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SheriffFruitfly
Caldari Science and Trade Institute
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Posted - 2008.01.04 01:45:00 -
[61]
Originally by: Guillame Herschel
Originally by: Jimer Lins Vaya con dios.
Via con dios (God go with you). Vaya is a nonsense word.
"Vaya" is the subjunctive form, most glamorously used for commands.
No you can't have 'em rest of the world! These good illiterate 'murikans is ALL MINE!
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El Muerte
The Nine Gates
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Posted - 2008.01.04 01:46:00 -
[62]
I agree the UI is H O R R I B L E.
Open a container and everything on the ui gets screwed.
If it weren't for logging in chatting with friends / corp mates I probably would quit again.
Cheers to ya have fun.
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Zeba
Minmatar Pator Tech School
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Posted - 2008.01.04 01:53:00 -
[63]
Originally by: El Muerte Open a container and everything on the ui gets screwed.
What happens? I only get a window with the can contents in it when I open one. Is there a new display bug?
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Magnum III
Journey On Squad
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Posted - 2008.01.04 03:00:00 -
[64]
Edited by: Magnum III on 04/01/2008 03:01:24 I agree the PvE sucks bad and is a joke and remarkably does not seem to get any better.
And they were just being polite when they gave reasons why the new EVE book was not about actual players especialy in 0.0. Real players especialy in 0.0 are borring and petty among everthing else. Not interesting as the fictional world of EVE.
They will give you goals in walking in stations but since they will keep it away from scripted stuff, I'm sorry but it will be borring.
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Letava
Gallente Mortis Angelus The Church.
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Posted - 2008.01.04 03:22:00 -
[65]
Originally by: Lazuran
Originally by: Letava My opinions:
- The UI is clear and functional, and far better than any other MMO I've tried. This is especially noticeable with chat channels where you don't have to **** around with filters and fading windows.
You should really try more MMOs, such claims make you look a bit ... otherworldly...
I have only tried 3 other MMOs and they all beat EVE by miles as far as the UI is concerned: Tabula Rasa (1st place), WoW (2nd place), Dungeon Runners (extremely simple budget MMORPG by NCsoft, tried it out of pure boredom, but the UI is very good).
I've tried the 3 you mention, and more besides. The interfaces all suffer from the same problem: they try to make everything look as unobtrusive as possible so as not to ruin the immersion of a fantasy game, meaning I can't just easily control things by clicking through windows and menus while I play the game. EVE lets me put windows where I want, at the size I want, windows can be easily merged together or separated. I can bring up anything I want in seconds without interrupting control of my ship. And the 3 layers of moveable buttons for module activation is so much better than the bloody quickbars every other MMO has.
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Lazuran
Gallente Time And ISK Sink Corporation
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Posted - 2008.01.04 03:35:00 -
[66]
Originally by: Letava meaning I can't just easily control things by clicking through windows and menus while I play the game. EVE lets me put windows where I want, at the size I want, windows can be easily merged together or separated. I can bring up anything I want in seconds without interrupting control of my ship.
Clicking through windows and menus is easy? Especially when the menus are laggy, menu items have no logic arrangement at all and many hotspots that need to be clicked are tiny and move around? I don't know, most people find hotkeys better and the fact that I can play these games without having windows covering half my screen is a big plus and is proof of good user-friendly game design. Also, the EVE UI is extremely slow/unresponsive and buggy. Sure, you get used to most of the bugs after a while, but it's still subpar ...
Disclaimer: I do not speak for the fanbois. |

Esmenet
Gallente
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Posted - 2008.01.04 03:40:00 -
[67]
Originally by: Letava
I've tried the 3 you mention, and more besides. The interfaces all suffer from the same problem: they try to make everything look as unobtrusive as possible so as not to ruin the immersion of a fantasy game, meaning I can't just easily control things by clicking through windows and menus while I play the game. EVE lets me put windows where I want, at the size I want, windows can be easily merged together or separated. I can bring up anything I want in seconds without interrupting control of my ship. And the 3 layers of moveable buttons for module activation is so much better than the bloody quickbars every other MMO has.
The basic UI in wow is also horrible, or at least it used to be. But since you can customize it, you can get it exactly as you want. Wow went a bit to far in allowing addons that to a large degree automated tasks, but in principle its great to be able to customize it to your needs. People like different things so to have the option to change things around is great. I dont have any major issues with the eve UI atm, but would love to have the possibility to customize it. Your signature exceeds the maximum allowed filesize of 24000 bytes -Kreul Intentions ([email protected]) |

Letava
Gallente Mortis Angelus The Church.
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Posted - 2008.01.04 03:58:00 -
[68]
Originally by: Lazuran
Originally by: Letava meaning I can't just easily control things by clicking through windows and menus while I play the game. EVE lets me put windows where I want, at the size I want, windows can be easily merged together or separated. I can bring up anything I want in seconds without interrupting control of my ship.
Clicking through windows and menus is easy? Especially when the menus are laggy, menu items have no logic arrangement at all and many hotspots that need to be clicked are tiny and move around? I don't know, most people find hotkeys better and the fact that I can play these games without having windows covering half my screen is a big plus and is proof of good user-friendly game design. Also, the EVE UI is extremely slow/unresponsive and buggy. Sure, you get used to most of the bugs after a while, but it's still subpar ...
Personally I prefer to use my mouse and menus, so maybe that's the reason I like EVE's UI more. I'd imagine that my familiarity with EVE is also a big reason, as it's my most played MMO by a couple of years. Any UI bugs are minor ones, I can only think of icon bugs off the top of my head, and the interface is only laggy for me when the game is lagging, which is the same in any MMO.
User customisation would be nice, I don't really see it as an important feature, but it would be interesting to see what useful tools and fancy styles people could create for it.
One last thing before I sleep, can someone at least agree with me that the chat channels are much better than in other MMOs?
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Izo Azlion
Veto. Veto Corp
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Posted - 2008.01.04 04:07:00 -
[69]
Originally by: Corvinae
Recovering from a death is the most tedious PITA gameplay mechanic I have encountered in all my decades of gaming. Personally i'd like to see a more expensive insurance policy (only available to frigates and possibly small industrials) that returns a ship of the type you lost fitted with the basic tech versions of the modules you had fitted at the time you paid your insurance. i think this would make it a lot easier for new players to get the hang of the game.
You want fluffy fluffy fairy land, its a long long way away. EVE is too kind, frankly. If we all wanted safety, we'd all be playing WoW, or some other generic MMO.
Thanks,
Izo Azlion.
---
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Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
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Posted - 2008.01.04 04:09:00 -
[70]
Originally by: Corvinae Edited by: Corvinae on 03/01/2008 23:11:46 So many assumptions. I am 42 years old and don't own a television, let alone a console. I played space trader back when we had to bring our own printer paper.
I tried this game because I thought from what I had read up about it that it might be a fun space theme MMO i could run on my computer. I decided to pay for it to support the effort. the distinction is subtle, i know.
There is a lot of content in the game that I haven't experienced i admit freely. but mining, research, industry stuff all seems terribly tedious to me, and i got my fill of shuttling goods around 20 years ago on that printer paper.
PvP seems to be completely group oriented for the most part. the consensus seems to be that solo PvP is near impossible, and I am too old and grumpy to deal with all the epeen that I am sure is involved in all that lol
/thread
Though, solo PVP is very possible. _________________ Burn. |

Suboran
Gallente Sphinx Inc Intrepid Crossing
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Posted - 2008.01.04 04:26:00 -
[71]
eve is what you make of it. end of.
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TimGascoigne
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Posted - 2008.01.04 04:28:00 -
[72]
Originally by: Larg Kellein Yeah, definetely don't want your stuff. Say hello to the elves for me...
best reply ever
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Ernesto Hoost
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Posted - 2008.01.04 04:34:00 -
[73]
Originally by: Corvinae Edited by: Corvinae on 03/01/2008 23:11:46 So many assumptions. I am 42 years old and don't own a television, let alone a console. I played space trader back when we had to bring our own printer paper.
Dude, you is like kind of freaky You are 42 years old and think 15$ a month is steep!
I'm not sure if you are in CCP's current demographic, but you scare me Enjoy...err, whatever it is you do
Do you have your mother in a chair upstairs by the window, and run a motel?
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warrior009
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Posted - 2008.01.04 04:42:00 -
[74]
NEWBS!!! they give their thoughts and Idea's... Been playing the game since the beta fool! I leave and come back but im an old character... and out of all the MMO'S eve beats them all hands down and I know what im talking about because my friends convince me to leave eve to play the "new" top of the line mmo thats out and it turns out to be like all the others, WOW, LOTR, DDO "which bombed!" COH they all the same theres a cap lvl and once you reach it its like now what.. LETS START OVER AND DO IT AGAIN! ya no i like eve.. IF you going to play this you cant give it 1 month and wth did you do to get killed 3 or 4 times dam I played my first month and kill 10 or 12 people in the game and I was in a frigate and yes I did missions and yes they should make all missions random lol but like what somone said this is a PVP Empire game not a PVE you only go pve to get special blueprints.... now ill stop blabing so i can go back out and mine for another 24 hours because mining might be fun but Ill have made another 12 ravens so I can blow them up and have fun!!!
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Chainsaw Plankton
IDLE GUNS
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Posted - 2008.01.04 06:32:00 -
[75]
name a mmo with good "mission" variety? is there a difference between killing a spider, a rat, and a troll?
I do think that missions are the crap end of the game.
must say your 4th paragraph makes it sound like an i got blown up i quit and yes blowing up is harsh, thats half the fun its even more fun when your the one blowing something/someone else up 
and yes payment added on at the end of the 14d trial would be nice.
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Everyone Dies
Caldari Lucky Tampon
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Posted - 2008.01.04 06:33:00 -
[76]
wow =====>
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Gamer4liff
Caldari Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2008.01.04 06:37:00 -
[77]
Hooray! one less pretentious mac user!
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jongalt
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Posted - 2008.01.04 06:48:00 -
[78]
unfortunately, the UI is crap.
i suggest the GUI designer read up on Edward Tufte's books.
-jg.
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Mecinia Lua
Galactic Express Frontier Trade League
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Posted - 2008.01.04 06:58:00 -
[79]
The OP has some valid points.
The UI is rudimentary in a lot of ways. I'm hoping we'll see some improvement to it as we get to ambulation.
Missions are very boring I agree with little to no variety. There really isn't much you can do with PVE missions though, I mean they were pretty boring in Star Wars Galaxies and City of Heroes too. It is their repetitive nature. I generally only do missions if I'm poor or getting standings for another corp or empire these days. It's not something I do very often.
As for the death penalty. The death penalty is necessary in order to keep the game flowing. Without it the builders, like me, wouldn't have much to do that would keep us around. If you take out the penalty like what was done in SWG, then you'll see a lot of folks leave.
The greatest problem I see for the game is that it takes an inordinate amount of time to get ready to do stuff. Whether this is getting a new ship and fittings, fueling a player owned station, etc.
I think perhaps the time element is one reason the game is not more popular. I think the game would be a lot more fun if they just turned off fuel for POSs. It takes a lot of time, time that generally takes away from other activities such as mining, building, fighting, etc. Ice would still be useful to supply the capital fleets. I find it hard to believe that they need to refuel the stations reactors so frequently. It would also be impractical.
Anyway good luck to the OP where ever they may go.
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts. |

Kahega Amielden
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Posted - 2008.01.04 07:01:00 -
[80]
Am I the only one who likes the UI?
http://desusig.crumplecorn.com/sigs.html |

Admiral Pelleon
Caldari White Shadow Imperium Burning Horizons
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Posted - 2008.01.04 07:10:00 -
[81]
Originally by: Kahega Amielden Am I the only one who likes the UI?
I like it.  ________
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Galen Darksmith
Caldari Independent Navy Reserve
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Posted - 2008.01.04 07:10:00 -
[82]
Originally by: Kahega Amielden Am I the only one who likes the UI?
I don't think it's as horrible as a lot of people make it out to be. It's more obtrusive than most, with a bit of a flight sim feel to it. I don't see which this is such a bad thing.
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Chainsaw Plankton
IDLE GUNS
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Posted - 2008.01.04 07:49:00 -
[83]
i like it, needs a bit more customization though. being able to move the fleet/drone windows was a good start
(part of the problem is a larger monitor would also help lots >.< )
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Dathremar
Odessa Operations Sylph Alliance
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Posted - 2008.01.04 08:00:00 -
[84]
Not sure if you are still looking at this thread but here goes my 2 cents.
I've only been playing for about 2 and half months (2.5 million SP), so in terms of most of these guys I'm a complete newb. I'll be the first to admit I felt much of what you have pointed out; and yes the UI blows but it is functional so I don't complain too much. It wasn't too long ago that I felt this game was completely boring, a waste time, and a needless grinding piece of garbage.
However, that all changed when I found this wonderful corp and got into 0.0 space. The first time I flew in a small gang I was blown away. The PvP is just (no pun intended) out of this world. I couldn't even believe the tactics that my gang and the gang we were chasing were using. Thats when I realized that this wasn't your typical MMO and that this was the first time I experienced real PvP. Not some WoW battleground garbage. I have spent quite a bit of time PvPing and have seen some fantastic stuff. Sure I have made the occasional mistake and lost a few cruisers here and there. But you get back up and figure out what you did wrong. Learn from your mistakes.
Oh and probably the most amazing thing I have ever experienced is large fleet combat. Nothing compares to nearly 200 people moving in union to another large fleet. The amount of coordination it requires is something your average MMO player can't even begin to grasp.
Those were the days that made me play on. Yeah I fly crappy fitted cruisers, but I am having a blast and in no time I'll be flying around with bigger (or smaller ) and better ships. This is one that does require a few months to discover the true meat to this MMO. Every day it is completely different and every fight feels like your first. Nothing can beat that feeling.
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Chainsaw Plankton
IDLE GUNS
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Posted - 2008.01.04 08:44:00 -
[85]
heh the eve pvp <3
one of the guys on ts said that he had been overseas in Iraq or Afghanistan, and that nothing got his heart racing as much as eve pvp 
o7
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ry ry
StateCorp Veritas Immortalis
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Posted - 2008.01.04 09:54:00 -
[86]
Originally by: Corvinae makes the game fell like its made of tedium.
it pretty much is.
the reason to play are the moments of pure, blinding brilliance that intersperse the tedium.*
*this does not apply to mining.
*again. |

Riho
Northen Breeze
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Posted - 2008.01.04 10:02:00 -
[87]
Originally by: Corvinae
Finally, when someone signs up for 14 days free and then pays for the game during those 14 days, having the paid sub start AFTER the trial time is over, instead of immediately, might help you not look like complete moneygrubbers.
em.. it should do that... it did whit my account (not this one... the other 2 i have :/) ---------------------------------- Seems that there's a new game that seems to be very popular whit whiners these days. Its called EFT Online.
dont listen those people.. as they dont have a clue |

PhantomVyper
Darkness Inc. Blood Blind
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Posted - 2008.01.04 10:09:00 -
[88]
Originally by: Zeba
And now we come to the real reasons you left Eve. Its simply not for you. Nothing wrong with the game or you really. You like pie and Eve is cake. Might I suggest you try one of the X2/3 series for your space game pleasure? Its got everything your looking for only its a single player game with freeform flight. Kinda like Eve only a space shooter with economic elements. 
If he is complaining about the UI then the X series is definetly not for him!
Never played X3, but the UI in X2 was the most confusing mess I have ever encountered in any game!
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mechtech
Silver Snake Enterprise
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Posted - 2008.01.04 10:51:00 -
[89]
Originally by: Corvinae
I understood and used insurance, i only died 3-4 times as i played into lvl II stuff. Running around reassembling a ship after a death makes the game fell like its made of tedium.
Maybe that's one reason why eve didn't work out for you. You don't "play to lvl II stuff".
Missions were never a focus of eve, and most players that do nothing but missions get bored very quickly. There is much more complexity and deepness to eve than simply running missions. Most of it involves joining a player corp and partaking in their plans for power/isk/fun/whatever.
Also, the destructions can be a bit harsh for a new player, but it's better to show the player right off the bat that there are real consequences rather than baby them. It's better to learn your lessons while they are cheap, unlike some people who go into 0.0 with a BS and 3 mil SP.
The player base isn't small either, it's quite healthy, and has been steadily growing from the games launch 4 years ago. Almost no mmos are still growing after 4 years. And even less stick to their original vision after 4 years.
Not flaming, just giving most player's perspective on these issues.
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Lazuran
Gallente Time And ISK Sink Corporation
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Posted - 2008.01.04 12:07:00 -
[90]
Originally by: Letava
One last thing before I sleep, can someone at least agree with me that the chat channels are much better than in other MMOs?
No, they're adequate, just like most other MMOs. I don't see why they should be so important (only in EVE you *need* to "watch local").
EVE's channels are generally more buggy/cumbersome/slow and there is no integration with logging, no customization/filtering, no whisper/tell. Mission text just gets written into local channel (previously in every window...), damage messages are handled in an extremly buggy/slow/limited separate logging window with no filtering options. OTOH you have more/free channels and can drag chat windows around more easily.
Still a very minor part of the game, except for people who want to chat rather than play really...
Disclaimer: I do not speak for the fanbois. |
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