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Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.08 02:39:00 -
[31]
Originally by: Avery Fatwallet
aint there no demo for it :(
yes there is... TPB 
can play all the singleplayer you want, just no MP
*cough*
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Sleepkevert
Rionnag Alba Triumvirate.
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Posted - 2008.02.08 03:12:00 -
[32]
Originally by: Rawr Cristina
Originally by: Avery Fatwallet
aint there no demo for it :(
yes there is... TPB 
can play all the singleplayer you want, just no MP
*cough*
Actually, direct IP connections seem to work, you need to know another person playing the game though *cough**cough* _
Sign my sig! |

Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2008.02.08 10:02:00 -
[33]
MOO2 fan here.
If that game seems that good, I've got to buy it. ------------------------------------------
What is Oomph? It the sound Amarr players makes when they get kicked in the ribs. |

Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2008.02.08 10:36:00 -
[34]
Edited by: Meiyang Lee on 08/02/2008 10:36:26
Originally by: Avery Fatwallet Edited by: Avery Fatwallet on 08/02/2008 02:22:46 IN THE NAME OF EVERYthING THATS HOLY!
aint there no demo for it :(
oh yeah and the title is ****. and the abbreviation soase is **** too.
look at moo! moo has a meh title and an abbrevation thats cool.
MOO man MOO
Avery, they plan on releasing a Demo for SSE in March, you might want to give it a whirl then unless you feel like Pirating it. Which is surprisingly easy, since StarDock doesn't believe in copy protection. (their patches and multiplayer all require a validated serial, works well enough)
I pre-ordered on blind faith since it is StarDock doing the publishing and i haven't regretted the decision for a millisecond. 
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ry ry
StateCorp Insurgency
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Posted - 2008.02.08 10:50:00 -
[35]
i found homeworld a really fiddly to control (yeah yeah i know, i'm a cack handed mong) so i'm stealing a copy off TPB atm by way of a demo.
it's an indy developer tho, so i'll definitely buy a copy, providing if i can get my head around it... Signature removed. Too large and flashing signatures are not really permitted. Navigator |

Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2008.02.08 10:55:00 -
[36]
Originally by: ry ry i found homeworld a really fiddly to control (yeah yeah i know, i'm a cack handed mong) so i'm stealing a copy off TPB atm by way of a demo.
it's an indy developer tho, so i'll definitely buy a copy, providing if i can get my head around it...
Its surprisingly easy to control, if it seems to much to micro everything just turn over some tasks to the AI (such as placing structures in orbit, although you order which are placed) and fleet combat can be pretty heavily automated too if you want. All abilities have an "auto-cast" feature which works surprisingly well. Although i recommend keeping an eye on capships. Their AI is getting a small tweak with the next patch, they're rather agressive towards flak-frigates at the moment.
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Xtreem
Gallente Knockaround Guys Inc. Privateer Alliance
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Posted - 2008.02.08 12:29:00 -
[37]
ok this game is pretty epic i must say!
i made the mistake of skipping the tutorials (hey im better than most i think to myself) and jump right into a "huge random map" 5 solar systems, full alien races, no allies.
8 hours into the game i am less than halfway though controling one full solar system, this games scale is truly great.
few tweaks i would have made, like the AI seige frigate rushing is prety poo, means you need 2 fleets for new systems so you can time to get a decent defence for it while your main fleet pushes on the main attack. But at the same time i might just not like it becuase i lost several worlds to it lol.
also they send in the big capital ships, i sent my spanky lvl9 battlecruiser to show them who the real boss is, and they run like the fools they are, and its too damned hard to catch them and poof there in phase warp, even with phase inhibitors to slow the buggers down they usually get out.
I managed to forge a pretty decent allaince with one of them, we fought well together and the AI sends little messages which is cool, so i attacked on a different front, took about 8 worlds, but then they severed the allaince and my plants are now in clusters around the solar system making defence and movment harder!
all in all though this is a fracking good game, give it a try fellow podders
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ISD Cobray Aine
ISD Interstellar Correspondents

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Posted - 2008.02.08 12:42:00 -
[38]
Well worth the money I spent on it, Sins is a lot of fun to play. --------------------
Submit a News Lead |
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Wild Rho
Amarr GoonFleet
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Posted - 2008.02.08 15:42:00 -
[39]
Any idea when it's going to be released in the uk?
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ISD Cobray Aine
ISD Interstellar Correspondents

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Posted - 2008.02.08 15:47:00 -
[40]
Originally by: Wild Rho Any idea when it's going to be released in the uk?
I heard they were still trying to secure a European publisher.
I was ok with getting it through their digital distribution system, though. --------------------
Submit a News Lead |
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Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2008.02.08 17:27:00 -
[41]
Edited by: Meiyang Lee on 08/02/2008 17:27:53
Originally by: Wild Rho Any idea when it's going to be released in the uk?
According to the CEO of Stardock no major publishers were willing to take the game on, fearing there wouldn't be a market for a space game. But they're now negotiating with a smaller one hoping for a store release in a few months.
Unfortunately european gamers will need to wait before buying it in stores.
However, you can order the game for digital download or digital download + DVD from the SSE homepage or Stardocks own online store. With the rather weak dollar digital only is just over 30 euros and with delivery of the DVD aswell you're looking at about the cost of a normal game in most european countries, so about 50 euros. Money well spent i'd say. (Have Digital Download only Collectors Edition myself)
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Buxaroo
Reikoku Band of Brothers
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Posted - 2008.02.08 17:55:00 -
[42]
TBH, I don't know why people don't go the download route when buying games. If you are on a metered system I could understand now wanting to download multiple gigabytes of data. But other than that I see no reason why to buy it just for the shiny box.
I myself would rather make sure the game developer gets 100% of the money for the game that they made instead of 70% whilst the other 30% goes to some old-hat publisher middle man who doesn't do anything. And sense this is a small company that made this game and they put real effort into it I will be buying it as soon as I get home because I believe in supporting the smaller guys. One of the reasons why I am a CCP fanboi  Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] ~Saint |

Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.08 17:59:00 -
[43]
Edited by: Rawr Cristina on 08/02/2008 17:59:03
the graphics do leave much to be desired, but I don't mind them all that much. Only thing annoys me is how unimpressive the weapon effects are - I can barely tell what's shooting what half the time 
gameplay is pretty new to me, I tried playing a skirmish (I think?) and got owned by an Easy 
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Nalta Nightbringer
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Posted - 2008.02.08 18:10:00 -
[44]
I've been playing this game for about 2 days, and I love it! Absolutely great game, I love how the matches are spread across such a large star system, with multiple star systems! You can set up your own empire, and just send out pwner patrols to nearby systems, it's great. Be careful though, I had a patrol out, and they snuck into one of my home systems :(
I'm currently playing as Advent alot. Finally lasers actually do considerable damage 
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TruthKeeper
Deep Core Mining Inc.
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Posted - 2008.02.08 19:11:00 -
[45]
Originally by: Meiyang Lee According to the CEO of Stardock no major publishers were willing to take the game on, fearing there wouldn't be a market for a space game. But they're now negotiating with a smaller one hoping for a store release in a few months.
Hehe, true. But I bet Frogboy (the boss at Stardock) is receiving a LOT of emails now from european distributors: accordin to Amazon.com, Sins of a Solar Empire is the 2nd best sellin game of the week in the whole U.S. land. Pretty impressive for an indy game. Today I had my 2nd mp game: map was small with 19 planets and I was the Vasari race, all my research spent on aggressive military upgrades. After 3 hours of play, the T.E.C. player spanked me with his uber economic facilities who let him have and sustain a large capital fleet. I had great fun. Everybody do yourself a favour and try Sins of a Solar Empire! 
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Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.09 03:13:00 -
[46]
sooo... anyone with with the 'demo' want to play online with me? 
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Forando
Interstellar Cowards
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Posted - 2008.02.09 05:06:00 -
[47]
Edited by: Forando on 09/02/2008 05:15:17
Originally by: Buxaroo I myself would rather make sure the game developer gets 100% of the money for the game that they made instead of 70% whilst the other 30% goes to some old-hat publisher middle man who doesn't do anything.
I totally agree on that one, there's way too many sharks out there that just want a easy bit of the meat, feasting on others effort.
This game might be a bit different, since a large userbase was there from the beginning of development - A lot of Stardock-fans can be almost zealous, spreading the word - giving the title a nice windy boost when finally released. In opposed to other titles where you have to spend much more on ad-campaigns and spreading the word about the product. But I think it comes as a shock that this title, even before most of big gamer-site reviews hit, is selling quite well even though they haven't really used any aggressive advertisement strategy.
Here's snippet from the games sites frontpage:
Quote: And what about sales? #2 at Amazon.com, #3 at EBGames.com / Gamestop (And it sold out, they've replenished). Sales at other retailers who have it in stock say it's "selling very well" (but no rankings yet).
I guess it just proves that if you got a good idea, a product worth selling and you've been open and listening to your userbase/beta-testers, you're in for a treat. (..might not need look far on this site, for other example of this :p )
..and might not need to rely on advertisement, to have a success!
Now this is a special case, and might not work out for other genres etc. Hmm, it kinda reminds me of what Radio Head did with one of their recent albums. Released for free through their site, if you liked it you could donate some coin to them. A lot of their fans instantly bought the album, and at the same time they probably got some new fans. And best of all, EMI apparently didn't really get a piece of the cake! *grins rebellious* (After a few weeks, the album was pulled down though)
Ohh, and by the way: 1.02 patch launched just up to the weekend. No more rushing planet bombers from the AI(/players), as they will be easier to blow up. I must admit, I found the tactic pretty fun though, coming from an AI!
Edit: Added obligatory edit to post and this smiley -> 
Enjoy, and fly safe..
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Imperator Jora'h
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Posted - 2008.02.09 05:53:00 -
[48]
Edited by: Imperator Jora''h on 09/02/2008 05:55:50 Ok then...what am I doing wrong?
Cuz so far it seems to me to grind into a dead heat since, from what I can see, the game cheats and I hate when games cheat (I understand the reasoning why it is done but still hate it).
So here I am, playing with my new shiny game and all seems pretty cool. I am playing the small map for starters which is 1v1 + pirates. I have 2 planets and 2 asteroid...things under my control. The AI seems to have 2 planets and 1 asteroid thing so I am feeling good about myself.
I move my heavy cruisers and dreadnought into a system and find not one, not two, but FOUR capital ships in the system and swarms of frigs. I have NOWHERE near that kind of capacity allowed for a fleet that size (restricted...not money) and am only allowed a single cap ship.
Ok...I figure it cheats but that is not new so I set about taking him apart slowly and drive around to other systems and manage to nab two of the AI's cap ships in separate engagements driving around in a much smaller fleet. Cool I think.
While hunting more I stumbled across a pirate stronghold. At this point I just stared a minute before quitting the game in disgust. The system was LOADED (caps are very on purpose...I mean positively filled) with pirate heavy cruisers. I of course did not count but easily several dozen and that is not counting the pile of frigs and other things. It was flat out stupid. I am allowed a cap ship and 5 heavy cruisers against that!?
**** that ****. Really hope I am missing something cuz I am about to scrap this.
I was having fun till I saw that though.
EDIT: Note that when I quit the game I looked at the stats. The AI seemed to do zero military research while I was well trained there. When I met his cap ships the first time they were all rank 4-7. I just got my dread so not even close. Damn cheater...
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Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.09 06:14:00 -
[49]
Originally by: Imperator Jora'h
While hunting more I stumbled across a pirate stronghold. At this point I just stared a minute before quitting the game in disgust. The system was LOADED (caps are very on purpose...I mean positively filled) with pirate heavy cruisers. I of course did not count but easily several dozen and that is not counting the pile of frigs and other things. It was flat out stupid. I am allowed a cap ship and 5 heavy cruisers against that!?
yes... but the Pirates don't use those forces I think except to defend, plus they don't seem to focus fire or anything. I mopped them up pretty quickly, but lost all my light carriers in the process 
AI does seem to get tech much earlier than me though: before i've done ANY research they have siege frigates all over the place and keep killing my colonies. Not only that they assault with a Battleship VERY early on... way before I could get my hands on one - on Easy difficulty 
Also don't like how the Pirates seem to ALWAYS attack simultaneously to the AI, so i've just moved my entire fleet to defend against a huge enemy force and then some pirates appear on my homeplanet and ever so generously present me with an endless bomb barrage.
Other than that... seems fun. I'm not sure I like how slow-paced the game is (compared to say, Homeworld2) and some things seem a little awkward and pointless (esp: how limited the planets are) but it seems like it could provide a good bit of fun regardless.
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tarin adur
Gallente Foundry.
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Posted - 2008.02.09 06:21:00 -
[50]
Yes,awesome game, loved every bit of it.....except it took me 6 hours to beat 1 npc on a 20 planet map,i admit i made a ton of mistakes but still.
Anyways....if any newbies wanna hit me up online for a quick 10 planet match,respond plz =D
Name in it is Tarin btw
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ISD Cobray Aine
ISD Interstellar Correspondents

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Posted - 2008.02.09 06:26:00 -
[51]
Originally by: Imperator Jora'h I move my heavy cruisers and dreadnought into a system and find not one, not two, but FOUR capital ships in the system and swarms of frigs. I have NOWHERE near that kind of capacity allowed for a fleet that size (restricted...not money) and am only allowed a single cap ship.
Did you put research time into the two research trees that increase the supply cap (Frigs and crusiers) and capital ship cap?
It seems as though the AI currently prioritizes pushing these two quite high early on, and since each races siege frigate requires a very low number of research buildings (2 or 3, iirc), it seems quite easy to obtain a fleet of frigates backed up by 2-4 cap ships, provided you have the income to support it. --------------------
Submit a News Lead |
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BalZ
Gallente Nova-Tek
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Posted - 2008.02.09 06:27:00 -
[52]
Edited by: BalZ on 09/02/2008 06:27:12
Originally by: Imperator Jora'h I have NOWHERE near that kind of capacity allowed for a fleet that size (restricted...not money) and am only allowed a single cap ship.
research Fleet Logistics (3rd from the top on the research screen ) *edit* too slow  ________
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Imperator Jora'h
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Posted - 2008.02.09 06:27:00 -
[53]
Originally by: Rawr Cristina Also don't like how the Pirates seem to ALWAYS attack simultaneously to the AI...
You can pay off the pirates to leave you mostly alone. Button just right of center at the very top of the screen takes you to the black market (or something). Just offer more money than the AI is and the pirates mostly don't bother you.
Although I like fighting pirates to level up my cap ships. 
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Imperator Jora'h
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Posted - 2008.02.09 06:29:00 -
[54]
Originally by: ISD Cobray Aine Did you put research time into the two research trees that increase the supply cap (Frigs and crusiers) and capital ship cap?
Nope...I was hunting around for something like that but somehow managed to miss it. I'll give it another go.
Thanks.
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Arron S
Gallente Rampage Eternal Ka-Tet
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Posted - 2008.02.09 06:55:00 -
[55]
To the Bit torrent site.

Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal
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Wild Rho
Amarr GoonFleet
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Posted - 2008.02.09 09:45:00 -
[56]
Git it via digital download (thanks for the suggestion Cobray) yesterday and I have to admit it's alot of fun. The tutorials really do help you get familiar with everything and don't take that long to get through so I'd definitely recommend trying them.
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Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2008.02.09 10:38:00 -
[57]
Edited by: Meiyang Lee on 09/02/2008 10:41:16
Originally by: Imperator Jora'h
Originally by: ISD Cobray Aine Did you put research time into the two research trees that increase the supply cap (Frigs and crusiers) and capital ship cap?
Nope...I was hunting around for something like that but somehow managed to miss it. I'll give it another go.
Thanks.
Also Imperator Jora'h, you can buy levels for your capships in a pinch, its very expensive, but having a capship at level 3 (which is the max i believe for buying) right off the bat helps when you're outnumbered. The button for that is located in the ability upgrade screen of each capship. I know the AI tends to use it, so his Capships will appear to be at higher level.
Also the first patch (1.02) hit Stardock Central last night, i suggest logging on and downloading it, it makes quite a few tweaks to the game. SSE v1.02 Patch Notes
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Forando
Interstellar Cowards
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Posted - 2008.02.09 11:08:00 -
[58]
Edited by: Forando on 09/02/2008 11:10:44
Originally by: Imperator Jora'h When I met his cap ships the first time they were all rank 4-7. I just got my dread so not even close. Damn cheater...
One of the first things to do in a game, is get your 1st free capital out doing some pewpew. The faster it gains levels. Often nearby systems got a few pirates in them, which prove nice XP. Some of the cap ships have colonization skill too, which makes it quite easy and fast to expand your empire early on, given you have the research sorted to capture the planet.
Later in the game, I often exploit the pirates. I chose a system near the pirates base, put in a trade-station (The pirats love these, the perfect bait!) and park new cap ships there to gain experience each time the pirates launch. The capital ships along with some planet defenses, is usually enough to take on a pirate group. Then just hope you get some bounty on you!
Btw, if you think they cheat, try after the game at see statistic. Often you'll find they have done a lot of black-maket trading to get the right resources and so on. Also, taking a peek at the replays can sometimes give some tips - Mostly when you play against normal/hard AI though, the easy ones are sometimes quite stupid! ("It's not stupid, it's /advanced/!")
Enjoy, and fly safe..
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Toasted Trucker
Toasted Industries
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Posted - 2008.02.09 15:37:00 -
[59]
Originally by: Imperator Jora'h Edited by: Imperator Jora''h on 09/02/2008 05:55:50 Ok then...what am I doing wrong?
Cuz so far it seems to me to grind into a dead heat since, from what I can see, the game cheats and I hate when games cheat (I understand the reasoning why it is done but still hate it).
So here I am, playing with my new shiny game and all seems pretty cool. I am playing the small map for starters which is 1v1 + pirates. I have 2 planets and 2 asteroid...things under my control. The AI seems to have 2 planets and 1 asteroid thing so I am feeling good about myself.
I move my heavy cruisers and dreadnought into a system and find not one, not two, but FOUR capital ships in the system and swarms of frigs. I have NOWHERE near that kind of capacity allowed for a fleet that size (restricted...not money) and am only allowed a single cap ship.
Ok...I figure it cheats but that is not new so I set about taking him apart slowly and drive around to other systems and manage to nab two of the AI's cap ships in separate engagements driving around in a much smaller fleet. Cool I think.
While hunting more I stumbled across a pirate stronghold. At this point I just stared a minute before quitting the game in disgust. The system was LOADED (caps are very on purpose...I mean positively filled) with pirate heavy cruisers. I of course did not count but easily several dozen and that is not counting the pile of frigs and other things. It was flat out stupid. I am allowed a cap ship and 5 heavy cruisers against that!?
**** that ****. Really hope I am missing something cuz I am about to scrap this.
I was having fun till I saw that though.
EDIT: Note that when I quit the game I looked at the stats. The AI seemed to do zero military research while I was well trained there. When I met his cap ships the first time they were all rank 4-7. I just got my dread so not even close. Damn cheater...
Your just a poor commander. you spend too much time and resources on R&D and exploring it seems then seeking out the enemy and crushing them before they get bigger. the comp isnt cheat it can just manage its resources better then you.
also all pirate bases are like that filled with heavy frigs and fast attack frigs. if you had a large enough fleet they wouldnt even pose a threat to you.
my advice to you is get a good build plan when u first start off. get you cap ships some levels by going on the offensive. if you have a large fleet and a good offense everything else will fall into place.
right now i have my enemy surrounded and limited to one planet. all the pirate bases have been destroyed. all i have to do to win is send my fleet in or fire my planet killing gun.
damn i love this game.
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Avery Fatwallet
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Posted - 2008.02.09 15:52:00 -
[60]
Edited by: Avery Fatwallet on 09/02/2008 15:51:49 stop discussing what seems like an awesome game! you feed my urge to get this game...NOW..
maybe ill just pirate it and send them 10 bucks with a note "i stole your game because i cant wait for the budget edition" 
i mean... stealing a song from missy elliot, who has a mint colored lamborghini with tons of ultra expensive custom ****... bite me, but i dont have a problem with that.
but stealing from smaller companies... dont want...
quick question: what does the CEO of the developer drive ?
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