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Valandril
Caldari Resurrection R i s e
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Posted - 2007.08.05 21:37:00 -
[31]
Originally by: Marzaris Onbarny The reason there is a vista requirement for the new graphics is... Vista is the only windows operating system (indeed all versions of direct X are windows based anyway) that can run it. So any graphics that require the direct X v10 can only be called through that API and thus means needs windows vista.
Other wise ccp has to build its own API and almost no one does that anymore.
Why use dx anyway ? Opengl is a lot better ---
Not replying to alts, post with ur main or STFU |

aaron 619
Gallente DAB RAZOR Alliance
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Posted - 2007.08.05 21:55:00 -
[32]
Signed/
To pay for something that takes 3 months of never ending log on,change skill and and log off because you have no skills to have fun, thats sounds and felt like paying for work when I started. so if you want to up your rev income from new players, then you need a skill quiey, end of story.
Plus I think more income from new players SO YOU GUYS CAN FIX EVE (lag) might be a start
Sell your minerals on the market! Don't settle for what others WANT to pay you! Miners are the ones that control Sale price! |

Valen Haas
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Posted - 2007.08.06 08:58:00 -
[33]
I'd like the skill training system to have either a backup skill (so that when a skill finishes it automatically switches to the backup skill) or it just starts training the next level of the skill.
So you could start a the first level of a skill and go to bed knowing that it would keep training on to level V without you needing to do a thing.
Also skill training on inactive accounts should continue training the current skill but not switch to the backup or the next rank when the current skill completes.
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Tuea
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Posted - 2007.08.06 18:13:00 -
[34]
Edited by: Tuea on 06/08/2007 18:15:08 I do accept your arguements and personally i would quite like a skill queue. However I do think there's an important negative for ccp you haven't mentioned:
If any player new or old is feeling 50/50 about continuing the game it gives them an excuse not to have to login to chat with corp mates and friends, check out new content etc. Basically all the stuff that keeps your interest going - "out of sight out of mind". I played from launch to mid 05 and this is what happened to me, I set a v long skill going and by the time it came around to switching skills again I'd lost touch and didn't feel like continuing. On the flip side I tried the free trial recently and got hooked again.. All it takes is game time.
There's always going to be a floating player base that if you don't force them to actually log in for some reason or other are going to lose interest. I actually think this game is very generous in allowing char's to advance without play time - the WoW method is much more $$$ friendly because as you know it forces game time for leveling and that's only going to lead to addiction and a large hooked player base.
It's been a royal pain in the bum leveling my new char as i'm already a reasonably experienced player so I can imagine what it would be like training an alt. But I can remember back to when I was a genuine noob it wasn't nearly such a problem because I was learning and playing so much.
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Shaemell Buttleson
Darwin With Attitude oooh Shiny
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Posted - 2007.08.07 00:56:00 -
[35]
Originally by: Donathan Slade The problem is this...
If my account was set to expire at the end of today, I can in affect set a 60 day skill training today and not pay for my account for 60 days from now and when I log in and re-activate my account after those 60 days, my skill WILL be trained.
Thats how it works currently... With a skill queue, people could set even just 1 skill in queue could set a 25 day and another 35 day and not pay for their account to change the skill.
Suck it up, pay for your account, and log in and change your skill, or train a longer skill when you know you can't log in.
Unless they change it so your skill stops training when your account goes in-active will I then support a training queue, but not until. I'm not going to let people train freely while not paying while I have to pay to train and play. Its not fair, for any of us. Especially the farmers who just train up skills and sell the chars with the char transfer for in game cash. It is then costing them nothing in RL money for having that account active in essence making the char worth much less and pushing the market price for those selling skills chars lower.
I allways said that if you don't pay the sub you should stop training.
I want a queue system and have done since I started.
I'd actually like to hear an official response why they havent stopped unpayed subs training!
Your signature was inappropriate, email [email protected] to find out why (don't forget to include a link to it) -Sahwoolo |

Kyusoath Orillian
Amarr Royal Amarr Institute
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Posted - 2007.08.07 12:44:00 -
[36]
the idea to make it a new learning skill (+1 skill in que per level) is a really good idea, pre req being level 4 learning maybe ?
___________/------------------------\_____________ 'blizzard are nothing , they are rich guys selling garbage to children' |

Helevorn Feanaro
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Posted - 2007.08.07 13:14:00 -
[37]
I like skill training just the way it is. No need for a queue, IMO.
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WhitePhantom
Gallente Edenists
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Posted - 2007.08.07 16:45:00 -
[38]
Originally by: Setana Manoro I think that training after account expiration doesn't happen anymore. So a Skill Queue just to save time, or when we are on holidays - when you start a new char there are a million little things you need to train and basically need to spend 2d with the client running, would help a lot. Provided the training stops if the account is deactivated.
WRONG!
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Mujihi
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Posted - 2007.08.07 21:08:00 -
[39]
Originally by: Frecator Dementa Edited by: Frecator Dementa on 31/07/2007 19:02:43
Originally by: Belmarduk Inactive accounts should NOT be able to use the skill queue !!!!!
fixed
in other words have the inactive account finish training only the first skill in the queue and stop training afterwards
having a long skill complete after a"vacation" is usually a good incentive for hesitant players to start paying again
I agree with this, think it's a fair solution. active players have a queue system (3 skills perhaps?) where as for those whose accounts fall inactive, the queue empties, and training stops after the first skill.
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Solbright altaltalt
Republic Military School
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Posted - 2007.08.08 01:31:00 -
[40]
Skill Queue
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Gaia Thorn
Infestation.
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Posted - 2007.08.08 11:14:00 -
[41]
Edited by: Gaia Thorn on 08/08/2007 11:14:41 Yeah signed this and i want something that does my missions and my pvp for me while im working and hell throw in mining aswell. I mean why have human interaction at all we can just pay to watch the server play via a web interface while at work.
This is dumbing down eve in a grand scale. If you quit cause you think its a hassle to change skills every hour when your are starting you char, thank god for it.
If people wanna play this game casually a skill que isnt a requierment whilst if you are more of a hardcore player there are programs such evemon that track your skill. And if you know that you are going to work or it is gonna be a busy week set a long skill training.
Stop dumbing down eve to the point of no player interaction at all.
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Solbright altaltalt
Republic Military School
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Posted - 2007.08.08 12:20:00 -
[42]
Originally by: Gaia Thorn Stop dumbing down eve to the point of no player interaction at all.
Troll!
Choosing what skills to train could be considered part of gameplay but not the training itself. The training time is paid for in our subs. It's not a part of gameplay so how can a queue be considered "dumbing down"?
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Gaia Thorn
Infestation.
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Posted - 2007.08.08 12:53:00 -
[43]
Edited by: Gaia Thorn on 08/08/2007 12:57:32 cause it doesnt require you to logon for extended periods of time. If you dont want to or can play the game then why should you ?
hell they have put in the feature that your char trains the skill even if you dont pay for your subscription. So if you know you cant play set a long skill dont pay reactivate when you have time to play is that really to hard todo ?
And i always find answers that start with troll very enlighting.
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Serj Darek
Minmatar Mentally Unstable Enterprises
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Posted - 2007.08.08 13:33:00 -
[44]
Originally by: Solbright altaltalt
Originally by: Gaia Thorn Stop dumbing down eve to the point of no player interaction at all.
Troll!
Choosing what skills to train could be considered part of gameplay but not the training itself. The training time is paid for in our subs. It's not a part of gameplay so how can a queue be considered "dumbing down"?
Post with your main before screaming troll.
First!
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Solbright altaltalt
Republic Military School
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Posted - 2007.08.08 18:03:00 -
[45]
Originally by: Gaia Thorn If you dont want to or can play the game then why should you?
That don't make any sense at all.
Quote: hell they have put in the feature that your char trains the skill even if you dont pay for your subscription.
Just the current one only. That's a nice good will freebie.
Quote: So if you know you cant play set a long skill dont pay reactivate when you have time to play is that really to hard todo ?
Well, for most people it's more about the short term, that's me, but I don't have a problem if someone wants to go away for six months but still spending the cash to maintain the training.
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Solbright altaltalt
Republic Military School
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Posted - 2007.08.08 18:05:00 -
[46]
Originally by: Serj Darek Post with your main before screaming troll.
Main (Solbright) is expired. I'm using trial accounts to keep tabs on progress with stutter issues.
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Gaia Thorn
Infestation.
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Posted - 2007.08.09 06:22:00 -
[47]
Edited by: Gaia Thorn on 09/08/2007 06:23:36
Originally by: Solbright altaltalt
Originally by: Gaia Thorn If you dont want to or can play the game then why should you?
That don't make any sense at all.
Well the whole idea with the skill que is for when people dont have time nor cant play to cover for them and still make them skill.
For me it's like asking in wow that just because i cant play wow non-stop and "power level" i want to be able to level as fast as anybody else.
If you want to gain skill then logon simple as that, everyone else have done it for years what makes this a high priority all of a sudden ?
Let the people that actually play the game get advantage and not level the playing for everyone.
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Solbright altaltalt
Republic Military School
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Posted - 2007.08.09 08:15:00 -
[48]
Originally by: Gaia Thorn If you want to gain skill then logon simple as that, everyone else have done it for years what makes this a high priority all of a sudden ?
Lol, it's always been a high priority. This is just yet another one these never ending requests for such an obvious improvement.
Quote: Let the people that actually play the game get advantage and not level the playing for everyone.
Ah, so you want to punish those that have paid for the training time but aren't obsessed enough to sit on it every day.
I got an idea, lets have CCP remove the module autorepeat feature. That'll add more mind-numbing challenges for you.
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Gaia Thorn
Infestation.
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Posted - 2007.08.09 08:26:00 -
[49]
Originally by: Solbright altaltalt
Originally by: Gaia Thorn If you want to gain skill then logon simple as that, everyone else have done it for years what makes this a high priority all of a sudden ?
Lol, it's always been a high priority. This is just yet another one these never ending requests for such an obvious improvement.
It's never been a high priority cause if that was the case it would have been implemented long ago.
Quote: Let the people that actually play the game get advantage and not level the playing for everyone.
Ah, so you want to punish those that have paid for the training time but aren't obsessed enough to sit on it every day.
What are you talking about who is punishing someone? If you are paying you either play the game or you dont upto you if you dont obsses about like other you are gonna skill slower? What part of that dont you understand ? And apperntly setting a long skill to train whilst out in RL or at work seems to elude you? Do like the rest of us plan ahead it's not that hard ive managed for 3 years so far.
Quote:
I got an idea, lets have CCP remove the module autorepeat feature. That'll add more mind-numbing challenges for you.
Yet another smart remark, it seems you just want what everyone one else has worked hard for for free, since you cant obvously not be bothered to play the game.
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Solbright altaltalt
Republic Military School
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Posted - 2007.08.09 09:15:00 -
[50]
Originally by: Gaia Thorn
Originally by: Solbright altaltalt Lol, it's always been a high priority. This is just yet another one these never ending requests for such an obvious improvement.
It's never been a high priority cause if that was the case it would have been implemented long ago.
Lol, blinkered response. For those doing the asking, obviously!
Quote:
Quote: Ah, so you want to punish those that have paid for the training time but aren't obsessed enough to sit on it every day.
What are you talking about who is punishing someone?
You. By wanting those that have paid hard cash for a certain amount of training time to not receive it all.
Quote: If you are paying you either play the game or you dont upto you if you dont obsses about like other you are gonna skill slower? What part of that dont you understand ?
That is hard to read. Does that count?
Quote: And apperntly setting a long skill to train whilst out in RL or at work seems to elude you? Do like the rest of us plan ahead it's not that hard ive managed for 3 years so far.
It's a lot easier with a queue.
Quote: it seems you just want what everyone one else has worked hard for for free, since you cant obvously not be bothered to play the game.
The time is paid for. That's hardly free.
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Digital Anarchist
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Posted - 2007.08.09 10:17:00 -
[51]
The skill queue is that one feature that would make eve that much more enjoyable. Great game nonetheless, but it'd make it better.
/signed for the OP Get your fix today |

Gaia Thorn
Infestation.
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Posted - 2007.08.09 10:18:00 -
[52]
Edited by: Gaia Thorn on 09/08/2007 10:18:31 Yet you manage to come up with such convincing arguments im gob smacked.
How about you leave youre attitude at the door and actually come up with some arguments as to why instead of saying "thats what everyone wants".
As for punishing anyone gotta ask what are you thinking ? If you paid for something you have agreed wiling to follow the rules and game mechanics of the game. It aint broke, it doesnt need fixing in short you are just to lazy to actually play the game. Why do you even pay for game when you arent gonna play it?
Yeah its easier with a que then why not have a que with endless stacking in it? Wouldnt that be easier? You dont even need to thinking about skilling you can just do whatever.
im gonna call it quits cause you dont seem to get it. You have paid for it you know the rules and mechanincs everyone else manages to survive the horror of skilling the characters but you. And yet you want something that requires you to put in zero effort in the game whilst the people that put some effort into it shall reap the same rewards as thoose that dont?
Ill say this if this is implemented i want a complete overhaul of the skill system and i want it converted to level based.
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Solbright altaltalt
Republic Military School
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Posted - 2007.08.09 11:10:00 -
[53]
Originally by: Gaia Thorn actually come up with some arguments as to why instead of saying "thats what everyone wants".
I can say that simply because there is so many people asking for a queue.
Quote: Why do you even pay for game when you arent gonna play it?
I believe I said I wanted it for short term time management. Some others have expressed a desire to be able keep the skills training while they are on holiday or a long work trip.
Quote: Yeah its easier with a que then why not have a que with endless stacking in it? Wouldnt that be easier? You dont even need to thinking about skilling you can just do whatever.
That is the general idea, yes. Eve is an amazing game but the chore of keeping the training going is not part of that.
Quote: im gonna call it quits cause you dont seem to get it. You have paid for it you know the rules and mechanincs everyone else manages to survive the horror of skilling the characters but you.
Lol, it's a simple preference is all. One that many people see the benefit of I might add.
Quote: Ill say this if this is implemented i want a complete overhaul of the skill system and i want it converted to level based.
What is level based?
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Wyliee
Taurus Inc Karnal Knowledge
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Posted - 2007.08.09 11:18:00 -
[54]
i think we should be able to queue 2 days worth of skills or queue 2 skills or train 2 at the same time (only 1/2 the sp/min per skill when training 2 and drop back to full sp/min when one has finished.)
that way i can have a long skill and a tiny skill training and go to bed/work and know i havent lost out when the small one finished.
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Gaia Thorn
Infestation.
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Posted - 2007.08.09 11:22:00 -
[55]
what level based is the same as wow if i jam or shoot enough people i gain a level, this is much better and everyone wants it. Ever since they started the game.
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maerskiv
Eve's Brothers of Destiny
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Posted - 2007.08.09 11:39:00 -
[56]
I would like to see skill queue because every time i intend to login to change a skill the server is down! 
make it happen ccp~
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Grismar
Gallente The Establishment Establishment
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Posted - 2007.08.09 11:47:00 -
[57]
Some moderator should really lock this discussion and move its content to this thread.
Afterall, it's more of a suggestion than a development issue.
Greetings, Grismar. (who is off to post in the other thread)
Your EVE IGB home: EVE Wiki, Explorer, Navigator |

Belmarduk
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Posted - 2007.08.11 15:04:00 -
[58]
Edited by: Belmarduk on 11/08/2007 15:04:46 I dont see this as a suggestion but a development-issue because its been on the drawing board for months now... MOST players want this except perhaps players who(like stated in a different thread) dont want it because they now have an unfair advantage over players who cant or dont want to center their life round a computer game. There is NO REASONABLE EXCUSE -- NOT -- to implement a skill-queue as designed on the Drawning board !!! Either answer us here devs please or take the idea from the Drawing board , but this is getting stupid slowly..
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Belmarduk
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Posted - 2007.08.18 11:54:00 -
[59]
*catches thread at the throat - yanks over - gives a hard viscious bump*
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Beastofburden
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Posted - 2007.08.19 00:13:00 -
[60]
I usually work 10-13 hrs a day (incl. transit), time in which I donŠt have any access to my Eve-Account. If I intend to train a 8hr-skill, I need to cut that into 3 or 4 bits and switch to some long skill again after I trained like 2-3 hrs. Even with daily playing (which I do), I end up with several almost-finished skills all the time. So for me, a skill-queue would be an enormous improvement to the game. I just canŠt accept that I canŠt train a <12hr-skill in one piece without loosing hours of training time, just because I ainŠt working 9to5. A queue with 2 skills would totally do the trick for me - train the last 9 hrs of A, then switch to the 40day+ B.
Just because some of you may be able to switch skills easily doensnŠt mean everybody can. This is one for the poor guys that spend more than half a day at work, and/or donŠt have reliable end-times (overtime, traffic jam, etc.).
/signed, bumped and cheered at
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