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L'Ame Immortelle
Gallente In terrorem
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Posted - 2008.04.18 22:13:00 -
[91]
I don't get many solo kills in my Curse, but that's because it's not meant to be a solo ship. I also rarely roam around solo because I'm a tactical advisor for a great alliance who daily pulls 2-3 billion out of the pockets of Hydra alliance when we're vastly outnumbered. I fly tactical groups that have extremely high efficiency rates on same-number fights and the Curse can ruin the oppositions DPS by a huge amount because it's the most survivable recon ship that can ruin the effectiveness of the opposition the most. Cap warfare is the only EWAR that has a longer lasting effect once you switch targets - add in TDs with their recent buff against falloff ships and it's the only Recon ship that gets two separate ways to fight. The Curse is also the only real "team player" Recon, where I can run some medium shield or armor drones for other people....which you can't do in any other recon (same goes for the Sentinel). It's not uncommon for me to completely shutdown all tacklers *and* and 2-3 battleships in a fight. I'd like to see any recon ship get close to this. (There's a reason almost every solid team in the last pvp tournament had a Curse)
Think this is my last post here though because before now, I thought the forums had less trolls than most MMO threads but damn Lyria...freak out much when people don't agree with you? Put your money where your mouth is and show us some killboard wins of you in this magical Rook or Huginn. I'd like to see any fight of 10+ on 10+ with the efficiency of the one I posted recently of 12 versus 20 and we lost *1* ship and our only EWAR was two Curses versus 3 ECM ships and 1 Rapier. I also showed my killboard which had some good kills with a Sentinel in a small gang.
And I'm actually out of state at the moment, or I'd take anyone on in another EAS in my Sentinel and prove the point (only problem would be a HG Snake Hyena that can do 15k in a line - but that costs a LOT more than a Talisman Sentinel and should win). Hell I'd even Fraps it for the sake of the argument. |

Erotic Irony
0bsession
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Posted - 2008.04.19 00:32:00 -
[92]
The essence of lyria's point is valid: in a shorter or smaller encounter, cap warfare, a concept still in its infancy, is worse than simply having more damage or speed because the latter immediately removes ships from play while cap war cripples but doesn't guarantee ship destruction. ___ Eve Players are not very smart. Support Killmail Overhaul
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Lyria Skydancer
Amarr Home 0f Bored Occultists
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Posted - 2008.04.19 03:03:00 -
[93]
Originally by: AsfALT
Originally by: Lyria Skydancer
Idiotic and repetitive ideas based on... wait for it... nothing!
It is very rarely that someone on a forum manages to convince me that he/she must be a complete moron...i generally have faith in the human brain... congratulations!
Your persistence is admirable tho!
Now thats not a nice thing to say about your mother now is it? Tell it to someone who cares. You are clueless about pvp. Just because you have 50 other morons on your side doesn't mean youre right. -------------------------------------- [Video] Angel of War |

Lyria Skydancer
Amarr Home 0f Bored Occultists
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Posted - 2008.04.19 03:13:00 -
[94]
Edited by: Lyria Skydancer on 19/04/2008 03:14:40 Edited by: Lyria Skydancer on 19/04/2008 03:14:11
Originally by: Erotic Irony The essence of lyria's point is valid: in a shorter or smaller encounter, cap warfare, a concept still in its infancy, is worse than simply having more damage or speed because the latter immediately removes ships from play while cap war cripples but doesn't guarantee ship destruction.
Thank you. Been trying to get this into their thick skulls for a long time now.
Yes curse isn't a solo ship. It sucks for solo work. You ain't kill jack zhit in a curse alone and therefore there are no killmails stating this either.
The curse is a gang ship. Ok. But sorry, if you can jam several ships or even ECCMd BSs from 150km away or if you can insta stop nanos in mid space with 2 webs it totally obsoletes the curse. Curse is useless in gangs compared to the gang value of long range web and/or ecm.
Sentinel sucks, curse sucks. In comparison ofcourse. The power and value of huginns and falcons are vastly superior to curses.
Dont turn this around and try to make me the stupid one. Just look at your f'ing gangs/fleets. Full of falcons and huginns. Where are all these curses? nowhere, thats where because they suck. -------------------------------------- [Video] Angel of War |

Dyaven
Gallente Attention Limited
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Posted - 2008.04.19 05:39:00 -
[95]
I love how a 4 page argument stemmed from a 1 word OP. ---- In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move. - The Hitchhiker's Guide to the Galaxy, Douglas Adams |

XFreedomX
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Posted - 2008.04.19 06:00:00 -
[96]
Webber in a Battleship vs Battleship slug fest = useless.
ECM effect is destroyed once the ECM ship is destroyed.
Once a ship is NOS/NEUT out of cap, that ship is out of battle unless it has a Cap Injector even if you do destroy the NOSer. And even if you do have Injector, you don't have infinite charges.
I think each ship has its uses. One is only better then the other based on conditions of the battle and the pilots involved.
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Jack Jombardo
Amarr
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Posted - 2008.04.19 11:02:00 -
[97]
This thread reminds me to the typical "DPS is most important" discussions from other MMOPGs.
The typical arogant wannabe-hero allways does "DAMAGA WRAG". For him nothink else as pure DPS counts and he is allways the most important guy in a group (he likes to belive it even if it's totaly wrong *g*).
And then there are the other guys. Tank, Healers, De-, Buffers. The pur DPS guy might kill stuff ... but NEVER without this suport at endgame ;).
We had some of these pur DPS wannabes in our groups (DAoC, UO, WoW, GW) ... and none of em survived the first boss and all got replaced after the first week wich wasn't hard as we could pick them out of thousends while suport was allwas rare.
Sentinal IS a very nice suport ship that might be able to kill stuff alone. But it realy shines in groups. It's funny to NOS/NEUT/TD all these nanoed stabbers at up to 25 km while my gang kills him short time later together with his egg (about 1 sek loc against a egg wich is realy not much time to react).
Slot layout and dronebay offer so many posibilitys from very fast taggler to slowboot remote-suport (tracing link + remote sensor + remote repair drones anyone? cap-stable!!). Ever fitted a mini-droner? 2 Drone navi, 1 Sensor boost, 1 Drone range mods (maybe drone speed/range rigs). Realy funny to fly and a bad surprise for intis :D. (drone range with ECM-drone-skill about 80 KM (level 4) and drone speed of 10 km/s with T2 Warriors/small neut drones). |

Dheorl
The Scope
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Posted - 2008.04.19 13:36:00 -
[98]
Luria, are we gona have this fight or not.
You have a choice now really. Either fight me, accept there are quite a few cruisers/BC's I could kill 1 on 1 or in my eyes you don't really have a leg to stand on. |
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