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Hawk Firestorm
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Posted - 2004.03.07 07:05:00 -
[31]
Oh and severe restrictions on forming new corps.
Why? there's simply too many corps out there now for the player base, hundreds of small 1 player corps etc.
Need to encourage large corps for a more social and dynamic gaming.
1.5mil restriction I think just isn't enough.
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Black 5
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Posted - 2004.03.07 18:15:00 -
[32]
A Carrier that would be a lot like this...
holds 10x Frigates 7x Cruisers 2x BS(only able to atach not dock:for repairs also since the BS wouldnt be docked it should take time to repair the ship. Also the carrier shouldnt be able to warp with the BS attached to it.)
3x Large turret hardpoints 2x launcher hardpoints 0x med slots 1x low slot
- Include Repair shop - very small hangars for each ship pilot to carry ammo and some gadgets - Make em cost around 150 mil(doesnt seem right...) - Max speed aprox 80m/s - Able to switch pilots as in give control option - give em less armour and but more shield than a bs - A nice shield recharge rate bonus - Have the shield work like a stations..You cant use shield boosters cuz ther are no med slots.
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DHU InMe
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Posted - 2004.03.08 01:00:00 -
[33]
Edited by: DHU InMe on 08/03/2004 01:02:25 #1 ADDED, other # decremented. 1.Allow to be invisible by corporation on the F10 map "show corpmate". And add level of security. 1=Only CEO/CFO, 2=Directors,3=SubDirector,4=members,5=Recruit
So if I'm lv 3, only ceo/cfo, director& sub director can see me. It would be good to protect again double account infiltrated players and avoir dock off and having 3-4 ennemies waiting us outside of station...
2. Allow corp hangar to have more than 7-8 (about 16-32) sections. And perhap have defautl names. Fighter, Mining, Production, Research, Garbages, Noob, Corpses
3.Allow corporation listing by LANGUAGE. Insert 1-2 box for corp languages. For all other non english cultures. I don't know how many we are, but I'm sure we represent more that 20% of eve population and we all love out native language and we try hard to regroup ourself. Give us tool to do it ! Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |

Vel Kyri
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Posted - 2004.03.08 07:10:00 -
[34]
Off the top of my head...
Corp Bookmarks (nice idea from above) which would appear as a special folder for all corp members (this will let you bookmark corp offices, make corp-routes, safe spots, etc etc...
Ownership Items that are flaged as "owned by.." and can be set to a person (only usable by that person) or corp (usable by that corp) or unowned (anyone can use). If concord sees you using a "stolen" item it will start to shoot you. you can set own item to be "unowned" so that you can trade it, and unowned items can be marked as owned... Items sold over the market have their ownership automatically transferred. Only corp directors would be able to "unown/own" a item for the corp.
Corp Agents Allow Player corporations to create "agents" which will give out missions etc - the players(directors) can create missions and rewards for their own agents - which act like the standard agents (quality ratings, collecting things from hangar, setting corp ratings, etc) This would allow creation of tasks for corp members (or outsiders) and allow for easy "outsourcing" of things like mining, courier, kill missions, etc
Fuel System Use fuel mined from a roid type - (say a refined ore of some kind - maybe in Veld or something) which is needed to recharge cap/enter warp etc - give ships a fuel tank and range. (maybe its a cap recharger of types)
Meta-copr/Alliances Allow the creation of "meta-corps" (a corp of corps) where each member of the meta-corp is a corp... and so all members of the "meta-corp" show up as same corp and are trated as such.
Gang improvements Gang-autopilot: All members of a gang will follow the gang-leader's autopilot (jump, waypoints, etc) Gang-jump - all members of a gang will form at gate and jump together into new system. Gang-warp2 - when you select gang warp all members of gang will line up to target point but will not jump until all are ready.
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kingelmo
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Posted - 2004.03.08 15:41:00 -
[35]
Remove police (concord). Corps should have to defend them selfs. This would get rid of small corperations. And it would make the game much more competetive. At the moment its just sit back and relax in 0.5 and above.
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Grimr
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Posted - 2004.03.08 17:18:00 -
[36]
1. To be able to sell items for the corporation, so the money goes straight to the corporation wallet instead of yours.
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Alearas Trasa
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Posted - 2004.03.09 06:45:00 -
[37]
Alright i have a few ideas to add which i think might be fun and usefull in the game.
1) when a ship explodes how about having a random chance of it eaither leaving scrap metal. The scrap metal could be dragged into cargo space and then refined for some minerals at a station. Or being whole enough to be tuged back with a tugger to a station and be repaired for some minerals or a cost of money.
2) how about making almost any ship a tugger with a tractor beam of some sort diffrent levels and skills required. I hate having ships at one station which arnt selling then the impossible task of moving them to a diffrent sector.
3) Proper fleet set up for corps. A fleet has a hanger which they and the ceo or some other ranks can access. The fleet puts there ships and loot or w/e in there. So that way when a fleet is needed everyone in one fleet can find there ships and stuff easily by just opening there fleet hanger.
4) i know you can name your ships, but what about letting other people see your ship name. Like in space while flying instead of seeing a player name see and ship name then when you look up info on the ship it will tell you the player name and the corp info.
These are my ideas Enjoy!
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Alearas Trasa
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Posted - 2004.03.09 06:54:00 -
[38]
Forgot some
5) Have some sort of weapon that after you do so much damage to a ship that you could per say Pod someone and some how take over that persons ship by eaither towing or something. Not sure how. That way you could take whole ships.
6) Having more then one player ride in a ship like passanger ships. So you could have npc or player owned passanger ships taking people to were they need to go so theres no need to buy a shuttle and have 50 of them laying everyone. And you could take some stuff with you on the ships like bp or minerals to a amount.
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Fuujin
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Posted - 2004.03.09 09:06:00 -
[39]
Ship painting or if not just have a few diffrent ship skins to choose from avilable. Kind of like the NPC ship skins except 2 or 3 to choose from ofr each ship....that would atleast add a light diversity for each ship :D _______________
The sword has to be more than a simple weapon; it has to be an answer to life's questions
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Lord Azraiel
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Posted - 2004.03.09 19:25:00 -
[40]
6. A secure hangar that requires an ok by two people to take things out of it. This would prevent 1 man corp thefts. "I'm comin' for ya, and Hell's comin' with me!" |

Danton Marcellus
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Posted - 2004.03.10 00:45:00 -
[41]
Logs of who lifted what module from where and limit settings for ability to lift a certain number of stacks or objects.
Convert Stations
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Starzan
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Posted - 2004.03.10 12:03:00 -
[42]
Hail Travelers,
Some point may have already been mentioned, but since this is just such an open door, i will add my 3 cents.
1. Corporations should have the option to buy/sell things, either through their own wallet/bank or that of one of their sub divisions. best would be to do both. The funny thing is that some of the panels in the GUI, like Payable/Receivable already exist, but that there is no way to use them. Is that some kind of a teaser?
2. Make is possible to tag an item as Corp Property. And if someone leaves the corp, these items are being given back to the corp, by putting them in the Corp Hangars. It is very frustrating to see that when you make a plan with a few people and work very hard to achieve your goal, a member of that corp just decided to run off with it in the end and there is nothing you can do besides shooting for instance the BS you saved up for... This could also simplify the implementation of security in corporations.
3. Fix Tax/Shares/Stock Market. I don't think the stock exchange ever came of the ground, because in the end its the CEO that decides how much revenue is being paid to either stockholders or corporation members. There should be in ingame scorekeeper of how well corporations do on the market, and shares should be put IN the market in a unique system and not being freely given to members, if you ask me. A corporation should however have the choice to give out shares and take part in the stock exchange, i agree.
Spatial Salutations And may it help in some way :)
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Hazara Khan
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Posted - 2004.03.10 12:36:00 -
[43]
Edited by: Hazara Khan on 10/03/2004 12:41:44
- Sort Buttons - Add sort by type and sort by name to the title bar for all windows that contain objects.
- Share Dealing - Let me buy back stock given to retiree members, and trade publicly.
- Improved Asset Management -
- Ship Decals - My plush interiors are infamously decadent... but the snobs who buy them can't boast.
- Camel Stables - My Iterons are getting to Augean levels of stinkiness.
- Preview[/b] - Please let us preview board messages... and fix this formatting bug right here.
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Moncada
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Posted - 2004.03.10 12:49:00 -
[44]
The abilty to assign a form of credit system for corp hangars that allows players to take a certain amout of items according to their market value or something.
Alternative forms of corp mangment. Allow pirats to be dicatators and feodal rulers.
Make a form of ingame senate for alliances that has a leader that assigns the right to speak to people and you have to ask for the right to speak and maybe some form of new graphical interface that allows people to see who is speaking.
I dont know if theese are good ideas. Just some thoughts that I had. Monşada Cardinal Maledictus Sanguine
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Rawne Karrde
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Posted - 2004.03.12 00:53:00 -
[45]
1. seperate accounts in wallet for each of the hangers. 2. kill message/kill list to confirm deaths to reduce he said this and they said that flames 3. stock market 4. black market 5. CASINO, this is something i think we could really use... in station slots, roulette, craps, etc... would help take money out of the eve economy but would also provide entertainment for those times when your stuck in station. Also vary the games for deep space as well. like in 0.0 space have one of these dungeon type places the Devs are talking about be made for people to play russian roulette... the two parties sign up to fight, and when they load into the dungeon they are in a special pod with 4 launchers on it, each launcher has a missle in it but only one of the missles actually has a warhead... you must fire one at a time... good fun... 6. Titans, i just so want one... but i can wait for those...
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Joran Nexus
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Posted - 2004.03.12 07:23:00 -
[46]
1. The ability to let slaves go free. Right clicking on slaves or homeless or whomever, should be the option to free them. This option can only be done while docked in a station. There should also be a "donation" fee or a "processing" fee, dependant on system security status.
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Jargo Stonecutter
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Posted - 2004.03.12 14:24:00 -
[47]
1. Corp Tax: i think its most important and should have been working for a long time.
2. Corp Security : the security director should have the right to look at the wallet journal of every corp member, that way u can better track down corp thiefs.
3. Sentry Guns : is the only way to protect player owned stations 23/7, especially if u look at the timezones ppl come from.
4. MegaCorp/Alliance : like the war option for corps just that all CEO¦s involved have to accept the alliance.
5. Merger : doing a real merger with other corps would be nice all offices and other slots get owned by the new corp
6. Info page for research/factory slots : would like to have an info-page where i can see whats is researched/produced in corp owned research/factory slots. should only be accessibel for directors
7. Sales Agent : selling/buying on all stations with corp offices, remote controlled by a director
May you live in interresting times. |

Mr Popov
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Posted - 2004.03.12 16:28:00 -
[48]
Chat Channels How about setting some properties of chat channels to ensure their security a little bit more. Like being able to restrict access to only those with 5+ corp standing or 5+ personal standing. That might help alleviate problems where even if enemies find out the password, if they are in a newb corp, or any other corp with < 5 corp standing, they won't be able to get in anyway 
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Ravenstar
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Posted - 2004.03.13 06:00:00 -
[49]
I would like to see more balance between ships. As it stands a battle cruiser has only advantages over a frigate. usualy small ships are faster and way harder to hit. So they should be able to survive an encounter. (much like X-wing fighters against the battlestar). The best way to take on a battleship should be a battleship and the best way to take on a frigate should be a frigate.
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Kaledon Brown
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Posted - 2004.03.13 11:09:00 -
[50]
Edited by: Kaledon Brown on 13/03/2004 12:01:27 1) Fix the ship graphic bugs that occur in large scale fleet operations.
2) More graphical options to increase performance such as environment mapping and the lighting of the GUI. Maxiumum number of lightsources etc. I want maximum framerate not graphics.
3) More custom HUD filters for large scale fleet combat.
4) Text filters for combat.
5) Ticker information in the autoscanner.
6) Server side folders with the ability to create, delete, move, and copy both folders and bookmarks.
7) More corporate hangars and the ability for members to create lockers to share between their multiple accounts.
8) Fix sorting by name and numbers.
9) Custom Corporation Logos.
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Admiral IceBlock
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Posted - 2004.03.13 11:30:00 -
[51]
I want a REAL division system in EVE. As a CEO and Director you could add Members in to different Division. Each division has its own Chat Room.
StockMarket!!
More Hangars, Corp Wallets and Roles.
"We brake for nobody"
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Ishkur
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Posted - 2004.03.15 20:36:00 -
[52]
The biggest thing I want is the ability to sell from my corp. PC corps need to be the same as NPC corps, IMHO. Here's what I want:
- Add a new grantable role, "Salesperson"
- Allow anyone with that role who has access to an item in a hangar (take access) to right-click on it, and click "Sell for Corp"
- That item then appears on the Market, FROM THE CORP, and money goes into Corp wallet.
This allows corps to build branding. Allow it so that the Corp's standings influence the taxes (because what is the point of corp standings right now?).
Other thing: I'd like to be able to change the corp logo to a custom one. But that's probably never gonna happen. A boy can dream...
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John McCreedy
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Posted - 2004.03.15 21:19:00 -
[53]
Edited by: John McCreedy on 17/03/2004 14:03:52 Brokers: Brokers that you can use to place buy and sell orders for the corp so the money comes from the corp wallet instead of us having to transfer the money to our wallet and place it independantly.
Extra Hangers/Sub Hangers: Ability to have either more hangers or sub hangers for example: Combat Hanger, Sub Hanger Weapons, Sub Hanger Ammo.
Auditing: Some way of auditing what is taken from a hanger (not sure if this is possible)
Ship Balancing: Not between Racial Types but between ship classes. I want to see all ships have a purpose other than Frigates being Runnabouts/N00b ships and Crusiers stepping stones to a BS. There needs to be a reason why people will want a Frigate or Cruiser.
Rat Spawns: Currently the high level rat spawns (BS) occur within Pirate systems which in turn ae within Alliance controlled Space. Since every alliance in this game refuse enterence or charge tolls, I''d like to see a fairer way of the top spawns allowing smaller corps to take them on. Prehaps hidden Pirate Bases in mid sec systems (0.4-0.1).
Regional Access: I''d really like to see the ability to set access on hangers on a global, regional and local basis. Global: someone can access hangers anywhere. Regional: someone can only access hangers within that region. Local: someone can only access hangers at that system. Same applying to roles.
Bounty Hunting: The ability to go after anyone with a bounty no matter what their negative SS is. To prevent exploitation I''d suggest having Concorde placed bounties on any persistant law breaker (to protect people with acciedental ss loss.) and bounty hunting licences available for a price. Not all pirates have negative SS.
Gangs: Please sort this out once and for all. We need gang formations, ability to fly as a gang without farting about all pointing in the same direction and the ability to warp to an object on the list.
Drifting: Please stop the stupid drifting for no reason when in an asteriod belt.
Market: The market in EVE is dumb. I'm fed up with traveling a dozen jumps to sell something only to find out that (even though the local market says the same price as when I left) the price has actually dropped. Makes trading nigh on impossible. I'd also like to see, possibly through a skill or module, the local market prices without having to dock at a station.
Space Weather: Ion Storms that will severaly cripple yourship or shut down gates for a limited period of time. Dustclouds that reduce visability greatly, making you rely on the radar. Perfect places for Pirates/Pirate Hunters to set up ambushes. Could bring a whole new tatical depth to the game.
Finnaly this:
Quote: Remove police (concord). Corps should have to defend them selfs. This would get rid of small corperations. And it would make the game much more competetive. At the moment its just sit back and relax in 0.5 and above.
What an utter fool! Loose half the player base over night. Yeah, make eve dead competitive.
Just thought of this...
Cap on Spending: The ability for a CEO or Director to put a cap on how much a member can take from the corp wallet in any given day. This would (IMO) go a long way to preventing certain aspects of corporate theft (i.e. a corp 's wallet being emptied).
Make a difference
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Gilgamoth
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Posted - 2004.03.15 23:07:00 -
[54]
My Wish List: - 1) Divisional Wallets (already mentioned) 2) Buy/Sell for corp (already mentioned) 3) Search By Corp Ticker instead of full corp name 4) Eve-mails when research and production runs complete.
-oOo- Captain Gilgamoth Head of Research & Development - Hadean Drive Yards
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evetalon
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Posted - 2004.03.16 06:40:00 -
[55]
Several things have already been mentioned, but ill relist them again here to push their importance.
1. Division Wallets 2. More Divisions 10-12 3. Corporate Sales. (Sell and trade items from corporate hangars as a corporation [as long as a director or have access to those hangars]) (possible new role here) 4. Controllable Space. Make a use of having Empire Control Skilled! Even if it means making it required to anchor certain items in space. Certain items that would mean a base would be there. 5. A wait to void shares. Sionce they are not used like they should be, and yet are still required to vote, it would be nice to be able to vote on burning shares. 6. A better dividend system. Maybe a possibly system where "Personnel Managers" can rank every member from 1-10 based on participation in the corp. Then this factrr would be used in the dividend system. During the process you simple add all the ranking points for a total. Then create a % by dividing the rank number for that user by the total of all ranks combined. 7. Logging system for hangar access. This can be as simple as dates and times items were taking from the hangars and by who. Example: "Evetalon: took item(s) from Factory Hangar on 03-15-2004 @ 06:22" These logs would need to be station dependant and vieable from anywhere. 8. Introduce a way for players with roles to "resign" from these roles in order to leave a corp without permission. 9. Strengthen the "Equipment Can Config" role. This should be split up either by item type or by individual selection of items that are deployed form the corp. This keeps those who sell accounts from running off with a billion dollar piece of hardware. 10. Multiple copy bookmark capability. 11. Corporate Bookmarks under people and places.(use only, no copying or taking) Only a director or someone with "Navigational Role" [possible new role] would be able to edit add and delete or copy these bookmarks.
Sorry, these are not in any real order as they came out as they are in my head. They are all pretty much doable for sahiva and would be a great set of tools for any corporation. Hope it helps.
----------------------- [LIH]Evetalon Corporate CEO Four Horsemen [LIH] |

Techawk
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Posted - 2004.03.16 08:23:00 -
[56]
Cloaking Module for POS so a corp can hide their expensive investment in 0.0 space
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evetalon
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Posted - 2004.03.16 22:20:00 -
[57]
Another feature that would be very much appreciated is a feature much like "Send corp msg" except for directors only. This type of communications would help alot. Possibly even have a drop down box to let you select whatever role you want.
That way for instance, if you have a new recuritment policy, you would want all of your personnel managers to know the new pol;icy asap. You would be able to select "Personal Managers" from the drop down then enter the message and send it.
----------------------- [LIH]Evetalon Corporate CEO Four Horsemen [LIH] |

Riffix
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Posted - 2004.03.16 23:05:00 -
[58]
Off the top of my head(sorry if they have been said already);
customizable roles - roles CEOs can create that have a given title, given permissions, etc. This should be coupled with the already mentioned idea about a better corp member list that shows roles, titles, etc.
Corp property - many ideas have been said but the bottom line is to have items that are for the corp and either can have a "not for resale" flag attached to them, a way to track the items, or restrictions like a way to "check-out" the item.
Address shares owned by non-members - also has been mentioned, either make a system so members forfeit their shares when they leave corp or a buy-back system or something as it is pointless make a vote require people to hold shares, then provide no way to get the shares back because eventually you will end up with a lot of people who are no longer in your corp who can vote on your issues.
"Lead, follow, or get the #@$@#$ out of the way" |

Rawne Karrde
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Posted - 2004.03.17 14:56:00 -
[59]
Riffix thats sort of the point... Think about it why would a person buy shares in another corp when the stock market comes online. Personnaly I don't see a majority of the corps paying dividends to people not in their corp, the main point will be so that if i own shares in your corp and you try to vote a war against an ally of mine i can help to try to defeat that vote. Ads a whole dimension to the game.
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evetalon
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Posted - 2004.03.17 22:48:00 -
[60]
Usually those who hold a share for a corporation they are no longer in is only benficial because of the shares price. But since shares are not even used like they should be, it brings no real purpose other then grief to the corp.
Think of it this way. A corp with a system of leadership that is based of democracy means that every member that the corp recognizes gets a vote. That means in order for votes to be comepleted in this type of system, everyone in the corp needs at least one share. If a person leaves or just quits the game... that share is rendered useless to the corporation. There should be a way to vote on recalling shares or destroying shares in the corp.
This way say you have 50 shares bettween a handfull of members that are not even in your corp anymore. You also have 1000+ shares spread over the rest of the members in order to keep your voting party alive. You could simply start a vote to destroy 50 or so shares in the corp. This once sanctioned, would first destroy all shares held by non members.
Also, the worst part about this kind of system is teh use of dividends or the actual value of the share. No one uses dividends in game as its obviously too risky since the person holding them can leave at any time and every dividend sent from there on out will still be paid to that person no matter if they help or not.
Of course this is great for spys or just ruthless people, but this thread is not for them its for corporations. And these types of features hurt corps more then benefit them.
----------------------- [LIH]Evetalon Corporate CEO Four Horsemen [LIH] |
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