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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2007.11.29 18:46:00 -
[31]
Originally by: Ezekiel Sulastin I think some Amarr pilots would love to tell you otherwise. Also, I think everyone knows that drone ships get a drone HP boost - isn't that a key part of play now, Tarminic?
Of course, but I don't think that people have considered the fact that it will make drone ships more resilient to their drones taking damage since drone shields no longer insta-regen.
Quote: The drone AI fixes should be nice, I am eagerly awaiting those. Meta-level drones sound pretty useless right now, given their projected stats being less than t2. Paying more for less? It's not like these things are Phased Muon damps. Given the increased difficulty in keeping them alive, I'll stick to t2 kthx.
I'm not on the test server at the moment so I can't check this, but from what I've seen the meta-level drones aren't designed to pour out additional DPS but to be more specialized. Unfortunately I can't check to see if that's the case at the moment.
Quote: This IS a drone ship nerf. It may indeed bring balance - several months of analysis in TQ will need to be the judge of that - but it is still a nerf, plain and simple. Forgive me for not being appreciative of CCP's magnanimity to give me a whole extra 25 m^3 of bay while reducing my damage and sustainability.
It may be technically, but my personal feelings that it's generally good for drone users, even if it's bad for people who only fly Myrmidons or Eos'. ---------------- Tarminic - 29 Million SP in pink Forum Warfare |

In4r4
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Posted - 2007.11.29 18:46:00 -
[32]
Originally by: Tarminic Er...every drone ship except for the Myrmidon and Eos have been either unchanged or benefit from the nerf. In addition dedicated drone ships boost the HP of their drones, meaning that since drone shields don't instantly regenerate they'll harder to kill than the drones of non-dedicated drone ships.
To claim that this is a drone ship nerf, while ignoring all the other drone improvements such as meta-level drones, improved behavior and additional control options, is lame.
I think you miss the point, oveur claimed the intention was to make drone ships able to carry numerous waves of drones, unless im mistakes 'unchanged' doesnt = more waves of drones
the only unchanged ships i can think of are the ishtar and domi, i cant think of a ship that benefits.
they even nerfed the ishkur ffs
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.11.29 18:46:00 -
[33]
Originally by: hydraSlav
Originally by: Grimpak ...and this is bad why.....?
Cause name another weapon system that can be permanently lost until docking. Gallente drone boats always had this issue of leaving their whole weapon system behind, but it was somewhat balanced by the few perks (like shield regen, and nice "theoretical dps"). Now they nerfed the DPS and took away the perk
I always thought it was balanced by having a weapons system with a huge 'optimal range', few if any tracking issues, no cap usage, no ammo, no need for slots on the ship, and no need for a continuous weapons lock. -
I wish I was a three foot female doll with a watering can and heterochromatic eyes. |

An Anarchyyt
Gallente Sublime.
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Posted - 2007.11.29 18:49:00 -
[34]
Originally by: hydraSlav
Originally by: Grimpak ...and this is bad why.....?
Cause name another weapon system that can be permanently lost until docking. Gallente drone boats always had this issue of leaving their whole weapon system behind, but it was somewhat balanced by the few perks (like shield regen, and nice "theoretical dps"). Now they nerfed the DPS and took away the perk
Any gun or missile once it runs out of Ammo, if you happen to use up what is in the cargohold.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Leto Twin
Amarr Caritas.
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Posted - 2007.11.29 18:50:00 -
[35]
Leto's Darwinian Method of Adaptation to changes:
Drones don't insta-regen. shield when returned to bay:
Oh noes! Now they are killable! Train drone durability, so they can make it back to your bay, so you can cycle out a new wave. Learn to micromanage, I understand I am Caldari (missiles) and I tell you to micromanage (yes, yes, I do use missiles), but it will be almost as effective as the insta-regen (probably 75%).
As a Caldari Pilot with next to now hybrid skills, or gunnery period, I have still been able to get into a myrmidon and wtfpwn upto a BS with just drones (4M in drones and Ogre IIs...). They have brought them back into line with the other new Tier 2 BCs.
They have more waves to make up for them being killable, too. They changed the bandwidth to deal with this. Previously a myrm could do 5 heavy IIs, now it can do 2/2/1 and still have 50m3 left (it's early forgive any math errors). So, oops, you lose two heavies? Out come two more, or 5 mediums (hammerheads are nothing to shake a stick at.
Fit a shield transfer. Might use a high slot, but if you are so intent on your drones...
Oh snap! Gallente are not going to be the foremost on the battlefield anymore? Oh, damn, that means other races are being balanced?! BLASPHEMY!
P.S. I will buy Ishtar, Ishkur, Eos, Myrm and Domis for cheap. Since, you know, they are useless and stuff after December 5th... *snip* Inappropriate signature. Please do not reuse it. Email us for more information -Eldo Davip([email protected]) |

Tarminic
Forsaken Resistance The Last Stand
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Posted - 2007.11.29 18:51:00 -
[36]
Originally by: In4r4
the only unchanged ships i can think of are the ishtar and domi, i cant think of a ship that benefits.
Vexor, Arbitrator, Curse, Pilgrim? ---------------- Tarminic - 29 Million SP in pink Forum Warfare |

Khald
Gallente Swordbruden Mining and Security Service Inc. Te-Ka
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Posted - 2007.11.29 18:54:00 -
[37]
Side note on the usage I would like to see them implement scripts on drones so that usage could be tailored in a similar fashion.
Such as defensive 25% bonus to shield/armor - 25% to DPS offensive being the opposite 25% bonus to DPS - 25% to shield/armor
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2007.11.29 18:56:00 -
[38]
Originally by: Khald Side note on the usage I would like to see them implement scripts on drones so that usage could be tailored in a similar fashion.
Such as defensive 25% bonus to shield/armor - 25% to DPS offensive being the opposite 25% bonus to DPS - 25% to shield/armor
That would be pretty neat actually... ---------------- Tarminic - 29 Million SP in pink Forum Warfare |

Janu Hull
Caldari Order of Z Industries
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Posted - 2007.11.29 19:02:00 -
[39]
Originally by: hydraSlav
Originally by: Grimpak ...and this is bad why.....?
Cause name another weapon system that can be permanently lost until docking.
Any weapon that runs out of ammunition.
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Serious Rikk
The Three Hundred R0ADKILL
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Posted - 2007.11.29 19:03:00 -
[40]
Originally by: Aranbaal Insta regen in sttions doesnt happen in all stations its pretty hit and miss so you cant rely on it to keep you in a fight.
I disagree with this. It is hit & miss as to whether the client displays your shield and cap correctly, but they are always recharged. I know that if I undock and my shield and cap are still drained the first module that uses cap will correct the display, and the first change to my shield (either booster, or getting hit) will correct how that displays. I can rely on that
And in relation to drones, I would expect that the powergrid of a ship, even a frigate should be enough to recharge the shields at an accellerated rate. maybe not insta but it should be significantly increased while in a ship. -- Noble Scumbag
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Coniglietta Magica
THE FINAL STAND
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Posted - 2007.11.29 19:06:00 -
[41]
Originally by: Grimpak ...and this is bad why.....?
Its your fault Grimpak.. All your fault.
The blame has been assigned.  Sign The Petition!
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Kyra Felann
Gallente Red Eye .Inc.
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Posted - 2007.11.29 19:07:00 -
[42]
Originally by: Daemesa D'Aragon i'm not a drone user but i noticed, that even while drones not insta regen shield, they do or at least it seems keep regen even while scooped.
maybe is another way to force drone users to carry the right size drones with spare ones (more like ammo on guns) than a permarun weapon.
Especially now that you can because of larger drone bays.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.11.29 19:08:00 -
[43]
Originally by: Serious Rikk And in relation to drones, I would expect that the powergrid of a ship, even a frigate should be enough to recharge the shields at an accellerated rate. maybe not insta but it should be significantly increased while in a ship.
Try plugging a battery into a much higher capacity recharger than it is designed for and see what happens. -
I wish I was a three foot female doll with a watering can and heterochromatic eyes. |

Armoured C
Gallente Globaltech Industries Hedonistic Imperative
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Posted - 2007.11.29 19:09:00 -
[44]
ooh well i will just have to adapt...dont you guys have anything better to do ...ooh yeah play eve
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Augeas
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Posted - 2007.11.29 19:09:00 -
[45]
Remember, if someone's shooting your drones, he's not shooting you. 
If a pilot knows that a droneboat can readily replace popped drones, there's a good/strong (?) chance that he'll completely ignore them and concentrate on breaking your tank.
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Paulo Damarr
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Posted - 2007.11.29 19:14:00 -
[46]
It hurts the non drone boats more than drone boats, some ships have to rely on their drones as defense against smaller ships and they have tiny drone bays so they cant carry replacements at all.
Originally by: Tortun Nahme CCP also condones thinking, I suggest you try it from tiem to time
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Gunner Dark
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Posted - 2007.11.29 19:19:00 -
[47]
Originally by: Kyra Felann
Originally by: Daemesa D'Aragon i'm not a drone user but i noticed, that even while drones not insta regen shield, they do or at least it seems keep regen even while scooped.
maybe is another way to force drone users to carry the right size drones with spare ones (more like ammo on guns) than a permarun weapon.
Especially now that you can because of larger drone bays.
what larger deone bays eh ?
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2007.11.29 19:22:00 -
[48]
Originally by: Gunner Dark
Originally by: Kyra Felann
Originally by: Daemesa D'Aragon i'm not a drone user but i noticed, that even while drones not insta regen shield, they do or at least it seems keep regen even while scooped.
maybe is another way to force drone users to carry the right size drones with spare ones (more like ammo on guns) than a permarun weapon.
Especially now that you can because of larger drone bays.
what larger deone bays eh ?
Vexor, Myrmidon, Arbitrator, Curse, Pilgrim... ---------------- Tarminic - 29 Million SP in pink Forum Warfare |

William Darkk
Gallente Vengeance of the Fallen Knights Of the Southerncross
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Posted - 2007.11.29 19:23:00 -
[49]
Honestly if they added drone resist skills (like the armor/shield ones) I'd bet a lot of complaints would stop. -------------------------------------------------- <3 my Drones |

Leilani Solaris
Gallente 0utbreak
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Posted - 2007.11.29 19:24:00 -
[50]
Originally by: Jupiter Sun equip a remote repper in your highs to fix your drones and stop depending upon a soon to be dead lame mechanic.
Do you need to fit a remote repper to keep your guns online?
A remote rep can only repair one drone at a time and it takes time, Drones die pretty quickly as it is.
>Out of Control< |
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kjetil1
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Posted - 2007.11.29 19:25:00 -
[51]
This shuld apply to ships docking in stations to...
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J Valkor
Blackguard Brigade Aftermath Alliance
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Posted - 2007.11.29 19:27:00 -
[52]
Originally by: Leilani Solaris
Originally by: Jupiter Sun equip a remote repper in your highs to fix your drones and stop depending upon a soon to be dead lame mechanic.
Do you need to fit a remote repper to keep your guns online?
A remote rep can only repair one drone at a time and it takes time, Drones die pretty quickly as it is.
No. We need to equip our weapons. Oh snap.
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Disteeler
Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2007.11.29 19:30:00 -
[53]
Edited by: Disteeler on 29/11/2007 19:33:04
Originally by: Aenis Veros Gallente are finally brought back to balance, and the gallente FOTM-people are whining. I say LOL.
QFT :l Those nerf are balance to my eyes and my experience. C'mon, noone in their senses can think in Myrmidons pre-trinity being "right".
Sig by Black Necris |

Tadehiro
Kudzu Collective Knights Of the Southerncross
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Posted - 2007.11.29 19:35:00 -
[54]
Oh, I'm gallente and I support these new changes!
**polishes his new vagabond and eyes a brand new snake implant set with a Domination MWD**
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Obeah
AUS Corporation CORE.
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Posted - 2007.11.29 19:36:00 -
[55]
Originally by: An Anarchyyt
Originally by: hydraSlav
Originally by: Grimpak ...and this is bad why.....?
Cause name another weapon system that can be permanently lost until docking. Gallente drone boats always had this issue of leaving their whole weapon system behind, but it was somewhat balanced by the few perks (like shield regen, and nice "theoretical dps"). Now they nerfed the DPS and took away the perk
Any gun or missile once it runs out of Ammo, if you happen to use up what is in the cargohold.
When drone come down in price to ammo/missiles then it would be appropriate to compare. Currently the drones cost as much as the gun not the ammo. By doubling the rate of fire, without including a skill to improve it; CCP has halved the DPS of drones. Pure drone boats should take twice as long to kill something. Is that really true or am i missing something?
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Kirex
Vale Heavy Industries Molotov Coalition
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Posted - 2007.11.29 19:38:00 -
[56]
"As a general rule, the Gallente drone ships are biased towards firepower at the expense of spare drones." "The Amarr drone ships are biased towards spare drones"
This is more of a Gallente nerf than an Amarr nerf. We should be able to shoot off weapons, just to keep this fair. :|
Sigh....
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Arvald
Caldari House of Tempers
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Posted - 2007.11.29 19:43:00 -
[57]
you know we Caldari have an old saying for situations like this, *ahem* SUX FO U --------------------------- Im in your forums derailing your threads Moon Surveying Service
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Saashia Gallente
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Posted - 2007.11.29 19:44:00 -
[58]
AWESOME! I was hoping they would get around to that.
Way to go!
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Armoured C
Gallente Globaltech Industries Hedonistic Imperative
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Posted - 2007.11.29 19:46:00 -
[59]
Originally by: Leilani Solaris
Originally by: Jupiter Sun equip a remote repper in your highs to fix your drones and stop depending upon a soon to be dead lame mechanic.
Do you need to fit a remote repper to keep your guns online?
A remote rep can only repair one drone at a time and it takes time, Drones die pretty quickly as it is.
if you over heat yoru modules you need nanite grese to repair your damaged modules in space so yes you have :)
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Darken Two
Gallente Cruororis Consors Conlegium Ivy League
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Posted - 2007.11.29 20:01:00 -
[60]
Originally by: Armoured C
Originally by: Leilani Solaris
Originally by: Jupiter Sun equip a remote repper in your highs to fix your drones and stop depending upon a soon to be dead lame mechanic.
Do you need to fit a remote repper to keep your guns online?
A remote rep can only repair one drone at a time and it takes time, Drones die pretty quickly as it is.
if you over heat yoru modules you need nanite grese to repair your damaged modules in space so yes you have :)
Yea but drones arent being overheated are they ? Don't make unrealated arguments.
Plus remote reps have a short range and high cycle time. Not to mention it takes ages to lock drones and the fact that locking all my drones limits my ability to lock actual targets.
The main problem tho is the ridiculous prices for the tech 2 drones. It's all fine and dandy if they were a couple 100k per drone but when its a few million per drone, the financial hit for losing a few drones can add up pretty damn fast.
I especailly like how the raven pilots are telling everyone to adapt....LOL
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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