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Sentinella
Perkone Caldari State
9
|
Posted - 2011.09.07 08:30:00 -
[1] - Quote
I hate the captain's quarters and I am using "the door" but it's really bad. When will you put back the old hangar view ? It's been some time now, any ETA ?
EDIT: CCP Prism was very kind to try to find out an answer to my question:
CCP Prism X wrote:Please keep in mind that I'm a Database Developer not a Project Manager. But I did go around and poke some people who wield more power than just telling people off because their queries aren't seekable. Essentially what this all boils down to is: "You will get ship-spinning back. It's only a question of fitting it into our plans.". I know, I didn't tell you anything new.  But believe me, the people I spoke to seemed to understand the priority of this. They themselves will give you more concrete information as soon as they can, we all understand that the answer I just gave you isn't satisfactory, but it is the best I can give you. The reason for this being the best I can provide is that we are currently in the middle of a planning phase. Everything is up in the air and mutable at this point so promises aren't a current possibility. All I can really do is assure you that we're not ignoring the issue nor do we intend to bury it and hopefully the final plans will start to emerge soon and we can actually give you some insight into them. |

AnzacPaul
Perkone Caldari State
77
|
Posted - 2011.09.07 08:36:00 -
[2] - Quote
Never, as far as I know.
We were promised an environment "similar to the pre-incarna" but I highly doubt it's actually ever coming and CCP are instead finding ways to lower the reqs for CQ as fast as possible so they can force CQ upon everyone, in the hope nex sales will pick up.
But that's me with my tinfoil, i'm sure there will be plenty of people that will tell you why there is no need for an option to CQ, and why you should have to load your avatar every time you dock for ammo..... |

Sentinella
Perkone Caldari State
9
|
Posted - 2011.09.07 08:41:00 -
[3] - Quote
AnzacPaul wrote:But that's me with my tinfoil, i'm sure there will be plenty of people that will tell you why there is no need for an option to CQ, and why you should have to load your avatar every time you dock for ammo.....
I hope this does not happen, I don't want this thread to become another debate about incarna. Some people like it, some don't, there are a lot of threads discussing it already.
Personally I prefer the old hangar view and , since 2 months ago CCP said that an environment with same functionality as the old hangar would be introduced, I would like to know the ETA for that. |

El'Niaga
Republic Military School Minmatar Republic
40
|
Posted - 2011.09.07 08:45:00 -
[4] - Quote
They told us what we wanted to hear, I doubt anyone has actually been assigned to work on this, it is probably low priority for CCP management. |

Mag's
the united Negative Ten.
10
|
Posted - 2011.09.07 08:53:00 -
[5] - Quote
They also said:
Quote:and this environment will be available until Incarna performance is similar to pre-Incarna performance.
So if they get performance back before they release the new environment, then they would never need to release it. CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Sentinella
Perkone Caldari State
9
|
Posted - 2011.09.07 09:21:00 -
[6] - Quote
Mag's wrote:They also said: Quote:and this environment will be available until Incarna performance is similar to pre-Incarna performance. So if they get performance back before they release the new environment, then they would never need to release it.
Well the statement starts with "environment will be available" and at the moment it is not, so the later part of the statement does not apply. For a feature to be available "until" something happens, that feature has to exist first. |

Tallian Saotome
Nuclear Arms Exchange Fatal Ascension
43
|
Posted - 2011.09.07 09:30:00 -
[7] - Quote
If its obsolete before they put it is, its fait accompli and the don't have to bother with the dev resources, so they can just keep those devs working on GlitterVamp2000. |

Mag's
the united Negative Ten.
10
|
Posted - 2011.09.07 09:34:00 -
[8] - Quote
Sentinella wrote:Mag's wrote:They also said: Quote:and this environment will be available until Incarna performance is similar to pre-Incarna performance. So if they get performance back before they release the new environment, then they would never need to release it. Well the statement starts with "environment will be available" and at the moment it is not, so the later part of the statement does not apply. For a feature to be available "until" something happens, that feature has to exist first. As Tallian Saotome said, if they get performance to be 'similar' to pre-incarne, it's a fait accompli.
Let me put it this way, which are they going to put more effort into, performance of incarna their flagship new content, or a temp replacement hanger? CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Miklas Laces
A.N.A.R.C.H.I.C.A
2
|
Posted - 2011.09.07 09:43:00 -
[9] - Quote
If you think about it for a second you will realize that the following statements are not equivalent:
"It will be available until condition x"
"It will be available unless condition x"
If you have trouble understanding the difference between those two sentences then I really have no interest in this discussion.
CCP said that the new environment will be released and I have no reason not to believe them (lol), so what's the ETA ? |

Miklas Laces
A.N.A.R.C.H.I.C.A
2
|
Posted - 2011.09.07 09:44:00 -
[10] - Quote
--double post |

Mag's
the united Negative Ten.
10
|
Posted - 2011.09.07 09:54:00 -
[11] - Quote
Miklas Laces wrote:If you think about it for a second you will realize that the following statements are not equivalent:
"It will be available until condition x"
"It will be available unless condition x"
If you have trouble understanding the difference between those two sentences then I really have no interest in this discussion.
CCP said that the new environment will be released and I have no reason not to believe them (lol), so what's the ETA ? I have no problem understanding the difference at all. But you seem to think that if the 'until' condition is reached before release, they would still release them. I'm pointing out they most likely wouldn't.
Why do you think they worded it the way they did?
They want to force players into Incarna and if they can improve performance first, then they can remove the need for a temp replacement hanger.
CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Sentinella
Perkone Caldari State
9
|
Posted - 2011.09.07 09:57:00 -
[12] - Quote
Mag's wrote:have no problem understanding the difference at all.
   
|

Tabatha Ravenclaw
Federal Navy Academy Gallente Federation
13
|
Posted - 2011.09.07 09:57:00 -
[13] - Quote
Miklas Laces wrote:If you think about it for a second you will realize that the following statements are not equivalent:
"It will be available until condition x"
"It will be available unless condition x"
If you have trouble understanding the difference between those two sentences then I really have no interest in this discussion.
CCP said that the new environment will be released and I have no reason not to believe them (lol), so what's the ETA ?
It's not like CCP have ever mislead us before |

Sentinella
Perkone Caldari State
9
|
Posted - 2011.09.07 10:18:00 -
[14] - Quote
Tabatha Ravenclaw wrote:It's not like CCP have ever mislead us before
In the past they used to communicate with the players a lot, now the chances of CCP actually answering the simple question asked in this thread are next to zero.
|

Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
20
|
Posted - 2011.09.07 10:25:00 -
[15] - Quote
Just as soon as they've finished making the forums so crap that nobody can be bothered to use them (thus saving them from a public facing catalogue of fail).
|

Tabatha Ravenclaw
Federal Navy Academy Gallente Federation
13
|
Posted - 2011.09.07 10:25:00 -
[16] - Quote
Sentinella wrote:Tabatha Ravenclaw wrote:It's not like CCP have ever mislead us before In the past they used to communicate with the players a lot, now the chances of CCP actually answering the simple question asked in this thread are next to zero. About the same chance of them replying to this question as there was in the old forum threads about it.
|

Smoking Blunts
18
|
Posted - 2011.09.07 10:49:00 -
[17] - Quote
maybe apart from a couple of dev's and maybe the PR department, is anyone actually working on eve at ccp?
as much as i miss the functionality of the old hanger view, i have no doubt we will not get it back. along with the old cyno effects these two things have broken my personnal immursion, but hey we can buy crap for nex now woooot CCP-áare full of words and no action. We watch what they do and its nothing but false statements and lies.
|

Mag's
the united Negative Ten.
10
|
Posted - 2011.09.07 11:04:00 -
[18] - Quote
That's a great inanimate argument you have there but pray tell, why would they bother to release them?
After all they said available until, are you saying they would still waste Dev time on a temp hanger, even when that available until premise is met? CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
|

CCP Prism X
C C P C C P Alliance
82

|
Posted - 2011.09.07 11:08:00 -
[19] - Quote
Right!
Seeing as I've been trying to pull my pants up lately, and start being active on the forums again, I might as well try and be useful as well rather than just attempting to be funny (Also Sentinella poked me through EVE Mail... ok it was mostly that ). Please keep in mind that I'm a Database Developer not a Project Manager. But I did go around and poke some people who wield more power than just telling people off because their queries aren't seekable.
Essentially what this all boils down to is: "You will get ship-spinning back. It's only a question of fitting it into our plans.". I know, I didn't tell you anything new. 
But believe me, the people I spoke to seemed to understand the priority of this. They themselves will give you more concrete information as soon as they can, we all understand that the answer I just gave you isn't satisfactory, but it is the best I can give you.
The reason for this being the best I can provide is that we are currently in the middle of a planning phase. Everything is up in the air and mutable at this point so promises aren't a current possibility. All I can really do is assure you that we're not ignoring the issue nor do we intend to bury it and hopefully the final plans will start to emerge soon and we can actually give you some insight into them.
Also, I'm selling T2 Rock blueprints over in Ami. They're great for throwing back at me! 
P.S. Ignore my signature in this case. I'm actually trying to be helpful and informative. ~ CCP Prism X EVE Database Developer If anything in this post was informative or could be considered as 'good news' to you - chances are you've misread it. |
|

Brooks Puuntai
Nomadic Asylum
55
|
Posted - 2011.09.07 11:11:00 -
[20] - Quote
CCP Prism X wrote:
Seeing as I've been trying to pull my pants up lately,
CCP Prism X wrote: Also Sentinella poked me
CCP Prism X wrote: But I did go around and poke some people
So this is whats going on at CCPs offices. Alot of pantless poking. |

Mag's
the united Negative Ten.
10
|
Posted - 2011.09.07 11:13:00 -
[21] - Quote
CCP Prism X wrote:Right! Essentially what this all boils down to is: "You will get ship-spinning back. It's only a question of fitting it into our plans.". I know, I didn't tell you anything new.  I hope you understand that the term 'ship spinning' means far more than that. It was the functionality and choice that came with a hanger view that we miss. The simple term ship spinning is just that, a simple term.
Edit: But we'll see what CCP does, rather than what you say tbh. CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Salpun
Paramount Commerce Masters of Flying Objects
26
|
Posted - 2011.09.07 11:14:00 -
[22] - Quote
Thanks for giving us a update. |

Sentinella
Perkone Caldari State
9
|
Posted - 2011.09.07 11:17:00 -
[23] - Quote
CCP Prism X wrote:Also Sentinella poked me through EVE Mail... ok it was mostly that To be honest I sent an evemail to almost every CCP character. Since all threads about this have always been ignored I thought I might try a more direct approach.
CCP Prism X wrote:Please keep in mind that I'm a Database Developer not a Project Manager. But I did go around and poke some people who wield more power than just telling people off because their queries aren't seekable. Essentially what this all boils down to is: "You will get ship-spinning back. It's only a question of fitting it into our plans.". I know, I didn't tell you anything new.  But believe me, the people I spoke to seemed to understand the priority of this. They themselves will give you more concrete information as soon as they can, we all understand that the answer I just gave you isn't satisfactory, but it is the best I can give you.
It's better than nothing, at least it's still planned even if there is no ETA. And thanks a lot for taking the time to answer this, it wasn't that difficult wasn't it ? |
|

CCP Prism X
C C P C C P Alliance
82

|
Posted - 2011.09.07 11:19:00 -
[24] - Quote
Sentinella wrote:And thanks a lot for taking the time to answer this, it wasn't that difficult wasn't it ?
Time will tell, this isn't my first camping trip.  ~ CCP Prism X EVE Database Developer If anything in this post was informative or could be considered as 'good news' to you - chances are you've misread it. |
|

Brooks Puuntai
Nomadic Asylum
55
|
Posted - 2011.09.07 11:19:00 -
[25] - Quote
Sentinella wrote:
It's better than nothing, at least it's still planned even if there is no ETA.
It practically is nothing. Though I do respect Prism and Soundwave(he posted on old forums) for actually responding instead of ignoring like usual.
See CCP is learning. |

Sentinella
Perkone Caldari State
9
|
Posted - 2011.09.07 11:25:00 -
[26] - Quote
Brooks Puuntai wrote: It practically is nothing. Though I do respect Prism and Soundwave(he posted on old forums) for actually responding instead of ignoring like usual.
See CCP is learning.
Yeh it's not the answer I hoped for but at least they are answering, it's a step in the right direction and we didn't have many of these lately.
|

Santonio Homes
Native Freshfood Minmatar Republic
0
|
Posted - 2011.09.07 11:30:00 -
[27] - Quote
CCP Prism X wrote:Right! Seeing as I've been trying to pull my pants up lately, and start being active on the forums again, I might as well try and be useful as well rather than just attempting to be funny (Also Sentinella poked me through EVE Mail... ok it was mostly that  ). Please keep in mind that I'm a Database Developer not a Project Manager. But I did go around and poke some people who wield more power than just telling people off because their queries aren't seekable. Essentially what this all boils down to is: "You will get ship-spinning back. It's only a question of fitting it into our plans.". I know, I didn't tell you anything new.  But believe me, the people I spoke to seemed to understand the priority of this. They themselves will give you more concrete information as soon as they can, we all understand that the answer I just gave you isn't satisfactory, but it is the best I can give you. The reason for this being the best I can provide is that we are currently in the middle of a planning phase. Everything is up in the air and mutable at this point so promises aren't a current possibility. All I can really do is assure you that we're not ignoring the issue nor do we intend to bury it and hopefully the final plans will start to emerge soon and we can actually give you some insight into them. Also, I'm selling T2 Rock blueprints over in Ami. They're great for throwing back at me!  P.S. Ignore my signature in this case. I'm actually trying to be helpful and informative.
Prism X doing this you just became my favourite dev, just for trying.
|

Vin Hellsing
52
|
Posted - 2011.09.07 11:32:00 -
[28] - Quote
CCP Prism X wrote:Right! Seeing as I've been trying to pull my pants up lately, and start being active on the forums again, I might as well try and be useful as well rather than just attempting to be funny (Also Sentinella poked me through EVE Mail... ok it was mostly that  ). Please keep in mind that I'm a Database Developer not a Project Manager. But I did go around and poke some people who wield more power than just telling people off because their queries aren't seekable. Essentially what this all boils down to is: "You will get ship-spinning back. It's only a question of fitting it into our plans.". I know, I didn't tell you anything new.  But believe me, the people I spoke to seemed to understand the priority of this. They themselves will give you more concrete information as soon as they can, we all understand that the answer I just gave you isn't satisfactory, but it is the best I can give you. The reason for this being the best I can provide is that we are currently in the middle of a planning phase. Everything is up in the air and mutable at this point so promises aren't a current possibility. All I can really do is assure you that we're not ignoring the issue nor do we intend to bury it and hopefully the final plans will start to emerge soon and we can actually give you some insight into them. Also, I'm selling T2 Rock blueprints over in Ami. They're great for throwing back at me!  P.S. Ignore my signature in this case. I'm actually trying to be helpful and informative.
Alright, thanks. I guess I can drop that particular question from the list of questions I've got going for the next Q&A. :)
Thank you for your response, Prism. *dons a monocle* |

Zagdul
Clan Shadow Wolf Fatal Ascension
1
|
Posted - 2011.09.07 11:33:00 -
[29] - Quote
Prisim X,
I'm a very optimistic person, I rarely say "bad things", however I can say with ease that the frustrations of the pilots are not being met and there's about to be another uproar if things like the hangar view with all of it's functionality isn't implemented with haste.
I want to make VERY clear that "ship spinning" is a term used to sum up that people want the functionality of the old hangar, NOT just the nostalgic spinning of the ship.
You've forced us to looking at a door. The game doesn't work if you have multiple clients unless your computer is the latest and greatest tech on the market.
You'll hear frequently "I've got 3 clients running great with max rez etc..." These people have over 1k of graphics cards in their computer.
The average player's computers are cooking. I've got a 295 GTX that literally cooks eggs now. No lie, the temp is high enough to boil an egg. This temp is not reached in any other game. The latest Crisis engine does not strain my computer nearly as much as CQ does.
This needs to be fixed, FAST. The attitude from CCP that "we'll get to it" will quickly tick people off who don't have $1k in graphics cards in their computer and want functionality back. |

Katowen
14
|
Posted - 2011.09.07 11:41:00 -
[30] - Quote
Zagdul wrote:Prisim X,
I'm a very optimistic person, I rarely say "bad things", however I can say with ease that the frustrations of the pilots are not being met and there's about to be another uproar if things like the hangar view with all of it's functionality isn't implemented with haste.
I want to make VERY clear that "ship spinning" is a term used to sum up that people want the functionality of the old hangar, NOT just the nostalgic spinning of the ship.
You've forced us to looking at a door. The game doesn't work if you have multiple clients unless your computer is the latest and greatest tech on the market.
You'll hear frequently "I've got 3 clients running great with max rez etc..." These people have over 1k of graphics cards in their computer.
The average player's computers are cooking. I've got a 295 GTX that literally cooks eggs now. No lie, the temp is high enough to boil an egg. This temp is not reached in any other game. The latest Crisis engine does not strain my computer nearly as much as CQ does.
This needs to be fixed, FAST. The attitude from CCP that "we'll get to it" will quickly tick people off who don't have $1k in graphics cards in their computer and want functionality back.
I only run a GTS 8800 (2gig) card in my system and two clients run just fine on that, so it isn't the card...I really suspect it is your graphics settings.
Try changing the "PRESENT INTERVAL" to "Interval One". For me, this has made a huge difference on the fan speeds and how hot it runs. Katowen |

Smoking Blunts
18
|
Posted - 2011.09.07 11:45:00 -
[31] - Quote
Zagdul wrote:Prisim X,
I'm a very optimistic person, I rarely say "bad things", however I can say with ease that the frustrations of the pilots are not being met and there's about to be another uproar if things like the hangar view with all of it's functionality isn't implemented with haste.
I want to make VERY clear that "ship spinning" is a term used to sum up that people want the functionality of the old hangar, NOT just the nostalgic spinning of the ship.
You've forced us to looking at a door. The game doesn't work if you have multiple clients unless your computer is the latest and greatest tech on the market.
You'll hear frequently "I've got 3 clients running great with max rez etc..." These people have over 1k of graphics cards in their computer.
The average player's computers are cooking. I've got a 295 GTX that literally cooks eggs now. No lie, the temp is high enough to boil an egg. This temp is not reached in any other game. The latest Crisis engine does not strain my computer nearly as much as CQ does.
This needs to be fixed, FAST. The attitude from CCP that "we'll get to it" will quickly tick people off who don't have $1k in graphics cards in their computer and want functionality back.
this is basicly it. the frustration i feel is looking at a door with no functionality. i do not care about qc and i feel it shoudl be optional CCP-áare full of words and no action. We watch what they do and its nothing but false statements and lies.
|

Sader Rykane
The Dark Space Initiative Revival Of The Talocan Empire
87
|
Posted - 2011.09.07 11:47:00 -
[32] - Quote
Santonio Homes wrote:
Prism X doing this you just became my favourite dev, just for trying.
In retrospect, it's a bit sad that the bar has been set so low. |

Katowen
14
|
Posted - 2011.09.07 11:48:00 -
[33] - Quote
Sentinella wrote:I hate the captain's quarters and I am using "the door" but it's really bad. When will you put back the old hangar view ? It's been some time now, any ETA ? EDIT: CCP Prism was very kind to try to find out an answer to my question:CCP Prism X wrote:Please keep in mind that I'm a Database Developer not a Project Manager. But I did go around and poke some people who wield more power than just telling people off because their queries aren't seekable. Essentially what this all boils down to is: "You will get ship-spinning back. It's only a question of fitting it into our plans.". I know, I didn't tell you anything new.  But believe me, the people I spoke to seemed to understand the priority of this. They themselves will give you more concrete information as soon as they can, we all understand that the answer I just gave you isn't satisfactory, but it is the best I can give you. The reason for this being the best I can provide is that we are currently in the middle of a planning phase. Everything is up in the air and mutable at this point so promises aren't a current possibility. All I can really do is assure you that we're not ignoring the issue nor do we intend to bury it and hopefully the final plans will start to emerge soon and we can actually give you some insight into them.
I did like the old hanger better before we "lost" it...But after thinking about it for a while now, I don't know if I want exactly that back.
What I think I would like to see instead of the "door" or automatically entering the CQ, is a modified version of the FITTING SCREEN (re-organized to fit the 'hanger view' area when you are docked into a station). IIRC, all the functionally is already there that we were use to. Then just have an option in the right-click menu to "Enter the CQ".
Again, that's my view on how we should have it re-enabled.
Katowen |

DeBingJos
T.R.I.A.D
86
|
Posted - 2011.09.07 11:56:00 -
[34] - Quote
Katowen wrote: What I think I would like to see instead of the "door" or automatically entering the CQ, is a modified version of the FITTING SCREEN (re-organized to fit the 'hanger view' area when you are docked into a station). IIRC, all the functionally is already there that we were use to. Then just have an option in the right-click menu to "Enter the CQ".
This is one of the better constructive posts. +1 No to old hangar, Yes to improved hangar |

AnzacPaul
Perkone Caldari State
77
|
Posted - 2011.09.07 11:57:00 -
[35] - Quote
CCP Prism X wrote:Right! Essentially what this all boils down to is: "You will get ship-spinning back. It's only a question of fitting it into our plans.". I know, I didn't tell you anything new.  The reason for this being the best I can provide is that we are currently in the middle of a planning phase. Everything is up in the air and mutable at this point so promises aren't a current possibility. All I can really do is assure you that we're not ignoring the issue nor do we intend to bury it and hopefully the final plans will start to emerge soon and we can actually give you some insight into them. .
Thanks for taking the time to post Prism, here is a plan that works for everyone, roleplayers, bittervets, and burning video card folk alike, please pass this suggestion on.
Dock to station > Old hanger view >Button on right hand station pane > Eject from pod to Captain's Quarters.
|

Tallian Saotome
Nuclear Arms Exchange Fatal Ascension
43
|
Posted - 2011.09.07 12:08:00 -
[36] - Quote
AnzacPaul wrote:
Dock to station > Old hanger view >Button on right hand station pane > Eject from pod to Captain's Quarters.
^^^ This. I have a comp that can handle multiple CQs(tho it does raise the temp in the room noticeably), and I *DO* enjoy sitting on my couch watching CCP TV while there are reds clogging up the system, but I shouldn't need to get out of my pod if all I am doing is reloading/reshipping/connecting to the stations power grid for a second for quick cap/shield recharge, and I shouldn't have to go into the options in advance to turn off CQ. |

Dorian Wylde
Imperial Academy Amarr Empire
7
|
Posted - 2011.09.07 12:18:00 -
[37] - Quote
CCP Prism X wrote:
P.S. Ignore my signature in this case. I'm actually trying to be helpful and informative.
Best sig ever.
And thanks for stopping by, the trolls and fools may not appreciate it, but on the internet it does help to have the same message hammered into peoples heads a few dozen times. Look at the greed is good fiasco, they said the exact same thing in 3 dev blogs and people still don't get it. |

Greygal
Sephray Industries Serenitas Solutus
10
|
Posted - 2011.09.07 12:24:00 -
[38] - Quote
AnzacPaul wrote:
Dock to station > Old hanger view >Button on right hand station pane > Eject from pod to Captain's Quarters.
This. Perfect. And most importantly, it is immersive.
What you do for yourself dies with you, what you do for others is immortal. |

Flynn Fetladral
Royal Order of Security Specialists
441
|
Posted - 2011.09.07 12:28:00 -
[39] - Quote
As we can be pretty mcuch 100% sure we will never get the old hanger back. I'm fairly sure what this feature will be is basically spinning your ship form the balcony. I'm guessing, as it was said to be a feature for people with rubbish graphics cards, it might be just a fixed position looking out over the hanger from the balcony where you can grab and spin the ship. |

Smoking Blunts
18
|
Posted - 2011.09.07 12:28:00 -
[40] - Quote
Tallian Saotome wrote:[quote=AnzacPaul]
Dock to station > Old hanger view >Button on right hand station pane > Eject from pod to Captain's Quarters.
This is how it needs to be done and how it should have been done to start with. CCP-áare full of words and no action. We watch what they do and its nothing but false statements and lies.
|

Flynn Fetladral
Royal Order of Security Specialists
441
|
Posted - 2011.09.07 12:35:00 -
[41] - Quote
Smoking Blunts wrote:Tallian Saotome wrote:[quote=AnzacPaul]
Dock to station > Old hanger view >Button on right hand station pane > Eject from pod to Captain's Quarters.
This is how it needs to be done and how it should have been done to start with.
I agree this should be the case. Your not going to want to dock, de-pod and enter the station on foot every time you dock, it is silly. You should have the option to de-pod into your CQ from the docking hanger. But I'm pretty sure CCP have said they would never go back to the old hanger... even though they would be willing to bring ship spinning back. |

Mar Drakar
LDK Test Friends Please Ignore
2
|
Posted - 2011.09.07 12:37:00 -
[42] - Quote
Smoking Blunts wrote:Tallian Saotome wrote:[quote=AnzacPaul]
Dock to station > Old hanger view >Button on right hand station pane > Eject from pod to Captain's Quarters.
This is how it needs to be done and how it should have been done to start with.
no, just no
old one was bad in some things and it must be recognized.
What a decent person would want is improved hangar view. Maybe with ships being brought to you from abyss? with buttons and NOF**king rightclicks, yo ualready have buttons implemented for some actions - reuse those
show a panel, a wall with a telly (everyone likes ponies?right? ... guys?) show me my ship of course. I really didn't like the right click fest that was the old UI, and with carbon you have a chance to remove it, use this chance.
(if you cannot do above - give us at least old one back...) |

Vin Hellsing
52
|
Posted - 2011.09.07 12:48:00 -
[43] - Quote
Mar Drakar wrote:Smoking Blunts wrote:Tallian Saotome wrote:[quote=AnzacPaul]
Dock to station > Old hanger view >Button on right hand station pane > Eject from pod to Captain's Quarters.
This is how it needs to be done and how it should have been done to start with. no, just no old one was bad in some things and it must be recognized. What a decent person would want is improved hangar view. Maybe with ships being brought to you from abyss? with buttons and NOF**king rightclicks, yo ualready have buttons implemented for some actions - reuse those show a panel, a wall with a telly (everyone likes ponies?right? ... guys?) show me my ship of course. I really didn't like the right click fest that was the old UI, and with carbon you have a chance to remove it, use this chance. (if you cannot do above - give us at least old one back...)
It has been confirmed that they cannot reimplement the old ship hangar system, because it would play havoc with Incarna. Sorry.
Just keep the pressure on, I'm sure they'll find a way to implement a new version of the ship hangar. |

Smoking Blunts
18
|
Posted - 2011.09.07 13:13:00 -
[44] - Quote
Vin Hellsing wrote:Mar Drakar wrote:Smoking Blunts wrote:Tallian Saotome wrote:[quote=AnzacPaul]
Dock to station > Old hanger view >Button on right hand station pane > Eject from pod to Captain's Quarters.
This is how it needs to be done and how it should have been done to start with. no, just no old one was bad in some things and it must be recognized. What a decent person would want is improved hangar view. Maybe with ships being brought to you from abyss? with buttons and NOF**king rightclicks, yo ualready have buttons implemented for some actions - reuse those show a panel, a wall with a telly (everyone likes ponies?right? ... guys?) show me my ship of course. I really didn't like the right click fest that was the old UI, and with carbon you have a chance to remove it, use this chance. (if you cannot do above - give us at least old one back...) It has been confirmed that they cannot reimplement the old ship hangar system, because it would play havoc with Incarna. Sorry. Just keep the pressure on, I'm sure they'll find a way to implement a new version of the ship hangar.
a new version of the old hanger is fine, long as the functionality of the old one is there and it uses the same amount of resorces it used. and there is A BUTTON to go into the QC. CCP-áare full of words and no action. We watch what they do and its nothing but false statements and lies.
|

Xercodo
Xovoni Directorate
42
|
Posted - 2011.09.07 15:26:00 -
[45] - Quote
bumpy! The Drake is a Lie |

Barakkus
668
|
Posted - 2011.09.07 15:57:00 -
[46] - Quote
CCP Prism X wrote:Sentinella wrote:And thanks a lot for taking the time to answer this, it wasn't that difficult wasn't it ?
Time will tell, this isn't my first camping trip. 
This one time at bandcamp... |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
27
|
Posted - 2011.09.07 16:30:00 -
[47] - Quote
AnzacPaul wrote:
Dock to station > Old hanger view >Button on right hand station pane > Eject from pod to Captain's Quarters.
This is pretty much it.
I just hope this doesn't take years.
|
|

CCP Guard
C C P C C P Alliance
51

|
Posted - 2011.09.07 17:18:00 -
[48] - Quote
Sentinella wrote:I hate the captain's quarters and I am using "the door" but it's really bad. When will you put back the old hangar view ? It's been some time now, any ETA ? EDIT: CCP Prism was very kind to try to find out an answer to my question:CCP Prism X wrote:Please keep in mind that I'm a Database Developer not a Project Manager. But I did go around and poke some people who wield more power than just telling people off because their queries aren't seekable. Essentially what this all boils down to is: "You will get ship-spinning back. It's only a question of fitting it into our plans.". I know, I didn't tell you anything new.  But believe me, the people I spoke to seemed to understand the priority of this. They themselves will give you more concrete information as soon as they can, we all understand that the answer I just gave you isn't satisfactory, but it is the best I can give you. The reason for this being the best I can provide is that we are currently in the middle of a planning phase. Everything is up in the air and mutable at this point so promises aren't a current possibility. All I can really do is assure you that we're not ignoring the issue nor do we intend to bury it and hopefully the final plans will start to emerge soon and we can actually give you some insight into them.
To iterate a little on PrismX's reply, we are actually in a bit of a planning phase right now, so ETA's are hard to come by at this moment. But you will be informed of the outcome of the planning as soon as possible.
And I agree. PrismX is very kind and a pretty cool dude as well. Don't tell him I said so  |
|
|

CCP Prism X
C C P C C P Alliance
82

|
Posted - 2011.09.07 17:29:00 -
[49] - Quote
CCP Guard wrote:And I agree. PrismX is very kind and a pretty cool dude as well. Don't tell him I said so  We'll tell them I used Dev Haxxes to edit your post so it wouldn't be registered on the forums. Then we can have me fired!  ~ CCP Prism X EVE Database Developer If anything in this post was informative or could be considered as 'good news' to you - chances are you've misread it. |
|

Esan Vartesa
Khanid Trade Syndicate
28
|
Posted - 2011.09.07 17:58:00 -
[50] - Quote
Vin Hellsing wrote:[
It has been confirmed that they cannot reimplement the old ship hangar system, because it would play havoc with Incarna. Sorry.
Just keep the pressure on, I'm sure they'll find a way to implement a new version of the ship hangar.
Use Incarna itself then. The active ship is already rendered in the hangar. All you have to do is center the camera focus on that ship, lock it there, and don't render your avatar. Add a button on the menu to "Leave Pod", which releases the camera focus and renders your avatar.
Double-click the ship opens your cargohold, and voila. You have ship spinning and all the old functionality working in Incarna.
It's really not difficult, all the mechanisms are already there. |

Smoking Blunts
18
|
Posted - 2011.09.07 18:04:00 -
[51] - Quote
Esan Vartesa wrote:Vin Hellsing wrote:[
It has been confirmed that they cannot reimplement the old ship hangar system, because it would play havoc with Incarna. Sorry.
Just keep the pressure on, I'm sure they'll find a way to implement a new version of the ship hangar. Use Incarna itself then. The active ship is already rendered in the hangar. All you have to do is center the camera focus on that ship, lock it there, and don't render your avatar. Add a button on the menu to "Leave Pod", which releases the camera focus and renders your avatar. Double-click the ship opens your cargohold, and voila. You have ship spinning and all the old functionality working in Incarna. It's really not difficult, all the mechanisms are already there.
the issue with that is the functionality and low idie useage wont be restored, it will be the fancy pc sucking QC effects.
a lower use version of that ship view is fine, with a button that then loads the QC is whats needed. it dosnt need to be so fancy when your jsut docking to get another ship. whats the point of removing the ship change session timer if you have to spend the same amount of time just docking and undocking CCP-áare full of words and no action. We watch what they do and its nothing but false statements and lies.
|

iNFyza
Kador Rookie Academy
11
|
Posted - 2011.09.07 18:14:00 -
[52] - Quote
How about you get a spinning top and let the devs worry about more important things? :) |

Inari Kobayashi
Ministry of War Amarr Empire
0
|
Posted - 2011.09.07 18:30:00 -
[53] - Quote
Esan Vartesa wrote:Vin Hellsing wrote:[
It has been confirmed that they cannot reimplement the old ship hangar system, because it would play havoc with Incarna. Sorry.
Just keep the pressure on, I'm sure they'll find a way to implement a new version of the ship hangar. Use Incarna itself then. The active ship is already rendered in the hangar. All you have to do is center the camera focus on that ship, lock it there, and don't render your avatar. Add a button on the menu to "Leave Pod", which releases the camera focus and renders your avatar. Double-click the ship opens your cargohold, and voila. You have ship spinning and all the old functionality working in Incarna. It's really not difficult, all the mechanisms are already there.
I like Esan's approach - lets just have a fixed view when docking out over the balcony with the old functionality back and just be able to break that by hitting "Leave Pod" - or if that is seem as too much of a climb down for CCP - by simply seeking to move avatar from that standing position which then renders the avatar (even if this requires another transition while the true Incara enviroment loads). For me spinnig is not about spinnig but all about the lost functionality and increased cpu load on docking.
But if you can't see the avatar unless you choose to move then I can't see what the problem is for those who dont want to get out of their pod every time they dock - just don't move! |

gargars
Cohesion Inc Beyond-Repair
6
|
Posted - 2011.09.07 18:47:00 -
[54] - Quote
I am sorry that my first post on the new forums is going to be negative, and also appreciate CCP Prism's communicating on the forum, but frankly this information is insulting. It's been over two months since CCP promised to return some form of the old ship hangar, as part of an effort to calm the masses, and now two months later they still haven't found a way to fit it into their plans? Really?
Watching what you do... not what you say.
CCP Prism X wrote:Right! Essentially what this all boils down to is: "You will get ship-spinning back. It's only a question of fitting it into our plans.". I know, I didn't tell you anything new. 
|

Ineka
Center for Advanced Studies Gallente Federation
16
|
Posted - 2011.09.07 18:59:00 -
[55] - Quote
wtf are these complains about?
ship spinning? really? are you serious?
I care less about that than my hybrids/wallente ships being looked at.
Pick the warm in your pants and spin it !!
Bunch of old winners  |

Crunchmeister
THORN Syndicate BricK sQuAD.
34
|
Posted - 2011.09.07 19:30:00 -
[56] - Quote
We're not likely to see ship spinning now or ever. The simple option of keeping the hangar and giving us a "leave ship" button would be an easy thing to implement, but it won't be.
Truth is, marketing and management won't allow it. Without seeing your character, you don't get to admire all the items you're wearing from the NEX store, making you want to buy more. The CQ at this point is nothing but a showcase for NEX items. Without your actual avatar, most people would never bother buying stuff. This is why the ultimate plan is to completely remove the option to NOT load the station environment once they get their 3D engine working right. The only reason we're allowed to turn it off right now is because the know it's buggy, unoptimized, and comes close to setting some peoples' GPUs ablaze.
The best we can expect to see is instead of a door when we don't load the station is a static image of the ship you're in. I don't see CCP conceeding on this one bit. The devs may agree and want to bring it back, but marketing and management won't allow it. And they have the final say. |

Tethys Atreides
The Audacity of Huge
26
|
Posted - 2011.09.07 19:38:00 -
[57] - Quote
Crunch,
The answer for this is to make one certain function only available from inside the station. Hell, it could be clone upgrades. As long as you force a walk for something you accomplish the marketing goal. People are vain, they are still gonna buy stuff from Nex. People are buying it now just for their portraits... |

Ugleb
Sarz'na Khumatari Ushra'Khan
4
|
Posted - 2011.09.07 19:49:00 -
[58] - Quote
AnzacPaul wrote:CCP Prism X wrote:Right! Essentially what this all boils down to is: "You will get ship-spinning back. It's only a question of fitting it into our plans.". I know, I didn't tell you anything new.  The reason for this being the best I can provide is that we are currently in the middle of a planning phase. Everything is up in the air and mutable at this point so promises aren't a current possibility. All I can really do is assure you that we're not ignoring the issue nor do we intend to bury it and hopefully the final plans will start to emerge soon and we can actually give you some insight into them. . Thanks for taking the time to post Prism, here is a plan that works for everyone, roleplayers, bittervets, and burning video card folk alike, please pass this suggestion on. Dock to station > Old hanger view >Button on right hand station pane > Eject from pod to Captain's Quarters.
Add to that an option to load CQ as default and I'm happy. I basically like CQ and think Incarna will be good for the good game, eventually. Once there is some actual content delivered to it obviously.
I do think that players should be encouraged to engage with it as the whole thing will be better with maximum participation, but there needs to be an acceptable alternative for those with struggling hardware issues. [IMG]http://i37.photobucket.com/albums/e72/Ugleb/Ugsiggy4.jpg[/IMG] |

Crunchmeister
THORN Syndicate BricK sQuAD.
34
|
Posted - 2011.09.07 19:54:00 -
[59] - Quote
Tethys Atreides wrote:Crunch,
The answer for this is to make one certain function only available from inside the station. Hell, it could be clone upgrades. As long as you force a walk for something you accomplish the marketing goal. People are vain, they are still gonna buy stuff from Nex. People are buying it now just for their portraits...
I can agree with that to a point. Clone service is only needed very periodically unless you're like me and pod yourself regularly for travel purposes. lol So it may not be the best option. But a sevice like agents or something would be more realistic.
And yes. The people who are sitting on a stack of plexes and trillions of isk are buying monocles and such. for their avatars - stuff that can be seen. But most people outside that group aren't spending AUR right now.
But those aren't the real target market of the NEX shop. The real target is those "regular" players. Right now, you can't really target them because the AUR prices are far higher than most can afford. And there's no real way to publicly flaunt your new pants / boots / shirt and make other people want one too. For the time being, we're allowed to disable the Forever Alone Minmatar Closet since we can't interact with others. But once they actually create the environment where people can interact with other peoples' toons, that's when they'll force it on us. That's when the average Eve player will be exposed to everyone else's stuff. And then they'll want to fork out $35 to buy 2 Plex to convert to AUR to buy their own. They're looking to foster that sense of greed and make us want what others have (much like real life). They're counting on that being a marketing tool. And there's no way they'll allow us to bypass that, as it's money in the bank.
As I said, devs have no say in this, regardless of what they'd like to see. This is a marketing tool, and decisions about it are run by marketing and management.
Personally, I'd love my option of having the old hangar (which I'd be in 90% of the time when docked) and the option to load the station occasionally. But I'm guessing that would be the same for most of the older players who make up the core of the subscription base. And really, that's not "good for business" for CCP and the NEX store. So I doubt we'll ever see that. |

Demica Diaz
EVE University Ivy League
0
|
Posted - 2011.09.07 19:58:00 -
[60] - Quote
I would like to suggest to Devs that pilot when docking to station have option to leave pod, if he or she choses so, CQ will load. If pilot choses to stay in ship because he will be undocking soon we get Hangar view like it was before. That would make more sence because why would my character leave pod if I just dock up to avoid beeing shot at or switch ship ect.
If pilot can control whole ship I am sure he or she could do that without leaving ship, remotely. I think EVE universe tec is advanced enough to allow this, if not then make a story how Gallente found a way to do that.  |

Tippia
Sunshine and Lollipops
121
|
Posted - 2011.09.07 20:01:00 -
[61] - Quote
Ineka wrote:wtf are these complains about?
ship spinning? really? No. That's just a standard strawman that people bring up when they can't think up a good argument against restoring lost functionality.
It has never been about spinning your ship GÇö it has been about providing a lightweight station environment that retains the shortcuts and functions the old hangar provided and which got cut in the switch to CQ/Door. It has the added benefit of making the game conform to its own lore again as well and restore a measure of immersion. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Tethys Atreides
The Audacity of Huge
26
|
Posted - 2011.09.07 20:06:00 -
[62] - Quote
Narf. Three cheers to the death of Java...
(Will retype in a bit...) |

Soma Khan
State War Academy Caldari State
3
|
Posted - 2011.09.07 22:23:00 -
[63] - Quote
Ineka wrote:wtf are these complains about? ship spinning? really? are you serious? I care less about that than my hybrids/wallente ships being looked at. Pick the warm in your pants and spin it !! Bunch of old winners  ^ some tard trying to be cool and edgy on the internet spaceship forums |

Mr Kidd
Center for Advanced Studies Gallente Federation
18
|
Posted - 2011.09.07 22:58:00 -
[64] - Quote
Ugleb wrote:[quote=AnzacPaul]
Add to that an option to load CQ as default and I'm happy. I basically like CQ and think Incarna will be good for the good game, eventually. Once there is some actual content delivered to it obviously.
I do think that players should be encouraged to engage with it as the whole thing will be better with maximum participation, but there needs to be an acceptable alternative for those with struggling hardware issues.
Are you serious? It should be mandatory to make it work? You're kidding? Right?
I've got the hardware that runs CQ well like a lot of people. And still many of us don't want to run it for everyday station docking to quickly offload/pickup/hide/check docked WT's/refit/purchase/sell/missioning multiple times in a short frame of time. CQ should, at best, be a feature you need to specifically activate in order to access it. There are a number of such examples that can be used currently in the game that could be made mandatory with about as much to do with routine game play as CQ and that's not much.
Of course, CCP can make CQ mandatory by making it integral to current activities, such as having to walk down to the assay office in order to offload/sell ore or minerals. Think how much fun that's going to be when you're unloading 10 times an hour. Or everytime you want to talk to your agent to get a new mission you've got to walk down to the agent's office?
If walking down to some office isn't require to complete such tasks then what is the point of making CQ load by default on one's system. If CCP's hardware had to render such frivolous uses of CQ you can bet your bottom dollar OFF would be the default setting. Well, I don't want my hardware to have to render it when what I'm doing in no way shape or form has anything to do with WiS. And I don't want to spend the time waiting for the load and render to complete either.
There are somethings that CQ should not be involved in. Highly repetitive game mechanics are one of them. For these things the CQ should not even load. We want breast augmentations and sluttier clothing in the NeX! |

Crunchmeister
THORN Syndicate BricK sQuAD.
34
|
Posted - 2011.09.07 23:04:00 -
[65] - Quote
Demica Diaz wrote:I would like to suggest to Devs that pilot when docking to station have option to leave pod, if he or she choses so, CQ will load. If pilot choses to stay in ship because he will be undocking soon we get Hangar view like it was before. That would make more sence because why would my character leave pod if I just dock up to avoid beeing shot at or switch ship ect. If pilot can control whole ship I am sure he or she could do that without leaving ship, remotely. I think EVE universe tec is advanced enough to allow this, if not then make a story how Gallente found a way to do that. 
Again, it's not about making sense. It's about exposing you to the trinkets available in the NEX store. Right now since you're stuck by yourself in the CQ, it's not a big deal and not quite so obvious. As I posted earlier, the only reason you're currently allowed to NOT load the CQ is because the tech is still basically beta, runs like crap, and takes forever to load on the average machine. They're giving us some leniency. But once the station opens up and you can interact with others and see all the "cool" stuff they bought with AUR, they want you exposed to that to make you buy that stuff too. Under no circumstances will they allow you to bypass that so you aren't exposed to it.
Look at it this way - it's the same reason that when you buy / rent a DVD that you're forced to endure all these trailers for other movies at the start and have no option of skipping. They want to bombard you with advertisement that you have no choice but to watch (or at least fast forward) so that you want to go see / buy what they're selling. The station environment is the same concept. They will not under any circumstance allow you to bypass loading the station in any way. How else will they advertise their products and suck more money out of you otherwise except adding game-changing items in the store? And we already saw what the uproar that the mere suggestion of that started... |

Denidil
The Graduates Morsus Mihi
79
|
Posted - 2011.09.07 23:05:00 -
[66] - Quote
once there is real content for incarna i think it will be good for the game i think we should also have to make a conscious decision to leave our pod and load the CQ.
and I like the CQ.. it's kinda nice. it increases game immersion for me. WiS is kinda cool and all, but FiS is more important.-á More FIS WORK! Nerf Supers, get the new backgrounds, buff assault ships, do the 0.0 balance, buff lowsec. and make a space pony! DUST SHOULD BE ON THE PC (a real platform!) GDI! I WILL NOT BUY A FQNG PS3 |

Barbelo Valentinian
The Scope Gallente Federation
31
|
Posted - 2011.09.07 23:40:00 -
[67] - Quote
Mar Drakar wrote:ne likes ponies?right? ... guys?) show me my ship of course. I really didn't like the right click fest that was the old UI, and with carbon you have a chance to remove it, use this chance.
(if you cannot do above - give us at least old one back...)
I on the other hand loved the r-click fest.
The point is redundancy - there ought to be many ways of doing the same thing so that people can find a "path" that suits them.
|

Deryk Kyeld
Veteran Defense Initiative Imperium Directive
17
|
Posted - 2011.09.08 01:07:00 -
[68] - Quote
I really hope they don't bring ship spinning back, it's a useless part of the hangar view, now that we have CQ it's no longer warranted. Satisfy your needs by spinning your ship in the fitting window. CCP chose to walk down the path of immerse environments for your capsuleer to interact with, they need to stick to that path if they want Incarna to be successful. |

Nemesis Factor
Deep Core Mining Inc. Caldari State
3
|
Posted - 2011.09.08 01:13:00 -
[69] - Quote
Don't bother giving people an option until there is gameplay differences between them.
The reason CCP doesn't have a disembark button is because nobody would use it. Incarna is pretty pointless at the moment. |

Zagdul
Clan Shadow Wolf Fatal Ascension
1
|
Posted - 2011.09.08 01:32:00 -
[70] - Quote
Katowen wrote:Zagdul wrote:Prisim X,
I'm a very optimistic person, I rarely say "bad things", however I can say with ease that the frustrations of the pilots are not being met and there's about to be another uproar if things like the hangar view with all of it's functionality isn't implemented with haste.
I want to make VERY clear that "ship spinning" is a term used to sum up that people want the functionality of the old hangar, NOT just the nostalgic spinning of the ship.
You've forced us to looking at a door. The game doesn't work if you have multiple clients unless your computer is the latest and greatest tech on the market.
You'll hear frequently "I've got 3 clients running great with max rez etc..." These people have over 1k of graphics cards in their computer.
The average player's computers are cooking. I've got a 295 GTX that literally cooks eggs now. No lie, the temp is high enough to boil an egg. This temp is not reached in any other game. The latest Crisis engine does not strain my computer nearly as much as CQ does.
This needs to be fixed, FAST. The attitude from CCP that "we'll get to it" will quickly tick people off who don't have $1k in graphics cards in their computer and want functionality back. I only run a GTS 8800 (2gig) card in my system and two clients run just fine on that, so it isn't the card...I really suspect it is your graphics settings. Try changing the "PRESENT INTERVAL" to "Interval One". For me, this has made a huge difference on the fan speeds and how hot it runs. DX 10 cards > have heat issues with CQ, known issue, waiting on fix. This was supposed to be fixed already yet it hasn't.
The current work around is to have a 3rd party fan control program that jacks your fan speeds up earlier than factory default. I didn't have the heat issues with my 9800 GT (identical card to yours just refactored) but there's a huge performance difference between the 9800 GT and the 295 GTX.
I know about forcing frame rates FYI. The best way to do this is via the driver CP by turning on "vsynch".
|

Cyzlaki
Interstellar eXodus BricK sQuAD.
98
|
Posted - 2011.09.08 01:38:00 -
[71] - Quote
Ship spinning is old, antiquated, useless and has been replaced with the more much useful Captain's Quarters. Good riddance to ship spinning. All they need to do is performance optimization on the CQ. |

Mehrdad Kor-Azor
Iure Divino
17
|
Posted - 2011.09.08 01:46:00 -
[72] - Quote
If they gave us back click-and-drag ship swapping I'd be overjoyed. |

Crunchmeister
THORN Syndicate BricK sQuAD.
34
|
Posted - 2011.09.08 02:07:00 -
[73] - Quote
Cyzlaki wrote:Ship spinning is old, antiquated, useless and has been replaced with the more much useful Captain's Quarters. Good riddance to ship spinning. All they need to do is performance optimization on the CQ.
It's not about the ship spinning per se. It's about the functionality that was part of that interface that's now been removed. And also about the lengthy load times between docking and having a useable station screen (assuming you load the CQ). The old hangar view was fast and functional.
|

Alxea
U-208 Bacon Fortress Gaming Syndicate
9
|
Posted - 2011.09.08 04:47:00 -
[74] - Quote
So the problem again is that your trying to run eve on 5 or 10 year old PC's... OK then maybe it is time to upgrade and send the antiques to museums. O_o; |

AnzacPaul
Perkone Caldari State
77
|
Posted - 2011.09.08 04:56:00 -
[75] - Quote
Alxea wrote:So the problem again is that your trying to run eve on 5 or 10 year old PC's... OK then maybe it is time to upgrade and send the antiques to museums. O_o;
It's funny how you think loading a single room environment with no destroyable or even barely moving parts should require a high end video card.
Many people have stated that they have perfectly good video cards, and by comparison with some of the most demanding FPS games on the market, the single room of captains quarters gives them less framerate, and hotter temperatures.
CCP have also acknowledged this as as issue as they had it stickied on the old forums. |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
49
|
Posted - 2011.09.08 05:12:00 -
[76] - Quote
Alxea wrote:So the problem again is that your trying to run eve on 5 or 10 year old PC's... OK then maybe it is time to upgrade and send the antiques to museums. O_o;
There are two main problems that I have with CQ.
The first is immersion. Role players (you know, people who are pretending they are capsuleers, not just playing a video game about spaceships) want to have the decision to leave their ships and become vulnerable in order to interact personally "off-line" (where being jacked into the pod is considered "on-line"). They don't necessarily want to be leaving their pods every time the ship docks.
The second is functionality. It used to be the case that you could drag a ship to the hangar "background" to make that ship active. You could double-click on the hangar background to open the active ship's cargo. There were likely more little features like that which made the "station spinning" hangar much more user-friendly than the current version.
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Spurty
V0LTA VOLTA Corp
12
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Posted - 2011.09.08 05:21:00 -
[77] - Quote
Call me a visionary, but are you going to accept the door opening and you : A) being able to walk up to your ship And B) zoom out so far that it feel like the old ship spinning
?
I suspect "yes" we'll still be miffed, but a lot less and now be able to showcase our collection of fine ships to friends the way nature intended ;-) ---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |

Grog Barrel
Federal Navy Academy Gallente Federation
0
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Posted - 2011.09.08 05:51:00 -
[78] - Quote
Brooks Puuntai wrote:CCP Prism X wrote:
Seeing as I've been trying to pull my pants up lately,
CCP Prism X wrote: Also Sentinella poked me
CCP Prism X wrote: But I did go around and poke some people
So this is whats going on at CCPs offices. Alot of pantless poking. Nasty |

Froz3nEcho Sarain
Imperial Shipment Amarr Empire
71
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Posted - 2011.09.08 06:28:00 -
[79] - Quote
Maybe because I am still a fairly new player in eve terms (almost 6 months old) but I really don't get why so many players are complaining about CCP for the most silliest things.
Come one... Ship spinning? If you like it that much, go to the damn fitting screen lol. Be glad that CCP employees are so open against the community and are even looking for a way to give you ship spinning back. Allot of other developers could learn from that.
Haters gonna hate now. ~ When everything fades away, an echo is the only sound that will remain ~ |

Denidil
The Graduates Morsus Mihi
79
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Posted - 2011.09.08 06:40:00 -
[80] - Quote
Zagdul wrote:Katowen wrote:Zagdul wrote:Prisim X,
I'm a very optimistic person, I rarely say "bad things", however I can say with ease that the frustrations of the pilots are not being met and there's about to be another uproar if things like the hangar view with all of it's functionality isn't implemented with haste.
I want to make VERY clear that "ship spinning" is a term used to sum up that people want the functionality of the old hangar, NOT just the nostalgic spinning of the ship.
You've forced us to looking at a door. The game doesn't work if you have multiple clients unless your computer is the latest and greatest tech on the market.
You'll hear frequently "I've got 3 clients running great with max rez etc..." These people have over 1k of graphics cards in their computer.
The average player's computers are cooking. I've got a 295 GTX that literally cooks eggs now. No lie, the temp is high enough to boil an egg. This temp is not reached in any other game. The latest Crisis engine does not strain my computer nearly as much as CQ does.
This needs to be fixed, FAST. The attitude from CCP that "we'll get to it" will quickly tick people off who don't have $1k in graphics cards in their computer and want functionality back. I only run a GTS 8800 (2gig) card in my system and two clients run just fine on that, so it isn't the card...I really suspect it is your graphics settings. Try changing the "PRESENT INTERVAL" to "Interval One". For me, this has made a huge difference on the fan speeds and how hot it runs. DX 10 cards > have heat issues with CQ, known issue, waiting on fix. This was supposed to be fixed already yet it hasn't. The current work around is to have a 3rd party fan control program that jacks your fan speeds up earlier than factory default. I didn't have the heat issues with my 9800 GT (identical card to yours just refactored) but there's a huge performance difference between the 9800 GT and the 295 GTX. I know about forcing frame rates FYI. The best way to do this is via the driver CP by turning on "vsynch".
i have a dx10 card and no problem. it's not eve's fault that you bought poorly designed hammered ****. it's been known in the industry for more than a decade that nvidia cards have thermal issues. WiS is kinda cool and all, but FiS is more important.-á More FIS WORK! Nerf Supers, get the new backgrounds, buff assault ships, do the 0.0 balance, buff lowsec. and make a space pony! DUST SHOULD BE ON THE PC (a real platform!) GDI! I WILL NOT BUY A FQNG PS3 |
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