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Bish Ounen
Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.06.16 16:52:00 -
[1]
Ok,
So with the recent T2 cov-ops model fix we are left with one T1 frig per race that has no T2 version.
Gallente: Navitas
Caldari: Bantam
Minmatar: Burst
Amarr: Tormentor
The primary skill set for these ships is that they are either Cargo or Mining frigs, skillsets which do not lend them to direct combat.
However, there are other T1 ships which have T2 combat equivalents, but are not combat oriented in their T1 version. I'm speaking of course, of the Logistics ships.
Logistics ships are fleet support oriented T2 ships which use the hulls of more civilian-oriented T1 ships. Why not do the same thing with the remaining T1 "Civvie" frigates? We already have small shield and armor reppers, why not dedicated small ships to put them on?
I have read some suggestions that these ships be made "T2 mini miners", but with the severe cargo restrictions of a frigate and the invariably higher price of a T2 frigate, a budding miner would be better served getting a cruiser or entry-level mining barge. Simply put, there just isn't any point in making a T2 mining frig.
However, with the advent of FW, and large fleets of smaller ships, having a dedicated logistics frig to back up the other frigs in the fleet (such as keeping EW frigs alive) would be a HUGE and important addition to the Frig lineup, and would also serve to diversify normal 0.0 fleet warfare as well.
This would round-out the full T2 lineup of all 4 races, and allow newer players who want to play a support-oriented role be able to get into the logistics game sooner.
Thoughts? Suggestions? Flames?
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Winterblink
Body Count Inc.
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Posted - 2008.06.16 16:54:00 -
[2]
Flak Frigates.
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Arvald
Caldari Provisions
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Posted - 2008.06.16 16:54:00 -
[3]
wow....this is actually one of the better ship suggestions ive heard 0_o
Originally by: Xanos Blackpaw Stealthbomber combat (or as i like to call it: Just because you are paranoid don't mean there isnt a invisible demon about to eat your face)
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Bish Ounen
Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.06.16 17:13:00 -
[4]
Originally by: Arvald wow....this is actually one of the better ship suggestions ive heard 0_o
Thanks!
It just made sense to me. I mean, what else are you going to do with them? Every other role is covered, and inventing a new role would require all sorts of complicated balance calculations. Just make them frig logistics ships, give them paint jobs to match the cruiser logistics ships (A crimson and silver Navitas would look pretty darn sexy IMHO), and done.
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Larg Kellein
Agony Unleashed Agony Empire
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Posted - 2008.06.16 17:17:00 -
[5]
I'd add the requested flames, but I find myself liking the idea... Dammit.
Your character looks constipated, though!
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RigelKentaurus
Flying Tartiflette Caldari Deep Space Industral
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Posted - 2008.06.16 17:17:00 -
[6]
Originally by: Bish Ounen I mean, what else are you going to do with them?
Tugboats! _________
Someday, EVE may look like this. |

Solcypher
Spartan Industries Cruel Intentions
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Posted - 2008.06.16 17:20:00 -
[7]
that's actually a pretty good idea
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EvilSpork
Invicta.
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Posted - 2008.06.16 17:20:00 -
[8]
Originally by: Bish Ounen
Thoughts? Suggestions? Flames?
in the logistics spirit:
super long range, fast, logistics frigs. limit them to only using small armor/energy/shield reps, but let them hit at very long range(who 9km/s interceptor will be able to stay within 20km of a logistics ship for repping while its trying to tackle?) give these frigs a HUGE increase to range and a decent cap and fitting bonus. 2-3 small shield reps that can hit 75kms would be absurdly awesome for healing cepters. the bonus would have to be like 500% range bonus per level of .... logistics ships?
just an idea.. someone would have to work out the details though.
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Bish Ounen
Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.06.16 17:20:00 -
[9]
Originally by: Larg Kellein I'd add the requested flames, but I find myself liking the idea... Dammit.
Your character looks constipated, though!

Well I'll try to make my next suggestion suitably crappy so you can get your flame quotient in for the day. 
Constipated? Really? I was going for more "lip twisted into a wry grin, as though he knows something you don't" look.
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Del Narveux
Dukes of Hazard
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Posted - 2008.06.16 17:32:00 -
[10]
This might work. T2 mining frig wont work since mining is all about volume, for the cost/skills someone would just get a barge or exhumer.
The other option would be some sort of exploration/miniprofession ship, but I'd rather that be a cruiser class ship for a bit more versatility. _________________ [IMAGE REMOVED] -- aka Cpt Bogus -- Is that my torped sig cloaking your base?
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Arthalion Thoidon
Splint Eye Probabilities Inc. Dawn of Transcendence
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Posted - 2008.06.16 17:41:00 -
[11]
Forum ate my post, GRRRRR. So I'll keep it short: Great idea!
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Tarminic
Black Flame Industries
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Posted - 2008.06.16 18:07:00 -
[12]
Edited by: Tarminic on 16/06/2008 18:07:05 I would love a T2 logistic frigate. 
T2 Navitas: 2 Med, 3 Low, 3 High
Stats: 35% Better Capacity 30% Less Mass (Mining frigs are actually quite bulky) T2 Resists
T1 Bonus: 15% Reduction to Remote Armor Repair Capacitor Need per level 150% Bonus to Remote Armor Repair and Tracking Link Range per level
T2 Bonus: 5% Bonus to Remote Armor Repair and Tracking Link Effectiveness per level 5% Reduction in signature radius per level ---------------- Play EVE: Downtime Madness v0.81 (Updated 4/8) |

William Alex
Viscosity space weaponry and trade
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Posted - 2008.06.16 18:15:00 -
[13]
I've always wanted a t2 logistics frig.
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DiaBlo UK
Precision Engineering
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Posted - 2008.06.16 18:21:00 -
[14]
Edited by: DiaBlo UK on 16/06/2008 18:24:02 i think a dedicated salvage ship could be a good idea for these forgotten ships. with just salvaging, you don't need a massive cargo. frigs are great for salvage cause they are quick.
maybe give bonus to salvage range+speed, and maybe tractor beam range/cap use.
i also like your idea too, but the scimatar is good at repping inties and vagas etc, and with small shield reps, you just don't get the rep needed to fend off much.
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Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.06.16 18:26:00 -
[15]
T2 logistics ship would be pretty cool, in these days of restricted-ship-size PvP.
Other favourite suggestions include the T2 Salvager and the T2 Gas Harvester. Would love to see something made out of them though- the Navitas is particularly sexy. ------
Originally by: Dark Shikari The problem with killing Jesus is he always just respawns 3 days later anyways.
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ZinderX500
RAZOR Alliance
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Posted - 2008.06.16 18:45:00 -
[16]
Originally by: Winterblink Flak Frigates.
Frak Frigates. _____________________ Shelley Godfrey: Have you lost your mind!? Baltar: That's an interesting question, and one I pose to myself on a regular basis. |

Malcanis
We are Legend
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Posted - 2008.06.16 18:54:00 -
[17]
Originally by: DiaBlo UK Edited by: DiaBlo UK on 16/06/2008 18:24:02 i think a dedicated salvage ship could be a good idea for these forgotten ships. with just salvaging, you don't need a massive cargo. frigs are great for salvage cause they are quick.
maybe give bonus to salvage range+speed, and maybe tractor beam range/cap use.
i also like your idea too, but the scimatar is good at repping inties and vagas etc, and with small shield reps, you just don't get the rep needed to fend off much.
A tier 2 destroyer would be better suited for a salvager.
The miniLogistics ship is a fantastic idea. I love it.
CONCORD provide consequences, not safety; only you can do that. |

Marlenus
Ironfleet Towing And Salvage
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Posted - 2008.06.16 19:08:00 -
[18]
Dedicated salvager really ought to be based on an indy or a barge hull (I like the barge hull idea best).
This T2 logistics frigate idea is pure win. ------------------ Ironfleet.com |

Captain Falcord
The Python Cartel
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Posted - 2008.06.16 19:13:00 -
[19]
I fully endorse this product or service.
"Healing" has always been one of my main motivation in online games. If I didn't go straight to logistics training is because T2 cruisers are too far away in the skill plan. Having a middle step like this would help a lot.
/signed.
Unique Ship Skills! |

Ral Ulgur
Caldari Provisions
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Posted - 2008.06.16 20:21:00 -
[20]
To jump on the Bandwagon, I endorse this idea!
There are AFs and HACs, Interdictors and HICs, EAFs and Recons. Why shouldn't be there logistics frigs?
I also like the idea that came up quite frequently of the command friagte, a cheap gang link module platfor. Maybe the two roles could be combined.
Sarcastic note: The OP is CLEARLY just looking for a way to sell his 573 Gistii A-Type Small Shield Transporters...
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Alora Venoda
GalTech Giant Space Amoeba
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Posted - 2008.06.16 20:28:00 -
[21]
mini-blockade runner imo 
+1 inate warp core stab, T2 resists, 500 m3 base cargohold 3 hi-slots T1 bonus is for more cargo space T2 bonus is for smaller sig radius
~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |

Bish Ounen
Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.06.16 20:41:00 -
[22]
Originally by: Ral Ulgur Sarcastic note: The OP is CLEARLY just looking for a way to sell his 573 Gistii A-Type Small Shield Transporters...
I wish! 
Of course, if anyone wants to donate faction mods of any kind to me, I won't look askance at them. 
I have to say, I'm really happy with how much positive reaction my little idea has generated. Of course, knowing my luck it will never be implemented, but at least I can say I'm e-popular. 
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Shinnen
Northern Intelligence
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Posted - 2008.06.16 20:44:00 -
[23]
Originally by: Alora Venoda mini-blockade runner imo 
yes!!
but
+1 built in warp core stab 500m3 base cargo hold 3 hi-slots 1 med slot 2 high slots (1 hardpoint)
T1 bonus is for more agility T2 bonus is for more cargo space
-- Banned since 2005, back by popular demand! They said it wouldn't happen!! |

Tarminic
Black Flame Industries
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Posted - 2008.06.16 20:54:00 -
[24]
Originally by: Shinnen
Originally by: Alora Venoda mini-blockade runner imo 
yes!!
but
+1 built in warp core stab 500m3 base cargo hold 3 hi-slots 1 med slot 2 high slots (1 hardpoint)
T1 bonus is for more agility T2 bonus is for more cargo space
5 High slots, 1 Med slot, 0 Low slots. Bastard Child of a destroyer and a freighter?  ---------------- Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Yarr2K
24th Imperial Crusade
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Posted - 2008.06.16 21:13:00 -
[25]
A logistics frig would have oh so useful last night whilst I was running around in a frig fleet. Speed tanks leave no room for reppers. 
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Del Narveux
Dukes of Hazard
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Posted - 2008.06.16 21:42:00 -
[26]
Something else I thought of that would be cool, let this t2 support frig field one warfare link. _________________ [IMAGE REMOVED] -- aka Cpt Bogus -- Is that my torped sig cloaking your base?
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Vyktor Abyss
The Abyss Corporation
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Posted - 2008.06.16 21:45:00 -
[27]
I like this idea.
However I'd strongly suggest that the build cost not be ridiculous like the Electronic Attack frigates currently are (because of invention only and ME -4 etc).
When you're flying a ship that gets one volleyed pretty easily, I think it only fair CCP make it affordable and cost effective in the region of 4-8M to build rather than 12-18M for EAF, coupled with the crappy insurance payout of T2 most ppl would rather just fly a T1 insured cruiser.
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Doddy
Omega Fleet Enterprises Executive Outcomes
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Posted - 2008.06.16 21:51:00 -
[28]
Originally by: Bish Ounen
I have read some suggestions that these ships be made "T2 mini miners", but with the severe cargo restrictions of a frigate and the invariably higher price of a T2 frigate, a budding miner would be better served getting a cruiser or entry-level mining barge. Simply put, there just isn't any point in making a T2 mining frig.
You have heard of jetcan mining right? Cargo space doesn't matter. One would assume a t2 frig would mine better than a cruiser so the cost issue is unimportant there. It would obviously be less skill intensive than a covetor, and better than a procurer. Basically it is just the retreiver that would be competing with it. A t2 mining frig would obviously be better for people who were training frig 5 for another reason anyway.
Not that I think that there should be a t2 mining frig, i just think your arguments are flawed. Ideally i would like to see a non pvp ship, preferably one related to either salvaging or the proffessions (hacking/archaeology/anything else ccp throws in).
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Burt Gummer
Tribal Liberation Force
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Posted - 2008.06.16 22:05:00 -
[29]
Originally by: Winterblink Flak Frigates.
To be honest, I like this idea. Frigates that can use a new highslot module that is like an array of many little guns that fire at a fast rate and at like a machinegun and have a huge falloff range (you're putting so much flak out that something is gonna hit since there's little resistance in space). They could tear up drones and do light damage to other frigates. And to go along with it perhaps a revamp of automated targeting systems so you can automatically lock drones quickly since they're hard to catch on your overview (although you could always load overview settings that only show drones and fighters I just thought this would be fancy)
Sorry for derailing the thread, but I like flak frigates.
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Joe Starbreaker
Starbreaker Frigateers
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Posted - 2008.06.16 22:21:00 -
[30]
I have a great interest in Leadership and gang boosting, as I've noted before. I think there are two good opportunities for new ships in the frigate/destroyer classes:
1. Logistic frigate -- There ought to be a use for small remote armor repairers other than reprocessing... don't you think?
2. BC-like/CS-like destroyer -- A tech 1 destroyer with corresponding tech 2 version that give gang bonuses, perhaps limited only to boosting frigate class ships. The tech 1 version would give newbies a way to get into leadership without having to train up to a battlecruiser, and the tech 2 version would make frigate/dessie gangs a more plausible menace than they currently represent.
. Seeking frigateers!
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Viqtoria
Groping Hand Social Club
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Posted - 2008.06.16 22:24:00 -
[31]
but the bantam is a strong and sturdy craft.
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Bish Ounen
Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.06.17 16:57:00 -
[32]
Originally by: Doddy
You have heard of jetcan mining right? Cargo space doesn't matter. One would assume a t2 frig would mine better than a cruiser so the cost issue is unimportant there. It would obviously be less skill intensive than a covetor, and better than a procurer. Basically it is just the retreiver that would be competing with it. A t2 mining frig would obviously be better for people who were training frig 5 for another reason anyway.
Not that I think that there should be a t2 mining frig, i just think your arguments are flawed. Ideally i would like to see a non pvp ship, preferably one related to either salvaging or the proffessions (hacking/archaeology/anything else ccp throws in).
I understand your disagreement with my arguments, and while I don't doubt your conviction, I would like to attempt to convince you otherwise.
First of all, I will discount jetcan mining for two reasons:
1) ANY ship that can fit a mining laser can jetcan mine. As it is in no way unique to mining barges, exhumers, and mining boosted ships, I will leave it off. It's simply not germain to the subject
2) Do we REALLY want to create a ship which is specifically designed around an activity that encourages BOTH macro-mining AND hisec piracy? Nothing against hi-sec piracy, I've done it myself and find it very enjoyable. I'm just saying that Jetcans (which were only added to the game since miners were exploiting the jettison "fields") aren't something that we really want to encourage.
However, beyond those two reasons there are good game mechanic reasons to not create a T2 mining ship. Allow me to set up an example. Since both of our characters are Gallente, I will use Gallente ships for my example. I'm sure someone more versed with other race's ships could do the same for that race.
The T1 Frigate in question for the Gallente is the Navitas. Here is a basic run-down of the Navitas's stats that are important to the discussion at hand:
NAVITAS
Special Ability: 5% bonus to cargo capacity and 20% bonus to mining laser yield per level. -60% mining laser capacitor use
Fitting
powergrid Output - 20 Low Slots - 2 Med Slots - 2 High Slots - 2 CPU Output - 150 Launcher hardpoints - 0 Turret hardpoints - 2
Structure
Max Velocity - 290 Drone Capacity - 5 capacity - 215 m3
Required skills
Primary Skill required:
Gallente Frigate II Spaceship Command I
I took these from the EVE-O website Item Database, feel free to check them yourself.
Now, without getting into a micro-analysis, We can see that the important items are the boost to cargo capacity, boost to mining laser yield, reduction in cap needs for mining lasers, the number of turret hardpoints, the overall fit capability, and the skills needed.
Now let's look at two Gallente cruisers:
EXEQUROR
Special Ability: 10% bonus to Cargo Capacity per level. 10% bonus to capacitor need of remote armor repair system per level. 500% bonus to range of remote armor repair systems.
Fitting
powergrid Output - 500 Low Slots - 3 Med Slots - 4 High Slots - 4 CPU Output - 250 Launcher hardpoints - 0 Turret hardpoints - 4
Structure
Max Velocity - 170 Drone Capacity - 40 capacity - 600 m3
Required skills
Primary Skill required:
Gallente Cruiser I Spaceship Command III Gallente Frigate IV Spaceship Command I
Not a bad ship for mining. No mining bonus, but a very nice cargo hold bonus. Combine that with some cheap cargo extenders and you can fit quite the bellyfull of ore without the need for a jetcan. Incidentally, you CAN fit 4 T2 mining lasers onto this ship. You will just need some coprocessors to help with the CPU load. Alternately, you can use the drone capacity to use mining drones, with meta 4 mining lasers. An all-round good mining cruiser.
Continued below....
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Bish Ounen
Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.06.17 16:58:00 -
[33]
This space reserved...
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Bish Ounen
Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.06.17 16:58:00 -
[34]
This space reserved...
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CogInTheWheel
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Posted - 2008.06.17 17:01:00 -
[35]
no lo needo.
plenty of logistics cruisers (t1 and t2) to choose from. no need to render another ship class obsolete.
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LetsDoThis
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Posted - 2008.06.17 17:19:00 -
[36]
I support this idea. I think logistics frigates would be very useful.
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Auron Shadowbane
Pelennor Swarm Souls of Vengeance
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Posted - 2008.06.17 17:47:00 -
[37]
wtf is wrong with eve and the forums lately that noone has yet flamed this tread... i mean did goonswarm left already or why are there no more jerks?
on the topic: logistics frig is nice...
salvaging would be more for an ore ship since there is no t2 non-ore ship that isnt dedicated to fight in some way or another.
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Tarminic
Black Flame Industries
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Posted - 2008.06.17 17:50:00 -
[38]
Edited by: Tarminic on 17/06/2008 17:50:37 You should make a formal post in the CSM forum about this. 
EDIT: Actually, I think I may do this.  ---------------- Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Resamo
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Posted - 2008.06.17 17:51:00 -
[39]
I thought there was some kind of ninja minning tech 2 frig planned for the distant future... i guess i was mistaken.
a frig that got bonuses to minning mercoxite (sp?) i think but maybe i am remembering some old idea thread.
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Bish Ounen
Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.06.17 17:58:00 -
[40]
Originally by: Tarminic Edited by: Tarminic on 17/06/2008 17:50:37 You should make a formal post in the CSM forum about this. 
EDIT: Actually, I think I may do this. 
If you do, please provide a link-back to this thread. I appreciate people getting the word out, but it would be nice to get the proper credit for the idea.
Thanks!
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Micheal Dietrich
Terradyne Networks
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Posted - 2008.06.17 18:04:00 -
[41]
I could use a T2 Bantam for the next corp Bantam Battle.
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Rook Highwind
Unnatural Growth
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Posted - 2008.06.17 18:09:00 -
[42]
I really like this idea, though wouldn't a T2 Bantam just replace the Kitsune as the first frigate every damn pilot on the field aims for? Watching the alliance tournament, those things went down like very expensive chrome plated flies.
They'd need a fair defensive boost IMO, fielding one just to get one cycle of support in wouldn't be worth it. ______________________________________
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Bish Ounen
Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.06.17 18:21:00 -
[43]
Originally by: Rook Highwind I really like this idea, though wouldn't a T2 Bantam just replace the Kitsune as the first frigate every damn pilot on the field aims for? Watching the alliance tournament, those things went down like very expensive chrome plated flies.
They'd need a fair defensive boost IMO, fielding one just to get one cycle of support in wouldn't be worth it.
Well, the base concept behind the idea of a Logistics frigate is the ship restrictions inherent in Factional Warfare. FW is specifically designed to restrict the gobs and gobs of BSes and larger ships that completely dominate 0.0 Alliance warfare. The reasoning behind this is that FW is aimed (in part) at new players. Players that won't be able to afford all the giant ships. So there are ship size restrictions.
In accordance with this, I felt it wise to round-out the frigate capabilities list with a logistics frig. One that could be used to boost the more fragile e-war frigs and the stealth bombers.
Imagine a fleet of Assault frigs, Inties, E-war frigs, SB's, Cov-ops and assorted other T1 frigates, all aided and backed-up by Logistics frigs. How incredible would that be?
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Captain Organs
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Posted - 2008.06.17 18:30:00 -
[44]
The only thing that I worry about is in the Alliance tournament. Oh dear god the stalemates...
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Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.06.17 18:34:00 -
[45]
Edited by: Patch86 on 17/06/2008 18:34:37
Originally by: Bish Ounen Edited by: Bish Ounen on 17/06/2008 17:39:32 Oh, as far as the Dedicated Salvager, I would highly recommend the Destroyer be used for that role. With all those spare high-slots there's plenty of space for tractor beams and Salvagers.
Yah, but there are already T2 Destroyers, filling the tackler role (of all things).
Theres no reason a Frig salvager couldn't work. I mean how many hi-slots do you actually need. I'd say 4 were a minimum, enough for 2 salvagers and 2 tractors. Destroyers may have twice that many, but giving the ship a nifty bonus such as a 10% per level decrease in Salvager cycle time (that is, double quick salvaging at lvl 5) would allow 2 bonused salvagers to salvage as much as 4 normal ones. Making the ship naturally fast (being a frigate makes it well placed for this) would help to make up for the fewer tractors, by allowing it to travel from wreck to wreck faster. The Frigate's natural speed-based defences also make it far better than a slower hypothetical Destroyer when it comes to salvaging during a still-active battle, or getting your salvager in to hostile territory.
A Destroyer T2 Salvager would certainly be "better", but its entirely possible to make a highly desirable Salvage ship out of a Frigate. ------
Originally by: Dark Shikari The problem with killing Jesus is he always just respawns 3 days later anyways.
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Bish Ounen
Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.06.17 18:36:00 -
[46]
Originally by: Captain Organs The only thing that I worry about is in the Alliance tournament. Oh dear god the stalemates...
I dunno, even using Logistics cruisers plenty of Alliances went down.
My own alliance did OK with Logistics cruisers and SB's, but lost to spider tanked BSes. If anything, this would make Alliance tournaments more interesting. More reason to use lots of little ships rather than just a couple big ones.
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Tarminic
Black Flame Industries
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Posted - 2008.06.17 18:39:00 -
[47]
Originally by: Bish Ounen
Originally by: Tarminic Edited by: Tarminic on 17/06/2008 17:50:37 You should make a formal post in the CSM forum about this. 
EDIT: Actually, I think I may do this. 
If you do, please provide a link-back to this thread. I appreciate people getting the word out, but it would be nice to get the proper credit for the idea.
Thanks!
Here ya go: I liked this thread in the OP. 
Linkage ---------------- Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Madam Kaktar
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Posted - 2008.06.17 19:18:00 -
[48]
Originally by: Patch86 Edited by: Patch86 on 17/06/2008 18:34:37
Originally by: Bish Ounen Edited by: Bish Ounen on 17/06/2008 17:39:32 Oh, as far as the Dedicated Salvager, I would highly recommend the Destroyer be used for that role. With all those spare high-slots there's plenty of space for tractor beams and Salvagers.
Yah, but there are already T2 Destroyers, filling the tackler role (of all things).
Theres no reason a Frig salvager couldn't work. I mean how many hi-slots do you actually need. I'd say 4 were a minimum, enough for 2 salvagers and 2 tractors. Destroyers may have twice that many, but giving the ship a nifty bonus such as a 10% per level decrease in Salvager cycle time (that is, double quick salvaging at lvl 5) would allow 2 bonused salvagers to salvage as much as 4 normal ones. Making the ship naturally fast (being a frigate makes it well placed for this) would help to make up for the fewer tractors, by allowing it to travel from wreck to wreck faster. The Frigate's natural speed-based defences also make it far better than a slower hypothetical Destroyer when it comes to salvaging during a still-active battle, or getting your salvager in to hostile territory.
A Destroyer T2 Salvager would certainly be "better", but its entirely possible to make a highly desirable Salvage ship out of a Frigate.
A salvager could easily be done with a t2 frigate. Give them 5 high slots and a new area of effect tractor module.
I could support logistics frigates. But I would like to see something set them apart from standard logistics ships other than size.
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Bish Ounen
Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.06.17 21:05:00 -
[49]
For those that have other fine ideas about what to do with the last T1 frigate, I would recommend that you go to either the Features and Ideas discussion, or the CSM Assembly discussion and start your own thread about them.
They are fine ideas and deserve better than to be buried in this thread.
Also, I'd rather not have my thread hijacked. This is a thread dedicated to the idea of turning the last T1 frigate into a T2 Mini-Logistics Frigate.
Feel free to visit Tarminic's thread about this in the Assembly discussion as well and support the idea if you like it!
 Vote for Mini-Logistics using the last T1 Frigate hull!
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Destovel
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Posted - 2008.06.18 09:01:00 -
[50]
I'd love to see an anti-drone frig. That would make drone users have something to be afraid of cause smartbombs aren't used that much anymore.
20% tracking speed per t1 lvl 10% ROF 5% turret damage per t2 lvl
something like that
oooh oooh and make it vewwy vewwy fast!
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Vincenzo Delloro
Lux et Veritas
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Posted - 2008.06.18 09:15:00 -
[51]
Originally by: Bish Ounen Edited by: Bish Ounen on 17/06/2008 17:39:32 Oh, as far as the Dedicated Salvager, I would highly recommend the Destroyer be used for that role. With all those spare high-slots there's plenty of space for tractor beams and Salvagers.
It may be freakish and wrong of me, but my Salvageddon is probably the ship I have the most flight hours in out of any that I've owned.
2000+ m3 capacity (with extenders), virtually unlimited cap, space/CPU/power for 4 tractors+4 salvagers+MWD+extra slots for EW/Nanos/etc AND 125m3 drone bay.
I could never go back to flying a salvage-dedicated destroyer after that.
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Mithfindel
Argent Group
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Posted - 2008.06.18 10:41:00 -
[52]
Edited by: Mithfindel on 18/06/2008 10:42:04 A note on Salvage Ships: Personally, I could imagine seeing the T2 mining frigates as salvagers. When thinking about the ships, think about the role, not about the fittings. Destroyers have lots of high slots, so what? It's still supposed to fill them with guns, even when it has its job (antifrigate warfare) done better by other ships at the moment. A new ship (even when using the same hull model) doesn't need to have the same slot layout.
By the logic of T2 = T1, but slightly better, the Amarr command ships for one should be just damage sponges (a la Prophecy). Just like the outcry on "what, we get tier 1 faction ships" for people who didn't even bother to read the dev blog (or know about the previously existing Navy Auguror).
Mining Frigates -> Salvagers (say, tractor beam + salvager range/salvage chance bonuses?) Destroyers -> Assault/Mobile Command Ship (Agility, assault style resistances, perhaps Marauder-style guns plus an utility slot for Gang Assist mods, and limited on doing anything else).
...and life is good.
Edit: And yeah, I've flown the Salvageddon, too. Eight low slot tank + drones against frigates + salvagers, supported by a gun BS killing larger targets.
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Ordon Gundar
Kingfisher Industries
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Posted - 2008.06.18 10:50:00 -
[53]
There is already a "mini blockade runner"...its called a Sigil with a cloak in it, and its lows rammed with WCS, Intabs and Nanofibers!
I think the logistics idea is great! Call it "tactical logistics" as opposed to fleet logistics, designed to assist the smaller gangs associated with FW.
Fly fast..Rats Die..Buy Low..Sell High- Ordon Gundar, CEO of Gundars Independent Traders - Space (G.I.T.S) |

Bish Ounen
Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.06.18 15:34:00 -
[54]
Originally by: Ordon Gundar There is already a "mini blockade runner"...its called a Sigil with a cloak in it, and its lows rammed with WCS, Intabs and Nanofibers!
I think the logistics idea is great! Call it "tactical logistics" as opposed to fleet logistics, designed to assist the smaller gangs associated with FW.
Oooo! "Tactical Logistics". I LIKE that. Mind if I use that name in my idea? It's very sexeh.
Tactical Logistics using the last T1 Frigate hull!
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Transmaniacon
Strike-Force-Alpha
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Posted - 2008.06.18 18:28:00 -
[55]
This is a great concept. With Factional Warfare going on, the need for certain roles can not be filled by the typical choices. A primary part of fleet warfare is logistics, and these new frigates would be a vital ingredient in a small scale fleet fight.
I agree though, they would be primaried almost always, and so making them somewhat durable is needed. Though a few of these new frigs could likely spider rep each other and survive fine while their fleet kills the enemies targeting them. As it stands now, hardly anyone uses the small shield and armor transferring modules, and this would put them to great use.
I dont think the tracking link and remote sensor boosting would be helpful however, as most cruiser-sized ships and below already target fine, and their weapons can track quite well. Remote energy transfer would be very helpful as many small ships can run their capacitors dry quite quickly.
A mining frigate is a bit redundant and would not see much use at all. Cruisers outmine them, and the time it takes to get to a T2 frigate could place you in a mining barge.
Overall great idea and addition to the game. The small scale combat in Eve has for a while not been utilized to much extent in fleet warfare, and with the introduction of Factional Warfare, these Tactical Logistics Frigates are quite necessary.
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Quaxtl
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Posted - 2008.06.18 18:53:00 -
[56]
Edited by: Quaxtl on 18/06/2008 18:53:21 To be honest I just dont see the point...
If you ask me, I think the frigate should be turned into some sort of guerilla ship. Very cloak and dagger - that kind of thing.
Think built in warp core stabs + better bombs + jump drive...
Ok perhaps not, but something that would provide alternatives and counters to blob / POS warfare would be a welcome relief to EVE.

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Bish Ounen
Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.06.20 17:31:00 -
[57]
Originally by: Quaxtl Edited by: Quaxtl on 18/06/2008 18:53:21 To be honest I just dont see the point...
If you ask me, I think the frigate should be turned into some sort of guerilla ship. Very cloak and dagger - that kind of thing.
Think built in warp core stabs + better bombs + jump drive...
Ok perhaps not, but something that would provide alternatives and counters to blob / POS warfare would be a welcome relief to EVE.

We have that. Three of them, actually:
Stealth Bombers Covert Ops Black Ops
If you can't get the cloak and dagger crap done with those 3 ships, you aren't doing it right.
No, FW needs Tactical Logistics frigs. We already have enough cloaking ships in the game. Tactical Logistics using the last T1 Frigate hull!
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Greenbolt
Minmatar Ship Construction Services Ushra'Khan
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Posted - 2008.06.20 17:57:00 -
[58]
While I think this is a great idea....would we have to use the Bursts model for the Minmatar one? :(
--------------------------------------------------- Scordite -Who was it that said that flying minmatar is kinda like going down a flight of stairs on an office chair while firing an uzi? |
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