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Thread Statistics | Show CCP posts - 2 post(s) |
Artean
Minmatar North Star Networks Triumvirate.
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Posted - 2007.09.19 07:21:00 -
[31]
Edited by: Artean on 19/09/2007 07:21:51
Originally by: Karim alRashid Edited by: Karim alRashid on 19/09/2007 06:56:21
Originally by: DeadProphet
We only had 19 dreads
Welcome to excuses online!
They only had 19 dreads. Dunno, my screen was not big enough to count (look at the scrollbars). Oh well, everyone tries to find his way to win, BoB/MC choose to win through superior tactics and skill
Seriously... Is this EVE fleet engagements nowadays? Have cap ship gone cookie cutter?
Damn, this game has gone down hill. ........ When ever in doubt; troll.
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Sokratesz
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.09.19 09:24:00 -
[32]
Originally by: Artean Edited by: Artean on 19/09/2007 07:21:51
Originally by: Karim alRashid Edited by: Karim alRashid on 19/09/2007 06:56:21
Originally by: DeadProphet
We only had 19 dreads
Welcome to excuses online!
They only had 19 dreads. Dunno, my screen was not big enough to count (look at the scrollbars). Oh well, everyone tries to find his way to win, BoB/MC choose to win through superior tactics and skill
Seriously... Is this EVE fleet engagements nowadays? Have cap ship gone cookie cutter?
Damn, this game has gone down hill.
Yup.
Originally by: Captian Internet Did some one say IBTL? because I think I just heard some one say IBTL
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Viliny
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.09.19 09:26:00 -
[33]
Fly what you can afford
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EnacheV1
Hunters Agency Firmus Ixion
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Posted - 2007.09.19 09:29:00 -
[34]
Not related exactly to the topic but i have one observation to make.
Because chars never get lost in EVE i would expect that, in 1-2 years, to have carriers like we have battleships today.
The cap blobs will get bigger and bigger, nothing to do about it, so you may want to get used to it.
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Jonathan Peterbilt
Caldari Tyrell Corp INTERDICTION
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Posted - 2007.09.19 09:34:00 -
[35]
Originally by: Sokratesz
Originally by: Artean Edited by: Artean on 19/09/2007 07:21:51
Originally by: Karim alRashid Edited by: Karim alRashid on 19/09/2007 06:56:21
Originally by: DeadProphet
We only had 19 dreads
Welcome to excuses online!
They only had 19 dreads. Dunno, my screen was not big enough to count (look at the scrollbars). Oh well, everyone tries to find his way to win, BoB/MC choose to win through superior tactics and skill
Seriously... Is this EVE fleet engagements nowadays? Have cap ship gone cookie cutter?
Damn, this game has gone down hill.
Yup.
For quiet some time you've been blobing smaller enemies in the area with your capital ships, cheast beating for the killing of many smaller aliances, taking the stations from others. Right now you dont have the supperior numbers as usuall, so undock your capital ships and defend, dont go down docked in stations, arent you the same IAC that took all ISS stations and almost destroyed the alliance? Where are your friends? Or is forum whining all you will offer?
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Gnulpie
Minmatar Miner Tech
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Posted - 2007.09.19 09:44:00 -
[36]
It is obvious that MC's (and BoB's) superiour tactic is to outblob the enemy massively with capitals and supercapitals. It was seen in their northern campaign and they show it again here.
50+ capital ships, most of them carriers will just produce enough lag that you cannot do anything against this anyway.
But I don't blame McBob for that, RAGoon will surely use this 'advanced' tactic also once they have the numbers of capital pilots. And then what? Lagfast squared? The only thing I lack to see is how this is 'superior tactics'. It is just lame in my opinion
How to counter such massive attacks? Well, you cannot fight this blob, I really doubt you can (at least not with the current servers). So what is to do? Distraction! Open up other fronts. They want to take system A? Well, if you cannot prevent this, then at least get the most of it. Attack system B which is of big importance for the enemey, so it would hurt them to lose it. They then can decide to continue the attack of system A or to draw back and defend system B.
THAT is the way to counter the big blobs. The direct confrontation is from a certain size upwards a bad choice and indirect warfare is much more efficient.
They want something? Bargain a high price for it, hurt them where it really hurts - not some few ship losses, that won't hurt anyone!
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grindel
Caldari
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Posted - 2007.09.19 09:57:00 -
[37]
Edited by: grindel on 19/09/2007 09:57:43 EnacheV1 makes a good point that anyone whose been in some of these big fleet battles can attest to. With these huge fleets of capitals, and of course there will be ever increasing numbers of them, I would like to know if CCP has plans to deal with the lag issues, or not. It is going to get worse, and it would be nice if the capitals could actually be used as intended. Forget walking around in stations CCP, use your resources to fix lag.
Well glad I said that, I am sure CCP will pay attention to me
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Karim alRashid
Gallente principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.09.19 10:05:00 -
[38]
Originally by: Jonathan Peterbilt Or is forum whining all you will offer?
Go back under the bridge, troll. Who's whining? We are laughing.
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Fry Fortune
Ultrapolite Socialites GoonSwarm
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Posted - 2007.09.19 10:26:00 -
[39]
You see, according to band of brothers, there never is and never will be a problem with carriers causing lag, as of course it's only cryswarm trying to nerf bob's superior tactics.
Who cares that in a few months time 20 mothership, 80 carrier fleets will become the norm, with 1500 fighters on grid. Obviously this issue should be totally ignored by CCP, and if it is not ignored then obviously CCP is goon biased.
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Jonathan Peterbilt
Caldari Tyrell Corp INTERDICTION
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Posted - 2007.09.19 10:32:00 -
[40]
Originally by: Fry Fortune You see, according to band of brothers, there never is and never will be a problem with carriers causing lag, as of course it's only cryswarm trying to nerf bob's superior tactics.
Who cares that in a few months time 20 mothership, 80 carrier fleets will become the norm, with 1500 fighters on grid. Obviously this issue should be totally ignored by CCP, and if it is not ignored then obviously CCP is goon biased.
"Will CCP be blackmailed again" thread is -----> that way
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Fry Fortune
Ultrapolite Socialites GoonSwarm
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Posted - 2007.09.19 10:33:00 -
[41]
Originally by: Jonathan Peterbilt
"Will CCP be blackmailed again" thread is -----> that way
tell me more.
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Adm Tecumseh
Caldari The Templars Knights
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Posted - 2007.09.19 10:35:00 -
[42]
One Goonswarm ship = 1 bob fighter, yet you seem ok with the idea that you can jump in 600 ships and then complain that the lag was generated by the ships already on the grid?
I mean really, get a clue.
All those cap ships in ooy were operating without any lag whatsoever.
Then you jump in like 50 capitals and 100 other ships and then there is lag, yet you insist that BoB generated it?
Really, wtf is wrong with your head sarm guys???
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corporal hicks
Gallente Imperium Technologies Firmus Ixion
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Posted - 2007.09.19 10:37:00 -
[43]
The arms race is on. BOB and allies can field more capships than anyone else and they use them, to not use them would be a waste, whats the point in having them if your not using them, lag issues are CCp's problem, last time i checked CCP introduced the cap ships and wanted them to be used. It does not take a rocket scientist to figure out everyone that can afford them will buy them and then we will have massive ammounts of cap ships.
This whole issue popped up 4 years ago also when everyone had battleships and then it was drone lag from normal drones, now its fighter lag from carriers.
Its all the players Fault tbh, if a gang of 20 is camping your system why bring 50? all that happens is next time the gang of 20 brings 80 and so on until critical mass is attained and the server lags out and then its all cry on forums for nerfs.
Unfortunatly with CCP's changes to the way pos work and the fact you can spam systems with pos it makes territory wars so long and drawn out with so much firepower been needed to take down all these pos that alliances have no options but to bring as much to bear as possible, so out comes the uber cap ship fleet and down go all the pos, week later repeat in next system and so on and so on.
also the cyno jammer module really does not help in keeping numbers low in systems as the thing has a stupid ammount of structure and has to be taken down by conventional fleets.
just my 2 cents
" Stay Frosty "
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Seleene
Body Count Inc. Mercenary Coalition
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Posted - 2007.09.19 10:46:00 -
[44]
STOP YOUR WHINING. Enough is enough.
In Feb and March, the North was hitting Querious regularly with cap fleets of 30-40 ships.
In March, the North hit the MC cap yards with 47 dreads. The estimated enemy cap ship count on the night the first came out was 82.
The next day, AAA finished one of them off with 26. We didnĘt wilt, we threw everything we had at them and they left with five dreads less.
In Fade we saw enemy cap fleets form up in ROIR-Y and other coalition systems that easily rivaled our own.
When we were attacking LXWN, Morsus Mihi and the other powers assembled a force of 44 dreads and assorted other capital craziness to stop us.
We got blobbed, we got doomsdayed and we got pounded on more than one occasion. We just didn't let it stop us.
Six weeks ago in Querious when there were 40-50 capital ships from AAA, IAC, Reckoning and God knows who else. Enemy BS fleets AVERAGED 80+ in number, often reaching the triple digits. Outnumbered, outgunned, we didn't complain about it. We dealt with it.
This war is not just about ships, it's also about the logistics to use them. If you fail in that, it's already over anyway.
If you don't have the tools to defend yourselves it because you either lack the knowledge to use them properly or the will to risk losing them. Fortunately, we lack neither. -
THIS FLEET FOR RENT! |
Nyack
GREY COUNCIL Cruel Intentions
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Posted - 2007.09.19 10:49:00 -
[45]
i forsee incomming nerfbat with drone bandwith... so guys u got until november(yeah right like they will make it in time) =)
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Hellaciouss
Genco Interstellar Alcohol Conglomerate
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Posted - 2007.09.19 10:50:00 -
[46]
Originally by: corporal hicks also the cyno jammer module really does not help in keeping numbers low in systems as the thing has a stupid ammount of structure and has to be taken down by conventional fleets.
just my 2 cents
I'd boost it's HP, tbh.
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TWD
Evolution Band of Brothers
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Posted - 2007.09.19 10:57:00 -
[47]
Originally by: Fry Fortune You see, according to band of brothers, there never is and never will be a problem with carriers causing lag, as of course it's only cryswarm trying to nerf bob's superior tactics.
Who cares that in a few months time 20 mothership, 80 carrier fleets will become the norm, with 1500 fighters on grid. Obviously this issue should be totally ignored by CCP, and if it is not ignored then obviously CCP is goon biased.
You're also forgetting the Advanced Drone AIÖ Incorporated in our fighters, allowing them to find their own targets without the need of being shot at or commanded by the player and thus being unaffected by lag. Hell yeah.
P.S. I colored the bits that are true as blue. P.P.S. Nobody likes lag |
Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.09.19 11:00:00 -
[48]
Edited by: Butter Dog on 19/09/2007 11:01:12
Originally by: Karim alRashid Edited by: Karim alRashid on 19/09/2007 06:56:21
Originally by: DeadProphet
We only had 19 dreads
Welcome to excuses online!
They only had 19 dreads. Dunno, my screen was not big enough to count (look at the scrollbars). Oh well, everyone tries to find his way to win, BoB/MC choose to win through superior tactics and skill
Whilst I'm sure you would prefer they brought cruisers to blow up large POS, I personally doubt their effectiveness and would tend to think 'they brought the right ship types to get the job done'. ----------
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corporal hicks
Gallente Imperium Technologies Firmus Ixion
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Posted - 2007.09.19 11:00:00 -
[49]
Originally by: TWD
Originally by: Fry Fortune You see, according to band of brothers, there never is and never will be a problem with carriers causing lag, as of course it's only cryswarm trying to nerf bob's superior tactics.
Who cares that in a few months time 20 mothership, 80 carrier fleets will become the norm, with 1500 fighters on grid. Obviously this issue should be totally ignored by CCP, and if it is not ignored then obviously CCP is goon biased.
You're also forgetting the Advanced Drone AIÖ Incorporated in our fighters, allowing them to find their own targets without the need of being shot at or commanded by the player and thus being unaffected by lag. Hell yeah.
P.S. I colored the bits that are true as blue. P.P.S. Nobody likes lag
Damn it man your not ment to tell them that, now they will call for a nerf to that also.
" Stay Frosty "
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Kesc
Firing Squad
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Posted - 2007.09.19 11:02:00 -
[50]
Edited by: Kesc on 19/09/2007 11:03:45
Originally by: Fry Fortune You see, according to band of brothers, there never is and never will be a problem with carriers causing lag, as of course it's only cryswarm trying to nerf bob's superior tactics.
Carrier's cause more lag than bringing a battleship, but you can still have an awful lot of carriers + fighters at a battle and it still playable.
Quote:
Who cares that in a few months time 20 mothership, 80 carrier fleets will become the norm, with 1500 fighters on grid. Obviously this issue should be totally ignored by CCP, and if it is not ignored then obviously CCP is goon biased.
Cyno Jammers mean support fleets still are a vital part of taking and defending systems.
However MC has also for a long time already been routinely dropping multiple motherships & carriers on top of small gangs. That is the future of 0.0. I have no particular objection, 0.0 has always been the scary zone where anything goes and risk is at maximum.
Personally I would like to see perhaps low sec made into a completely Capital free area. It would give low sec an actual point. Corps and Alliances either too young or without the desire to play Cap Ships online could live and grow there.
Anyway there are options and I'm sure CCP will think of something and accomodate the changing state of the game in the future.
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Fry Fortune
Ultrapolite Socialites GoonSwarm
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Posted - 2007.09.19 11:07:00 -
[51]
I was commenting more on the bob superstars trying to derail the legitimate concerns in the game development forum, than any current wars going on. Personally I have no issue with how bob / mc / whatever are doing things at the moment, it' pretty obvious whats going on to everyone on that score.
Mc alone, bob alone = they lose. Mc + bob = they win till their opponents adapt to fighting both at once.
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grindel
Caldari Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.09.19 11:16:00 -
[52]
hmm, at this rate then we will have fleets so large that systems will start to crash as fleets are being assembled, before they even get to jump to engage the enemy !
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Fellet
Omega Fleet Enterprises Executive Outcomes
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Posted - 2007.09.19 11:22:00 -
[53]
Originally by: Fry Fortune
Mc alone, bob alone = they lose. Mc + bob = they win till their opponents adapt to fighting both at once.
This post cant be serious coming from a goon
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Fry Fortune
Ultrapolite Socialites GoonSwarm
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Posted - 2007.09.19 11:27:00 -
[54]
Orly, whats not serious about it?
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Zylatis
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.09.19 11:33:00 -
[55]
Edited by: Zylatis on 19/09/2007 11:35:32
Originally by: Seleene Edited by: Seleene on 19/09/2007 11:01:07
STOP YOUR WHINING. Enough is enough.
In Feb and March, the North was hitting Querious regularly with cap fleets of 30-40 ships.
In March, the North hit the MC cap yards with 47 dreads. The estimated enemy cap ship count on the night the first came out was 82.
The next day, AAA finished one of them off with 26. We didnĘt wilt, we threw everything we had at them and they left with five dreads less.
In Fade we saw enemy cap fleets form up in ROIR-Y and other coalition systems that easily rivaled our own.
When we were attacking LXWN, Morsus Mihi and the other powers assembled a force of 44 dreads and assorted other capital craziness to stop us.
We got blobbed, we got doomsdayed and we got pounded on more than one occasion. We just didn't let it stop us.
Six weeks ago in Querious there were 40-50 capital ships from AAA, IAC, Reckoning and God knows who else hitting FIX towers. Enemy BS fleets AVERAGED 80+ in number, often reaching the triple digits. Outnumbered, outgunned, we didn't complain about it. We dealt with it.
This war is not just about ships, it's also about the logistics to use them. If you fail in that, it's already over anyway.
If you don't have the tools to defend yourselves it's because you either lack the knowledge to use them properly or the will to risk losing them. Fortunately, we lack neither. Our toys don't stay in the box, we bring them out to play.
You got paid. Not that i care, when i can fly the capital ships ive stocked up ill be coming for le pew pew whenever i can. But hey, its just a game dudes :)
[img]http://members.iinet.net.au/~housewrk/IAC/iac.jpg
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Lazuran
Gallente Time And ISK Sink Corporation
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Posted - 2007.09.19 11:33:00 -
[56]
Originally by: Gnulpie
How to counter such massive attacks? Well, you cannot fight this blob, I really doubt you can (at least not with the current servers). So what is to do? Distraction! Open up other fronts. They want to take system A? Well, if you cannot prevent this, then at least get the most of it. Attack system B which is of big importance for the enemey, so it would hurt them to lose it. They then can decide to continue the attack of system A or to draw back and defend system B.
THAT is the way to counter the big blobs. The direct confrontation is from a certain size upwards a bad choice and indirect warfare is much more efficient.
Well, go take some BoB/MC systems, hero!
isn't it funny how some people advocate both GTC<=>ISK trades and EVE being superior due to its cruelty and costly losses, when they use the former to circumvent the latter?
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Johnny ReeRee
The ReeRee Brigade
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Posted - 2007.09.19 11:40:00 -
[57]
Edited by: Johnny ReeRee on 19/09/2007 11:44:24
Originally by: Artean Edited by: Artean on 19/09/2007 07:21:51
Originally by: Karim alRashid Edited by: Karim alRashid on 19/09/2007 06:56:21
Originally by: DeadProphet
We only had 19 dreads
Welcome to excuses online!
They only had 19 dreads. Dunno, my screen was not big enough to count (look at the scrollbars). Oh well, everyone tries to find his way to win, BoB/MC choose to win through superior tactics and skill
Seriously... Is this EVE fleet engagements nowadays? Have cap ship gone cookie cutter?
Damn, this game has gone down hill.
I totally agree! It's shocking that people train and use the most effective ships. Why next thing you know, people will be dragging battleships into battle! Clearly carriers are spawn of the devil.
Frigates at dawn! And Devil take the hindmost!
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Darcuese
Destructive Influence Band of Brothers
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Posted - 2007.09.19 11:40:00 -
[58]
Edited by: Darcuese on 19/09/2007 11:41:43 I doubt Seleene's facts will be explained properly by those trying to share great wisdom with all of us me, myself and I ------> |
Johnny ReeRee
The ReeRee Brigade
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Posted - 2007.09.19 11:46:00 -
[59]
Originally by: Sokratesz
Originally by: Artean Edited by: Artean on 19/09/2007 07:21:51
Originally by: Karim alRashid Edited by: Karim alRashid on 19/09/2007 06:56:21
Originally by: DeadProphet
We only had 19 dreads
Welcome to excuses online!
They only had 19 dreads. Dunno, my screen was not big enough to count (look at the scrollbars). Oh well, everyone tries to find his way to win, BoB/MC choose to win through superior tactics and skill
Seriously... Is this EVE fleet engagements nowadays? Have cap ship gone cookie cutter?
Damn, this game has gone down hill.
Yup.
IAC/AAA whining about cap ships is like goonies whining about numbers causing lag. Cap ship blobs were okay when you were using them on FIX, ISS, MC and BoB, but now they are perversions of the game.
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NO BRAKES
GoonFleet GoonSwarm
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Posted - 2007.09.19 11:48:00 -
[60]
Please Seleene, continue to lecture us about the will to use/ lose ships and correlate that line of reasoning to your actions during Prohibition.
If you had the will to use/ lose your fleet IAC would have been dead months ago and ISS would have been something more than the irrelevant non-factor renting alliance that they are.
Lovely to see the spin of superior numbers of 3+ alliances being represented as some sort of brilliant strategic move. Props for bringing it.
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