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goodby4u
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.10.07 08:28:00 -
[61]
\o/ __________________________________________ Yes it is great being amarr. I am minmatar,fly amarr,use gellente drones and am in caldari space. |

Laci
Lethal Agentrunner Concord Incinerator
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Posted - 2007.10.07 08:56:00 -
[62]
Hmm maybe, but this is just specualtions, on that ships u and they trst the t2 bs "hidden bonuses "? so the nm is not nm jsut a Paladin ? and the caldari bs bonus isnt that thats the new t2bs skill ? Maybe this is possible?
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The ArchWarder
Dragons Of Redemption Triumvirate.
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Posted - 2007.10.07 09:13:00 -
[63]
Ok i just finnished a rather interesting fight with a Vindicator on Sisi. He had a Officer and Cosmos tank + domi webber and Full rack of Ions T2.
MY nightmare was also Officer and faction tanked.
If the fight started at greater than 10km i would win because i was using 2X Tracking Disrupters and i was able to make my boosters last longer than him due to my nos and nut combo. I was not out damaging his tank untill his cap failed. ( Long fight )
If at any stage he managed to get within 6km His superior Tank and damage ment i could not kill him and he could easily break my tank.
My tank at the time was Dual Repped with faction and officer EANs with a damage control. ( 5 lows means a very Rep Cycle dependent tank ) Also you need to fit 1X T1 PG rig and 1x T2 PG rig to fit this tank + guns ect, IF you want an MWD.
In its current form the nightmare is a challenge to fly, one must stay out of web range ( faction/officer webs are a must ) as long as possable of a single opponent and take care to eliminate ganky cruisers onsite.
You will not be able to sustain heavy damage like the nightmare of old ( non shield tank ) because you cant have both high resists and dual rep like the other faction BSs. You must choose between Dual rep and medium resists or high resists with single rep.
I found using 3X damps reduced most battleships to only 20km lock range which ment i would have to stay outside that range for the duration of the fight, once you get locked you 3X damps are useless agaisnt that target so i went with tracking disrupters.
Will test against a raven soon adn update as i go.
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Sanzorz
Amarr EVEfan.dk
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Posted - 2007.10.07 09:27:00 -
[64]
Originally by: Laci Hi When this picture "real" and they really make this changes on nm i will cry, its a well balanced ship atm, 4 lasers and 4 cruise makes u ideal in pve, and u can make "any" missions bcos u can VEEARY your damage type (with cruises) when they nerf to a laserboat u (we) lost that, what was good in this ship. i traned approx a 5m sp directly for this ship use...
Laci: The (ex?)Nightmare "specialist"
I agree. I love the split system especially for missions where you get tracking distrupted. The Blockade lvl 4 in 2n wave is hell for gunners, when up against Sansha, because you're TD'd to hell and can't hit crap. The missiles adapt to that part, because those ships cannot be damaged down by drones. You will at some point be able to hit the ships, when they get close enough, but you're still wasting alot of time with guns on them. The missiles punch them down fast enough with TP + Drones and after that you can start using the guns.
Why are people whining about the split system on Nightmare anyway? It's a fun setup. Typhoon is also a split system and I bet there are several others. Leave the Nightmare and let it stay as it is. ---
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Great Artista
Caldari Caldari Provisions
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Posted - 2007.10.07 09:44:00 -
[65]
Edited by: Great Artista on 07/10/2007 09:45:17 IMO, they should have had done this to bhaalgorn (or what the hell was that nos ship called), then balance the nos bonus a little bit.  The amarr typhoon was pretty nice...  _______
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Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.10.07 10:04:00 -
[66]
Edited by: Leandro Salazar on 07/10/2007 10:05:52
Originally by: Sanzorz I agree. I love the split system especially for missions where you get tracking distrupted. The Blockade lvl 4 in 2n wave is hell for gunners, when up against Sansha, because you're TD'd to hell and can't hit crap. The missiles adapt to that part, because those ships cannot be damaged down by drones. You will at some point be able to hit the ships, when they get close enough, but you're still wasting alot of time with guns on them. The missiles punch them down fast enough with TP + Drones and after that you can start using the guns.
Why are people whining about the split system on Nightmare anyway? It's a fun setup. Typhoon is also a split system and I bet there are several others. Leave the Nightmare and let it stay as it is.
The split system is silly, at least for missions. Current Nightmare = pure inefficiency for missions. Something like that maybe works on the phoon (which also has a big dronebay to somewhat compensate and is primarily a PvP ship), but it is horribly misplaced on a faction ship that should be one of the most capable ships in space. It might be 'fun to fly' for your undemanding self, but that really is not a very good reason to stop a great boost to a seriously underperforming ship.
Say you are an Amarr mission runner with a Nightmare. For the missions against Blood/Sansha/Drones where TDs are a non-issue, you would do way better with an Abaddon and its laser focus. For missions against Angels/Guristas or heavy TDing (though I have not yet found one where I am TDed so much, except blockade when you go close range which the smart runner does not), a CNR will vastly outperform the Nightmare. And since you fly a Nightmare, you have skills for both CNR and Abaddon anyway (well, minus the shieldtank which is one week training tops). Plus CNR and Abaddon combined are cheaper than a Nightmare too. Basically if you currently fly a Nightmare, you are gimping yourself just to fly something fashionable. The new Nightmare will outclass the Abaddon, something that is direly needed for Amarr. I won't mind if they turn around the meds/lows to cater to the stubborn armortanking crowd and the RP, but please keep the current highs and bonuses.
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |

Sanzorz
Amarr EVEfan.dk
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Posted - 2007.10.07 10:39:00 -
[67]
I've used Abaddon before. It's great yeah, but I prefer the Nightmare. As for your efficiency, then I don't feel there is a huge change between those two. Abaddon works great in most Sansha, Drone and Blood missions and that's about it. It takes longer to melt stuff, when you're up against Guristas or Angels. The changable damage on Nightmare speeds that up. Abaddon dosen't have the rof bonus, but only damage making it better for Alpha. The rof on Nightmare allows for faster target switch for faster killing.
As for jumping to a Raven. It's quite possible, but it's really annoying to be forced into the damn casual pve boat used by everyone, when I can just use one ship for everything already using a tank which Amarr ships are built for. ---
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Kagura Nikon
Minmatar MASS HOMICIDE Interstellar Alcohol Conglomerate
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Posted - 2007.10.07 10:44:00 -
[68]
Stop complainign. The new nightmare will be by far the best BS in game.
If brute force doesn't solve your problem... you are not using enough |

Ratzap
Gallente Old Farts
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Posted - 2007.10.07 10:57:00 -
[69]
I don't like this one bit. Adapt or die etc ok but WTF is with a shield tank on Sanshas? They are the armour tank item droppers in the game (centus etc) so fiddle with the weapons if you must (I actually like the 4/4 split) but for the love of Dawg don't turn it into yet another raven-a-like with lasers. I have all the shield skills but have you seen the prices of decent shield gear? All the cookie cutter CNR pilots need pimpage and they seem prepared to pay for it.
Come on, paint it pink and give it flower launchers if you have to but swap the mids/lows! Nightmare = armour tank
Ratzap
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Spaced Skunk
D00M. Triumvirate.
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Posted - 2007.10.07 11:03:00 -
[70]
Wow, I hope they boost the Fleet Tempest after this...
To Spawny, a great guy, a great laugh. Rest in peace buddy.
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Sanzorz
Amarr EVEfan.dk
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Posted - 2007.10.07 11:11:00 -
[71]
Originally by: Spaced Skunk
Wow, I hope they boost the Fleet Tempest after this...
Unlikely. It prolly just ends up with 4 guns too or something. I hope the reason for that is to reduce lag, because otherwise it's silly :-/ ---
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2007.10.07 12:09:00 -
[72]
Edited by: LUKEC on 07/10/2007 12:14:13
Originally by: The ArchWarder Ok i just finnished a rather interesting fight with a Vindicator on Sisi. He had a Officer and Cosmos tank + domi webber and Full rack of Ions T2.
MY nightmare was also Officer and faction tanked.
If the fight started at greater than 10km i would win because i was using 2X Tracking Disrupters and i was able to make my boosters last longer than him due to my nos and nut combo. I was not out damaging his tank untill his cap failed. ( Long fight )
If at any stage he managed to get within 6km His superior Tank and damage ment i could not kill him and he could easily break my tank.
My tank at the time was Dual Repped with faction and officer EANs with a damage control. ( 5 lows means a very Rep Cycle dependent tank ) Also you need to fit 1X T1 PG rig and 1x T2 PG rig to fit this tank + guns ect, IF you want an MWD.
In its current form the nightmare is a challenge to fly, one must stay out of web range ( faction/officer webs are a must ) as long as possable of a single opponent and take care to eliminate ganky cruisers onsite.
You will not be able to sustain heavy damage like the nightmare of old ( non shield tank ) because you cant have both high resists and dual rep like the other faction BSs. You must choose between Dual rep and medium resists or high resists with single rep.
I found using 3X damps reduced most battleships to only 20km lock range which ment i would have to stay outside that range for the duration of the fight, once you get locked you 3X damps are useless agaisnt that target so i went with tracking disrupters.
Will test against a raven soon adn update as i go.
How about sticking pith XL booster with injector on and some proper hardeners & invuls and 4 faction heatsink ?
What you are doing is like... trying to armor tank raven(cnr) and going after blasterthrons...
Ps. if your tank was officer & faction, you should be able to tank "any" battleship ingame forever. (just fyi, 5 slot tank on amarr bs with 2x db/ts/am lar, 2x 22.5% eanm and dc II can tank ~700dps explosive damage and 800+ anything else which is more than blasterthrons do if they are tanked once you pwn their drones.. oh this is without implants, drugs or gang links)
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SgtDeaux
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Posted - 2007.10.07 12:25:00 -
[73]
The nightmare is one of my fav faction boats for raider and sansha missions.. It can stand 2 or 3 battleships NOSing it so if the **** hits the fan on raider blockaide its no big deal.. the ROF on the laser cannons slaughter the cruiser blitz and the ROF bonus on the cruise is really nice.. Not too mention running a duel faction large armor repairer and firing all guns all day long??? *finds a quiet corner too touch his nightmare*
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WildSide
Spartan Industries Cruel Intentions
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Posted - 2007.10.07 12:31:00 -
[74]
Edited by: WildSide on 07/10/2007 12:31:01 dunno...if I got one I might accualy armor tanked it but then again it gonna get "crappy" dps. but 1 best armor rep, 2 active hardneners+eanm+dcu/heat sink. then add like 1 ab+5 rechargers t2 and 1 faction web. 2 rep amouth rigs and such. Dunno if its the best setup but atleast it gonna have a sweet cap, for mission it is _______________________________ Vids produced by me
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Xequecal
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Posted - 2007.10.07 12:59:00 -
[75]
Originally by: LUKEC Edited by: LUKEC on 07/10/2007 12:14:13
Originally by: The ArchWarder Ok i just finnished a rather interesting fight with a Vindicator on Sisi. He had a Officer and Cosmos tank + domi webber and Full rack of Ions T2.
MY nightmare was also Officer and faction tanked.
If the fight started at greater than 10km i would win because i was using 2X Tracking Disrupters and i was able to make my boosters last longer than him due to my nos and nut combo. I was not out damaging his tank untill his cap failed. ( Long fight )
If at any stage he managed to get within 6km His superior Tank and damage ment i could not kill him and he could easily break my tank.
My tank at the time was Dual Repped with faction and officer EANs with a damage control. ( 5 lows means a very Rep Cycle dependent tank ) Also you need to fit 1X T1 PG rig and 1x T2 PG rig to fit this tank + guns ect, IF you want an MWD.
In its current form the nightmare is a challenge to fly, one must stay out of web range ( faction/officer webs are a must ) as long as possable of a single opponent and take care to eliminate ganky cruisers onsite.
You will not be able to sustain heavy damage like the nightmare of old ( non shield tank ) because you cant have both high resists and dual rep like the other faction BSs. You must choose between Dual rep and medium resists or high resists with single rep.
I found using 3X damps reduced most battleships to only 20km lock range which ment i would have to stay outside that range for the duration of the fight, once you get locked you 3X damps are useless agaisnt that target so i went with tracking disrupters.
Will test against a raven soon adn update as i go.
How about sticking pith XL booster with injector on and some proper hardeners & invuls and 4 faction heatsink ?
What you are doing is like... trying to armor tank raven(cnr) and going after blasterthrons...
Ps. if your tank was officer & faction, you should be able to tank "any" battleship ingame forever. (just fyi, 5 slot tank on amarr bs with 2x db/ts/am lar, 2x 22.5% eanm and dc II can tank ~700dps explosive damage and 800+ anything else which is more than blasterthrons do if they are tanked once you pwn their drones.. oh this is without implants, drugs or gang links)
Why the hell would you ever fit tracking disruptors? In 1v1, 3x RSD is autowin, doesn't matter what else you fit. Use that.
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Soultaker Angel
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Posted - 2007.10.07 13:43:00 -
[76]
Originally by: Xequecal
Originally by: LUKEC Edited by: LUKEC on 07/10/2007 12:14:13
Why the hell would you ever fit tracking disruptors? In 1v1, 3x RSD is autowin, doesn't matter what else you fit. Use that.
Yes bcoz We always find a 1 vs 1 Pvp !!! Get real
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Kagura Nikon
Minmatar MASS HOMICIDE Interstellar Alcohol Conglomerate
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Posted - 2007.10.07 13:47:00 -
[77]
Originally by: Ratzap I don't like this one bit. Adapt or die etc ok but WTF is with a shield tank on Sanshas? They are the armour tank item droppers in the game (centus etc) so fiddle with the weapons if you must (I actually like the 4/4 split) but for the love of Dawg don't turn it into yet another raven-a-like with lasers. I have all the shield skills but have you seen the prices of decent shield gear? All the cookie cutter CNR pilots need pimpage and they seem prepared to pay for it.
Come on, paint it pink and give it flower launchers if you have to but swap the mids/lows! Nightmare = armour tank
Ratzap
Maybe they are doing that exaclty to solve this., If centus items start to be Shield stuff. That wil normalize shield stuff price. Angels on other hand coudl start dropign armor stuff to compensate (sicne they armor tank anyways)
If brute force doesn't solve your problem... you are not using enough |

LUKEC
Destructive Influence Band of Brothers
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Posted - 2007.10.07 14:03:00 -
[78]
Originally by: Soultaker Angel quote mess...
Get it right, I don't plan to fit RSD on faction ship.
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Brazero
Amarr Noble House
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Posted - 2007.10.07 14:19:00 -
[79]
Originally by: Alt 363
Originally by: Brazero Nightmare on testserver sucks, and that's all there is to say about this lame change.
Why they change a superior armor tank to a shield tank with crap dmg is more than I can understand.
And I do have maxed skills for both armor and shields, that's not the problem. If this goes live on TQ, I think I might have a Nightmare for sale 
Give it 6 turrets and it might work 
Are you ******* ********? It has the damage of an Abaddon. The cap use of an Apoc. A stronger tank than a Maelstrom, or an armor tank with an epic amount of dampening power. And its basically impossible to run out of CPU/power.
Sansha ships needed a boost, but this is pretty overpowered. None of the other faction ships come close to being this good. Currently they're just 1 extra slot with a bunch more hitpoints and maybe a cool bonus on the side. Not a ship far and away the best battleship in game...
You should be very careful kid, don't call me ********. And you don't know much about the ship, just something you read on these boards.
Oh, and grow a pair of peanuts and post with your main, noob.
Originally by: Rodj Blake CCP are planning to give Amarrians some "oomph"
Unfortunately, "oomph" is the sound one makes when kicked repeatedly in the ribs.
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Marcathonas
Minmatar Sebiestor tribe
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Posted - 2007.10.07 14:23:00 -
[80]
Originally by: Brazero
You should be very careful kid, don't call me ********. And you don't know much about the ship, just something you read on these boards.
Oh, and grow a pair of peanuts and post with your main, noob.
GG e-hard guy, but he's right. You're utterly ******** if you think that the old nightmare was anything but a joke. The new nightmare is a powerful ship, even if it does lose mids to shield tank. It has a great tank, great damage, and no fitting issues whatsoever. Evidently, you know either nothing about the ship or you should just quit eve from your own failure.
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Xanos Blackpaw
Amarr The Firestorm Elite
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Posted - 2007.10.07 15:14:00 -
[81]
a shield tanking laser ship...omg this will rock so much!!
Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |

Sanzorz
Amarr EVEfan.dk
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Posted - 2007.10.07 16:23:00 -
[82]
Originally by: Marcathonas
GG e-hard guy, but he's right. You're utterly ******** if you think that the old nightmare was anything but a joke. The new nightmare is a powerful ship, even if it does lose mids to shield tank. It has a great tank, great damage, and no fitting issues whatsoever. Evidently, you know either nothing about the ship or you should just quit eve from your own failure.
Or perhaps you should quit EVE?
People say it will be so badass fielding shield tanking, but I doubt it. For pvp you can armor or shield tank, but it's fubared in both ways. The armor tank dosen't quite allow it for good resistances and awesome repping or just a big passive + heatsinks. For shield tanking you're looking at some resistance mods, extenders and possibly a booster. If you wanna passive shield tank it, then you can't use any tackling modules.
Currently the bonusses might be crappy for you, but you can field a massive active or passive tank on the Nightmare and have room for webber, scrambler and injector.
I'm aware most prolly have a tackler along, but it's nice to be able to hold someone yourself in case something goes wrong.
I just like how it currently is :-/ ---
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Marcathonas
Minmatar Sebiestor tribe
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Posted - 2007.10.07 17:13:00 -
[83]
Originally by: Sanzorz
People say it will be so badass fielding shield tanking, but I doubt it. For pvp you can armor or shield tank, but it's fubared in both ways. The armor tank dosen't quite allow it for good resistances and awesome repping or just a big passive + heatsinks. For shield tanking you're looking at some resistance mods, extenders and possibly a booster. If you wanna passive shield tank it, then you can't use any tackling modules.
Currently the bonusses might be crappy for you, but you can field a massive active or passive tank on the Nightmare and have room for webber, scrambler and injector.
I'm aware most prolly have a tackler along, but it's nice to be able to hold someone yourself in case something goes wrong.
I just like how it currently is :-/
No you can't field a massive active or passive tank because you don't have anywhere near the CPU to fit weapons. If you do fit a tank, you have crap dps. You do not fit extenders on a shield tanked battleship.
If you 5-slot armor tank it it can be used as an ewar boat like a cruise raven, and in gangs of other ewar armor tanked boats can fit remote reps. If you shield tank it you can either have a tackler and go for a 5 slot shield tank, solo-scram with a 4 slot shield tank (not uber but not terrible, tempest can do it) or just go all out tank for PVE/station hugging setups.
I'll stick with my previous statement of "if you think the current nightmare is good and the sisi nightmare is crap then you may as well quit eve", and thank you for helping to prove that I'm right.
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The ArchWarder
Dragons Of Redemption Triumvirate.
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Posted - 2007.10.07 17:53:00 -
[84]
Simply put, Shield tanking the nightmare means you cant hold down a target.
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Sanzorz
Amarr EVEfan.dk
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Posted - 2007.10.07 18:15:00 -
[85]
Originally by: Marcathonas
No you can't field a massive active or passive tank because you don't have anywhere near the CPU to fit weapons. If you do fit a tank, you have crap dps. You do not fit extenders on a shield tanked battleship.
If you 5-slot armor tank it it can be used as an ewar boat like a cruise raven, and in gangs of other ewar armor tanked boats can fit remote reps. If you shield tank it you can either have a tackler and go for a 5 slot shield tank, solo-scram with a 4 slot shield tank (not uber but not terrible, tempest can do it) or just go all out tank for PVE/station hugging setups.
I'll stick with my previous statement of "if you think the current nightmare is good and the sisi nightmare is crap then you may as well quit eve", and thank you for helping to prove that I'm right.
I'm sorry, but I don't really know what you're talking about regarding the CPU. Admittedly I've never made a pvp setup on a Nightmare before, so I tried it out.
It can field 4 Pulse and 4 Cruise, tank with repper, EANM or whatever you like including dcu and 2 hardeners if needed. Heatsink and CPR in there too. As for med slots then injector, web and scrambler. I dunno what people decide for the last slot, so I threw in a tracking computer.
What's the issue? ---
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Marcathonas
Minmatar Sebiestor tribe
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Posted - 2007.10.07 18:27:00 -
[86]
Originally by: Sanzorz I'm sorry, but I don't really know what you're talking about regarding the CPU. Admittedly I've never made a pvp setup on a Nightmare before, so I tried it out.
It can field 4 Pulse and 4 Cruise, tank with repper, EANM or whatever you like including dcu and 2 hardeners if needed. Heatsink and CPR in there too. As for med slots then injector, web and scrambler. I dunno what people decide for the last slot, so I threw in a tracking computer.
What's the issue?
The issue is you don't know how to PVP fit a ship :/
4 MP II, 4 cruise II Domi MWD, domi web, domi scram, TS injector Dual TS Lar, TS heatsink,
Oh wait, you're out of CPU already.
4 MP II, 4 arby cruise Same mids Dual TS Lar, TS Heatsink, Amarr Navy EANM, IFF,
Oh snap, out of CPU again. And what's more, you're only doing 735 dps with this fit, maxed skills, conflag, CN cruise and 5 hammerhead IIs.
To get any respectable damage would require siege/MP, and that doesnt even come close to fitting. So even if you take the MWD off:
4 MP II, 4 cruise II Domi web, domi scram, TS injector, SS tracking comp Dual TS Lar, TS exp/kin/therm, TS heat sink, IFF, TS ANP because EANM doesn't fit.
3 aux nano
735 dps, 574 sustainable tank, tanks 942 dps before capping out. Hint: that's nowhere near good value.
The ship has severe fitting issues now and if you can't see that the new nightmare is better there is something severely wrong with you. Split weapon systems suck, it's CPU sucks. It is now a very good ship. If you want to keep armor tanking, sell your nightmare and get a bhaalgorn or navypoc, both always have been better ships.
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Serilla
The Collective Against ALL Authorities
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Posted - 2007.10.07 20:02:00 -
[87]
If you've gone ratting against sanshas and have been looting all the ships you'd already know that they drop shield mods quite often. __________________
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ThaMa Gebir
Gallente Raddick Explorations Executive Outcomes
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Posted - 2007.10.07 20:11:00 -
[88]
Ok, while I do not disagree that it may well help a generally borked design, I do disagree at the way at how CCP have decided to tackle the problem.
I am an avid fan of the current ships, yes they are nothing but split weapon, cpu short Red-Headed step-children of the faction ship groups, but I must also admit that I sincerley find them nicely unique ships.
I would like to see them stay as armour repairing laser whor3s. Yes I am also quite upset at the fact that if this change does actually go through my slave implants will (read; may) be totally useless, so my question is this; Will I get some implants to replace those I have currently? Or will I be stuck with those I have, not knowing that such a change will take place when I purchased them?
If the latter is true I would be most upset with CCP, I will however wait and see, but I do not like the prospect... ----------------------------
Confirmed heaviest member of RDEX........
Hah, no more hijacks here. |

Sanzorz
Amarr EVEfan.dk
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Posted - 2007.10.07 20:43:00 -
[89]
Originally by: Marcathonas
Stuff
I admit it's a problem if you wanna use dual LAR, but you can use EANM. According to EFT and my skills I can pack a t2 lar, 2x t2 EANM, t2 DCU, t2 heatsink, 2 amarr navy hardeners (your choice) and t2 CPR.
Best named normal webber and 20km scrambler. Electro injector and t2 tracking computer. Again I'm unsure if the TC is needed.
4 Modulated Mega Pulse. Note that I don't use t2 currently, which does make a fitting difference and 4 Arbalest Cruise launchers. I agree Siege would be nice with the damage, but I thought to cover most ship types, then you would use cruise for the faster speed and less signature. 3x Nano Pumps. This seems to run forever if you have the cap charges for it.
Meh...suppose I better give up. I just like the unique way Nightmare currently is. We'll see how it works out, but it's annoying it starts to look like any other ship in layout now and is a total victim to TD mods. ---
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Mingus Dew
Rochestoners
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Posted - 2007.10.07 21:05:00 -
[90]
From a PVE perspective it looks really really good. I actually just bought one 15 mins ago just incase this goes live. As somone who flies both a pimped CNR and pimped ANA this ship is the best of both worlds. I dont see what the big deal is from a PVP perspective, its got 7 mids, it will work somehow. Either tank it up and go as bait or do what everyone else does and stuff your mids full of EW. Either way it is a major boost in my eyes.
Mingus
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