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UGWidowmaker
Caldari Setenta Corp Xelas Alliance
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Posted - 2007.05.23 06:47:00 -
[1]
theres simply to litlle. make it fun to explore.... 5K systems could easily be doubled with no prop. would also make it more fun to travel and find unknown stuff...
i sugest there will be 5K more new systems. is ccp having favoritism on the forums ?
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.05.23 06:49:00 -
[2]
lets wait till bob take over everything first.
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UGWidowmaker
Caldari Setenta Corp Xelas Alliance
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Posted - 2007.05.23 06:50:00 -
[3]
lol serious.. eve is getting WAY to small... also its kinda iritating that u can see all the systems, why not make em hiden and then u have to BE in the actual solor system to get it on your map.... that would be exploration as i see it! 5K new systems wich act like that would be sooo sweet... is ccp having favoritism on the forums ?
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.05.23 06:51:00 -
[4]
Could be good yes, spread people out more, might mean a tad smaller blobs. I'd suggest adding regions on the very edges of the map (i.e west of Delve, southwest of Period Basis, North of Tenal and Deklein etc) as well as a few lowesec/0.0 regions above and below the current empire regions.
signature removed - please contact us to find out why (include the URL of your sig) - Jacques([email protected]) |

Mallikanth
Minmatar
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Posted - 2007.05.23 06:53:00 -
[5]
More solar systems = more servers = more cost = more maintenance = more to go wrong That's the pessimistic view (and not entirely realistic)
However, more systems = more empty space and I like it busy (not jita kinda busy, mind you). I like to meet and fight people not fly around in empty space 
I suspect more and more regions will open up / be added over time but not yet.
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UGWidowmaker
Caldari Setenta Corp Xelas Alliance
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Posted - 2007.05.23 06:54:00 -
[6]
well imagine new UNEXPLORED space, where u never know what happends.. hell even make local dead. and call it deadzone space, where all comunication is not posibly in local and such.. very LETHAL space to be in yet very rich of HUGH npc`s and a new kind of ore. and free space agents... so many options... plz ccp. make us feel that we actually can explore the univers... is ccp having favoritism on the forums ?
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UGWidowmaker
Caldari Setenta Corp Xelas Alliance
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Posted - 2007.05.23 06:57:00 -
[7]
Originally by: Mallikanth More solar systems = more servers = more cost = more maintenance = more to go wrong That's the pessimistic view (and not entirely realistic)
However, more systems = more empty space and I like it busy (not jita kinda busy, mind you). I like to meet and fight people not fly around in empty space 
I suspect more and more regions will open up / be added over time but not yet.
well maybe, but not all wanna fight all the time they play eve... i for instance would LOVE to explore find new stuff i never seen before.. ive seen ships blow up, i seen ores go dead after i mined it. i seen basicly all. and im sure over 50% of the eve player base have seen it all. my idea would open up for something new and exiting. exploration of space... as in you HAVE to be in the system to find it and get it on your map. also maybe there shouldent be gates all ower but wormholes wich brings u to next spot. u need to find the wormholes too.. make it damn hard to find new systems. and the no local idea could go out there too. would make it FUN for pvp people to suprice some welthy miners or something! is ccp having favoritism on the forums ?
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.05.23 07:31:00 -
[8]
jove space wont be opened up until player numbers reach a sufficent level that CCP decideds to expand in tha direction
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VicturusTeSaluto
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Posted - 2007.05.23 07:37:00 -
[9]
New regions should have restrictions such as ship size. Smaller ships are so much more fun.
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.05.23 07:39:00 -
[10]
keep cap ships out maybe some sort of space based pheomonea
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ToxicFire
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.05.23 07:46:00 -
[11]
How about no gates between current space and new space but having to tavel for say a week in warp :P Sig removed as it lacks EVE-related content. Mail [email protected] if you have questions. -Hango
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Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.05.23 07:56:00 -
[12]
Edited by: Sokratesz on 23/05/2007 07:54:01 Yay more systems! weee :P
It wouldnt significantly increase server load btw..at least if i understodo the CCP hamsters correctly.
CCP, clean up your act. |

Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2007.05.23 07:56:00 -
[13]
According to backstory all solar systems with stargates are already double (or triple) star systems. You would just need another item in overview to warp to 'adjacent' star. Might take a while though to get there, especially with bigger ships.
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Yakia TovilToba
Halliburton Inc.
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Posted - 2007.05.23 07:57:00 -
[14]
Sorry, i usually don't say fast "no" to proposals, but i have been thinking about this issue and i think there are good reasons to not expand eve.
a) A MMorg will lose it's charm if you don't meet people. Play Star Wars Galaxies and you will know what i mean, you can run around for half an hour and don't meet anyone. This causes a bad feeling of lonelyness and that the game is dead (which is not the case but as the playground is so big you get that impression). Eve is far away from being that so far (except some 0.0 space in far apart from empire maybe where you make a lot of jumps till you see someone in local, exp. in the hours before dt) but expanding it would lead in that direction.
But the more important reason: b) If you have little place to live, alliances will fight for it, try to expand their borders and get something, that is considered valuable because it's limited: space. If you now expand it to a level where everyone has enough space there will be less tensions, border conflicts, jealosy for space etc. and this will affect the war-culture in a negative way. Space should remain limited so that people have a good reason to fight for it.
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Tigolbiddies
Science and Trade Institute
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Posted - 2007.05.23 08:00:00 -
[15]
Originally by: Carniflex According to backstory all solar systems with stargates are already double (or triple) star systems. You would just need another item in overview to warp to 'adjacent' star. Might take a while though to get there, especially with bigger ships.
That always bugged me about the backstory, since supposedly the jumpgates only work if it is a binary system....but then WHY DO ALL THE SOLAR SYSTEMS IN THE GAME HAVE ONLY ONE STAR?!
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DarkFenix
Caldari Pilots Of Honour
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Posted - 2007.05.23 08:06:00 -
[16]
One star is a dead star. Ergo, can't be seen.
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Raketenkaese
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Posted - 2007.05.23 08:16:00 -
[17]
Originally by: ToxicFire How about no gates between current space and new space but having to tavel for say a week in warp :P
or two.
That would actually be cool. And when you get there, you can errect your own player run jump gate thingamajingy.
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Yakia TovilToba
Halliburton Inc.
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Posted - 2007.05.23 08:18:00 -
[18]
Originally by: Tigolbiddies
Originally by: Carniflex According to backstory all solar systems with stargates are already double (or triple) star systems. You would just need another item in overview to warp to 'adjacent' star. Might take a while though to get there, especially with bigger ships.
That always bugged me about the backstory, since supposedly the jumpgates only work if it is a binary system....but then WHY DO ALL THE SOLAR SYSTEMS IN THE GAME HAVE ONLY ONE STAR?!
Caus this is natural. A solar system consists of the sun(thats why "solar")/star and the other celestial objects gravitationally bound to it. 2 suns = two solar systems.
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Raketenkaese
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Posted - 2007.05.23 08:23:00 -
[19]
Originally by: Yakia TovilToba Caus this is natural.
http://en.wikipedia.org/wiki/Binary_star
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Crimsonjade
Zer0 ToLeRaNcE Terror In The System
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Posted - 2007.05.23 08:30:00 -
[20]
Originally by: Yakia TovilToba Sorry, i usually don't say fast "no" to proposals, but i have been thinking about this issue and i think there are good reasons to not expand eve.
a) A MMorg will lose it's charm if you don't meet people. Play Star Wars Galaxies and you will know what i mean, you can run around for half an hour and don't meet anyone. This causes a bad feeling of lonelyness and that the game is dead (which is not the case but as the playground is so big you get that impression). Eve is far away from being that so far (except some 0.0 space in far apart from empire maybe where you make a lot of jumps till you see someone in local, exp. in the hours before dt) but expanding it would lead in that direction.
But the more important reason: b) If you have little place to live, alliances will fight for it, try to expand their borders and get something, that is considered valuable because it's limited: space. If you now expand it to a level where everyone has enough space there will be less tensions, border conflicts, jealosy for space etc. and this will affect the war-culture in a negative way. Space should remain limited so that people have a good reason to fight for it.
little in game back story for ya info a) thats the way it used to be in eve. empire was full of people and 0.0 was pretty much empty. some places like far out Tenal hardly ever got visited, was enjoyable and it never stopped us from socializing with others. not everything has to be said in local
b)allainces will fight for any reason. space, honor, because they are into Necro the theory that less tension will exist is just rubbish. i dont care how many jumps to my enemys territory. if i want to kill them ill send the baggage train with the tools of war
space is supposedly infinate,and always expanding . id like to see a doubling or more of systems. with jump drives and freighters war is becoming a constant in a small universe. adding systems would just buy people time to prepare for more WAR so we will prolly never see more space, just alot more smaller allainces with a smaller area they live in, as control of a large mostly unpopulated area isnt possible anymore
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sorilin
Amarr Setenta Corp Xelas Alliance
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Posted - 2007.05.23 08:54:00 -
[21]
i suport the idea of much more space... MUCH MORE I am the borg! |

Venkul Mul
Gallente
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Posted - 2007.05.23 08:59:00 -
[22]
Originally by: Malachon Draco Could be good yes, spread people out more, might mean a tad smaller blobs. I'd suggest adding regions on the very edges of the map (i.e west of Delve, southwest of Period Basis, North of Tenal and Deklein etc) as well as a few lowesec/0.0 regions above and below the current empire regions.
More systems that require to pass through the current chocke points and though claimed system aren't a solution to crowding, as they will simply be claimed by the people chat currently control the transit points, and never used.
CCP with the new soveregnity rules is trying to address the problem of under used systems.
Maybe a increment of the total living space, with options to discover new system through exploration (with a ship capable of doing "blind" jumps after using some astronomical probe) and to build jumpgates to them can be interesting, but it will require some noticeable developement of the game environment.
Linking the 2 things will be very nice but I don't know if and when it can be done.
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.05.23 09:12:00 -
[23]
more choke points to guard. its 3d map brance it off to the side
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sorilin
Amarr Setenta Corp Xelas Alliance
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Posted - 2007.05.23 09:16:00 -
[24]
well they could let wormholes to the new un explored systems be in empire too... I am the borg! |

000Hunter000
Gallente Magners Marauders
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Posted - 2007.05.23 11:04:00 -
[25]
Hm i was thinking about that just this week, i was thinking on how eve was in the beginning, u could go to places and not see a living soul for days on end, not that i mind the people and the interaction though, but i enjoyed to be able to go somewhere and not see anyone in local but u, made eve feel huge. CCP, let us pay the online shop with Direct Debit!!!
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Amy Wang
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Posted - 2007.05.23 11:05:00 -
[26]
Have you any idea how empty most of 0.0 is nowadays? No need for more system, really.
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Barbarellas Daughter
Lonely Barbarella
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Posted - 2007.05.23 11:06:00 -
[27]
Originally by: UGWidowmaker lol serious.. eve is getting WAY to small... also its kinda iritating that u can see all the systems, why not make em hiden and then u have to BE in the actual solor system to get it on your map.... that would be exploration as i see it! 5K new systems wich act like that would be sooo sweet...
Hell, yeah! But please make the new systems worth exploring. If its just another system with a slightly different colored space cloud it wouldnt be that exciting :P
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Marquis Dean
Demise and Vestige 9th Fleet
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Posted - 2007.05.23 11:12:00 -
[28]
They need remedy the 'chokepoint' 0.0 systems bordering empire space. I honestly believe 99% of the reason 0.0 is so empty is because 99% of the time, all the route in are camped unless you jump with a capital. They need to take whatever number of 0.0 access points there are now and multiply it by about 10. It should be as easy to get into 0.0 as it is to get around in Empire, there's no logical reason why this isn't the case.
And there should be long jumps too, i.e: from empire space to somewhere in previously 'deep' 0.0, avoiding all the border systems. ---
Originally by: korrey Marquis I have to admit, without you there wouldn't be much laughter in these forums.
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BleuJoJo
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Posted - 2007.05.23 11:30:00 -
[29]
Originally by: Yakia TovilToba A solar system consists of the sun(thats why "solar")/star and the other celestial objects gravitationally bound to it. 2 suns = two solar systems.
  
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Nyack
GREY COUNCIL Sparta Alliance
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Posted - 2007.05.23 11:37:00 -
[30]
had a rather strange idea..
exploration constellations:
by exploring in regular 0,0 you will come upon gates(for example at the end of some complexes). when you enter that gate you will be transported to a new constellation or region or dimension. the enviroment in this space doesnt allow anchoring of any objects, cans, towers, outposts etc neither will local work due to interference. no stations nor cloaks works you simply can not hide. cynos and capitals cant enter. when you want to leave this space there will be gates that takes you back to normal eve where you can sell your loot and what you have found in the new "dimension" or what ever.. however.. it will not spawn you where you entered rather it will spawn you at a random 0,0 location so with bad luck you will be way way of from your regular space.. there are several types of these dimension pockets so even if your gang enters at the same time they will be spawned in different locations. you can not log inside this space either cause then you will be spawned into regular 0,0.. pretty much like HUGE complexes but in the form of whole constellations
way back when smuggler gates where found there was rumours that they sometimes spawned you way way of location . i thought it was a mind thrilling idea.. abit "lost in space" kind of feeling to not know where you will end up or if you would be alone..
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