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Element 22
Gallente
|
Posted - 2008.05.03 00:24:00 -
[1]
Now, I don't fly a stealth bomber, and may never will, I'm beginning to heavily invest in hybrids, but I was looking at the stealth bombers in game and was thinking that they look pretty tasty. I had only seen one ingame before and didn't really see it's capability because they followed me to a station where the sentries took care of them . So I fired up EFT to see how they would work out and was sorely dissappointed.
The whole premise of the SB is to warp in put in a volley or two of hurt and GTFO. Now this I totally agree with, but the ships in their current state don't seem to be able to fulfill this role: -They can't warp in cloaked, I understand that this is supposed to be the big thing that sets them apart from covert ops ships, and it's not a terrible burden, but it does seem to defeat the purpose of being all stealth like.
-Their volley damage is pathetic, seriously. even with faction missiles they can't break the 3000 volley mark. They can one volley a frigate, maybe, because you rarely see frigates in low sec and 0.0 unless they're intercepters or T2 (or the odd T1 user like me ) in which case they'll take reduced damage or most likely warp out before your missiles even reach them. They should be able to take down T1 cruisers in 2-3 volleys which I can't see them doing now.
-Make it harder to target them, they're stealth bombers and as such should have a longer targeting time, which fit's in perfectly with the fact that they can't cloak locked.
- Make them bombers! They're supposed to be in and out, have the bombs they drop go off sooner then 15 seconds, no it isn't really fair to those being bombed, but it totally nerfs the bombs to almost no use I can see.
suggested changes: -Make the bombers have 4 missile hardpoints and make bombs have their own hardpoints or change the duration drastically.
-Give them a way to get in cloaked, like a pseudo warpdrive that costs fuel and let's them jump inside the solar system because while SB can be a good solo roamer, they shine in the role their RL counterparts play: mobile heavy fire on call.
-Bombs should either have a lower timer, higher armor, or go off for reduced damage when shot at. -Oh and give recons an anti-cloak bubble ability because there should be a way to deal with cloaked ships.
/puts on asbestos wizard hat and robe Flame away, especially about how I don't know what I'm talking about, because I don't and would love (not sarcastic) to know where I'm wrong and what I got wrong and what I got right (if anything). |

Hannobaal
Gallente Shadow Forces Inc.
|
Posted - 2008.05.03 01:09:00 -
[2]
Originally by: Element 22
The whole premise of the SB is to warp in put in a volley or two of hurt and GTFO.
Not really. It's more to sit in a group of 3+ bombers and 2+ interceptors (and maybe an interdictor). When something comes through, the interceptors tackle, and the bombers decloak, dampen the targets and then melt them in no time with their high dps.
Quote: -Make it harder to target them, they're stealth bombers and as such should have a longer targeting time, which fit's in perfectly with the fact that they can't cloak locked.
Remote Sensor Dampeners |

Darth Kenzie
Amarr Ganja Labs Insurgency
|
Posted - 2008.05.03 02:06:00 -
[3]
Also sit at enemy jumpbridges and melt haulers as they jump in... tell me thats not a great use of time. |

Megan Maynard
Minmatar Out of Order
|
Posted - 2008.05.03 02:29:00 -
[4]
I didn't have a problem with mine today when we were taking out a geddon's tank with me and a curse.
Bombers can spit out some serious alpha. More then most Battleships. |

Radcjk
Caldari Dark Star LTD Atrocitas
|
Posted - 2008.05.03 03:20:00 -
[5]
I had some constructive responses but typing them was taking too long. I'm also too tired to find an appropriate sized flame thrower. That said, you do realize that the SB deals out a volley of damage, as a FRIGATE, thats second only to battleships dont you ?
I wont bother trying to clarify or explain others things you have issues about.
Please, for the safety of our children, don't EFT warrior and whine. It makes your unborn child stupid.
|

Athamai
|
Posted - 2008.05.03 03:31:00 -
[6]
High dps? Their DPS is terrible. Their alpha strike is good but sustained is just terrible. I like most people trained for a SB and have never really found a good use for it. They sound awesome on paper but the few times I've actually used one it's been disappointing.
I'm sure they would be funny in a group of 10..But so are battleships.
Originally by: Hannobaal
Originally by: Element 22
The whole premise of the SB is to warp in put in a volley or two of hurt and GTFO.
Not really. It's more to sit in a group of 3+ bombers and 2+ interceptors (and maybe an interdictor). When something comes through, the interceptors tackle, and the bombers decloak, dampen the targets and then melt them in no time with their high dps.
Quote: -Make it harder to target them, they're stealth bombers and as such should have a longer targeting time, which fit's in perfectly with the fact that they can't cloak locked.
Remote Sensor Dampeners
|

SirSpectre
Gallente Spartan Industrial Manufacturing SMASH Alliance
|
Posted - 2008.05.03 04:27:00 -
[7]
So then you haven't used Bombs then? Ive insta popped BS's with a group of 2 of us. Bombers are awesomely fun! Seeing the You hit XXXX Dealing 9,000 or so damage is pretty damn hilarious. |

Element 22
Gallente
|
Posted - 2008.05.03 04:31:00 -
[8]
Originally by: Radcjk That said, you do realize that the SB deals out a volley of damage, as a FRIGATE, thats second only to battleships dont you ?
That's my point, it's a frigate, that does has the exact same alpha as a BS, but it can't warp in cloaked, it can't tank anything and it be great with that alpha if it wasn't for the fact that it uses missiles. And they take a lot of time.
I see that it has a lot of power and potential, but atm I don't see it going very well one way or another. Alpha strikes are only good for instapoping and large gangs doing the same. So this would be useful in a gang of 3 or 4 (as mentioned) but even then you're taking 3-4 high priced frigates to take down a crusier, because even with that alpha that's all the gang could really do. |

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
|
Posted - 2008.05.03 06:23:00 -
[9]
I'd like to be able to shoot a volley and cloak back without having to worry about my missiles disappearing. It would be a whole lot more useful in lowsec. |

Hannobaal
Gallente Shadow Forces Inc.
|
Posted - 2008.05.03 06:25:00 -
[10]
Originally by: Athamai High dps? Their DPS is terrible.
Show me the frigate in Eve that can do anywhere the dps of a stealth bommber from outside of web range, let alone from more than 100 km out. Even compared to short range (blasters/autocannons) tech 2 frigates they have pretty good damage. Compared to anything else frigate size, there's just no competition. |

Hannobaal
Gallente Shadow Forces Inc.
|
Posted - 2008.05.03 06:32:00 -
[11]
Originally by: Raymond Sterns I'd like to be able to shoot a volley and cloak back without having to worry about my missiles disappearing. It would be a whole lot more useful in lowsec.
Assuming you could do that, what could you accomplish with it that you can't allready right now?
About the only thing you could kill in a single volley from one bomber is a tech 1 frigate, but you're allready able to easily kill those (not that most of them are worth shooting in the first place) and I doubt anyone you don't kill in one volley is going to stick around and just wait until you uncloak again and fire off the next.
Besides, if you use damps and align for warp before uncloaking (just in case), you're pretty much uncatchable either way. |

Tasko Pal
Heron Corporation
|
Posted - 2008.05.03 08:49:00 -
[12]
Originally by: Hannobaal
Originally by: Raymond Sterns I'd like to be able to shoot a volley and cloak back without having to worry about my missiles disappearing. It would be a whole lot more useful in lowsec.
Assuming you could do that, what could you accomplish with it that you can't allready right now?
You'd be able to one-shot t1 frigates in a gang. You can't damp a whole gang. And being able to warp right away improves your mobility and survivability a lot.
|

RetroVertigo
RONA Corporation RONA Alliance
|
Posted - 2008.05.03 09:25:00 -
[13]
2 bombers and a mimi recon can setup a pretty awesome bubble camp and just wreck everything that comes through, mind you we would let BS past usually, but if ANYTHING smaller showed up it died, we even got a counter fleet thrown at us and we killed 3-4 of them before they popped the bubble and ran off, it was hilarious to just sit and throw missile after missile at people and damp the hell out of them from like 70km off, mine you that you would cloak up and hide the second a cepter showed up, they are a very sneaky ship that can be very effective against targets WAY larger than themselves, the only thing i would like to see is either the ability to cloaked warp, or VASTLY faster missiles, like honestly a +50% speed bonus to missiles would be awesome and make them way more balanced, then also make them slow as a brick and paper thin...well moreso... |

Hannobaal
Gallente Shadow Forces Inc.
|
Posted - 2008.05.03 09:56:00 -
[14]
Originally by: Tasko Pal You'd be able to one-shot t1 frigates in a gang.
1. Can allready do that, and safely. And you don't need to dampen the entire gang. Even if they lock you while the missiles are heading in, you are in warp and out of there the millisecond that they hit because you will have aligned for warp before you uncloaked and you'll be sitting outside of warp disruptor range.
2. Is killing tech 1 frigates really worth your time as a Stealth Bomber pilot? |

GudsGutt
|
Posted - 2008.05.03 13:05:00 -
[15]
SB are not solo ships. A solo SB pilot can kill any regular tech1 frig, and some tech1 cruisers, but thats it.
You need to be in a gang to make full use of this ship. SB are good in their intende role. If they ever is going to get buffed, I'd like to see them fitting a covert ops cloak. That would be awesome! |

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
|
Posted - 2008.05.03 14:11:00 -
[16]
Edited by: Raymond Sterns on 03/05/2008 14:11:31
Originally by: Hannobaal
Originally by: Tasko Pal You'd be able to one-shot t1 frigates in a gang.
1. Can allready do that, and safely. And you don't need to dampen the entire gang. Even if they lock you while the missiles are heading in, you are in warp and out of there the millisecond that they hit because you will have aligned for warp before you uncloaked and you'll be sitting outside of warp disruptor range.
2. Is killing tech 1 frigates really worth your time as a Stealth Bomber pilot?
Yes, what is wrong with killing a Frigate that is most likely loaded with Ewar? To me, a BOMBER (Not Stealthed) shouldn't be a solo target at all. A STEALTH BOMBER on the other hand should be a hit and run ship, only able to solo Frigates. Being able to decloak, shoot volley, and cloak again maintains my element of surprise from far away distances. If we were close range, we'd be using Torpedos instead. |

Hannobaal
Gallente Shadow Forces Inc.
|
Posted - 2008.05.03 17:03:00 -
[17]
Originally by: Raymond Sterns Edited by: Raymond Sterns on 03/05/2008 14:11:31
Originally by: Hannobaal
Originally by: Tasko Pal You'd be able to one-shot t1 frigates in a gang.
1. Can allready do that, and safely. And you don't need to dampen the entire gang. Even if they lock you while the missiles are heading in, you are in warp and out of there the millisecond that they hit because you will have aligned for warp before you uncloaked and you'll be sitting outside of warp disruptor range.
2. Is killing tech 1 frigates really worth your time as a Stealth Bomber pilot?
Yes, what is wrong with killing a Frigate that is most likely loaded with Ewar? To me, a BOMBER (Not Stealthed) shouldn't be a solo target at all. A STEALTH BOMBER on the other hand should be a hit and run ship, only able to solo Frigates. Being able to decloak, shoot volley, and cloak again maintains my element of surprise from far away distances. If we were close range, we'd be using Torpedos instead.
So, basically you're just enamored with the idea itself of uncloaking suddenly, taken people by surprise, picking off a small ship and then cloaking again (like a little "sub"), instead of actually looking at the Stealth Bombers as we have them in-game, what they can actually do/not do and what the best ways to use them are?
Because I can think of much worthier uses for them than that in a small gang of tech 2 frigates. Granted, groups of Force Recons can do what the bombers do only a lot better, but then again there is a big sp and price difference there. |

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
|
Posted - 2008.05.03 21:54:00 -
[18]
Originally by: Hannobaal
Because I can think of much worthier uses
Like? |

Dristra
Amarr Shadows of the Dead R0ADKILL
|
Posted - 2008.05.03 21:57:00 -
[19]
Just let the hound fit 1400mm artillery, sex on a stick. |

Dheorl
The Scope
|
Posted - 2008.05.03 22:55:00 -
[20]
They do have uses.
Go sit in a belt with a mate in another sb and maybe a ceptor and pop anyone cruiser and below that comes near.
They are also great (well maybe not great but good and also fun) for static gangs because they can chuck of a fair bit of dps and when flown by a decent pilot are very hard to kill. |

Geran Baur
Caldari State War Academy
|
Posted - 2008.05.03 23:15:00 -
[21]
Hello, I'm fairly new to the game (see, 2.5 weeks in so far) and am currently working my way towards piloting a SB. I have two quick questions:
1) What is a good set up for running a group of 2-3 ships? Ideally we would have a tackler(not me), so I wouldn't be in dire need of any scramblers/webbers.
2) Any good solo setups out there for ratting/light PvP? |

Element 22
Gallente
|
Posted - 2008.05.03 23:47:00 -
[22]
I understand that they can sit stationary and then popup for massive damage, but to me, that's not a stealth bomber, that's a cloaked sentry. And as for popping up in groups, you could do the same thing for half the price and same number of people with a couple thoraxs or for 1/3 of the price with more people if you use frigate frenzies.
It appears that I'm thinking of them in the "how I want" rather then the "what they are"  |

Dheorl
The Scope
|
Posted - 2008.05.04 00:10:00 -
[23]
Well once you've made it onto a battlefield you can move around and pop up from anywhere and the cloak, change position and do it all again.
So once your there they fit the name stealth bomber perfectly (can pop up anywhere, blow the crap outta someone and then fly off and do it all again), they just aren't very stealth when they arrive but once the fight has started unless someones paying pretty close attention to overview no-one is gona notice a SB which only shows up for a split second. |

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
|
Posted - 2008.05.04 14:51:00 -
[24]
Edited by: Raymond Sterns on 04/05/2008 14:56:57
Originally by: Dheorl Well once you've made it onto a battlefield you can move around and pop up from anywhere and the cloak, change position and do it all again.
So once your there they fit the name stealth bomber perfectly (can pop up anywhere, blow the crap outta someone and then fly off and do it all again), they just aren't very stealth when they arrive but once the fight has started unless someones paying pretty close attention to overview no-one is gona notice a SB which only shows up for a split second.
There's a very distinguishable sound that can be heard from 300km when you cloak and uncloak. The stealth bomber is only stealthy if it sits and waits for someone.
Lets take a look at the definitions:
stealth(stělth) n.
1.The act of moving, proceeding, or acting in a covert way. 2.The quality or characteristic of being furtive or covert.
bomb+er(bŏm'ər) n. 1.a military aircraft that drops bombs during flight 2.a person who plants bombs 3.a large sandwich made of a long crusty roll split lengthwise and filled with meats and cheese (and tomato and onion and lettuce and condiments); different names are used in different sections of the United States.
cov+ert(kŭv'ərt, kō'vərt, kō-vvrt') adj. 1.concealed; secret; disguised. 2.covered; sheltered. n. 3.a covering; cover. 4.concealment or disguise.
Doesn't really sound like our stealth bomber now, does it?
|

Bloody Rabbit
Jita Miners
|
Posted - 2008.05.04 16:00:00 -
[25]
Originally by: Raymond Sterns 3.a large sandwich made of a long crusty roll split lengthwise and filled with meats and cheese (and tomato and onion and lettuce and condiments); different names are used in different sections of the United States.
Doesn't really sound like our stealth bomber now, does it?
I like this one the best |

AstroPhobic
Minmatar
|
Posted - 2008.05.04 16:08:00 -
[26]
Here's an idea. Instead of letting them warp cloaked... let them travel much faster while cloaked. Whether this is due to letting mwd/ab be active under cloak, or just a flat out giant speed bonus while cloaked (and while cloaked only). This allows a lot more mobility throughout a single battlefield, to pop up, fire, maybe 2 salvos, drop again to cloak and reposition without having to worry about ceptors or drones or whatnot uncloaking you.
$.02 |

Dheorl
The Scope
|
Posted - 2008.05.04 16:09:00 -
[27]
Edited by: Dheorl on 04/05/2008 16:10:47 Of course they are going know when you pop up (if they are paying that much attention which unless your solo not many people do) but they aren't going to have any idea where your going to pop up.
They can move at reasonable speed whilst cloaked (stealth) and they can drop bombs. I would have said stealth bomber sounds like a reasonably accurate name to me.
Originally by: AstroPhobic Here's an idea. Instead of letting them warp cloaked... let them travel much faster while cloaked. Whether this is due to letting mwd/ab be active under cloak, or just a flat out giant speed bonus while cloaked (and while cloaked only). This allows a lot more mobility throughout a single battlefield, to pop up, fire, maybe 2 salvos, drop again to cloak and reposition without having to worry about ceptors or drones or whatnot uncloaking you.
$.02
Is it just me who does this as it is? |

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
|
Posted - 2008.05.04 16:57:00 -
[28]
Edited by: Raymond Sterns on 04/05/2008 16:57:47
Originally by: Dheorl Edited by: Dheorl on 04/05/2008 16:10:47 Of course they are going know when you pop up
And that's where Stealth Bombers stop being stealthy.
Good day, sir. |

Kyra Felann
Gallente Noctis Fleet Technologies
|
Posted - 2008.05.04 16:58:00 -
[29]
Originally by: AstroPhobic Here's an idea. Instead of letting them warp cloaked... let them travel much faster while cloaked. Whether this is due to letting mwd/ab be active under cloak, or just a flat out giant speed bonus while cloaked (and while cloaked only). This allows a lot more mobility throughout a single battlefield, to pop up, fire, maybe 2 salvos, drop again to cloak and reposition without having to worry about ceptors or drones or whatnot uncloaking you.
They can already move faster cloaked than uncloaked. At max skills they can move around 800m/s, which is pretty fast for a cloaked ship. |

Dheorl
The Scope
|
Posted - 2008.05.04 17:03:00 -
[30]
Originally by: Raymond Sterns Edited by: Raymond Sterns on 04/05/2008 16:57:47
Originally by: Dheorl Edited by: Dheorl on 04/05/2008 16:10:47 Of course they are going know when you pop up
And that's where Stealth Bombers stop being stealthy.
Good day, sir.
And the moment it pops up it will be shooting you. It would be absurb if it could blow you up without you having a clue where it was. It can quite merily move around and position itself steathly. Blowing stuff up steathly is impossible no matter how you look at it. |

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
|
Posted - 2008.05.04 18:25:00 -
[31]
Originally by: Dheorl
Originally by: Raymond Sterns Edited by: Raymond Sterns on 04/05/2008 16:57:47
Originally by: Dheorl Edited by: Dheorl on 04/05/2008 16:10:47 Of course they are going know when you pop up
And that's where Stealth Bombers stop being stealthy.
Good day, sir.
And the moment it pops up it will be shooting you. It would be absurb if it could blow you up without you having a clue where it was. It can quite merily move around and position itself steathly. Blowing stuff up steathly is impossible no matter how you look at it.
I did not say I wanted to kill stuff stealthed and undetectable. I said that as it is right now, there's very little element of surprise unless I'm already at the location and even when I move in to make a kill, even from a long distance you can, very clearly I might add, hear me uncloak.
There is no "OMG WHERE DID HE COME FROM" reactions, it is more of a "lol, stealthbomber." |

Dheorl
The Scope
|
Posted - 2008.05.04 20:16:00 -
[32]
Originally by: Raymond Sterns
Originally by: Dheorl
Originally by: Raymond Sterns Edited by: Raymond Sterns on 04/05/2008 16:57:47
Originally by: Dheorl Edited by: Dheorl on 04/05/2008 16:10:47 Of course they are going know when you pop up
And that's where Stealth Bombers stop being stealthy.
Good day, sir.
And the moment it pops up it will be shooting you. It would be absurb if it could blow you up without you having a clue where it was. It can quite merily move around and position itself steathly. Blowing stuff up steathly is impossible no matter how you look at it.
I did not say I wanted to kill stuff stealthed and undetectable. I said that as it is right now, there's very little element of surprise unless I'm already at the location and even when I move in to make a kill, even from a long distance you can, very clearly I might add, hear me uncloak.
There is no "OMG WHERE DID HE COME FROM" reactions, it is more of a "lol, stealthbomber."
Yes but once your on the grid and moving around cloaked and pop up 5km from a frig, web and instapop them there is a certain element of wtf, where did he come from. |

Omarvelous
Destry's Lounge XIII Legio
|
Posted - 2008.05.04 20:18:00 -
[33]
Leave my stealth bomber alone its fine. |

Shinobi Jonin
NorCorp Security eXceed.
|
Posted - 2008.05.04 21:52:00 -
[34]
Stealth Bombers are fine
We used to run large stealth bomber gangs and used "right" they are a incredible tool of destruction.
being able to fire and recloak immediatly and such would be a game breaking feature and there is no need for it learn how to work round the intended drawbacks or stfu about it to be blunt about it.
For their price they are already great great ships. that if used rigth do allow great stealth tactics
@ CCP please don't listen to the whiners EVE does not need stealth to overtake nano****try (guilty as anyone else of this btw) as a means of combat. |

AstroPhobic
Minmatar
|
Posted - 2008.05.04 22:02:00 -
[35]
Originally by: Kyra Felann
Originally by: AstroPhobic Here's an idea. Instead of letting them warp cloaked... let them travel much faster while cloaked. Whether this is due to letting mwd/ab be active under cloak, or just a flat out giant speed bonus while cloaked (and while cloaked only). This allows a lot more mobility throughout a single battlefield, to pop up, fire, maybe 2 salvos, drop again to cloak and reposition without having to worry about ceptors or drones or whatnot uncloaking you.
They can already move faster cloaked than uncloaked. At max skills they can move around 800m/s, which is pretty fast for a cloaked ship.
Right, I'm fully aware - however this would reduce deaths that aren't due to user error, instead reduce deaths to inty uncloaks or the like. Honestly, if a stealth bomber isn't solo, it shouldn't die. If it is solo... then it better one volley, because 24km is mighty close to cloak. |

Shinobi Jonin
NorCorp Security eXceed.
|
Posted - 2008.05.04 22:13:00 -
[36]
Originally by: AstroPhobic
Right, I'm fully aware - however this would reduce deaths that aren't due to user error, instead reduce deaths to inty uncloaks or the like. Honestly, if a stealth bomber isn't solo, it shouldn't die. If it is solo... then it better one volley, because 24km is mighty close to cloak.
Edit: Oops. I forget that you can't cloak while locked. In that case, maybe some stupidly high missile velocity bonus is in order?
And there's the main brunt of your fail - No ship in eve should be immortal EVER.....
As it is you can sensor boost it stay aligned uncloak at a time of YOUR choosing when target comes through gate and raise hell on most anything using dampers to cause further misery. anything comes to close your aligned and instawarp If you manage to die thus you FAIL tbqfh. To make them so they can instapop ships and insta recloak makes them incredibly overpowered and if you knew anything about how games are built and balance etc you would understand thats a BAD thing.
Perhaps delve into the now hundreds of post about the reliance on nano ships for all eve pvp and how it has a overall negative impact on the game
Important bits bolded for your clarity |

AstroPhobic
Minmatar
|
Posted - 2008.05.04 22:22:00 -
[37]
Originally by: Shinobi Jonin
Originally by: AstroPhobic
Right, I'm fully aware - however this would reduce deaths that aren't due to user error, instead reduce deaths to inty uncloaks or the like. Honestly, if a stealth bomber isn't solo, it shouldn't die. If it is solo... then it better one volley, because 24km is mighty close to cloak.
Edit: Oops. I forget that you can't cloak while locked. In that case, maybe some stupidly high missile velocity bonus is in order?
And there's the main brunt of your fail - No ship in eve should be immortal EVER.....
As it is you can sensor boost it stay aligned uncloak at a time of YOUR choosing when target comes through gate and raise hell on most anything using dampers to cause further misery. anything comes to close your aligned and instawarp If you manage to die thus you FAIL tbqfh. To make them so they can instapop ships and insta recloak makes them incredibly overpowered and if you knew anything about how games are built and balance etc you would understand thats a BAD thing.
Perhaps delve into the now hundreds of post about the reliance on nano ships for all eve pvp and how it has a overall negative impact on the game
Important bits bolded for your clarity
Thanks for being a jackass. I appreciate it. However, to put it bluntly, you're wrong.
A vagabond, properly flown, should never die. A pimped crow, properly flown, should never die. However, both of these ships die. Why? User error, lag, cloaked ships, ego. Whatever, it doesn't really matter.
Maybe you don't understand... I can count the number of times that a stealth bomber has been primaried on my ass. That's 0. Know why? They're not a real threat. They're only useful for ganking. You said it yourself really - if you manage to die, you fail. I said nothing about instapopping ships or instacloak either, maybe you should get yourself some reading comprehension.
Go away troll, we're discussing. |

Shinobi Jonin
NorCorp Security eXceed.
|
Posted - 2008.05.04 22:37:00 -
[38]
Edited by: Shinobi Jonin on 04/05/2008 22:39:37
Originally by: AstroPhobic
Right, I'm fully aware - however this would reduce deaths that aren't due to user error, instead reduce deaths to inty uncloaks or the like. Honestly, if a stealth bomber isn't solo, it shouldn't die. If it is solo... then it better one volley, because 24km is mighty close to cloak.
Edit: Oops. I forget that you can't cloak while locked. In that case, maybe some stupidly high missile velocity bonus is in order?
A vagabond, properly flown, should never die. A pimped crow, properly flown, should never die. However, both of these ships die. Why? User error, lag, cloaked ships, ego. Whatever, it doesn't really matter.
Maybe you don't understand... I can count the number of times that a stealth bomber has been primaried on my ass. That's 0. Know why? They're not a real threat. They're only useful for ganking. You said it yourself really - if you manage to die, you fail. I said nothing about instapopping ships or instacloak either, maybe you should get yourself some reading comprehension.
Heh I am discussing too although I admit my tone was unnecessary I just found your arguments dumb and not very well thought out, but hey thats just my opinion right
Now in answer to what you said
Originally by: AstroPhobic Edit: Oops. I forget that you can't cloak while locked. In that case, maybe some stupidly high missile velocity bonus is in order?
Now for a stealth bomber thats the exact same thing as being able to instantly recloak after insta popping targets the way it is set up now if a stealth bomber squad is working at range they also have to stay uncloaked to hit the target exposing themselves and there comes the issue of balance.
On to your comment about stealth bombers never being primaried. Stealth bombers get priamried all the time when people are stupid enough to bring them to prolonged engagements they are small ships with no tank that do lots of dps/ compared to their tank/size. if the engagement is large enough a FC wouldnt primary them he'd just expect his anti tackle wing to take care of them.
Vagabonds and crows die to us all the time not because of user stupdity or lag or anything like that but because for them to be any use in a battle they have to come into range of our anti support. Whether the FC should have engaged then is another discussion.
My issue with the OP and your defendign him is that all the proposals put forward would overpower stealth bombers ships that if used right are already amazing ships with plenty of stealth possibilities but also inbuilt flaws ( like not being able to warp cloaked and havign to stay uncloaked until missiles hit) which are there for reasons of game balance.
And to go back to vaga's and crows you say they should never die if flown right and I can agree with you to a point, my point is does eve need stealth bombers to be boosted to also be in a position where they should never ever die.
in my opinion NO, keep their flaws it's what makes them perfect
edited for spelling and clarity
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Tasko Pal
Heron Corporation
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Posted - 2008.05.09 06:25:00 -
[39]
You know, nerfing local would fix a lot of the problems with the stealth bomber, and cloaking ships in general.
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Diomidis
Amarr Mythos Corp RAZOR Alliance
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Posted - 2008.05.09 09:42:00 -
[40]
Originally by: Tasko Pal You know, nerfing local would fix a lot of the problems with the stealth bomber, and cloaking ships in general.
Ehmm...no? Cause then cloaked would be INVISIBLE. That "scenario" would fail instantly. It won't even launch in SiSi IMHO, it's that doomed to fail.
SBs are fine, they just cannot "solo" effectively. 2-3 SBs can work. More can work "wonders". U cannot solo with it, just as u cannot solo in a sniping BS or sniping HAS...they will get u sooner or later...that's no "weakness" or fault. Nothing should be invincible, and that's all... Join the Biggest Greek Corp! www.Mythos-eve.com - Join Mythos Channel in game!
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Spectre3353
Gallente Joint Strike Squad
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Posted - 2008.05.09 13:05:00 -
[41]
Originally by: Bloody Rabbit
Originally by: Raymond Sterns 3.a large sandwich made of a long crusty roll split lengthwise and filled with meats and cheese (and tomato and onion and lettuce and condiments); different names are used in different sections of the United States.
Doesn't really sound like our stealth bomber now, does it?
I like this one the best
Mmmm... Hoagies... ----- http://evenewb.blogspot.com/ |

Fzhal
Caldari PROGENITOR CORPORATION Intrepid Crossing
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Posted - 2008.05.09 18:16:00 -
[42]
IMO this ship this ship is a great sniper as well because it can launch missiles from over 200Km away. But the problem is that these missiles take FOREVER to get there. From my experience I would suggest that SB Missile Launcher Bonus: Missile Velocity bonus 100% times Covert Ops Level and Missile Flight Time = 100% divided by covert ops level.
This way the missiles would have the same range but be more likely to catch targets before they warp, rather than 28 seconds later Which would put missiles impacting in under 6 seconds.
In short SB are meant for quick strike capability but this is counter to what missiles are. So speed up missiles for the SB and you accomplish this.
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xenodia
Gallente Mortis Incarnatus
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Posted - 2008.05.09 19:11:00 -
[43]
Originally by: Element 22 ..stuffquote]
I think youre forgetting about the bonuses they get to missile precision, etc. With good skills they can easily 1 volley any frigate or ceptor, and 2-3 volley cruisers and some BCs.
I think they would be a bit overpowered if they could warp while cloaked. The only issue ive ever had with them not being able to warp while cloaked is that they required the covert ops skill in order to fly, and they are listead as "covert ops" ships on the market. I think that error right there is the cause for most of the whining about stealth bombers.
That being said... stealth bomber wolfpacks can be fun, especially if partnered with a dictor and/or recon for scrambling/jamming.
This signature space for rent
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Megan Maynard
Minmatar Out of Order
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Posted - 2008.05.10 07:32:00 -
[44]
I don't seem to have any problems...........
hound 4tw.
Just solo killed an arazu not 10 minutes ago. He was busy shooting at my buddy in a ceptor. Dead arazu. Miz Stelth Bomerz iz the ****nit.
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