| Pages: 1 2 [3] 4 5 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Beseb
|
Posted - 2004.02.04 02:39:00 -
[61]
No question CCP has run out of excuses not to release T1 BP's for modules that are pre-reqs for existing T2 BP's. That's a huge duh.
My take on why T2 is rolling out like molasses is that CCP urgently needed to get subscribers re-subscribed (I fell for it and re-activated 2 of my accounts). Business is business and the attrition rate of subscribers was clearly too high.
Now the problem, CCP hasn't balanced these modules. They have trickled in some defensive modules and will probably continue to do so until there is good saturation. That's a must before they release any offensive modules. Because you can be assured that if a player got ganked by a rack of T2 1400mm and didn't have access to a T2 XL Booster, there would be hell to pay.
Then the balancing act will start all over again as CCP reviews what players are doing with the new toys.
The second part of the equation is probably along the lines of the Miner II roll out. Let the few players with the BP's make some money off thier new inventions, and then release more broadly.
In any case, they need to seriously step up this process. I was running some numbers and at this rate, we won't have a substantial T2 introduction for about another 600 weeks....
|

Maxstar
|
Posted - 2004.02.04 04:11:00 -
[62]
they say agent missions and some BP are coming frm agent mission.
find a corp that makes your tech 2 stuff and do missions
The BP should not be on market, It will give the people who have the a market to sell product when tech do arrive.
Maybe this is their goal 
|

GALAGA
|
Posted - 2004.02.04 04:33:00 -
[63]
Well Morkt, I have a Smurgleblaster I origonal bp and if you are interested, I will trade you 5 copies for 1 copy of your Smurgleblaster II bp.
Contact me in Inaro. :P ----------------------------------------------- "The Light shineth in the darkness, and the darkness comprehended it not." |

Blacklight
|
Posted - 2004.02.04 05:44:00 -
[64]
Edited by: Blacklight on 04/02/2004 05:45:23 Major rant was about to spew forth but I'm too tired... and feeling defeated by this treadmill of a game.
I know corporations with 20+ people running various R&D missions that have maybe 1 or 2 T2 bps that are not worth the effort.
I hear people everyday saying I can't face another agent mission ... but I know I have to in case that all important bp comes along.... what kind of fun is that??
T2 is in my opinion a pile of miss-managed crap, adding little content, very little excitement or player stimulation and most definitely having a negative impact on peoples enjoyment of the game.
Where's the fun in working through 20 hours of agent missions to find out that one of the most critical peices of the manufacturing process are missing?
Ok so a flood of new tech will be bad and will only benefit the powergamers in the short term, however to introduce T2 at this shocking snail's pace is ridiculous.
Eve Blacklight Style
|

Skillshot
|
Posted - 2004.02.04 07:10:00 -
[65]
im sad to say, though eve is a better game ( starting off ) then one that is simmilar which came out right before it, it is doing the same thing. Decieveing its customer base, lieing to the public, manipulateing real world marketing, paying off ( in 1 form or another oh like going to a collage and handing out 5000 30 or 90 day copies of eve to get inflated log in numbers ) though from a buisness perspective they seem to be savy execpt for 1 small problem, they forgot about the product and its quality and are solely focused on the marking of a failing project.
|

Fuse
|
Posted - 2004.02.04 07:16:00 -
[66]
My dog ate the tech 1 bp(s) and the tech 2 bp(s). Shrug. Ill have it soon (tm). 0.o It's not you... no wait it is you. |

Juan Andalusian
|
Posted - 2004.02.04 09:07:00 -
[67]
Tech II may or may not solve some of the market / economy issues. My personal opinion is that everything else will remain the same, and that is the important thing. There is a saying about this kind of things... "Same sh1t different a55hole".
Storyline / content is repetitious, unimaginative and so distant it becomes more frustrating after each piece i read.
Dependance on agents is ridiculous to say the least, it is completely against the spirit of a Massive MULTI-FOCKING-PLAYER Online Game.
I won't even touch Combat.
Hah and some of you thought Morkt was whining when he simply asked for T1 bps..... W A K E UP!.
**Pain is meant to be felt** |

Judicator
|
Posted - 2004.02.04 09:41:00 -
[68]
Quote: While I understand your frustration Morkt, I think that you're incorrect about it being a mistake or ignorance on CCPs part.
Rather than committing themselves to the effort of delivering future content to keep players interested, CCPs approach is going to be to trickle miniscule tidbits of their original promise. Their goal is not to create an interesting or complete game, or even to keep players online. Just to keep them shelling out their 12.95 a month on the hope that Eve might eventually live up to its potential.
It's not mismanagement, it's clever manipulation. It'll trickle in just fast enough to keep the majority of players from getting fed up and canceling their accounts, but no faster.
And given that your choices are to throw away the 8+ months you've already invested in this game, or to deal with the manner in which CCP has decided to play this out, they've got you exactly where they want you.
Untill the next big thing hits the street, WoW anyone? -------------------------
|

Nicholas Marshal
|
Posted - 2004.02.04 10:08:00 -
[69]
WoW is very silly though. Just more of the same ogres/swords/dwarves crap.
|

sahel
|
Posted - 2004.02.04 10:56:00 -
[70]
Getting back on topic - is there any chance we can get an official comment on this please?
What is happening with the missing T1 blueprints?
Have they been released into the game and if so can we at least have a clue how to obtain them? |

JP Beauregard
|
Posted - 2004.02.04 11:05:00 -
[71]
Right. I can't hold back anymore. Two cents coming....
As j0sephine correctly said, "don't presume malice for what ineptude can explain".
CCP has a track record of utter shoddiness in planning and execution. We're talking about people who forget to change skill descriptions when they change skill effects, neglect to introduce components/skills required for new items and mislabel items with wrong skill requirements because copy & paste backwards is easy. No brainers all, but hey, why use your brains when balls alone will be enough to fudge it?
But hey, we get acronyms for station names. Gee whiz.
Yes, doing your job properly is probably too frikkin hard.
Bottom line: dear devs, please review your procedures, for design and implementation and QA, and for Pete's sake, start talking with each other before you screw up even more.
Tech II is enough of a sick joke on the design side without the missing bps; advertising tech II as the second coming and then introducing tech II half-baked is an insult.
JP Beauregard
=== The Pilkington Guides to EVE === |

Nicholas Marshal
|
Posted - 2004.02.04 11:07:00 -
[72]
It would appear that quite a large number of people are unhappy. CCP will probably act quite quickly then, to avoid any unneccessary subscriber loss.
|

arutha
|
Posted - 2004.02.04 11:22:00 -
[73]
how about with dcm . you get layered response from riods . you do a veld riod . with a dcm laser you get a small but significant amount of pyrite . you do a plag riod with dcm . and get a small amount of isogen . and the ladder keeps increasing . that way dcm is very usefull and a good thing too train ? . the bluprint thing . i dunno . maybe ccp beleaves there would be a huge game balance problem . if everything was just introduced overnight . but i have sympathy for people who have been doing agent missions for a month now and have thousands of unsold components on the market . cause theres no demand . i dont have any sympathy what soo ever forthe whiners over them not producing megacyte and zydrine in reprocessing anymore though. it wasent the intent for there use . im not researcher . but i gota say ccp has too cater for those who get a thrill outta doing there missions and getting a new blueprint too put together for tech2 . these people have invested alot of there time . and they arent getting there fun out of the game . because its being introduced soo very slowly
regards arutha
|

ElCoCo
|
Posted - 2004.02.04 11:33:00 -
[74]
Just thought of something I`ve seen since the day EVE was released. Supposedly BP`s can come from killing npc`s as well right? (3% chance or something) I`m not talking about mission kill npc`s but normal belt/POI npc`s. Having killed a GAZILLION npc`s myself (as that`s how I mostly make money besides the pauses of doing missions), I can safely say there are no BP`s dropped by rats anymore. (I`ve heard of them dropping in the past but haven`t gotten one myself... no....no collossal unluckiness please) This could solve a lot of issues if it was implemented as it is described. By now a lot of BP`s would have been available. Half measure though... ...I don`t like being played for an idiot by CCP on wild goose chases and treadmils.
Get your act together CCP.
Soon the ppl that got free trial days for the game by buying a magazine will start leaving and the online numbers dropping.
|

Aralis
|
Posted - 2004.02.04 11:35:00 -
[75]
Come on CCP. Are you listening? Stop messing around and get on with it.
Why are you making pathetic little changes to things that work fine (eg names of stations on the warp list) rather than launching tech 2? (This joke is not a launch.)
You are far too obsessed with "balance". I for one don't care if lasers are better than projectiles or vice versa. In real life things aren't balanced. They change from favouring one thing to another. Players will balance themselves. Good players on the ball will always have better ships - fine. Just get on with it!
|

Moph
|
Posted - 2004.02.04 11:55:00 -
[76]
As well here... All I cad add that it seems to me game designers actually lost control...  
|

Nicholas Marshal
|
Posted - 2004.02.04 12:05:00 -
[77]
I think exactly the opposite is true. CCP are completely in control here.
|

Ylang Star
|
Posted - 2004.02.04 12:30:00 -
[78]
Quote: It would appear that quite a large number of people are unhappy. CCP will probably act quite quickly then, to avoid any unneccessary subscriber loss.
Agreed, and I add to this thread only for CCP to know that something is very wrong in their knigdom... 
"I don't suffer from insanity. I enjoy every minute of it." |

Rancid Mare
|
Posted - 2004.02.04 12:37:00 -
[79]
Quote:
Agreed, and I add to this thread only for CCP to know that something is very wrong in their knigdom... 
yes well..... we all know this to be true. at the same time we know nothing will be done.
Rancid Mare of the EveMarshals. Our Webby
Recruitement Videos here |

Enderweeks
|
Posted - 2004.02.04 15:54:00 -
[80]
Quote: how exactly did you come by the frigate construction skill?
fyi Baun it was available as a start-up skill and foolishly i thought it was required to build ships (progression frigate, cruiser etc.) - by the time i'd worked that out I didn't want to restart my character.
|

Baun
|
Posted - 2004.02.04 16:46:00 -
[81]
lol gotcha. Sounds somewhat similiar to me not restarting my char after i realized a month into the game that my 11 base charisma was worthless.
Out of curiosity, what sequence of choices did you have to make to get that skill at character creation?
The Enemy's Gate is Down
|

Harisdrop
|
Posted - 2004.02.04 17:13:00 -
[82]
is not Iceland part of the EU? That would explain alot. I dont see why this game has to be fair and balanced. Who cares if someone finds the best method for thier choice of play.
Tech 2 is way to slow and tech 1 is not even done. Whats the slow down. Why in the world would they have a game where everything that needs to be done has not been even started. --------------------------
Garsh ma it soo cool killing people in there space thingies |

Koios
|
Posted - 2004.02.04 17:26:00 -
[83]
Thank you for that post Morkt. It states exactly what a lot of players feel including myself.
The whole "lottery" thing with research agents giving out new bp just here and there is a farce. No calculable effort for a huge amount of work (get research skills, get npc standings, tons of missions).
And still waiting for some results I can even more understand your anger about having a T2 bp and not being able to use it because the corresponding T1 is not available. That is ridicoulous and makes me sick.
A lot of people made a lot of good comments in this thread. It's 5 minutes to twelve!
|

Killgorde
|
Posted - 2004.02.04 21:55:00 -
[84]
Edited by: Killgorde on 04/02/2004 21:55:38 Not sure whether dishonesty or incompetence are factors, but if there's one thing it's blatantly obvious is lacking bigtime within the dev department (and always has been if CCP are honest with themselves) it's Communication with a capital C. That's both between the community and the devs (CSM chats notwithstanding - a lot of head-scratching seems to go on in them about issues devs weren't aware of) and also inter-departmentally.
How many times has a dev claimed ignorance about an issue the whole Eve universe and its grandmother appear to be aware of? Does the team have a daily meeting so that everyone is fully briefed by each other about all current "issues" and the steps being taken to resolve them? Or is it (as seems the case) that every dev has their own little turf and doesnt have a grasp (or an interest) in the bigger picture? Or in what it takes to give this game mass appeal. Does the Project Manager need to be more assertive and give his crew (and possibly himself if responsible for the issues stated by others visa via Tech I bp's in this thread) a good kick up the arse?
I felt back in Beta this game had the potential to dwarf all other online games - I still believe that. The problem is that it won't grow and develop to the degree that some of us wish it to if:
a) As stated elsewhere CCP treat its customers like idiots shelling out their subscription in the hope of a brighter future soon(tm). If you can't deliver it - don't promise it, guys. If you keep it running at a snails pace existing people become frustrated and leave with lack of progress on the content side (haven't you worked that one out yet?). Can anyone playing for more than 6 months think of less than 10 others who have fallen by the wayside due to lack of Soon(tm) pledges being fulfilled?
b) The devs don't make at least a token effort to "sing from the same hymn sheet" (requiries the "C-word" mentioned above and firm management).
I will say /salute to Papa Smurf, who appears to be the only team member who truly gives a damn about the minions that play this game - he responds with complete honesty and a lack of condescension apparant with others. If CCP had 10 more like him major marketshare would be a given.
Killgorde
CEO - Cutting Edge Incorporated
"I thought I saw a light at the end of the tunnel but it turned out to be some bastard with a torch in one hand and a ****load more work for me in the other" |

Aegis Osiris
|
Posted - 2004.02.04 23:39:00 -
[85]
These are all good points, and the concerns mentioned seem reasonable. There's just one point I'd like to add for consideration, just as a thought.
Introducing new tech levels is supposed to be part of the game. At the same time, its going to be an upheaval, as the haves ride down on the have-nots with evil tech 2 gear This has already been mentioned, in a number of ways. But realize, there are 5 tech levels planned. Maybe part of the plan (was there a plan? I dunno! ) was to do a slow release of tech 2, see how it went, what general problems cropped up that might affect future releases, etc. Done this way, it might allow for smoother releases of tech 3-5. Just an idea.
Does that mean that I think CCP has the situation clearly in hand? Heck, I don't know. Maybe they are nastily insidious, interested in the bottom line only. Maybe there are simply incompetent. For all I know, maybe they are having a problem with some of the Dev's hibernating (hell, its winter in Iceland, ain't it??). Anything's possible 
|

WhiteDwarf
|
Posted - 2004.02.05 00:03:00 -
[86]
I agree with the original poster, and many of the responses.
I came back to this game after a two month layoff and started a second account because I thought things were turning around... I feel betrayed, and maybe a lot of you can see that with the rash of my recent rants...
What really ticked me off is when I was agruging with 4 different GM's (in the same petition) and they said that my Research Agent asking for 40 homeless 50% of the time was normal. What? I called them out and they just kept defending that asinine bug, at least the DEV's have toned down the # of homeless asked for.
But just the fact that the GM's would defend a bug that way is total crap...
Ever since that day I've been fuming.
It just appears that all of CCP is f'ing clueless about this game in some way or another, they certainly do not imbue confidence in their customers by fumbling around as often as they do, patch after patch...
Again, CLUELESS!
"Trust No One" |

Gunship
|
Posted - 2004.02.05 01:10:00 -
[87]
X weeks 6K RPs and no blue print, come on... give a man a break
CCP Petition! |

Jash Illian
|
Posted - 2004.02.05 02:42:00 -
[88]
Quote: X weeks 6K RPs and no blue print, come on... give a man a break
1.7k RPs in a normal research field and Adaptive Nano Plating II bp. You don't want the break I had 
I only took the bp to: 1) Get it out of the way 2) Make myself feel better about switching research agents and losing all my RP anyways 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Morkt Drakt
|
Posted - 2004.02.05 03:06:00 -
[89]
Quote:
I only took the bp to: 1) Get it out of the way
This may actually be one source of major issue/contention.
With so few BPs coming out, and a one-week period of each offer, it doesn't take much for a BP to "dissapear" into the system, down a massive chain of rejections or sitting moldering for a week at a time in an AFK or defunct account.
Makes you wonder...
|

Jash Illian
|
Posted - 2004.02.05 04:48:00 -
[90]
Quote:
Quote:
I only took the bp to: 1) Get it out of the way
This may actually be one source of major issue/contention.
With so few BPs coming out, and a one-week period of each offer, it doesn't take much for a BP to "dissapear" into the system, down a massive chain of rejections or sitting moldering for a week at a time in an AFK or defunct account.
Makes you wonder...
I'm certain there are bps lost in the system. And I'm willing to bet that bp has prolly been floating through the system since the 1st real t2 bp release
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |
| |
|
| Pages: 1 2 [3] 4 5 :: one page |
| First page | Previous page | Next page | Last page |