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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Ptraci
StoneWall Metals Productions Bloodbound.
309
|
Posted - 2012.01.24 12:22:00 -
[121] - Quote
Mnengli Noiliffe wrote: YYYY:DD:MM is the abomination with no sense or purpose.
It's a typo in the patch notes. The format is actually YYYY:MM:DD. |
Laaisa Nyal
Ordo Sanctorum
3
|
Posted - 2012.01.24 12:22:00 -
[122] - Quote
DK Shadow wrote:This patch is pointless really aside from the bug fixes. The assault frigate thing is kinda nice but ultimatly it's just going to trigger more ship balancing down the line. So everyone be ready for the interceptor balance patch, the electronic warfare balance patch etc.
CCP, stop listening to all the strange sad gits who play your game (basically anyone who actually goes to the fanfest) and sort the game out, its simple:
ADD MORE EMPIRE, ADD MORE NULL and please give us Jove space access already :P. All this stuff you keep adding and changing is wasting everyones time. This game was at it's best when it felt vast, i've not felt that since the warp to 0km and increase in server traffic :(.
Renaming modules? Thats going to go the same way as the stupid new modules icons that were rolled back.
Oh and one more thing, just give yourselves enough time with a patch? Being strung along is the most infuriating thing for anyone "just another hour, oh actually just another two, oh no another three". People don't mind not being able to play for 6 hours or so every now and again, but they do mind being messed about by your "estimated uptimes".
Rant over,
Eve is still fun though so at least we all have that! :D
o/
They did buff null actually. :D
Also, shift + click to overheat wins everything. Even the internet. Even the worst parts of it. It is amazing. When I log on I am going to be shift+clicking to overheat and giggling for like half an hour. It's going to be so awesome.
Also, like,
|
Republic Citizen
Republic Military School Minmatar Republic
0
|
Posted - 2012.01.24 12:24:00 -
[123] - Quote
Okay, i just installed EVE patch and got "Verification failure" error window. Repair.exe located in my eve folder doesn't fix that problem. Good job, CCP.
Should i reload client and reconfigure every tweaked parameter in the game? :(
mood: upset |
Nanohasan
Tribes of Concordia
0
|
Posted - 2012.01.24 12:27:00 -
[124] - Quote
Republic Citizen wrote:Okay, i just installed EVE patch and got "Verification failure" error window. Repair.exe located in my eve folder doesn't fix that problem. Good job, CCP.
Should i reload client and reconfigure every tweaked parameter in the game? :(
mood: upset
no just wait for the updater to reprompt you for patching |
Dasola
Rookies Empire Rookie Empire
7
|
Posted - 2012.01.24 12:29:00 -
[125] - Quote
Dear CCP developers, you clearly have too much time and too little to do judgeing by this neocom improvment that was not even needed.
Next time your looking for something to use your payed development time may i propose little things like:
- POS mechanics desperatly needeing upgrade
- More upgrades to SOV systems Ihub
- Science&industry interface needeing update as well, takes 10-11 click to launch invention jobs ( Remember how PI was at introduction? Click fest, so please fix science&industry as well please ).
- Large fleet fights, did you ever figure out why it performed so well and then you broke it and exactly how you broke it? Now we have this bublegum fix called timedilution....
- Corporate roles and access overhaul to allow finer access controlls...
- How about allow pos structures to be build on pos assembly array? Little funny that we can assemble Titans (Large enough to cause tidal effects on planets oceans...) in pos but not large pos tower that only takes 8000 m3 of space once completed...
- Generals science & industry rewamp? How about construction ship? Large as orca, slow as freighter and cant move when building, slow assembly lines as well..
And thats just few out of my head in coffe brake at work... Paying customer with 6 accounts... Should really master secrets of ISK and start play for free.... [Insert something funny or smart here] |
VladimirUlyanov
The International
0
|
Posted - 2012.01.24 12:30:00 -
[126] - Quote
DK Shadow wrote:
CCP, stop listening to all the strange sad gits who play your game (basically anyone who actually goes to the fanfest) and sort the game out
Too damn right! :) |
Sizeof Void
Center for Advanced Studies Gallente Federation
173
|
Posted - 2012.01.24 12:30:00 -
[127] - Quote
+1 Shift-click to overheat
-1 Renaming modules |
W0lf Crendraven
The Tuskers
0
|
Posted - 2012.01.24 12:30:00 -
[128] - Quote
DK Shadow wrote:
ADD MORE EMPIRE, ADD MORE NULL and please give us Jove space access already :P.
Oh and one more thing, just give yourselves enough time with a patch? Being strung along is the most infuriating thing for anyone "just another hour, oh actually just another two, oh no another three". People don't mind not being able to play for 6 hours or so every now and again, but they do mind being messed about by your "estimated uptimes".
o/
I dont agree with the rest of this post, but i too would like a new kind of space (just like when wh space was added).
Also he is right there, just be honest about how long it will take! |
Republic Citizen
Republic Military School Minmatar Republic
0
|
Posted - 2012.01.24 12:31:00 -
[129] - Quote
Nanohasan wrote:no just wait for the updater to reprompt you for patching
Sure. But why did they gave us a patch link then? :( Nevermind. |
Beerstien
Sanctum Scala Caeli Deus Malus
3
|
Posted - 2012.01.24 12:32:00 -
[130] - Quote
W0lf Crendraven wrote:
ADD MORE EMPIRE, ADD MORE NULL and please give us Jove space access already :P.
This +1 |
|
Bent Barrel
12
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Posted - 2012.01.24 12:33:00 -
[131] - Quote
I don't get the renaming ... it just makes things harder since you have to use more words now. other than that... well ... let's see :-) |
Man'O' War
Emergent Entity KONZERN
0
|
Posted - 2012.01.24 12:35:00 -
[132] - Quote
For all who think the patch is really good (I also find some good stuff in it), do you wanna bet how dear it will cost us? I will bet on 5 hours delay... and im very optimistic :) Anyone wanna bet on it ? |
Nanohasan
Tribes of Concordia
1
|
Posted - 2012.01.24 12:36:00 -
[133] - Quote
Republic Citizen wrote:Nanohasan wrote:no just wait for the updater to reprompt you for patching Sure. But why did they gave us a patch link then? :( Nevermind.
it happends that patcher breakes sometimes. they'll fix it before server reboot normally |
Laaisa Nyal
Ordo Sanctorum
4
|
Posted - 2012.01.24 12:36:00 -
[134] - Quote
Dasola wrote:Dear CCP developers, you clearly have too much time and too little to do judgeing by this neocom improvment that was not even needed. Next time your looking for something to use your payed development time may i propose little things like:
- POS mechanics desperatly needeing upgrade
- More upgrades to SOV systems Ihub
- Science&industry interface needeing update as well, takes 10-11 click to launch invention jobs ( Remember how PI was at introduction? Click fest, so please fix science&industry as well please ).
- Large fleet fights, did you ever figure out why it performed so well and then you broke it and exactly how you broke it? Now we have this bublegum fix called timedilution....
- Corporate roles and access overhaul to allow finer access controlls...
- How about allow pos structures to be build on pos assembly array? Little funny that we can assemble Titans (Large enough to cause tidal effects on planets oceans...) in pos but not large pos tower that only takes 8000 m3 of space once completed...
- Generals science & industry rewamp? How about construction ship? Large as orca, slow as freighter and cant move when building, slow assembly lines as well..
And thats just few out of my head in coffe brake at work... Paying customer with 6 accounts... Should really master secrets of ISK and start play for free....
How is this the time for request? The time for complaining was long ago. I get it, you are bored and want to post. Or to poast. I can help you. Or maybe not, but I have a question. Why "...."? Does it help?
I suppose people like me need the little dots so that my brain can catch up to the words, or is it some form of elaborate S.O.S.
As far as features go I'm quite keen on being able to log in. Now. *gimlet eyes on CCP* I hope there is someone "shift-clicking" the update people over there in Ice-land/ london or wherever.
|
Dasola
Rookies Empire Rookie Empire
9
|
Posted - 2012.01.24 12:36:00 -
[135] - Quote
Nanohasan wrote:Sasstraliss wrote:Florestan Bronstein wrote:Akrasjel Lanate wrote:Sarmatiko wrote:Patch notes missing info about renames of some propulsion modules:
"Quad LiF Fueled Booster Rockets" => "Prototype 100MN MicroWarpdrive I" "LiF Fueled Booster Rockets" => "Experimental 100MN Afterburner I" "Phased Monopropellant I Hydrazine Boosters" => "Upgraded 1MN Microwarpdrive I" "Catalyzed Cold-Gas Arcjet Thrusters" => "Limited 1MN MicroWarpdrive I" "Y-T8 Overcharged Hydrocarbon Microwarpdrive" => "Experimental 10MN MicroWarpdrive I" "Monopropellant Hydrazine Boosters" => "Limited 1MN Afterburner I" "Cold-Gas Arcjet Thrusters" => "Experimental 1MN Afterburner I" "Y-S8 Hydrocarbon Afterburners" => "Experimental 10MN Afterburner I" Why they rename all the modules i dont know (a) nerf fittings storage, forcing people to export their fittings to XML (b) change module names so old fittings can't be imported from XML (c) ??? (d) Profit! If this turns out to be true, and screws over my EFT archive. I'll be very angry. I have almost 1000 fits in that. you can simply open your archive with notepad and change it yourself to make it compatible again.
Im sure someone will soon enough come up handy utility to do it automaticly. [Insert something funny or smart here] |
Sasstraliss
Deep Core Mining Inc. Caldari State
0
|
Posted - 2012.01.24 12:36:00 -
[136] - Quote
Man'O' War wrote:For all who think the patch is really good (I also find some good stuff in it), do you wanna bet how dear it will cost us? I will bet on 5 hours delay... and im very optimistic :) Anyone wanna bet on it ?
4 hours and 40 minutes. |
Nanohasan
Tribes of Concordia
1
|
Posted - 2012.01.24 12:36:00 -
[137] - Quote
Man'O' War wrote:For all who think the patch is really good (I also find some good stuff in it), do you wanna bet how dear it will cost us? I will bet on 5 hours delay... and im very optimistic :) Anyone wanna bet on it ?
did you miss the offline timer to put a 16 hour skill in your queue or what? |
Porucznik Borewicz
East Eve Trading Co
1
|
Posted - 2012.01.24 12:38:00 -
[138] - Quote
Sizeof Void wrote:+1 Shift-click to overheat
-1 Renaming modules /signed |
Republic Citizen
Republic Military School Minmatar Republic
0
|
Posted - 2012.01.24 12:38:00 -
[139] - Quote
Nanohasan wrote:it happends that patcher breakes sometimes. they'll fix it before server reboot normally
We'll see. Thank you for your replies. |
Nanohasan
Tribes of Concordia
1
|
Posted - 2012.01.24 12:38:00 -
[140] - Quote
Dasola wrote:Nanohasan wrote:
you can simply open your archive with notepad and change it yourself to make it compatible again.
Im sure someone will soon enough come up handy utility to do it automaticly.
notepad allready has such a tool. it's called "replace all" |
|
Galison
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.01.24 12:39:00 -
[141] - Quote
did anyone else patch before 12 and start getting verification failure? ie a bunch of crc mismatchs. |
MysticMonk
Noctiscion
0
|
Posted - 2012.01.24 12:39:00 -
[142] - Quote
Sasstraliss wrote:[quote=Man'O' War]For all who think the patch is really good (I also find some good stuff in it), do you wanna bet how dear it will cost us? I will bet on 5 hours delay... and im very optimistic :) Anyone wanna bet on it ?[/quote
4 hours and 40 minutes.
4 hours and 41 minutes... |
Man'O' War
Emergent Entity KONZERN
0
|
Posted - 2012.01.24 12:41:00 -
[143] - Quote
I have some expirience with CCP, so I put 4 days skill in there. Not that I think CCP can screw it that bad, but you never know :) |
Republic Citizen
Republic Military School Minmatar Republic
0
|
Posted - 2012.01.24 12:41:00 -
[144] - Quote
Galison wrote:did anyone else patch before 12 and start getting verification failure? ie a bunch of crc mismatchs.
Me. Look at page 7. |
Jalmari Huitsikko
draketrain Confederation of xXPIZZAXx
20
|
Posted - 2012.01.24 12:41:00 -
[145] - Quote
Quote:Sister core probe launcher and expanded probe launcher boost to scan probe strength has been increased from 5 to 10%.
Why??? I have been doing exploration pretty much and 5% they get is enough. How about giving some weight on character skills too yeah?
Quote:In order to simplify the naming system in EVE, the following changes have been made to Weapons & Ammunition: Gùª All EM missiles will now have the name GÇÿMjolnirGÇÖ. GùªAll Thermal missiles will now have the name GÇÿInfernoGÇÖ. GùªAll Kinetic missiles will now have the name GÇÿTraumaGÇÖ. GùªAll Explosive missiles will now have the name GÇÿNovaGÇÖ.
This is bad change. I know what scourge means. It's heavy kinetic missile. Now someone says he's using trauma I will be like WTF.
This stupid name change should be reverted immediately.
I am also a bit fond of old MWD names. Not to mention new ones do not follow any logic either so old ones would be actually BETTER.
Quote:Skirmish Warfare Link GÇô Interdiction Maneuvers II effectiveness has been increased from 3.5 to 3.75% GÇó Information Warfare Link GÇô Sensor Integrity II effectiveness has been increased from 3.5 to 3.75% GÇó Information Warfare Link GÇô Electronic Superiority II effectiveness for Remote Sensor Dampeners and Tracking Disruptors has been increased from 1.25 to 1.5% GÇó Mining Foreman Link GÇô Mining Laser Field Enhancement II effectiveness has been increased from 5 to 5.625%
AGAIN WHY?? I was already training for links because they're overpowered can I be even more imbalanced now??? |
DethDodge
Lawlz Brawlz Dec Shield
0
|
Posted - 2012.01.24 12:42:00 -
[146] - Quote
Iskur Bonus; can I trade 10% drone hp for 5% drone damage? And only Gallente get no hp bonuses...? You guys make not flying Gallente easier and easier. I do appreciate the hybrid bonuses though. That was certainly a step in the right direction <3 |
Nanohasan
Tribes of Concordia
1
|
Posted - 2012.01.24 12:43:00 -
[147] - Quote
Man'O' War wrote:I have some expirience with CCP, so I put 4 days skill in there. Not that I think CCP can screw it that bad, but you never know :)
lol the times of day patching times are long gone. and that's good for us lol (and the buthurt whiners that reclaim SP at each patch cause they couldn't put a long skill at end of their queue) |
Basjee
Just Another Industrial Corp Barbarian Wine and Cheese Society
0
|
Posted - 2012.01.24 12:43:00 -
[148] - Quote
Any chance the 'manual patch drop down' will start being updated with the correct patch version earlier. It's only ever come up with the correct version after the server is up. Or am I am I following the wrong links to get this sooner? |
Dasola
Rookies Empire Rookie Empire
9
|
Posted - 2012.01.24 12:43:00 -
[149] - Quote
Laaisa Nyal wrote:Dasola wrote:Dear CCP developers, you clearly have too much time and too little to do judgeing by this neocom improvment that was not even needed. Next time your looking for something to use your payed development time may i propose little things like:
- POS mechanics desperatly needeing upgrade
- More upgrades to SOV systems Ihub
- Science&industry interface needeing update as well, takes 10-11 click to launch invention jobs ( Remember how PI was at introduction? Click fest, so please fix science&industry as well please ).
- Large fleet fights, did you ever figure out why it performed so well and then you broke it and exactly how you broke it? Now we have this bublegum fix called timedilution....
- Corporate roles and access overhaul to allow finer access controlls...
- How about allow pos structures to be build on pos assembly array? Little funny that we can assemble Titans (Large enough to cause tidal effects on planets oceans...) in pos but not large pos tower that only takes 8000 m3 of space once completed...
- Generals science & industry rewamp? How about construction ship? Large as orca, slow as freighter and cant move when building, slow assembly lines as well..
And thats just few out of my head in coffe brake at work... Paying customer with 6 accounts... Should really master secrets of ISK and start play for free.... How is this the time for request? The time for complaining was long ago. I get it, you are bored and want to post. Or to poast. I can help you. Or maybe not, but I have a question. Why "...."? Does it help? I suppose people like me need the little dots so that my brain can catch up to the words, or is it some form of elaborate S.O.S. As far as features go I'm quite keen on being able to log in. Now. *gimlet eyes on CCP* I hope there is someone "shift-clicking" the update people over there in Ice-land/ london or wherever.
Im glad you waiting those little things. As longtime eve player i would like to see them use those little developer resources something that actyally need fixing and has needed for years allready. So far i cant understand what was so broken in old neocom it needed this patch exactly???
And even CCP devs has sayd that pos mechanics needs serious overhaul... So i tough i mention it here.. Im not exactly makeing demands, just proposing things that would actyally make more sense then more eyecandy.
And asking atention to science&industry interface? Trust me, anyone doing serious invention runs feels that pain... Hmm Maybe CCP could sen complimentary EvE logoed industry mouse to all inventors? Without us there would be no cheap T2 items, only the ones comeing from T2 BPO's... [Insert something funny or smart here] |
Nanohasan
Tribes of Concordia
1
|
Posted - 2012.01.24 12:46:00 -
[150] - Quote
Basjee wrote: Any chance the 'manual patch drop down' will start being updated with the correct patch version earlier. It's only ever come up with the correct version after the server is up. Or am I am I following the wrong links to get this sooner?
manual patcher is allways open long after server reboot. you'll have to use the auto patcher to get it before DTR ends but it seems broken atm |
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