Pages: 1 2 3 4 5 6 7 8 9 10 [11] [11]:: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Wesada Drin
Minmatar 58th Syndicate
|
Posted - 2008.03.06 11:17:00 -
[301]
Bugger. That "no insurance for CONCORD death" was a good idea until someone brought up can-flipping.
Back to the drawing board.
|
PaRaZiTuRL
Amarr modro CORPVS DELICTI
|
Posted - 2008.03.06 11:40:00 -
[302]
Posting in crap thread where bears cry. \o/
P.S. Nerf all that is not helping bears. -75% targeting range to warp distruptors seems like a good ideea.Talk about that.
|
Tetsujin
GoonFleet GoonSwarm
|
Posted - 2008.03.06 11:48:00 -
[303]
Originally by: Cado Orgo My theory is that they're doing it because they're bored and want to **** off people so much that the people will form alliances and what not to try and kill them.
Like how the bulk of people in the game hated BoB and wanted to see them die. Now that they're pretty much done perhaps the Goons are trying to make people hate them so that people will try to destroy them.
Just a theory, not a very well thought out one and most likely not the best theory. But I like it.
Nah, if we wanted that I'd just put something offensive in my goonfleet.com signature again. This is just a bit of light entertainment to break up the monotony of the POS war we've been involved in for well over a year. Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |
Moostang
DarkStar 1 GoonSwarm
|
Posted - 2008.03.06 13:17:00 -
[304]
Originally by: Macropodder
The actions of Fleetbee have made me seriously considering if I want to continue playing EVE, because the rules have allowed Punks to start terrorizing players in high sec space because he and his fellow members of the Goonswarm have decided to hunt miners.
So you're upset that you're not 100% safe in a pvp based game.....I see now....
Moostang Darkstar 1 Goonswarm
Priceless Necro Thread |
Malcanis
R.E.C.O.N. Black-Out
|
Posted - 2008.03.06 13:42:00 -
[305]
Edited by: Malcanis on 06/03/2008 13:42:55
Originally by: Danfortman Edited by: Danfortman on 06/03/2008 06:36:09 Edited by: Danfortman on 06/03/2008 06:33:26 "I have an even better idea for people who don't want to pvp at all: don't play Eve. It's not that kind of game."
Heres another way to phrase what CCP has done with eve. Griefers ability to gank people in high sec should be considered a over sight. Until CCP openly states that this is a intended aspect of the game. Until then we both can continue to say " this is how i play my game" and i can stand here saying "but this is the way things are." In other words players that gate camp in high sec and scan cargoes and suicide haulers. Along with other losers ganking Miners in belts. Are exploiting the game untill this issue can be addressed by CCP. So by all means Griefers continue to swear you have knowledge you claim to be Turth. But really have only your voiced opinions to back it up.
here you go: http://support.eve-online.com/Pages/KB/Article.aspx?id=341
Attacked in secure space? Should I not be safe from attacks in high security zones?
In the universe of EVE, no space is 100% safe. It is vital for every player to realize this as soon as possible after starting playing the game.
Concord can't prevent all crimes
While concord and faction police forces have a firm grip on all empire systems with a security rating of 0.5 and above, they are not powerful enough to make attacks impossible (nor are they meant to be). They will attack unlawful agressors mercilessly and bring them down without failure. In many cases their intervention may not save the victim, but the agressor will be blown out of the sky and his security status lowered to reflect ConcordÆs lowered opinion of him.
Kamikaze attacks
Despite the lack of absolute safety, empire space is still relatively safe. The biggest threat to the average player in Empire space is the risk of ôkamikazeö attacks when carrying a cargo of noteworthy value. Just like on modern day earth, the risk of attack rises with the amount of money sticking out of your pockets. If attacking you becomes a lucrative enough option, the best of neighbourhoods may become unsafe for you to walk around in.
Some players are willing to lose ships and their good standing with Concord for the hope of quick profit from a juicy loot drop. The ôkamikazeö attackers usually work in pairs or groups. They scan the cargo holds of bypassing pilots flying easily destructable ships until they see something worthy of a ship loss. They then blow up the ship and and while Concord do what they do best, a second character picks up the loot from the shipÆs wreck.
This is not seen as an exploit of the intended game mechanics and there is no compensation or reimbursement to be had for losses caused by attacks in secure space.
How to travel more safely in "safe" space
The intention was never to make attacks completely impossible or completely unprofitable. It is up to each player to take measures to ensure his own safety when travelling. This is especially important to keep in mind when oneÆs cargo is of extreme value.
Pilots transporting valuables through empire space should therefore always hope for the best and prepare for the worst. Knowledge of the risks at hand and the right preparation can ensure a pilotÆs safety if he is selected as a would be target.
Here are a few general tips on safer travel through ôsafeö space:
* Fit to last If you come under attack, more hitpoints and higher resistances can save your ship. The longer it takes to blow you up the likelier it becomes that Concord will bring down the attacker before he brings you down. * Give the autopilot a break While travelling on auto pilot is a good option to have it may not always be the safest thing to do when transporting extreme valuables, even if your route lies through ôsafeö space. If your cargo is of great worth to you itÆs transport may require your personal attention...."
CONCORD provide consequences, not safety; only you can do that. |
Barantz
|
Posted - 2008.03.06 14:39:00 -
[306]
Originally by: Cado Orgo My theory is that they're doing it because they're bored and want to **** off people so much that the people will form alliances and what not to try and kill them.
Like how the bulk of people in the game hated BoB and wanted to see them die. Now that they're pretty much done perhaps the Goons are trying to make people hate them so that people will try to destroy them.
I suspect its more likely they have decided to try and monopolize certain areas of high sec mining and production for themselves.
They have said that certain areas of high sec are safe and won't be attacked. They will enlarge this area as people move to and become aware of it, until the area they want will be the only area they attack in, so that people will keep away.
The question is whether everyone else will put up with it and whether CCP sees what they are doing as legitimate or exploiting the ability to regularly gank without any adverse affects to their ability to operate in High Sec.
|
Zedrik Cayne
Gallente Session9 Rising Sun Alliance
|
Posted - 2008.03.06 17:01:00 -
[307]
Edited by: Zedrik Cayne on 06/03/2008 17:02:50
Originally by: PaRaZiTuRL Posting in crap thread where bears cry. \o/
P.S. Nerf all that is not helping bears. -75% targeting range to warp distruptors seems like a good ideea.Talk about that.
Sounds like a great idea! Except that the majority of victims aren't paying enough attention to get out while the getting is good. So when the suicide gank machine wanders up...they are usually in knife fight death range and blown them sky high before the target even gets a spidey-sense tingle that something's wrong.
Or, for the bomb battleships where targeting is immaterial. Probably don't even fit a scram. Just hoping to get that second volley off before the target warps out or the cops show up.
Removing insurance payouts will not stop this.
Making the sec hit harder will not stop this.
Tanking ships such that a single yahoo can't ruin your day will slow it down. (They will just get organized and do it in small gangs)
But this is eve...Where there are plenty of folks who will be willing and able to go and push someone who is peacefully mining into the gutter, put their mouth on the curb and jump on the back of their heads with hob-nailed boots. Even if it means the cops will blow them to smithereens afterwards.
And I wouldn't have it any other way. --
Remember: Carebears aren't people. They are giant flying pi±atas.
|
dakari
|
Posted - 2008.03.06 17:13:00 -
[308]
Originally by: Zedrik Cayne Edited by: Zedrik Cayne on 28/02/2008 23:03:51 Edited by: Zedrik Cayne on 28/02/2008 22:58:16
Originally by: Cygnus Scott Real easy solution. After your sec status hits -5 say 10 times you start losing the ability to regain sec status. So once you hit -5 the 11th time you can no longer get to 10 rating but only to a 9. On the 12th time you hit -5 it drops to 8, and so on until you are permanently at -10. That's a lot of leeway to misbehave, and hey you can still do as you please but have to accept the consequences.
This game is about risk, reward, and consequences. But as a part of consequences, its also possible to gain redemption in the eyes of the law.
And the law, is just another corporation like the rest of them. They can be bought off. The judges also realize that 'hey, this guy is really making an effort to get in our good graces, maybe we can let him back into empire'.
Just like an addict, folks may slip. But there is always the hope of redemption and acceptance back into the fold of good galactic citizens.
And we're *pod pilots* for pete's sakes... Gods among the teeming billions of mere mortals. In the entire universe, there are only a few hundred thousand of us. Trading, manufacturing, making the universe better so your relatives can watch holoreels and drive fancy cars and eat crab legs. Without us the universe falls into barbarism. So we get to be above the law. It's why we are afforded cloning technology that is well beyond the means of most planet bound worms. And why killing one of us in space is not a problem. Because you get to wake up with your personality intact, and continue on. Nothing is lost by your death in space. Nothing that a planetary justice system would take note of anyhow.
Life's not fair. Get over it. EvE is even less fair. The gentlemen in question have accepted the consequences...and paid their dues, grinding their security status over weeks to get back to the point where they can once again wreak havoc in the paradise you like to call Empire. We like to call it our playground.
<edit> Jeez..rant-a-riffic </edit>
Missed the point tho, when you suicide gank honest citizens of the realm(supposedly honest) and pod killing them you are actually proving yourself to be a psychopathic murderer which in a normal society that concord is based upon, there would be no redemption.
Now if your just your average pirate ganking industrials and the like and not pod killing then your ideal would have some reality and belief in it.
I believe that those pod killing when suicide ganking should have a bigger security hit, and after enough pod kills should be banned forever from empire.As one poster said "this game is about consequences..." where is the consequence of pod killing people in high security then spending a few weeks getting your status back to 0.0?
|
Nohl
Faugh a Ballagh
|
Posted - 2008.03.06 17:23:00 -
[309]
Originally by: dakari As one poster said "this game is about consequences..." where is the consequence of pod killing people in high security then spending a few weeks getting your status back to 0.0?
The "spending a few weeks getting your status back" part. That's the consequences. And if we're going all skippy ******** roleplayer, CONCORD simply feels that the few weeks effort ridding the galaxy of pirates is worth letting you back into Empire, even if they know you'll just kill some more miners.
And for even more roleplay fun... remember, CONCORD thinks even less of miners than the Goons do. They hate the little bastards, always having to leave the spacedoughnut shop to kill someone just because a dumb miner got ganked.
|
Zedrik Cayne
Gallente Session9 Rising Sun Alliance
|
Posted - 2008.03.06 17:29:00 -
[310]
Originally by: dakari
Missed the point tho, when you suicide gank honest citizens of the realm(supposedly honest) and pod killing them you are actually proving yourself to be a psychopathic murderer which in a normal society that concord is based upon, there would be no redemption.
Now if your just your average pirate ganking industrials and the like and not pod killing then your ideal would have some reality and belief in it.
I believe that those pod killing when suicide ganking should have a bigger security hit, and after enough pod kills should be banned forever from empire.As one poster said "this game is about consequences..." where is the consequence of pod killing people in high security then spending a few weeks getting your status back to 0.0?
You missed my point. There's a reason we as pod pilots have access to cloning tech. So the effect on a pilot getting podded in space is relatively low. (New clone, New implants, maybe spend a minute in station to say hi to the family, good to go) So the consequences for those who pod are relatively lax. I've flirted with heading down the dark side a few times. I personally don't have the stomach for the consequences, so I usually abstain from going whole hog blood thirsty sharpen my teeth and bite at the throat impulses I get. --
Remember: Carebears aren't people. They are giant flying pi±atas.
|
|
dakari
|
Posted - 2008.03.06 17:57:00 -
[311]
Edited by: dakari on 06/03/2008 17:59:12
Originally by: Zedrik Cayne
Originally by: dakari
Missed the point tho, when you suicide gank honest citizens of the realm(supposedly honest) and pod killing them you are actually proving yourself to be a psychopathic murderer which in a normal society that concord is based upon, there would be no redemption.
Now if your just your average pirate ganking industrials and the like and not pod killing then your ideal would have some reality and belief in it.
I believe that those pod killing when suicide ganking should have a bigger security hit, and after enough pod kills should be banned forever from empire.As one poster said "this game is about consequences..." where is the consequence of pod killing people in high security then spending a few weeks getting your status back to 0.0?
You missed my point. There's a reason we as pod pilots have access to cloning tech. So the effect on a pilot getting podded in space is relatively low. (New clone, New implants, maybe spend a minute in station to say hi to the family, good to go) So the consequences for those who pod are relatively lax. I've flirted with heading down the dark side a few times. I personally don't have the stomach for the consequences, so I usually abstain from going whole hog blood thirsty sharpen my teeth and bite at the throat impulses I get.
If not for the clones, the game would end when you got pod killed.
The clones are the 'spirit healer" of WoW that res's you upon death, the looting of your own body in EQ1 and EQ2, without the clones you'd have just one life.
So your idea of pod killing having no affect is a false ideal.
So the developers created a system of "resurection" and punishment for causing that resurection and have allowed it to get lax by allowing pod killing in high security without any realistic consequences.
The players are adapting to programming of the game and people like you or worse are making up excuses for the developers being lax in their duty as a game developer in deciding which is abuse of their game and which is not.
Suicide ganking(edit: in high security) is not abuse in my opinion, pod killing(*edit: in high security) after suicide ganking is.
In a way you have to imagine MMO's in a way a roleplayer would, as a real society and universe, and in the eve universe suicide ganking is a valid pirate activity that garners a bad rep that needs to be fixed by killing other pirates or miitary activities, being a murderer is a whole level higher than just being a pirate after some loot, as shown by pod killing not being allowed even during a war dec.
|
Icutty Lotz
|
Posted - 2008.03.06 18:29:00 -
[312]
Originally by: Danfortman
Originally by: Surfin's PlunderBunny *edit* Woah... CCP has stated that suicide ganking is an intended feature of teh game MANY times... learn to use the search feature [:D
Prove it
when the game was created concord was tankable but after the smartbombing in yari(dont know the exact spelling) proved the only oversite was to concord them helping and turn concord into a uber gank squad. The intetion of the game was to have suiside ganking just they have made it harder and people do not get away whith there shps now or kill hundreds of people in ganks.
|
Zedrik Cayne
Gallente Session9 Rising Sun Alliance
|
Posted - 2008.03.06 19:00:00 -
[313]
Originally by: dakari The clones are the 'spirit healer" of WoW that res's you upon death, the looting of your own body in EQ1 and EQ2, without the clones you'd have just one life.
So your idea of pod killing having no affect is a false ideal.
So the developers created a system of "resurection" and punishment for causing that resurection and have allowed it to get lax by allowing pod killing in high security without any realistic consequences.
The players are adapting to programming of the game and people like you or worse are making up excuses for the developers being lax in their duty as a game developer in deciding which is abuse of their game and which is not.
Suicide ganking(edit: in high security) is not abuse in my opinion, pod killing(*edit: in high security) after suicide ganking is.
In a way you have to imagine MMO's in a way a roleplayer would, as a real society and universe, and in the eve universe suicide ganking is a valid pirate activity that garners a bad rep that needs to be fixed by killing other pirates or miitary activities, being a murderer is a whole level higher than just being a pirate after some loot, as shown by pod killing not being allowed even during a war dec.
You are missing it again..there is no murder. The only thing you lose is your implants. (And possibly some training time if for some ungodly reason you go out without a proper clone installed)
The universe has accepted that pod pilots are effectively expendable while in space. You don't quite seem to get the premise. Sure, concord doesn't like it when one of these highly trained pilots gets nuked. But other than that there is no real effect on a player from getting podded other than a couple mil for a clone and umpteen beelions for implants. It's not murder. It's barely inconvenient. Piloting ships is dangerous. The crew, tissue paper. Highly paid tissue paper, but tissue paper. They aren't pod pilots, in the grand scheme of things, they *don't matter*. Welcome to the universe you play in. Its cold, dark and hard.
PS: Pod killing is allowed during war. Concord has been paid off to ignore the entire set of altercations between warring corporations. Yup, sanctioned pod killing. Right in 1.0. So if you're going to argue this from a roleplaying sense. Get your universe background straight. --
Remember: Carebears aren't people. They are giant flying pi±atas.
|
Macropodder
|
Posted - 2008.03.06 23:32:00 -
[314]
Well, seems like a bunch of yall have gotten way of point. The whole reason I started this thread was because the Punishment doesn't fit the crime. Look at my name. I hunt macro miners. I don't pod kill them, but I do hunt them. But, what GoonSwarm is doing is way out of the norm for ganking. I don't believe that the kind of podding that the GoonSwarm is doing is what was intended by the designers of EVE either. That's why I stated that it's time for them to change it and make the punishment fit the crime. Make the punishment stackable, and yes, redeemable. But not easy, simple or fast. You should drop like a rock to .4 space access by the 6th or 7th podding and no, you shouldn't get insurance for being podded. After all, it is a crime. I never said Space was safe. Nor did I imply it. I've only stated the obvious. The punishment for podding someone, (miner or not) doesn't fit the crime. For any game to have any kind of continuity, the laws that govern it should be somewhat realistic.
|
Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services
|
Posted - 2008.03.06 23:49:00 -
[315]
It's a video game about internet spaceships you ******s. "Gee, I don't think this quite mirrors the real world." Well, no ****. Restriction on criminals is lax because CCP wants to facilitate PVP in the game. This isn't a game for carebears who want to sit risk free in highsec. This is a game for relatively hardcore carebears who know death is constantly lurking just around the corner, waiting for them to lower their guard. Who adapt in times of crisis. While you're here whining on the forum to an un-sympathetic game development company, the real miners of Eve are out there evaluating various tactics they can put into effect to escape death from a massive new enemy that has arisen to target their profession. It's only when there is no hope of adapting that CCP will consider changing anything.
And you do have tools at your disposal. You have local, an omnipotent intelligence tool. You have the directional scanner. You have the standings system. You have potential corp mates. You have defensive fittings and skills. You have the Jihadswarm killboard, rife with information on the ships they target, the systems they frequent, and the ships and fittings they use. You have the option to align, escaping would-be attackers before even the most capable can engage you. If you're not skilled enough to take these and develop a strategy using them, then you're doomed to failure. It's not hard. You're just lazy/incompetent. That's why CCP isn't helping you.
|
Lindsay Fox
Disciples of Comus
|
Posted - 2008.03.07 01:31:00 -
[316]
Originally by: Surfin's PlunderBunny I'm up to -6.4 \/
Takes a while to get sec status back up when Band of Jackholes keeps making me have to stop in order to shoo away their impotent attacks in their feeble attempts to drive us out of Delve
7 kills in two months
Frankly, it's a wonder BoB even log in any more with this sort of destruction being rained upon them.
Zero losses in two months
You may be in Goonswarm, but you're not a goon. Coat-tail riding ftl.
|
PaRaZiTuRL
Amarr modro CORPVS DELICTI
|
Posted - 2008.03.07 10:10:00 -
[317]
Originally by: Karyuudo Tydraad It's a video game about internet spaceships you ******s. "Gee, I don't think this quite mirrors the real world." Well, no ****. Restriction on criminals is lax because CCP wants to facilitate PVP in the game. This isn't a game for carebears who want to sit risk free in highsec. This is a game for relatively hardcore carebears who know death is constantly lurking just around the corner, waiting for them to lower their guard. Who adapt in times of crisis. While you're here whining on the forum to an un-sympathetic game development company, the real miners of Eve are out there evaluating various tactics they can put into effect to escape death from a massive new enemy that has arisen to target their profession. It's only when there is no hope of adapting that CCP will consider changing anything.
And you do have tools at your disposal. You have local, an omnipotent intelligence tool. You have the directional scanner. You have the standings system. You have potential corp mates. You have defensive fittings and skills. You have the Jihadswarm killboard, rife with information on the ships they target, the systems they frequent, and the ships and fittings they use. You have the option to align, escaping would-be attackers before even the most capable can engage you. If you're not skilled enough to take these and develop a strategy using them, then you're doomed to failure. It's not hard. You're just lazy/incompetent. That's why CCP isn't helping you.
This.You get 10 points.
|
Brindeal DeLorean
|
Posted - 2008.03.07 13:01:00 -
[318]
LOL 11pages of whining sad two comments on the subject
1.you will rarely hear anyone that has found ways to exploit game mechanics complaining about them or saying they arent fair
2.although i like to play EVE it really doesnt compare to any realist mmo game in terms of being a good game for many many reasons among them you can buy isk,you can buy characters,you can fully gather anything and everthing in this game by not even playing the game you can buy all the isk you want any ship you want and gain all the training you wish without even playing the game. Face it folks its not about you or me its about money in the pocket of CCP and if they didnt made training something realistic compared to any other mmo game in history they really wouldnt have 2hrs of content
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 [11] [11]:: one page |
First page | Previous page | Next page | Last page |