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largewhereitcounts
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Posted - 2007.08.04 15:56:00 -
[181]
Originally by: Akiman umm starcraft is unresistable for me... :\ i can play both :D
At least you are honest.
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largewhereitcounts
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Posted - 2007.08.04 18:22:00 -
[182]
So after reading this thread this is the conclusion I have come to. Most of you think that EVE is not dead of 50% of the carebears leave. Otherwise stated as about 35% of EVE.
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Donna Cieca
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Posted - 2007.08.04 18:46:00 -
[183]
Originally by: largewhereitcounts
Originally by: Donna Cieca If they made the Starcraft MMO a good version of planetside, I'd play it. Not in place of EVE, but certainly I would enjoy both.
What if you would only be able to afford 1 game and all that EVE had was all your sp over the new game?
That's a very silly premise really. If i can't afford to play both chances are I can't afford either because if an extra 15 dollars a month is what breaks my budget I really need to play less and work more. Moreover, we as gamers play multiple games not just one, that's part of being a gamer. We may have favorites but we play more than one game each, if we didn't it wouldn't be as huge an industry as it is.
But to answer your question I will state the obvious: I would go with whichever game I liked better. Blind loyalty to anything is misguided, I would try the new game and if I liked it more play it, if I liked it less I wouldn't. Rather simple when you get down to it.
But honestly, If I liked it I'd just continue to play both if I liked both (which I likely would as blizzard usually has a knack for games) and enjoy them for their different experiences. just like I've played Planetside and eve at the same time, well at least up until Planetside started obscenely sucking.
One question you're leaving out however: Friends. I've a lot of friends here and they would certainly be a deciding factor in the decision. granted I can make new ones in a new game, but those connections are still powerful and not something alot of people take very lightly.
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Apollyon X
Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.08.04 20:19:00 -
[184]
yes it would
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Fester Addams
Minmatar
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Posted - 2007.08.04 22:32:00 -
[185]
Quote: If Starcraft Online came out Would Eve die completely?
The title of this thread is rather amusing to me as it implies EvE is circling the drain now and that a starcraft MMO would be the last nudge, the last nail in the coffin or the last straw that broke the mules back.
Well last I checked EvE was doing really good, subscription rates are (despite some rather rough scandals) going upp and more people seem to be playing.
As for if a Starcraft MMO would even compete with EvE... Starcraft is not a space game unlike what the OP seems to think, its a sci-fi game.
There is not a single unit in starcraft that is a spaceship and thus I very much doubt that an MMO based on that game would become an MMO in wich you traversed a galaxy, shipped goods, pirated or bacame a manufacturing tycoon.
In reality it would end upp much like most other MMO's, ie the prime representation would be a person be it of Imperial, Tyrranid or Eldar origin... darn! my mistake naturally I meen Terran, Zerg or Protoss.
Yes the chars will be able to enter vehicles and some players will spend much time as drivers of exotic vehicles but as fancy as they become I very much doubt flying round in deep space would be a common thing.
More likelly the chars will have their feet firmly strapped to planets, moons, astroids or stations.
Amazing as Blizzard are they will revolutionize the MMO genre by making the game the first ever (blizzard) MMO that has 3 realms in their realm vs realm PvP system (and they will be very proud of it and pat themselves on the back for thinking of it).
Naturally once such a game comes out EvE will loose players, we lost many players to Linnage 2, we lost many to WoW just like we did to final fantasy but the thing is that EvE seems to pull back a majority of lost gamers and they bring people with them back once they have gotten boored with the other game.
I tried Linnage 2, fairly interesting but it was a type 1 MMO, type 1 is almost 100% hack-'n-slash and has alot of downtime for resting.
I gave WoW two serious tries, got boored stiff after a week both times, WoW is a type 2 MMO, hack-'n-slash factor has gone down quite a bit, you can actually play the game and not be in combat but that side of the game is very limited, the quest based leveling is what really lifts WoW to a final stage type 2.
I spotted WAR being named earlier, from what I have seen of it it looks like a type 2 just like WoW, possibly but not very probably it may bump over to type 3.
EvE on the other hand is a type 4 MMO, combat is a vocation that you can follow but its far from the most important aspect of the game, EvE is in all probability unique in having created an almost fully functioning player driven market, in EvE you can moreover claim space and not only call it yourse but set upp player bases, you can even as a player change the game world permenently with outposts and titan wrecks, changes that the developers are powerless to stop.
An outpost or a titan wreck may be lost due to borders but the people who "created it" will always be able to say "I was there, I was part of its creation."
In truth no type 1, 2 or 3 MMO will ever knock EvE off the market (CCP can tho if they are not carefull), you would have to have a type 4 to even have a chance and sadly (and I meen sadly) Blizzard is not willing to put in the cash to create such a game as long as they have a strong a viable WoW.
Because lets face it... type 4 will never be as profitable as type 2 as a type 4 MMO demands alot more out of the player.
Finally then, the types of MMO, where do I get this from? Its actually swiped from the pen&paper RPG's, you see MMO's being very similar to RPG's are following the same development, first you had the dungeon crawls (warhammer quest/diablo), then out of the dungeon but still only mindless combat (AD&D/diablo 2) after that some pretend roleplaying between the combat (any D20 system/diablo 3... ah sorry WoW) and so on.
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largewhereitcounts
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Posted - 2007.08.04 23:10:00 -
[186]
What exactly is a type 3 and whos definitions are these?
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Razor Jaxx
Khumatari Holdings
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Posted - 2007.08.04 23:25:00 -
[187]
And here I was thinking CCP did just fine beating itself to a dead pulp without any outside help. Silly me. 
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largewhereitcounts
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Posted - 2007.08.05 01:41:00 -
[188]
Originally by: Razor Jaxx And here I was thinking CCP did just fine beating itself to a dead pulp without any outside help. Silly me. 
I would not put it that harshly.
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Fester Addams
Minmatar
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Posted - 2007.08.05 12:02:00 -
[189]
Originally by: largewhereitcounts What exactly is a type 3 and whos definitions are these?
It seems you have troubble reading long posts. I will thus quote the end of my own post:
Originally by: Fester Addams Finally then, the types of MMO, where do I get this from? Its actually swiped from the pen&paper RPG's, you see MMO's being very similar to RPG's are following the same development, first you had the dungeon crawls (warhammer quest/diablo), then out of the dungeon but still only mindless combat (AD&D/diablo 2) after that some pretend roleplaying between the combat (any D20 system/diablo 3... ah sorry WoW) and so on.
Basically it sums upp the evolution of games, Im sure if you do some research on pen-n-paper RPG's you will come across more exact divisions.
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ForumPosterAlt
HERRO KITTY
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Posted - 2007.08.06 13:10:00 -
[190]
The social would probably be waaaay better in a starcraft MMO. I think it'd definitely give EVE some heavy competition. I don't know about the sharding of the characters though.
And I doubt seriously that the diversity in ship strength would survive to the MMO version, they'd probably treat each ship as a character that comes back to life full modules and all with some kind of rezz sickness rather than ship loss.
And also you'd probably only be able to play marines and firebats and fight on planets, let us not forget that most starcraft units are land based with very few if any spaceship only combat.
Because posting on the forums is serious business. |

ttrrwafsfamfjkasjf
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Posted - 2007.08.31 11:03:00 -
[191]
Originally by: ForumPosterAlt The social would probably be waaaay better in a starcraft MMO. I think it'd definitely give EVE some heavy competition. I don't know about the sharding of the characters though.
And I doubt seriously that the diversity in ship strength would survive to the MMO version, they'd probably treat each ship as a character that comes back to life full modules and all with some kind of rezz sickness rather than ship loss.
And also you'd probably only be able to play marines and firebats and fight on planets, let us not forget that most starcraft units are land based with very few if any spaceship only combat.
Making moer ships available that only fly in space and high orbit would be part of making the mmo for sure.
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Ogul
Caldari ZiTek Deepspace Explorations Interstellar Alcohol Conglomerate
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Posted - 2007.08.31 11:15:00 -
[192]
Starcraft never had the spaceship simulation part (in spite of its name) that is the huge part of EVE that counts, so I doubt that Starcraft Online would have it.
What Blizzard has over CCP is some interesting RP background that is almost completely insignificant in WoW, so again I doubt that this would play a part in an MMO version of Starcraft. (And yes, I know that they shamelessly stole most of it from Warhammer 40k too.)
--- This is a war declaration, issued from your alt corp. It is used to gank people in high sec. |

Tod Klemp
Gallente K-Street Project
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Posted - 2007.08.31 11:16:00 -
[193]
sandbox > theme park
*Snip* Your signature lacks Eve-Related content. Please e-mail us if you have any questions.-Yipsilanti ([email protected]) |

ttrrwafsfamfjkasjf
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Posted - 2007.08.31 16:06:00 -
[194]
Originally by: Ogul Starcraft never had the spaceship simulation part (in spite of its name) that is the huge part of EVE that counts, so I doubt that Starcraft Online would have it.
What Blizzard has over CCP is some interesting RP background that is almost completely insignificant in WoW, so again I doubt that this would play a part in an MMO version of Starcraft. (And yes, I know that they shamelessly stole most of it from Warhammer 40k too.)
There would be more focus on ships if such a game did come out.
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HotSeat
Black Omega Security Pandemic Legion
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Posted - 2007.08.31 16:38:00 -
[195]
I would switch to Blizzard in a second, simply because of how CCP handles there player base and Dev's playing the game.
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Redbad
Minmatar Tempered Steel Legion
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Posted - 2007.08.31 16:55:00 -
[196]
Let's hope they build it soon. Many WoW players should be interested in another MMOG by now after playing it for a while. I for sure wouldn't have them coming to EVE-online en-masse 
RB
join us today! |

Cpt Branko
The Bloody Red
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Posted - 2007.08.31 17:35:00 -
[197]
Originally by: Sheriff Jones
Actually, it's almost 95% of the time that games are somewhat designed for the "casual player". No company in their right mind begins to make a game for the hardcore fans, or a select agegroup, or even for a certain type of people.
I bet if you asked a CCP employee(i'm thinking), they would say that although they want to keep their vision, keep the game nature and keep the playerbase happy, they would hope that they could bring it to a more casual crowd also.
If the game makes it and is popular, is a whole different ballpark.
Er, EvE IS more casual friendly then WoW.
a) Skills train offline. WoW is a grind-fest.
b) Good gear basically cannot be obtained without being a freak, and decent loot doesn't even compare to good gear.
c) Money making in EvE in some professions requires as little as logging in every two days for a hour. Industrials as well don't need tons of time. I find piracy to be most time-consuming, basically 
Originally by: Tsanse Kinske The second you start equating time spent playing a game with lost time and money is the second you need to ask yourself "Why am I playing?". Seriously
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JonnyWarhawk
Oberon Incorporated Morsus Mihi
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Posted - 2007.08.31 17:41:00 -
[198]
Blizzard doesn't know how to make real PVP. Their games are catered to all audiences so they usually have very little to no penalties. EVE is more hardcore and mature. Death penalties, hard UI to use and lots of math/mechanics to get used to. EVE would probably get a boost from people realizing Sci-Fi > Fantasy, however. - - -
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asgghsfdgsgsg
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Posted - 2007.08.31 18:15:00 -
[199]
Originally by: JonnyWarhawk Blizzard doesn't know how to make real PVP. Their games are catered to all audiences so they usually have very little to no penalties. EVE is more hardcore and mature. Death penalties, hard UI to use and lots of math/mechanics to get used to. EVE would probably get a boost from people realizing Sci-Fi > Fantasy, however.
What do you mean by your last comment?
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Adonis 4174
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Posted - 2007.08.31 18:40:00 -
[200]
Edited by: Adonis 4174 on 31/08/2007 18:40:46 No. There would be no more tension in World of Starcraft than there is in WoW and we're not here for the space setting we're here for the gameplay.
Edit: Let me put that another way: If Sanrio made Hello Kitty Online In Space we wouldn't quit for that either. ----- I'll be in my pod |

ttrrwafsfamfjkasjf
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Posted - 2007.08.31 21:40:00 -
[201]
Originally by: Adonis 4174 Edited by: Adonis 4174 on 31/08/2007 18:40:46 No. There would be no more tension in World of Starcraft than there is in WoW and we're not here for the space setting we're here for the gameplay.
Edit: Let me put that another way: If Sanrio made Hello Kitty Online In Space we wouldn't quit for that either.
So you are basing all your predictions on the fact that WOW is so lame?
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Shar'Tuk TheHated
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Posted - 2007.08.31 22:04:00 -
[202]
No 
DRINK RUM It fights scurvy & boosts morale! |

Adonis 4174
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Posted - 2007.08.31 22:31:00 -
[203]
Originally by: ttrrwafsfamfjkasjf
Originally by: Adonis 4174 Edited by: Adonis 4174 on 31/08/2007 18:40:46 No. There would be no more tension in World of Starcraft than there is in WoW and we're not here for the space setting we're here for the gameplay.
Edit: Let me put that another way: If Sanrio made Hello Kitty Online In Space we wouldn't quit for that either.
So you are basing all your predictions on the fact that WOW is so lame?
No, I am basing them on that there is no connection between Starcraft Online and what appeals about Eve. ----- I'll be in my pod |

ttrrwafsfamfjkasjf
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Posted - 2007.08.31 22:39:00 -
[204]
Originally by: Adonis 4174
Originally by: ttrrwafsfamfjkasjf
Originally by: Adonis 4174 Edited by: Adonis 4174 on 31/08/2007 18:40:46 No. There would be no more tension in World of Starcraft than there is in WoW and we're not here for the space setting we're here for the gameplay.
Edit: Let me put that another way: If Sanrio made Hello Kitty Online In Space we wouldn't quit for that either.
So you are basing all your predictions on the fact that WOW is so lame?
No, I am basing them on that there is no connection between Starcraft Online and what appeals about Eve.
Other than the space part and the rich background that would allow factional warfare? Oh wait...
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ttrrwafsfamfjkasjf
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Posted - 2007.09.01 00:01:00 -
[205]
Originally by: Cpt Branko
Er, EvE IS more casual friendly then WoW.
a) Skills train offline. WoW is a grind-fest.
b) Good gear basically cannot be obtained without being a freak, and decent loot doesn't even compare to good gear.
c) Money making in EvE in some professions requires as little as logging in every two days for a hour. Industrials as well don't need tons of time. I find piracy to be most time-consuming, basically 
I agree with you in that sense. If learning eve was easier*.
*Read learning not the playing. :)
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Gikanzin
Minmatar High4Life SMASH Alliance
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Posted - 2007.09.01 01:38:00 -
[206]
All I can say about this topic is that, I love the pink text. It makes me feel all tingly on the inside. Anyone else feel the same?  
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Taint
The Ankou
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Posted - 2007.09.01 01:48:00 -
[207]
would be great if that came out, perhaps we would get rid of the last "blizzard" people here in eve
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ttrrwafsfamfjkasjf
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Posted - 2007.09.01 03:39:00 -
[208]
Originally by: Taint would be great if that came out, perhaps we would get rid of the last "blizzard" people here in eve
You are the funniest guy in this thread.
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Twilight Interloper
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Posted - 2007.09.01 04:42:00 -
[209]
I'd probably play a terran marine, hide behind a tree and become virtually unkillable :D double arsemode FTW
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Mecinia Lua
Galactic Express Frontier Trade League
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Posted - 2007.09.01 05:34:00 -
[210]
It really depends on how Starcraft Online would work.
I do believe many might try it and that EVE could suffer up to a 15-20% loss of players.
It's hard to really gauge though without knowing how Starcraft Online would work. If it followed the World of Warcraft model I think the impact on EVE would be less than if it sought to break its own new ground.
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts. |
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