Pages: 1 2 [3] 4 5 6 7 8 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Maximilian Storms
Caldari The Firestorm Cartel
|
Posted - 2008.05.13 11:32:00 -
[61]
Is it possible to get it to save the changes you make to the settings. Every time I open it I have to put systems back into my avoid list ect.
|

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.15 21:01:00 -
[62]
Originally by: Maximilian Storms Is it possible to get it to save the changes you make to the settings. Every time I open it I have to put systems back into my avoid list ect.
Yup, new version has that 
Changelog for version 0.6:
- The map can now be rotated in 3D
- Added some pretty map moving animations
- All settings are now saved and restored
- Added mouse hover settings
- Added jumprange sphere
- Pathfinding is now running in a separate thread so the program doesnt freeze while calculating
- Tweaked pathfinding slightly
- Fixed route tab once again
- Removed map flattening
- Various small fixes and improvements
---- Out of game EveMap - Forum thread for feedback |

Klassac
Gallente Refuge of the Damned
|
Posted - 2008.05.15 22:01:00 -
[63]
I been using for 2 weeks now and not got lost once!
|

Maximilian Storms
Caldari The Firestorm Cartel
|
Posted - 2008.05.15 23:00:00 -
[64]
First off I love the fact that stuff is now saved. That said I miss being able to flatten the map as sometimes systems line up on top of each other and it can be hard to find the one you are looking for. I also think that for ease of use it might be better to have it rotate while holding the Ctrl key or something like that. It can get annoying having to go back to the settings tab to click the button every time you want to turn it on or off. Overall it's great and keep up the good work.
|

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.15 23:32:00 -
[65]
Edited by: AcriQuo on 15/05/2008 23:34:48
Originally by: Maximilian Storms Edited by: Maximilian Storms on 15/05/2008 23:10:42 First off I love the fact that stuff is now saved. That said I miss being able to flatten the map as sometimes systems line up on top of each other and it can be hard to find the one you are looking for. I also think that for ease of use it might be better to have it rotate while holding the Ctrl key or something like that. It can get annoying having to go back to the settings tab to click the button every time you want to turn it on or off. Overall it's great and keep up the good work. Also one other thing I just noticed since I just used it for the first time is if you hide the sidebar you can't get it back without closing the map and opening it again. You might want to add a hot key for this, maybe a button once it is closed to bring it back, or add it to the right click menu when it is closed or even all the time.
Actually theres a key combination that does that, its just not advertised anywhere 
Escape toggles the sidebar Alt + Enter toggles fullscreen
About map flattening: I removed it because it looks silly when rotating, in my experience it didnt help much (but maybe it does) and it makes the jump range bubble inaccurate. Ill think about bringing it back, not sure though.
---- Out of game EveMap - Forum thread for feedback |

Maximilian Storms
Caldari The Firestorm Cartel
|
Posted - 2008.05.15 23:50:00 -
[66]
Ok cool just a note Esc and Alt + Enter don't work if the place you have clicked is anywhere in the sidebar. So if you use the menu go into full screen or to hide the sidebar you have to click on the map itself before they will work. Not a huge issue but could cause someone to think the hot keys are not working. I had actually tried Alt + Enter to switch between full screen and windowed mode with no response. Once you said it was there I played around to see why it wasn't working and that is what I found to be the cause.
|

Draaken
Caldari hirr Morsus Mihi
|
Posted - 2008.05.16 17:20:00 -
[67]
Edited by: Draaken on 16/05/2008 17:26:07 Edited by: Draaken on 16/05/2008 17:22:18 It looks nice enough in regards to functionality, unfortunately all the system/region names are completely unreadable for me. Have a look at this screenshot to see what's wrong.
Edit: Running on a Radeon 9600 gfx card with jre1.6.0_03 Edit: Same problem after updating to jre1.6.0_05 _____ Ain't no mountain high enough |

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.16 18:26:00 -
[68]
Originally by: Draaken Edited by: Draaken on 16/05/2008 17:26:07 Edited by: Draaken on 16/05/2008 17:22:18 It looks nice enough in regards to functionality, unfortunately all the system/region names are completely unreadable for me. Have a look at this screenshot to see what's wrong.
Edit: Running on a Radeon 9600 gfx card with jre1.6.0_03 Edit: Same problem after updating to jre1.6.0_05
Yes there appear to be issues with ATI cards... Im looking into it, hopefully Ill have a fix somewhere this weekend. ---- Out of game EveMap - Forum thread for feedback |

Mr Krosis
The humble Crew
|
Posted - 2008.05.16 19:18:00 -
[69]
I just started using this map and I love it! My laptop (radeon 9700) has those same graphical issues, but seems to work ok on my Nvidia card.
Would it be possible to set the center of the 3D rotation to a specific star like the ingame EVE map does? As it is, it seems it just rotates around the center of the universe regardless of what you're looking at which limits the usability of the rotation. This is especially odd when only showing solar systems from 1 region (I love that feature too btw) as you can't even see the thing you're rotating around.
Slightly related, it would be useful if I could actually select a star on the map to set focus to it. The main thing I'm thinking of is I would like to be able to select a star, and have the hover info and jumprange sphere stay up after I move my mouse off of the target.
Also, would it be possible to get a seperate "0.0" mode for coloring stars by security status based on true sec? Maybe yellow for true 0.0 down to red at -1.0.. I don't know what colors would work best, but something like this.
Keep up the good work.
-- Mr Krosis The greatest obstacle to discovery is not ignorance; it is the illusion of knowledge. |

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.18 13:07:00 -
[70]
If anyone who has troubles with the current version could test this testversion, that would be great. I would test it myself but I dont have an ATI card here..
Test Version Webstart
Let me know if its better, worse or the same..
---- Out of game EveMap - Forum thread for feedback |
|

Mr Krosis
The humble Crew
|
Posted - 2008.05.19 01:08:00 -
[71]
0.7 still has the graphic problem on my ati 9700 =\
It does look slightly different from 0.6; the "static" in the text seems a little more coarse. I can try to post a screenshot of it later, but it apears to be the same issue in the previously posted screen.
-- Mr Krosis The greatest obstacle to discovery is not ignorance; it is the illusion of knowledge. |

Ellie Stone
Caldari az2ogaming Corporation
|
Posted - 2008.05.19 01:25:00 -
[72]
Fantastic little App
Kudos to you  ----------------------------------------------------- Az2o Gaming - Hosting Dynamic Killboards
|

Taedrin
Gallente Royal Hiigaran Navy
|
Posted - 2008.05.19 02:36:00 -
[73]
Very nice, ran smoothly once I booted it up the second time. First time I booted it up, though, it was pretty slow, but then again java graphical apps have always been pretty screwy for me on Linux.
|

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.19 07:44:00 -
[74]
Originally by: Mr Krosis 0.7 still has the graphic problem on my ati 9700 =\
It does look slightly different from 0.6; the "static" in the text seems a little more coarse. I can try to post a screenshot of it later, but it apears to be the same issue in the previously posted screen.
Hmm, please post that screenshot then, it did work for a corpmate with a radeon.. ---- Out of game EveMap - Forum thread for feedback |

Kask Aledrought
Gallente Imperial Security Group
|
Posted - 2008.05.19 12:24:00 -
[75]
auto-downloaded the new 0.7 version and it is MUCH faster than from last week, the only problem I have now is no labels show up at all. The 'test' version in the above message doesn't display a map at all for me. ATI Radeon X1300PRO video card.
|

Klassac
Gallente Refuge of the Damned
|
Posted - 2008.05.19 12:25:00 -
[76]
I been using for 2.5 weeks now and not got lost once!
Excellent work - new features look great 
|

Mairon Deadeye
Amarr
|
Posted - 2008.05.19 12:45:00 -
[77]
Very nice app. :)
I have an ATI radeon 9600 here, and the 0.7 version produces the same unreadable labels as for Draaken.
I tried out the test version, but the graphical bug remained. (the text seems a bit bolder, but still fubared, totally the same as linked in Draaken's post. it seems like that the text is made up from squeres that got missized and scramled a bit) But (in the test version) those solarsystem color are very nice, also might I suggest that adjust the jump line width a bit? Solarsystem colors should be far more visible than jump lines.
Anyway, very nice app, and I hope that will find some fix for the ATI cards.
|

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.19 12:59:00 -
[78]
Allright, Ive updated the test version with one where all eyecandy is disabled, could you retest it?
Linkage
If that works, Ill just stick that version online till I find a way to enable eyecandy without breaking stuff.. ---- Out of game EveMap - Forum thread for feedback |

Cilvius Sanctus
Gallente The Order of Chivalry Nex Eternus
|
Posted - 2008.05.19 21:52:00 -
[79]
Originally by: AcriQuo Allright, Ive updated the test version with one where all eyecandy is disabled, could you retest it?
Linkage
If that works, Ill just stick that version online till I find a way to enable eyecandy without breaking stuff..
This is the only version that really works for me (though, I didn't test out the previous test version). I have an ATI X1900XTX and in the current version (.7) the labels for region/solarsystem names and the mouseover info do not appear at all. When I first checked this out version .7 had the lables for all the regions and system flickering constantly so they were impossible to read. I updated my JRE to the latest version and isntead got no lables whatsoever. This test version however, seems perfect.
|

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.19 22:43:00 -
[80]
Originally by: Cilvius Sanctus
This is the only version that really works for me (though, I didn't test out the previous test version). I have an ATI X1900XTX and in the current version (.7) the labels for region/solarsystem names and the mouseover info do not appear at all. When I first checked this out version .7 had the lables for all the regions and system flickering constantly so they were impossible to read. I updated my JRE to the latest version and isntead got no lables whatsoever. This test version however, seems perfect.
Allright, Ive replaced the main version with the test version so everyone can at least use the map properly. Now I just need to figure out why the pretty stars dont work on radeons 
Thanks for testing anyway 
---- Out of game EveMap - Forum thread for feedback |
|

Mr Krosis
The humble Crew
|
Posted - 2008.05.20 00:44:00 -
[81]
If it helps at all, I first used your map on my laptop (Radeon Mobility 9700) at version 0.5 and it worked ok. The next day you updated to 0.6 and this is when I first noticed the problem.
Feel free to contact me in game or just post here if there are any changes you'd like tested.
-- Mr Krosis The greatest obstacle to discovery is not ignorance; it is the illusion of knowledge. |

Taedrin
Gallente Royal Hiigaran Navy
|
Posted - 2008.05.20 01:10:00 -
[82]
BTW, if you take suggested features... could we search for systems by their various attributes?
Specifically, I would like to be able to search for systems by their true sec status.
|

Soulita
Gallente Inner Core
|
Posted - 2008.05.20 01:50:00 -
[83]
I can not run the program.
Get this error message from java: "java.lang.NoClassDefFoundError: javax/media/opengl/GLCanvas" So obviously some opengl issue. Any idea how to solve it?
Also, how are java programs deinstalled in case i would not want to use it?
|

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.20 07:43:00 -
[84]
Edited by: AcriQuo on 20/05/2008 07:46:41
Originally by: Mr Krosis If it helps at all, I first used your map on my laptop (Radeon Mobility 9700) at version 0.5 and it worked ok. The next day you updated to 0.6 and this is when I first noticed the problem.
Feel free to contact me in game or just post here if there are any changes you'd like tested.
Yeah, with 0.6 I introduced 3D rotation and messed a lot with the renderer. The current version works for you though right?
Originally by: Taedrin BTW, if you take suggested features... could we search for systems by their various attributes?
Specifically, I would like to be able to search for systems by their true sec status.
Yes I take feature requests, theres really so much that could or needs improvement so it could take a while though. More advanced solarsystem search sounds good.
Originally by: Soulita I can not run the program.
Get this error message from java: "java.lang.NoClassDefFoundError: javax/media/opengl/GLCanvas" So obviously some opengl issue. Any idea how to solve it?
Also, how are java programs deinstalled in case i would not want to use it?
Sounds like it didnt download the appropriate JOGL libraries which it should generally. Cant think of a solution right now, but I might release a downloadable version (Although that can be tricky for exactly the same reason with libraries missing and all)
On deinstalling: There should be an entry in 'Control Panel -> Add or remove programs' which you can use to remove it, just like regular programs.
---- Out of game EveMap - Forum thread for feedback |

Mairon Deadeye
Amarr
|
Posted - 2008.05.20 09:31:00 -
[85]
Originally by: AcriQuo Allright, Ive updated the test version with one where all eyecandy is disabled, could you retest it?
Linkage
Cool.  Now I can read all the nice texts. thanks. :)
(ATI Radeon 9600, JDK 1.6.0_05)
|

Soulita
Gallente Inner Core
|
Posted - 2008.05.20 17:50:00 -
[86]
Edited by: Soulita on 20/05/2008 17:51:01
Originally by: AcriQuo
Originally by: Soulita I can not run the program.
Get this error message from java: "java.lang.NoClassDefFoundError: javax/media/opengl/GLCanvas" So obviously some opengl issue. Any idea how to solve it?
Also, how are java programs deinstalled in case i would not want to use it?
Sounds like it didnt download the appropriate JOGL libraries which it should generally. Cant think of a solution right now, but I might release a downloadable version (Although that can be tricky for exactly the same reason with libraries missing and all)
On deinstalling: There should be an entry in 'Control Panel -> Add or remove programs' which you can use to remove it, just like regular programs.
Thanks. I deinstalled and reinstalled, and now the map works fine. Cool work. Very useful. Keep it up, please 
|

Kask Aledrought
Imperial Security Group
|
Posted - 2008.05.22 19:03:00 -
[87]
works like a charm now, thanks! One question though, how often does information like ship kills/podding get updated or is it a real-time process?
Thanks!
|

AcriQuo
Refuge of the Damned
|
Posted - 2008.05.26 16:53:00 -
[88]
Hello, its been a while, because Ive been busy with other things, but Ive had some time again recently so Ive improved some stuff, see below.
Originally by: Kask Aledrought works like a charm now, thanks! One question though, how often does information like ship kills/podding get updated or is it a real-time process?
Thanks!
It used to pull the info from the api server and then forget about it, from version 0.8 on it should update the kills and jumps info every hour or so.
Anyway, version 0.8 is here with the following changelog:
- Introduced nicer graphics which are disabled by default but can be enabled in the view menu
- Improved rotational behaviour: Map now always rotates around the center of the screen
- The amount filters (jumps, kills, belts, etc) now display amounts by color instead of dot size.
- Made the API data kills and jumps auto refresh when the cachetime expires (should be every hour)
- Other minor improvements
- Bugfix: routetab buttons were wrongly enabled/disabled
- Bugfix: displaybug when displaying no connection lines
I have reintroduced the nicer graphics, but you'll have to enable them manually, so it shouldnt give problems this time (fingers crossed ).
---- Out of game EveMap - Forum thread for feedback |

Cilvius Sanctus
The Order of Chivalry Nex Eternus
|
Posted - 2008.06.02 05:47:00 -
[89]
The improved graphics make the region and system names go all crazy again, similar to the way they were before you created the test version. I'm an ATI user, so I'm sure that is related.
|

Muscaalt
|
Posted - 2008.06.02 13:26:00 -
[90]
Nice app, reminds me of the ingame map from Frontier 
|
|
|
|
|
Pages: 1 2 [3] 4 5 6 7 8 :: one page |
First page | Previous page | Next page | Last page |