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Darken Two
Gallente Cruororis Consors Conlegium Ivy League
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Posted - 2007.11.30 07:48:00 -
[91]
Edited by: Darken Two on 30/11/2007 07:48:02
Well just was on SISI, seems the drone shields do recharge in the bay....but at an extremely slow rate.
However, they managed to screw it up completely by making the drone interface in such a manner that you cannot see the drone's health in the bay. So you cannot tell which drones are damaged and which ones are not.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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MellaRinn
Gallente Veto. Veto Corp
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Posted - 2007.11.30 07:54:00 -
[92]
Originally by: Darken Two Edited by: Darken Two on 30/11/2007 07:48:02
Well just was on SISI, seems the drone shields do recharge in the bay....but at an extremely slow rate.
However, they managed to screw it up completely by making the drone interface in such a manner that you cannot see the drone's health in the bay. So you cannot tell which drones are damaged and which ones are not.
Yeah, the hp bars are an issue.
the shields recharge at their normal recharge rate - doesnt matter if the drone is in bay or flying about... which I find bad, as written above...
✖Veto Corp. Training Officer✖ Click the sig 4 my vids |

Tasuric Orka
Antares Fleet Yards SMASH Alliance
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Posted - 2007.11.30 07:55:00 -
[93]
 Originally by: Darken Two Edited by: Darken Two on 30/11/2007 07:48:02
Well just was on SISI, seems the drone shields do recharge in the bay....but at an extremely slow rate.
However, they managed to screw it up completely by making the drone interface in such a manner that you cannot see the drone's health in the bay. So you cannot tell which drones are damaged and which ones are not.
They should fix that, but i'm glad the drones no longer insta-regen in the hold. I can't see why anyone would consider it fair, or proclaim that this change will make drone ships useless.
The people using normal weapons have to take into account all sorts of things, now you drone guys will have to think aboot more than just "drone control range". Yeah, i can see how this is too much for you to handle, poor you.
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Darken Two
Gallente Cruororis Consors Conlegium Ivy League
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Posted - 2007.11.30 08:04:00 -
[94]
Originally by: Tasuric Orka
 Originally by: Darken Two Edited by: Darken Two on 30/11/2007 07:48:02
Well just was on SISI, seems the drone shields do recharge in the bay....but at an extremely slow rate.
However, they managed to screw it up completely by making the drone interface in such a manner that you cannot see the drone's health in the bay. So you cannot tell which drones are damaged and which ones are not.
They should fix that, but i'm glad the drones no longer insta-regen in the hold. I can't see why anyone would consider it fair, or proclaim that this change will make drone ships useless.
The people using normal weapons have to take into account all sorts of things, now you drone guys will have to think aboot more than just "drone control range". Yeah, i can see how this is too much for you to handle, poor you.
Yes the inst-recharge fix was a good thing.
However, the cost of the tech 2 drones remain a problem. As it stands right now, it's not worth it since you lose so much ISK when your drones pop.
5 tech 2 Ogres is a considerable amount of money. It's bad enough that you lose them if you disconnect but now they have added more ways to lose expensive drones.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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LUH 3471
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Posted - 2007.11.30 08:15:00 -
[95]
Edited by: LUH 3471 on 30/11/2007 08:15:05 they should make the sig radius of drones much much smaller i mean look at the size of them compared to a frigate and then compare the sig radius stupid but hey thats ccp logic as we know it  
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Tasuric Orka
Antares Fleet Yards SMASH Alliance
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Posted - 2007.11.30 08:40:00 -
[96]
Edited by: Tasuric Orka on 30/11/2007 08:41:20 Edited by: Tasuric Orka on 30/11/2007 08:41:03 Well i guess thats more of a balance issue than anything else, they could adress the issue by making drones recharge faster when in the hold as previously suggested.
Originally by: LUH 3471 Edited by: LUH 3471 on 30/11/2007 08:15:05 they should make the sig radius of drones much much smaller i mean look at the size of them compared to a frigate and then compare the sig radius stupid but hey thats ccp logic as we know it  
Uhm.. no, else we cant expect do lock/hurt them at all anymore.
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Daelin Blackleaf
Aliastra
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Posted - 2007.11.30 09:12:00 -
[97]
It's not the dedicated droneboats that suffer, it's the semi-drone boats with equal bay and bandwidth such as the geddon and mega.
-------- EVE Trinity: THE SKY IS FALLING! |

Admiral Pelleon
Caldari White Shadow Imperium Burning Horizons
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Posted - 2007.11.30 09:13:00 -
[98]
Exactly, as they should. Else they'd be a dedicated droneboat with the DPS of a real turret ship. ________ "It's a good day to die!"
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Gabriel Karade
Nulli-Secundus
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Posted - 2007.11.30 09:19:00 -
[99]
Edited by: Gabriel Karade on 30/11/2007 09:18:59
hah 'brutal', 'disgraceful' nerf... you're such a drama queen.
I for one welcome our new Caldari overlords... so that I may shoot them in the face 
(It's gets dull only ever fighting other Gallente ships thanks to FoTM jockeys) ----------
Video - 'War-Machine' |

Daelin Blackleaf
Aliastra
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Posted - 2007.11.30 09:26:00 -
[100]
Originally by: Admiral Pelleon Exactly, as they should. Else they'd be a dedicated droneboat with the DPS of a real turret ship.
Not without a bonus they wouldn't, these ships were balanced with their drone DPS in mind.
-------- EVE Trinity: THE SKY IS FALLING! |

Admiral Pelleon
Caldari White Shadow Imperium Burning Horizons
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Posted - 2007.11.30 09:28:00 -
[101]
Originally by: Daelin Blackleaf
Originally by: Admiral Pelleon Exactly, as they should. Else they'd be a dedicated droneboat with the DPS of a real turret ship.
Not without a bonus they wouldn't, these ships were balanced with their drone DPS in mind.
Then suck up the slight hit in damage and fit a few waves of mediums and cycle them? ________ "It's a good day to die!"
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Daelin Blackleaf
Aliastra
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Posted - 2007.11.30 09:34:00 -
[102]
Originally by: Admiral Pelleon Then suck up the slight hit in damage and fit a few waves of mediums and cycle them?
I don't fly the Mega (since I fell in love with the Rokh) or Geddon, but a "slight hit" is the difference between breaking a tank and dying. Either they were balanced with heavy drone DPS (or medium in the case of certain ships) in mind and require a larger drone bay, or they have been unbalanced since release and need their bandwidth nerfed as the Myrmidons was.
-------- EVE Trinity: THE SKY IS FALLING! |

Admiral Pelleon
Caldari White Shadow Imperium Burning Horizons
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Posted - 2007.11.30 09:36:00 -
[103]
Originally by: Daelin Blackleaf
Originally by: Admiral Pelleon Then suck up the slight hit in damage and fit a few waves of mediums and cycle them?
I don't fly the Mega (since I fell in love with the Rokh) or Geddon, but a "slight hit" is the difference between breaking a tank and dying. Either they were balanced with heavy drone DPS (or medium in the case of certain ships) in mind and require a larger drone bay, or they have been unbalanced since release and need their bandwidth nerfed as the Myrmidons was.
Well the best I can offer is to roll with the punches. They're pretty set on the bandwidth and scoop changes.
Also another solution is to fit some med ECM drones. It doesn't have to be all bad, perhaps variety could be good. ________ "It's a good day to die!"
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Daelin Blackleaf
Aliastra
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Posted - 2007.11.30 09:43:00 -
[104]
Edited by: Daelin Blackleaf on 30/11/2007 09:45:13
It's a pretty heavy swing of the bat for these ships though. Going from heavies to mediums is more of a DPS hit than switching from pulses to beams and almost as much as changing from blasters to rails.
ECM drones face the same balance issue (not that I should be using ECM drones and balance in the same sentence ). Either the ship should be able to field five heavies for more than a few seconds or it should only be able to carry mediums.
-------- EVE Trinity: THE SKY IS FALLING! |

Reacz
Caldari Empirius Enigmus Navy
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Posted - 2007.11.30 09:59:00 -
[105]
Edited by: Reacz on 30/11/2007 10:00:39 Drone ships? FAILING!? :O
Oh noes, buff!!!
But seriously, I guess a good work around could be:
When scoping in damaged drones you can set it to auto-recharge shield, but there is a cost, either you would loose a certain amount of capicator or shield from your ship, depending on the shield damage to the drone. Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Valorem ([email protected]) |

Kuronaga
GoonFleet GoonSwarm
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Posted - 2007.11.30 10:01:00 -
[106]
it'd make more sense if they just let you control as many drones at once as your bandwidth allowed instead of capping it at 5, then simply rebalance how much bandwidth certain drones take so nobody launches like 30 light drones and lags it all to hell or whatever.
whups i just fixed the problem haha, ok everybody ignore what i just said.
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Illyrinia
Caldari Epiphyte Mining and Exploration Combined Planetary Union
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Posted - 2007.11.30 10:09:00 -
[107]
ha, all you guys are dorks. lmao, cry cry cry. simple. ecm drones LMAO. i was perma jammed in a domi by a raven with ECM drones on sisi. suck on that one eh...
want something to complain ab, ECM....
http://oldforums.eveonline.com/?a=topic&threadID=643000 |

Darken Two
Gallente Cruororis Consors Conlegium Ivy League
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Posted - 2007.11.30 10:55:00 -
[108]
Originally by: Illyrinia ha, all you guys are dorks. lmao, cry cry cry. simple. ecm drones LMAO. i was perma jammed in a domi by a raven with ECM drones on sisi. suck on that one eh...
want something to complain ab, ECM....
Yes I'm sure everyone who put millions of SP in combat drones will now be happy to just use ECM drones and nothing else.
Ships like teh domi have very low DPS if they are forced to fit guns becuase they have serious fitting problem
Stop being stupid.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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Grishnarg
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Posted - 2007.11.30 11:08:00 -
[109]
Edited by: Grishnarg on 30/11/2007 11:10:42
Originally by: Soulita Not sure, just speculating here,
but maybe CCP wants less people to use drones to reduce lag?
Afterall, the reason we can field less drones since last drone nerf from a year or two ago was to reduce lag, and nothing else...
It just occured to me, and this is quite funny; If CCP do this to reduce lag, I think that is gonna fail misserably. Why? People are gonna stuff their ships with cheap throwaway drones. One set destroyed. So what I just send out 5 more, and 5 more.... and so on, and the endresult is more lag.
I know I will end up doing this. A mega can fit... what? 125 m3, that is 5 squads of light dirtcheap hobs.... |

Ione Hunt
0utbreak
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Posted - 2007.11.30 11:11:00 -
[110]
Edited by: Ione Hunt on 30/11/2007 11:11:32 We need to see drone health when drones are scooped!
The whole "but you have multiple waves" argument is stupid because of the high price of T2 drones. Either lower their build requirments making them cheaper and more in line with regular ammo, or come up with something else. Current prices and the upcoming drone mechanics won't make it worth using expensive T2 drones, even if the new interface is nice. Lots of bling with the new patch (drone interface, graphics, new ships), but some crucial things haven't been thought through  _______________
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Neal Cassady
Mutually Assured Distraction
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Posted - 2007.11.30 11:12:00 -
[111]
perhaps they just decided gallente are overpowered? about frickin time if you ask me but i am glad i hadnt cross trained gallente heavily.
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E Vile
Fifth Exiled Legion SMASH Alliance
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Posted - 2007.11.30 11:15:00 -
[112]
Originally by: Ki An
Originally by: Jupiter Sun equip a remote repper in your highs to fix your drones and stop depending upon a soon to be dead lame mechanic.
You mean sort of like the mechanic that insta regens your shield when docking in a station?
So drop the insta shield heal at station OR insta heal drone shields at station too. Not sure how you say just because your drone bay wouldnt heal means stations with mass repair facilities can't. I would't be against a timer to heal shields in station, or not at all. Would be nice if station huggers needed to pay to heal shields in a station like armor. I think not insta healing drones will help alot in large combat. No more will groups of people be scoop/drop/scoop/drop. Besides....Gallente smell like daiseys and strawberry lube.
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Illyrinia
Caldari Epiphyte Mining and Exploration Combined Planetary Union
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Posted - 2007.11.30 14:26:00 -
[113]
Originally by: Darken Two
Originally by: Illyrinia ha, all you guys are dorks. lmao, cry cry cry. simple. ecm drones LMAO. i was perma jammed in a domi by a raven with ECM drones on sisi. suck on that one eh...
want something to complain ab, ECM....
Yes I'm sure everyone who put millions of SP in combat drones will now be happy to just use ECM drones and nothing else.
Ships like teh domi have very low DPS if they are forced to fit guns becuase they have serious fitting problem
Stop being stupid.
o_0 why train everything in drones at once? ive got 1.3m in gunnery, 980 something k in drones. now ill be working on t2 heayvs and sentrys, then SIN! drones arent nerfed... your guys 'omg i get to launch 5 heavys and wtf pwn most bcs and some bs because i have 9mil drone sp!!!!!!!!!!'
http://oldforums.eveonline.com/?a=topic&threadID=643000 |

Malcanis
High4Life SMASH Alliance
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Posted - 2007.11.30 14:55:00 -
[114]
Originally by: In4r4 I really would like to see the reaction if CCP say allowed us to attack the weapons systems of all ships. Gallente is the only race that can have its offence actually blown up.
As for the promised changes (allowing us to carry multiple waves of drones) they havent happened, all but 2 dedicated drone boats lose out with the changes
I would like to see the reaction if CCP allowed us to fit weapons that don't take up any slots, use ammo or cap and work even if you're EW'd.
OH WAIT.
CONCORD provide consequences, not safety; only you can do that. |

Inir Ishtori
The Guardian Agency Guardian Federation
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Posted - 2007.11.30 15:07:00 -
[115]
Originally by: Illyrinia
o_0 why train everything in drones at once? ive got 1.3m in gunnery, 980 something k in drones. now ill be working on t2 heayvs and sentrys, then SIN! drones arent nerfed... your guys 'omg i get to launch 5 heavys and wtf pwn most bcs and some bs because i have 9mil drone sp!!!!!!!!!!'
maybe you should get some more experience about the game before talking ******** **** out of your ass... i'll make an alt too and start complaining about people using turret/missile ships wtfpwning my little vexor with their 9+ mill sp in gunnery.
it's like blizzard pointed half of their "special" customers to eve these days 
on topic: i'm glad that i trained for t2 large rails and blasters already. drones are a pain to manage in fights as it is and losing them everytime because you had to escape just sucks. now with the shield recharge nerf, bandwidth nerf und people not losing lock on scooped drones(i really hope it was just a bug and it's fixed now) AND still not being able to see their health status when scooped it is too much of a hassle to fly a drone ship into a battle imo.
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Nicoli Voldkif
Caelli-Merced INC. Gunboat Diplomacy
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Posted - 2007.11.30 16:32:00 -
[116]
Originally by: Ione Hunt Edited by: Ione Hunt on 30/11/2007 11:11:32 We need to see drone health when drones are scooped!
The whole "but you have multiple waves" argument is stupid because of the high price of T2 drones. Either lower their build requirments making them cheaper and more in line with regular ammo, or come up with something else. Current prices and the upcoming drone mechanics won't make it worth using expensive T2 drones, even if the new interface is nice. Lots of bling with the new patch (drone interface, graphics, new ships), but some crucial things haven't been thought through 
T2 Drone replacement costs are not nearly as bad as you think they are. Problem with the cost of replacement WAS the Myrmidon. What bit of advice did I tell all my new players going pvping with us? If the Myrm pops 5 Heavies kill the drones and slaughter his DPS, If he pops 5 Mediums just kill the myrm and only get the drones if you have to. At that point they usually say well should I shoot the 5 Heavies a domi toss out? and the answer no because he'll just toss out 5 more and you wasted time shooting the drones.
Smartbombs regained a lot of use when the Myrmidon hit mainstream because they were a great way to nerf the DPS of the one shot wonder 5 Ogre II fotm Myrms. As such Drone users overall suffered an increased loss rate of drones as more people fitted smartbombs to counter the fotm ship. Now you'll see drones stop being the main target and as such have a longer life span.
Now in regards to the Cost compared to T2 ammo and they should as cheap thats incorrect. T2 ammo is a guaranteed 1 shot it MUST be replaced. Drones May last through multiple fights and not need to be replaced. My T2 hammerheads on my scorp have been there for at least 6 months and they have not died yet. As such they have been MUCH more effective then a single round of T2 ammo. They fact that they are the cost of a gun is appropriate because they have the possibility of staying around as long as a gun and can be swapped between any ship with a large enough drone bay. -----------------------------------------------
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Stefx
Gallente Moons of Pluto
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Posted - 2007.11.30 16:49:00 -
[117]
Originally by: Zemeckis R drones are no longer able to insta-regen shield when scooped to drone bay
I'm a drone user and don't see a problem with that. It's a bad game mechanics that's being fixed to be more realistic.
With good aggro management, drones don't get damaged.
----------- MOP recruiting Industrialists/miners/traders/missioners/etc |

Aenis Veros
Caldari Alphaflight
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Posted - 2007.11.30 16:57:00 -
[118]
Originally by: Karlemgne
Originally by: Disteeler Edited by: Disteeler on 29/11/2007 19:33:04
Originally by: Aenis Veros Gallente are finally brought back to balance, and the gallente FOTM-people are whining. I say LOL.
QFT :l Those nerf are balance to my eyes and my experience. C'mon, noone in their senses can think in Myrmidons pre-trinity being "right".
Honestly? Its more right than the Drake is.
-Karl
Honestly, you're full of ****. Myrmidon passive shield tank > Drake passive shield tank.
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Setana Manoro
Gallente Firefly Inc.
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Posted - 2007.11.30 17:19:00 -
[119]
Originally by: Ki An
Originally by: Jupiter Sun equip a remote repper in your highs to fix your drones and stop depending upon a soon to be dead lame mechanic.
You mean sort of like the mechanic that insta regens your shield when docking in a station?
Well said. :)
Rifter is not X-Wing CCP. Trinity model kinda sucks. |

Khald
Gallente Swordbruden Mining and Security Service Inc. Te-Ka
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Posted - 2007.11.30 17:25:00 -
[120]
The problem Ive had with repairing drones has been it takes too long to target them and when I do get them targted they fly out of range to attack something else unless I have them orbit me. There should be no targeting time for the drones as I am already linked to them and supposedly guiding them which is why certain ships give them bonuses as they are better at it.
If targeting were instant it would go a long way toward drone boats being able to maintain thier drones.
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