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Danjira Ryuujin
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Posted - 2007.10.16 08:53:00 -
[151]
How difficult is it for people to manage their training? If you won't have access to a computer for a while then you should simply pick a longer skill to train. Server down times are announced so thats a crappy reason too. Should space travel be eliminated because its too inconvenient for your gaming schedule? Maybe Production timers?
You can't except a single game to fit everyones preferred play style. If Eve is so far from your preferred style, perhaps you should move on. There are plenty of other gaming options.
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Eleana Tomelac
Gallente Through the Looking Glass
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Posted - 2007.10.16 10:00:00 -
[152]
Originally by: Danjira Ryuujin How difficult is it for people to manage their training? If you won't have access to a computer for a while then you should simply pick a longer skill to train.
And what if you have tons of 2 hours skills to learn? What if you go on holidays for 3 weeks? Hey, some people have lives! sure you'll say yours is compatible with skill training, but some people's life are just not. -- Pocket drone carriers (tm) enthousiast !
Say hello to my tiny friends ! |

solbright altalt
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Posted - 2007.10.16 10:57:00 -
[153]
Originally by: Danjira Ryuujin How difficult is it for people to manage their training?
The addition of skill queuing won't impact on your style. What do you care?
This thread is a vote to have the feature added. If you don't care about it then maybe you could not be a troll.
Why did you even read the thread?
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Icome4u
Caldari Dark and Light inc. D-L
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Posted - 2007.10.16 11:40:00 -
[154]
Edited by: Icome4u on 16/10/2007 11:41:44
Originally by: Donathan Slade The problem is this...
If my account was set to expire at the end of today, I can in affect set a 60 day skill training today and not pay for my account for 60 days from now and when I log in and re-activate my account after those 60 days, my skill WILL be trained.
Thats the stupidest thing i have ever read in my life. If you set a skill up for 60 days and you stop paying so your account closes in lets say 10 days, then the queue pauses with 50 days left to train.
/Signed to skill queueing but not to much. Limit it to 2 or 3 skills. Will be nice to train lets say Titan I, queue II and III. Stops you from loging in at a specific time.
But CCP will never do that, it's not about pride, game mechanics or anything. It's about money. You **** up and don't log in for 3 days, that means you have to pay for 3 extra days to get X thing trained. It's as simple as that. ______
Originally by: Vyger If I lose connection while walking around a station will my avatar run off in a random direction and go hide in a corner? 
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Meiers
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Posted - 2007.10.16 13:47:00 -
[155]
Skill queue, with unlimited queue slots /signed
If account goes inactive, queue should be disabled so only the currently training skill will finish.
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Danjira Ryuujin
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Posted - 2007.10.16 18:05:00 -
[156]
Originally by: solbright altalt
Originally by: Danjira Ryuujin How difficult is it for people to manage their training?
The addition of skill queuing won't impact on your style. What do you care?
This thread is a vote to have the feature added. If you don't care about it then maybe you could not be a troll.
Why did you even read the thread?
Implimenting a feature that isn't necessary is a waste of developer time. I'd rather see them put their resources towards useful projects.
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Danjira Ryuujin
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Posted - 2007.10.16 18:08:00 -
[157]
Originally by: Eleana Tomelac
Originally by: Danjira Ryuujin How difficult is it for people to manage their training? If you won't have access to a computer for a while then you should simply pick a longer skill to train.
And what if you have tons of 2 hours skills to learn? What if you go on holidays for 3 weeks? Hey, some people have lives! sure you'll say yours is compatible with skill training, but some people's life are just not.
When I have 2 hour skills I train them while I'm playing, and switch to longer skills when I'm not. When I go on vacation for 3 weeks I train a 30+ day skill. If you dont have one its not that difficult, plan ahead and make sure you will have one. I've been confronted(and prevailed!) with all these issues before. They're just not serious enough to waste developer time.
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solbright altalt
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Posted - 2007.10.16 22:08:00 -
[158]
Originally by: Danjira Ryuujin Implimenting a feature that isn't necessary is a waste of developer time. I'd rather see them put their resources towards useful projects.
Lol, like "Walking in stations" I guess.
It's a small feature that can't possible impact on performance. Interesting how you are really stretching for an excuse. I suppose I did ask for one.
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solbright altalt
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Posted - 2007.10.16 22:13:00 -
[159]
Hell, Eve is playable without 3D too. We certainly don't need any pictures of ships and station and lasers and ... what are CCP wasting all that development time on these trivia ...
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Mareine
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Posted - 2007.10.16 22:36:00 -
[160]
hehe.. realtime isn't necessary either... back to turnbased-2d-strategie-game... this would decrease lag as well :)
of course it's all about money... but at least we have to try to get a queue ;)
i would like to have at least 2-3 queued jobs or even lvl 1-5 of one skill in an automatic queue... i have no problem to time a lvl4 -> 5 skill... but i won't set an alarm to 3am to switch skilltraining vom 2 to 3!!! |
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Belmarduk
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Posted - 2007.10.20 16:53:00 -
[161]
And after yesterdays downtime I ask again how the hell shall we micromanage short skills...hmm???? With a skillqueue 1+Skill it would be MUCH easier....
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Komb at
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Posted - 2007.10.20 17:36:00 -
[162]
I can only log in 2 times a day during the week, because i work 12 hours a day. How am i supposed to get all those 3-9 hour skills done except breaking them in up to 10 little 1 hour fragments each evening. So instead of taking me 9 hours to finish, the skill takes me 9 days. Until i can start the next short skill.
+1 for a single skill queue
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Norjia Blacksteel
Gallente Blacksteel Mining and Manufacturing Apoapsis Multiversal Consortium
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Posted - 2007.10.20 20:16:00 -
[163]
Originally by: Marzaris Onbarny The reason there is a vista requirement for the new graphics is... Vista is the only windows operating system (indeed all versions of direct X are windows based anyway) that can run it. So any graphics that require the direct X v10 can only be called through that API and thus means needs windows vista.
Other wise ccp has to build its own API and almost no one does that anymore.
And that is how Vista will survive event though it's something noone in the information tech industry wants. MS forcing trash on us again. >:(
---- Norjia Blacksteel CEO Blacksteel Mining and Manufacturing |

Phantom Slave
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Posted - 2007.10.21 03:45:00 -
[164]
/Signed
This account is only 2 months old, but I already have an alt account. It would make my alt account alot easier to manage if I had skill queues. Currently, trying to keep track of when 2 skills are going to finish is a pain, and keeping track of all the little skills my alt is currently training, while training shorter skills on this account makes my head hurt.
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Khorian
Gallente Omega Fleet Enterprises Executive Outcomes
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Posted - 2007.10.21 05:02:00 -
[165]
Edited by: Khorian on 21/10/2007 05:05:50 Edited by: Khorian on 21/10/2007 05:03:43 All you have to do is log your char in to switch skills and log out again, you don't even have to grind them. And yet, people complain. If you go on holidays you switch to a long skill. The short ones are for the times when you actually play your character.
And thats the point, you should at least play your character, not create a new one, set up a skill queue and sell it later for profit without ever playing it.
If anything, I could maybe see a single autoswitch skill. When a skill finishes you can set ONE follow up skill. But even that might allready be overpowereing and cost CCP money and remove the need to log the char in for 3 or more months for the really huge skills.
Maybe cap the followup skill traintime by 1 day. That should give everyone enough time to log in and manage their skills manually again.
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fallen merovigean
Yonder Mountain Productions PROBABLE CAUSE
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Posted - 2007.10.21 07:50:00 -
[166]
Originally by: Frecator Dementa Edited by: Frecator Dementa on 31/07/2007 19:02:43
Originally by: Belmarduk Inactive accounts should NOT be able to use the skill queue !!!!!
fixed
in other words have the inactive account finish training only the first skill in the queue and stop training afterwards
having a long skill complete after a"vacation" is usually a good incentive for hesitant players to start paying again
Inactive accounts cant skill train then neither should offline chars either, face it all other MMO's empliment that you gain exp only while online, the reason Ive continure to play eve (along eith others) is the fact that all of us our not rich and we can get some skill trainiing donw while feeding ourselves :) get rid off inactive traning all together, make a quened system, or turn this into a exp based game , if so the case I will begin grinding now lol . loser's
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solbright altalt
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Posted - 2007.10.21 08:36:00 -
[167]
Originally by: fallen merovigean Inactive accounts cant skill train then neither should offline chars either, face it all other MMO's empliment that you gain exp only while online,
We aren't operating on DnD rules here. Eve skills don't make you uber. It's mostly just content enablers.
Quote: get rid off inactive traning all together, make a quened system, or turn this into a exp based game , if so the case I will begin grinding now lol . loser's
That's bloody hard to read. Care to clarify it?
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Redjohn
Gallente The UK Family
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Posted - 2007.10.21 11:50:00 -
[168]
I do think a skill queue would be a great addition, although I think we would need to be limited to just a second skill queued.
People would have no need to play the game, and such would train their skills upto a point wherer they can just do what they wanted, i.e. Piracy, they would train just their needed skills, and would have no need to play the game to get there. Or Miners, training their mining skills, no need to play the game doing something else, or working upto it.
Having a second skill queued, would help with those who couldnt make it online for the time their current training skill was due to end, or if they had to go away for a week or two, they could set a long train skill and a second long skill train queued to tie them over until they returned.
just my thoughts. The UK Family |

solbright altalt
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Posted - 2007.10.21 12:07:00 -
[169]
Originally by: Redjohn People would have no need to play the game, and such would train their skills upto a point wherer they can just do what they wanted
Like they can't already? Sigh, one more troll I guess. If someone wants to throw their money away on just skilling, not playing the game - not getting the experience needed to compete, then that's their problem.
I can't see it happening myself. Most people like to get their money's worth.
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