Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

UMEE
|
Posted - 2007.11.27 11:12:00 -
[1]
I understand that there's a shift toward using more of the GPU instead of the CPU...but I can't help but worry about the huge amount of detail that needs to be processed. Do you guys think FPS will decrease or increase? Lag decrease or increase?
I'm really excited, and at the same time afraid to be terribly disappointed with the performance of my PC =(
|

Dristra
Amarr Shadows of the Dead Aftermath Alliance
|
Posted - 2007.11.27 11:15:00 -
[2]
I know my pc will grind up the new graphics with a smile, and yes if you have a good pc, eve will be faster with trinity.
It's great being Amarr isn't it.
Support the introduction of Blaze M crystals for Amarr!
|

G4sp4h
Caldari Legionari
|
Posted - 2007.11.27 11:22:00 -
[3]
i have a noob question but trinity will be support multicore cpu? for example core duo quadcore? or not?
|

UMEE
|
Posted - 2007.11.27 11:25:00 -
[4]
my pc is solid i think. it runs eve quite smoothly right now on highest resolution. i have a 7900GS...hoping this will be enough for a smooth trinity experience.
|

Jen Oniera
Yurai-Tenshin Zaibatsu
|
Posted - 2007.11.27 11:25:00 -
[5]
I read on another forum, can't remember which, that trinity will support dual core, but not quad core. Of course, running multiple clients will benefit regardless.
(Don't quote me)
|

Shaemell Buttleson
Darwin With Attitude oooh Shiny
|
Posted - 2007.11.27 11:29:00 -
[6]
Edited by: Shaemell Buttleson on 27/11/2007 11:29:51
Originally by: G4sp4h i have a noob question but trinity will be support multicore cpu? for example core duo quadcore? or not?
I remember reading that multicore comps will utitlise all the cores in the future but I'm pretty sure thats when the DX10 version will be released but that isn't going to be this expansion or the next AFAIK.
Just he fact the GPU will do alot of the work should in theory speed it up quite nicely.
[orange]*snip* Do not use your signature to troll or insult other EVE players *snip - I somehow doubt Rauth put that :) Cortes* yeah he did I promise Shae* -Rauth Kivaro (mods@ccpgame |

UMEE
|
Posted - 2007.11.27 11:34:00 -
[7]
Originally by: Shaemell Buttleson Edited by: Shaemell Buttleson on 27/11/2007 11:29:51
Originally by: G4sp4h i have a noob question but trinity will be support multicore cpu? for example core duo quadcore? or not?
I remember reading that multicore comps will utitlise all the cores in the future but I'm pretty sure thats when the DX10 version will be released but that isn't going to be this expansion or the next AFAIK.
Just he fact the GPU will do alot of the work should in theory speed it up quite nicely.
IF one has a really good video card =P
|

Mr Saito
|
Posted - 2007.11.27 11:39:00 -
[8]
Can someone tell me if my PC will run ok with Trinity?
Pentium 4 3.2 GHz 1 GB RAM NVIDIA GeForce 6800 |
|

CCP Wrangler

|
Posted - 2007.11.27 11:41:00 -
[9]
The new graphics engine was recently put on Singularity (test server) and it was reported that things run a a lot better. This was without the CPU to GPU improvements though, so when those come it'll get even better. 
Wrangler Community Manager CCP Games, EVE Online Email / Netfang
"The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it." |
|

G4sp4h
Caldari Legionari
|
Posted - 2007.11.27 11:43:00 -
[10]
so multicore cpu & 8800 ftw lol
|
|

Scorp
Gallente Bladerunners Imperial Republic Of the North
|
Posted - 2007.11.27 11:44:00 -
[11]
I dont think eve will be 'faster' at the moment on my current system im pushing at the 200fps barrier even in space shooting shiney things, but in trinity I doubt very much I will get that level of fps, I dont mind if it drops alot 200 is a bit extreme after all. Its a good thing that the engine is moving over to more GPU intensive. I think it will actually help with mutli client users. I know this wasn't in your post but I think the multi clients will be alot more 'larger'.
Look at it this way everybody that plays with more than one client always has a 'main' account. that account they could run under the new engine while they could push all their alts along on the basic client that will be pretty much what we have now. I could actually imagine a much larger amounts of characters being run on one system. Why? well from my understanding the current client is very CPU based and the new basic client shouldn't be much different. The new client high end client will most likely free up some CPU for those alt clients.
Hey dont quote me much on this its just my basic understanding and I know very little but its just my thought on it all :).
I think the new client should be alot more 'smoother' as in loading of textures will be alot smoother instead of killing you for a few seconds then giving you the client back. Along with any other smoother ways of running the game that you can think of. As said before its doubtful that it will run any where near the speed eve can now but It will be alot more smoother while doing so. Linkeh Pooh |

Shaemell Buttleson
Darwin With Attitude oooh Shiny
|
Posted - 2007.11.27 11:49:00 -
[12]
Originally by: Scorp I dont think eve will be 'faster' at the moment on my current system im pushing at the 200fps barrier even in space shooting shiney things, but in trinity I doubt very much I will get that level of fps, I dont mind if it drops alot 200 is a bit extreme after all. Its a good thing that the engine is moving over to more GPU intensive. I think it will actually help with mutli client users. I know this wasn't in your post but I think the multi clients will be alot more 'larger'.
Look at it this way everybody that plays with more than one client always has a 'main' account. that account they could run under the new engine while they could push all their alts along on the basic client that will be pretty much what we have now. I could actually imagine a much larger amounts of characters being run on one system. Why? well from my understanding the current client is very CPU based and the new basic client shouldn't be much different. The new client high end client will most likely free up some CPU for those alt clients.
Hey dont quote me much on this its just my basic understanding and I know very little but its just my thought on it all :).
I think the new client should be alot more 'smoother' as in loading of textures will be alot smoother instead of killing you for a few seconds then giving you the client back. Along with any other smoother ways of running the game that you can think of. As said before its doubtful that it will run any where near the speed eve can now but It will be alot more smoother while doing so.
200 FPS   
[orange]*snip* Do not use your signature to troll or insult other EVE players *snip - I somehow doubt Rauth put that :) Cortes* yeah he did I promise... Shae* -Rauth Kivaro (mods@ccpg |

Abbadon
Caldari Pukin' Dogs D0GMA
|
Posted - 2007.11.27 11:52:00 -
[13]
Edited by: Abbadon on 27/11/2007 11:52:39 This is all been covered over 9000 ! times but here goes:
With the new patch EVERYONE gets the new graphics engine.
The new graphics engine uses the GPU far more effectively than current one = MORE FPS FOR EVERY ONE...FULL STOP
Also with the new patch comes OPTIONAL models and textures, these are the shiny new graphics.
To be able to use the OPTIONAL new graphics you need a DX9c / SM3 graphics card.
To check if your card supports these, use this TOOL written by CCP
.
|

RaTTuS
BIG Ka-Tet
|
Posted - 2007.11.27 11:56:00 -
[14]
this stickie should help -- BIG Lottery, BIG Deal, InEve [Now Verified] & Recruiting
|

UMEE
|
Posted - 2007.11.27 12:00:00 -
[15]
Originally by: Scorp I dont think eve will be 'faster' at the moment on my current system im pushing at the 200fps barrier even in space shooting shiney things, but in trinity I doubt very much I will get that level of fps, I dont mind if it drops alot 200 is a bit extreme after all. Its a good thing that the engine is moving over to more GPU intensive. I think it will actually help with mutli client users. I know this wasn't in your post but I think the multi clients will be alot more 'larger'.
Look at it this way everybody that plays with more than one client always has a 'main' account. that account they could run under the new engine while they could push all their alts along on the basic client that will be pretty much what we have now. I could actually imagine a much larger amounts of characters being run on one system. Why? well from my understanding the current client is very CPU based and the new basic client shouldn't be much different. The new client high end client will most likely free up some CPU for those alt clients.
Hey dont quote me much on this its just my basic understanding and I know very little but its just my thought on it all :).
I think the new client should be alot more 'smoother' as in loading of textures will be alot smoother instead of killing you for a few seconds then giving you the client back. Along with any other smoother ways of running the game that you can think of. As said before its doubtful that it will run any where near the speed eve can now but It will be alot more smoother while doing so.
you scare me... if im lucky i get 30fps while doing agent missions, 40-60 flying around. 80 in station. thats on the 7900GS
but regardless, i feel better now, thank you CCP dude.
|

UMEE
|
Posted - 2007.11.27 12:02:00 -
[16]
Originally by: CCP Wrangler The new graphics engine was recently put on Singularity (test server) and it was reported that things run a a lot better. This was without the CPU to GPU improvements though, so when those come it'll get even better. 
oh thats right, but what will happen when you put the actual graphics on there is my question. like the 1.3 gigs worth of details and textures. wont things be different once you upload that on SiSi?
|

Andrue
Amarr
|
Posted - 2007.11.27 12:08:00 -
[17]
Edited by: Andrue on 27/11/2007 12:10:08
Originally by: CCP Wrangler The new graphics engine was recently put on Singularity (test server) and it was reported that things run a a lot better. This was without the CPU to GPU improvements though, so when those come it'll get even better. 
Although probably not if the GPU is crap. My laptop uses the Intel 945 chipset (950 gpu) so I doubt it'll improve much. Although rather oddly the Sisi client says my laptop supports the new content.
Oink, oink. Flap, flap. -- (Battle hardened industrialist)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Sleepkevert
|
Posted - 2007.11.27 12:11:00 -
[18]
Originally by: CCP Wrangler The new graphics engine was recently put on Singularity (test server) and it was reported that things run a a lot better. This was without the CPU to GPU improvements though, so when those come it'll get even better. 
You'r actually telling me those aren't in place yet?
God damnit you guys are doing a great job optimizing then Can't wait to see the real deal _______
Sign my sig! |

Riho
Northen Breeze
|
Posted - 2007.11.27 12:12:00 -
[19]
i got quad core and 8800gts
i hope they put in multi cpu support so i wount get lagged out because of cpu anymore :D
so far the few games that have been released whit multi cpu support have been awesome :) (supreme commander shows it the best compareing it to my previeous 1 core cpu :D)
|

Daram Thakk'ar
Minmatar 343rd Mining Division
|
Posted - 2007.11.27 12:15:00 -
[20]
Originally by: Scorp I dont think eve will be 'faster' at the moment on my current system im pushing at the 200fps barrier even in space shooting shiney things
A million ISK says he's lying through his teeth. I run on a Core2Duo 6600, 4Gb RAM with a 8800GT and not getting anywhere near that FPS count
|
|

Dracorimus
Caldari 0utbreak
|
Posted - 2007.11.27 12:18:00 -
[21]
I get upwards of 160 FPS in space, granted not in all places but in general 160 fps -
|

SteeleResolve
Domination. Cult of War
|
Posted - 2007.11.27 12:21:00 -
[22]
Edited by: SteeleResolve on 27/11/2007 12:21:13
Originally by: Daram Thakk'ar
Originally by: Scorp I dont think eve will be 'faster' at the moment on my current system im pushing at the 200fps barrier even in space shooting shiney things
A million ISK says he's lying through his teeth. I run on a Core2Duo 6600, 4Gb RAM with a 8800GT and not getting anywhere near that FPS count
But at what resolutions?
|

Baleur
Miners In Barges Free Trade Zone.
|
Posted - 2007.11.27 12:26:00 -
[23]
Edited by: Baleur on 27/11/2007 12:26:44 If you get 200fps its time to put on some AF and AA and transparency AA and AA gamma correction and stuff like that.. What are you gonna use 200fps for? NOTHING. Might as well use some of it for increased visuals, damn newbie dorks with their computers their mom bought them, with themselves not even knowing how to change resolutions in a game. Have fun playing in 800x600, enjoy your 200fps.
I'd rather have 50fps with kickass awesome resolutions and AA than 200fps and everything looking like a grainy piece of turds.
------------------------- This post represents my entire alliance views and opinions. Not.. ;( |

SIlver Light
Minmatar 5punkorp EternalRising
|
Posted - 2007.11.27 12:35:00 -
[24]
I've tested the new graphics engine on sisi. ON TQ atm I get 35-40 FPS in space with effects and sound off. On Sisi with the same options I get 75-85 FPS in space, so yes, it's better  ------ Proud Member of 5punkorp |

CaptainSeafort
Gallente Through the Looking Glass
|
Posted - 2007.11.27 12:42:00 -
[25]
Originally by: Daram Thakk'ar A million ISK says he's lying through his teeth. I run on a Core2Duo 6600, 4Gb RAM with a 8800GT and not getting anywhere near that FPS count
Originally by: Baleur If you get 200fps its time to put on some AF and AA and transparency AA and AA gamma correction and stuff like that..
E6850 Dual Core, 8800gtx, 170-240fps with max settings + AA and my 1680x1050 monitor. You can send my million to this character =)
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |

UMEE
|
Posted - 2007.11.27 12:42:00 -
[26]
Originally by: SIlver Light I've tested the new graphics engine on sisi. ON TQ atm I get 35-40 FPS in space with effects and sound off. On Sisi with the same options I get 75-85 FPS in space, so yes, it's better 
whoa. thats sick =) but, question: this is WITHOUT the new graphics, right?
|

Daram Thakk'ar
Minmatar 343rd Mining Division
|
Posted - 2007.11.27 12:42:00 -
[27]
Originally by: SteeleResolve Edited by: SteeleResolve on 27/11/2007 12:21:13
Originally by: Daram Thakk'ar
Originally by: Scorp I dont think eve will be 'faster' at the moment on my current system im pushing at the 200fps barrier even in space shooting shiney things
A million ISK says he's lying through his teeth. I run on a Core2Duo 6600, 4Gb RAM with a 8800GT and not getting anywhere near that FPS count
But at what resolutions?
1280x720 on a 32" LCD
|

Mc Fraser
|
Posted - 2007.11.27 12:49:00 -
[28]
Originally by: watermelon420 Sorry for the noob question, but how do you check how much FPS your game is running at?
Ctrl + F
|

Daram Thakk'ar
Minmatar 343rd Mining Division
|
Posted - 2007.11.27 12:52:00 -
[29]
Originally by: CaptainSeafort
Originally by: Daram Thakk'ar A million ISK says he's lying through his teeth. I run on a Core2Duo 6600, 4Gb RAM with a 8800GT and not getting anywhere near that FPS count
Originally by: Baleur If you get 200fps its time to put on some AF and AA and transparency AA and AA gamma correction and stuff like that..
E6850 Dual Core, 8800gtx, 170-240fps with max settings + AA and my 1680x1050 monitor. You can send my million to this character =)
In station doesn't count... and yeah, I'd sure take your word for it...
|

belzebub1
Gallente The Funkalistic SMASH Alliance
|
Posted - 2007.11.27 13:07:00 -
[30]
Edited by: belzebub1 on 27/11/2007 13:07:31 I do not believe that you are getting 200FPS I am running core 2 Duo, 8800GTX with 4GB ram and 1TB Raid 0 SATA HDD's and I do not get near this. I tend to run eve windowed on dual 19" FP's. Link to a picture of your FPS in space please. Rgds
Belz
|
|

Jax Koreth
|
Posted - 2007.11.27 13:18:00 -
[31]
Some ppl having giggles here with their quoted fps. Could have any number of settings switched on or off. TBH doesnt really matter as anything above 30fps your brain struggles to process through your eyes and anyway if 15fps at 640x480 looks good to you then all power to you!
|

Glassback
Body Count Inc. Mercenary Coalition
|
Posted - 2007.11.27 13:45:00 -
[32]
Use CTRL+ALT+M instead of CTRL+F as this will decrease your fps by using it.
G.
BH Kharnubis > Need more people against the MC meanies
|

Ovno ConSyquence
Amarr The Plebians
|
Posted - 2007.11.27 13:49:00 -
[33]
Edited by: Ovno ConSyquence on 27/11/2007 13:51:55 Edited by: Ovno ConSyquence on 27/11/2007 13:50:34 With my new pc (e6750, 2gb 800mhz ram & a 8800 gts oc) i get 330 fps in the station and about 250 in space, thats at 1280x1024 windowed mode with detail settings unchanged.
Haven't taken it into combat yet though...
I'll post a screeny once i get home as no one seems to believe these fps's 
|

ZegTheBrick
Center for Advanced Studies
|
Posted - 2007.11.27 13:58:00 -
[34]
Just as long as things don't run any worse, then I'll be happy enough. I've pretty much reached the limit of upgrades I can do to this machine and I really don't have the money to buy a new one.
Also, in relation to the multicore issue, it may be anchient tech now (not to mention pretty uncommon to start with), but I'm also wishing for hyperthreading support. I'm fairly sure EVE doesn't support it at the moment. Someone mentioned Supreme Commander, another game I wish supported hyperthreading. It's not too fun when things are limited to half your processor. Though it does make things easier to recover if they crash heh.
Yes, these are my ships. Yes, I'm an empire hugging mission runner. |

Ovno ConSyquence
Amarr The Plebians
|
Posted - 2007.11.27 14:11:00 -
[35]
can't you turn hyperthreading off in the bios so that games that don't support it just use all of your single core processor 
|

Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
|
Posted - 2007.11.27 14:12:00 -
[36]
Originally by: ZegTheBrick
Also, in relation to the multicore issue, it may be anchient tech now (not to mention pretty uncommon to start with), but I'm also wishing for hyperthreading support.
Isn't HT essentially virtual cores? - Stop the Feature Glut: Take the API to the Next Level
|

Imperator Jora'h
|
Posted - 2007.11.27 14:13:00 -
[37]
Originally by: belzebub1 Edited by: belzebub1 on 27/11/2007 13:07:31 I do not believe that you are getting 200FPS I am running core 2 Duo, 8800GTX with 4GB ram and 1TB Raid 0 SATA HDD's and I do not get near this. I tend to run eve windowed on dual 19" FP's. Link to a picture of your FPS in space please.
Here are my screenies of over 200 FPS. I am running a Core-2 Duo (e6750), 8800GTX, 2GB RAM (albeit very fast RAM), 500GB RAID-0 SATA 10k RPM. Video at 1280x960 (highest I can go and keep the aspect ratio appropriate) and force my card to do AA and anything else I can think of to improve quality.
In Station (282 FPS)
In Space (152 FPS)
|

CaptainSeafort
Gallente Through the Looking Glass
|
Posted - 2007.11.27 14:17:00 -
[38]
Originally by: belzebub1 Edited by: belzebub1 on 27/11/2007 13:07:31 I do not believe that you are getting 200FPS I am running core 2 Duo, 8800GTX with 4GB ram and 1TB Raid 0 SATA HDD's and I do not get near this. I tend to run eve windowed on dual 19" FP's. Link to a picture of your FPS in space please.
http://img108.imageshack.us/img108/3716/spacedd5.jpg A bit of a slow day - I was missioning, so had sound turned on for bewms, and WMP on to listen to music. Hardly optimum settings, but that's what I run normally.
http://img108.imageshack.us/img108/1230/settingssx6.jpg Here you go. I do believe you can stop complaining now.
I get around 300-315 when docked, and yes it's true that above about 35fps you can't detect any difference...but it also means that when I reach heavy load, my FPS might drop to 150...not 9. This will still be running strong in a number of years, which was my aim when I built this.
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |

Imperator Jora'h
|
Posted - 2007.11.27 14:21:00 -
[39]
Originally by: CaptainSeafort ...and yes it's true that above about 35fps you can't detect any difference...
Actually for video the figure is somewhere around 60FPS due to the way monitors display. You can go much lower for film (e.g. in a movie theater) and see smooth action (which is why film gets away with around 24 FPS just fine).
|

CaptainSeafort
Gallente Through the Looking Glass
|
Posted - 2007.11.27 14:23:00 -
[40]
I knew that the blur between the slides meant that for film you could get away with as low as 21fps or something, but I thought the figure for digital refresh was 35. Meh, I don't claim to be an expert on it, so I'll bow to your knowledge ;)
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |
|

N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
|
Posted - 2007.11.27 14:28:00 -
[41]
Its to do with the refresh rate of your monitor, for best viewing enable v-sync (locks to 60FPS usually, depends on monitor refresh) which will time the display of a frame from your graphics card to your monitor so that they happen at the same time. Thus preventing a tearing effect when the monitor refreshes and displays two half frames because the frames arrive mis-timed.   ============================================
|

ZegTheBrick
Center for Advanced Studies
|
Posted - 2007.11.27 14:30:00 -
[42]
Originally by: Andargor theWise Isn't HT essentially virtual cores?
Essentially, but hardly anything beyond XP has been made to recognise it. It was one of those 'amazing advances' that didn't take and then got replaced by physical dual cores instead.
And yes, I can it off in the BIOS, but there are actually some things I'd prefer to have it turned on for. Rebooting constantly is a bit of an hassle.
All this said, the current version of EVE runs just fine on half my processor, and if the update is theoretically going more on the GPU, I might be fine even then. It would just be a nice thing to have the support, not essential really.
Yes, these are my ships. Yes, I'm an empire hugging mission runner. |

Victor Valka
Caldari Archon Industries
|
Posted - 2007.11.27 14:36:00 -
[43]
I'm one of those weird people that actually run the game with vsync on, and the only thing I care about is how consistent the performance is, i.e. will it stick at 60fps if my PC has the resources for it and if not - how smoothly will the framerate drop and recover.
With the current live client, framerate stutters and the chart looks like a saw as soon as something needs to be loaded or if there's an (in)decent amount of objects on screen (10-20).
Can someone please tell me what's the performance like and have these problems been eliminated in the SiSi test client? Sig now has EVE-related content. Courtesy of Cortes. Sig removed, lacks Eve-related content. If you would like further details please mail [email protected] - Cortes |

N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
|
Posted - 2007.11.27 14:38:00 -
[44]
Edited by: N1fty on 27/11/2007 14:40:36
Originally by: ZegTheBrick
Originally by: Andargor theWise Isn't HT essentially virtual cores?
Essentially, but hardly anything beyond XP has been made to recognise it. It was one of those 'amazing advances' that didn't take and then got replaced by physical dual cores instead.
And yes, I can it off in the BIOS, but there are actually some things I'd prefer to have it turned on for. Rebooting constantly is a bit of an hassle.
All this said, the current version of EVE runs just fine on half my processor, and if the update is theoretically going more on the GPU, I might be fine even then. It would just be a nice thing to have the support, not essential really.
I like the way current eve runs on one core, means my alts client can run happily on the other :D
The number of cores in my CPU is directly proportional to the number of accounts I have!
Originally by: Victor Valka I'm one of those weird people that actually run the game with vsync on, and the only thing I care about is how consistent the performance is, i.e. will it stick at 60fps if my PC has the resources for it and if not - how smoothly will the framerate drop and recover.
With the current live client, framerate stutters and the chart looks like a saw as soon as something needs to be loaded or if there's an (in)decent amount of objects on screen (10-20).
Can someone please tell me what's the performance like and have these problems been eliminated in the SiSi test client?
I play with v-sync too, its so much smoother :D
Anyway I was pew-pewing on SiSi the other day with the new Trinity engine and never saw a drop below 60FPS, thats all I care about.
C2D E6750 @ 3.0 GHZ 2GB Patriot PC2-6400 @ 843Mhz Asus P5N32-E SLi + 8800GTS 320MB @ 621Mhz Core, 945Mhz Memory, 1404Mhz Shader.
Being my system.   ============================================
|

Beowulf Scheafer
Gallente
|
Posted - 2007.11.27 14:41:00 -
[45]
Originally by: CCP Wrangler The new graphics engine was recently put on Singularity (test server) and it was reported that things run a a lot better. This was without the CPU to GPU improvements though, so when those come it'll get even better. 
i'm sorry, but that is not true. besides the fact i have to wait several minutes for the majority of graphics (ships, environment, items, pictures, you name it) there is no real improvement for me 
|

Daram Thakk'ar
Minmatar 343rd Mining Division
|
Posted - 2007.11.27 14:42:00 -
[46]
Originally by: CaptainSeafort
Originally by: belzebub1 Edited by: belzebub1 on 27/11/2007 13:07:31 I do not believe that you are getting 200FPS I am running core 2 Duo, 8800GTX with 4GB ram and 1TB Raid 0 SATA HDD's and I do not get near this. I tend to run eve windowed on dual 19" FP's. Link to a picture of your FPS in space please.
http://img108.imageshack.us/img108/3716/spacedd5.jpg A bit of a slow day - I was missioning, so had sound turned on for bewms, and WMP on to listen to music. Hardly optimum settings, but that's what I run normally.
http://img108.imageshack.us/img108/1230/settingssx6.jpg Here you go. I do believe you can stop complaining now.
I get around 300-315 when docked, and yes it's true that above about 35fps you can't detect any difference...but it also means that when I reach heavy load, my FPS might drop to 150...not 9. This will still be running strong in a number of years, which was my aim when I built this.
Shopped. I know from some of the pixels, and having seen a few shops in my time...
|

Mashie Saldana
Minmatar Hooligans Of War Insurgency
|
Posted - 2007.11.27 14:42:00 -
[47]
I'm curious to see what hardware that will be needed max out Trinity 2 at 2560x1600.
|

Jolliejoe
Caldari Deep Core Mining Inc.
|
Posted - 2007.11.27 14:46:00 -
[48]
Since most lag in EVE is caused by server side (database) load, stats about FPS on the testserver mean nothing as it doesn't indicate a fully loaded server like normally 30,000+ users on-line. Only way to tell is when the update goes live and I'm sure we will still see a lot of lag as there isn't an on-line game that is lag free.
|

MrTripps
Gallente
|
Posted - 2007.11.27 14:50:00 -
[49]
Usually Eve has my Athlon 2800+ pegged at 100% utilization almost all the time. On SISI I noticed it go down to about 65% utilization when not much was happening in game. It would spike up a lot, but it was not pegged. YMMV.
Certainty of death...small chance of success...what are we waiting for? - Gimli |

Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
|
Posted - 2007.11.27 14:54:00 -
[50]
You know what would make Trinity even more awesome? Space whales!!! 
Originally by: ISD Valorem The Devs have stated multiple times that they are looking at the Amarr issues.
Weekly quote: "Villains always have antidotes... They're funny that way." ~The Tick |
|

Ralania Kerin
Minmatar Ardent Industrialists
|
Posted - 2007.11.27 14:59:00 -
[51]
On SISI I run at about 60FPS vs 80FPS typically on Tranquility. Not a big deal, but at this moment, not an improvement. We'll have to see if removal of say debugging code etc change that.
|

Paulo Damarr
|
Posted - 2007.11.27 15:03:00 -
[52]
FPS in Trinity will be pointless as you will mostly likely have V sync enabled.
Originally by: Tortun Nahme CCP also condones thinking, I suggest you try it from tiem to time
|

Xaen
Caldari Caldari Provisions
|
Posted - 2007.11.27 15:03:00 -
[53]
Originally by: Scorp I dont think eve will be 'faster' at the moment on my current system im pushing at the 200fps barrier even in space shooting shiney things, but in trinity I doubt very much I will get that level of fps, I dont mind if it drops alot 200 is a bit extreme after all. Its a good thing that the engine is moving over to more GPU intensive. I think it will actually help with mutli client users. I know this wasn't in your post but I think the multi clients will be alot more 'larger'.
Look at it this way everybody that plays with more than one client always has a 'main' account. that account they could run under the new engine while they could push all their alts along on the basic client that will be pretty much what we have now. I could actually imagine a much larger amounts of characters being run on one system. Why? well from my understanding the current client is very CPU based and the new basic client shouldn't be much different. The new client high end client will most likely free up some CPU for those alt clients.
Hey dont quote me much on this its just my basic understanding and I know very little but its just my thought on it all :).
I think the new client should be alot more 'smoother' as in loading of textures will be alot smoother instead of killing you for a few seconds then giving you the client back. Along with any other smoother ways of running the game that you can think of. As said before its doubtful that it will run any where near the speed eve can now but It will be alot more smoother while doing so.
200FPS is poor utilization of your GPU's capabilities. Unless you're running at 640x480 or something silly.
Turn up the AA and other prettiness until you're just above your display's refresh rate, then turn on v-sync. 200FPS does nothing for you, and tearing is unsightly. -- Support fixing the EVE UI | Suggest Jita fixes
|

Nito Musashi
|
Posted - 2007.11.27 15:05:00 -
[54]
my c2d can push 200fps in the current eve game at times tho the mileage varies greatly depending if i am missioning or sitting in dock :P.
never mind that 200 fps is silly overkill for the human eye at most can not perceive crisp pc frame images at much more than 60 fps give or take depending on the individuals eyesight.
some games are capped at 30 fps, and most games are "smooth" at anything in the mid 20s and up i run crysis at avg 24 fps and its perfectly smooth unless it dips into the teens.
|

fuze
|
Posted - 2007.11.27 15:19:00 -
[55]
Funny thing is that I tried the Sisi client on Vista and got 280fps avg in space and with XP I got about 200fps avg. On the same hardware that is E6600/8800GTS640/2Gb/1920x1200. Also could have been newer GPU drivers though.
|

CaptainSeafort
Gallente Through the Looking Glass
|
Posted - 2007.11.27 15:22:00 -
[56]
Originally by: Daram Thakk'ar Shopped. I know from some of the pixels, and having seen a few shops in my time...
That's good to know, considering I don't have photoshop -^
If you want the (6.8mb) bmp originals, you are more than welcome. Evemail me email or whatever, and I will send them over. I had to cut them down and jpeg them to a) host on imageshack. b) avoid raping those poor 56kbps sonsa*****es.
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |

N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
|
Posted - 2007.11.27 15:24:00 -
[57]
Originally by: CaptainSeafort
Originally by: Daram Thakk'ar Shopped. I know from some of the pixels, and having seen a few shops in my time...
That's good to know, considering I don't have photoshop -^
If you want the (6.8mb) bmp originals, you are more than welcome. Evemail me email or whatever, and I will send them over. I had to cut them down and jpeg them to a) host on imageshack. b) avoid raping those poor 56kbps sonsa*****es.
Isn't the FPS counter a see-through window without borders? I'm sure it doesn't looke like what you posted.
And why cant you post a full screenshot?   ============================================
|

Samiael
|
Posted - 2007.11.27 15:26:00 -
[58]
Originally by: Jen Oniera I read on another forum, can't remember which, that trinity will support dual core, but not quad core. Of course, running multiple clients will benefit regardless.
(Don't quote me)
Uh oh.. you got quoted... :-)
I dont think thats actually possible unless you specifically lock down two of the cores.. I highly doubt they would purposely do that.
A multi threaded application will use all processors avaiable... maybe not to max efficiency.. but it use them.
|

CaptainSeafort
Gallente Through the Looking Glass
|
Posted - 2007.11.27 15:27:00 -
[59]
Edited by: CaptainSeafort on 27/11/2007 15:28:33 ctrl+alt+shift+m brings up the advanced performance menu.
And I could post full screens, but as I said they are 6.5mb each. And the "pixellation" of my "photoshopping" is caused by being a jpeg. And even if I do jpeg them to a horrible mess, they are still 1.5mb.
EDIT: typo
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |

Imperator Jora'h
|
Posted - 2007.11.27 15:53:00 -
[60]
Originally by: CaptainSeafort And I could post full screens, but as I said they are 6.5mb each. And the "pixellation" of my "photoshopping" is caused by being a jpeg. And even if I do jpeg them to a horrible mess, they are still 1.5mb.
I uploaded my screenshots to Imageshack with no issue (posted my links just before you did yours). Imageshack seemed fine with them.
|
|

CaptainSeafort
Gallente Through the Looking Glass
|
Posted - 2007.11.27 16:03:00 -
[61]
Originally by: Imperator Jora'h I uploaded my screenshots to Imageshack with no issue (posted my links just before you did yours). Imageshack seemed fine with them.
Yes, a 130kb jpeg. A 6.5mb bmp they aren't. They have a 1.2mb upload limit or something per file.
I could upload a cutout of the original in bmp quality, but not the entire thing.
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |

Plutoinum
German Cyberdome Corp Cult of War
|
Posted - 2007.11.27 16:40:00 -
[62]
I get nowhere near 200FPS in space, but guess for me it's the graphics card that limits it. I run at 75-130 FPS in space.
Can also be that EVE is quite cache intensive. The E-6850 CPU has 4MB 2nd level cache in contrast to the 1MB of my [email protected].
|

Syri Taneka
Gallente Decimus Corp FOUNDATI0N
|
Posted - 2007.11.27 16:48:00 -
[63]
I blame my usual 70-80 FPS (with most options off or lowered) on EVE's CPU intensive nature coupled with my box having a low end AMD Dual Core (Athlon 64 X2 3800+) with 1.5 GB RAM. AMD's are known for smaller caches than Intels, not to mention my individual core clock is a mere 2 GHz. However, running a second client barely touches my FPS on either character, even when they're in the same mission space with 30+ NPCs and structures, as well as their drones and the usual wiles of combat. I'm looking forward to getting a good chunk of graphics work ported to the GPU; I have an 8800 GTS sitting on that board. --------------------------------------
Bishop Endarr > christ, the church is a massive smack machine |

inza onoa
Gallente GoonSwarm
|
Posted - 2007.11.27 21:32:00 -
[64]
Ctrl-Alt-M
150fps in open space (ffa6 with 2 frigs,1catalyst and bunch of drones) +/-50fps outside station and 48.6fps steady inside station. e6600@3200mhz,2gb pc6400,x1600 not-oc'ed
I think many new models rock but im not too happy about the new dominix look. I was in love with dominix all my (eve)life, but now i think i have to train something else :P
|

Scorp
Gallente Bladerunners Imperial Republic Of the North
|
Posted - 2007.11.28 17:36:00 -
[65]
Originally by: Baleur Edited by: Baleur on 27/11/2007 12:26:44 If you get 200fps its time to put on some AF and AA and transparency AA and AA gamma correction and stuff like that.. What are you gonna use 200fps for? NOTHING. Might as well use some of it for increased visuals, damn newbie dorks with their computers their mom bought them, with themselves not even knowing how to change resolutions in a game. Have fun playing in 800x600, enjoy your 200fps.
I'd rather have 50fps with kickass awesome resolutions and AA than 200fps and everything looking like a grainy piece of turds.
your kidding me right? im 20 years old im a graphic design student running my last ever bought PC due to switching to mac. I play on 1 1600x1200 res monitor with a 2nd one right next to me. All i am trying to do is help on here to have somebody like you to come and insult me really shows how this board is going down hill.
I run the game with no forced graphics card AA or anything like that, I dont need it. I play eve as I did for over 4 years with the ingame settings at the highest they can be set.
Work hard in your life and you may get what you wish for in life. I currently just payed 9grand worth of uni fee's and i've just started my first year. Please dont be like everybody else on this board and pre judge people. Linkeh Pooh |

Scorp
Gallente Bladerunners Imperial Republic Of the North
|
Posted - 2007.11.28 17:40:00 -
[66]
Originally by: Imperator Jora'h
In Station (282 FPS)
In Space (152 FPS)
thanks for the support. Linkeh Pooh |

Scorp
Gallente Bladerunners Imperial Republic Of the North
|
Posted - 2007.11.28 17:44:00 -
[67]
Edited by: Scorp on 28/11/2007 17:46:28
Originally by: Xaen
Originally by: Scorp 200FPS is poor utilization of your GPU's capabilities. Unless you're running at 640x480 or something silly.
Turn up the AA and other prettiness until you're just above your display's refresh rate, then turn on v-sync. 200FPS does nothing for you, and tearing is unsightly.
I'm sorry but thats not possible purely because I use my PC at pure speed optimization. I dont intend to run full AA etc unless I decide to run a full screen game that brings those functions in itself. On eve with a higher resolution and the current graphics engine you probably wont see much difference with all those settings turned on. I have played the game in this way on these settings (not this resolution) for all these years Its only now that will be chaning due to trinity.
Thanks for not being rude about it unlike others though.
Sorry for the multi posts guys im at uni on a tiny macbook and veeeery tired :)
Linkeh Pooh
|

Gabriel Karade
Nulli-Secundus
|
Posted - 2007.11.28 17:46:00 -
[68]
Originally by: Imperator Jora'h Edited by: Imperator Jora''h on 27/11/2007 14:18:41
Originally by: belzebub1 Edited by: belzebub1 on 27/11/2007 13:07:31 I do not believe that you are getting 200FPS I am running core 2 Duo, 8800GTX with 4GB ram and 1TB Raid 0 SATA HDD's and I do not get near this. I tend to run eve windowed on dual 19" FP's. Link to a picture of your FPS in space please.
Here are my screenies of over 200 FPS. I am running a Core-2 Duo (e6750), 8800GTX, 2GB RAM (albeit very fast RAM), 500GB RAID-0 SATA 10k RPM. Video at 1280x960 Windowed (highest I can go and keep the aspect ratio appropriate) and force my card to do AA and anything else I can think of to improve quality.
In Station (282 FPS)
In Space (152 FPS)
Git.

Ah well, had this PC as long as I've had Eve, maybe it really is time for 'out with the old, in with the new' ----------
Video - 'War-Machine' |

Alassra Eventide
Kiith Paktu Nex Eternus
|
Posted - 2007.11.28 18:08:00 -
[69]
I routinely get over 500 fps...
On the character select screen 
|

NupetietVer
|
Posted - 2007.11.28 18:49:00 -
[70]
Oh great, the load shifted to my GPU instead of CPU. My poor Radeon 9250, you will be overclocked more, even after a year of 295/220.
|
|

Mhaerdirne Solveig
Minmatar
|
Posted - 2007.11.28 19:43:00 -
[71]
it runs about the same on my geforce 8600 with a e6600 dual core CPU, but I have every effect turned on that I can (HDR with no AA etc.)
|
|
|
|
Pages: 1 2 3 :: [one page] |