
[2]
Fourth Alliance Tournament: Rules
General
1. This is a bracket tournament with eight brackets, four teams in each bracket, for a total number of 64 teams. 2. The 32 teams with the highest points scored advance to the next round. 3. Alliances can field up to ten pilots on the battlefield. The team does not have to be announced beforehand. Any alliance member can fight at any time. 4. Alliances will be allowed entry on a first-come first-serve basis. 5. A pilot cannot compete on behalf of more than one alliance at a time. 6. All competing pilots must be members of the alliance they are competing at the time they fight. 7. Fights are limited to 15 minutes in the first round. After that the fight will be stopped and whichever alliance has destroyed ships with a higher number of total point worth will be declared winner. 8. In the elimination rounds, fights will be stopped after 20 minutes if both teams still have ships on the battlefield. The winners will be declared based on the following:
8.1. The team with the higher number of total point worth of opponents ships destroyed, wins. 8.2. If both teams have destroyed equal amounts total point worth, the team which advanced from the brackets with a higher total score will advance.
9. Pod-killing another player is allowed.
Place and Tactics 1. Teams are brought to a star system in uncharted space. Once there they will be assigned a color, red or blue. 2. There are six red beacons and six blue beacons in the system. Teams will choose a beacon to assemble at, red beacon for the red team and blue beacon for the blue team. 3. Once the word is given, teams warp in to the arena from whichever beacon they assembled, at a range they prefer. Team members are allowed to warp in at different ranges. 4. The arena will measure a 250 km radius. 5. The center of the arena holds an inactive warp disruption field. After the teams have warped in to the arena, there is a 30 second standoff, where no pilot may move or lock the opponent. 6. When the warp disruption field is activated, the fight starts. 7. If a player warps out/leaves the arena, His/her departure will be counted as a ship kill. If that player warps back in, all his systems will be neutralized. (All modules offlined) 8. Warping within the arena is not allowed. 9. Dropping secure or insecure cargo containers is not allowed. Dropping regular jettison containers is allowed. 10. Locking the enemy team before the match starts is NOT allowed. 11. Moving ships to improve positions before the match starts is NOT allowed.
Ships 1. Each team has 100 points to select their ships. 2. Each team may have up to 10 ships on the battlefield. 3. Unused points will be added to the opponents score. 3. The ship points table is as follows:
Battleship, Faction-----37 Battleship --------------27 Battlecruiser, Tech2---27 Battlecruiser -----------18 Cruiser, Recon --------19 Cruiser, Tech2 --------17 Cruiser, Faction -------13 Cruiser ----------------10 Destroyer, Tech2 ------8 Destroyer --------------5 Frigate, Tech2 ---------6 Frigate, Faction --------4 Frigate ------------------3
Fitting 1. All T1 and T2 drones and modules are allowed. 2. All implants are allowed. 3. Boosters and rigs are not allowed. 4. T2 ammunition and missiles are allowed. 5. Cloaking is not allowed. 6. Target jamming modules and drones are allowed. Sensor dampening and tracking disrupting modules/drones are allowed 7. Cap Boosters are allowed 8. Faction, COSMOS, dead space and officer modules are not allowed 9. Logistics drones are allowed.
Penalties 1. A player found breaking any of the above rules can be penalized in several ways, depending on the severity of their offence. 2. A player or team can be banned from competing for one or more matches. 3. A player or alliance can be banned from competing for the remainder of the tournament, and/or any future tournaments.
All the best, GM Nova Senior Game Master
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Vina
Caldari Destructive Influence Band of Brothers
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Posted - 2007.05.21 19:49:00 -
[3]
wow.... -----------------------------------
my opinion is my own. |
Vina
Caldari Destructive Influence Band of Brothers
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Posted - 2007.05.21 19:52:00 -
[4]
a couple questions.
will there be obstructions on the field and will the teams assemble at polar opposite beacons? -----------------------------------
my opinion is my own. |
Hzeikiel
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Posted - 2007.05.21 20:00:00 -
[5]
Edited by: Hzeikiel on 21/05/2007 19:59:13 nvm found it
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Bite it
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Posted - 2007.05.21 20:04:00 -
[6]
Goodie
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viceman
Caldari The Establishment Establishment
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Posted - 2007.05.21 20:18:00 -
[7]
hmm hmmm hmmmm can we bust your tourney party and kill everyone --------------------- Ex-benwallace :P I am back foo! |
Entarii
Applied Eugenics
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Posted - 2007.05.21 20:22:00 -
[8]
this space for rent
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Ithildin
Gallente The Corporation Cruel Intentions
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Posted - 2007.05.21 20:27:00 -
[9]
Information request: * Is the warp disruption field of the type that negates warping inside it, or is it of the type that negates warping to a point inside it? I.e. is it Mobile Warp Disruptor or Deadspace of nature. * Will top qualifiers from previous tournament get a first call on whether to participate or are they on first-come-first-serve as well?
Opinion: * With the pod-killing, I do hope you are aware that the tournament will be more than ever about who has the money to replace implants than skill. I.e. the wealthy will be favoured even more drastically than the skilled. - EVE is sick. |
Morris Falter
The Collective Against ALL Authorities
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Posted - 2007.05.21 20:33:00 -
[10]
250km bubble sounds like, and it explicitly says no warping on objects inside the arena (as if you could while scrambled anyway ;)
Hope there won't be graphical effect for the bubble, or peope eyes will..go...a..bit..odd..
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Sadist
Rage and Terror Against ALL Authorities
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Posted - 2007.05.21 20:40:00 -
[11]
Better stock up on those slave sets. тттттттттттт
VIP member of the [23]
Quote: - Numbers alone do not win a battle - No, but I bet they help.
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Pilk
Axiom Empire
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Posted - 2007.05.21 23:42:00 -
[12]
Veni, Vedi, Pewpew, Ibis (I came, I saw, I shot, I went broke.)
--P
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Sadist
Rage and Terror Against ALL Authorities
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Posted - 2007.05.22 01:57:00 -
[13]
Also, prizes? I know we're competing for glory and all, and dynamic role play bull**** and stuff, npc empire content, bla bla bla, whatever, but unless it's something at least as good as in one of the previous tournaments, some people won't find it worth their isk and time to compete.
This tournament is going to be more consuming in times of isk for teams, and time for preparation of the bigger teams, so there should be adequate reward, yeah? Role play aside, show us some dinero tbfh. тттттттттттт
VIP member of the [23]
Quote: - Numbers alone do not win a battle - No, but I bet they help.
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Kayosoni
Caldari Destructive Influence Band of Brothers
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Posted - 2007.05.22 03:06:00 -
[14]
Elite scorp pls. -----------------------------------
btw, threatening to close 1 account really hurt my eyes. - xaioguai |
Kayosoni
Caldari Destructive Influence Band of Brothers
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Posted - 2007.05.22 04:52:00 -
[15]
ok there is a HUGE problem wit the tourney date.
Quote: Wii Releases: Metroid Prime 3 Corruption: Aug. 20 - Nintendo
reschedual NOW. -----------------------------------
btw, threatening to close 1 account really hurt my eyes. - xaioguai |
The Jok3r
Hookers From Mars
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Posted - 2007.05.22 05:16:00 -
[16]
Originally by: Kayosoni ok there is a HUGE problem wit the tourney date.
Quote: Wii Releases: Metroid Prime 3 Corruption: Aug. 20 - Nintendo
reschedual NOW.
so so sad....
I might have told you more than I know... "Dont speak english... Ctrl Q Ctrl Q " |
ookke
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Posted - 2007.05.22 06:12:00 -
[17]
will the warp disruption field stop people from warping out their pods after losing their ships?
why no rigs, why no cosmos? I assume it's not cost issues, seeing as you plan on people getting podded with HG sets.
Any restrictions on multiple ships of same type?
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Sirr Hammer
Destructive Influence Band of Brothers
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Posted - 2007.05.22 07:20:00 -
[18]
tho there is many slots the first come serv rule .is wrong in so many ways ..and what about the issues whit teams not shoving up or attending whit half teams .that was a big problem last time. and a waste of time for the teams that was using there time to be ready .hope u implement some hewy penelty. as this is as mutch a event for ppl not in the turnement as for those that is ...and teams not having a chance to win .shoving up in frigs or t1 crusers . or not shoving at all .. is not a good turnement,,so plz make this a good turnement .put in fines for aliances that dosent fill there teams or dosent show up...regards sirr hammer
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Kayosoni
Caldari Destructive Influence Band of Brothers
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Posted - 2007.05.22 08:41:00 -
[19]
Originally by: ookke will the warp disruption field stop people from warping out their pods after losing their ships?
why no rigs, why no cosmos? I assume it's not cost issues, seeing as you plan on people getting podded with HG sets.
Any restrictions on multiple ships of same type?
there are cosmos items that are equal to officer. -----------------------------------
btw, threatening to close 1 account really hurt my eyes. - xaioguai |
Pilk
Axiom Empire
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Posted - 2007.05.22 08:49:00 -
[20]
Originally by: Kayosoni there are cosmos items that are equal to officer.
Wrong. (Sorry.)
Oh, and BTW: there are officer items that are worse than tech-2 (check out Thon's modified resistance amps some time). Under your system, then, does this mean we need to ban tech-2?
Disallowing COSMOS is ridiculous, especially in the face of allowing podding. You cannot possibly justify it as trying to reduce the cost of entry. So how do you justify it? Are the lower fittings and *very* rare better-than-t2 stats (i.e., 'Motte' CPR) really that game-breaking?
--P
Kosh: The avalanche has already started. It is too late for the pebbles to vote. |
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Pilk
Axiom Empire
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Posted - 2007.05.22 08:51:00 -
[21]
Originally by: Sirr Hammer tho there is many slots the first come serv rule .is wrong in so many ways ..and what about the issues whit teams not shoving up or attending whit half teams .that was a big problem last time. and a waste of time for the teams that was using there time to be ready .hope u implement some hewy penelty. as this is as mutch a event for ppl not in the turnement as for those that is ...and teams not having a chance to win .shoving up in frigs or t1 crusers . or not shoving at all .. is not a good turnement,,so plz make this a good turnement .put in fines for aliances that dosent fill there teams or dosent show up...regards sirr hammer
I recall zero no-shows and only one or two partial-shows from the last tournament. You're thinking of the one before THAT, which was plagued with the problem. They solved it nicely in the most-recent one with a refundable "deposit".
--P
Kosh: The avalanche has already started. It is too late for the pebbles to vote. |
Kayosoni
Caldari Destructive Influence Band of Brothers
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Posted - 2007.05.22 09:54:00 -
[22]
Originally by: Pilk
Originally by: Kayosoni there are cosmos items that are equal to officer.
Wrong. (Sorry.)
Oh, and BTW: there are officer items that are worse than tech-2 (check out Thon's modified resistance amps some time). Under your system, then, does this mean we need to ban tech-2?
Disallowing COSMOS is ridiculous, especially in the face of allowing podding. You cannot possibly justify it as trying to reduce the cost of entry. So how do you justify it? Are the lower fittings and *very* rare better-than-t2 stats (i.e., 'Motte' CPR) really that game-breaking?
--P
fail -----------------------------------
btw, threatening to close 1 account really hurt my eyes. - xaioguai |
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CCP Sharkbait
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Posted - 2007.05.22 10:18:00 -
[23]
Originally by: Morris Falter 250km bubble sounds like, and it explicitly says no warping on objects inside the arena (as if you could while scrambled anyway ;)
Hope there won't be graphical effect for the bubble, or peope eyes will..go...a..bit..odd..
the bubble will be a small bubble but i will change it's range alittle. the graphical effect will remain the same as a small bubble.
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QwaarJet
Gallente hirr Morsus Mihi
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Posted - 2007.05.22 15:22:00 -
[24]
Some seriously screwed up rules. The rules were fine last time, and frankly 10 ships a side is WAY too much. Also, the extended arena is a problem.
"Hobbes, she stepped into the Perimeter Of Wisdom.Run!" |
ookke
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Posted - 2007.05.22 16:41:00 -
[25]
Originally by: Kayosoni
fail
That's most likely going to be a database ghost, just like there is Luther Veron's large shield extenders and Shaqil's modified EANM. Both are cosmos characters and the items exist in the db but nowhere to be seen on TQ. Maybe possibly a rare one-off reward from an agent like akemons, but that's not the point... 99% of cosmos is barely better or equal to t2.
Back on topic, I think these rules need serious rework. If the teams pick beacons of the opposite sides of the system, does this mean we are looking at 200km start ranges with no sling shots allowed?
ECM (mainly modules) and remote repair drones have never been a good idea for the tournaments, they slow down everything and make it boring and messy to watch.
I'm not sure i've understood the warp disruption field right... you fight in there, then die and wait for someone to pod you because you can't warp out? Oh, the realism :p
The points table seems weird too... are you sure you want a faction battleship to cost 1.5 times a tier 3 bs pointwise? What about differentiating tier1/tier2 BC:s? Any last-second limits planned coming up on multiple nano-recons?
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Sally Sheep
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Posted - 2007.05.22 16:47:00 -
[26]
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Major Stormer
Caldari Infinitus Odium
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Posted - 2007.05.22 17:02:00 -
[27]
Originally by: CCP Sharkbait
Originally by: Morris Falter 250km bubble sounds like, and it explicitly says no warping on objects inside the arena (as if you could while scrambled anyway ;)
Hope there won't be graphical effect for the bubble, or peope eyes will..go...a..bit..odd..
the bubble will be a small bubble but i will change it's range alittle. the graphical effect will remain the same as a small bubble.
For the love of god dont make it the same effect. I can just about put up with the awful effect at the odd times I see one ingame, let alone see it during a entire tourney, peoples eyes will explode.
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Aakron
Infinitus Odium
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Posted - 2007.05.22 17:41:00 -
[28]
a 250km bubble seems to guarantee you lose your pod? Is this really a necessary step as progressing through multiple fights seems to favour those with hoardes of isk rather than better tactics ---
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DeddyMassive
Academy of War
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Posted - 2007.05.22 17:46:00 -
[29]
Noooooooooo! Any chance you can bring the tourney forward just a week? OK..OK..you ain't going to change it just for me, but for the sake of all the people who've been planning for this event since the last tourney(and ones before..) most of us would of expected a 6 month time scale. This puts it at 8 1/2 months since the last tourney and right when I'm on holiday. And I suspect a few other tounrey favs who'll of pushed all their RL plans away from June & July.
Bizarre timing for RL or storyline rational (other than the excuse of tournament organisation apathy) for why this 'regular' sporting event would be so out of kilter.
You deployed Revelations less than a week before the last tourney so TQ playability & employees over worked issues can't be a excuse surtely?!
Like the points & rules except... No Cosmos mods & Podding. Seems odd you CAN'T splash out on moderately expensive but readily available modules that increase the competative capability of lower skilled pilots(not MY problem of course.. I'm into them for the CPU ) but you CAN buy rare and expensive as heck faction implants & also be expected to lose them to a nanoed smart bombing yoyo. I thought murder wasn't condoned in the tournament?
If you want to be this strict on mods/death, can I suggest you have SISI style 'sells everything for 100ISK' stations in whatever part of Jove space you hold the tourney. Provide a jump clone at an appropriate team station(for the duration of the tourney), then allow players an hour or two set up times for their fights.
It'd level the playing field for one thing(maybe increase entry cost to offset ISK lost losing). Be a true test of setup skills. Surely increase interest in participation from those that otherwise couldn't lose the ISK. And, you'd have to do no ship scanning thus making your jobs easier
Please reconsider Logistics drones too..I'd happily use/kill them, but it leads the way for no skill turtle tanks and looooooooooooong nothing is happeing matches like the 3rd tourney final.
Have I mention recently I've got an Impoc killmail |
Pilk
Axiom Empire
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Posted - 2007.05.22 20:41:00 -
[30]
Originally by: Kayosoni
Originally by: Pilk
Originally by: Kayosoni there are cosmos items that are equal to officer.
Wrong. (Sorry.)
Oh, and BTW: there are officer items that are worse than tech-2 (check out Thon's modified resistance amps some time). Under your system, then, does this mean we need to ban tech-2?
Disallowing COSMOS is ridiculous, especially in the face of allowing podding. You cannot possibly justify it as trying to reduce the cost of entry. So how do you justify it? Are the lower fittings and *very* rare better-than-t2 stats (i.e., 'Motte' CPR) really that game-breaking?
--P
fail
Epic forum failure right back atcha, bud--that doesn't drop. Find me a Shaqil's EANM, while you're at it.
I repeat my earlier statement--disallowing COSMOS is ridiculous.
--P
Kosh: The avalanche has already started. It is too late for the pebbles to vote. |
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