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Removal Tool
Vogon Deconstruction Fleet Ratel Alliance
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Posted - 2007.05.23 01:01:00 -
[1]
The Hitpoint doubling buff was way too much. A 25% damage increase is the fix.
Sound off like you've got a pair peeps!!! |

Blind Man
Kemono.
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Posted - 2007.05.23 01:02:00 -
[2]
joke 
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Frug
Zenithal Harvest
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Posted - 2007.05.23 01:05:00 -
[3]
Just torps. Torps are depressingly weak given the explosion is the size of a small moon.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Magnum III
Journey On Squad
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Posted - 2007.05.23 04:59:00 -
[4]
Only if there is a 50% HP increase. haha, but why not sk for better reason to do battle and more tactical fighting?
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Rhaegor Stormborn
Sturmgrenadier Inc R i s e
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Posted - 2007.05.23 05:01:00 -
[5]
No thanks.
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Earthan
Gallente The Absolutely Amazing Fire Eaters Breidablik
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Posted - 2007.05.23 05:07:00 -
[6]
Originally by: Removal Tool The Hitpoint doubling buff was way too much. A 25% damage increase is the fix.
Sound off like you've got a pair peeps!!!
no.
but a further 25 % hp boost would be welcome. -
Killing Eve bullies all over the galaxy
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Tista
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Posted - 2007.05.23 05:08:00 -
[7]
Originally by: Blind Man joke 
Seriously Blind man you look like such a**** in ur sig.. please change it.. -------------------- "this is the templar fighter used by carriers" Originaly quoted by Shania Eria.
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SiJira
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Posted - 2007.05.23 06:04:00 -
[8]
so you want small ships nerfed? ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

Ralara
Caldari Exanimo Inc Triumvirate.
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Posted - 2007.05.23 06:35:00 -
[9]
Originally by: Tista
Originally by: Blind Man joke 
Seriously Blind man you look like such a**** in ur sig.. please change it..
Ralara thinks he looks quite cute actually.
I don't, but Ralara does.
Real men CORPSE-TANK. |

Drasked
North Face Force Anarchy Empire
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Posted - 2007.05.23 06:43:00 -
[10]
Originally by: Tista
Originally by: Blind Man joke 
Seriously Blind man you look like such a**** in ur sig.. please change it..
Isn't that frodo?
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Removal Tool
Vogon Deconstruction Fleet Ratel Alliance
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Posted - 2007.05.23 12:52:00 -
[11]
Wow. No-one gets the idea? As we all know we had a huge HP buff which has amounted to less choices for PVP. Peeps are leaving and are bored if they are not leaving. So a 25% damage increase would give some of that flexibility back.
As it is, it's all about blobs now. So my suggestion is a compromise. I am really suprised that not one person other than me sees the benefit to a damage increase.
And I can only imagine that the peeps that say that a damage increase would require an additional hitpoint buff (that would defeat the purpose)are new to the game so are not aware of our previous huge HP buff? |

jbob2000
Gallente KIA Corp KIA Alliance
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Posted - 2007.05.23 12:57:00 -
[12]
Originally by: Drasked
Originally by: Tista
Originally by: Blind Man joke 
Seriously Blind man you look like such a**** in ur sig.. please change it..
Isn't that frodo?
Nope, it's actually blind man. ________________________________ KIA Recruitment
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Pinky Denmark
The Cursed Navy
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Posted - 2007.05.23 13:02:00 -
[13]
Edited by: Pinky Denmark on 23/05/2007 13:03:34 Actually hit point buff was great... Prolonging combat a bit without stepping over the line (you should have seen the BS vs BS duels on the testserver at first... They went forever)
Pinky
Nobody wants to die in 10 seconds and your suggestion will definately tender to the old players in gankships. Might be fun for the ganker but if the victims leave there is nobody left to gank... - I'm a nice guy!! and OMG I love Team Tuxford for the speedbalancing... |

Crescens
Caldari Dark Tornado Ethereal Dawn
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Posted - 2007.05.23 13:18:00 -
[14]
Stronger tanking encourages blobbing. If you can't break someone's tank on your own, you HAVE to bring a blob. Taking longer to kill someone gives more time for their friends to warp in and gank you. The difference between dying in 15 seconds and dying in 10 seconds in a fleet fight (which you don't even see because you get a new frame every 30 seconds) is not worth making it impossible for smaller/fewer ships to kill stuff in a reasonable time frame. So yeah, increased damage/less hp all the way.
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Wendat Huron
Lupus Industries
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Posted - 2007.05.23 13:20:00 -
[15]
Why not a 0.0001% chance of striking a killing blow in one shot, then you'll see those velators swarm titans like mad. 
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.05.23 13:22:00 -
[16]
Quote: but a further 25 % hp boost would be welcome.
signed!
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Ghan Tylous
The Graduates Brutally Clever Empire
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Posted - 2007.05.23 13:28:00 -
[17]
Thought the HP buff was to get longer fights? --- It have always fallen to a few to sacrifice for the good of many
Originally by: CCP Sharkbait we are screwed.
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Earthan
Gallente The Absolutely Amazing Fire Eaters Breidablik
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Posted - 2007.05.23 13:31:00 -
[18]
Edited by: Earthan on 23/05/2007 13:33:22
Originally by: Crescens Stronger tanking encourages blobbing. If you can't break someone's tank on your own, you HAVE to bring a blob. Taking longer to kill someone gives more time for their friends to warp in and gank you. The difference between dying in 15 seconds and dying in 10 seconds in a fleet fight (which you don't even see because you get a new frame every 30 seconds) is not worth making it impossible for smaller/fewer ships to kill stuff in a reasonable time frame. So yeah, increased damage/less hp all the way.
Tottaly disagreed. Blobs were before as much as now so this argument is tottaly void.
Depends on fleet fight .Up to 10-15 shisp on one side it makes huge difference actually. For the last arguments:Im living for amonth nearly alone in a region controlled by enemy alliances. Yet in that time i have managed to kill like ~10 enemy ships or more.( not shuttles combat ships)
Lastly but most importantly: where is the fun in battles that last 10 seconds ??You really like to earn for a bs for 3 evenings and then loose it in 10 seconds??Is this fun??
What strategic decisions can yo umake in 10 secs? none
This is not cs in space.
Also being able to call you friends is actually a good thing not bad in my book.And with right ships you can still easily do hit and runs in your average alliance space.
-
Killing Eve bullies all over the galaxy
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Yakia TovilToba
Halliburton Inc.
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Posted - 2007.05.23 13:35:00 -
[19]
Actually this is what is going to happen, no ? Overload your launchers, use faction ammo (new for missiles) and voila.
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fire 59
Destructive Influence Band of Brothers
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Posted - 2007.05.23 13:35:00 -
[20]
It's fine as it is tbh. me and 2 inties took down a t2 torp raven in the middle of nowhere, was a fun and tactical fight, don't want to go back to instapop gankage thanx very much. Now you have to use tactics and your brain which is good imo
BoB vs the coalition of family values |

Earthan
Gallente The Absolutely Amazing Fire Eaters Breidablik
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Posted - 2007.05.23 13:37:00 -
[21]
Originally by: fire 59 It's fine as it is tbh. me and 2 inties took down a t2 torp raven in the middle of nowhere, was a fun and tactical fight, don't want to go back to instapop gankage thanx very much. Now you have to use tactics and your brain which is good imo
damn i agree with BOB for once.
Nice stuff kiliing raven with 3 inties, impressive -
Killing Eve bullies all over the galaxy
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Mallick
Northern Intelligence Artificial Intelligence.
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Posted - 2007.05.23 13:46:00 -
[22]
Originally by: Earthan
Originally by: fire 59 It's fine as it is tbh. me and 2 inties took down a t2 torp raven in the middle of nowhere, was a fun and tactical fight, don't want to go back to instapop gankage thanx very much. Now you have to use tactics and your brain which is good imo
damn i agree with BOB for once.
Nice stuff kiliing raven with 3 inties, impressive
Very... 
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Earthan
Gallente The Absolutely Amazing Fire Eaters Breidablik
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Posted - 2007.05.23 13:52:00 -
[23]
well mate i challenge you and any of your 2 friends in inties me alone in raven.
we will see how it ends... -
Killing Eve bullies all over the galaxy
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Savesti Kyrsst
Minmatar White-Noise
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Posted - 2007.05.23 13:52:00 -
[24]
Originally by: Ralara
Originally by: Tista
Originally by: Blind Man joke 
Seriously Blind man you look like such a**** in ur sig.. please change it..
Ralara thinks he looks quite cute actually.
I don't, but Ralara does.
It's an awesome sig! Please don't change it.
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Caletha Reborn
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Posted - 2007.05.23 13:53:00 -
[25]
There's 1 thing though that (I think) wasnt properly thought about, due to the increase in HP the difference in DPS of specific ships / races / etc is -much- more noticable then before.
I'll elaborate, lets take a theoratical BS which does 400dps and lets take one that does 500dps. Difference isnt 'that' huge. Now lets look at some HP of a BS, lets assume (based on nothing) that pre-50% patch its HP was 6500 and post patch (6500 * 1.5) its 9750 HP.
Pre patch killspeed: The 400dps BS: 16.25s The 500dps BS: 13s (3.25s faster)
Post patch killspeed: The 400dps BS: 24.38s The 500dps BS: 19.5s (4.88s faster)
Although % wise its still 20% faster in both cases between each ships, the actual time is a lot bigger due to the bigger buffer (the time difference increased 50%). Add to this possible reps going on etc (which due to the bigger buffer have a longer time to go off). Your looking at an increasing gap between new players and old.
Anyways just something to think about, I have no solution. I know that increasing damage is not an option, but increasing HP definitly isnt.
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Crescens
Caldari Dark Tornado Ethereal Dawn
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Posted - 2007.05.23 13:56:00 -
[26]
Well maybe we don't need more damage, but I can't see the use of adding even more hp.
I completely agree with you that dying in 10 seconds is no fun. But even if we were to have a 100% hp increase, what extra decisions are you going to be able to make in 15-20 seconds that you can't make in 10?
Quite a large number of fights are decided in the tactical decisions you make before you get the target webbed scrammed and hit F1-8. I don't really see any reason to drag out the process of watching hp bars slowly go down. If heat adds extra decisions to be made in that time then great, but we don't really have a whole lot of solid information about that yet so I'm not going to comment on it.
Had the inties vs. raven example not taken place in the middle of nowhere, then perhaps both sides would have warped in more ships. I don't really think that this is a good or bad thing, but it would mean that the person called primary would die faster (although the others would have more time before they got primaried).
It's a balance I guess, seems to be about right at the moment. I just think we shouldn't expect to last ages in large fleet fights without some major changes which, good or bad, would need some serious thinking through of how they would affect all areas of the game before doing anything with them. Eve's a complicated beast, and all I'm saying is that the outcomes of some changes aren't going to be immediately obvious with regards to their effects on gameplay.
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Judas Lonestar
Ganja Labs Hydra Alliance
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Posted - 2007.05.23 14:00:00 -
[27]
Originally by: Removal Tool Wow. No-one gets the idea? As we all know we had a huge HP buff which has amounted to less choices for PVP. Peeps are leaving and are bored if they are not leaving. So a 25% damage increase would give some of that flexibility back.
As it is, it's all about blobs now. So my suggestion is a compromise. I am really suprised that not one person other than me sees the benefit to a damage increase.
And I can only imagine that the peeps that say that a damage increase would require an additional hitpoint buff (that would defeat the purpose)are new to the game so are not aware of our previous huge HP buff?
Maybe no one but you "gets the idea" because its a really bad idea? Just a thought.....
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Neuromandis
Novastorm Inc Interstellar Alcohol Conglomerate
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Posted - 2007.05.23 14:01:00 -
[28]
No, fights last exactly as long as they should, thanks very much...
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Judas Lonestar
Ganja Labs Hydra Alliance
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Posted - 2007.05.23 14:01:00 -
[29]
Originally by: Frug Just torps. Torps are depressingly weak given the explosion is the size of a small moon.
Agreed! The first time I saw a torp explosion I almost crapped. Me and a buddy were tag teamin a Lvl 4, I thought I would be picking up the tankness in about 3 seconds.
Few minutes later.... "You ok" "Yeah, no worries"
Those torps have lots of flash, but end up being a fizzle. 
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Alrich
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Posted - 2007.05.23 14:07:00 -
[30]
Originally by: Ralara
Originally by: Tista
Originally by: Blind Man joke 
Seriously Blind man you look like such a**** in ur sig.. please change it..
Ralara thinks he looks quite cute actually.
I don't, but Ralara does.
yea, well...Ralara looks like she belongs in the Grudge or some other japaneese horror movie
but i like scarry girls... want a date?
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