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Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.25 13:17:00 -
[241]
Originally by: mahj People are what they do. In my profession "ambulance/fireman" i see the end results of this kind of thinking every time i go to work. Dead people every day practicaly.
Maybe if you were just a little bit quicker / better ...
Dumb arguement anyway. Proof:
Quote: "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
Kristian Wilson, Nintendo, Inc, 1989
Oh .. wait ...
Eve-Online: The Text Adventure |
Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.03.25 13:18:00 -
[242]
Originally by: mahj I agree that players who play to greif are antisocial and just cant understand what this type of thinking can do to a person over time. People are what they do. In my profession "ambulance/fireman" i see the end results of this kind of thinking every time i go to work. Dead people every day practicaly. Almost every one is either a victim or a perpetrator. I also volunteer at a private school for kids and 90% of the boys are there for videogame recovery. The recovery proccess is to teach them how to think of others not as marks but as real people. Maybe eve could donate to the school? Might help out a few recovering addicts
Well done for equating actions in a video game with actions in real life.
No, seriously. That was pretty clever. You should probably call a policeman or something.
CONCORD provide consequences, not safety; only you can do that. |
Boomershoot
Insurgent New Eden Tribe Deus Ex.
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Posted - 2008.03.25 13:20:00 -
[243]
EVE won't be changed. stop trying. __________________________________________________ Not A Signature. Will be Replaced by A Signature Soon(tm) |
Kerfira
University of Caille
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Posted - 2008.03.25 13:26:00 -
[244]
Originally by: Boomershoot EVE won't be changed. stop trying.
History has proven otherwise..... EVE will be changed if sufficient people whine on the forum....
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Rawr Cristina
Naqam
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Posted - 2008.03.25 13:27:00 -
[245]
Originally by: Tenfour RubberDucky You can not even put enough tank on a battle ship to overcome a suicide squad ... I have played since beta ... I am not going to suggest anything in addition to what the intelligent people have already posted.
oh god you can't be for real
Oh and I thought the beta ended in 2003, not 2007. Post with your main maybe before bragging about how long you've supposidly played? ...
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Ankhesentapemkah
Aliastra
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Posted - 2008.03.25 13:27:00 -
[246]
Originally by: Malcanis Well done for equating actions in a video game with actions in real life.
No, seriously. That was pretty clever. You should probably call a policeman or something.
He makes a valid point. Most of the griefers aren't roleplaying a bad guy, they're griefing because they enjoy seeing other people suffer and get upset. Hence the bunch of smacktalk they often pour out as well. They are immature, immoral kids in game, and I have no doubt they are likewise IRL.
But we already know your trolling history here at the forums, so I don't think we should waste much time debating with you either. ---
Take Care is the CSM party for the free and independant players! Contact us and let us relay your ideas to CCP! Visit our Campaign Website
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Chelb
AlGarbh Zawaia
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Posted - 2008.03.25 13:28:00 -
[247]
Edited by: Chelb on 25/03/2008 13:28:22 I agree that players shouldn't be complaining because they loose a ship! Damn, this IS A GAME, not real life.
Since I discovered what the goonies are doing, I just adapted. Instead of mining and doing something else, like surfing the net of seeing TV, now I'm alert and see who else is on system. If a goonie enters, I warp, that's all.
This said, I still think that the goonies that are destroying all mining vessels are just cowards. If they want so much to have PvP, just take on guys who can defend themselves. What is the thrill of destroying a Hulk? Oh look, I destroyed 20 Hulks! Duh!!!
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Meldrynn skank
Republic Military School
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Posted - 2008.03.25 13:29:00 -
[248]
Originally by: Ankhesentapemkah
Originally by: Esmenet Edited by: Esmenet on 25/03/2008 11:46:30 So funny when you come with childish insults all the time while pretending to stay on some kind of moral highground.
Too bad it's not an insult, it's stating a fact:
Psychopathy is a psychological construct that describes chronic immoral and antisocial behavior.
Guess what catagory these griefers fall into?
What do you think a psychologist would say if he analysed your posts and views on how people play Eve?(An Internet Spaceship game)
I hope you do get elected to the CSM(do they take Alts).At least that way CCP themselfs could tell you what the majority of Eve players think about your attempts to change the game.
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ry ry
StateCorp Insurgency
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Posted - 2008.03.25 13:34:00 -
[249]
Originally by: Avon Proof:
Quote: "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
Kristian Wilson, Nintendo, Inc, 1989
Oh .. wait ...
for the record...
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Malachon Draco
eXceed Inc. eXceed.
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Posted - 2008.03.25 13:34:00 -
[250]
Edited by: Malachon Draco on 25/03/2008 13:35:09
Originally by: Ankhesentapemkah
Originally by: Malcanis Well done for equating actions in a video game with actions in real life.
No, seriously. That was pretty clever. You should probably call a policeman or something.
He makes a valid point. Most of the griefers aren't roleplaying a bad guy, they're griefing because they enjoy seeing other people suffer and get upset. Hence the bunch of smacktalk they often pour out as well. They are immature, immoral kids in game, and I have no doubt they are likewise IRL.
But we already know your trolling history here at the forums, so I don't think we should waste much time debating with you either.
You are mixing things up.
Eve is a game with the prime objective of blowing other people up. The whole game, including the whole economy revolves around that.
If we were playing Hello Kitty Online and you would have a bunch of players strangling kittens with the pink ribbons in their hair or suffocating them by stuffing a bouquet of flowers down their throats, then you'd have a point about sociopaths ruining the gameplay.
In Eve, its expected that you either kill or be killed. Now if you want to complain about it to the developers, fine. You have a right to do so. Hell, maybe they'll listen to some of your suggestions. But blaming players for doing what is expected of them in the game and even questioning their sanity is a bit odd.
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Dkorg
Stasis Inc.
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Posted - 2008.03.25 13:38:00 -
[251]
Originally by: Overwhelmed Edited by: Overwhelmed on 25/03/2008 02:15:25 Every time a hulk pilot learns the meaning of non-consensual PvP, an angel gets its wings.
Non-consensual PvP does not exist in EvE.
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Exlegion
New Light Hydra Alliance
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Posted - 2008.03.25 13:43:00 -
[252]
Edited by: Exlegion on 25/03/2008 13:44:33
Originally by: Pohbis Nothing needs to be solved in regards to risk. You aren't safe in Empire, end of story.
What does need to be looked at are the consequences for engaging in "pirate" activities in Empire space.
CCP never intended for people to go on a rampage in Empire. They wanted to give players the option to attack, as it should be in a sandbox game, but with consequences.
Abuse of throw-away alts and the fact that some entities become richer and richer by the minute, has made the current checks and balances that are required for such a sandbox system to work, obsolete.
Amen. I hear lots talk about "risk", "no where's safe", "consequences", "adapt",... But what about the risk and consequences to the aggressors? Or should these only apply to the "carebears"? It's funny they can plot suicide attack after suicide attack after suicide attack, receiving insurance payout after insurance payout after insurance payout basically with no risk, and little security hit. Virtually no consequences. There's something wrong when a 100 million isk ship can be taken out by a couple of ships with a net worth of less than 1 million and little consequence to the aggressor.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |
Ankhesentapemkah
Aliastra
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Posted - 2008.03.25 13:49:00 -
[253]
Originally by: Malachon Draco
You are mixing things up.
Eve is a game with the prime objective of blowing other people up. The whole game, including the whole economy revolves around that.
Disagreed. Blowing up people is just one of the career paths you can take in Eve. You CAN choose to be a peaceful miner or industrialist or mission runner or hauler or whatever it is that pleases you.
Also, this game is supposed to be risk vs reward, and concord is supposed to provide consequences to those that break the law.
None of that is true. Highsec is not much safer than lowsec and 0.0 right now, it's just that the rules of engagement are slightly different, making most people uninterested in highsec ganking. But the option is there, and the consequences are NOT there. Actually, highsec is only safe(r) to the criminals, not to the lawful players, because you cannot get the first strike against a known suicide ganker as concord covers his ass. All you can do is run.
Originally by: Malachon Draco This illustrates something is totally wrong with the system. In Eve, its expected that you either kill or be killed. Now if you want to complain about it to the developers, fine. You have a right to do so. Hell, maybe they'll listen to some of your suggestions. But blaming players for doing what is expected of them in the game and even questioning their sanity is a bit odd.
I don't think suicide ganking on this scale, without any consequence, is what was expected.
On the other hand, it was not expected by the devs that so many players remained in high-sec, either. ---
Take Care is the CSM party for the free and independant players! Contact us and let us relay your ideas to CCP! Visit our Campaign Website
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Overwhelmed
Center for Advanced Studies
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Posted - 2008.03.25 13:49:00 -
[254]
Originally by: mahj I agree that players who play to greif are antisocial and just cant understand what this type of thinking can do to a person over time. People are what they do. In my profession "ambulance/fireman" i see the end results of this kind of thinking every time i go to work. Dead people every day practicaly. Almost every one is either a victim or a perpetrator. I also volunteer at a private school for kids and 90% of the boys are there for videogame recovery. The recovery proccess is to teach them how to think of others not as marks but as real people. Maybe eve could donate to the school? Might help out a few recovering addicts
Let's put it this way:
I would invite Malcanis to chill at my house long before I invite the likes of a carebear who insists that justice in order for anyone who blows up someone else in a video game.
A false concept of Justice or only perceived concept of justice is a very large psychological factor in murder (see: black market "street justice", capital punishment).
Ankhesblahblah, on the other hand, would creep me out, most likely showing only an interest in EVE and all the "accomplishments" that a psychopathic jackass griefer would deserve a savage beating for taking it away in a game designed to be unsafe.
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Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.25 13:51:00 -
[255]
Originally by: ry ry
for the record...
I know, I know .. but it isn't so funny without the false attribution.
Eve-Online: The Text Adventure |
Inconstant Moon
Caldari Provisions
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Posted - 2008.03.25 13:52:00 -
[256]
Originally by: Avon
Originally by: mahj People are what they do. In my profession "ambulance/fireman" i see the end results of this kind of thinking every time i go to work. Dead people every day practicaly.
Maybe if you were just a little bit quicker / better ...
I think you have just about summed yourself up, Mr Avon. I expected better from a BoB.
Mr Mahj makes a valid point. A person who actively enjoys upsetting others for kicks eventually becomes just a force for destruction in their own life and others. Personally, I think these people just need a bit of love. Hug a pirate! Make them smile - they need it.
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Cipher7
Sebiestor tribe
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Posted - 2008.03.25 13:52:00 -
[257]
Originally by: Malachon Draco Eve is a game with the prime objective of blowing other people up.
So I guess we should remove all skills from the game except gunnery, drones and spaceship command.
The prime objective of Eve as I see it is to create a virtual society in space, eventually reaching the point where players police themselves, run their own economy, collect their own taxes, etc.
Think about how humanity evolved on planet Earth.
First we had wandering tribes hurling rocks and spears at each other for control of hunting grounds (0.0 anybody?)
Then we had small city-states run as a dictatorship.
Then we had Empires.
Then we had Republic.
Then we had the Magna Carta.
Now we have EU, NAFTA CAFTA New World Order United-Nations One World Government.
In the same way Eve is evolving, not just the playerbase but also the mechanics of the game are evolving.
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Cipher7
Sebiestor tribe
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Posted - 2008.03.25 13:54:00 -
[258]
Originally by: Overwhelmed
I would invite Malcanis to chill at my house long before I invite the likes of a carebear who insists that justice in order for anyone who blows up someone else in a video game.
A false concept of Justice or only perceived concept of justice is a very large psychological factor in murder (see: black market "street justice", capital punishment).
Ankhesblahblah, on the other hand, would creep me out, most likely showing only an interest in EVE and all the "accomplishments" that a psychopathic jackass griefer would deserve a savage beating for taking it away in a game designed to be unsafe.
I'd invite Ankhesblablah over first. She's a chick.
I might have a drink with Malcanis but he'll have to leave at bedtime.
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Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.25 13:57:00 -
[259]
Originally by: Inconstant Moon
Mr Mahj makes a valid point. A person who actively enjoys upsetting others for kicks eventually becomes just a force for destruction in their own life and others. Personally, I think these people just need a bit of love. Hug a pirate! Make them smile - they need it.
So if I beat someone at chess I am doomed to a life of moral depravity? Or if I shoot someone in CS? Or if I win a hand of in poker? Or if I beat someone to the last chocolate biscuit on a plate?
In all of those situations my actions may have caused someone to become upset. However, that doesn't make me a bad person, does it?
Eve-Online: The Text Adventure |
Jack Jombardo
The Last Samurais
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Posted - 2008.03.25 13:58:00 -
[260]
Originally by: Sakura Nihil Yet another victory for the Swarm.
Realy a victory? Will it still be a victory when CCP changes the roles of Piracy becouse of this idiots-swarm?
Originally by: Boomershoot EVE won't be changed. stop trying.
Don't be to sure about this ;). Your words smells like feer .
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Cipher7
Sebiestor tribe
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Posted - 2008.03.25 13:59:00 -
[261]
Originally by: Avon
So if I beat someone at chess I am doomed to a life of moral depravity? Or if I shoot someone in CS? Or if I win a hand of in poker? Or if I beat someone to the last chocolate biscuit on a plate?
If you shoot someone in CS do they have to mine for 6 hours to respawn?
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baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2008.03.25 14:02:00 -
[262]
Originally by: Cipher7
Originally by: Avon
So if I beat someone at chess I am doomed to a life of moral depravity? Or if I shoot someone in CS? Or if I win a hand of in poker? Or if I beat someone to the last chocolate biscuit on a plate?
If you shoot someone in CS do they have to mine for 6 hours to respawn?
No but if I beat someone in poker I win their money and depending on the amount on the table it could take them months to get it back
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Jack Jombardo
The Last Samurais
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Posted - 2008.03.25 14:04:00 -
[263]
Originally by: Avon
Originally by: Inconstant Moon
Mr Mahj makes a valid point. A person who actively enjoys upsetting others for kicks eventually becomes just a force for destruction in their own life and others. Personally, I think these people just need a bit of love. Hug a pirate! Make them smile - they need it.
So if I beat someone at chess I am doomed to a life of moral depravity? Or if I shoot someone in CS? Or if I win a hand of in poker? Or if I beat someone to the last chocolate biscuit on a plate?
In all of those situations my actions may have caused someone to become upset. However, that doesn't make me a bad person, does it?
At all your excamples your oponent has technical the same changes to beet you. That's not the case at EvE with it's skilling system where a Minere needs totaly different skills like a Fighter.
And at your excamples with the next round your oponent might have more luck or can change his strategie total to beet you. That's not the case in EvE. You can't simply snap with your fingers and chang a Miner to a Fighter for the next round.
And while Chess and Poker players ALLWAYS try to beet better players that's not the case for EvE or CS (and close to all other computer games) where most players do search for easy kills (WOW Arena anyone?? WS SG vis Pug?) and not for close/hard fights.
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Malachon Draco
eXceed Inc. eXceed.
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Posted - 2008.03.25 14:05:00 -
[264]
Originally by: Cipher7
Originally by: Malachon Draco Eve is a game with the prime objective of blowing other people up.
So I guess we should remove all skills from the game except gunnery, drones and spaceship command.
The prime objective of Eve as I see it is to create a virtual society in space, eventually reaching the point where players police themselves, run their own economy, collect their own taxes, etc.
Think about how humanity evolved on planet Earth.
First we had wandering tribes hurling rocks and spears at each other for control of hunting grounds (0.0 anybody?)
Then we had small city-states run as a dictatorship.
Then we had Empires.
Then we had Republic.
Then we had the Magna Carta.
Now we have EU, NAFTA CAFTA New World Order United-Nations One World Government.
In the same way Eve is evolving, not just the playerbase but also the mechanics of the game are evolving.
There is a fundamental difference. Consumption. The driving force behind the whole development of the human race is consumption. Wars are driven by the desire to consume more. Whether its oil, land, food or women. It is all about the ability to consume (consume in the economic sense, which is a bit broader than eating/drinking). Main promoting elements in this are the need for food and technological progress.
Now lets look at Eve. What kind of consumption is there. In PvE, we consume mostly ammo and a few ships. No fuel, no food or drink. Technological progress: absent. In PvP: every day thousands of ships are blown up. The biggest factor in terms of consumption in Eve is PVP, by a huge margin. Without PvP, the miners would not make a dime. Trit would probably be at 0.1 isk per unit.
Of course, you will counter with saying PvP is fine, but leave us peaceful miners alone. We live in highsec, we don't want to PvP. Unfortunately that is on the grander scale not an option. You mine goods that are bought by industrialists who build weapons which are used to fight wars. That makes you a viable target. Whether you like it or not.
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Cipher7
Sebiestor tribe
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Posted - 2008.03.25 14:07:00 -
[265]
Originally by: baltec1
Originally by: Cipher7
Originally by: Avon
So if I beat someone at chess I am doomed to a life of moral depravity? Or if I shoot someone in CS? Or if I win a hand of in poker? Or if I beat someone to the last chocolate biscuit on a plate?
If you shoot someone in CS do they have to mine for 6 hours to respawn?
No but if I beat someone in poker I win their money and depending on the amount on the table it could take them months to get it back
People have lost their lives over poker debts.
Still think it's all fun and games?
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Malachon Draco
eXceed Inc. eXceed.
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Posted - 2008.03.25 14:11:00 -
[266]
Originally by: Avon
Originally by: Malachon Draco
You are doomed Avon. Doomed!
Awww. Don't worry though, I think you'll have plenty of company where you're going
Though I am not sure you'd enjoy all of it, I'll be there as well
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Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.25 14:11:00 -
[267]
Originally by: Cipher7
People have lost their lives over poker debts.
Still think it's all fun and games?
But that isn't the fault of the person who beat them, is it?
It is a bit like people who quit internet spaceship games because they can't stand a loss. Only worse.
Eve-Online: The Text Adventure |
Ankhesentapemkah
Aliastra
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Posted - 2008.03.25 14:14:00 -
[268]
Originally by: baltec1 No but if I beat someone in poker I win their money and depending on the amount on the table it could take them months to get it back
Poker is consentual though, as you place the bet on that hand, and if noone is cheating, you stand equal chances of winning. Both of which are not the case for Eve. ---
Take Care is the CSM party for the free and independant players! Contact us and let us relay your ideas to CCP! Visit our Campaign Website
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baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2008.03.25 14:15:00 -
[269]
Originally by: Ankhesentapemkah
Originally by: baltec1 No but if I beat someone in poker I win their money and depending on the amount on the table it could take them months to get it back
Poker is consentual though, as you place the bet on that hand, and if noone is cheating, you stand equal chances of winning. Both of which are not the case for Eve.
by playing this game you are agreeing to open pvp anywhere at anytime.
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Esmenet
Federal Navy Academy
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Posted - 2008.03.25 14:15:00 -
[270]
Originally by: Ankhesentapemkah
Originally by: Esmenet I really feel sorry for you.
I think you should seriously consider not playing anymore games for a while and go outside to get some perspective.
Maybe you should check my personal info on my site. As you can see there's a lot of other stuff I do besides playing Eve.
You dont seem to be able to separate the game from real life. And that quite frankly is a problem. If i knew you in real life i would probably try to get you to quit playing EVE as its not healthy for you to continue playing with that mindset.
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