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Ramadawn
Quantum Cats Syndicate
0
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Posted - 2012.01.20 01:08:00 -
[1] - Quote
The following is an excerpt from the December 2011 meeting minutes:
The Drake: The CSM and CCP both acknowledged the need to rebalance the Drake, "which does everything to well". CCP is considering giving it a more offensive role like a Raven or Caracal where it would lose the shield resistance bonus and the 5% Kinertic bonus and instead gain a rate of fire bonus and a missile velocity bonus. The CSM vehemently approved of this idea.
Now having read this, I would like you to consider the following:
Source: Eve Kill Top 20 ships in PVP
Rank Ships Kills 1 Drake 115829 2 Tengu 82773 3 Maelstrom 81285 4 Hurricane 68436 5 Abaddon 46578 6 Armageddon 40771 7 Tornado 29248 8 Scimitar 23814 9 Tempest 23289 10 Zealot 19149 11 Sabre 19109 12 Huginn 15705 13 Cynabal 14129 14 Loki 13117 15 Hound 12738 16 Manticore 12289 17 Vagabond 12086 18 Lachesis 11781 19 Rapier 11759 20 Rifter 11226
Now consider the Following:
1.13 of the Ships on this list are Minamatar
2.3 of the ships on this list are Caldari
3.Of the Caldari ships on this list one ONE is Tech 1
Here is Objective clear proof that Minmatar ships are over powered in PVP and yet, you want to nerf the DRAKE?
How about you start nerfing Minmatar ships? (At what point did fast moving, high DPS ships with ,great range and a choice of damage types seem like a GOOD idea in terms of ship balance?)
And while youGÇÖre at it, lets get some Gallente ships on this list can we. Seriously ONE ships in spot number 18 and thatGÇÖs ONLY there because it can warp disrupt at ranges no other ship can.
(At what point did slow moving ships with short range guns and limited damage types seem like as good idea for ship balance?)
Lets look at the Drake compared to other BCs:
- Yes the drake has a very nice tank. So does the myrmidon. In fact the myrmidonGÇÖs tank is better.
- Yes the drake has a better tank than some Battleships. But the Hurricane can do more DPS than some Battleships. And with the introduction of the Tornado you now have two amazing DPS Battle Cruisers that do MORE damage than some BCGÇÖs. BOTH of which are minmatar and BOTH of which are on this list. And yet strangely enough neither ONE of these ships are being nerfed.
-The drakeGÇÖs DPS ranges around 2/3GÇÖs as much DPS as a Hurricane. This combined with the HurricaneGÇÖs better speed (which affects the drakes missile DPS) combines with a Tank that isnGÇÖt THAT bad, means the two ships are a pretty even match.
- As such, I would guess that the only reason why the Hurricane is at rank 4 and the Drake is at rank 1 is that besides the Hurricane, Minmatar pilots have a lot of OTHER great choices for pure combat ships; while Caldari Pilots have well the DRAKE.
Now lets consider the bonuses they want to give the Drake.
Rate of fire and missile velocity; the same bonuses that are found on the Caracal and the Raven.
You know what CCP and vaunted CSM? Not a lot of players USE these ships in PVP. WHY? BECAUSE THE SUCK thatGÇÖs why. Quite honestly, the way you have set up PVP in this games makes these ships USELESS. When your opponent can warp away before your weapon actual reaches them or your long range sniper canGÇÖt get on kill mails because your target has poped before your shot even arrives; you have the makings of a very unpopular PVP ship.
In short these changes will take the drake from the top of this list to the bottom of it.
Finally the Drake is NOT a ship without significant weaknesses (unlike the minmater).
ItGÇÖs slow (making it easier to catch), and It uses missiles (which have ALL kinds of weakness).
These weakness are easily as significant as itGÇÖs strengths. (unlike minmater ships)
So in summary
LEAVE THE DRAKE ALONG.
DonGÇÖt fix whatGÇÖs NOT broken
Fix whats actually broken |

Morgan North
The Wild Bunch Electus Matari
44
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Posted - 2012.01.20 05:32:00 -
[2] - Quote
Alone* |

Fournone
Gallente Trade Union Moon Warriors
3
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Posted - 2012.01.23 02:40:00 -
[3] - Quote
The only thing going for the drake is its tank. And its dps is pretty pathetic which balances the ship well. If they remove the 5% damage restistance bonus, the drake will be a goner. Sure it can do lvl 4s if you tank it right, but it takes so horribly long to do them its not even worth it.
The second the drake losses that 5% bonus to tank (which amounts to alot more than people think), the hurricane will dominate the list. |

Jade Mitch
United Coalitions ZADA ALLIANCE
22
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Posted - 2012.01.23 04:38:00 -
[4] - Quote
Excellent topic, you really nailed it! My alt was specifically created to be a Drake pilot. These changes to the Drake will be disastrous.
When they make changes like this, it often ruins our skill sets and we deserve compensation for that. But rather than some kind of refund or freebie, I support the idea of being able to unlearning SP and saving them to a pool that is shared by all the chars on my account. |

Nova Fox
Novafox Shipyards
2887
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Posted - 2012.01.23 05:07:00 -
[5] - Quote
What there is a gallente ship for once?
|

Jon Marburg
The Executioners Merciless.
20
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Posted - 2012.01.23 08:37:00 -
[6] - Quote
I'd worry about getting caldari and gallente ship usage in line with minmatar and amarr before you start looking to nerf them. |

Valei Khurelem
196
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Posted - 2012.01.23 08:54:00 -
[7] - Quote
You know, I just had a thought, if EVE is all about skill, then why do they need to nerf the Drake?
CSM needs to stop with the bullshit and admit there is something wrong with this game.
"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP." -á - CCP Ytterbium |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
239
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Posted - 2012.01.23 09:06:00 -
[8] - Quote
Ramadawn wrote:The following is an excerpt from the December 2011 meeting minutes:
The Drake: The CSM and CCP both acknowledged the need to rebalance the Drake, "which does everything to well". CCP is considering giving it a more offensive role like a Raven or Caracal where it would lose the shield resistance bonus and the 5% Kinertic bonus and instead gain a rate of fire bonus and a missile velocity bonus. The CSM vehemently approved of this idea.
Now having read this, I would like you to consider the following:
Ramadawn wrote:How about you start nerfing Minmatar ships? (At what point did fast moving, high DPS ships with ,great range and a choice of damage types seem like a GOOD idea in terms of ship balance?)
|

Sigras
Conglomo IMPERIAL LEGI0N
73
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Posted - 2012.01.23 11:18:00 -
[9] - Quote
doesnt that just mean that they need to buff the rest of the caldari ships when they nerf the totally overpowered drake? |

Vizvayu Koga
36
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Posted - 2012.01.23 12:48:00 -
[10] - Quote
I'm sorry but I don't agree. IMO they should not only nerf the Drake, but also the Tengu, Mael and Hurricane as well. Having so many people using those ships means they're unbalanced. Of course this change alone won't do, they need to buff other ships too to make them more usable, like most T1 frigs (except rifters) and cruisers.
|

Tippia
Sunshine and Lollipops
4509
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Posted - 2012.01.23 13:04:00 -
[11] - Quote
Good thing that they're not nerfing it or kililng it for PvP, then.
They're doing the exact opposite: they're honing it for PvP by giving it better damage output and projection, while scaling down its tank a bit to compensate for this significant offensive buff. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

XXSketchxx
Dreddit Test Alliance Please Ignore
121
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Posted - 2012.01.23 13:08:00 -
[12] - Quote
Tippia wrote:Good thing that they're not nerfing it or kililng it for PvP, then.
They're doing the exact opposite: they're honing it for PvP by giving it better damage output and projection, while scaling down its tank a bit to compensate for this significant offensive buff.
This. Velocity bonus and blanket RoF bonus would make the HAM drake a really nice kiting boat that can put out DPS quite well.
BUT OH GOD THE RESIST BONUS WILL BE GONE? HOW WILL IT SURVIVE??? |

Michael Harari
The Hatchery Team Liquid
42
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Posted - 2012.01.23 13:35:00 -
[13] - Quote
Tippia wrote:Good thing that they're not nerfing it or kililng it for PvP, then.
They're doing the exact opposite: they're honing it for PvP by giving it better damage output and projection, while scaling down its tank a bit to compensate for this significant offensive buff.
Yes, because what pvp needs is more ships that shoot from 100km away.
The CSM said they want the drake to be more like the caracal and raven. The caracal and raven are terrible.
The reason people fly drakes is that people skill for caldari for pve (despite the maelstrom being loads better than the raven for level 4s) and the drake, tengu and (ugh) falcon are pretty much the only caldari ships worth flying. (Nighthawk too, but its pretty much just an expensive drake). |

Tippia
Sunshine and Lollipops
4514
|
Posted - 2012.01.23 14:43:00 -
[14] - Quote
Michael Harari wrote:The CSM said they want the drake to be more like the caracal and raven. The caracal and raven are terrible. ...for a few reasons that don't apply to the Drake, especially not in its new buffed state (should the buff actually go through). What they mean is that they want the Drake to be focused rather than a jack-of-all-trades. As it happens, focusing it will give a very nice buff and will very specifically make it not suck in the ways the Caracal and Raven suck. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

XXSketchxx
Dreddit Test Alliance Please Ignore
121
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Posted - 2012.01.23 15:17:00 -
[15] - Quote
Michael Harari wrote:
The reason people fly drakes is that people skill for caldari for pve (despite the maelstrom being loads better than the raven for level 4s) and the drake, tengu and (ugh) falcon are pretty much the only caldari ships worth flying. (Nighthawk too, but its pretty much just an expensive drake).
Bit close minded aren't you? AML caracal is a fun and effective boat. The cerberus isn't the best for sniping but its definitely an option for missile users in a shield hac gang. Vulture is a fantastic fleet ship (shield boosts are good mmkay?). Rook and scorp are great ewar options with the blackbird being a nice beginner/throwaway. Oh and have you met my friend the Rokh? Hes pretty cool now too. Hawk and hookbill are fun as hell in small gangs. Basilisk is amazing for RR with cap buddies and of course the Posprey serves its role nicely. Yeah, drake, tengu and falcon are the only ones worth flying 
With the proposed changes the Nighthawk would actually have a different role than the drake, albeit niche but thats okay, it is T2 after all. |

Solinuas
Beyond Evil and Good
53
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Posted - 2012.01.23 15:18:00 -
[16] - Quote
Tippia wrote: ..for a few reasons that don't apply to the Drake, especially not in its new buffed state (should the buff actually go through). What they mean is that they want the Drake to be focused rather than a jack-of-all-trades. As it happens, focusing it will give a very nice buff and will very specifically make it not suck in the ways the Caracal and Raven suck.
This
The caracal sucks because of its terrible fitting room, and the raven sucks because it cant apply its DPS very well, the new drake will have neither of these issues |

Duchess Starbuckington
Starbuckington Manor
101
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Posted - 2012.01.23 16:14:00 -
[17] - Quote
Suck it up. The Drake is now on-par with the other BCs in terms of tank, but now actually has an easier time slinging missiles at longer ranges, and has full selectable damage type rather than a choice between kinetic and LOLDPS.
Hopefully the Hurricane will be the next to receive the nerfbat, along with autocannons in general.
Quote:The caracal sucks because of its terrible fitting room, and the raven sucks because it cant apply its DPS very well, the new drake will have neither of these issues This. The Caracal is basically broken for anything but frigate shooting (and let's face it, dozens of ships can do that just fine) because it has awful power grid.
The Raven is poor for PVP mostly because battleship missiles aren't in a great state right now, and the fact it really needs another mid.
Basically, if you think this change will kill the Drake, then you're either an idiot or need to try training your skills past 1 sometime. |

Nikk Narrel
Infinite Improbability Inc Mordus Angels
21
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Posted - 2012.01.23 16:29:00 -
[18] - Quote
Ramadawn wrote:Source: Eve Kill Top 20 ships in PVP
Rank Ships Kills 1 Drake 115829 2 Tengu 82773 3 Maelstrom 81285 4 Hurricane 68436 5 Abaddon 46578 6 Armageddon 40771 7 Tornado 29248 8 Scimitar 23814 9 Tempest 23289 10 Zealot 19149 11 Sabre 19109 12 Huginn 15705 13 Cynabal 14129 14 Loki 13117 15 Hound 12738 16 Manticore 12289 17 Vagabond 12086 18 Lachesis 11781 19 Rapier 11759 20 Rifter 11226
Now consider the Following:
1.13 of the Ships on this list are Minamatar
2.3 of the ships on this list are Caldari
3.Of the Caldari ships on this list one ONE is Tech 1
Here is Objective clear proof that Minmatar ships are over powered in PVP and yet, you want to nerf the DRAKE?
I tend to agree with the OP, the drake needs to be protected as a ship of choice.
Also, consider that the problem is only partly that the drake is good. This is a trick of perception.
If Minmatar pilots only had one or two ships in the top ten, they would be at the top of the list above the drake.
Caldari pilots need more choices. Gallente pilots need at least one.
Right now, it's like the game has races divided by expected roles. Minmatar is PVP.
If you aren't marketing the game by races having specific roles, these ships are not balanced. |

Duchess Starbuckington
Starbuckington Manor
101
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Posted - 2012.01.23 16:43:00 -
[19] - Quote
Quote:If Minmatar pilots only had one or two ships in the top ten, they would be at the top of the list above the drake. An excellent point right there.
And the fact is, as anyone with EFT can tell you, the Drake and Hurricane are currently in a tier of their own (with the Drake being significantly better for fleets and the Hurricane for smaller gangs). Just because the Drake is getting nerfed now, doesn't mean the Winmatar won't get what's coming to them next. |

Danel Tosh
EVE Protection Agency Intrepid Crossing
0
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Posted - 2012.01.23 18:19:00 -
[20] - Quote
I personally believe that the drake should be kept as it is. however it could be benificial to the game if all other ships were buffed to some degree so that they could compete with the drake (and the Hurricane). -give the brutix more spped and agility -give the cyclone a dammage bonus to missiles as well as its current bonus to projectiles. (make use of those missile slots) -give the myrmidon a buff to its drones. -give the prophecy a real dammage bonus to lasers -give the harbinger more fitting options.
basicly if other ships were really good doing what they are ment to do (like the drake) then we would see more variety in fleets. drakes will still be king of missile boats and the hurricane the king of projectiles but ofther ships would be able to claim thier own titles more effectively and still be able to compete against eachother. keep the drake as it is and give other ships an edge. thats all |

XXSketchxx
Dreddit Test Alliance Please Ignore
121
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Posted - 2012.01.23 18:22:00 -
[21] - Quote
Danel Tosh wrote:I personally believe that the drake should be kept as it is. however it could be benificial to the game if all other ships were buffed to some degree so that they could compete with the drake (and the Hurricane). -give the brutix more spped and agility -give the cyclone a dammage bonus to missiles as well as its current bonus to projectiles. (make use of those missile slots) -give the myrmidon a buff to its drones. -give the prophecy a real dammage bonus to lasers -give the harbinger more fitting options.
basicly if other ships were really good doing what they are ment to do (like the drake) then we would see more variety in fleets. drakes will still be king of missile boats and the hurricane the king of projectiles but ofther ships would be able to claim thier own titles more effectively and still be able to compete against eachother. keep the drake as it is and give other ships an edge. thats all
so 5 changes instead of 1 to achieve the same sort of desired balance |

Danel Tosh
EVE Protection Agency Intrepid Crossing
0
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Posted - 2012.01.23 18:30:00 -
[22] - Quote
XXSketchxx wrote:Danel Tosh wrote:I personally believe that the drake should be kept as it is. however it could be benificial to the game if all other ships were buffed to some degree so that they could compete with the drake (and the Hurricane). -give the brutix more spped and agility -give the cyclone a dammage bonus to missiles as well as its current bonus to projectiles. (make use of those missile slots) -give the myrmidon a buff to its drones. -give the prophecy a real dammage bonus to lasers -give the harbinger more fitting options.
basicly if other ships were really good doing what they are ment to do (like the drake) then we would see more variety in fleets. drakes will still be king of missile boats and the hurricane the king of projectiles but ofther ships would be able to claim thier own titles more effectively and still be able to compete against eachother. keep the drake as it is and give other ships an edge. thats all so 5 changes instead of 1 to achieve the same sort of desired balance
---Well yes the idea is to improve other ships so that they are on par with the drake, i love the drake as it is, but the problem could be resolved by improving other ships so they are more enjoyable to fly. and better at what they are ment to do. Everyone is happy everyone wins |

Duchess Starbuckington
Starbuckington Manor
101
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Posted - 2012.01.23 18:38:00 -
[23] - Quote
Quote:however it could be benificial to the game if all other ships were buffed to some degree so that they could compete with the drake (and the Hurricane). Not really, no. Then what you get is power creep, which ruins everything. EVE is already battlecruisers online, the last thing any of them need is a buff.
Fact is, when you've got the choice between nerfing 2 ships and buffing 6, it's obvious what the more sensible option is.
Quote:basicly if other ships were really good doing what they are ment to do They are good at what they're meant to do. The reason the Drake is used above the others for fleets is that it's in a tier of its own along with the roflmobile that is the Hurricane. |

Duchess Starbuckington
Starbuckington Manor
102
|
Posted - 2012.01.23 19:08:00 -
[24] - Quote
To put this simply: those that really know how to use the Drake will continue to do so, and probably better in some ways. Those who are clueless newbies that are upset their mission ship is broken will continue to cry and moan in the face of the inevitable. |

XXSketchxx
Dreddit Test Alliance Please Ignore
121
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Posted - 2012.01.23 19:08:00 -
[25] - Quote
Danel Tosh wrote:
---Well yes the idea is to improve other ships so that they are on par with the drake, i love the drake as it is, but the problem could be resolved by improving other ships so they are more enjoyable to fly. and better at what they are ment to do. Everyone is happy everyone wins
You have 5x the risk of one of the ships becoming overpowered by going this method. Simply bringing the drake down a notch means it'll be on par with the other bcs.
Have you people actually looked at the proposed changes, i.e. "nerf?" Its really not bad at all, in fact it would make the drake really fun for small gangs/roams. |

XXSketchxx
Dreddit Test Alliance Please Ignore
121
|
Posted - 2012.01.23 19:09:00 -
[26] - Quote
Duchess Starbuckington wrote:To put this simply: those that really know how to use the Drake will continue to do so, and probably better in some ways. Those who are clueless newbies that are upset their mission ship is broken will continue to cry and moan in the face of the inevitable.
BUT DUCHESS WHAT ABOUT MY RESISTS?????????????? |

Duchess Starbuckington
Starbuckington Manor
102
|
Posted - 2012.01.23 19:16:00 -
[27] - Quote
Quote:Have you people actually looked at the proposed changes, i.e. "nerf?" Its really not bad at all, in fact it would make the drake really fun for small gangs/roams. I very much doubt it, he probably just saw the words "Drake" and "nerf" in the sentence and wet himself at the thought of it not being a faceroll ship. |

Ramadawn
Quantum Cats Syndicate
6
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Posted - 2012.01.23 21:27:00 -
[28] - Quote
Duchess Starbuckington wrote:Quote:Have you people actually looked at the proposed changes, i.e. "nerf?" Its really not bad at all, in fact it would make the drake really fun for small gangs/roams. I very much doubt it, he probably just saw the words "Drake" and "nerf" in the sentence and wet himself at the thought of it not being a faceroll ship. And sorreh about your awesome resists :( the Ferox still has them though!
I did, and youGÇÖre a terrible troll
The problem with a range bonus to missiles is that missileGÇÖs weakness become more and more pronounced and thus less useful in PVP as their engagement ranges increases.
Lets consider a basic example, of a fleet of Caracals with heavy missile vs a fleet of RuptureGÇÖs armed with 650 mm artillery cannons. Lets say that first volleys begins firing at a range of approximately 65 KM. Not an unreasonable range for these ships given their abilities. Lets assume that both fleets have enough fire power to destroy an enemy ship in one volley.
With my considerable skills, Caracal Heavy Rage missiles travel at a velocity of 7,875 m/s. This divided by 65,000 m means that the first Caracal volley will take 8.25 seconds to reach itGÇÖs target. In that time, the rupture fleet (with a rate of fire of 6.88 seconds) will have fired two times with about a second and a half to spare. For a reasonably trained pilot, 1.5 seconds is enough time to destroy a primary target and then switch over to a secondary target. This means, that by the time the first volley of Caracal fire arrives, two caracals will already been destroyed. This problem only gets worse for longer ranges, say in the example of railguns vs missles
Wait it gets betterGǪ.Because 8.25 seconds is also enough time for the target caracal to figure out that a bunch of missiles are headed itGÇÖs way and warp out before it takes ANY damage. Which means the EVEN the caracalGÇÖs chance of damaging a target is at risk. BTW the problem ALSO only gets worse for longer range missile duels.
But waitGǪit gets better stillGǪbecause the CaracalGÇÖs rate of fire is only slightly longer than itGÇÖs missile flight time; which means that the Caracal FC has to correctly guess at whether or not the current volley is sufficient to destroy the current target or waste an ENTIRE volley on a destroyed target. This effect can effectively cut a missile boatGÇÖs DPS in half if not correctly guessed. This is a problem that the Rupture FC will not have to deal with as he will know instantly whether or not the target is destroyed. AND in addition this is ALSO ALSO a problem that only gets worse with longer ranges.
These THREE problems with long range missile fire, illustrate exactly what is wrong with long range missile bonuses. They are terrible bonuses give, because missiles are terrible long range weapons in PVP. Contrary to CCP doctrine, MissileGÇÖs are actually better short ranged weapons than long ranged weapons. Their lack of tracking problems over turrets, becomes more of a bonus as you get in close and their flight time problem vs turrets becomes almost nothing. As such the best missile boats, are short ranged missile boats.
Thus ,with this in mind, range bonuses on missile ships, are not a bonus at all. If anything the range bonus on the caracal/Raven should be removed in favor of a resistance bonus or some other bonus. |

Duchess Starbuckington
Starbuckington Manor
102
|
Posted - 2012.01.23 21:57:00 -
[29] - Quote
Quote:The problem with a range bonus to missiles is that missileGÇÖs weakness become more and more pronounced and thus less useful in PVP as their engagement ranges increases. ... Except nobody is forcing Drakes to fire further, and at the ranges they currently fire at the missiles will get there faster. Simple solution: continue using current engagement ranges, and watch as your missiles fly to their targets much quicker than before. Did you really need me to spell that out or do you just have no idea about missiles?
Quote:Caracal/Rupture rubbish And exactly what relevence does this have? People use Drakes because they put out solid DPS to comparatively long ranges while packing a good 80k EHP (before fleet boosts.) A better comparison for you to make would be arty canes vs Drakes. To save you the EFTing and typing I'll let you know how that works out: the Drakes are better. |

Feligast
GoonWaffe Goonswarm Federation
987
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Posted - 2012.01.23 22:02:00 -
[30] - Quote
death2alldrakes |
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