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Butzewutze
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Posted - 2008.03.10 19:39:00 -
[1]
Edited by: Butzewutze on 10/03/2008 19:43:01 Hi there,
i noticed that tracking distruptors will be affecting falloff with the next patch. I think this is a very bad decision because it will be a huge Minmatar-nerf and there is no other way to increase falloff except rigs. I have all the vagabonds and nanocanes in mind who will be almost useless against most ships with falloff disruptor. What do u think?
Greetz
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Darth inFECT
Imperial Forces
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Posted - 2008.03.10 19:43:00 -
[2]
Originally by: Butzewutze
What do u think?
1. Stop posting. Forever. 2. Can i have your stuff? 3. Stop posting. Forever. --
Pew Pew |

Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.03.10 19:46:00 -
[3]
Indeed, because everyone knows that tracking disruptors are way overpowered, for realz.
It should have done that to begin with. Adapt or die. ---------------- Tarminic - 33 Million SP in Forum Warfare Play EVE: Downtime Madness v0.79.1 |

Ragnor Dayton
Amarr Personal Vendetta Reavers.
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Posted - 2008.03.10 19:46:00 -
[4]
Finally Amarr Ewar will effect their enemy......... ------------------------------------------------ Just because your not paranoid doesn't mean they're not out to get you! |

Butzewutze
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Posted - 2008.03.10 19:50:00 -
[5]
okay, very good answers so far 
I just came up with this because i fly amarr and minmatar myself... sure, tracking disruptors were never as usefull as dampener or ecm for example. But u can counter ECM with ECCM, dampener with sensor booster and so on... but how should we counter falloff-disrupting amarrboats if there is no module who gives a bonus on falloff?
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Thenoran
Caldari The People's Liberation Army
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Posted - 2008.03.10 19:52:00 -
[6]
Originally by: Butzewutze okay, very good answers so far 
I just came up with this because i fly amarr and minmatar myself... sure, tracking disruptors were never as usefull as dampener or ecm for example. But u can counter ECM with ECCM, dampener with sensor booster and so on... but how should we counter falloff-disrupting amarrboats if there is no module who gives a bonus on falloff?
Why not just boost your optimal range? ------------------------
Mining over 4000m3 per cycle...with a Rokh |

Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.03.10 19:54:00 -
[7]
Originally by: Thenoran
Originally by: Butzewutze okay, very good answers so far 
I just came up with this because i fly amarr and minmatar myself... sure, tracking disruptors were never as usefull as dampener or ecm for example. But u can counter ECM with ECCM, dampener with sensor booster and so on... but how should we counter falloff-disrupting amarrboats if there is no module who gives a bonus on falloff?
Why not just boost your optimal range?
I'm fairly certain tracking computers will have falloff scripts now. ---------------- Tarminic - 33 Million SP in Forum Warfare Play EVE: Downtime Madness v0.79.1 |

Butzewutze
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Posted - 2008.03.10 19:58:00 -
[8]
Originally by: Thenoran
Originally by: Butzewutze okay, very good answers so far 
I just came up with this because i fly amarr and minmatar myself... sure, tracking disruptors were never as usefull as dampener or ecm for example. But u can counter ECM with ECCM, dampener with sensor booster and so on... but how should we counter falloff-disrupting amarrboats if there is no module who gives a bonus on falloff?
Why not just boost your optimal range?
I can tell u why -> Clicky
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Emperor D'Hoffryn
No Quarter. Vae Victis.
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Posted - 2008.03.10 19:59:00 -
[9]
Originally by: Tarminic
Originally by: Thenoran
Originally by: Butzewutze okay, very good answers so far 
I just came up with this because i fly amarr and minmatar myself... sure, tracking disruptors were never as usefull as dampener or ecm for example. But u can counter ECM with ECCM, dampener with sensor booster and so on... but how should we counter falloff-disrupting amarrboats if there is no module who gives a bonus on falloff?
Why not just boost your optimal range?
I'm fairly certain tracking computers will have falloff scripts now.
really? are they are SISI? I havent seen them, but havent been looking.
Course you realize, that the fall-off rig has to be half as effective as the optimal rig since falloff has twice the range effect.....

Originally by: Meridius Dex I could actually fit a Thorax WITH LASERS and get better DPS, better speed, better tank and - wait for it - better cap stability
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.03.10 20:01:00 -
[10]
Originally by: Emperor D'Hoffryn really? are they are SISI? I havent seen them, but havent been looking.
Don't Tracking Computers and Tracking Disruptors have the same scripts? ---------------- Tarminic - 33 Million SP in Forum Warfare Play EVE: Downtime Madness v0.79.1 |
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Butzewutze
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Posted - 2008.03.10 20:03:00 -
[11]
Originally by: Tarminic
Originally by: Emperor D'Hoffryn really? are they are SISI? I havent seen them, but havent been looking.
Don't Tracking Computers and Tracking Disruptors have the same scripts?
No, the scripts are different.
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Vaal Erit
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Posted - 2008.03.10 20:06:00 -
[12]
According to the dev blogs and testing on SISI, TDs will have a falloff disrupting script and TCs will *not* have a falloff boosting script.
Which you can nit-pick all you want, however TDs are SUPPOSED to wtfbbq turrets and would you really give up a midslot for +15% falloff? Probably not.
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.03.10 20:09:00 -
[13]
Originally by: Vaal Erit According to the dev blogs and testing on SISI, TDs will have a falloff disrupting script and TCs will *not* have a falloff boosting script.
Hrm...this should change then. ---------------- Tarminic - 33 Million SP in Forum Warfare Play EVE: Downtime Madness v0.79.1 |

Butzewutze
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Posted - 2008.03.10 20:10:00 -
[14]
Originally by: Vaal Erit According to the dev blogs and testing on SISI, TDs will have a falloff disrupting script and TCs will *not* have a falloff boosting script.
Which you can nit-pick all you want, however TDs are SUPPOSED to wtfbbq turrets and would you really give up a midslot for +15% falloff? Probably not.
Okay, so we now have a new uncounterable module and a new i-win button against most nanoships. Cool. I really want to know what the developers think about this.
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Ringo Jeicha
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Posted - 2008.03.10 20:12:00 -
[15]
I thought nanoships were the thing that was uncounterable... There goes your fotm 
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.03.10 20:15:00 -
[16]
Originally by: Butzewutze
Originally by: Vaal Erit According to the dev blogs and testing on SISI, TDs will have a falloff disrupting script and TCs will *not* have a falloff boosting script.
Which you can nit-pick all you want, however TDs are SUPPOSED to wtfbbq turrets and would you really give up a midslot for +15% falloff? Probably not.
Okay, so we now have a new uncounterable module and a new i-win button against most nanoships. Cool. I really want to know what the developers think about this.
There's a live dev blog on Thursday about this patch, why don't you go to the EVE Information Portal and ask a question regarding them, something like:
"Tracking Disruptors will now have scripts that reduce falloff, while Tracking Computers will not receive equivalent scripts. Could you justify this decision, as I believe this may be unfair to pilots using Minmatar weapons." ---------------- Tarminic - 33 Million SP in Forum Warfare Play EVE: Downtime Madness v0.79.1 |

Butzewutze
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Posted - 2008.03.10 20:18:00 -
[17]
Originally by: Tarminic
Originally by: Butzewutze
Originally by: Vaal Erit According to the dev blogs and testing on SISI, TDs will have a falloff disrupting script and TCs will *not* have a falloff boosting script.
Which you can nit-pick all you want, however TDs are SUPPOSED to wtfbbq turrets and would you really give up a midslot for +15% falloff? Probably not.
Okay, so we now have a new uncounterable module and a new i-win button against most nanoships. Cool. I really want to know what the developers think about this.
There's a live dev blog on Thursday about this patch, why don't you go to the EVE Information Portal and ask a question regarding them, something like:
"Tracking Disruptors will now have scripts that reduce falloff, while Tracking Computers will not receive equivalent scripts. Could you justify this decision, as I believe this may be unfair to pilots using Minmatar weapons."
Thats a really nice idea. I will do this. Thanks for your advice. Btw. i will post it exactly like that because my english sucks :)
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Strak Yogorn
Amarr Mind Warpers
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Posted - 2008.03.10 20:25:00 -
[18]
Originally by: Butzewutze
Okay, so we now have a new uncounterable module and a new i-win button against most nanoships. Cool. I really want to know what the developers think about this.
ever considered that they dont want nanoships around ? or that its the only way to disrupt minmatar guns? look at the bigger picture instead of what affect yourself...
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Butzewutze
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Posted - 2008.03.10 20:29:00 -
[19]
Originally by: Strak Yogorn
Originally by: Butzewutze
Okay, so we now have a new uncounterable module and a new i-win button against most nanoships. Cool. I really want to know what the developers think about this.
ever considered that they dont want nanoships around ? or that its the only way to disrupt minmatar guns? look at the bigger picture instead of what affect yourself...
Do u where in 0.0 recently? If the developer didnt want nanoships then there would be a MWD or Polycarbon-nerf on wednesday and because there is noone... and because there are so many nanoships around i dont think they want to remove them this way.
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Trojanman190
Yultani Advanced Research and Reproduction
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Posted - 2008.03.10 20:41:00 -
[20]
Edited by: Trojanman190 on 10/03/2008 20:44:20 This is more to do with making tracking disruptors useful than it is an attack on nanoships. This does nothing to the nano ishtar, which is absolutely brutal in small gangs.
Now, if this ewar is getting made viable, I think target painter need to hae a script that gives a falloff increase against the target being painted, or something like that. Something as equally ******** as disrupting falloff when the only way to increase it is with a rig. Hey, then that ewar would be usefull too!
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Dromidas Shadowmoon
Minmatar 54th Knights Templar Dark Matter Coalition
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Posted - 2008.03.10 20:50:00 -
[21]
Edited by: Dromidas Shadowmoon on 10/03/2008 20:53:15 Minmatar is getting a pretty serious nerf with the falloff modifier going on tracking disruptors. It's ok though, we'll probably still remain the most powerful race, we just have to replace our projectile turrets with something else.
Btw, falloff on tracking disruptors is not a nanoship nerf.. considering vagabonds are not the best nano ship out there (only the most popular). And vagabond is the only nanoship to be effected by this. (and every minmatar ship in the game)
also, there is a 22 or so page thread about this in ships/modules forum. Just look for Lyria's posts, i'm sure she'll be posting anti-minmatar propaganda in this thread soon enough, so you can just click on her profile and look at her posts :P _______________________________________________ Minmatar will always go faster than you, get over it. |

Butzewutze
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Posted - 2008.03.10 20:50:00 -
[22]
Lazorz? ^^
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Lyria Skydancer
Amarr Home 0f Bored Occultists
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Posted - 2008.03.10 20:56:00 -
[23]
Originally by: Darth inFECT
Originally by: Butzewutze
What do u think?
1. Stop posting. Forever. 2. Can i have your stuff? 3. Stop posting. Forever.
QFT. PWNT. LOL.  -------------------------------------- [Video]Skirmish Warfare |

L70Rogue
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Posted - 2008.03.10 21:03:00 -
[24]
Originally by: Darth inFECT
Originally by: Butzewutze
What do u think?
1. Stop posting. Forever. 2. Can i have your stuff? 3. Stop posting. Forever.
This.
Stop whining. Minmatar tears pfff ... most overpowered race in the game is half way to getting balanced now we just need a polycarbon / hac speed nerf.
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Butzewutze
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Posted - 2008.03.10 21:11:00 -
[25]
Originally by: L70Rogue
Originally by: Darth inFECT
Originally by: Butzewutze
What do u think?
1. Stop posting. Forever. 2. Can i have your stuff? 3. Stop posting. Forever.
This.
Stop whining. Minmatar tears pfff ... most overpowered race in the game is half way to getting balanced now we just need a polycarbon / hac speed nerf.
Yeah okay, but then minmatar had nothing as advantage. They wouldnt be nano'ed then, they wouldnt have the most firepower nor the best tank... why should someone play minmatar then?
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Rodj Blake
Amarr PIE Inc. Praetoria Imperialis Excubitoris
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Posted - 2008.03.10 21:30:00 -
[26]
I'd just like to say that I quite like the tracking disruptor boost.
Dulce et decorum est pro imperium mori.
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Ulstan
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Posted - 2008.03.10 21:33:00 -
[27]
Edited by: Ulstan on 10/03/2008 21:34:36
Quote: I think this is a very bad decision because it will be a huge Minmatar-nerf
A minmatar nerf and an amarr/TD buff. What's not to like? It's basically a 2 for the price of 1 deal.
Turrets that use falloff should always have been just as vulnerable to tracking disruptors as turrets that use optimal. Long overdue mistake that is being rectified.
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Butzewutze
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Posted - 2008.03.10 21:38:00 -
[28]
Originally by: Ulstan Edited by: Ulstan on 10/03/2008 21:34:36
Quote: I think this is a very bad decision because it will be a huge Minmatar-nerf
A minmatar nerf and an amarr/TD buff. What's not to like? It's basically a 2 for the price of 1 deal.
Turrets that use falloff should always have been just as vulnerable to tracking disruptors as turrets that use optimal. Long overdue mistake that is being rectified.
Of course... i think the same... before it was stupid... but the problem still exist -> There is no counter! I would happely fit a tracking computer or tracking enhancer if it would be affecting falloff, even if i had less damage then before... but i would had a counter.
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Grytok
moon7empler Ev0ke
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Posted - 2008.03.10 21:38:00 -
[29]
Modules against Vagabonds: ECM, Heavy Neutralizer, Sensor Dampener, Tracking Disruptor (without effecting FallOff!)
Ships against Vagabonds: Rapier, Huginn, Curse (only the Neutralizers taken into account!), any Battleship with Heavy Neutralizer, Zealot, Absolution
So whats the Problem with Tracking Disruptors affecting your FallOff really? They do affect the FallOff on Blasters aswell (yes, Blasters do need them FallOff like Autocannons!). Only ships that can effectivel use them Tracking Disruptors are the Sentinel, Arbitrator, Curse and Pilgrim. All other ships will have pretty low effect with them, as they don't get boni to it. .
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Bodhisattvas
Caldari Provisions
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Posted - 2008.03.10 21:52:00 -
[30]
Originally by: Darth inFECT
Originally by: Butzewutze
What do u think?
1. Stop posting. Forever. 2. Can i have your stuff? 3. Stop posting. Forever.
To the op please heed the above words of wisdom. Put some more gripe on your dummy then STFU.
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