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Thread Statistics | Show CCP posts - 0 post(s) |
hall monitor
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Posted - 2008.06.20 01:12:00 -
[31]
Originally by: Kelli Flay Go back to WoW and fly a Dark Elf around the moon noob.
LOL!!!
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Shakari Sween
Space Oddysey Fang Alliance
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Posted - 2008.06.20 01:12:00 -
[32]
Originally by: soldieroffortune 258 2: no one would get out of orbit, ever
You can get out of orbits easy if you know what your doing... They allready do when they go into orbit of earth etc. Just rember that theres an equal and oposite reaction to every action. |
Tortun Nahme
Umbra Synergy Final Retribution Alliance
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Posted - 2008.06.20 01:13:00 -
[33]
great thing about iwar2 was the lack of a max velocity, just max acceleration
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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hall monitor
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Posted - 2008.06.20 01:14:00 -
[34]
Originally by: Tortun Nahme great thing about iwar2 was the lack of a max velocity, just max acceleration
Yeah I used to try to set trajectories into the sun and play with using planets to slingshot and such. Cool stuff.
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Nikita Alterana
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Posted - 2008.06.20 01:19:00 -
[35]
Space sim? where? Everyone knows Eve is underwater. __________________________________________________ |
Tortun Nahme
Umbra Synergy Final Retribution Alliance
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Posted - 2008.06.20 01:22:00 -
[36]
new eden is a reef just off the coast of iceland, if you go there you can see a sunken rifter
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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Tellenta
versic LLC
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Posted - 2008.06.20 01:24:00 -
[37]
i can see the petitions now. I started flying forward, then turned my ship in the direction I wanted to go, now my ship is spinning and I'm drifting off to god knows where I can't stop my ship because I keep spinning. HELP!!!! the spinning is making me ill
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Surfin's PlunderBunny
Metafarmers
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Posted - 2008.06.20 01:25:00 -
[38]
Originally by: Tortun Nahme new eden is a reef just off the coast of iceland, if you go there you can see a sunken rifter
And near it is the punisher it shot down before the ductape gave and the engine fell off
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ShardowRhino
Legion 0f The Damned
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Posted - 2008.06.20 01:31:00 -
[39]
Originally by: hall monitor Earth to forum ..hello? Readmy post. This isn't an EVE bash post.
Sheeesh you guys are paranoid.
I LOVE this game.
hahahha, you gotta love how people don't read half of the post that they are replying to before replying to it.
oh and just a FYI, 99% dont even know what the Sarcasm skillbook looks like.
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Kyra Felann
Noctis Fleet Technologies
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Posted - 2008.06.20 02:18:00 -
[40]
I've never heard or read anyone say that Eve was a space simulator.
This is like making a post on a Street Fighter forum saying that it's not a true martial arts simulator. Yeah, I think we all knew that.
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hall monitor
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Posted - 2008.06.20 02:26:00 -
[41]
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Artemis Rose
Eleckrostatik
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Posted - 2008.06.20 02:40:00 -
[42]
Ssssh! Its real. I was just out there, roaming low sec in my Rifter.
Oh wai...
That was daydreaming. Damn it __________________________________________________
Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine. WTB Purple Nerf Bat. |
Silver Night
Naqam
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Posted - 2008.06.20 02:56:00 -
[43]
Yeah, one of the two guys who founded CCP has a PHD in Mathematical Physics IIRC. So I'm sure it was a very conscious choice for them to eliminate gravity in space while simultaneously filling it with a light oil.
I hear it is lavender scented.
Pod yourselves and see --------------
The Clown Man. GLS Mr. State Caldari Patriot. Sansha's Nation Supporter
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Empyre
Domestic Reform
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Posted - 2008.06.20 03:01:00 -
[44]
glad its not. who the heck wants to spend 5 years begging the government for funding so you can build a craft with 1/3 of what you need, only to be delayed on the platform a week? and when you launch, you really want to spend weeks plugging algorithms into a computer and smelling your unshowered companions? waiting for delayed transmissions to tell you how to bypass the interlocks on the toilet so you can get it to flush again?
no thanks, stay away from the features and ideas forum por favor.
You're doing it wrong. |
Suze'Rain
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Posted - 2008.06.20 03:39:00 -
[45]
*thinks*
is there a single element of eve that is even close to being a simulation of what plausible real spaceflight/warfare would be like?
it's a game, anything real would be so dry it would bore even the most anßlly retentive of sci-fi-geeks to death. and really, what matters most is gameplay over accuracy in just about any game out there.
and I rather like the "is wow a medieval combat simulation?" analogy... certainly made me laugh
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Rogue Seven
Armada.
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Posted - 2008.06.20 03:54:00 -
[46]
currently, a true space sim would be flying a little shuttle doing science experiments as you can realistically simulate something like space warfare when it hasnt actually happened...as far as we know
so until we start having huge space battleships, cruisers, etc etc, no one will truely know what happens when we go up in space with a ship with guns and shoot (we have a good idea, but still..i think you get my point :) ) dont you hate it when people make sigs of just text and you can tell if it is part of the post or not? |
Kirex
Vale Heavy Industries Molotov Coalition
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Posted - 2008.06.20 04:01:00 -
[47]
No ****?
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Silver Night
Naqam
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Posted - 2008.06.20 04:22:00 -
[48]
Originally by: Rogue Seven currently, a true space sim would be flying a little shuttle doing science experiments as you can realistically simulate something like space warfare when it hasnt actually happened...as far as we know
so until we start having huge space battleships, cruisers, etc etc, no one will truely know what happens when we go up in space with a ship with guns and shoot (we have a good idea, but still..i think you get my point :) )
Actually, you could try to simulate space combat. eve doesn't try to, but lots of games do to one degree or another.
Simulations aren't always - in some cases virtually never - entirely accurate (there are always 'if's). With something like space combat it would be very inaccurate, but still could be classified as a simulation. --------------
The Clown Man. GLS Mr. State Caldari Patriot. Sansha's Nation Supporter
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Atomos Darksun
Infortunatus Eventus
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Posted - 2008.06.20 04:39:00 -
[49]
That's because it's a submarine simulator, not a space one.
Originally by: Amoxin My vent is talking to me in a devil voice...
Atomos' Guide to Forum Flaming |
El'Niaga
Republic Military School
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Posted - 2008.06.20 05:21:00 -
[50]
The main physical difference is that space in EVE is the equivalent of moving through a viscous liquid like oil instead of the vacuum of space.
It could be programmed to move in that way but keep in mind it would really change the dynamics of the game, in fact no space game that I've seen really duplicates space in a real sense nor do movies. (Those hairpin turns you see in Star Wars, Star Trek, Battlestar Galactica are not possible in real space with the way those ships are designed....)
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MotherMoon
Huang Yinglong
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Posted - 2008.06.20 05:28:00 -
[51]
Originally by: soldieroffortune 258 if it were, 1: asteroid belts wouldnt be as small as they are, asteroid belts is not a half ring of asteroids in the middle of nowhere, they stretch all around the solar system
2: no one would get out of orbit, ever 3: no sounds
that is all i can think of atm, i will be back to prove you wrong when i think of some more
lol jk, but you should be glad its not a space simulator, the reasons i posted are valid reasons, and there are many mroe reasons that we cant think of
oh come on all space sims have sound.
besides eve has no sound it's all generated by your pod to give the pilot combat awareness.
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Steph Wing
Electro Fuels
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Posted - 2008.06.20 05:31:00 -
[52]
Edited by: Steph Wing on 20/06/2008 05:35:14 Edited by: Steph Wing on 20/06/2008 05:34:55 When you say Battlestar Galactica, do you mean the 70's one or the remake?
All the combat scenes I've seen in the remake have been pretty darn close, if not spot-on, in terms of realistic maneouvers. It's one of the things I really, really like about the series, as a matter of fact. :D
Speaking of which, there's a total conversion of Freespace 2 based on the BSG remake called Beyond the Red Line, which features, among other things, a true Newtonian physics engine - or pretty darn close, at least. As for "hairpin turns" in space, yeah they can actually be done. :D Provided your maximum engine thrust is proportionally much larger than your inertia, you could make pretty rapid course changes.
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Siigari Kitawa
The Aduro Protocol
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Posted - 2008.06.20 05:34:00 -
[53]
Originally by: Zaknussem WE ALL LIVE IN A YELLOW SUBMARINE A YELLOW SUBMARINE A YELLOW SUBMARINE
/thread
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Voodoo Dog
30 ounces
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Posted - 2008.06.20 05:34:00 -
[54]
To the OP:So if you love the game....what exactly is the point of your post?...and does anyone care?
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Steph Wing
Electro Fuels
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Posted - 2008.06.20 05:36:00 -
[55]
Edited by: Steph Wing on 20/06/2008 05:36:51
Originally by: Voodoo Dog To the OP:So if you love the game....what exactly is the point of your post?...and does anyone care?
Evidently you care enough to post.
Heaven forbid someone try to discuss something on a discussion forum. Quick, let's all go back to flaming each other and posting Goon-esque threadnoughts!
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El'Niaga
Republic Military School
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Posted - 2008.06.20 07:14:00 -
[56]
Originally by: Steph Wing Edited by: Steph Wing on 20/06/2008 05:35:14 Edited by: Steph Wing on 20/06/2008 05:34:55 When you say Battlestar Galactica, do you mean the 70's one or the remake?
All the combat scenes I've seen in the remake have been pretty darn close, if not spot-on, in terms of realistic maneouvers. It's one of the things I really, really like about the series, as a matter of fact. :D
Speaking of which, there's a total conversion of Freespace 2 based on the BSG remake called Beyond the Red Line, which features, among other things, a true Newtonian physics engine - or pretty darn close, at least. As for "hairpin turns" in space, yeah they can actually be done. :D Provided your maximum engine thrust is proportionally much larger than your inertia, you could make pretty rapid course changes.
Both actually.
While the remake is a bit more accurate in that it does actually have vecturing thrusters, there aren't enough to do the turns and things they have done in the show.
As for the engine thrust/inertia ratio, yes that's possible, but the question becomes could you survive it, and that is probably no if your going at anything approaching the speeds commonly shown in TV shows and movies.
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Zaqar
Pator Tech School
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Posted - 2008.06.20 07:40:00 -
[57]
Originally by: Voodoo Dog To the OP:So if you love the game....what exactly is the point of your post?...and does anyone care?
ITT we say things that Eve is not. My turn:
Eve is not a fishing game.
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Steph Wing
Electro Fuels
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Posted - 2008.06.20 07:44:00 -
[58]
Originally by: El'Niaga As for the engine thrust/inertia ratio, yes that's possible, but the question becomes could you survive it, and that is probably no if your going at anything approaching the speeds commonly shown in TV shows and movies.
If we can suspend our disbelief enough to allow for artificial gravity, I think it's not too much of a stretch to allow for some kind of inertial nullifier. ;)
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Andrue
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Posted - 2008.06.20 11:00:00 -
[59]
Edited by: Andrue on 20/06/2008 11:02:11 If Eve was an accurate 'space simulator' then:
* Travelling between planets and belts would take weeks, going on months. * Travelling between systems would take decades going on centuries. * Most combat would be long distance(*), you'd often never see your enemy even on a radar screen and would take hours going on days. Sometimes it might even take weeks. * The victims of combat would never see the ordnance coming. You'd be drifting along drinking coffee then suddenly *bam* ship lost. * Navigation and ship control would be entirely computer based. In that respect Eve isn't too innaccurate although I doubt you'd have the equivalent of double-clicking to set a direction.
(*)Realistic space combat would most likely consist of launching ordance on a trajectory largely in the hope that the enemy ship flies into it. It's possible that you'd use guided missiles but they would probably sleep until they detected a nearby presence.
In-orbit combat would be more immediate but the human part would be restricted to expressing target preferences. Computers would take care of tracking and firing. I also doubt such combat would take place because of the fuel expenditure required.
I'm fairly certain that overal space combat would be more like submarine warfare but with torpedoes acting more like mobile mines. Launch them in the right direction then wait to see if anything drifts onto them.
...but fundamentally I don't think you'd get trade. It's highly unlikely we will ever see interstellar trade sadly. It just doesn't make sense. The only thing you'll ever want to exchange with other systems are blueprints. Raw materials and factories can be built anywhere. Any space faring civilisation will be able to make anything it wants anywhere it wants so only information needs to be traded. -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |
Terror Rising
Death Of Fallen Angels
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Posted - 2008.06.20 11:10:00 -
[60]
No? Really? An there was me thinking that was what space was really like..
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