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Thread Statistics | Show CCP posts - 1 post(s) |

Iceman10117
7th Space Cavalry
2
|
Posted - 2012.04.23 16:01:00 -
[151] - Quote
OK. So you want to Change Game mechanics, because you suck at PVP? |

Zaxix
Gods of Freight The Toy Box
60
|
Posted - 2012.04.23 16:17:00 -
[152] - Quote
foolishness Red Frog--Hisec Courier Black Frog--Losec/Nosec Courier
|

Copine Callmeknau
Kangaroos With Frickin Lazerbeams Ninja Unicorns with Huge Horns
80
|
Posted - 2012.04.23 16:22:00 -
[153] - Quote
I remember when EVE was a big place... |

Vertigo Ren
Estrale Frontiers Project Wildfire
9
|
Posted - 2012.04.23 16:22:00 -
[154] - Quote
We've already forgotten what traveling was like before WTZ? What the heck!? The bookmarking was a nightmare! I would never want to return to that!
*dislike* |

Zyress
Caldari Provisions Caldari State
60
|
Posted - 2012.04.23 16:26:00 -
[155] - Quote
LoL is this a real question, or are you just collecting likes? An Obvious bad idea. |

WakeTurbulence
Dead Rats Tell No Tales
2
|
Posted - 2012.04.23 17:08:00 -
[156] - Quote
This is an extremely stupid idea. This was the way it was when Eve first came out and it was f*ckin annoying. Everyone had to have a million bookmarks. Travelling between location already takes long enough.... why would you think making it take longer and be more annoying would be a good idea?
This suggestion is like saying.... why dont we bring back the ship change timer because its more realistic....
THEY GOT RID OF THIS FOR A REASON! |

Kengutsi Akira
Ministry of War Amarr Empire
432
|
Posted - 2012.04.23 17:19:00 -
[157] - Quote
evereplicant wrote:People going through low sec etc basically had ZERO chance of survival, its was campers heaven.
Kinda think thats the point https://forums.eveonline.com/default.aspx?g=posts&m=1109909#post1109909
My stance on WiS (updated) |

ivar R'dhak
STK Scientific
40
|
Posted - 2012.04.24 14:50:00 -
[158] - Quote
Copine Callmeknau wrote:I remember when EVE was a big place... Yeah, before titans, jump bridges and capital ship jumping in general.
Otherwise EVERYBODY but the bloodiest noob was using BMs. There actually NEVER was a time people didn-¦t jump to zero(except on Autopilot).
That-¦s the real reason this idea is so ludicrous. It isn-¦t turning time back but taking the clock and throwing it infront of the train. |

Misanth
RABBLE RABBLE RABBLE
566
|
Posted - 2012.04.24 14:52:00 -
[159] - Quote
I want to like the first post, to get rid of them, but I know I will just do what I did back then; get a bookmark for every single gate anyway. I don't mind that workload, and it probably will score me more kills, but I can't help but think how this will affect the performance of the game if everyone and their mother is getting gazillions of more bookmarks to handle again. shiptoastin' liek a baws |

Brujo Loco
Brujeria Teologica
337
|
Posted - 2012.04.24 15:36:00 -
[160] - Quote
Interesting LIKE farming method you have there:
1) Propose a debate on a hot topic, example: AFK cloaking 2)Post as options one post people has to like IN FAVOR (need to be pretty generic) and one post (with same alt) for people like in DISFAVOR (try to be fluffy to further disguise it) 3) ?????? (wait for it) 4) PROFIT! (insta like farming!)
Addenda: Topics to include
-Goons -Northern part of the map alliances -Carebears -Suicide Ganking -Pirates -Lo Sec -FW -Hybrids -Lasers -Winmatar -Gallente (lol) -Calamari -Amarr versus the world -Plex Farming -Minerals I mine are free -Lone wolves -Hello Kitty Online -Incarna -Bounty System -Jita -CSM - Emo Rage over asset loss (unfair to me) -Your playstyle is not my playstyle (or force me to it) -I want to PVE all day -QQ -Concordokken. -Null And on and on ...
Do this and get a lot of likes, remember to reserve at least 2 spots in your thread, for extra MAX FARMING introduce a third option for people that feel neither in favor or disfavor of said topic.
For truly revolutionary topics that will incense people make a mix and match of 3 or more topics, like
*Gallente Faction War Carebears,
*Minerals I mine are free on Jita and Calamari Suicide Gankers make me Emo Rage over asset loss
*Pirates in Faction War is like Hello Kitty Online due to the Bounty System and we can blame the CSM for it.
*I want to PVE all day in LO SECbut I QQ since you force me play in a way I dont want, because Winmatar.
Take your picks and farm. Ty.
I also like pie. Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco |

Amerus
The After LIfe
1
|
Posted - 2012.04.24 16:41:00 -
[161] - Quote
Just so we are clear. You want to make traveling through space take longer. Idiot. |

MasterEnt
The Scope Gallente Federation
0
|
Posted - 2012.04.24 16:54:00 -
[162] - Quote
Removing WTZ would be like removing Fuel Blocks and making POSs even MORE difficult to fuel. What is the point? What are you really missing?
We already tried no WTZ and it sucked - they put in WTZ for a reason and doing so never killed gate camping, pirating or any other form of uncreative ganking. It didn't break EVE and still left plenty of opportunities for pew pew. As far as I know, Pew Pew numbers are as high as ever. So what did WTZ kill actually?
WTZ is not about avoiding camps or death. It's about giving people more time to actually PLAY EVE as opposed to doing some mundane task that brings little to the game other than waste time.
Plenty of people left because it was taking too long to travel, plenty of people came back when they realized they would not have to waste 1/2 day on traveling a few regions and they could spend more time hunting.
Everything CCP is doing now is going in the direction of removing mundane tasks. Removing WTZ would be a serious step back on that.
Leave it in. |

Roll Sizzle Beef
Space Mutiny
259
|
Posted - 2012.04.24 16:55:00 -
[163] - Quote
The best ploy for "Likes" I have ever seen. |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
494
|
Posted - 2012.04.24 16:58:00 -
[164] - Quote
YuuKnow wrote:This is also a test of the basic literacy of the Eve Forum inhabitants. I predict that most will completely miss the point that 1) the mechanics would make instajumps not a viable option. 2) miss the point that this is a poll and not choose 'like' for either of the options above.
It has nothing to do with free likes. I mean its not like we already knew the community was against it coz they said so a million times already.
We now return you to your regularly scheduled **** poast. |

Adacia Calla
The Long Kiss Goodnight The Gurlstas Associates
33
|
Posted - 2012.04.24 17:25:00 -
[165] - Quote
YuuKnow wrote:Maybe we can do this in a quasy-poll-like fashion. If you like this idea hit the like button on this post. If you think this is a bad idea, hit the like button on the post below. That way we can "poll" the forum-base.
I'm curious to how many players think that getting rid of the "warp-to-zero" option for gates and station would make gameplay more interesting and fun, or less interesting and more a pain. The concept would be to get rid of the warp to zero option for all gates and stations. Instajump bookmarks would not work as well because a sortof 'warp-distruption' bubble would exist around the stations and gates which automatically drops ships out of warp at the 15km point. Like this post if you like this idea. Some example reasons to like this idea are
1. Gate-camping would be even more effective. 2. Easier to patrol your claimed territor because you can catch intruders more easily 3. Hi-sec War declarations would be more fun and effective because you have more opprotunity to 'catch' your enemies 4. Hi-sec suicide ganking would be more common 5. It would multiple the advantage of smaller faster ships as more useful than larger ships. 6. Other.
Post alternative, reasoning below. This game tends to work better when it evolves rather than step back to 2004-2008. Test signature....forum not applying settings :( |

Chopper Rollins
Republic Military School Minmatar Republic
112
|
Posted - 2012.04.24 18:21:00 -
[166] - Quote
NO
OP's Like-mining thread is chock-full of sheit fail and aids.
Here's a thought, have a skill similar to Astrometrics that allows you to warp to the same systems there are gates to, you land the same distance from the star at destination as you were at jump point. Yes you can do it cloaked, downside is 20 second warm up to jump. Being bumped or scrammed stops it. Low slot module made only from sleeper poop gives ship the capability. Longer jumps stack up the warm-up timer and SP requirements, to a maximum of set LY distance or system jumps. Maximum of 5 jumps wouldn't bork EVE, limiting it to industrials and freighters in Empire might not do much but it would twist null-bear nipples, a rare treat.
Srsly, gates are gettin' old.
Like this post just to annoy OP.
Goggles. Making me look good. Making you look good. |

Sid Hudgens
20
|
Posted - 2012.04.24 18:38:00 -
[167] - Quote
Hmmmm ... how can I make sitting on gate with a blob and calling it pvp even more mind bogglingly effortless?
Yes, of course! Get CCP to bubble every gate in the game! Damn I'm brilliant. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

Jada Maroo
Mysterium Astrometrics Bringers of Death.
731
|
Posted - 2012.04.24 18:39:00 -
[168] - Quote
Dear Mittens,
OP should be your next suicide target.
Love, Jada |

Leysritt
The Last Remnant
5
|
Posted - 2012.04.25 21:20:00 -
[169] - Quote
Oh look at Nostalgia *** who only remembers how "good" warping to 15km was while forgetting how it was bad that people spammed bookmarks and caused lag. Especially now where there are tons more players in space.
Now lowsec and nullsec will become less populated because of the hugely increased risk of being there. |

Alavaria Fera
GoonWaffe Goonswarm Federation
465
|
Posted - 2012.04.25 21:25:00 -
[170] - Quote
Chopper Rollins wrote:NO
OP's Like-mining thread is chock-full of sheit fail and aids.
Here's a thought, have a skill similar to Astrometrics that allows you to warp to the same systems there are gates to, you land the same distance from the star at destination as you were at jump point. Yes you can do it cloaked, downside is 20 second warm up to jump. Being bumped or scrammed stops it. Low slot module made only from sleeper poop gives ship the capability. Longer jumps stack up the warm-up timer and SP requirements, to a maximum of set LY distance or system jumps. Maximum of 5 jumps wouldn't bork EVE, limiting it to industrials and freighters in Empire might not do much but it would twist null-bear nipples, a rare treat.
Srsly, gates are gettin' old.
Like this post just to annoy OP. Haha, or you know what, let indys have it (they're small) but freighters are too big. Let Jump Freighters do it, though - makes a good balance between JF and normal freighters. Take all the tech Build all the titans Drop all the POSes
Bees incoming, nerf ERRYTHING ERRYDAY |

Fredfredbug4
Kings of Kill EVE Animal Control
243
|
Posted - 2012.04.25 21:29:00 -
[171] - Quote
1. A good gate camper would be able to catch people even with warp to 0.
2. Local is the only patrol a group needs. As long as local stays the way it is, all it takes to catch an intruder is to simply scramble fast ships from the station and lock the system down.
3. There is plenty of opportunity. People carelessly undock, run missions, and mine. There wouldn't be much whining about wardecs if they were easy to avoid.
4. Once again, considering how much people are complaining about it, I think it's fine as it is. Not saying I'm against suicide ganking, but it's fine the way it is.
5. How? Smaller ships are better with warp to 0 because with less time to gank, the ships need to be faster.
|

Alrione
Black Lagoon Inc.
190
|
Posted - 2012.04.25 22:18:00 -
[172] - Quote
I would cautiously say yes, but. Ideally: hi-sec should remain unaffected. Lowsec and 0 sec perhaps have SOME distance, but definitely not old 20km range. Something like 5km.
Otherwise this will simply make travelling slow as hell and everyone and their dog will have a set of bookmarks within a week anyway. |

RDevz
GoonWaffe Goonswarm Federation
83
|
Posted - 2012.04.25 22:49:00 -
[173] - Quote
This is a terrible idea.
Insta bookmarks became a thing, because having to warp to 15km, and burn to the gate is a massive, soul-crushing pain in the arse. Warp to 0 implemented what the players had already implemented to remove said pain. You're advocating a return to the 2006-era warp to 15, to make it easier for you to shoot people in highsec. Sod that for a game of soldiers. Travel time in Eve is bad enough already.
Jada Maroo wrote:Dear Mittens,
OP should be your next suicide target.
Love, Jada
This is a wonderful idea.
~10,058~ |

Justice Comes
Republic University Minmatar Republic
26
|
Posted - 2012.04.25 22:55:00 -
[174] - Quote
There's no way.
"Oops, I'm out of EMP S. BRB guys, that's only 5 jumps away (and 5 back), oh, and I'll be slow-boating 150km while doing this run"... zzzZZZzzz.
Travel is too annoying as it is. Just no. Most annoying thing of the week: You failed to dock/jump because you are cloaked (in your Deep Space Transport). |

Par'Gellen
29
|
Posted - 2012.04.26 00:05:00 -
[175] - Quote
I was here back when there was no "warp to zero" and can tell you it was a disaster of instajump bookmarks and wasted time. Removing it would be a step backwards. To err is human, but it shouldn't be the company motto... |

Sigurd Sig Hansen
Hedion University Amarr Empire
34
|
Posted - 2012.04.26 00:15:00 -
[176] - Quote
Fredfredbug4 wrote: 1. A good gate camper would be able to catch people even with warp to 0.
2. Local is the only patrol a group needs. As long as local stays the way it is, all it takes to catch an intruder is to simply scramble fast ships from the station and lock the system down.
3. There is plenty of opportunity. People carelessly undock, run missions, and mine. There wouldn't be much whining about wardecs if they were easy to avoid.
4. Once again, considering how much people are complaining about it, I think it's fine as it is. Not saying I'm against suicide ganking, but it's fine the way it is.
5. How? Smaller ships are better with warp to 0 because with less time to gank, the ships need to be faster.
Dont you just have to dump trash all over the gate on the other side so they come out of stealth immediately? Ive died like that a few times
Mining is the "Deadliest Catch" in this game |

MotherMoon
Native Freshfood Minmatar Republic
572
|
Posted - 2012.04.26 00:17:00 -
[177] - Quote
Yes but only with a overhaul of the wrap mechanic in general. Right now a ship with 4 times faster warp speed only makes it to it's destination 20% faster instead of 400% faster.
Then ships should get bumped at 10km to the gate to reward active players again. but leave 0.0 alone since it's outlaw space. and you can set up your own bubbles. |

Kalpel
KBM
5
|
Posted - 2012.04.26 00:22:00 -
[178] - Quote
YuuKnow wrote:Maybe we can do this in a quasy-poll-like fashion. If you like this idea hit the like button on this post. If you think this is a bad idea, hit the like button on the post below. That way we can "poll" the forum-base.
I'm curious to how many players think that getting rid of the "warp-to-zero" option for gates and station would make gameplay more interesting and fun, or less interesting and more a pain. The concept would be to get rid of the warp to zero option for all gates and stations. Instajump bookmarks would not work as well because a sortof 'warp-distruption' bubble would exist around the stations and gates which automatically drops ships out of warp at the 15km point. Like this post if you like this idea. Some example reasons to like this idea are
1. Gate-camping would be even more effective. 2. Easier to patrol your claimed territor because you can catch intruders more easily 3. Hi-sec War declarations would be more fun and effective because you have more opprotunity to 'catch' your enemies 4. Hi-sec suicide ganking would be more common 5. It would multiple the advantage of smaller faster ships as more useful than larger ships. 6. Other.
Post alternative, reasoning below.
NO!
You failed to target nothing!-áGëívGëí online |

Hamshoe
School of Applied Knowledge Caldari State
14
|
Posted - 2012.04.26 00:29:00 -
[179] - Quote
Justice Comes wrote:Travel is too annoying as it is. Just no.
On the one hand that's tailor made for an "adapt or die" response.
On the other hand maybe travel is dull, but is it less interesting than sitting on a gate?
Gripping hand is, it won't happen.
|

FlamesOfHeaven
Sarif Digital Augmentation Research
17
|
Posted - 2012.04.26 00:50:00 -
[180] - Quote
So u want CCP to change the mechanic just because u cant catch WTZ targets without using ur brain?
No, not in a million years. |
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