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Author |
Thread Statistics | Show CCP posts - 34 post(s) |
Johncrab
Minmatar Typo Corp
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Posted - 2007.06.14 23:30:00 -
[61]
/me is totally stuned I was expecting Rev II in 2 or 3 months time, hehe. Great job CCP.
The pacth notes are increadible, just finished reading it all . So many awesome things it's even hard to named them. Giant things and small little things that are so important for improving the game play. I'm proud of you CCP Now lets just hope it will all run smoothly.
One question only: When you say bombs will not be allowed in empire, this means they can only be used in 0.0 or low sec empire also?
Can't hardly wait for the 19th... |
Athelas Loraiel
Amarr Celestial Horizon Corp. Valainaloce
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Posted - 2007.06.14 23:30:00 -
[62]
Why not repair drones to be able to damage containers properly like other guns?? -------------- Bread and games. At least don't let us know ppl cheat! |
Takahashi Arran
coracao ardente Triumvirate.
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Posted - 2007.06.14 23:31:00 -
[63]
Looooooong patch notes: nevertheless things like this are just cruel: Quote: Stop skimming and keep reading! -= Science and Industry
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Zeromancer
Corp Zero
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Posted - 2007.06.14 23:39:00 -
[64]
Phuu, looong read. lots of goodies, i can't wait to get back home to try out those new lvl5s. And finally shared lp and rewards, and lp by corp not agent. --------------------------------------------- Working as a weatherobserver on the island of Jan mayen in the north atlantic. www.jan-mayen.no |
Caiman Graystock
Caldari The Caldari Confederation
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Posted - 2007.06.14 23:41:00 -
[65]
Really exciting... looking forward to getting back in after deployment
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SpeL Pwns
AB INITO Proper Response
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Posted - 2007.06.14 23:41:00 -
[66]
at last R2 \o/
time to claim
It they come, we will kill them too (c) |
Janu Hull
Caldari Order of Z Industries
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Posted - 2007.06.14 23:42:00 -
[67]
Quote: Titans can no longer fire doomsday devices remotely. Titans can not jump for the next 10 minutes after firing a doomsday device.
BOOM Headshot.
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Wadaya
Caldari Trailerpark Industries
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Posted - 2007.06.14 23:43:00 -
[68]
Shield Boost Amplifier increases heat damage from Shield boosters by 100%
This is under the heat section. Does this mean all the time, or only when the heat option is active?
Wad
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CCP Greyscale
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Posted - 2007.06.14 23:43:00 -
[69]
Originally by: Callistus
Originally by: Beka Rosselin "Jump Bridges allow instant travel between starbases. They must be paired to another bridge within 5 AU" ... I sure hope you meant 5 LY, what's the point of these if they can only link to the next planet over?
lol, that's a typo. The value on the test server is 5 LY.
I gotta stop mixing those two up...
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Athelas Loraiel
Amarr Celestial Horizon Corp. Valainaloce
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Posted - 2007.06.14 23:46:00 -
[70]
Originally by: Athelas Loraiel Why not repair drones to be able to damage containers properly like other guns??
so you are monitoring the thread, can you please reply? I know it has been reported as bug, but no change for some time now. Why? -------------- Bread and games. At least don't let us know ppl cheat! |
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CCP kieron
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Posted - 2007.06.14 23:48:00 -
[71]
I'll fix the jump bridge distance entry at the same time I add another ~20 entries. The new entries will be in green text in the patch notes and added to the original post as an edit.
kieron Community Manager, EVE Online, CCP Games Email/Netfang Look Ma, I'm in a Dev thread! Oh wait... |
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FarScape III
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Posted - 2007.06.14 23:49:00 -
[72]
Oh my gosh that is alot of stuff
It all looks good to me, I was supprised we will be getting that free 5au scanner in every ships.
not sure what everthing will be like but that's ok, I'll find out soon enough.
*** Do what you want to EVE, as long as nothing fun is taken away and anything new is fun.
A Minmater City... Cool! |
Wrayeth
Shiva Morsus Mihi
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Posted - 2007.06.14 23:51:00 -
[73]
Originally by: "Ridiculously Long and Informative Blog" Flashes from Citadel TorpedoÆs when they explode have been toned down.
BOO!!!!
I liked causing my gangmates epileptic seizures when flying my phoenix.
-Wrayeth n00b Extraordinaire
"Look, pa! I just contributed absolutely nothing to this thread!" |
Kerdrak
Amarr 3B Legio IX Free Trade Zone.
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Posted - 2007.06.14 23:53:00 -
[74]
24h downtime only? HA! this time you won't catch me, I'm going to set the longest skill I have to train... ________________________________________
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AceOfSpace
Pineapple Blunder
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Posted - 2007.06.15 00:08:00 -
[75]
"Web strength of Stasis Webifier II increased to -90%."
This doesn't make sense because web ii strength is already -90%
-it's my job to do it- |
AceOfSpace
Pineapple Blunder
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Posted - 2007.06.15 00:14:00 -
[76]
"Large Hull Repairer II can not be invented from the tech 1 version."
Why not?
-it's my job to do it- |
Sadist
Rage and Terror Against ALL Authorities
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Posted - 2007.06.15 00:25:00 -
[77]
BRACE FOR IMPACT! òòòòòòòòòòòò
VIP member of the [23]
Quote: - Numbers alone do not win a battle - No, but I bet they help.
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pardux
The Collective Against ALL Authorities
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Posted - 2007.06.15 00:32:00 -
[78]
btw make the icons in the lp store smaller o_O 1 icon = 5-6x lines of the text next to it :|
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Vladimir Tinakin
Caldari Hadean Drive Yards Archaean Cooperative
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Posted - 2007.06.15 00:38:00 -
[79]
A few questions/clarification requests:
Cans will now appear to cargo scanners. Will the contents of the cans appear as well?
Mobile Labs/construction arrays anchored by a corp in an alliance and shared out...can the invention/factory slots be used by another corp in the alliance? --BTW, thanks for fixing the BPC issue!!!
----------------------------------------------- Adm Vladimir Tinakin CFO Hadean Drive Yards |
Imhothar Xarodit
Minmatar Wolverine Solutions Interstellar Alcohol Conglomerate
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Posted - 2007.06.15 00:49:00 -
[80]
Edited by: Imhothar Xarodit on 15/06/2007 00:48:53
Quote: Heat
Adding a new dimension to space combat in EVE, Revelations II brings you Heat: the ability to verload starship modules for a temporary boost in performance, but at the risk of damaging the module.
Missing an 'o' in overload, and on the triage mode there are missing lots of 'by' before the numbers.
Oh and
Quote: The overview is now 'in front' of the in space icons. This will prevent accidental targeting of the wrong target when the icon and the overview entry are in the same place on screen.
really made my day
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murder one
Gallente Death of Virtue Vigilance Infinitas
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Posted - 2007.06.15 00:53:00 -
[81]
Every change on the list is an improvement, except one:
Quote: Increased CPU use and decreased power need on Energized Adaptive Nano Membranes.
This is the most useless change ever. It won't change omni-tanks. Only a very few ships, and even then, only a very few setups are affected by this. And the one's that ARE affected can not afford this change.
All it will do is reduce diversity in the types of ships and setups flown, while not accomplishing the goal: reducing 'omni-tanks', which IMO are just fine as is.
The real problem is the amount of EM vs. Thermal damage that Amarr does, and if you'd just swap the numbers, everything would be fine.
Come on Oveur. You directly told me that this change was 'still under discussion'. You're actually going to let this go live? The dev team can't actually believe that this is going to help anything, can they?
I think I'll train my EM armor compensation skill to FIVE to protest.
Because I said so...
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Admus
Mobius Construct Knights Of the Southerncross
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Posted - 2007.06.15 00:58:00 -
[82]
Wohooo! Chimaera fix! Good patch notes.
---------------------------------------------------------- "Villains always have antidotes. They're funny that way." |
Slate Fistcrunch
Murder-Death-Kill Triumvirate.
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Posted - 2007.06.15 01:05:00 -
[83]
"Attacking the starbase of a war target in high security space would occasionally result in a global criminal flag. This no longer occurs."
Does this mean that hi-sec research towers are now vulnerable to war-decs? Surely you would've given the community more warning than a single sentence buried in the patch notes.
Everyone knows lab slots are overloaded in empire. Research towers are an (expensive) way to overcome the problem. If you allow them to be pirated in hi sec with a war dec you are landing a crippling blow on the industrial side of the player base. They don't even work properly yet; you can't allow others to rent out your research slots and copying / invention from within the alliance is horribly bugged as you should know from the many "move my items out of his lab" petitions.
That whole "let invention help the T2 market," yeah that will be given a huge setback by the primary source of copy slots being put at risk if I read your patch notes correctly.
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Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.06.15 01:07:00 -
[84]
Many top changes (corp wallets, fighters use MWD for returning, overview "in front", ...)
But: All of the main "features" look like they were done extremly hastily and are not ready for deployment. *) Heat: Bad UI, restricted usability *) POS-changes + Sovereignity: No real help for POS-spamming etc., POS warfare stays boring, no real concepts against LAG *) Agents: Only 10 Lvl5 agents per empire? No agents for other factions? WTF? *) Encounters: No improvements for scanning system (till now), encounters only clutter the "unknown"-category of multispectral-probes.
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Silvatico
Far Ranger
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Posted - 2007.06.15 01:09:00 -
[85]
Originally by: AceOfSpace "Large Hull Repairer II can not be invented from the tech 1 version."
Why not?
I read that as a bug description for something that will be fixed in this patch.
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woodman az
Gallente United Space Aillance USA
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Posted - 2007.06.15 01:10:00 -
[86]
Will we lose our over view settings again? Will we lose our folders in "Pepole and places" again?
If we copy our "cache folder and perf. settings" and reload them after the patch...will that screw things up?
Big Question; I run my EVE client on a drive that is not "C". Will this move of the C:my docs.....screw my PCs up? Promises made > Promises Kept IT IS HAPPENING AGAIN...TRUST NO ONE
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Maj Woodcock
Minmatar United Space Aillance USA
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Posted - 2007.06.15 01:13:00 -
[87]
did I miss it in the notes??
You did fix the colors of BPOs and BPCs didn't you? This request from the players goes back to 2004 at leaset. PROMISES MADE > PROMISES KEPT SO SAY WE ALL
"we will deal with it as harshly as our policies allow." |
Jimer Lins
Gallente Sanctuary
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Posted - 2007.06.15 01:27:00 -
[88]
Couple of questions about the onboard scanner. I've spent a long time working on my exploration skills and I don't want to see them become useless- the oboard scanner has a 5AU range, better than the most long-range exploration probe except the multispec.
Given it's extremely short scan time, even with a cripplingly low 25 points of sensor strength, I wonder if it'll be practical to simply take a noobchar in a starter frigate to every planet in a system and scanspam to find higher end content.
You'd have a small chance of finding something and with a scan time of 30 seconds, you'd be able to do 10 scans in the time it takes a moderately accomplished exploration pilot to do one.
Only time will tell, but I don't want to see the free scanner become a cheap and effective alternative to the dedication it takes to do real exploration properly.
Given how small the sensor strength is, I'm not *too* worried about this, and can actually see how it might be useful for normal explorers to quickly eliminate hits that are low-end which they'd otherwise waste time scanning down.
Still- 5AU? Seems kind of long range.
SEARCh- we find sites for you! |
Hllaxiu
Shiva Morsus Mihi
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Posted - 2007.06.15 01:39:00 -
[89]
Edited by: Hllaxiu on 15/06/2007 01:54:31 Outposts can not be constructed in a constellation with a conquerable station on the test server (as of last week). I'm almost certain that you can do this on TQ right now. This should be in the patch notes, right? (or is it already?) Or was this a SISI only thing? --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
Lady Natacha
Minmatar Water and Power
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Posted - 2007.06.15 01:52:00 -
[90]
CCP, PLEASE!!!
Consider testing all this stuff for at least 2 more weeks before deploying, especially if the list of bugs on the known issues page has not been resolved completely.
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