Pages: 1 2 [3] 4 5 6 7 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Karlemgne
The Black Fleet The Cosa Nostra
|
Posted - 2007.11.29 20:01:00 -
[61]
Originally by: Disteeler Edited by: Disteeler on 29/11/2007 19:33:04
Originally by: Aenis Veros Gallente are finally brought back to balance, and the gallente FOTM-people are whining. I say LOL.
QFT :l Those nerf are balance to my eyes and my experience. C'mon, noone in their senses can think in Myrmidons pre-trinity being "right".
Honestly? Its more right than the Drake is.
-Karl
|

Tarminic
Forsaken Resistance The Last Stand
|
Posted - 2007.11.29 20:04:00 -
[62]
Originally by: Darken Two The main problem tho is the ridiculous prices for the tech 2 drones. It's all fine and dandy if they were a couple 100k per drone but when its a few million per drone, the financial hit for losing a few drones can add up pretty damn fast.
No one is forcing you to use T2 drones. If you're afraid of losing them just use T1 versions, they're 20% less effective and 90% less expensive. ---------------- Tarminic - 29 Million SP in pink Forum Warfare |

Korran Minare
Gallente Spaced Cowboys
|
Posted - 2007.11.29 20:13:00 -
[63]
As a Myrm pilot myself i will just have to learn to adapt to the changes, i have come to recognize them as a neccesary evil, while its fun being able to field a full set of 5 heavys, i dont have any room to carry spares, now my myrm has 10 med and 5 lights or 5 med and 10 lights, cant remember which at the moment, but at least now ill be able to carry spare drones just in case
Originally by: Korran Minare what would you put on space pizza anyway????
|

Triksterism
Gallente Image Not Found
|
Posted - 2007.11.29 20:18:00 -
[64]
The OP is an idiot. This is a good thing! I fly Gallente and Caldari, I love my drones but honestly, repairing your drones in an instant is a bit of BS, perhaps some RoT (repair over time) thing would be nice. I believe this 'nerf' has happened before, you could call drones back and they'd be 100% repaired on all levels (not just shield). Seriously, think about how cheap this is and be glad for the change. ----------------------------------- CCP Please update my portrait on the website/forums :D
|

mechtech
Silver Snake Enterprise
|
Posted - 2007.11.29 20:24:00 -
[65]
You now have multiple waves of drones, because you can't unload your whole drone bay because of drone banwidth.
So even if drones are destroyed, the dps used to kill the drones won't hurt the opponent until the extra drone buffer is depleted.
You gotta keep that in mind.
|

Darken Two
Gallente Cruororis Consors Conlegium Ivy League
|
Posted - 2007.11.29 20:26:00 -
[66]
Originally by: Tarminic
Originally by: Darken Two The main problem tho is the ridiculous prices for the tech 2 drones. It's all fine and dandy if they were a couple 100k per drone but when its a few million per drone, the financial hit for losing a few drones can add up pretty damn fast.
No one is forcing you to use T2 drones. If you're afraid of losing them just use T1 versions, they're 20% less effective and 90% less expensive.
Don't be stupid.
The advantages of using tech 2 drones are not negligible.
You can talk when you tech 2 ammo starts costing a couple million per piece.
I didn't train millions of SP on drones so that I could use tech 1 drones. And before you start whinging about FOTm and crap like that, I had drones trained long before they became fashionable.
The new changes area hit but as far as I'm concerned, they are not such a big hit. The only areas of concern as far as I'm concerned are that there are too many ways to counter drones in PvP and that they are too expensive.
Other than these two things, I think the new changes are quite balanced and bring drone boats in line with other ships.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
|

Celeste Coeval
The Gosimer and Scarab
|
Posted - 2007.11.29 20:29:00 -
[67]
Originally by: Zemeckis R i don't want to talk about the brutal, disgraceful and senseless nerf to the gallente ships (basically all of them) they are so many
i writed a long post explaining everything in the details, but i've decided to give just 2 words, 'couse i'm sure you already know everything well
drones are no longer able to insta-regen shield when scooped to drone bay
on the test server drone ships are failing it is extremely simple to destroy drones, there are soooo many ways and all of them are extremely efficients
this for drone boats is a shame, 'couse loosing their offenses capabilities, they just have to wait for the explosion
RIP droneships
Do you live under a stone?
Originally by: Death Kill Go travel or live in the rainforest if neccesary, just dont turn to religion as its a cul de sac.
|

Tarminic
Forsaken Resistance The Last Stand
|
Posted - 2007.11.29 20:31:00 -
[68]
Originally by: Darken Two Don't be stupid.
The advantages of using tech 2 drones are not negligible.
You can talk when you tech 2 ammo starts costing a couple million per piece.
As they say here, don't fly what you can't afford to lose. The same goes for modules and drones. Obviously using T2 drones is an advantage, but you have to weigh the cost of that advantage vs. the payoff, and I generally don't use T2 drones for that very reason. ---------------- Tarminic - 29 Million SP in pink Forum Warfare |

Darken Two
Gallente Cruororis Consors Conlegium Ivy League
|
Posted - 2007.11.29 20:38:00 -
[69]
Originally by: Tarminic
Originally by: Darken Two Don't be stupid.
The advantages of using tech 2 drones are not negligible.
You can talk when you tech 2 ammo starts costing a couple million per piece.
As they say here, don't fly what you can't afford to lose. The same goes for modules and drones. Obviously using T2 drones is an advantage, but you have to weigh the cost of that advantage vs. the payoff, and I generally don't use T2 drones for that very reason.
It's not a question of affording. I can fly a megathron kit it out in tech 2 gear and afford to lose it multiple time. But I only lose the guns when I lose the ship. If I run from a fight my guns are still there. And noone can shoot my guns off.
In a domi. I could win the fight and lose some drones. I could lose the fight and lose ships and drones or I could run away and lose drones. All scenarios involve the possibility of me losing my drones.
Now considering each of those damn drones cost as much as a tech 2 turret and there is no particular damage advantage over the tech 2 turret, the cost does not justify the performance of the drones.
However I think you're just being a troll since noone can be this stupid.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
|

Tarminic
Forsaken Resistance The Last Stand
|
Posted - 2007.11.29 20:45:00 -
[70]
Originally by: Darken Two Now considering each of those damn drones cost as much as a tech 2 turret and there is no particular damage advantage over the tech 2 turret, the cost does not justify the performance of the drones.
Well one could argue that drones have a significant number of advantages vs. turrets, but that's a different discussion. If you think that T2 drones are too expensive then that's a different issue that I happen to agree with. But as a result I just don't use them.
Quote: However I think you're just being a troll since noone can be this stupid.
Well I'm not trolling, so I suppose I need to have a stern conversation with my professors. ---------------- Tarminic - 29 Million SP in pink Forum Warfare |
|

Obeah
AUS Corporation CORE.
|
Posted - 2007.11.29 20:47:00 -
[71]
Originally by: Tarminic
Originally by: Darken Two Don't be stupid.
The advantages of using tech 2 drones are not negligible.
You can talk when you tech 2 ammo starts costing a couple million per piece.
As they say here, don't fly what you can't afford to lose. The same goes for modules and drones. Obviously using T2 drones is an advantage, but you have to weigh the cost of that advantage vs. the payoff, and I generally don't use T2 drones for that very reason.
It has nothing to do with affordability. T2 Drones cost the same as the guns. By making drone users have multiple waves, while also making drones easier to destroy; it seems to me that CCP is discouraging users from using drones.
|

Billy Sastard
Amarr Life. Universe. Everything. Hydra Alliance
|
Posted - 2007.11.29 20:57:00 -
[72]
Originally by: Zemeckis R ...i writed a long post...
That is as far as I got, what was the OP about anyway? -=^=-
|

Darken Two
Gallente Cruororis Consors Conlegium Ivy League
|
Posted - 2007.11.29 20:57:00 -
[73]
Edited by: Darken Two on 29/11/2007 20:58:00 ahhh forums went crazy
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
|

RaAshan
|
Posted - 2007.11.29 20:59:00 -
[74]
If you want insta shield rep, than you better expect it to come off of either:
A) your ship's shield
or B) your ship's cap
Personally, i like the idea of having more space for drones but fewer drones in bay. It adds more depth to the tactical combat.
Also, this helps to make a drone ship more versatile. You can now carry different types of drones instead of just one strong set.
Side note: I fly drone ships
|

Darken Two
Gallente Cruororis Consors Conlegium Ivy League
|
Posted - 2007.11.29 21:06:00 -
[75]
Originally by: Tarminic
Originally by: Darken Two Now considering each of those damn drones cost as much as a tech 2 turret and there is no particular damage advantage over the tech 2 turret, the cost does not justify the performance of the drones.
Well one could argue that drones have a significant number of advantages vs. turrets, but that's a different discussion. If you think that T2 drones are too expensive then that's a different issue that I happen to agree with. But as a result I just don't use them.
Quote: However I think you're just being a troll since noone can be this stupid.
Well I'm not trolling, so I suppose I need to have a stern conversation with my professors.
The risk:reward ratio for using tech 2 drones are completely out of whack. Why should people who have invested significant amount of SP not use them.
I find it ridiculous that the best method of balancing that CCP could think of for the expensive tech 2 drones was by making them expendable. It's like me saying a torp raven is OP and theerfore the best way to fix it is to give the Raven the HP of a frig. Completely illogical.
If the main reason for this change was to stop people from using drones due to the strain on the servers, they should just say so, remove the damn drones and come up with something else to compensate.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
|

Venkul Mul
Gallente
|
Posted - 2007.11.29 21:22:00 -
[76]
Originally by: Firkragg Drone shields regen in your drone bay. Drone ships can also now carry multiple waves. This means you can just cycle the waves round.
Before speaking of multiple drone waves, look the ship stats.
Amarr drone ships now can use multiple drone waves. The Myrmidion can load 1 extra and the Dominix has the usual large bay. The rest of the ships have the same drone bay than before.
So not much waves to cycle. Add to that the little thing about the nerfed rate of fire; even if in theory the damage boost should keep the damage the same than before in reality the drone lose damage to overkill against already dead targets and to the time they will loose before changing targets and returning to the drone bay (twice than before in bot instances).
The end result is easyer to kill drones and less DPS.
|

Venkul Mul
Gallente
|
Posted - 2007.11.29 21:25:00 -
[77]
Originally by: Hamfast
Originally by: Ki An
Originally by: Jupiter Sun equip a remote repper in your highs to fix your drones and stop depending upon a soon to be dead lame mechanic.
You mean sort of like the mechanic that insta regens your shield when docking in a station?
Have you tried this in a station without a repair facility?
I ask because I seem to remember docking in a station after having to run from a mission, found that station had no repair facility, undocked and my shield and power had not been regenerated...
On another note, the OP's issue is why I trained all the remote repair skills...
Personally, I think we need a Med Slot Module - Drone Repair System, that will, over time, repair any drone damage while the drone is in the ship's drone bay (like a Hull Repair Module)
It is only a visula bug. Hit any module using energy and your capacitor will go to full, hit a shield booster or take damage and your shield will go to full (in bot examples less the used cap/damage).
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.11.29 21:35:00 -
[78]
I would like to give this thread the 'Most Posters In One Thread Talking About Related, Similar But Essentially Separate Topics In One Conversation As If They Are The Same Thing' 2007 award. -
I wish I was a three foot female doll with a watering can and heterochromatic eyes. |

umop 3pisdn
Minmatar Fnck the blob.
|
Posted - 2007.11.29 21:56:00 -
[79]
Yes CCPs promise of "gimped damage but more diversity!" is a load of crap. The drone bays arent getting bigger and the changes encourage people to load up on as many damage drones as possible as replacements.
I'm glad i've at least trained t2 med guns now... I dont see t2 heavys as a "waste" at all but their usefullness and drone boats in general got a huge kick in the nuts.
Drone boats are already underpowered in fittings, this is to balance they sweet drone DPS, so why more nerfs?
Is it about balance or lag reduction? (btw, your drone ai is still as broken as ever)
|

Steppa
Gallente Incognito Inc
|
Posted - 2007.11.30 06:15:00 -
[80]
Originally by: Jupiter Sun equip a remote repper in your highs to fix your drones and stop depending upon a soon to be dead lame mechanic.
That's pretty funny considering that no other weapon systems need to be "repaired" by giving up a high-power slot. Not to mention that there are a lot of people out there, myself included, that have double the skill points in drones than they do in, say, missiles or gunnery, because we created, trained, and developed drone-using pilots. Because they are part of the game. Because CCP said so.
|
|

Hitomi Tanaka
|
Posted - 2007.11.30 06:33:00 -
[81]
Originally by: J Valkor
Originally by: Leilani Solaris
Originally by: Jupiter Sun equip a remote repper in your highs to fix your drones and stop depending upon a soon to be dead lame mechanic.
Do you need to fit a remote repper to keep your guns online?
A remote rep can only repair one drone at a time and it takes time, Drones die pretty quickly as it is.
No. We need to equip our weapons. Oh snap.
This.
|

Soulita
Gallente Inner Core
|
Posted - 2007.11.30 06:36:00 -
[82]
Not sure, just speculating here,
but maybe CCP wants less people to use drones to reduce lag?
Afterall, the reason we can field less drones since last drone nerf from a year or two ago was to reduce lag, and nothing else...
|

Darken Two
Gallente Cruororis Consors Conlegium Ivy League
|
Posted - 2007.11.30 06:54:00 -
[83]
Originally by: Soulita Not sure, just speculating here,
but maybe CCP wants less people to use drones to reduce lag?
Afterall, the reason we can field less drones since last drone nerf from a year or two ago was to reduce lag, and nothing else...
If that is the reason, perhaps they should just come out and say it. It's not like all of us love the lag or anything. Maybe they should scrap teh drones and bring some replacemnet mecahnic and dump teh current drone user skills into teh replacemnet whatever it may be
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
|

Cagot
Gallente Arcanus
|
Posted - 2007.11.30 07:03:00 -
[84]
Originally by: Tarminic Er...every drone ship except for the Myrmidon and Eos have been either unchanged or benefit from the nerf.
Not so. The Ishkur has also been damaged by the bandwidth nerf. All dedicated drone ships have been nerfed by the shield scoop fix -- granted, the mechanism seems bogus and deserves to be fixed, but because there is no compensation for it, it's in fact a nerf.
Quote:
In addition dedicated drone ships boost the HP of their drones, meaning that since drone shields don't instantly regenerate they'll harder to kill than the drones of non-dedicated drone ships.
I didn't see this change. Link?
Quote:
To claim that this is a drone ship nerf, while ignoring all the other drone improvements such as meta-level drones, improved behavior and additional control options, is lame.
The existing ships and drones are nerfed. Yes, there will be new faction drones that can be invented from potentially rare salvage drops. We'll see if they end up cheap enough for people to fly in combat situations.
Massive nerf. Yes, it's lame.
|

umop 3pisdn
Minmatar Fnck the blob.
|
Posted - 2007.11.30 07:10:00 -
[85]
Everyone seems to be going gaga over the idea of dual damage drones...
Thats bogus because you can just mix your drone types anyway.
What are the skill requirements? Is this simply another nerf to players who've invested lots of time in drone training?
The only one thats remotely interesting is the t2 spider drone, does damage and webs apparently... though 3 web/2 heavy drones seems to do just fine.
|

Grapez
Advanced Security And Asset Protection
|
Posted - 2007.11.30 07:11:00 -
[86]
About 4 months ago I made the decision to stop going down the drone path and train for T2 guns instead. I'm glad I made that decision, because I can't imagine spending that time to train for an Eos (my old target ship), only to see the ship get completely junked.
I mean really, it can't field a set of heavies and gets 4 (or 5?) turrets? Wouldn't a properly kitted Brutix outdamage that?
|

Nhi'Khuna
e X i l e Atrum Tempestas Foedus
|
Posted - 2007.11.30 07:14:00 -
[87]
Lord I'm tired of the *****ing. Honestly. Adapt! I'm an almost dedicated drone pilot, used to fly almost exclusively the curse and the pilgrim, still do post nos nerf quite capably thank you very much.
Drones: Fine, increase the damage by 2x and half the rate of fire, kill the shield regen, which, if you are completely honest with yourselves, you'll admit is a bit of an exploit. 90% of the folks I encounter in pvp situations almost never target my drones, instead targeting my ship.
Anyhow, I guaruntee Gallente will be as effective as they ever were, just learn to adapt. In the meantime, while your whining and *****ing about how your uber wtfpwnmobile has been nerfed cause you can't think outside of the box, I'll enjoy getting you folks on my KM. ;)
|

Darken Two
Gallente Cruororis Consors Conlegium Ivy League
|
Posted - 2007.11.30 07:21:00 -
[88]
Edited by: Darken Two on 30/11/2007 07:21:52
Originally by: Nhi'Khuna Lord I'm tired of the *****ing. Honestly. Adapt! I'm an almost dedicated drone pilot, used to fly almost exclusively the curse and the pilgrim, still do post nos nerf quite capably thank you very much.
Drones: Fine, increase the damage by 2x and half the rate of fire, kill the shield regen, which, if you are completely honest with yourselves, you'll admit is a bit of an exploit. 90% of the folks I encounter in pvp situations almost never target my drones, instead targeting my ship.
Anyhow, I guaruntee Gallente will be as effective as they ever were, just learn to adapt. In the meantime, while your whining and *****ing about how your uber wtfpwnmobile has been nerfed cause you can't think outside of the box, I'll enjoy getting you folks on my KM. ;)
Yea before you went of on your rant, did you consider how this would affect all aspects of the game including mission runners, small gang PvP, fleet ops and others?
While teh shield regen nerf was required, the rewards for flying drone ships is quite limited now.
There are classes of gallente ships that exist purely as drone boats and losing 10mil in drones per engagement is not a happy thought for drone boat flyers.
As for your double dmg and 2x ROF comment. You do realise that that is actually a DPS nerf and not any kind of boost at all. It means the DPS on drone boats will be slightly reduced since we lose some dmg to overkill shots.
And since you guarantee that Gallente will be effective, care to point out which drone boats you are specialised on and have experience flying?
Ps: I'll learn to adapt the moment you start paying for my tech 2 drones. How's that for a fair trade.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
|

Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services The Acquisition
|
Posted - 2007.11.30 07:22:00 -
[89]
Originally by: Ki An
Originally by: Jupiter Sun equip a remote repper in your highs to fix your drones and stop depending upon a soon to be dead lame mechanic.
You mean sort of like the mechanic that insta regens your shield when docking in a station?
I wish I had a station that followed me around into combat and ignored aggro timers. |

MellaRinn
Gallente Veto. Veto Corp
|
Posted - 2007.11.30 07:43:00 -
[90]
Originally by: Jupiter Sun equip a remote repper in your highs to fix your drones and stop depending upon a soon to be dead lame mechanic.
I see no reason other than whining that drones are overpowered for changing this mechanic. Why wouldn't a ship's drone maintenance bay instaregen their shields? A dominix's reactor could probably fuel shields for hundreds of drones in a jiffy, as they are such a tiny fraction of the droneship's size and it's comparable to charging your mobile with a nuclear reactor...
✖Veto Corp. Training Officer✖ Click the sig 4 my vids |
|
|
|
|
Pages: 1 2 [3] 4 5 6 7 :: one page |
First page | Previous page | Next page | Last page |