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Cipher7
VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2007.11.26 21:40:00 -
[91]
The solution for Jita is not to respond to stuck petitions.
Those people will eventually quit the game, raising the overall IQ of the playerbase.
Through Darwinism, fewer people will go to Jita.
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Fester Addams
Minmatar
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Posted - 2007.11.26 21:43:00 -
[92]
I was not aware that Jita was broken.
I pass through Jita every few days or so and while it may lag a tad its not a big issue...
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Xaen
Caldari Caldari Provisions
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Posted - 2007.11.26 21:46:00 -
[93]
Originally by: Cipher7 The solution for Jita is not to respond to stuck petitions.
Those people will eventually quit the game, raising the overall IQ of the playerbase.
Through Darwinism, fewer people will go to Jita.
And eventually EVE will no longer have players! Fantastic idea! -- Support fixing the EVE UI | Suggest Jita fixes
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Daelin Blackleaf
Aliastra
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Posted - 2007.11.26 21:48:00 -
[94]
Edited by: Daelin Blackleaf on 26/11/2007 21:53:18
Originally by: Minerva Vulcan So if 700 people decided to self-destruct their ships daily, it would be on CCP to fix?
Interesting.
Fix what? They wanted to blow up their ship, it blew up. Working as intended. 
Also: Staw-man
lrn2argue 
-------- EVE Trinity: THE SKY IS FALLING! |

Mark Lucius
The Vinlanders SMASH Alliance
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Posted - 2007.11.26 21:58:00 -
[95]
Originally by: Fester Addams I was not aware that Jita was broken.
I pass through Jita every few days or so and while it may lag a tad its not a big issue...
Truth.
Originally by: Minerva Vulcan So if 700 people decided to self-destruct their ships daily, it would be on CCP to fix?
Interesting.
Exactly, free will. Just like going somewhere in Eve. Working as intended. Good point!
---

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

victim 1034378
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Posted - 2007.11.26 21:59:00 -
[96]
Originally by: Error404 I mean the fix for Yulai wasn't to dump it on another system,
The fix was ill conceived and was probably followed by much facepalm, and I shoulda seen that coming from CCP when Jita started to develop. Jita is a player made problem. You can one of the many that have solved the jita problem by realizing that there are other systems that sell stuff for darn near the same price and only average 200-400 people!!!
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Thenoran
Caldari Frontier Economics Fallout Project
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Posted - 2007.11.26 22:26:00 -
[97]
Originally by: Xaen
Originally by: Thenoran Edited by: Thenoran on 26/11/2007 20:39:39 Jita can't be fixed because there is nothing actually wrong with it. CCP is not to blame, they can modify the server to hold 2000 people in Jita and when Tranq is up you will soon notice that 2500 will go in, after which it will lag again. CCP upgrades to 3000 and the next day 4000 people will go in.
People keep going into Jita UNTIL it lags
It...can't...be...fixed!
Changing the game to handle human behavior is infinitely easier than changing human behavior. Thus, the solution lies solely in CCP's hands.
Problem is that whatever they give, the players will simply keep pouring into Jita until it lags again and again and again... An option would be to have CCP split all the market items Jita has to neighbouring systems to spread out the people a bit, but people would have to stick to it for that to work.
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Xaen
Caldari Caldari Provisions
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Posted - 2007.11.26 22:32:00 -
[98]
Originally by: Thenoran Problem is that whatever they give, the players will simply keep pouring into Jita until it lags again and again and again... An option would be to have CCP split all the market items Jita has to neighbouring systems to spread out the people a bit, but people would have to stick to it for that to work.
You're still thinking of throwing resources at Jita. I'm talking about changing the game so that there's no benefit to going to a single system. To hell with courier contracts. I don't believe they're worth having broken systems in the game. -- Support fixing the EVE UI | Suggest Jita fixes
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Gane Green
Gallente Dominus Imperium
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Posted - 2007.11.26 22:41:00 -
[99]
Easy Jita will be fixed in the year 2000. If God was a number he would be over 9,000!!!!!!!!! |

Tellenta
Gallente White-Noise Skunk-Works
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Posted - 2007.11.26 22:46:00 -
[100]
Originally by: Gane Green Easy Jita will be fixed in the year 2000.
But I party like its 1999 
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Pitt Bull
Caldari
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Posted - 2007.11.26 23:09:00 -
[101]
Don't really get the people who say "just don't go to jita" when everyone goes to Jita because the market is lively. Then people say make it 0.0, yeah good going idiots, take a lively market that works just fine (other than ridiculous lag every so often) and then destroy the market so you can make stealing from others easier... its funny how the majority in this thread collectively lower themselves to the mindset of a few common trolls.
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Ancient Pistol
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Posted - 2007.11.26 23:15:00 -
[102]
Seems obvious to me. Cap the # of pilots. Put wait queues on gates that connect to the impacted system. No game should knowingly allow me to take an action that will crash my client and prevent me from logging back in.
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Steve Hawkings
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Posted - 2007.11.26 23:46:00 -
[103]
anyone moaning because he was stuck in jita for days, when a stuck petition is dealt with in minutes, shudnt really be allowed on the internet.
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F90OEX
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Posted - 2007.11.26 23:59:00 -
[104]
Jita is fine .. 
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Xaen
Caldari Caldari Provisions
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Posted - 2007.11.27 00:33:00 -
[105]
Originally by: Ancient Pistol Seems obvious to me. Cap the # of pilots. Put wait queues on gates that connect to the impacted system. No game should knowingly allow me to take an action that will crash my client and prevent me from logging back in.
Waiting in line is not fun. -- Support fixing the EVE UI | Suggest Jita fixes
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Kwint Sommer
Incoherent Inc Otaku Invasion
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Posted - 2007.11.27 00:47:00 -
[106]
First: Don't log off there, that's part of the problem.
Second: Go during the off hours and assuming your PC is fine you won't have anything more than a few seconds of lag.
Third: More playing, less forum whining. ___________________________________________ 5% Mining Implants & 5% Manufacturing Implants *From 110M to 150M |

Ancient Pistol
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Posted - 2007.11.27 01:19:00 -
[107]
Originally by: Xaen
Originally by: Ancient Pistol Seems obvious to me. Cap the # of pilots. Put wait queues on gates that connect to the impacted system. No game should knowingly allow me to take an action that will crash my client and prevent me from logging back in.
Waiting in line is not fun.
So what? If I don't want to wait in line, I can go somewhere else instead. The difference is that at least the game would acknowledge the problem, instead of pretending it does not exist and allowing me to crash my client and get lagged out and stranded.
My point is, the game should not let pilots into a system if the servers cannot handle the load. That's just stupid, and it can cause players, especially newbs, to quit EVE.
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Verx Interis
Amarr Aurora Security
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Posted - 2007.11.27 01:37:00 -
[108]
Originally by: Mark Lucius
Originally by: Fester Addams I was not aware that Jita was broken.
I pass through Jita every few days or so and while it may lag a tad its not a big issue...
Truth.
Originally by: Minerva Vulcan So if 700 people decided to self-destruct their ships daily, it would be on CCP to fix?
Interesting.
Exactly, free will. Just like going somewhere in Eve. Working as intended. Good point!
But then if those 700 people come on the forums and whine that they're losing money from self destructing their ships....
-----sig-starts-here------ I survived Armageddon Day. I'm just too lazy to put a picture of a nuke in here. |

xJohnnyDx
Caldari
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Posted - 2007.11.27 01:39:00 -
[109]
My copy paste Jita whine thread response:
Originally by: xJohnnyDx The following facts are all a given. I haven't heard any significant argument against them:
1 - Jita is the best system equipped to handle a market hub. It's got it's own node for Christ sakes.
2 - Putting any changes in place that will stop Jita from being a market hub will simply cause another to form in its place.
Those two facts combined make a pretty good reason to change nothing at all, in my eyes. No matter what happens, if Jita stops being a market hub, the new market hub will cause lag with all the other systems on the node, whereas when Jita lags, it has no effect elsewhere. If I am misunderstanding how nodes and Jita work, I'll gladly stand corrected, but I've never heard anything to the contrary.
PLACE SIGNATURE HERE What?! [Insert event here] happened? Quick, start a new thread on the forums! "Moot", not "mute". |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.11.27 02:43:00 -
[110]
I love the cries of 'Fix Jita'.
It's like someone put idiocy through a Rorqual.
While I can understand being annoyed at Jita and lacking either the education or intellect to understand what causes it, the idea that a software system is actually broken if it slows down as it is forced to deal with greater data throughput is absolutely phenomenal.
If only one of these people would inadvertently suggest how one can design a system which handles operations which probably currently have time complexity in the area of O(n^2) in constant time for any n, I could steal the design and become rich.
Also, relevant. -
I wish I was a three foot female doll with a watering can and heterochromatic eyes. |

Shakuul
Caldari O RLY corp YTMND.
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Posted - 2007.11.27 02:43:00 -
[111]
"Don't go into jita" is a ridiculous solution. Its akin to responding to the claim "Aspect X of EVE is unplayable/unusable" with "Well then don't do it." For example: "fleet combat is laggy/sucks because of desync issues", "well then don't engage in fleet combat." "blueprints in shuttles are impossible to find", "well then don't put blueprints in shuttles."
These responses are unproductive, since they are basically a "love it or leave it" mentality with EVE. Whats wrong with asking for change? If the request is well meaning (ie not a whine), productive discussion can occur.
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Eval B'Stard
Minmatar Republic Military School
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Posted - 2007.11.27 02:55:00 -
[112]
Originally by: Shakuul "Don't go into jita" is a ridiculous solution. Its akin to responding to the claim "Aspect X of EVE is unplayable/unusable" with "Well then don't do it." For example: "fleet combat is laggy/sucks because of desync issues", "well then don't engage in fleet combat." "blueprints in shuttles are impossible to find", "well then don't put blueprints in shuttles."
These responses are unproductive, since they are basically a "love it or leave it" mentality with EVE. Whats wrong with asking for change? If the request is well meaning (ie not a whine), productive discussion can occur.
I would agree with you if there we no other systems around the area that could do exactly the same thing as Jita in exactly the same way, there are 1000's of systems in EVE why does everyone have to trade in just 1 of them ?
Spread it out, sort it out !! Simple and effective. -------------------------------------------
When we gonna see the 40km and 80km tractor beams ?
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Devian 666
Igneus Auctorita GoonSwarm
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Posted - 2007.11.27 02:56:00 -
[113]
Originally by: Shakuul "Don't go into jita" is a ridiculous solution. Its akin to responding to the claim "Aspect X of EVE is unplayable/unusable" with "Well then don't do it." For example: "fleet combat is laggy/sucks because of desync issues", "well then don't engage in fleet combat." "blueprints in shuttles are impossible to find", "well then don't put blueprints in shuttles."
These responses are unproductive, since they are basically a "love it or leave it" mentality with EVE. Whats wrong with asking for change? If the request is well meaning (ie not a whine), productive discussion can occur.
You are correct people jumping into Jita should be correctly classified. The people in Jita are actively attacking the Jita node for the purpose of making it crash and are therefore exploiters.
Simple solution is to ban these Jita Exploiters.
Now it's time to be serious rather than pander to the stupidity in this thread.
Jita is suffering from the same issue that roading does. If you build better roads more people use them. The roads go to capacity and you have to improve and expand the roads. Now that the roads work better even more people use them.
Jita is the same. The more people the server can handle the more people that go there. This is also compounded by idiots that are unaware of the other trade centres which in many cases have better prices.
Some of the proposed ideas to change the market interface and the delivery of goods may help remove the concept of highly centralised trade centres.
Throwing more hardware at the problem won't make Jita any better. Also if CCP stop people from jumping into Jita by imposing limits on the number of people in there there will just be another idiotic thread complaining about that.
All the people complaining about Jita should learn how to think for themselves.
We almost won. [ 2007.11.17 08:26:19 ] (combat) <color=0xffbbbb00>Your 150mm Railgun II places an excellent hit on Shrike [EVOL]<BOB>(Avatar), inflicting 41.4 damage. |

xJohnnyDx
Caldari
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Posted - 2007.11.27 03:04:00 -
[114]
Edited by: xJohnnyDx on 27/11/2007 03:05:47 Eval B'stard - It all comes down to convenience. It might not be important to you, but it's important to people like me that need to buy 50 separate items, some in bulk amounts. I'd rather not move my frieghter or hauler to ten different systems trying to find everything at a good price.
Shakuul - It's ridiculous to think that CCP isn't working on a fix to optimize all systems, including Jita. They've fixed it at least two or three times that I know of, which shows that they know it lags, and their doing everything in their power to make it as bearable as possible.
Edit - Typos PLACE SIGNATURE HERE What?! [Insert event here] happened? Quick, start a new thread on the forums! "Moot", not "mute". |

Eval B'Stard
Minmatar Republic Military School
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Posted - 2007.11.27 03:18:00 -
[115]
Originally by: xJohnnyDx Edited by: xJohnnyDx on 27/11/2007 03:05:47 Eval B'stard - It all comes down to convenience. It might not be important to you, but it's important to people like me that need to buy 50 separate items, some in bulk amounts. I'd rather not move my frieghter or hauler to ten different systems trying to find everything at a good price.
You want convenience you gotta pay the price.....and that price is lag, why should CCP have to keep bolstering up one system just because you can't be arsed to go a couple extra jumps ?
If you need stuff in bulk that badly try putting up buy orders 1 or 2 systems outside Jita for reasonable prices, the goods will come to you then, won't take any longer than getting everything in Jita when you factor in the lag. -------------------------------------------
When we gonna see the 40km and 80km tractor beams ?
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xJohnnyDx
Caldari
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Posted - 2007.11.27 03:28:00 -
[116]
Originally by: Eval B'Stard
Originally by: xJohnnyDx Edited by: xJohnnyDx on 27/11/2007 03:05:47 Eval B'stard - It all comes down to convenience. It might not be important to you, but it's important to people like me that need to buy 50 separate items, some in bulk amounts. I'd rather not move my frieghter or hauler to ten different systems trying to find everything at a good price.
You want convenience you gotta pay the price.....and that price is lag, why should CCP have to keep bolstering up one system just because you can't be arsed to go a couple extra jumps ?
If you need stuff in bulk that badly try putting up buy orders 1 or 2 systems outside Jita for reasonable prices, the goods will come to you then, won't take any longer than getting everything in Jita when you factor in the lag.
I think you misunderstand me. I have no problem with the lag. When I go in, I normally don't lag, but I know there's a chance I will. You'll never find me crying about it because I know I made the choice to go in there, it's not at all a necessity. I know I can't have my cake and eat it too. PLACE SIGNATURE HERE What?! [Insert event here] happened? Quick, start a new thread on the forums! "Moot", not "mute". |

Xaen
Caldari Caldari Provisions
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Posted - 2007.11.27 05:33:00 -
[117]
Originally by: Eval B'Stard I would agree with you if there we no other systems around the area that could do exactly the same thing as Jita in exactly the same way, there are 1000's of systems in EVE why does everyone have to trade in just 1 of them ?
Spread it out, sort it out !! Simple and effective.
Simple and nanve.
A centralized market hub is essential to commerce. If the environment - in this case a game - does not provide it, players will naturally congregate and form one. Hence jita. Hoping people will just avoid Jita is about as productive as hoping gravity just stops. The only solution I can think of is to remove the need to physically congregate in one single place. We were doing it thousands of years ago and we're not about to stop. -- Support fixing the EVE UI | Suggest Jita fixes
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Eval B'Stard
Minmatar Republic Military School
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Posted - 2007.11.27 06:09:00 -
[118]
Originally by: Xaen Simple and nanve.
A centralized market hub is essential to commerce. If the environment - in this case a game - does not provide it, players will naturally congregate and form one. Hence jita. Hoping people will just avoid Jita is about as productive as hoping gravity just stops. The only solution I can think of is to remove the need to physically congregate in one single place. We were doing it thousands of years ago and we're not about to stop.
I'm not hoping people will avoid Jita I'm just saying it is as it is, it's only broken because the player base have broken it, why should CCP have to sort it out ?
Go to Jita if you must but don't complain about the lag because it's only laggy due to everyone going there.
Don't expect CCP to fix something that we broke. -------------------------------------------
When we gonna see the 40km and 80km tractor beams ?
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Jennai
The Greater Goon GoonSwarm
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Posted - 2007.11.27 06:43:00 -
[119]
Originally by: Ancient Pistol
Originally by: Xaen
Originally by: Ancient Pistol Seems obvious to me. Cap the # of pilots. Put wait queues on gates that connect to the impacted system. No game should knowingly allow me to take an action that will crash my client and prevent me from logging back in.
Waiting in line is not fun.
So what? If I don't want to wait in line, I can go somewhere else instead. The difference is that at least the game would acknowledge the problem, instead of pretending it does not exist and allowing me to crash my client and get lagged out and stranded.
My point is, the game should not let pilots into a system if the servers cannot handle the load. That's just stupid, and it can cause players, especially newbs, to quit EVE.
they had the queues on at some point because Jita was crashing too much, and it was far worse than a laggy but non-crashing Jita.
the queues are buggy and people would often get kicked back to the end neighboring systems lagged because they weren't equipped to deal with tons of people autopilot does not have a "go here but don't go through specified system" function so plotting a route around Jita is annoying dozens of people sitting in jump range of a gate is an obvious target for suicide smartbombers
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Andrue
Amarr
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Posted - 2007.11.27 08:40:00 -
[120]
Originally by: Xaen
Originally by: Daelin Blackleaf The only thing wrong with Jita is the players. The only thing wrong with the product is the users. The only problem in business is the customers.
Anyone else seeing the relation and utter fail in these three comments?
Saying "Don't go to Jita" is akin to saying "Don't form fleets of over 200 people." So long as it is beneficial to do these things people will continue to do them, it is CCP's job to either provide an alternative or fix the problem which is exactly what they are trying to do.
Blaming the players for doing these things, or being unhappy about the state of them, is pretty short-sighted. Customer discontent provides pressure for the provider to fix the issue, the alternative is we all STFU and ignore everything that is, or ever will be, wrong with the game until it becomes nigh unplayable.
Finally, someone else gets it.
Oh lots of people (including CCP) 'get it'. The only people that don't 'get it' are those claiming that more processing power will fix it.
The problem is that no-one has come up with a real fix. Even those that have been proposed have downsides. Unfortunately solving this problem in RL usually involves annoying people since you are attacking their instinctive behaviour. People playing a game are a lot harder to annoy. If you succeed they quit the game but most likely they find someother way to do what you don't want. -- (Battle hardened industrialist)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |
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